From 5c0f33cb5350d3e11bd75cc04d943549667ecd4c Mon Sep 17 00:00:00 2001 From: Rangi Date: Tue, 14 Jul 2020 15:45:36 -0400 Subject: Use a 'trainer' macro for trainers in scripts/ --- scripts/PokemonMansion1F.asm | 11 ++--------- 1 file changed, 2 insertions(+), 9 deletions(-) (limited to 'scripts/PokemonMansion1F.asm') diff --git a/scripts/PokemonMansion1F.asm b/scripts/PokemonMansion1F.asm index a68b8928..ac86d626 100755 --- a/scripts/PokemonMansion1F.asm +++ b/scripts/PokemonMansion1F.asm @@ -67,15 +67,8 @@ PokemonMansion1F_TextPointers: dw Mansion1Text4 Mansion1TrainerHeader0: - dbEventFlagBit EVENT_BEAT_MANSION_1_TRAINER_0 - db ($3 << 4) ; trainer's view range - dwEventFlagAddress EVENT_BEAT_MANSION_1_TRAINER_0 - dw Mansion1BattleText2 ; TextBeforeBattle - dw Mansion1AfterBattleText2 ; TextAfterBattle - dw Mansion1EndBattleText2 ; TextEndBattle - dw Mansion1EndBattleText2 ; TextEndBattle - - db $ff + trainer EVENT_BEAT_MANSION_1_TRAINER_0, 3, Mansion1BattleText2, Mansion1EndBattleText2, Mansion1AfterBattleText2 + db -1 ; end Mansion1Text1: text_asm -- cgit v1.3.1-sl0p