From 637f38b139c43c15eb1f4a67562a78389d4f42a7 Mon Sep 17 00:00:00 2001 From: Rangi Date: Fri, 28 Aug 2020 12:10:55 -0400 Subject: Use decimal, not hex, for sprite (object) coordinates in map scripts --- scripts/SSAnne2F.asm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'scripts/SSAnne2F.asm') diff --git a/scripts/SSAnne2F.asm b/scripts/SSAnne2F.asm index b9f15b56..d15ec180 100755 --- a/scripts/SSAnne2F.asm +++ b/scripts/SSAnne2F.asm @@ -71,7 +71,7 @@ CoordsData_61411: SSAnne2Script_61416: ld a, [wXCoord] - cp $25 + cp 37 jr nz, .asm_61426 ld a, PLAYER_DIR_LEFT ld [wPlayerMovingDirection], a @@ -134,7 +134,7 @@ SSAnne2Script2: ldh [hSpriteIndex], a call SetSpriteMovementBytesToFF ld a, [wXCoord] - cp $25 + cp 37 jr nz, .asm_61497 ld de, MovementData_614b9 jr .asm_6149a -- cgit v1.3.1-sl0p