From 9878f01e29b1443d6c894c1332cbf381fa12646e Mon Sep 17 00:00:00 2001 From: Rangi Date: Fri, 3 Jul 2020 16:37:47 -0400 Subject: Organize macros/ like pokecrystal While doing so I replaced the StopAllMusic macro with a SFX_STOP_ALL_MUSIC constant and applied it throughout the code. --- scripts/SilphCo7F.asm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'scripts/SilphCo7F.asm') diff --git a/scripts/SilphCo7F.asm b/scripts/SilphCo7F.asm index e7594663..84a94c92 100755 --- a/scripts/SilphCo7F.asm +++ b/scripts/SilphCo7F.asm @@ -130,7 +130,7 @@ SilphCo7Script0: ld [wJoyIgnore], a ld a, PLAYER_DIR_DOWN ld [wPlayerMovingDirection], a - ld a, $ff + ld a, SFX_STOP_ALL_MUSIC ld [wNewSoundID], a call PlaySound ld c, BANK(Music_MeetRival) @@ -219,7 +219,7 @@ SilphCo7Script4: ld a, $f ld [hSpriteIndexOrTextID], a call DisplayTextID - ld a, $ff + ld a, SFX_STOP_ALL_MUSIC ld [wNewSoundID], a call PlaySound callba Music_RivalAlternateStart -- cgit v1.3.1-sl0p