From bd533aa79bbe1998fd2b699bd7205da2de4fe55c Mon Sep 17 00:00:00 2001 From: "U-Fish-PC\\Daniel" Date: Wed, 25 Jun 2014 16:58:27 -0400 Subject: Use *Coord instead of FuncCoord Using 'Coord =' doesn't like using wTileMap So use hlCoord, deCoord, bcCoord, aCoord, Coorda, or dwCoord to avoid static addresses --- scripts/celadongamecorner.asm | 24 ++++++++---------------- 1 file changed, 8 insertions(+), 16 deletions(-) (limited to 'scripts/celadongamecorner.asm') diff --git a/scripts/celadongamecorner.asm b/scripts/celadongamecorner.asm index 2d638044..9746f54e 100755 --- a/scripts/celadongamecorner.asm +++ b/scripts/celadongamecorner.asm @@ -467,40 +467,32 @@ CeladonGameCornerText_48f19: ; 48f19 (12:4f19) CeladonGameCornerScript_48f1e: ; 48f1e (12:4f1e) ld hl, wd730 set 6, [hl] - FuncCoord 11, 0 - ld hl, Coord + hlCoord 11, 0 ld b, $5 ld c, $7 call TextBoxBorder call UpdateSprites - FuncCoord 12, 1 - ld hl, Coord + hlCoord 12, 1 ld b, $4 ld c, $7 call ClearScreenArea - FuncCoord 12, 2 - ld hl, Coord + hlCoord 12, 2 ld de, GameCornerMoneyText call PlaceString - FuncCoord 12, 3 - ld hl, Coord + hlCoord 12, 3 ld de, GameCornerBlankText1 call PlaceString - FuncCoord 12, 3 - ld hl, Coord + hlCoord 12, 3 ld de, wPlayerMoney ld c, $a3 call PrintBCDNumber - FuncCoord 12, 4 - ld hl, Coord + hlCoord 12, 4 ld de, GameCornerCoinText call PlaceString - FuncCoord 12, 5 - ld hl, Coord + hlCoord 12, 5 ld de, GameCornerBlankText2 call PlaceString - FuncCoord 15, 5 - ld hl, Coord + hlCoord 15, 5 ld de, wPlayerCoins ld c, $82 call PrintBCDNumber -- cgit v1.3.1-sl0p