From de39851f4a06da54856b1da36edf92e3ab9fb9cc Mon Sep 17 00:00:00 2001 From: "U-Daniel-PC\\Daniel" Date: Thu, 25 Sep 2014 19:21:49 -0400 Subject: Make Hide/Show objects more dynamic be on the look out for more static ids in the wild unused constants are still included because a script could be written to check whether the player has picked up an item/fought a legendary etc. --- scripts/halloffameroom.asm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'scripts/halloffameroom.asm') diff --git a/scripts/halloffameroom.asm b/scripts/halloffameroom.asm index fb5cad3a..c44622c7 100755 --- a/scripts/halloffameroom.asm +++ b/scripts/halloffameroom.asm @@ -98,7 +98,7 @@ HallofFameRoomScript1: ; 5a52b (16:652b) call DisplayTextID ld a, $ff ld [wJoyIgnore], a - ld a, $8 + ld a, HS_UNKNOWN_DUNGEON_GUY ld [wcc4d], a predef HideObject ld a, $2 -- cgit v1.3.1-sl0p