From 793c715ba253e08d2807d04d128765ca305d6b15 Mon Sep 17 00:00:00 2001 From: IIMarckus Date: Mon, 15 Aug 2016 23:19:23 -0600 Subject: Use emotion bubble constants in map scripts. --- scripts/pallettown.asm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'scripts/pallettown.asm') diff --git a/scripts/pallettown.asm b/scripts/pallettown.asm index 803aa4f3..49546a44 100755 --- a/scripts/pallettown.asm +++ b/scripts/pallettown.asm @@ -260,8 +260,8 @@ OakAppearsText: ld [wPlayerMovingDirection], a ld a, 0 ld [wEmotionBubbleSpriteIndex], a ; player's sprite - ld a, 0 - ld [wWhichEmotionBubble], a ; EXCLAMATION_BUBBLE + ld a, EXCLAMATION_BUBBLE + ld [wWhichEmotionBubble], a predef EmotionBubble jp TextScriptEnd -- cgit v1.3.1-sl0p