From f702fc7840e30f00c840ce619a1ea15d763438de Mon Sep 17 00:00:00 2001 From: dannye Date: Sat, 4 Jul 2015 00:44:12 -0500 Subject: Start using text predef macros also sprite direction constants --- scripts/redshouse1f.asm | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'scripts/redshouse1f.asm') diff --git a/scripts/redshouse1f.asm b/scripts/redshouse1f.asm index b630fffe..0f5251b8 100755 --- a/scripts/redshouse1f.asm +++ b/scripts/redshouse1f.asm @@ -52,11 +52,11 @@ MomHealText2: ; 481c1 (12:41c1) RedsHouse1FText2: ; 0x481c6 TV TX_ASM ld a,[wSpriteStateData1 + 9] - cp 4 + cp SPRITE_FACING_UP ld hl,TVWrongSideText - jr nz,.done ; if player is not facing up + jr nz,.notUp ld hl,StandByMeText -.done +.notUp call PrintText jp TextScriptEnd -- cgit v1.3.1-sl0p