From de39851f4a06da54856b1da36edf92e3ab9fb9cc Mon Sep 17 00:00:00 2001 From: "U-Daniel-PC\\Daniel" Date: Thu, 25 Sep 2014 19:21:49 -0400 Subject: Make Hide/Show objects more dynamic be on the look out for more static ids in the wild unused constants are still included because a script could be written to check whether the player has picked up an item/fought a legendary etc. --- scripts/route20.asm | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'scripts/route20.asm') diff --git a/scripts/route20.asm b/scripts/route20.asm index 47edf376..db4b9999 100755 --- a/scripts/route20.asm +++ b/scripts/route20.asm @@ -38,13 +38,13 @@ Route20Script_50cc6: ; 50cc6 (14:4cc6) and $3 cp $3 ret z - ld a, $dd + ld a, HS_SEAFOAM_ISLANDS_4_BOULDER_1 call Route20Script_50d0c - ld a, $de + ld a, HS_SEAFOAM_ISLANDS_4_BOULDER_2 call Route20Script_50d0c - ld a, $e1 + ld a, HS_SEAFOAM_ISLANDS_5_BOULDER_1 call Route20Script_50d14 - ld a, $e2 + ld a, HS_SEAFOAM_ISLANDS_5_BOULDER_2 call Route20Script_50d14 ret -- cgit v1.3.1-sl0p