From de39851f4a06da54856b1da36edf92e3ab9fb9cc Mon Sep 17 00:00:00 2001 From: "U-Daniel-PC\\Daniel" Date: Thu, 25 Sep 2014 19:21:49 -0400 Subject: Make Hide/Show objects more dynamic be on the look out for more static ids in the wild unused constants are still included because a script could be written to check whether the player has picked up an item/fought a legendary etc. --- scripts/route22.asm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'scripts/route22.asm') diff --git a/scripts/route22.asm b/scripts/route22.asm index 233d42c3..9181380a 100755 --- a/scripts/route22.asm +++ b/scripts/route22.asm @@ -205,7 +205,7 @@ Route22Script3: ; 5102a (14:502a) ret nz xor a ld [wJoyIgnore], a - ld a, $22 + ld a, HS_ROUTE_22_RIVAL_1 ld [wcc4d], a predef HideObject call PlayDefaultMusic @@ -350,7 +350,7 @@ Route22Script6: ; 51151 (14:5151) ret nz xor a ld [wJoyIgnore], a - ld a, $23 + ld a, HS_ROUTE_22_RIVAL_2 ld [wcc4d], a predef HideObject call PlayDefaultMusic -- cgit v1.3.1-sl0p