From de39851f4a06da54856b1da36edf92e3ab9fb9cc Mon Sep 17 00:00:00 2001 From: "U-Daniel-PC\\Daniel" Date: Thu, 25 Sep 2014 19:21:49 -0400 Subject: Make Hide/Show objects more dynamic be on the look out for more static ids in the wild unused constants are still included because a script could be written to check whether the player has picked up an item/fought a legendary etc. --- scripts/route23.asm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'scripts/route23.asm') diff --git a/scripts/route23.asm b/scripts/route23.asm index 17525071..6d3849f4 100755 --- a/scripts/route23.asm +++ b/scripts/route23.asm @@ -16,10 +16,10 @@ Route23Script_511e9: ; 511e9 (14:51e9) ld hl, wd813 res 0, [hl] res 6, [hl] - ld a, $7a + ld a, HS_VICTORY_ROAD_3_BOULDER ld [wcc4d], a predef ShowObject - ld a, $60 + ld a, HS_VICTORY_ROAD_2_BOULDER ld [wcc4d], a predef_jump HideObject -- cgit v1.3.1-sl0p