From f4a31b3e0b7ca89e14c4e3836f3d3ad15f38e5ce Mon Sep 17 00:00:00 2001 From: "U-Daniel-PC\\Daniel" Date: Fri, 3 Jul 2015 14:38:12 -0500 Subject: Rename/organize part 2 of 4 rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github --- scripts/ssanne2.asm | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) (limited to 'scripts/ssanne2.asm') diff --git a/scripts/ssanne2.asm b/scripts/ssanne2.asm index 474aaa60..c00c56f7 100755 --- a/scripts/ssanne2.asm +++ b/scripts/ssanne2.asm @@ -21,7 +21,7 @@ SSAnne2Script4: ; 613bd (18:53bd) ret SSAnne2Script0: ; 613be (18:53be) - ld hl, CoordsData_61411 ; $5411 + ld hl, CoordsData_61411 call ArePlayerCoordsInArray ret nc ld a, $ff @@ -45,9 +45,9 @@ SSAnne2Script0: ; 613be (18:53be) ld [wJoyIgnore], a ld a, [$ffdb] cp $2 - jr nz, .asm_61400 ; 0x613f9 $5 + jr nz, .asm_61400 ld de, MovementData_6140c - jr .asm_61403 ; 0x613fe $3 + jr .asm_61403 .asm_61400 ld de, MovementData_6140d .asm_61403 @@ -66,7 +66,7 @@ CoordsData_61411: ; 61411 (18:5411) db $08,$24,$08,$25,$FF SSAnne2Script_61416: ; 61416 (18:5416) - ld a, [W_XCOORD] ; wd362 + ld a, [W_XCOORD] cp $25 jr nz, .asm_61426 ld a, $2 @@ -78,7 +78,7 @@ SSAnne2Script_61416: ; 61416 (18:5416) .asm_61427 ld [$ff8d], a ld a, $2 - ld [H_DOWNARROWBLINKCNT2], a ; $ff8c + ld [H_DOWNARROWBLINKCNT2], a jp SetSpriteFacingDirectionAndDelay SSAnne2Script1: ; 61430 (18:5430) @@ -98,12 +98,12 @@ SSAnne2Script1: ; 61430 (18:5430) ; select which team to use during the encounter ld a, [W_RIVALSTARTER] cp STARTER2 - jr nz, .NotSquirtle ; 0x61451 $4 + jr nz, .NotSquirtle ld a, $1 jr .done .NotSquirtle cp STARTER3 - jr nz, .Charmander ; 0x61459 $4 + jr nz, .Charmander ld a, $2 jr .done .Charmander @@ -131,9 +131,9 @@ SSAnne2Script2: ; 6146d (18:546d) call SetSpriteMovementBytesToFF ld a, [W_XCOORD] cp $25 - jr nz, .asm_61497 ; 0x61490 $5 + jr nz, .asm_61497 ld de, MovementData_614b9 - jr .asm_6149a ; 0x61495 $3 + jr .asm_6149a .asm_61497 ld de, MovementData_614b7 .asm_6149a -- cgit v1.3.1-sl0p From 8431fa7756dace97413f4c35aaa44cd92cf5b6df Mon Sep 17 00:00:00 2001 From: "U-Daniel-PC\\Daniel" Date: Fri, 3 Jul 2015 14:58:50 -0500 Subject: TX_ASM --- engine/battle/common_text.asm | 16 +++++++-------- engine/battle/core.asm | 16 +++++++-------- engine/battle/experience.asm | 4 ++-- engine/hidden_object_functions14.asm | 2 +- engine/hidden_object_functions17.asm | 12 +++++------ engine/hidden_object_functions18.asm | 2 +- engine/hidden_object_functions3.asm | 6 +++--- engine/hidden_object_functions7.asm | 8 ++++---- engine/learn_move.asm | 2 +- engine/overworld/hidden_items.asm | 2 +- engine/slot_machine.asm | 2 +- home.asm | 4 ++-- macros.asm | 4 ++++ main.asm | 2 +- scripts/agatha.asm | 2 +- scripts/bikeshop.asm | 6 +++--- scripts/billshouse.asm | 6 +++--- scripts/bruno.asm | 2 +- scripts/celadoncity.asm | 4 ++-- scripts/celadondiner.asm | 2 +- scripts/celadongamecorner.asm | 16 +++++++-------- scripts/celadongym.asm | 16 +++++++-------- scripts/celadonmansion1.asm | 6 +++--- scripts/celadonmansion3.asm | 4 ++-- scripts/celadonmansion5.asm | 2 +- scripts/celadonmart3.asm | 2 +- scripts/celadonmartelevator.asm | 2 +- scripts/celadonmartroof.asm | 2 +- scripts/ceruleancity.asm | 8 ++++---- scripts/ceruleangym.asm | 8 ++++---- scripts/ceruleanhouse1.asm | 2 +- scripts/ceruleanhouse2.asm | 2 +- scripts/ceruleanhousetrashed.asm | 2 +- scripts/cinnabargym.asm | 18 ++++++++-------- scripts/copycatshouse1f.asm | 2 +- scripts/copycatshouse2f.asm | 4 ++-- scripts/daycarem.asm | 2 +- scripts/fanclub.asm | 10 ++++----- scripts/fightingdojo.asm | 14 ++++++------- scripts/fuchsiacity.asm | 12 +++++------ scripts/fuchsiagym.asm | 16 +++++++-------- scripts/fuchsiahouse2.asm | 4 ++-- scripts/fuchsiahouse3.asm | 2 +- scripts/gary.asm | 4 ++-- scripts/lab2.asm | 4 ++-- scripts/lab3.asm | 2 +- scripts/lab4.asm | 4 ++-- scripts/lance.asm | 4 ++-- scripts/lavenderhouse1.asm | 10 ++++----- scripts/lavenderhouse2.asm | 4 ++-- scripts/lavendermart.asm | 2 +- scripts/lavendertown.asm | 2 +- scripts/lorelei.asm | 2 +- scripts/mansion1.asm | 4 ++-- scripts/mansion2.asm | 4 ++-- scripts/mansion3.asm | 4 ++-- scripts/mansion4.asm | 4 ++-- scripts/mtmoon1.asm | 14 ++++++------- scripts/mtmoon3.asm | 14 ++++++------- scripts/mtmoonpokecenter.asm | 2 +- scripts/museum1f.asm | 10 ++++----- scripts/namerater.asm | 2 +- scripts/oakslab.asm | 34 +++++++++++++++---------------- scripts/pewtercity.asm | 6 +++--- scripts/pewtergym.asm | 6 +++--- scripts/pewterhouse1.asm | 2 +- scripts/pewtermart.asm | 4 ++-- scripts/pewterpokecenter.asm | 2 +- scripts/pokemontower2.asm | 2 +- scripts/pokemontower3.asm | 6 +++--- scripts/pokemontower4.asm | 6 +++--- scripts/pokemontower5.asm | 8 ++++---- scripts/pokemontower6.asm | 8 ++++---- scripts/pokemontower7.asm | 6 +++--- scripts/powerplant.asm | 20 +++++++++--------- scripts/rockethideout1.asm | 12 +++++------ scripts/rockethideout2.asm | 2 +- scripts/rockethideout3.asm | 4 ++-- scripts/rockethideout4.asm | 10 ++++----- scripts/rockethideoutelevator.asm | 2 +- scripts/rocktunnel1.asm | 14 ++++++------- scripts/rocktunnel2.asm | 16 +++++++-------- scripts/route1.asm | 2 +- scripts/route10.asm | 12 +++++------ scripts/route11.asm | 20 +++++++++--------- scripts/route11gateupstairs.asm | 8 ++++---- scripts/route12.asm | 14 ++++++------- scripts/route12gateupstairs.asm | 6 +++--- scripts/route12house.asm | 2 +- scripts/route13.asm | 20 +++++++++--------- scripts/route14.asm | 20 +++++++++--------- scripts/route15.asm | 20 +++++++++--------- scripts/route15gateupstairs.asm | 4 ++-- scripts/route16.asm | 12 +++++------ scripts/route16gate.asm | 2 +- scripts/route16gateupstairs.asm | 8 ++++---- scripts/route16house.asm | 4 ++-- scripts/route17.asm | 20 +++++++++--------- scripts/route18.asm | 6 +++--- scripts/route18gate.asm | 2 +- scripts/route18gateupstairs.asm | 6 +++--- scripts/route19.asm | 20 +++++++++--------- scripts/route20.asm | 20 +++++++++--------- scripts/route21.asm | 18 ++++++++-------- scripts/route22.asm | 4 ++-- scripts/route22gate.asm | 4 ++-- scripts/route23.asm | 16 +++++++-------- scripts/route24.asm | 14 ++++++------- scripts/route25.asm | 18 ++++++++-------- scripts/route2gate.asm | 2 +- scripts/route2house.asm | 2 +- scripts/route3.asm | 16 +++++++-------- scripts/route4.asm | 2 +- scripts/route5gate.asm | 2 +- scripts/route6.asm | 12 +++++------ scripts/route8.asm | 18 ++++++++-------- scripts/route9.asm | 18 ++++++++-------- scripts/safarizoneentrance.asm | 6 +++--- scripts/safarizonesecrethouse.asm | 2 +- scripts/saffrongym.asm | 18 ++++++++-------- scripts/saffronhouse1.asm | 2 +- scripts/saffronhouse2.asm | 2 +- scripts/seafoamislands5.asm | 4 ++-- scripts/silphco10.asm | 6 +++--- scripts/silphco11.asm | 8 ++++---- scripts/silphco2.asm | 10 ++++----- scripts/silphco3.asm | 6 +++--- scripts/silphco4.asm | 8 ++++---- scripts/silphco5.asm | 10 ++++----- scripts/silphco6.asm | 16 +++++++-------- scripts/silphco7.asm | 18 ++++++++-------- scripts/silphco8.asm | 8 ++++---- scripts/silphco9.asm | 8 ++++---- scripts/silphcoelevator.asm | 2 +- scripts/ssanne10.asm | 14 ++++++------- scripts/ssanne2.asm | 2 +- scripts/ssanne5.asm | 4 ++-- scripts/ssanne6.asm | 2 +- scripts/ssanne7.asm | 4 ++-- scripts/ssanne8.asm | 10 ++++----- scripts/ssanne9.asm | 22 ++++++++++---------- scripts/undergroundpathentranceroute5.asm | 2 +- scripts/unknowndungeon3.asm | 4 ++-- scripts/vermilioncity.asm | 6 +++--- scripts/vermiliongym.asm | 10 ++++----- scripts/vermilionhouse1.asm | 2 +- scripts/vermilionhouse2.asm | 2 +- scripts/vermilionhouse3.asm | 2 +- scripts/victoryroad1.asm | 4 ++-- scripts/victoryroad2.asm | 14 ++++++------- scripts/victoryroad3.asm | 8 ++++---- scripts/viridiancity.asm | 12 +++++------ scripts/viridianforest.asm | 6 +++--- scripts/viridiangym.asm | 20 +++++++++--------- scripts/viridianhouse.asm | 2 +- 155 files changed, 595 insertions(+), 591 deletions(-) (limited to 'scripts/ssanne2.asm') diff --git a/engine/battle/common_text.asm b/engine/battle/common_text.asm index 6ba978b3..11309a86 100644 --- a/engine/battle/common_text.asm +++ b/engine/battle/common_text.asm @@ -139,22 +139,22 @@ PrintSendOutMonMessage: ; 58e59 (16:4e59) GoText: ; 58eae (16:4eae) TX_FAR _GoText - db $08 ; asm + TX_ASM jr PrintPlayerMon1Text DoItText: ; 58eb5 (16:4eb5) TX_FAR _DoItText - db $08 ; asm + TX_ASM jr PrintPlayerMon1Text GetmText: ; 58ebc (16:4ebc) TX_FAR _GetmText - db $08 ; asm + TX_ASM jr PrintPlayerMon1Text EnemysWeakText: ; 58ec3 (16:4ec3) TX_FAR _EnemysWeakText - db $08 ; asm + TX_ASM PrintPlayerMon1Text: ld hl, PlayerMon1Text @@ -170,7 +170,7 @@ RetreatMon: ; 58ed1 (16:4ed1) PlayerMon2Text: ; 58ed7 (16:4ed7) TX_FAR _PlayerMon2Text - db $08 ; asm + TX_ASM push de push bc ld hl, wEnemyMonHP + 1 @@ -216,17 +216,17 @@ PlayerMon2Text: ; 58ed7 (16:4ed7) EnoughText: ; 58f25 (16:4f25) TX_FAR _EnoughText - db $08 ; asm + TX_ASM jr PrintComeBackText OKExclamationText: ; 58f2c (16:4f2c) TX_FAR _OKExclamationText - db $08 ; asm + TX_ASM jr PrintComeBackText GoodText: ; 58f33 (16:4f33) TX_FAR _GoodText - db $08 ; asm + TX_ASM jr PrintComeBackText PrintComeBackText: ; 58f3a (16:4f3a) diff --git a/engine/battle/core.asm b/engine/battle/core.asm index 352a4677..ec67d094 100755 --- a/engine/battle/core.asm +++ b/engine/battle/core.asm @@ -3773,7 +3773,7 @@ PrintMonName1Text: ; 3daf5 (f:5af5) ; but the functionality didn't get removed MonName1Text: ; 3dafb (f:5afb) TX_FAR _MonName1Text - db $08 ; asm + TX_ASM ld a, [H_WHOSETURN] and a ld a, [W_PLAYERMOVENUM] @@ -3798,12 +3798,12 @@ MonName1Text: ; 3dafb (f:5afb) Used1Text: ; 3db2d (f:5b2d) TX_FAR _Used1Text - db $08 ; asm + TX_ASM jr PrintInsteadText Used2Text: ; 3db34 (f:5b34) TX_FAR _Used2Text - db $08 ; asm + TX_ASM ; fall through PrintInsteadText: ; 3db39 (f:5b39) @@ -3815,7 +3815,7 @@ PrintInsteadText: ; 3db39 (f:5b39) InsteadText: ; 3db43 (f:5b43) TX_FAR _InsteadText - db $08 ; asm + TX_ASM ; fall through PrintMoveName: ; 3db48 (f:5b48) @@ -3824,7 +3824,7 @@ PrintMoveName: ; 3db48 (f:5b48) _PrintMoveName: ; 3db4c (f:5b4c) TX_FAR _CF4BText - db $08 ; asm + TX_ASM ld hl, ExclamationPointPointerTable ld a, [wd11e] ; exclamation point num add a @@ -7710,7 +7710,7 @@ PrintNothingHappenedText: ; 3f522 (f:7522) MonsStatsRoseText: ; 3f528 (f:7528) TX_FAR _MonsStatsRoseText - db $08 ; asm + TX_ASM ld hl, GreatlyRoseText ld a, [H_WHOSETURN] and a @@ -7912,7 +7912,7 @@ MoveMissed: ; 3f65a (f:765a) MonsStatsFellText: ; 3f661 (f:7661) TX_FAR _MonsStatsFellText - db $08 ; asm + TX_ASM ld hl, FellText ld a, [H_WHOSETURN] and a @@ -8246,7 +8246,7 @@ ChargeEffect: ; 3f88c (f:788c) ChargeMoveEffectText: ; 3f8c8 (f:78c8) TX_FAR _ChargeMoveEffectText - db $08 ; asm + TX_ASM ld a, [wWhichTrade] cp RAZOR_WIND ld hl, MadeWhirlwindText diff --git a/engine/battle/experience.asm b/engine/battle/experience.asm index 9bd67654..4e4d0f3c 100644 --- a/engine/battle/experience.asm +++ b/engine/battle/experience.asm @@ -341,7 +341,7 @@ BoostExp: ; 5549f (15:549f) GainedText: ; 554b2 (15:54b2) TX_FAR _GainedText - db $08 ; asm + TX_ASM ld a, [wBoostExpByExpAll] ld hl, WithExpAllText and a @@ -355,7 +355,7 @@ GainedText: ; 554b2 (15:54b2) WithExpAllText: ; 554cb (15:54cb) TX_FAR _WithExpAllText - db $08 ; asm + TX_ASM ld hl, ExpPointsText ret diff --git a/engine/hidden_object_functions14.asm b/engine/hidden_object_functions14.asm index a162c905..5b97b815 100755 --- a/engine/hidden_object_functions14.asm +++ b/engine/hidden_object_functions14.asm @@ -11,7 +11,7 @@ TMNotebook: ; 529a4 (14:69a4) db "@" ViridianSchoolNotebook: ; 529aa (14:69aa) - db $08 ; asm + TX_ASM ld hl, ViridianSchoolNotebookText1 call PrintText call TurnPageSchoolNotebook diff --git a/engine/hidden_object_functions17.asm b/engine/hidden_object_functions17.asm index 822f59a5..b7b2fa00 100755 --- a/engine/hidden_object_functions17.asm +++ b/engine/hidden_object_functions17.asm @@ -95,7 +95,7 @@ PrintBlackboardLinkCableText: ; 5dc1a (17:5c1a) ret LinkCableHelp: ; 5dc29 (17:5c29) - db $08 ; asm + TX_ASM call SaveScreenTilesToBuffer1 ld hl, LinkCableHelpText1 call PrintText @@ -179,7 +179,7 @@ LinkCableInfoText3: ; 5dce8 (17:5ce8) db "@" ViridianSchoolBlackboard: ; 5dced (17:5ced) - db $08 ; asm + TX_ASM call SaveScreenTilesToBuffer1 ld hl, ViridianSchoolBlackboardText1 call PrintText @@ -428,7 +428,7 @@ GymTrashCans: ; 5de7d (17:5e7d) VermilionGymTrashSuccesText1: ; 5dec8 (17:5ec8) TX_FAR _VermilionGymTrashSuccesText1 - db $08 ; asm + TX_ASM call WaitForSoundToFinish ld a, (SFX_02_49 - SFX_Headers_02) / 3 call PlaySound @@ -442,7 +442,7 @@ VermilionGymTrashSuccesText2: ; 5dedb (17:5edb) ; unused VermilionGymTrashSuccesPlaySfx: ; 5dee0 (17:5ee0) - db $08 ; asm + TX_ASM call WaitForSoundToFinish ld a, (SFX_02_49 - SFX_Headers_02) / 3 call PlaySound @@ -451,7 +451,7 @@ VermilionGymTrashSuccesPlaySfx: ; 5dee0 (17:5ee0) VermilionGymTrashSuccesText3: ; 5deef (17:5eef) TX_FAR _VermilionGymTrashSuccesText3 - db $08 ; asm + TX_ASM call WaitForSoundToFinish ld a, (SFX_02_57 - SFX_Headers_02) / 3 call PlaySound @@ -460,7 +460,7 @@ VermilionGymTrashSuccesText3: ; 5deef (17:5eef) VermilionGymTrashFailText: ; 5df02 (17:5f02) TX_FAR _VermilionGymTrashFailText - db $08 ; asm + TX_ASM call WaitForSoundToFinish ld a, (SFX_02_51 - SFX_Headers_02) / 3 call PlaySound diff --git a/engine/hidden_object_functions18.asm b/engine/hidden_object_functions18.asm index a378adcc..44be4c31 100755 --- a/engine/hidden_object_functions18.asm +++ b/engine/hidden_object_functions18.asm @@ -139,7 +139,7 @@ CinnabarIslandPokecenterBenchGuyText: ; 624df (18:64df) db "@" SaffronCityPokecenterBenchGuyText: ; 624e4 (18:64e4) - db $8 ; asm + TX_ASM ld a, [wd838] bit 7, a ld hl, SaffronCityPokecenterBenchGuyText2 diff --git a/engine/hidden_object_functions3.asm b/engine/hidden_object_functions3.asm index c471c7bb..23254c11 100755 --- a/engine/hidden_object_functions3.asm +++ b/engine/hidden_object_functions3.asm @@ -60,7 +60,7 @@ BookshelfTileIDs: ; fb8b (3:7b8b) db $FF IndigoPlateauStatues: ; fbbf (3:7bbf) - db $08 ; asm + TX_ASM ld hl, IndigoPlateauStatuesText1 call PrintText ld a, [W_XCOORD] @@ -85,7 +85,7 @@ IndigoPlateauStatuesText3: ; fbe3 (3:7be3) db "@" BookOrSculptureText: ; fbe8 (3:7be8) - db $08 ; asm + TX_ASM ld hl, PokemonBooksText ld a, [W_CURMAPTILESET] cp MANSION ; Celadon Mansion tileset @@ -113,7 +113,7 @@ ElevatorText: ; fc0d (3:7c0d) TownMapText: ; fc12 (3:7c12) TX_FAR _TownMapText db $06 - db $08 ; asm + TX_ASM ld a, $1 ld [wDoNotWaitForButtonPressAfterDisplayingText], a ld hl, wd730 diff --git a/engine/hidden_object_functions7.asm b/engine/hidden_object_functions7.asm index ce6d901f..b06f11ca 100755 --- a/engine/hidden_object_functions7.asm +++ b/engine/hidden_object_functions7.asm @@ -99,7 +99,7 @@ PrintSafariGameOverText: ; 1e9ed (7:69ed) jp PrintText SafariGameOverText: ; 1e9f7 (7:69f7) - db $08 ; asm + TX_ASM ld a, [W_NUMSAFARIBALLS] and a jr z, .asm_1ea04 @@ -127,7 +127,7 @@ PrintCinnabarQuiz: ; 1ea17 (7:6a17) jp PrintPredefTextID CinnabarGymQuiz: ; 1ea25 (7:6a25) - db $08 ; asm + TX_ASM xor a ld [wda38], a ld a, [wWhichTrade] @@ -375,7 +375,7 @@ BillsHouseMonitorText: ; 1ebdd (7:6bdd) BillsHouseInitiatedText: ; 1ebe2 (7:6be2) TX_FAR _BillsHouseInitiatedText db $06 - db $08 ; asm + TX_ASM ld a, $ff ld [wc0ee], a call PlaySound @@ -389,7 +389,7 @@ BillsHouseInitiatedText: ; 1ebe2 (7:6be2) jp TextScriptEnd BillsHousePokemonList: ; 1ec05 (7:6c05) - db $08 ; asm + TX_ASM call SaveScreenTilesToBuffer1 ld hl, BillsHousePokemonListText1 call PrintText diff --git a/engine/learn_move.asm b/engine/learn_move.asm index 75056edb..3c7663b2 100755 --- a/engine/learn_move.asm +++ b/engine/learn_move.asm @@ -206,7 +206,7 @@ TryingToLearnText: ; 6fc3 (1:6fc3) OneTwoAndText: ; 6fc8 (1:6fc8) TX_FAR _OneTwoAndText db $a - db $8 + TX_ASM ld a, (SFX_02_58 - SFX_Headers_02) / 3 call PlaySoundWaitForCurrent ld hl, PoofText diff --git a/engine/overworld/hidden_items.asm b/engine/overworld/hidden_items.asm index 0b9e316e..afe9e3c3 100755 --- a/engine/overworld/hidden_items.asm +++ b/engine/overworld/hidden_items.asm @@ -23,7 +23,7 @@ INCLUDE "data/hidden_item_coords.asm" FoundHiddenItemText: ; 7675b (1d:675b) TX_FAR _FoundHiddenItemText - db $8 + TX_ASM ld a, [wWhichTrade] ; item ID ld b, a ld c, 1 diff --git a/engine/slot_machine.asm b/engine/slot_machine.asm index 7198f289..0b9f8bc9 100755 --- a/engine/slot_machine.asm +++ b/engine/slot_machine.asm @@ -456,7 +456,7 @@ SlotMachine_37588: ; 37588 (d:7588) jp .loop SlotsMachineText_37665: ; 37665 (d:7665) - db $08 ; asm + TX_ASM push bc call SlotMachine_37728 ld hl, LinedUpText diff --git a/home.asm b/home.asm index 07811175..3b8dab1b 100644 --- a/home.asm +++ b/home.asm @@ -971,7 +971,7 @@ PokeCenterSignText:: ; 24ef (0:24ef) Predef5CText:: ; 24f4 (0:24f4) ; XXX better label (what does predef $5C do?) - db $08 ; asm + TX_ASM predef PickupItem jp TextScriptEnd @@ -2584,7 +2584,7 @@ GetSavedEndBattleTextPointer:: ; 33b7 (0:33b7) TrainerEndBattleText:: ; 33cf (0:33cf) TX_FAR _TrainerNameText - db $08 + TX_ASM call GetSavedEndBattleTextPointer call TextCommandProcessor jp TextScriptEnd diff --git a/macros.asm b/macros.asm index b80f1442..a3ff2815 100644 --- a/macros.asm +++ b/macros.asm @@ -195,6 +195,10 @@ TX_BCD: MACRO db \2 ENDM +TX_ASM: MACRO + db $08 + ENDM + ; Predef macro. add_predef: MACRO \1Predef:: diff --git a/main.asm b/main.asm index bc1c5f15..5ed4dacc 100755 --- a/main.asm +++ b/main.asm @@ -2726,7 +2726,7 @@ PrintStrengthTxt: ; cd99 (3:4d99) UsedStrengthText: ; cdaa (3:4daa) TX_FAR _UsedStrengthText - db $08 ; asm + TX_ASM ld a, [wcf91] call PlayCry call Delay3 diff --git a/scripts/agatha.asm b/scripts/agatha.asm index dd83b22f..cc209553 100755 --- a/scripts/agatha.asm +++ b/scripts/agatha.asm @@ -135,7 +135,7 @@ AgathaTrainerHeader0: ; 76509 (1d:6509) db $ff AgathaText1: ; 76516 (1d:6516) - db $08 ; asm + TX_ASM ld hl, AgathaTrainerHeader0 call TalkToTrainer jp TextScriptEnd diff --git a/scripts/bikeshop.asm b/scripts/bikeshop.asm index 2bf6b7e3..45c030d5 100755 --- a/scripts/bikeshop.asm +++ b/scripts/bikeshop.asm @@ -7,7 +7,7 @@ BikeShopTextPointers: ; 1d73f (7:573f) dw BikeShopText3 BikeShopText1: ; 1d745 (7:5745) - db $08 ; asm + TX_ASM ld a, [wd75f] bit 0, a jr z, .asm_260d4 @@ -120,7 +120,7 @@ BikeShopText_1d834: ; 1d834 (7:5834) db "@" BikeShopText2: ; 1d839 (7:5839) - db $08 ; asm + TX_ASM ld hl, BikeShopText_1d843 call PrintText jp TextScriptEnd @@ -130,7 +130,7 @@ BikeShopText_1d843: ; 1d843 (7:5843) db "@" BikeShopText3: ; 1d848 (7:5848) - db $08 ; asm + TX_ASM ld a, [wd75f] bit 0, a ld hl, BikeShopText_1d861 diff --git a/scripts/billshouse.asm b/scripts/billshouse.asm index 321e8808..df608de3 100755 --- a/scripts/billshouse.asm +++ b/scripts/billshouse.asm @@ -115,7 +115,7 @@ BillsHouseText4: ; 1e83c (7:683c) db $fd BillsHouseText1: ; 1e83d (7:683d) - db $8 + TX_ASM ld hl, BillsHouseText_1e865 call PrintText call YesNoChoice @@ -148,7 +148,7 @@ BillsHouseText_1e86f: ; 1e86f (7:686f) db "@" BillsHouseText2: ; 1e874 (7:6874) - db $08 ; asm + TX_ASM ld a, [wd7f2] bit 4, a jr nz, .asm_1e8a9 @@ -194,7 +194,7 @@ BillsHouseText_1e8cb: ; 1e8cb (7:68cb) db "@" BillsHouseText3: ; 1e8d0 (7:68d0) - db $08 ; asm + TX_ASM ld hl, BillsHouseText_1e8da call PrintText jp TextScriptEnd diff --git a/scripts/bruno.asm b/scripts/bruno.asm index 0e21fe7b..257a830b 100755 --- a/scripts/bruno.asm +++ b/scripts/bruno.asm @@ -132,7 +132,7 @@ BrunoTrainerHeader0: ; 763ac (1d:63ac) db $ff BrunoText1: ; 763b9 (1d:63b9) - db $08 ; asm + TX_ASM ld hl, BrunoTrainerHeader0 call TalkToTrainer jp TextScriptEnd diff --git a/scripts/celadoncity.asm b/scripts/celadoncity.asm index 40834a3e..9107d254 100755 --- a/scripts/celadoncity.asm +++ b/scripts/celadoncity.asm @@ -44,7 +44,7 @@ CeladonCityText4: ; 19999 (6:5999) db "@" CeladonCityText5: ; 1999e (6:599e) - db $08 ; asm + TX_ASM ld a, [wd777] bit 0, a jr nz, .asm_7053f @@ -90,7 +90,7 @@ CeladonCityText6: ; 199e7 (6:59e7) CeladonCityText7: ; 199ec (6:59ec) TX_FAR _CeladonCityText7 - db $08 ; asm + TX_ASM ld a, POLIWRATH call PlayCry jp TextScriptEnd diff --git a/scripts/celadondiner.asm b/scripts/celadondiner.asm index 0c1dd4a0..f6db1606 100755 --- a/scripts/celadondiner.asm +++ b/scripts/celadondiner.asm @@ -26,7 +26,7 @@ CeladonDinerText4: ; 4916e (12:516e) db "@" CeladonDinerText5: ; 49173 (12:5173) - db $08 ; asm + TX_ASM ld a, [wd783] bit 0, a jr nz, .asm_eb14d diff --git a/scripts/celadongamecorner.asm b/scripts/celadongamecorner.asm index d1ee9951..1c80c458 100755 --- a/scripts/celadongamecorner.asm +++ b/scripts/celadongamecorner.asm @@ -124,7 +124,7 @@ CeladonGameCornerText1: ; 48ca4 (12:4ca4) db "@" CeladonGameCornerText2: ; 48ca9 (12:4ca9) - db $08 ; asm + TX_ASM call CeladonGameCornerScript_48f1e ld hl, CeladonGameCornerText_48d22 call PrintText @@ -213,7 +213,7 @@ CeladonGameCornerText4: ; 48d45 (12:4d45) db "@" CeladonGameCornerText5: ; 48d4a (12:4d4a) - db $08 ; asm + TX_ASM ld a, [wd77e] bit 2, a jr nz, .asm_48d89 @@ -272,7 +272,7 @@ CeladonGameCornerText6: ; 48db1 (12:4db1) db "@" CeladonGameCornerText7: ; 48db6 (12:4db6) - db $08 ; asm + TX_ASM ld a, [wd77c] bit 1, a ld hl, CeladonGameCornerText_48dca @@ -295,7 +295,7 @@ CeladonGameCornerText8: ; 48dd4 (12:4dd4) db "@" CeladonGameCornerText9: ; 48dd9 (12:4dd9) - db $08 ; asm + TX_ASM ld a, [wd77e] bit 4, a jr nz, .asm_48e13 @@ -348,7 +348,7 @@ CeladonGameCornerText_48e36: ; 48e36 (12:4e36) db "@" CeladonGameCornerText10: ; 48e3b (12:4e3b) - db $08 ; asm + TX_ASM ld a, [wd77e] bit 3, a jr nz, .asm_48e75 @@ -401,7 +401,7 @@ CeladonGameCornerText_48e98: ; 48e98 (12:4e98) db "@" CeladonGameCornerText11: ; 48e9d (12:4e9d) - db $08 ; asm + TX_ASM ld hl, CeladonGameCornerText_48ece call PrintText ld hl, wd72d @@ -435,7 +435,7 @@ CeladonGameCornerText13: ; 48ed8 (12:4ed8) db "@" CeladonGameCornerText12: ; 48edd (12:4edd) - db $08 ; asm + TX_ASM ld a, $1 ld [wDoNotWaitForButtonPressAfterDisplayingText], a ld hl, CeladonGameCornerText_48f09 @@ -454,7 +454,7 @@ CeladonGameCornerText12: ; 48edd (12:4edd) CeladonGameCornerText_48f09: ; 48f09 (12:4f09) TX_FAR _CeladonGameCornerText_48f09 - db $8 + TX_ASM ld a, (SFX_02_49 - SFX_Headers_02) / 3 call PlaySound call WaitForSoundToFinish diff --git a/scripts/celadongym.asm b/scripts/celadongym.asm index fab2063f..99c96110 100755 --- a/scripts/celadongym.asm +++ b/scripts/celadongym.asm @@ -156,7 +156,7 @@ CeladonGymTrainerHeader7: ; 48a04 (12:4a04) db $ff CeladonGymText1: ; 48a11 (12:4a11) - db $08 ; asm + TX_ASM ld a, [wd77c] bit 1, a jr z, .asm_48a2d @@ -217,7 +217,7 @@ TM21NoRoomText: ; 48a7c (12:4a7c) db "@" CeladonGymText2: ; 48a81 (12:4a81) - db $08 ; asm + TX_ASM ld hl, CeladonGymTrainerHeader0 call TalkToTrainer jp TextScriptEnd @@ -235,7 +235,7 @@ CeladonGymAfterBattleText2: ; 48a95 (12:4a95) db "@" CeladonGymText3: ; 48a9a (12:4a9a) - db $08 ; asm + TX_ASM ld hl, CeladonGymTrainerHeader2 call TalkToTrainer jp TextScriptEnd @@ -253,7 +253,7 @@ CeladonGymAfterBattleText3: ; 48aae (12:4aae) db "@" CeladonGymText4: ; 48ab3 (12:4ab3) - db $08 ; asm + TX_ASM ld hl, CeladonGymTrainerHeader3 call TalkToTrainer jp TextScriptEnd @@ -271,7 +271,7 @@ CeladonGymAfterBattleText4: ; 48ac7 (12:4ac7) db "@" CeladonGymText5: ; 48acc (12:4acc) - db $08 ; asm + TX_ASM ld hl, CeladonGymTrainerHeader4 call TalkToTrainer jp TextScriptEnd @@ -289,7 +289,7 @@ CeladonGymAfterBattleText5: ; 48ae0 (12:4ae0) db "@" CeladonGymText6: ; 48ae5 (12:4ae5) - db $08 ; asm + TX_ASM ld hl, CeladonGymTrainerHeader5 call TalkToTrainer jp TextScriptEnd @@ -307,7 +307,7 @@ CeladonGymAfterBattleText6: ; 48af9 (12:4af9) db "@" CeladonGymText7: ; 48afe (12:4afe) - db $08 ; asm + TX_ASM ld hl, CeladonGymTrainerHeader6 call TalkToTrainer jp TextScriptEnd @@ -325,7 +325,7 @@ CeladonGymAfterBattleText7: ; 48b12 (12:4b12) db "@" CeladonGymText8: ; 48b17 (12:4b17) - db $08 ; asm + TX_ASM ld hl, CeladonGymTrainerHeader7 call TalkToTrainer jp TextScriptEnd diff --git a/scripts/celadonmansion1.asm b/scripts/celadonmansion1.asm index 14832dbe..857c2e42 100755 --- a/scripts/celadonmansion1.asm +++ b/scripts/celadonmansion1.asm @@ -14,7 +14,7 @@ CeladonMansion1_486a1: ; 486a1 (12:46a1) CeladonMansion1Text1: ; 486a7 (12:46a7) TX_FAR _CeladonMansion1Text1 - db $08 ; asm + TX_ASM ld a, MEOWTH jp CeladonMansion1_486a1 @@ -24,13 +24,13 @@ CeladonMansion1Text2: ; 486b1 (12:46b1) CeladonMansion1Text3: ; 486b6 (12:46b6) TX_FAR _CeladonMansion1Text3 - db $8 + TX_ASM ld a, CLEFAIRY jp CeladonMansion1_486a1 CeladonMansion1Text4: ; 486c0 (12:46c0) TX_FAR _CeladonMansion1Text4 - db $8 + TX_ASM ld a, NIDORAN_F jp CeladonMansion1_486a1 diff --git a/scripts/celadonmansion3.asm b/scripts/celadonmansion3.asm index 47190c92..0dadd20a 100755 --- a/scripts/celadonmansion3.asm +++ b/scripts/celadonmansion3.asm @@ -24,7 +24,7 @@ WriterText: ; 487ad (12:47ad) db "@" DirectorText: ; 487b2 (12:47b2) - db $08 ; asm + TX_ASM ; check pokédex ld hl, wPokedexOwned @@ -48,7 +48,7 @@ DirectorText: ; 487b2 (12:47b2) .CompletedDexText TX_FAR _CompletedDexText db $6 - db $8 ; asm + TX_ASM callab DisplayDiploma ld a, $1 ld [wDoNotWaitForButtonPressAfterDisplayingText], a diff --git a/scripts/celadonmansion5.asm b/scripts/celadonmansion5.asm index 7b2bb58d..f847759b 100755 --- a/scripts/celadonmansion5.asm +++ b/scripts/celadonmansion5.asm @@ -10,7 +10,7 @@ CeladonMansion5Text1: ; 1dd41 (7:5d41) db "@" CeladonMansion5Text2: ; 1dd46 (7:5d46) - db $08 ; asm + TX_ASM ld bc,(EEVEE << 8) | 25 call GivePokemon jr nc, .asm_24365 diff --git a/scripts/celadonmart3.asm b/scripts/celadonmart3.asm index 50496c85..46e58d8c 100755 --- a/scripts/celadonmart3.asm +++ b/scripts/celadonmart3.asm @@ -21,7 +21,7 @@ CeladonMart3TextPointers: ; 48228 (12:4228) dw CeladonMart3Text17 CeladonMart3Text1: ; 4824a (12:424a) - db $08 ; asm + TX_ASM ld a, [wd778] bit 7, a jr nz, .asm_a5463 diff --git a/scripts/celadonmartelevator.asm b/scripts/celadonmartelevator.asm index 049931e1..a0aa576d 100755 --- a/scripts/celadonmartelevator.asm +++ b/scripts/celadonmartelevator.asm @@ -63,7 +63,7 @@ CeladonMartElevatorTextPointers: ; 4865c (12:465c) dw CeladonMartElevatorText1 CeladonMartElevatorText1: ; 4865e (12:465e) - db $08 ; asm + TX_ASM call CeladonMartElevatorScript_48631 ld hl, CeldaonMartElevatorWarpMaps predef Func_1c9c6 diff --git a/scripts/celadonmartroof.asm b/scripts/celadonmartroof.asm index c656630c..07b26788 100755 --- a/scripts/celadonmartroof.asm +++ b/scripts/celadonmartroof.asm @@ -224,7 +224,7 @@ CeladonMartRoofText1: ; 48567 (12:4567) db "@" CeladonMartRoofText2: ; 4856c (12:456c) - db $08 ; asm + TX_ASM call CeladonMartRoofScript_483d8 ld a, [wcd37] and a diff --git a/scripts/ceruleancity.asm b/scripts/ceruleancity.asm index 32c4868a..81302a92 100755 --- a/scripts/ceruleancity.asm +++ b/scripts/ceruleancity.asm @@ -234,7 +234,7 @@ CeruleanCityTextPointers: ; 1962d (6:562d) dw CeruleanCityText17 CeruleanCityText1: ; 1964f (6:564f) - db $08 ; asm + TX_ASM ld a, [wd75a] ; rival battle flag bit 0, a ; do pre-battle text @@ -266,7 +266,7 @@ CeruleanCityText_19677: ; 19677 (6:5677) db "@" CeruleanCityText2: ; 1967c (6:567c) - db $8 + TX_ASM ld a, [wd75b] bit 7, a jr nz, .asm_4ca20 @@ -343,7 +343,7 @@ CeruleanCityText6: ; 19707 (6:5707) db "@" CeruleanCityText7: ; 1970c (6:570c) - db $08 ; asm + TX_ASM ldh a, [$d3] cp $b4 jr c, .asm_e9fc9 @@ -375,7 +375,7 @@ CeruleanCityText_1973a: ; 1973a (6:573a) db "@" CeruleanCityText8: ; 1973f (6:573f) - db $08 ; asm + TX_ASM ld a, [hRandomAdd] cp $b4 jr c, .asm_e28da diff --git a/scripts/ceruleangym.asm b/scripts/ceruleangym.asm index ba9d270d..2d158e96 100755 --- a/scripts/ceruleangym.asm +++ b/scripts/ceruleangym.asm @@ -105,7 +105,7 @@ CeruleanGymTrainerHeader1: ; 5c764 (17:4764) db $ff CeruleanGymText1: ; 5c771 (17:4771) - db $08 ; asm + TX_ASM ld a, [wd75e] bit 7, a jr z, .asm_5c78d @@ -166,7 +166,7 @@ CeruleanGymText_5c7d8: ; 5c7d8 (17:47d8) db $11, $6, "@" CeruleanGymText2: ; 5c7df (17:47df) - db $08 ; asm + TX_ASM ld hl, CeruleanGymTrainerHeader0 call TalkToTrainer jp TextScriptEnd @@ -184,7 +184,7 @@ CeruleanGymAfterBattleText1: ; 5c7f3 (17:47f3) db "@" CeruleanGymText3: ; 5c7f8 (17:47f8) - db $08 ; asm + TX_ASM ld hl, CeruleanGymTrainerHeader1 call TalkToTrainer jp TextScriptEnd @@ -202,7 +202,7 @@ CeruleanGymAfterBattleText2: ; 5c80c (17:480c) db "@" CeruleanGymText4: ; 5c811 (17:4811) - db $08 ; asm + TX_ASM ld a, [wd75e] bit 7, a jr nz, .asm_5c821 diff --git a/scripts/ceruleanhouse1.asm b/scripts/ceruleanhouse1.asm index 4b6a240a..e703d830 100755 --- a/scripts/ceruleanhouse1.asm +++ b/scripts/ceruleanhouse1.asm @@ -10,7 +10,7 @@ CeruleanHouse1Text1: ; 1d6fd (7:56fd) db "@" CeruleanHouse1Text2: ; 1d702 (7:5702) - db $08 ; asm + TX_ASM ld a, $6 ld [wWhichTrade], a predef DoInGameTradeDialogue diff --git a/scripts/ceruleanhouse2.asm b/scripts/ceruleanhouse2.asm index 9f7e4ddd..423c0209 100755 --- a/scripts/ceruleanhouse2.asm +++ b/scripts/ceruleanhouse2.asm @@ -9,7 +9,7 @@ CeruleanHouse2TextPointers: ; 74e13 (1d:4e13) dw CeruleanHouse2Text1 CeruleanHouse2Text1: ; 74e15 (1d:4e15) - db $8 + TX_ASM ld hl, CeruleanHouse2Text_74e77 call PrintText xor a diff --git a/scripts/ceruleanhousetrashed.asm b/scripts/ceruleanhousetrashed.asm index a78b3bb6..e0a194fe 100755 --- a/scripts/ceruleanhousetrashed.asm +++ b/scripts/ceruleanhousetrashed.asm @@ -8,7 +8,7 @@ CeruleanHouseTrashedTextPointers: ; 1d689 (7:5689) dw CeruleanHouseTrashedText3 CeruleanHouseTrashedText1: ; 1d68f (7:568f) - db $08 ; asm + TX_ASM ld b, $e4 predef IsItemInBag_ and b diff --git a/scripts/cinnabargym.asm b/scripts/cinnabargym.asm index b4955786..32043121 100755 --- a/scripts/cinnabargym.asm +++ b/scripts/cinnabargym.asm @@ -206,7 +206,7 @@ CinnabarGymScript_758b7: ; 758b7 (1d:58b7) jp TextScriptEnd CinnabarGymText1: ; 758df (1d:58df) - db $8 + TX_ASM ld a, [wd79a] bit 1, a jr z, .asm_d9332 @@ -258,7 +258,7 @@ TM38NoRoomText: ; 75934 (1d:5934) db "@" CinnabarGymText2: ; 75939 (1d:5939) - db $08 ; asm + TX_ASM call CinnabarGymScript_757a0 ld a, [wd79a] bit 2, a @@ -287,7 +287,7 @@ CinnabarGymText_75969: ; 75969 (1d:5969) db "@" CinnabarGymText3: ; 7596e (1d:596e) - db $08 ; asm + TX_ASM call CinnabarGymScript_757a0 ld a, [wd79a] bit 3, a @@ -316,7 +316,7 @@ CinnabarGymText_7599e: ; 7599e (1d:599e) db "@" CinnabarGymText4: ; 759a3 (1d:59a3) - db $08 ; asm + TX_ASM call CinnabarGymScript_757a0 ld a, [wd79a] bit 4, a @@ -345,7 +345,7 @@ CinnabarGymText_759d3: ; 759d3 (1d:59d3) db "@" CinnabarGymText5: ; 759d8 (1d:59d8) - db $08 ; asm + TX_ASM call CinnabarGymScript_757a0 ld a, [wd79a] bit 5, a @@ -374,7 +374,7 @@ CinnabarGymText_75a08: ; 75a08 (1d:5a08) db "@" CinnabarGymText6: ; 75a0d (1d:5a0d) - db $08 ; asm + TX_ASM call CinnabarGymScript_757a0 ld a, [wd79a] bit 6, a @@ -403,7 +403,7 @@ CinnabarGymText_75a3d: ; 75a3d (1d:5a3d) db "@" CinnabarGymText7: ; 75a42 (1d:5a42) - db $08 ; asm + TX_ASM call CinnabarGymScript_757a0 ld a, [wd79a] bit 7, a @@ -432,7 +432,7 @@ CinnabarGymText_75a72: ; 75a72 (1d:5a72) db "@" CinnabarGymText8: ; 75a77 (1d:5a77) - db $08 ; asm + TX_ASM call CinnabarGymScript_757a0 ld a, [wd79b] bit 0, a @@ -461,7 +461,7 @@ CinnabarGymText_75aa7: ; 75aa7 (1d:5aa7) db "@" CinnabarGymText9: ; 75aac (1d:5aac) - db $08 ; asm + TX_ASM ld a, [wd79a] bit 1, a jr nz, .asm_627d9 diff --git a/scripts/copycatshouse1f.asm b/scripts/copycatshouse1f.asm index 230a3ca3..bc76da1a 100755 --- a/scripts/copycatshouse1f.asm +++ b/scripts/copycatshouse1f.asm @@ -16,7 +16,7 @@ CopycatsHouse1FText2: ; 75ed1 (1d:5ed1) CopycatsHouse1FText3: ; 75ed6 (1d:5ed6) TX_FAR _CopycatsHouse1FText3 - db $8 + TX_ASM ld a, CHANSEY call PlayCry jp TextScriptEnd diff --git a/scripts/copycatshouse2f.asm b/scripts/copycatshouse2f.asm index 5bdb98b2..16b64e64 100755 --- a/scripts/copycatshouse2f.asm +++ b/scripts/copycatshouse2f.asm @@ -11,7 +11,7 @@ CopycatsHouse2FTextPointers: ; 5cc74 (17:4c74) dw CopycatsHouse2FText7 CopycatsHouse2FText1: ; 5cc82 (17:4c82) - db $08 ; asm + TX_ASM ld a, [wd7af] bit 0, a jr nz, .asm_7ccf3 @@ -83,7 +83,7 @@ CopycatsHouse2FText6: ; 5ccfe (17:4cfe) db "@" CopycatsHouse2FText7: ; 5cd03 (17:4d03) - db $08 ; asm + TX_ASM ld a, [wSpriteStateData1 + 9] cp $4 ld hl, CopycatsHouse2FText_5cd1c diff --git a/scripts/daycarem.asm b/scripts/daycarem.asm index fdfca235..3fa2d3b9 100755 --- a/scripts/daycarem.asm +++ b/scripts/daycarem.asm @@ -5,7 +5,7 @@ DayCareMTextPointers: ; 56252 (15:6252) dw DayCareMText1 DayCareMText1: ; 56254 (15:6254) - db $8 + TX_ASM call SaveScreenTilesToBuffer2 ld a, [W_DAYCARE_IN_USE] and a diff --git a/scripts/fanclub.asm b/scripts/fanclub.asm index f9a839fa..79621fce 100755 --- a/scripts/fanclub.asm +++ b/scripts/fanclub.asm @@ -24,7 +24,7 @@ FanClubTextPointers: ; 59b84 (16:5b84) FanClubText1: ; pikachu fan - db $08 ; asm + TX_ASM ld a, [wd771] bit 7, a jr nz, .mineisbetter @@ -51,7 +51,7 @@ FanClubText1: FanClubText2: ; seel fan - db $08 ; asm + TX_ASM ld a, [wd771] bit 6, a jr nz, .mineisbetter @@ -78,7 +78,7 @@ FanClubText2: FanClubText3: ; pikachu - db $8 + TX_ASM ld hl, .text call PrintText ld a, PIKACHU @@ -92,7 +92,7 @@ FanClubText3: FanClubText4: ; seel - db $08 ; asm + TX_ASM ld hl, .text call PrintText ld a, SEEL @@ -106,7 +106,7 @@ FanClubText4: FanClubText5: ; chair - db $08 ; asm + TX_ASM call FanClubBikeInBag jr nz, .nothingleft diff --git a/scripts/fightingdojo.asm b/scripts/fightingdojo.asm index 79647fe3..5ba6b150 100755 --- a/scripts/fightingdojo.asm +++ b/scripts/fightingdojo.asm @@ -134,7 +134,7 @@ FightingDojoTrainerHeader3: ; 5ce37 (17:4e37) db $ff FightingDojoText1: ; 5ce44 (17:4e44) - db $08 ; asm + TX_ASM ld a, [wd7b1] bit 0, a jp nz, .continue1 @@ -183,7 +183,7 @@ FightingDojoText_5ce9d: ; 5ce9d (17:4e9d) db "@" FightingDojoText2: ; 5cea2 (17:4ea2) - db $08 ; asm + TX_ASM ld hl, FightingDojoTrainerHeader0 call TalkToTrainer jp TextScriptEnd @@ -201,7 +201,7 @@ FightingDojoAfterBattleText1: ; 5ceb6 (17:4eb6) db "@" FightingDojoText3: ; 5cebb (17:4ebb) - db $08 ; asm + TX_ASM ld hl, FightingDojoTrainerHeader1 call TalkToTrainer jp TextScriptEnd @@ -219,7 +219,7 @@ FightingDojoAfterBattleText2: ; 5cecf (17:4ecf) db "@" FightingDojoText4: ; 5ced4 (17:4ed4) - db $08 ; asm + TX_ASM ld hl, FightingDojoTrainerHeader2 call TalkToTrainer jp TextScriptEnd @@ -237,7 +237,7 @@ FightingDojoAfterBattleText3: ; 5cee8 (17:4ee8) db "@" FightingDojoText5: ; 5ceed (17:4eed) - db $08 ; asm + TX_ASM ld hl, FightingDojoTrainerHeader3 call TalkToTrainer jp TextScriptEnd @@ -256,7 +256,7 @@ FightingDojoAfterBattleText4: ; 5cf01 (17:4f01) FightingDojoText6: ; 5cf06 (17:4f06) ; Hitmonlee Poké Ball - db $08 ; asm + TX_ASM ld a, [wd7b1] and %11000000 jr z, .GetMon @@ -294,7 +294,7 @@ WantHitmonleeText: ; 5cf49 (17:4f49) FightingDojoText7: ; 5cf4e (17:4f4e) ; Hitmonchan Poké Ball - db $08 ; asm + TX_ASM ld a, [wd7b1] and %11000000 jr z, .GetMon diff --git a/scripts/fuchsiacity.asm b/scripts/fuchsiacity.asm index 62372c9c..462e6084 100755 --- a/scripts/fuchsiacity.asm +++ b/scripts/fuchsiacity.asm @@ -74,7 +74,7 @@ FuchsiaCityText18: ; 19a8b (6:5a8b) db "@" FuchsiaCityText19: ; 19a90 (6:5a90) - db $08 ; asm + TX_ASM ld hl, FuchsiaCityChanseyText call PrintText ld a, CHANSEY @@ -86,7 +86,7 @@ FuchsiaCityChanseyText: ; 19a9f (6:5a9f) db "@" FuchsiaCityText20: ; 19aa4 (6:5aa4) - db $08 ; asm + TX_ASM ld hl, FuchsiaCityVoltorbText call PrintText ld a, VOLTORB @@ -98,7 +98,7 @@ FuchsiaCityVoltorbText: ; 19ab3 (6:5ab3) db "@" FuchsiaCityText21: ; 19ab8 (6:5ab8) - db $08 ; asm + TX_ASM ld hl, FuchsiaCityKangaskhanText call PrintText ld a, KANGASKHAN @@ -110,7 +110,7 @@ FuchsiaCityKangaskhanText: ; 19ac7 (6:5ac7) db "@" FuchsiaCityText22: ; 19acc (6:5acc) - db $08 ; asm + TX_ASM ld hl, FuchsiaCitySlowpokeText call PrintText ld a, SLOWPOKE @@ -122,7 +122,7 @@ FuchsiaCitySlowpokeText: ; 19adb (6:5adb) db "@" FuchsiaCityText23: ; 19ae0 (6:5ae0) - db $08 ; asm + TX_ASM ld hl, FuchsiaCityLaprasText call PrintText ld a, LAPRAS @@ -134,7 +134,7 @@ FuchsiaCityLaprasText: ; 19aef (6:5aef) db "@" FuchsiaCityText24: ; 19af4 (6:5af4) - db $08 ; asm + TX_ASM ld a, [wd7f6] bit 6, a jr nz, .asm_3b4e8 diff --git a/scripts/fuchsiagym.asm b/scripts/fuchsiagym.asm index 729192c6..e3c51015 100755 --- a/scripts/fuchsiagym.asm +++ b/scripts/fuchsiagym.asm @@ -145,7 +145,7 @@ FuchsiaGymTrainerHeader6: ; 75527 (1d:5527) db $ff FuchsiaGymText1: ; 75534 (1d:5534) - db $08 ; asm + TX_ASM ld a, [wd792] bit 1, a jr z, .asm_181b6 @@ -209,7 +209,7 @@ FuchsiaGymText11: ; 7559f (1d:559f) db "@" FuchsiaGymText2: ; 755a4 (1d:55a4) - db $08 ; asm + TX_ASM ld hl, FuchsiaGymTrainerHeader0 call TalkToTrainer jp TextScriptEnd @@ -227,7 +227,7 @@ FuchsiaGymAfterBattleText1: ; 755b8 (1d:55b8) db "@" FuchsiaGymText3: ; 755bd (1d:55bd) - db $08 ; asm + TX_ASM ld hl, FuchsiaGymTrainerHeader2 call TalkToTrainer jp TextScriptEnd @@ -245,7 +245,7 @@ FuchsiaGymAfterBattleText2: ; 755d1 (1d:55d1) db "@" FuchsiaGymText4: ; 755d6 (1d:55d6) - db $08 ; asm + TX_ASM ld hl, FuchsiaGymTrainerHeader3 call TalkToTrainer jp TextScriptEnd @@ -263,7 +263,7 @@ FuchsiaGymAfterBattleText3: ; 755ea (1d:55ea) db "@" FuchsiaGymText5: ; 755ef (1d:55ef) - db $08 ; asm + TX_ASM ld hl, FuchsiaGymTrainerHeader4 call TalkToTrainer jp TextScriptEnd @@ -281,7 +281,7 @@ FuchsiaGymAfterBattleText4: ; 75603 (1d:5603) db "@" FuchsiaGymText6: ; 75608 (1d:5608) - db $08 ; asm + TX_ASM ld hl, FuchsiaGymTrainerHeader5 call TalkToTrainer jp TextScriptEnd @@ -299,7 +299,7 @@ FuchsiaGymAfterBattleText5: ; 7561c (1d:561c) db "@" FuchsiaGymText7: ; 75621 (1d:5621) - db $08 ; asm + TX_ASM ld hl, FuchsiaGymTrainerHeader6 call TalkToTrainer jp TextScriptEnd @@ -317,7 +317,7 @@ FuchsiaGymAfterBattleText6: ; 75635 (1d:5635) db "@" FuchsiaGymText8: ; 7563a (1d:563a) - db $08 ; asm + TX_ASM ld a, [wd792] bit 1, a ld hl, FuchsiaGymText_75653 diff --git a/scripts/fuchsiahouse2.asm b/scripts/fuchsiahouse2.asm index 73ad188d..0eb0b990 100755 --- a/scripts/fuchsiahouse2.asm +++ b/scripts/fuchsiahouse2.asm @@ -9,7 +9,7 @@ FuchsiaHouse2TextPointers: ; 750b8 (1d:50b8) dw FuchsiaHouse2Text5 FuchsiaHouse2Text1: ; 750c2 (1d:50c2) - db $08 ; asm + TX_ASM ld a, [wd78e] bit 0, a jr nz, .subtract @@ -97,7 +97,7 @@ HM04NoRoomText: ; 7515e (1d:515e) FuchsiaHouse2Text5: ; 75163 (1d:5163) FuchsiaHouse2Text4: ; 75163 (1d:5163) - db $08 ; asm + TX_ASM ldh a, [$8c] cp $4 ld hl, FuchsiaHouse2Text_7517b diff --git a/scripts/fuchsiahouse3.asm b/scripts/fuchsiahouse3.asm index 31e5f76c..8c83b779 100755 --- a/scripts/fuchsiahouse3.asm +++ b/scripts/fuchsiahouse3.asm @@ -5,7 +5,7 @@ FuchsiaHouse3TextPointers: ; 5617f (15:617f) dw FuchsiaHouse3Text1 FuchsiaHouse3Text1: ; 56181 (15:6181) - db $08 ; asm + TX_ASM ld a, [wd728] bit 4, a jr nz, .after diff --git a/scripts/gary.asm b/scripts/gary.asm index f5d30528..c7766d5d 100755 --- a/scripts/gary.asm +++ b/scripts/gary.asm @@ -241,7 +241,7 @@ GaryTextPointers: ; 760d6 (1d:60d6) dw GaryText5 GaryText1: ; 760e0 (1d:60e0) - db $08 ; asm + TX_ASM ld a, [wd867] bit 1, a ld hl, GaryText_760f4 @@ -272,7 +272,7 @@ GaryText2: ; 76108 (1d:6108) db "@" GaryText3: ; 7610d (1d:610d) - db $8 + TX_ASM ld a, [W_PLAYERSTARTER] ld [wd11e], a call GetMonName diff --git a/scripts/lab2.asm b/scripts/lab2.asm index 8e490b14..4c3ab344 100755 --- a/scripts/lab2.asm +++ b/scripts/lab2.asm @@ -11,13 +11,13 @@ Lab2Text1: ; 75c2a (1d:5c2a) db "@" Lab2Text2: ; 75c2f (1d:5c2f) - db $8 + TX_ASM ld a, $7 ld [wWhichTrade], a jr Lab2DoTrade Lab2Text3: ; 75c37 (1d:5c37) - db $8 + TX_ASM ld a, $8 ld [wWhichTrade], a Lab2DoTrade: ; 75c3d (1d:5c3d) diff --git a/scripts/lab3.asm b/scripts/lab3.asm index 80a103ca..e91d36f3 100755 --- a/scripts/lab3.asm +++ b/scripts/lab3.asm @@ -9,7 +9,7 @@ Lab3TextPointers: ; 75c8a (1d:5c8a) dw Lab3Text5 Lab3Text1: ; 75c94 (1d:5c94) - db $08 ; asm + TX_ASM ld a, [wd7a1] bit 7, a jr nz, .asm_e551a diff --git a/scripts/lab4.asm b/scripts/lab4.asm index ee252cc1..6d4bd923 100755 --- a/scripts/lab4.asm +++ b/scripts/lab4.asm @@ -48,7 +48,7 @@ FossilsList: ; 75d68 (1d:5d68) db $00 Lab4Text1: ; 75d6c (1d:5d6c) - db $8 + TX_ASM ld a, [wd7a3] bit 0, a jr nz, .asm_75d96 @@ -105,7 +105,7 @@ Lab4Text_75dd5: ; 75dd5 (1d:5dd5) db "@" Lab4Text2: ; 75dda (1d:5dda) - db $08 ; asm + TX_ASM ld a, $3 ld [wWhichTrade], a predef DoInGameTradeDialogue diff --git a/scripts/lance.asm b/scripts/lance.asm index ce8c6cd7..8d1c790d 100755 --- a/scripts/lance.asm +++ b/scripts/lance.asm @@ -144,7 +144,7 @@ LanceTrainerHeader0: ; 5a397 (16:6397) db $ff LanceText1: ; 5a3a4 (16:63a4) - db $08 ; asm + TX_ASM ld hl, LanceTrainerHeader0 call TalkToTrainer jp TextScriptEnd @@ -159,7 +159,7 @@ LanceEndBattleText: ; 5a3b3 (16:63b3) LanceAfterBattleText: ; 5a3b8 (16:63b8) TX_FAR _LanceAfterBattleText - db $8 + TX_ASM ld hl, wd866 set 6, [hl] jp TextScriptEnd diff --git a/scripts/lavenderhouse1.asm b/scripts/lavenderhouse1.asm index ab6d13fd..9c812c71 100755 --- a/scripts/lavenderhouse1.asm +++ b/scripts/lavenderhouse1.asm @@ -11,7 +11,7 @@ LavenderHouse1TextPointers: ; 1d8ac (7:58ac) dw LavenderHouse1Text6 LavenderHouse1Text1: ; 1d8b8 (7:58b8) - db $08 ; asm + TX_ASM ld a, [wd7e0] bit 7, a jr nz, .asm_72e5d @@ -33,7 +33,7 @@ LavenderHouse1Text_1d8d6: ; 1d8d6 (7:58d6) db "@" LavenderHouse1Text2: ; 1d8db (7:58db) - db $08 ; asm + TX_ASM ld a, [wd7e0] bit 7, a jr nz, .asm_06470 @@ -56,20 +56,20 @@ LavenderHouse1Text_1d8f9: ; 1d8f9 (7:58f9) LavenderHouse1Text3: ; 1d8fe (7:58fe) TX_FAR _LavenderHouse1Text3 - db $8 + TX_ASM ld a, PSYDUCK call PlayCry jp TextScriptEnd LavenderHouse1Text4: ; 1d90b (7:590b) TX_FAR _LavenderHouse1Text4 - db $8 + TX_ASM ld a, NIDORINO call PlayCry jp TextScriptEnd LavenderHouse1Text5: ; 1d918 (7:5918) - db $08 ; asm + TX_ASM ld a, [wd76c] bit 0, a jr nz, .asm_15ac2 diff --git a/scripts/lavenderhouse2.asm b/scripts/lavenderhouse2.asm index b9de2663..4dc5c7b7 100755 --- a/scripts/lavenderhouse2.asm +++ b/scripts/lavenderhouse2.asm @@ -8,13 +8,13 @@ LavenderHouse2TextPointers: ; 1d9b2 (7:59b2) LavenderHouse2Text1: ; 1d9b6 (7:59b6) TX_FAR _LavenderHouse2Text1 - db $8 + TX_ASM ld a, CUBONE call PlayCry jp TextScriptEnd LavenderHouse2Text2: ; 1d9c3 (7:59c3) - db $08 ; asm + TX_ASM ld a, [wd7e0] bit 7, a jr nz, .asm_65711 diff --git a/scripts/lavendermart.asm b/scripts/lavendermart.asm index 1d60a127..53967cf2 100755 --- a/scripts/lavendermart.asm +++ b/scripts/lavendermart.asm @@ -11,7 +11,7 @@ LavenderMartText2: ; 5c935 (17:4935) db "@" LavenderMartText3: ; 5c93a (17:493a) - db $08 ; asm + TX_ASM ld a, [wd7e0] bit 7, a jr nz, .asm_c88d4 diff --git a/scripts/lavendertown.asm b/scripts/lavendertown.asm index 6ac56ba0..30c6d4e5 100755 --- a/scripts/lavendertown.asm +++ b/scripts/lavendertown.asm @@ -13,7 +13,7 @@ LavenderTownTextPointers: ; 4410e (11:410e) dw LavenderTownText9 LavenderTownText1: ; 44120 (11:4120) - db $08 ; asm + TX_ASM ld hl, LavenderTownText_4413c call PrintText call YesNoChoice diff --git a/scripts/lorelei.asm b/scripts/lorelei.asm index ee50849b..7e800467 100755 --- a/scripts/lorelei.asm +++ b/scripts/lorelei.asm @@ -132,7 +132,7 @@ LoreleiTrainerHeader0: ; 76255 (1d:6255) db $ff LoreleiText1: ; 76262 (1d:6262) - db $08 ; asm + TX_ASM ld hl, LoreleiTrainerHeader0 call TalkToTrainer jp TextScriptEnd diff --git a/scripts/mansion1.asm b/scripts/mansion1.asm index 22a87366..e5c7eb0a 100755 --- a/scripts/mansion1.asm +++ b/scripts/mansion1.asm @@ -80,7 +80,7 @@ Mansion1TrainerHeader0: ; 44334 (11:4334) db $ff Mansion1Text1: ; 44341 (11:4341) - db $08 ; asm + TX_ASM ld hl, Mansion1TrainerHeader0 call TalkToTrainer jp TextScriptEnd @@ -98,7 +98,7 @@ Mansion1AfterBattleText2: ; 44355 (11:4355) db "@" Mansion1Text4: ; 4435a (11:435a) - db $8 + TX_ASM ld hl, MansionSwitchText call PrintText call YesNoChoice diff --git a/scripts/mansion2.asm b/scripts/mansion2.asm index fdc1ec18..334753df 100755 --- a/scripts/mansion2.asm +++ b/scripts/mansion2.asm @@ -77,7 +77,7 @@ Mansion2TrainerHeader0: ; 52057 (14:6057) db $ff Mansion2Text1: ; 52064 (14:6064) - db $08 ; asm + TX_ASM ld hl, Mansion2TrainerHeader0 call TalkToTrainer jp TextScriptEnd @@ -104,7 +104,7 @@ Mansion2Text4: ; 52082 (14:6082) Mansion3Text6: ; 52087 (14:6087) Mansion2Text5: ; 52087 (14:6087) - db $8 + TX_ASM ld hl, Mansion2Text_520c2 call PrintText call YesNoChoice diff --git a/scripts/mansion3.asm b/scripts/mansion3.asm index b0f82b88..d7c0d6ef 100755 --- a/scripts/mansion3.asm +++ b/scripts/mansion3.asm @@ -113,13 +113,13 @@ Mansion3TrainerHeader2: ; 522a2 (14:62a2) db $ff Mansion3Text1: ; 522af (14:62af) - db $08 ; asm + TX_ASM ld hl, Mansion3TrainerHeader0 call TalkToTrainer jp TextScriptEnd Mansion3Text2: ; 522b9 (14:62b9) - db $08 ; asm + TX_ASM ld hl, Mansion3TrainerHeader2 call TalkToTrainer jp TextScriptEnd diff --git a/scripts/mansion4.asm b/scripts/mansion4.asm index 765571d0..4f1bd742 100755 --- a/scripts/mansion4.asm +++ b/scripts/mansion4.asm @@ -92,13 +92,13 @@ Mansion4TrainerHeader2: ; 52454 (14:6454) db $ff Mansion4Text1: ; 52461 (14:6461) - db $08 ; asm + TX_ASM ld hl, Mansion4TrainerHeader0 call TalkToTrainer jp TextScriptEnd Mansion4Text2: ; 5246b (14:646b) - db $08 ; asm + TX_ASM ld hl, Mansion4TrainerHeader2 call TalkToTrainer jp TextScriptEnd diff --git a/scripts/mtmoon1.asm b/scripts/mtmoon1.asm index be46f624..6c9fcd88 100755 --- a/scripts/mtmoon1.asm +++ b/scripts/mtmoon1.asm @@ -95,43 +95,43 @@ MtMoon1TrainerHeader7: ; 49a45 (12:5a45) db $ff MtMoon1Text1: ; 49a52 (12:5a52) - db $08 ; asm + TX_ASM ld hl, MtMoon1TrainerHeader0 call TalkToTrainer jp TextScriptEnd MtMoon1Text2: ; 49a5c (12:5a5c) - db $08 ; asm + TX_ASM ld hl, MtMoon1TrainerHeader2 call TalkToTrainer jp TextScriptEnd MtMoon1Text3: ; 49a66 (12:5a66) - db $08 ; asm + TX_ASM ld hl, MtMoon1TrainerHeader3 call TalkToTrainer jp TextScriptEnd MtMoon1Text4: ; 49a70 (12:5a70) - db $08 ; asm + TX_ASM ld hl, MtMoon1TrainerHeader4 call TalkToTrainer jp TextScriptEnd MtMoon1Text5: ; 49a7a (12:5a7a) - db $08 ; asm + TX_ASM ld hl, MtMoon1TrainerHeader5 call TalkToTrainer jp TextScriptEnd MtMoon1Text6: ; 49a84 (12:5a84) - db $08 ; asm + TX_ASM ld hl, MtMoon1TrainerHeader6 call TalkToTrainer jp TextScriptEnd MtMoon1Text7: ; 49a8e (12:5a8e) - db $08 ; asm + TX_ASM ld hl, MtMoon1TrainerHeader7 call TalkToTrainer jp TextScriptEnd diff --git a/scripts/mtmoon3.asm b/scripts/mtmoon3.asm index 0d9acb8a..5682a703 100755 --- a/scripts/mtmoon3.asm +++ b/scripts/mtmoon3.asm @@ -211,7 +211,7 @@ MtMoon3TrainerHeader4: ; 49e6c (12:5e6c) db $ff MtMoon3Text1: ; 49e79 (12:5e79) - db $08 ; asm + TX_ASM ld a, [wd7f6] bit 1, a jr z, .asm_49e8d @@ -244,31 +244,31 @@ MtMoon3Text1: ; 49e79 (12:5e79) jp TextScriptEnd MtMoon3Text2: ; 49ec1 (12:5ec1) - db $08 ; asm + TX_ASM ld hl, MtMoon3TrainerHeader0 call TalkToTrainer jp TextScriptEnd MtMoon3Text3: ; 49ecb (12:5ecb) - db $08 ; asm + TX_ASM ld hl, MtMoon3TrainerHeader2 call TalkToTrainer jp TextScriptEnd MtMoon3Text4: ; 49ed5 (12:5ed5) - db $08 ; asm + TX_ASM ld hl, MtMoon3TrainerHeader3 call TalkToTrainer jp TextScriptEnd MtMoon3Text5: ; 49edf (12:5edf) - db $08 ; asm + TX_ASM ld hl, MtMoon3TrainerHeader4 call TalkToTrainer jp TextScriptEnd MtMoon3Text6: ; 49ee9 (12:5ee9) - db $08 ; asm + TX_ASM ld a, $1 ld [wDoNotWaitForButtonPressAfterDisplayingText], a ld hl, MtMoon3Text_49f24 @@ -297,7 +297,7 @@ MtMoon3Text_49f24: ; 49f24 (12:5f24) db "@" MtMoon3Text7: ; 49f29 (12:5f29) - db $08 ; asm + TX_ASM ld a, $1 ld [wDoNotWaitForButtonPressAfterDisplayingText], a ld hl, MtMoon3Text_49f64 diff --git a/scripts/mtmoonpokecenter.asm b/scripts/mtmoonpokecenter.asm index 23e1b082..0920ecf3 100755 --- a/scripts/mtmoonpokecenter.asm +++ b/scripts/mtmoonpokecenter.asm @@ -22,7 +22,7 @@ MtMoonPokecenterText3: ; 492e7 (12:52e7) db "@" MtMoonPokecenterText4: ; 492ec (12:52ec) - db $08 ; asm + TX_ASM ld a, [wd7c6] add a jp c, .asm_49353 diff --git a/scripts/museum1f.asm b/scripts/museum1f.asm index 3b953c84..2e5835d0 100755 --- a/scripts/museum1f.asm +++ b/scripts/museum1f.asm @@ -39,7 +39,7 @@ Museum1FTextPointers: ; 5c12b (17:412b) dw Museum1FText5 Museum1FText1: ; 5c135 (17:4135) - db $8 + TX_ASM ld a, [W_YCOORD] cp $4 jr nz, .asm_8774b @@ -179,7 +179,7 @@ Museum1FText_5c242: ; 5c242 (17:4242) db "@" Museum1FText2: ; 5c247 (17:4247) - db $08 ; asm + TX_ASM ld hl, Museum1FText_5c251 call PrintText jp TextScriptEnd @@ -189,7 +189,7 @@ Museum1FText_5c251: ; 5c251 (17:4251) db "@" Museum1FText3: ; 5c256 (17:4256) - db $08 ; asm + TX_ASM ld a, [wd754] bit 1, a jr nz, .asm_5c285 @@ -231,7 +231,7 @@ Museum1FText_5c29e: ; 5c29e (17:429e) db "@" Museum1FText4: ; 5c2a3 (17:42a3) - db $08 ; asm + TX_ASM ld hl, Museum1FText_5c2ad call PrintText jp TextScriptEnd @@ -241,7 +241,7 @@ Museum1FText_5c2ad: ; 5c2ad (17:42ad) db "@" Museum1FText5: ; 5c2b2 (17:42b2) - db $08 ; asm + TX_ASM ld hl, Museum1FText_5c2bc call PrintText jp TextScriptEnd diff --git a/scripts/namerater.asm b/scripts/namerater.asm index e71db6ed..010dc0cd 100755 --- a/scripts/namerater.asm +++ b/scripts/namerater.asm @@ -41,7 +41,7 @@ NameRaterTextPointers: ; 1da54 (7:5a54) dw NameRaterText1 NameRaterText1: ; 1da56 (7:5a56) - db $8 + TX_ASM call SaveScreenTilesToBuffer2 ld hl, NameRaterText_1dab3 call NameRaterScript_1da15 diff --git a/scripts/oakslab.asm b/scripts/oakslab.asm index 464cd755..ceb8a761 100755 --- a/scripts/oakslab.asm +++ b/scripts/oakslab.asm @@ -734,7 +734,7 @@ OaksLabTextPointers: ; 1d082 (7:5082) OaksLabText28: ; 1d0ce (7:50ce) OaksLabText1: ; 1d0ce (7:50ce) - db $08 ; asm + TX_ASM ld a, [wd74b] bit 0, a jr nz, .asm_1d0de @@ -767,7 +767,7 @@ OaksLabText41: ; 1d0fd (7:50fd) OaksLabText29: ; 1d102 (7:5102) OaksLabText2: ; 1d102 (7:5102) - db $8 + TX_ASM ld a, STARTER2 ld [wWhichTrade], a ld a, $3 @@ -778,7 +778,7 @@ OaksLabText2: ; 1d102 (7:5102) OaksLabText30: ; 1d113 (7:5113) OaksLabText3: ; 1d113 (7:5113) - db $8 + TX_ASM ld a, STARTER3 ld [wWhichTrade], a ld a, $4 @@ -789,7 +789,7 @@ OaksLabText3: ; 1d113 (7:5113) OaksLabText31: ; 1d124 (7:5124) OaksLabText4: ; 1d124 (7:5124) - db $8 + TX_ASM ld a, STARTER1 ld [wWhichTrade], a ld a, $2 @@ -938,7 +938,7 @@ OaksLabLastMonText: ; 1d243 (7:5243) OaksLabText32: ; 1d248 (7:5248) OaksLabText5: ; 1d248 (7:5248) - db $08 ; asm + TX_ASM ld a, [wd747] bit 6, a jr nz, .asm_1d266 @@ -1054,7 +1054,7 @@ OaksLabText34: ; 1d322 (7:5322) OaksLabText33: ; 1d322 (7:5322) OaksLabText7: ; 1d322 (7:5322) OaksLabText6: ; 1d322 (7:5322) - db $08 ; asm + TX_ASM ld hl, OaksLabText_1d32c call PrintText jp TextScriptEnd @@ -1070,7 +1070,7 @@ OaksLabText8: ; 1d331 (7:5331) OaksLabText36: ; 1d336 (7:5336) OaksLabText9: ; 1d336 (7:5336) - db $08 ; asm + TX_ASM ld hl, OaksLabText_1d340 call PrintText jp TextScriptEnd @@ -1080,7 +1080,7 @@ OaksLabText_1d340: ; 1d340 (7:5340) db "@" OaksLabText17: ; 1d345 (7:5345) - db $8 + TX_ASM ld hl, OaksLabRivalWaitingText call PrintText jp TextScriptEnd @@ -1090,7 +1090,7 @@ OaksLabRivalWaitingText: ; 1d34f (7:534f) db "@" OaksLabText18: ; 1d354 (7:5354) - db $8 + TX_ASM ld hl, OaksLabChooseMonText call PrintText jp TextScriptEnd @@ -1100,7 +1100,7 @@ OaksLabChooseMonText: ; 1d35e (7:535e) db "@" OaksLabText19: ; 1d363 (7:5363) - db $8 + TX_ASM ld hl, OaksLabRivalInterjectionText call PrintText jp TextScriptEnd @@ -1110,7 +1110,7 @@ OaksLabRivalInterjectionText: ; 1d36d (7:536d) db "@" OaksLabText20: ; 1d372 (7:5372) - db $8 + TX_ASM ld hl, OaksLabBePatientText call PrintText jp TextScriptEnd @@ -1120,7 +1120,7 @@ OaksLabBePatientText: ; 1d37c (7:537c) db "@" OaksLabText12: ; 1d381 (7:5381) - db $8 + TX_ASM ld hl, OaksLabLeavingText call PrintText jp TextScriptEnd @@ -1130,7 +1130,7 @@ OaksLabLeavingText: ; 1d38b (7:538b) db "@" OaksLabText13: ; 1d390 (7:5390) - db $8 + TX_ASM ld hl, OaksLabRivalPickingMonText call PrintText jp TextScriptEnd @@ -1140,7 +1140,7 @@ OaksLabRivalPickingMonText: ; 1d39a (7:539a) db "@" OaksLabText14: ; 1d39f (7:539f) - db $8 + TX_ASM ld hl, OaksLabRivalReceivedMonText call PrintText jp TextScriptEnd @@ -1150,7 +1150,7 @@ OaksLabRivalReceivedMonText: ; 1d3a9 (7:53a9) db $11, "@" OaksLabText15: ; 1d3af (7:53af) - db $8 + TX_ASM ld hl, OaksLabRivalChallengeText call PrintText jp TextScriptEnd @@ -1168,7 +1168,7 @@ OaksLabText_1d3c3: ; 1d3c3 (7:53c3) db "@" OaksLabText16: ; 1d3c8 (7:53c8) - db $8 + TX_ASM ld hl, OaksLabRivalToughenUpText call PrintText jp TextScriptEnd @@ -1209,7 +1209,7 @@ OaksLabText38: ; 1d3fb (7:53fb) OaksLabText37: ; 1d3fb (7:53fb) OaksLabText11: ; 1d3fb (7:53fb) OaksLabText10: ; 1d3fb (7:53fb) - db $08 ; asm + TX_ASM ld hl, OaksLabText_1d405 call PrintText jp TextScriptEnd diff --git a/scripts/pewtercity.asm b/scripts/pewtercity.asm index 21d1c643..09447d9e 100755 --- a/scripts/pewtercity.asm +++ b/scripts/pewtercity.asm @@ -194,7 +194,7 @@ PewterCityText2: ; 193ac (6:53ac) db "@" PewterCityText3: ; 193b1 (6:53b1) - db $08 ; asm + TX_ASM ld hl, PewterCityText_193f1 call PrintText call YesNoChoice @@ -240,7 +240,7 @@ PewterCityText13: ; 19400 (6:5400) db "@" PewterCityText4: ; 19405 (6:5405) - db $8 + TX_ASM ld hl, PewterCityText_19427 call PrintText call YesNoChoice @@ -269,7 +269,7 @@ PewterCityText_19431: ; 19431 (6:5431) db "@" PewterCityText5: ; 19436 (6:5436) - db $08 ; asm + TX_ASM ld hl, PewterCityText_1945d call PrintText xor a diff --git a/scripts/pewtergym.asm b/scripts/pewtergym.asm index 39adaa32..aa7f9153 100755 --- a/scripts/pewtergym.asm +++ b/scripts/pewtergym.asm @@ -105,7 +105,7 @@ PewterGymTrainerHeader0: ; 5c441 (17:4441) db $ff PewterGymText1: ; 5c44e (17:444e) - db $08 ; asm + TX_ASM ld a, [wd755] bit 7, a jr z, .asm_5c46a @@ -170,7 +170,7 @@ PewterGymText_5c4bc: ; 5c4bc (17:44bc) db "@" PewterGymText2: ; 5c4c6 (17:44c6) - db $08 ; asm + TX_ASM ld hl, PewterGymTrainerHeader0 call TalkToTrainer jp TextScriptEnd @@ -188,7 +188,7 @@ PewterGymAfterBattleText1: ; 5c4da (17:44da) db "@" PewterGymText3: ; 5c4df (17:44df) - db $08 ; asm + TX_ASM ld a, [wd72a] bit 0, a jr nz, .asm_5c50c diff --git a/scripts/pewterhouse1.asm b/scripts/pewterhouse1.asm index 05d27a14..a670f23c 100755 --- a/scripts/pewterhouse1.asm +++ b/scripts/pewterhouse1.asm @@ -8,7 +8,7 @@ PewterHouse1TextPointers: ; 1d5f6 (7:55f6) PewterHouse1Text1: ; 1d5fc (7:55fc) TX_FAR _PewterHouse1Text1 - db $08 ; asm + TX_ASM ld a, NIDORAN_M call PlayCry call WaitForSoundToFinish diff --git a/scripts/pewtermart.asm b/scripts/pewtermart.asm index 8fe99d94..62831d1b 100755 --- a/scripts/pewtermart.asm +++ b/scripts/pewtermart.asm @@ -10,7 +10,7 @@ PewterMartTextPointers: ; 74cb6 (1d:4cb6) dw PewterMartText3 PewterMartText2: ; 74cbc (1d:4cbc) - db $08 ; asm + TX_ASM ld hl, PewterMartText_74cc6 call PrintText jp TextScriptEnd @@ -20,7 +20,7 @@ PewterMartText_74cc6: ; 74cc6 (1d:4cc6) db "@" PewterMartText3: ; 74ccb (1d:4ccb) - db $08 ; asm + TX_ASM ld hl, PewterMartText_74cd5 call PrintText jp TextScriptEnd diff --git a/scripts/pewterpokecenter.asm b/scripts/pewterpokecenter.asm index 8b2ac8f9..42bc3086 100755 --- a/scripts/pewterpokecenter.asm +++ b/scripts/pewterpokecenter.asm @@ -16,7 +16,7 @@ PewterPokecenterText2: ; 5c596 (17:4596) db "@" PewterPokecenterText3: ; 5c59b (17:459b) - db $8 + TX_ASM ld a, $1 ld [wDoNotWaitForButtonPressAfterDisplayingText], a ld hl, PewterPokecenterText5 diff --git a/scripts/pokemontower2.asm b/scripts/pokemontower2.asm index 1bde3ba6..cd86a494 100755 --- a/scripts/pokemontower2.asm +++ b/scripts/pokemontower2.asm @@ -115,7 +115,7 @@ PokemonTower2TextPointers: ; 605db (18:45db) dw PokemonTower2Text2 PokemonTower2Text1: ; 605df (18:45df) - db $08 ; asm + TX_ASM ld a, [wd764] bit 7, a jr z, .asm_16f24 diff --git a/scripts/pokemontower3.asm b/scripts/pokemontower3.asm index 78c53c2f..2cf58381 100755 --- a/scripts/pokemontower3.asm +++ b/scripts/pokemontower3.asm @@ -48,19 +48,19 @@ PokemonTower3TrainerHeader2: ; 60705 (18:4705) db $ff PokemonTower3Text1: ; 60712 (18:4712) - db $08 ; asm + TX_ASM ld hl, PokemonTower3TrainerHeader0 call TalkToTrainer jp TextScriptEnd PokemonTower3Text2: ; 6071c (18:471c) - db $08 ; asm + TX_ASM ld hl, PokemonTower3TrainerHeader1 call TalkToTrainer jp TextScriptEnd PokemonTower3Text3: ; 60726 (18:4726) - db $08 ; asm + TX_ASM ld hl, PokemonTower3TrainerHeader2 call TalkToTrainer jp TextScriptEnd diff --git a/scripts/pokemontower4.asm b/scripts/pokemontower4.asm index 3c48fdca..4f375657 100755 --- a/scripts/pokemontower4.asm +++ b/scripts/pokemontower4.asm @@ -51,19 +51,19 @@ PokemonTower4TrainerHeader2: ; 60833 (18:4833) db $ff PokemonTower4Text1: ; 60840 (18:4840) - db $08 ; asm + TX_ASM ld hl, PokemonTower4TrainerHeader0 call TalkToTrainer jp TextScriptEnd PokemonTower4Text2: ; 6084a (18:484a) - db $08 ; asm + TX_ASM ld hl, PokemonTower4TrainerHeader1 call TalkToTrainer jp TextScriptEnd PokemonTower4Text3: ; 60854 (18:4854) - db $08 ; asm + TX_ASM ld hl, PokemonTower4TrainerHeader2 call TalkToTrainer jp TextScriptEnd diff --git a/scripts/pokemontower5.asm b/scripts/pokemontower5.asm index 1c5e6c1e..34dd3204 100755 --- a/scripts/pokemontower5.asm +++ b/scripts/pokemontower5.asm @@ -104,7 +104,7 @@ PokemonTower5Text1: ; 609da (18:49da) db "@" PokemonTower5Text2: ; 609df (18:49df) - db $08 ; asm + TX_ASM ld hl, PokemonTower5TrainerHeader0 call TalkToTrainer jp TextScriptEnd @@ -122,7 +122,7 @@ PokemonTower5AfterBattleText1: ; 609f3 (18:49f3) db "@" PokemonTower5Text3: ; 609f8 (18:49f8) - db $08 ; asm + TX_ASM ld hl, PokemonTower5TrainerHeader1 call TalkToTrainer jp TextScriptEnd @@ -140,7 +140,7 @@ PokemonTower5AfterBattleText2: ; 60a0c (18:4a0c) db "@" PokemonTower5Text4: ; 60a11 (18:4a11) - db $08 ; asm + TX_ASM ld hl, PokemonTower5TrainerHeader2 call TalkToTrainer jp TextScriptEnd @@ -158,7 +158,7 @@ PokemonTower5AfterBattleText3: ; 60a25 (18:4a25) db "@" PokemonTower5Text5: ; 60a2a (18:4a2a) - db $08 ; asm + TX_ASM ld hl, PokemonTower5TrainerHeader3 call TalkToTrainer jp TextScriptEnd diff --git a/scripts/pokemontower6.asm b/scripts/pokemontower6.asm index 54171ddc..e0e75cb1 100755 --- a/scripts/pokemontower6.asm +++ b/scripts/pokemontower6.asm @@ -136,25 +136,25 @@ PokemonTower6TrainerHeader2: ; 60bd7 (18:4bd7) db $ff PokemonTower6Text1: ; 60be4 (18:4be4) - db $08 ; asm + TX_ASM ld hl, PokemonTower6TrainerHeader0 call TalkToTrainer jp TextScriptEnd PokemonTower6Text2: ; 60bee (18:4bee) - db $08 ; asm + TX_ASM ld hl, PokemonTower6TrainerHeader1 call TalkToTrainer jp TextScriptEnd PokemonTower6Text3: ; 60bf8 (18:4bf8) - db $08 ; asm + TX_ASM ld hl, PokemonTower6TrainerHeader2 call TalkToTrainer jp TextScriptEnd PokemonTower6Text7: ; 60c02 (18:4c02) - db $8 + TX_ASM ld hl, PokemonTower2Text_60c1f call PrintText ld a, MAROWAK diff --git a/scripts/pokemontower7.asm b/scripts/pokemontower7.asm index 32cd0e83..a5d10ca8 100755 --- a/scripts/pokemontower7.asm +++ b/scripts/pokemontower7.asm @@ -197,19 +197,19 @@ PokemonTower7TrainerHeader2: ; 60e5f (18:4e5f) db $ff PokemonTower7Text1: ; 60e6c (18:4e6c) - db $08 ; asm + TX_ASM ld hl, PokemonTower7TrainerHeader0 call TalkToTrainer jp TextScriptEnd PokemonTower7Text2: ; 60e76 (18:4e76) - db $08 ; asm + TX_ASM ld hl, PokemonTower7TrainerHeader1 call TalkToTrainer jp TextScriptEnd PokemonTower7Text3: ; 60e80 (18:4e80) - db $08 ; asm + TX_ASM ld hl, PokemonTower7TrainerHeader2 call TalkToTrainer jp TextScriptEnd diff --git a/scripts/powerplant.asm b/scripts/powerplant.asm index 4355c039..25597654 100755 --- a/scripts/powerplant.asm +++ b/scripts/powerplant.asm @@ -119,47 +119,47 @@ InitVoltorbBattle: ; 1e368 (7:6368) jp TextScriptEnd PowerPlantText1: ; 1e374 (7:6374) - db $8 ; asm + TX_ASM ld hl, PowerPlantTrainerHeader0 jr InitVoltorbBattle PowerPlantText2: ; 1e37a (7:637a) - db $8 ; asm + TX_ASM ld hl, PowerPlantTrainerHeader1 jr InitVoltorbBattle PowerPlantText3: ; 1e380 (7:6380) - db $8 ; asm + TX_ASM ld hl, PowerPlantTrainerHeader2 jr InitVoltorbBattle PowerPlantText4: ; 1e386 (7:6386) - db $8 ; asm + TX_ASM ld hl, PowerPlantTrainerHeader3 jr InitVoltorbBattle PowerPlantText5: ; 1e38c (7:638c) - db $8 ; asm + TX_ASM ld hl, PowerPlantTrainerHeader4 jr InitVoltorbBattle PowerPlantText6: ; 1e392 (7:6392) - db $8 ; asm + TX_ASM ld hl, PowerPlantTrainerHeader5 jr InitVoltorbBattle PowerPlantText7: ; 1e398 (7:6398) - db $8 ; asm + TX_ASM ld hl, PowerPlantTrainerHeader6 jr InitVoltorbBattle PowerPlantText8: ; 1e39e (7:639e) - db $8 ; asm + TX_ASM ld hl, PowerPlantTrainerHeader7 jr InitVoltorbBattle PowerPlantText9: ; 1e3a4 (7:63a4) - db $8 ; asm + TX_ASM ld hl, PowerPlantTrainerHeader8 jr InitVoltorbBattle @@ -169,7 +169,7 @@ VoltorbBattleText: ; 1e3aa (7:63aa) ZapdosBattleText: ; 1e3af (7:63af) TX_FAR _ZapdosBattleText - db $8 + TX_ASM ld a, ZAPDOS call PlayCry call WaitForSoundToFinish diff --git a/scripts/rockethideout1.asm b/scripts/rockethideout1.asm index f8b911fe..fe5a47e6 100755 --- a/scripts/rockethideout1.asm +++ b/scripts/rockethideout1.asm @@ -95,38 +95,38 @@ RocketHideout1TrainerHeader5: ; 44c52 (11:4c52) db $ff RocketHideout1Text1: ; 44c5f (11:4c5f) - db $08 ; asm + TX_ASM ld hl, RocketHideout1TrainerHeader0 call TalkToTrainer jp TextScriptEnd RocketHideout1Text2: ; 44c69 (11:4c69) - db $08 ; asm + TX_ASM ld hl, RocketHideout1TrainerHeader2 call TalkToTrainer jp TextScriptEnd RocketHideout1Text3: ; 44c73 (11:4c73) - db $08 ; asm + TX_ASM ld hl, RocketHideout1TrainerHeader3 call TalkToTrainer jp TextScriptEnd RocketHideout1Text4: ; 44c7d (11:4c7d) - db $08 ; asm + TX_ASM ld hl, RocketHideout1TrainerHeader4 call TalkToTrainer jp TextScriptEnd RocketHideout1Text5: ; 44c87 (11:4c87) - db $08 ; asm + TX_ASM ld hl, RocketHideout1TrainerHeader5 call TalkToTrainer jp TextScriptEnd RocketHideout1EndBattleText6: ; 44c91 (11:4c91) TX_FAR _RocketHideout1EndBattleText6 - db $8 + TX_ASM ld hl, wd815 set 5, [hl] ld hl, RocketHideout1Text_44c9f diff --git a/scripts/rockethideout2.asm b/scripts/rockethideout2.asm index 05bdc9b6..04e2c5d3 100755 --- a/scripts/rockethideout2.asm +++ b/scripts/rockethideout2.asm @@ -437,7 +437,7 @@ RocketHideout2TrainerHeader0: ; 450d1 (11:50d1) db $ff RocketHideout2Text1: ; 450de (11:50de) - db $08 ; asm + TX_ASM ld hl, RocketHideout2TrainerHeader0 call TalkToTrainer jp TextScriptEnd diff --git a/scripts/rockethideout3.asm b/scripts/rockethideout3.asm index f94438e9..e7a7b63b 100755 --- a/scripts/rockethideout3.asm +++ b/scripts/rockethideout3.asm @@ -175,7 +175,7 @@ RocketHideout3TrainerHeader2: ; 4530e (11:530e) db $ff RocketHideout3Text1: ; 4531b (11:531b) - db $08 ; asm + TX_ASM ld hl, RocketHideout3TrainerHeader0 call TalkToTrainer jp TextScriptEnd @@ -193,7 +193,7 @@ RocketHideout3AfterBattleTxt2: ; 4532f (11:532f) db "@" RocketHideout3Text2: ; 45334 (11:5334) - db $08 ; asm + TX_ASM ld hl, RocketHideout3TrainerHeader2 call TalkToTrainer jp TextScriptEnd diff --git a/scripts/rockethideout4.asm b/scripts/rockethideout4.asm index 98132f99..ff35aa5f 100755 --- a/scripts/rockethideout4.asm +++ b/scripts/rockethideout4.asm @@ -119,7 +119,7 @@ RocketHideout4TrainerHeader3: ; 4552d (11:552d) db $ff RocketHideout4Text1: ; 4553a (11:553a) - db $08 ; asm + TX_ASM ld a, [wd81b] bit 7, a jp nz, .asm_545571 @@ -160,7 +160,7 @@ RocketHideout4Text10: ; 45584 (11:5584) db "@" RocketHideout4Text2: ; 45589 (11:5589) - db $08 ; asm + TX_ASM ld hl, RocketHideout4TrainerHeader0 call TalkToTrainer jp TextScriptEnd @@ -178,7 +178,7 @@ RocketHideout4AfterBattleText2: ; 4559d (11:559d) db "@" RocketHideout4Text3: ; 455a2 (11:55a2) - db $08 ; asm + TX_ASM ld hl, RocketHideout4TrainerHeader2 call TalkToTrainer jp TextScriptEnd @@ -196,7 +196,7 @@ RocketHideout4AfterBattleText3: ; 455b6 (11:55b6) db "@" RocketHideout4Text4: ; 455bb (11:55bb) - db $08 ; asm + TX_ASM ld hl, RocketHideout4TrainerHeader3 call TalkToTrainer jp TextScriptEnd @@ -210,7 +210,7 @@ RocketHideout4EndBattleText4: ; 455ca (11:55ca) db "@" RocketHideout4AfterBattleText4: ; 455cf (11:55cf) - db $8 + TX_ASM ld hl, RocketHideout4Text_455ec call PrintText ld hl, wd81b diff --git a/scripts/rockethideoutelevator.asm b/scripts/rockethideoutelevator.asm index 70564e7a..169b536b 100755 --- a/scripts/rockethideoutelevator.asm +++ b/scripts/rockethideoutelevator.asm @@ -62,7 +62,7 @@ RocketHideoutElevatorTextPointers: ; 4576b (11:576b) dw RocketHideoutElevatorText1 RocketHideoutElevatorText1: ; 4576d (11:576d) - db $08 ; asm + TX_ASM ld b, LIFT_KEY call IsItemInBag jr z, .asm_45782 diff --git a/scripts/rocktunnel1.asm b/scripts/rocktunnel1.asm index b5b840bf..72881e65 100755 --- a/scripts/rocktunnel1.asm +++ b/scripts/rocktunnel1.asm @@ -89,37 +89,37 @@ RockTunnel1TrainerHeader7: ; 4454d (11:454d) db $ff RockTunnel1Text1: ; 4455a (11:455a) - db $8 + TX_ASM ld hl, RockTunnel1TrainerHeader1 jr RockTunnel1TalkToTrainer RockTunnel1Text2: ; 44560 (11:4560) - db $8 + TX_ASM ld hl, RockTunnel1TrainerHeader2 jr RockTunnel1TalkToTrainer RockTunnel1Text3: ; 44566 (11:4566) - db $8 + TX_ASM ld hl, RockTunnel1TrainerHeader3 jr RockTunnel1TalkToTrainer RockTunnel1Text4: ; 4456c (11:456c) - db $8 + TX_ASM ld hl, RockTunnel1TrainerHeader4 jr RockTunnel1TalkToTrainer RockTunnel1Text5: ; 44572 (11:4572) - db $8 + TX_ASM ld hl, RockTunnel1TrainerHeader5 jr RockTunnel1TalkToTrainer RockTunnel1Text6: ; 44578 (11:4578) - db $8 + TX_ASM ld hl, RockTunnel1TrainerHeader6 jr RockTunnel1TalkToTrainer RockTunnel1Text7: ; 4457e (11:457e) - db $8 + TX_ASM ld hl, RockTunnel1TrainerHeader7 RockTunnel1TalkToTrainer: ; 44582 (11:4582) call TalkToTrainer diff --git a/scripts/rocktunnel2.asm b/scripts/rocktunnel2.asm index 173ede7c..832a244f 100755 --- a/scripts/rocktunnel2.asm +++ b/scripts/rocktunnel2.asm @@ -98,49 +98,49 @@ RockTunnel2TrainerHeader8: ; 46068 (11:6068) db $ff RockTunnel2Text1: ; 46075 (11:6075) - db $08 ; asm + TX_ASM ld hl, RockTunnel2TrainerHeader0 call TalkToTrainer jp TextScriptEnd RockTunnel2Text2: ; 4607f (11:607f) - db $08 ; asm + TX_ASM ld hl, RockTunnel2TrainerHeader2 call TalkToTrainer jp TextScriptEnd RockTunnel2Text3: ; 46089 (11:6089) - db $08 ; asm + TX_ASM ld hl, RockTunnel2TrainerHeader3 call TalkToTrainer jp TextScriptEnd RockTunnel2Text4: ; 46093 (11:6093) - db $08 ; asm + TX_ASM ld hl, RockTunnel2TrainerHeader4 call TalkToTrainer jp TextScriptEnd RockTunnel2Text5: ; 4609d (11:609d) - db $08 ; asm + TX_ASM ld hl, RockTunnel2TrainerHeader5 call TalkToTrainer jp TextScriptEnd RockTunnel2Text6: ; 460a7 (11:60a7) - db $08 ; asm + TX_ASM ld hl, RockTunnel2TrainerHeader6 call TalkToTrainer jp TextScriptEnd RockTunnel2Text7: ; 460b1 (11:60b1) - db $08 ; asm + TX_ASM ld hl, RockTunnel2TrainerHeader7 call TalkToTrainer jp TextScriptEnd RockTunnel2Text8: ; 460bb (11:60bb) - db $08 ; asm + TX_ASM ld hl, RockTunnel2TrainerHeader8 call TalkToTrainer jp TextScriptEnd diff --git a/scripts/route1.asm b/scripts/route1.asm index c5023134..74ac9605 100755 --- a/scripts/route1.asm +++ b/scripts/route1.asm @@ -7,7 +7,7 @@ Route1TextPointers: ; 1cab2 (7:4ab2) dw Route1Text3 Route1Text1: ; 1cab8 (7:4ab8) - db $08 ; asm + TX_ASM ld hl, wd7bf bit 0, [hl] set 0, [hl] diff --git a/scripts/route10.asm b/scripts/route10.asm index 3f7e99a3..fbc3b01a 100755 --- a/scripts/route10.asm +++ b/scripts/route10.asm @@ -82,7 +82,7 @@ Route10TrainerHeader5: ; 5939f (16:539f) db $ff Route10Text1: ; 593ac (16:53ac) - db $08 ; asm + TX_ASM ld hl, Route10TrainerHeader0 call TalkToTrainer jp TextScriptEnd @@ -100,7 +100,7 @@ Route10AfterBattleText1: ; 593c0 (16:53c0) db "@" Route10Text2: ; 593c5 (16:53c5) - db $08 ; asm + TX_ASM ld hl, Route10TrainerHeader1 call TalkToTrainer jp TextScriptEnd @@ -118,7 +118,7 @@ Route10AfterBattleText2: ; 593d9 (16:53d9) db "@" Route10Text3: ; 593de (16:53de) - db $08 ; asm + TX_ASM ld hl, Route10TrainerHeader2 call TalkToTrainer jp TextScriptEnd @@ -136,7 +136,7 @@ Route10AfterBattleText3: ; 593f2 (16:53f2) db "@" Route10Text4: ; 593f7 (16:53f7) - db $08 ; asm + TX_ASM ld hl, Route10TrainerHeader3 call TalkToTrainer jp TextScriptEnd @@ -154,7 +154,7 @@ Route10AfterBattleText4: ; 5940b (16:540b) db "@" Route10Text5: ; 59410 (16:5410) - db $08 ; asm + TX_ASM ld hl, Route10TrainerHeader4 call TalkToTrainer jp TextScriptEnd @@ -172,7 +172,7 @@ Route10AfterBattleText5: ; 59424 (16:5424) db "@" Route10Text6: ; 59429 (16:5429) - db $08 ; asm + TX_ASM ld hl, Route10TrainerHeader5 call TalkToTrainer jp TextScriptEnd diff --git a/scripts/route11.asm b/scripts/route11.asm index 7607be9c..7a31232b 100755 --- a/scripts/route11.asm +++ b/scripts/route11.asm @@ -119,7 +119,7 @@ Route11TrainerHeader9: ; 594e7 (16:54e7) db $ff Route11Text1: ; 594f4 (16:54f4) - db $8 + TX_ASM ld hl, Route11TrainerHeader0 call TalkToTrainer jp TextScriptEnd @@ -137,7 +137,7 @@ Route11AfterBattleText1: ; 59508 (16:5508) db "@" Route11Text2: ; 5950d (16:550d) - db $08 ; asm + TX_ASM ld hl, Route11TrainerHeader1 call TalkToTrainer jp TextScriptEnd @@ -155,7 +155,7 @@ Route11AfterBattleText2: ; 59521 (16:5521) db "@" Route11Text3: ; 59526 (16:5526) - db $08 ; asm + TX_ASM ld hl, Route11TrainerHeader2 call TalkToTrainer jp TextScriptEnd @@ -173,7 +173,7 @@ Route11AfterBattleText3: ; 5953a (16:553a) db "@" Route11Text4: ; 5953f (16:553f) - db $08 ; asm + TX_ASM ld hl, Route11TrainerHeader3 call TalkToTrainer jp TextScriptEnd @@ -191,7 +191,7 @@ Route11AfterBattleText4: ; 59553 (16:5553) db "@" Route11Text5: ; 59558 (16:5558) - db $08 ; asm + TX_ASM ld hl, Route11TrainerHeader4 call TalkToTrainer jp TextScriptEnd @@ -209,7 +209,7 @@ Route11AfterBattleText5: ; 5956c (16:556c) db "@" Route11Text6: ; 59571 (16:5571) - db $08 ; asm + TX_ASM ld hl, Route11TrainerHeader5 call TalkToTrainer jp TextScriptEnd @@ -227,7 +227,7 @@ Route11AfterBattleText6: ; 59585 (16:5585) db "@" Route11Text7: ; 5958a (16:558a) - db $08 ; asm + TX_ASM ld hl, Route11TrainerHeader6 call TalkToTrainer jp TextScriptEnd @@ -245,7 +245,7 @@ Route11AfterBattleText7: ; 5959e (16:559e) db "@" Route11Text8: ; 595a3 (16:55a3) - db $08 ; asm + TX_ASM ld hl, Route11TrainerHeader7 call TalkToTrainer jp TextScriptEnd @@ -263,7 +263,7 @@ Route11AfterBattleText8: ; 595b7 (16:55b7) db "@" Route11Text9: ; 595bc (16:55bc) - db $08 ; asm + TX_ASM ld hl, Route11TrainerHeader8 call TalkToTrainer jp TextScriptEnd @@ -281,7 +281,7 @@ Route11AfterBattleText9: ; 595d0 (16:55d0) db "@" Route11Text10: ; 595d5 (16:55d5) - db $08 ; asm + TX_ASM ld hl, Route11TrainerHeader9 call TalkToTrainer jp TextScriptEnd diff --git a/scripts/route11gateupstairs.asm b/scripts/route11gateupstairs.asm index 4fac2144..abea062c 100755 --- a/scripts/route11gateupstairs.asm +++ b/scripts/route11gateupstairs.asm @@ -8,7 +8,7 @@ Route11GateUpstairsTextPointers: ; 49457 (12:5457) dw Route11GateUpstairsText4 Route11GateUpstairsText1: ; 4945f (12:545f) - db $08 ; asm + TX_ASM xor a ld [wWhichTrade], a predef DoInGameTradeDialogue @@ -16,7 +16,7 @@ Route11GateUpstairsScriptEnd: ; 49469 (12:5469) jp TextScriptEnd Route11GateUpstairsText2: ; 4946c (12:546c) - db $8 + TX_ASM ld a, [wd7d6] add a jr c, .asm_4949b @@ -48,7 +48,7 @@ Route11GateUpstairsText_494a3: ; 494a3 (12:54a3) db "@" Route11GateUpstairsText3: ; 494a8 (12:54a8) - db $08 ; asm + TX_ASM ld a, [wSpriteStateData1 + 9] cp $4 jp nz, Route12GateUpstairsScript_495c9 @@ -70,7 +70,7 @@ BinocularsNoSnorlaxText: db "@" Route11GateUpstairsText4: ; 494ce (12:54ce) - db $8 + TX_ASM ld hl, Route11GateUpstairsText_494d5 jp Route12GateUpstairsScript_495c9 diff --git a/scripts/route12.asm b/scripts/route12.asm index af412d3a..eed676b3 100755 --- a/scripts/route12.asm +++ b/scripts/route12.asm @@ -157,7 +157,7 @@ Route12Text14: ; 596f0 (16:56f0) db "@" Route12Text2: ; 596f5 (16:56f5) - db $08 ; asm + TX_ASM ld hl, Route12TrainerHeader0 call TalkToTrainer jp TextScriptEnd @@ -175,7 +175,7 @@ Route12AfterBattleText1: ; 59709 (16:5709) db "@" Route12Text3: ; 5970e (16:570e) - db $08 ; asm + TX_ASM ld hl, Route12TrainerHeader1 call TalkToTrainer jp TextScriptEnd @@ -193,7 +193,7 @@ Route12AfterBattleText2: ; 59722 (16:5722) db "@" Route12Text4: ; 59727 (16:5727) - db $08 ; asm + TX_ASM ld hl, Route12TrainerHeader2 call TalkToTrainer jp TextScriptEnd @@ -211,7 +211,7 @@ Route12AfterBattleText3: ; 5973b (16:573b) db "@" Route12Text5: ; 59740 (16:5740) - db $08 ; asm + TX_ASM ld hl, Route12TrainerHeader3 call TalkToTrainer jp TextScriptEnd @@ -229,7 +229,7 @@ Route12AfterBattleText4: ; 59754 (16:5754) db "@" Route12Text6: ; 59759 (16:5759) - db $08 ; asm + TX_ASM ld hl, Route12TrainerHeader4 call TalkToTrainer jp TextScriptEnd @@ -247,7 +247,7 @@ Route12AfterBattleText5: ; 5976d (16:576d) db "@" Route12Text7: ; 59772 (16:5772) - db $08 ; asm + TX_ASM ld hl, Route12TrainerHeader5 call TalkToTrainer jp TextScriptEnd @@ -265,7 +265,7 @@ Route12AfterBattleText6: ; 59786 (16:5786) db "@" Route12Text8: ; 5978b (16:578b) - db $08 ; asm + TX_ASM ld hl, Route12TrainerHeader6 call TalkToTrainer jp TextScriptEnd diff --git a/scripts/route12gateupstairs.asm b/scripts/route12gateupstairs.asm index 68f9cc68..6ec8cfe3 100755 --- a/scripts/route12gateupstairs.asm +++ b/scripts/route12gateupstairs.asm @@ -7,7 +7,7 @@ Route12GateUpstairsTextPointers: ; 49563 (12:5563) dw Route12GateUpstairsText3 Route12GateUpstairsText1: ; 49569 (12:5569) - db $08 ; asm + TX_ASM ld a, [wd7d7] rrca jr c, .asm_0ad3c @@ -48,7 +48,7 @@ TM39NoRoomText: ; 495ac (12:55ac) db "@" Route12GateUpstairsText2: ; 495b1 (12:55b1) - db $08 ; asm + TX_ASM ld hl, Route12GateUpstairsText_495b8 jp Route12GateUpstairsScript_495c9 @@ -57,7 +57,7 @@ Route12GateUpstairsText_495b8: ; 495b8 (12:55b8) db "@" Route12GateUpstairsText3: ; 495bd (12:55bd) - db $8 + TX_ASM ld hl, Route12GateUpstairsText_495c4 jp Route12GateUpstairsScript_495c9 diff --git a/scripts/route12house.asm b/scripts/route12house.asm index 733109da..6b3e17fc 100755 --- a/scripts/route12house.asm +++ b/scripts/route12house.asm @@ -5,7 +5,7 @@ Route12HouseTextPointers: ; 56482 (15:6482) dw Route12HouseText1 Route12HouseText1: ; 56484 (15:6484) - db $08 ; asm + TX_ASM ld a, [wd728] bit 5, a jr nz, .asm_b4cad diff --git a/scripts/route13.asm b/scripts/route13.asm index 38d80425..aed4745c 100755 --- a/scripts/route13.asm +++ b/scripts/route13.asm @@ -121,7 +121,7 @@ Route13TrainerHeader10: ; 558bd (15:58bd) db $ff Route13Text1: ; 558ca (15:58ca) - db $08 ; asm + TX_ASM ld hl, Route13TrainerHeader0 call TalkToTrainer jp TextScriptEnd @@ -139,7 +139,7 @@ Route13AfterBattleText2: ; 558de (15:58de) db "@" Route13Text2: ; 558e3 (15:58e3) - db $08 ; asm + TX_ASM ld hl, Route13TrainerHeader2 call TalkToTrainer jp TextScriptEnd @@ -157,7 +157,7 @@ Route13AfterBattleText3: ; 558f7 (15:58f7) db "@" Route13Text3: ; 558fc (15:58fc) - db $08 ; asm + TX_ASM ld hl, Route13TrainerHeader3 call TalkToTrainer jp TextScriptEnd @@ -175,7 +175,7 @@ Route13AfterBattleText4: ; 55910 (15:5910) db "@" Route13Text4: ; 55915 (15:5915) - db $08 ; asm + TX_ASM ld hl, Route13TrainerHeader4 call TalkToTrainer jp TextScriptEnd @@ -193,7 +193,7 @@ Route13AfterBattleText5: ; 55929 (15:5929) db "@" Route13Text5: ; 5592e (15:592e) - db $08 ; asm + TX_ASM ld hl, Route13TrainerHeader5 call TalkToTrainer jp TextScriptEnd @@ -211,7 +211,7 @@ Route13AfterBattleText6: ; 55942 (15:5942) db "@" Route13Text6: ; 55947 (15:5947) - db $08 ; asm + TX_ASM ld hl, Route13TrainerHeader6 call TalkToTrainer jp TextScriptEnd @@ -229,7 +229,7 @@ Route13AfterBattleText7: ; 5595b (15:595b) db "@" Route13Text7: ; 55960 (15:5960) - db $08 ; asm + TX_ASM ld hl, Route13TrainerHeader7 call TalkToTrainer jp TextScriptEnd @@ -247,7 +247,7 @@ Route13AfterBattleText8: ; 55974 (15:5974) db "@" Route13Text8: ; 55979 (15:5979) - db $08 ; asm + TX_ASM ld hl, Route13TrainerHeader8 call TalkToTrainer jp TextScriptEnd @@ -265,7 +265,7 @@ Route13AfterBattleText9: ; 5598d (15:598d) db "@" Route13Text9: ; 55992 (15:5992) - db $08 ; asm + TX_ASM ld hl, Route13TrainerHeader9 call TalkToTrainer jp TextScriptEnd @@ -283,7 +283,7 @@ Route13AfterBattleText10: ; 559a6 (15:59a6) db "@" Route13Text10: ; 559ab (15:59ab) - db $08 ; asm + TX_ASM ld hl, Route13TrainerHeader10 call TalkToTrainer jp TextScriptEnd diff --git a/scripts/route14.asm b/scripts/route14.asm index 37b7df19..25a2cd85 100755 --- a/scripts/route14.asm +++ b/scripts/route14.asm @@ -119,7 +119,7 @@ Route14TrainerHeader9: ; 55a6e (15:5a6e) db $ff Route14Text1: ; 55a7b (15:5a7b) - db $08 ; asm + TX_ASM ld hl, Route14TrainerHeader0 call TalkToTrainer jp TextScriptEnd @@ -137,7 +137,7 @@ Route14AfterBattleText1: ; 55a8f (15:5a8f) db "@" Route14Text2: ; 55a94 (15:5a94) - db $08 ; asm + TX_ASM ld hl, Route14TrainerHeader1 call TalkToTrainer jp TextScriptEnd @@ -155,7 +155,7 @@ Route14AfterBattleText2: ; 55aa8 (15:5aa8) db "@" Route14Text3: ; 55aad (15:5aad) - db $08 ; asm + TX_ASM ld hl, Route14TrainerHeader2 call TalkToTrainer jp TextScriptEnd @@ -173,7 +173,7 @@ Route14AfterBattleText3: ; 55ac1 (15:5ac1) db "@" Route14Text4: ; 55ac6 (15:5ac6) - db $08 ; asm + TX_ASM ld hl, Route14TrainerHeader3 call TalkToTrainer jp TextScriptEnd @@ -191,7 +191,7 @@ Route14AfterBattleText4: ; 55ada (15:5ada) db "@" Route14Text5: ; 55adf (15:5adf) - db $08 ; asm + TX_ASM ld hl, Route14TrainerHeader4 call TalkToTrainer jp TextScriptEnd @@ -209,7 +209,7 @@ Route14AfterBattleText5: ; 55af3 (15:5af3) db "@" Route14Text6: ; 55af8 (15:5af8) - db $08 ; asm + TX_ASM ld hl, Route14TrainerHeader5 call TalkToTrainer jp TextScriptEnd @@ -227,7 +227,7 @@ Route14AfterBattleText6: ; 55b0c (15:5b0c) db "@" Route14Text7: ; 55b11 (15:5b11) - db $08 ; asm + TX_ASM ld hl, Route14TrainerHeader6 call TalkToTrainer jp TextScriptEnd @@ -245,7 +245,7 @@ Route14AfterBattleText7: ; 55b25 (15:5b25) db "@" Route14Text8: ; 55b2a (15:5b2a) - db $08 ; asm + TX_ASM ld hl, Route14TrainerHeader7 call TalkToTrainer jp TextScriptEnd @@ -263,7 +263,7 @@ Route14AfterBattleText8: ; 55b3e (15:5b3e) db "@" Route14Text9: ; 55b43 (15:5b43) - db $08 ; asm + TX_ASM ld hl, Route14TrainerHeader8 call TalkToTrainer jp TextScriptEnd @@ -281,7 +281,7 @@ Route14AfterBattleText9: ; 55b57 (15:5b57) db "@" Route14Text10: ; 55b5c (15:5b5c) - db $08 ; asm + TX_ASM ld hl, Route14TrainerHeader9 call TalkToTrainer jp TextScriptEnd diff --git a/scripts/route15.asm b/scripts/route15.asm index 8b2c38ec..3aa23bbb 100755 --- a/scripts/route15.asm +++ b/scripts/route15.asm @@ -120,52 +120,52 @@ Route15TrainerHeader9: ; 5984b (16:584b) db $ff Route15Text1: ; 59858 (16:5858) - db $8 ; asm + TX_ASM ld hl, Route15TrainerHeader0 jr Route15TalkToTrainer Route15Text2: ; 5985e (16:585e) - db $8 ; asm + TX_ASM ld hl, Route15TrainerHeader1 jr Route15TalkToTrainer Route15Text3: ; 59864 (16:5864) - db $8 ; asm + TX_ASM ld hl, Route15TrainerHeader2 jr Route15TalkToTrainer Route15Text4: ; 5986a (16:586a) - db $8 ; asm + TX_ASM ld hl, Route15TrainerHeader3 jr Route15TalkToTrainer Route15Text5: ; 59870 (16:5870) - db $8 ; asm + TX_ASM ld hl, Route15TrainerHeader4 jr Route15TalkToTrainer Route15Text6: ; 59876 (16:5876) - db $8 ; asm + TX_ASM ld hl, Route15TrainerHeader5 jr Route15TalkToTrainer Route15Text7: ; 5987c (16:587c) - db $8 ; asm + TX_ASM ld hl, Route15TrainerHeader6 jr Route15TalkToTrainer Route15Text8: ; 59882 (16:5882) - db $8 ; asm + TX_ASM ld hl, Route15TrainerHeader7 jr Route15TalkToTrainer Route15Text9: ; 59888 (16:5888) - db $8 ; asm + TX_ASM ld hl, Route15TrainerHeader8 jr Route15TalkToTrainer Route15Text10: ; 5988e (16:588e) - db $8 ; asm + TX_ASM ld hl, Route15TrainerHeader9 Route15TalkToTrainer: ; 59892 (16:5892) call TalkToTrainer diff --git a/scripts/route15gateupstairs.asm b/scripts/route15gateupstairs.asm index 1e581cc3..05bcbeea 100755 --- a/scripts/route15gateupstairs.asm +++ b/scripts/route15gateupstairs.asm @@ -6,7 +6,7 @@ Route15GateUpstairsTextPointers: ; 4964d (12:564d) dw Route15GateUpstairsText2 Route15GateUpstairsText1: ; 49651 (12:5651) - db $8 + TX_ASM ld a, [wd7dd] bit 0, a jr nz, .asm_49683 @@ -37,7 +37,7 @@ Route15GateUpstairsText_4968c: ; 4968c (12:568c) db "@" Route15GateUpstairsText2: ; 49691 (12:5691) - db $8 + TX_ASM ld hl, Route15GateUpstairsText_49698 jp Route12GateUpstairsScript_495c9 diff --git a/scripts/route16.asm b/scripts/route16.asm index 6091e416..b6c49a96 100755 --- a/scripts/route16.asm +++ b/scripts/route16.asm @@ -134,7 +134,7 @@ Route16TrainerHeader5: ; 59a0b (16:5a0b) db $ff Route16Text1: ; 59a18 (16:5a18) - db $08 ; asm + TX_ASM ld hl, Route16TrainerHeader0 call TalkToTrainer jp TextScriptEnd @@ -152,7 +152,7 @@ Route16AfterBattleText1: ; 59a2c (16:5a2c) db "@" Route16Text2: ; 59a31 (16:5a31) - db $08 ; asm + TX_ASM ld hl, Route16TrainerHeader1 call TalkToTrainer jp TextScriptEnd @@ -170,7 +170,7 @@ Route16AfterBattleText2: ; 59a45 (16:5a45) db "@" Route16Text3: ; 59a4a (16:5a4a) - db $08 ; asm + TX_ASM ld hl, Route16TrainerHeader2 call TalkToTrainer jp TextScriptEnd @@ -188,7 +188,7 @@ Route16AfterBattleText3: ; 59a5e (16:5a5e) db "@" Route16Text4: ; 59a63 (16:5a63) - db $08 ; asm + TX_ASM ld hl, Route16TrainerHeader3 call TalkToTrainer jp TextScriptEnd @@ -206,7 +206,7 @@ Route16AfterBattleText4: ; 59a77 (16:5a77) db "@" Route16Text5: ; 59a7c (16:5a7c) - db $08 ; asm + TX_ASM ld hl, Route16TrainerHeader4 call TalkToTrainer jp TextScriptEnd @@ -224,7 +224,7 @@ Route16AfterBattleText5: ; 59a90 (16:5a90) db "@" Route16Text6: ; 59a95 (16:5a95) - db $08 ; asm + TX_ASM ld hl, Route16TrainerHeader5 call TalkToTrainer jp TextScriptEnd diff --git a/scripts/route16gate.asm b/scripts/route16gate.asm index f631d0ec..d245e249 100755 --- a/scripts/route16gate.asm +++ b/scripts/route16gate.asm @@ -92,7 +92,7 @@ Route16GateTextPointers: ; 4975a (12:575a) dw Route16GateText3 Route16GateText1: ; 49760 (12:5760) - db $08 ; asm + TX_ASM call Route16GateScript_49755 jr z, .asm_0bdf3 ld hl, Route16GateText_4977c diff --git a/scripts/route16gateupstairs.asm b/scripts/route16gateupstairs.asm index 0515e8d9..6027d57b 100755 --- a/scripts/route16gateupstairs.asm +++ b/scripts/route16gateupstairs.asm @@ -8,7 +8,7 @@ Route16GateUpstairsTextPointers: ; 4980e (12:580e) dw Route16GateUpstairsText4 Route16GateUpstairsText1: ; 49816 (12:5816) - db $08 ; asm + TX_ASM ld hl, Route16GateUpstairsText_49820 call PrintText jp TextScriptEnd @@ -18,7 +18,7 @@ Route16GateUpstairsText_49820: ; 49820 (12:5820) db "@" Route16GateUpstairsText2: ; 49825 (12:5825) - db $08 ; asm + TX_ASM ld hl, Route16GateUpstairsText_4982f call PrintText jp TextScriptEnd @@ -28,7 +28,7 @@ Route16GateUpstairsText_4982f: ; 4982f (12:582f) db "@" Route16GateUpstairsText3: ; 49834 (12:5834) - db $8 + TX_ASM ld hl, Route16GateUpstairsText_4983b jp Route12GateUpstairsScript_495c9 @@ -37,7 +37,7 @@ Route16GateUpstairsText_4983b: ; 4983b (12:583b) db "@" Route16GateUpstairsText4: ; 49840 (12:5840) - db $8 + TX_ASM ld hl, Route16GateUpstairsText_49847 jp Route12GateUpstairsScript_495c9 diff --git a/scripts/route16house.asm b/scripts/route16house.asm index a3d61281..5035b190 100755 --- a/scripts/route16house.asm +++ b/scripts/route16house.asm @@ -6,7 +6,7 @@ Route16HouseTextPointers: ; 1e5fb (7:65fb) dw Route16HouseText2 Route16HouseText1: ; 1e5ff (7:65ff) - db $08 ; asm + TX_ASM ld a, [wd7e0] bit 6, a ld hl, HM02ExplanationText @@ -43,7 +43,7 @@ HM02NoRoomText: ; 1e63b (7:663b) db "@" Route16HouseText2: ; 1e640 (7:6640) - db $08 ; asm + TX_ASM ld hl, Route16HouseText_1e652 call PrintText ld a, FEAROW diff --git a/scripts/route17.asm b/scripts/route17.asm index f528f0d6..8de70c3b 100755 --- a/scripts/route17.asm +++ b/scripts/route17.asm @@ -124,7 +124,7 @@ Route17TrainerHeader9: ; 55c1f (15:5c1f) db $ff Route17Text1: ; 55c2c (15:5c2c) - db $08 ; asm + TX_ASM ld hl, Route17TrainerHeader0 call TalkToTrainer jp TextScriptEnd @@ -142,7 +142,7 @@ Route17AfterBattleText1: ; 55c40 (15:5c40) db "@" Route17Text2: ; 55c45 (15:5c45) - db $08 ; asm + TX_ASM ld hl, Route17TrainerHeader1 call TalkToTrainer jp TextScriptEnd @@ -160,7 +160,7 @@ Route17AfterBattleText2: ; 55c59 (15:5c59) db "@" Route17Text3: ; 55c5e (15:5c5e) - db $08 ; asm + TX_ASM ld hl, Route17TrainerHeader2 call TalkToTrainer jp TextScriptEnd @@ -178,7 +178,7 @@ Route17AfterBattleText3: ; 55c72 (15:5c72) db "@" Route17Text4: ; 55c77 (15:5c77) - db $08 ; asm + TX_ASM ld hl, Route17TrainerHeader3 call TalkToTrainer jp TextScriptEnd @@ -196,7 +196,7 @@ Route17AfterBattleText4: ; 55c8b (15:5c8b) db "@" Route17Text5: ; 55c90 (15:5c90) - db $08 ; asm + TX_ASM ld hl, Route17TrainerHeader4 call TalkToTrainer jp TextScriptEnd @@ -214,7 +214,7 @@ Route17AfterBattleText5: ; 55ca4 (15:5ca4) db "@" Route17Text6: ; 55ca9 (15:5ca9) - db $08 ; asm + TX_ASM ld hl, Route17TrainerHeader5 call TalkToTrainer jp TextScriptEnd @@ -232,7 +232,7 @@ Route17AfterBattleText6: ; 55cbd (15:5cbd) db "@" Route17Text7: ; 55cc2 (15:5cc2) - db $08 ; asm + TX_ASM ld hl, Route17TrainerHeader6 call TalkToTrainer jp TextScriptEnd @@ -250,7 +250,7 @@ Route17AfterBattleText7: ; 55cd6 (15:5cd6) db "@" Route17Text8: ; 55cdb (15:5cdb) - db $08 ; asm + TX_ASM ld hl, Route17TrainerHeader7 call TalkToTrainer jp TextScriptEnd @@ -268,7 +268,7 @@ Route17AfterBattleText8: ; 55cef (15:5cef) db "@" Route17Text9: ; 55cf4 (15:5cf4) - db $08 ; asm + TX_ASM ld hl, Route17TrainerHeader8 call TalkToTrainer jp TextScriptEnd @@ -286,7 +286,7 @@ Route17AfterBattleText9: ; 55d08 (15:5d08) db "@" Route17Text10: ; 55d0d (15:5d0d) - db $08 ; asm + TX_ASM ld hl, Route17TrainerHeader9 call TalkToTrainer jp TextScriptEnd diff --git a/scripts/route18.asm b/scripts/route18.asm index 85c58d4c..80242169 100755 --- a/scripts/route18.asm +++ b/scripts/route18.asm @@ -50,7 +50,7 @@ Route18TrainerHeader2: ; 59b02 (16:5b02) db $ff Route18Text1: ; 59b0f (16:5b0f) - db $08 ; asm + TX_ASM ld hl, Route18TrainerHeader0 call TalkToTrainer jp TextScriptEnd @@ -68,7 +68,7 @@ Route18AfterBattleText1: ; 59b23 (16:5b23) db "@" Route18Text2: ; 59b28 (16:5b28) - db $08 ; asm + TX_ASM ld hl, Route18TrainerHeader1 call TalkToTrainer jp TextScriptEnd @@ -86,7 +86,7 @@ Route18AfterBattleText2: ; 59b3c (16:5b3c) db "@" Route18Text3: ; 59b41 (16:5b41) - db $08 ; asm + TX_ASM ld hl, Route18TrainerHeader2 call TalkToTrainer jp TextScriptEnd diff --git a/scripts/route18gate.asm b/scripts/route18gate.asm index fae15e7b..02f7b68c 100755 --- a/scripts/route18gate.asm +++ b/scripts/route18gate.asm @@ -87,7 +87,7 @@ Route18GateTextPointers: ; 4990d (12:590d) dw Route18GateText2 Route18GateText1: ; 49911 (12:5911) - db $08 ; asm + TX_ASM call Route16GateScript_49755 jr z, .asm_3c84d ld hl, Route18GateText_4992d diff --git a/scripts/route18gateupstairs.asm b/scripts/route18gateupstairs.asm index 8d0c3638..7fc76eda 100755 --- a/scripts/route18gateupstairs.asm +++ b/scripts/route18gateupstairs.asm @@ -7,14 +7,14 @@ Route18GateUpstairsTextPointers: ; 49978 (12:5978) dw Route18GateUpstairsText3 Route18GateUpstairsText1: ; 4997e (12:597e) - db $08 ; asm + TX_ASM ld a, $5 ld [wWhichTrade], a predef DoInGameTradeDialogue jp TextScriptEnd Route18GateUpstairsText2: ; 4998c (12:598c) - db $8 + TX_ASM ld hl, Route18GateUpstairsText_49993 jp Route12GateUpstairsScript_495c9 @@ -23,7 +23,7 @@ Route18GateUpstairsText_49993: ; 49993 (12:5993) db "@" Route18GateUpstairsText3: ; 49998 (12:5998) - db $8 + TX_ASM ld hl, Route18GateUpstairsText_4999f jp Route12GateUpstairsScript_495c9 diff --git a/scripts/route19.asm b/scripts/route19.asm index 6f8781b3..0265d2a3 100755 --- a/scripts/route19.asm +++ b/scripts/route19.asm @@ -119,61 +119,61 @@ Route19TrainerHeader9: ; 55ddf (15:5ddf) db $ff Route19Text1: ; 55dec (15:5dec) - db $08 ; asm + TX_ASM ld hl, Route19TrainerHeader0 call TalkToTrainer jp TextScriptEnd Route19Text2: ; 55df6 (15:5df6) - db $08 ; asm + TX_ASM ld hl, Route19TrainerHeader1 call TalkToTrainer jp TextScriptEnd Route19Text3: ; 55e00 (15:5e00) - db $08 ; asm + TX_ASM ld hl, Route19TrainerHeader2 call TalkToTrainer jp TextScriptEnd Route19Text4: ; 55e0a (15:5e0a) - db $08 ; asm + TX_ASM ld hl, Route19TrainerHeader3 call TalkToTrainer jp TextScriptEnd Route19Text5: ; 55e14 (15:5e14) - db $08 ; asm + TX_ASM ld hl, Route19TrainerHeader4 call TalkToTrainer jp TextScriptEnd Route19Text6: ; 55e1e (15:5e1e) - db $08 ; asm + TX_ASM ld hl, Route19TrainerHeader5 call TalkToTrainer jp TextScriptEnd Route19Text7: ; 55e28 (15:5e28) - db $08 ; asm + TX_ASM ld hl, Route19TrainerHeader6 call TalkToTrainer jp TextScriptEnd Route19Text8: ; 55e32 (15:5e32) - db $08 ; asm + TX_ASM ld hl, Route19TrainerHeader7 call TalkToTrainer jp TextScriptEnd Route19Text9: ; 55e3c (15:5e3c) - db $08 ; asm + TX_ASM ld hl, Route19TrainerHeader8 call TalkToTrainer jp TextScriptEnd Route19Text10: ; 55e46 (15:5e46) - db $08 ; asm + TX_ASM ld hl, Route19TrainerHeader9 call TalkToTrainer jp TextScriptEnd diff --git a/scripts/route20.asm b/scripts/route20.asm index 0f8b9eae..085a6c18 100755 --- a/scripts/route20.asm +++ b/scripts/route20.asm @@ -175,61 +175,61 @@ Route20TrainerHeader10: ; 50da6 (14:4da6) db $ff Route20Text1: ; 50db3 (14:4db3) - db $08 ; asm + TX_ASM ld hl, Route20TrainerHeader0 call TalkToTrainer jp TextScriptEnd Route20Text2: ; 50dbd (14:4dbd) - db $08 ; asm + TX_ASM ld hl, Route20TrainerHeader2 call TalkToTrainer jp TextScriptEnd Route20Text3: ; 50dc7 (14:4dc7) - db $08 ; asm + TX_ASM ld hl, Route20TrainerHeader3 call TalkToTrainer jp TextScriptEnd Route20Text4: ; 50dd1 (14:4dd1) - db $08 ; asm + TX_ASM ld hl, Route20TrainerHeader4 call TalkToTrainer jp TextScriptEnd Route20Text5: ; 50ddb (14:4ddb) - db $08 ; asm + TX_ASM ld hl, Route20TrainerHeader5 call TalkToTrainer jp TextScriptEnd Route20Text6: ; 50de5 (14:4de5) - db $08 ; asm + TX_ASM ld hl, Route20TrainerHeader6 call TalkToTrainer jp TextScriptEnd Route20Text7: ; 50def (14:4def) - db $08 ; asm + TX_ASM ld hl, Route20TrainerHeader7 call TalkToTrainer jp TextScriptEnd Route20Text8: ; 50df9 (14:4df9) - db $08 ; asm + TX_ASM ld hl, Route20TrainerHeader8 call TalkToTrainer jp TextScriptEnd Route20Text9: ; 50e03 (14:4e03) - db $08 ; asm + TX_ASM ld hl, Route20TrainerHeader9 call TalkToTrainer jp TextScriptEnd Route20Text10: ; 50e0d (14:4e0d) - db $08 ; asm + TX_ASM ld hl, Route20TrainerHeader10 call TalkToTrainer jp TextScriptEnd diff --git a/scripts/route21.asm b/scripts/route21.asm index d98c38c4..cbb5ea7b 100755 --- a/scripts/route21.asm +++ b/scripts/route21.asm @@ -108,55 +108,55 @@ Route21TrainerHeader8: ; 55f76 (15:5f76) db $ff Route21Text1: ; 55f83 (15:5f83) - db $08 ; asm + TX_ASM ld hl, Route21TrainerHeader0 call TalkToTrainer jp TextScriptEnd Route21Text2: ; 55f8d (15:5f8d) - db $08 ; asm + TX_ASM ld hl, Route21TrainerHeader1 call TalkToTrainer jp TextScriptEnd Route21Text3: ; 55f97 (15:5f97) - db $08 ; asm + TX_ASM ld hl, Route21TrainerHeader2 call TalkToTrainer jp TextScriptEnd Route21Text4: ; 55fa1 (15:5fa1) - db $08 ; asm + TX_ASM ld hl, Route21TrainerHeader3 call TalkToTrainer jp TextScriptEnd Route21Text5: ; 55fab (15:5fab) - db $08 ; asm + TX_ASM ld hl, Route21TrainerHeader4 call TalkToTrainer jp TextScriptEnd Route21Text6: ; 55fb5 (15:5fb5) - db $08 ; asm + TX_ASM ld hl, Route21TrainerHeader5 call TalkToTrainer jp TextScriptEnd Route21Text7: ; 55fbf (15:5fbf) - db $08 ; asm + TX_ASM ld hl, Route21TrainerHeader6 call TalkToTrainer jp TextScriptEnd Route21Text8: ; 55fc9 (15:5fc9) - db $08 ; asm + TX_ASM ld hl, Route21TrainerHeader7 call TalkToTrainer jp TextScriptEnd Route21Text9: ; 55fd3 (15:5fd3) - db $08 ; asm + TX_ASM ld hl, Route21TrainerHeader8 call TalkToTrainer jp TextScriptEnd diff --git a/scripts/route22.asm b/scripts/route22.asm index 66df3bb2..88f69bea 100755 --- a/scripts/route22.asm +++ b/scripts/route22.asm @@ -367,7 +367,7 @@ Route22TextPointers: ; 51175 (14:5175) dw Route22FrontGateText Route22Text1: ; 5117b (14:517b) - db $08 ; asm + TX_ASM ld a, [wd7eb] bit 5, a jr z, .asm_5118b @@ -381,7 +381,7 @@ Route22Text1: ; 5117b (14:517b) jp TextScriptEnd Route22Text2: ; 51194 (14:5194) - db $08 ; asm + TX_ASM ld a, [wd7eb] bit 6, a jr z, .asm_511a4 diff --git a/scripts/route22gate.asm b/scripts/route22gate.asm index 0d3c3489..4b099bb2 100755 --- a/scripts/route22gate.asm +++ b/scripts/route22gate.asm @@ -57,7 +57,7 @@ Route22GateTextPointers: ; 1e6df (7:66df) dw Route22GateText1 Route22GateText1: ; 1e6e1 (7:66e1) - db $8 + TX_ASM ld a, [W_OBTAINEDBADGES] bit 0, a jr nz, .asm_1e6f6 @@ -76,7 +76,7 @@ Route22GateText1: ; 1e6e1 (7:66e1) Route22GateText_1e704: ; 1e704 (7:6704) TX_FAR _Route22GateText_1e704 - db $8 + TX_ASM ld a, (SFX_02_51 - SFX_Headers_02) / 3 call PlaySoundWaitForCurrent call WaitForSoundToFinish diff --git a/scripts/route23.asm b/scripts/route23.asm index 937b5a26..aaa85822 100755 --- a/scripts/route23.asm +++ b/scripts/route23.asm @@ -146,43 +146,43 @@ Route23TextPointers: ; 512f7 (14:52f7) dw Route23Text8 Route23Text1: ; 51307 (14:5307) - db $08 ; asm + TX_ASM ld a, $6 call Route23Script_51346 jp TextScriptEnd Route23Text2: ; 51310 (14:5310) - db $08 ; asm + TX_ASM ld a, $5 call Route23Script_51346 jp TextScriptEnd Route23Text3: ; 51319 (14:5319) - db $08 ; asm + TX_ASM ld a, $4 call Route23Script_51346 jp TextScriptEnd Route23Text4: ; 51322 (14:5322) - db $08 ; asm + TX_ASM ld a, $3 call Route23Script_51346 jp TextScriptEnd Route23Text5: ; 5132b (14:532b) - db $08 ; asm + TX_ASM ld a, $2 call Route23Script_51346 jp TextScriptEnd Route23Text6: ; 51334 (14:5334) - db $08 ; asm + TX_ASM ld a, $1 call Route23Script_51346 jp TextScriptEnd Route23Text7: ; 5133d (14:533d) - db $8 + TX_ASM ld a, $0 call Route23Script_51346 jp TextScriptEnd @@ -223,7 +223,7 @@ Route23Script_51388: ; 51388 (14:5388) VictoryRoadGuardText1: ; 5138e (14:538e) TX_FAR _VictoryRoadGuardText1 - db $08 ; asm + TX_ASM ld a, (SFX_02_51 - SFX_Headers_02) / 3 call PlaySoundWaitForCurrent call WaitForSoundToFinish diff --git a/scripts/route24.asm b/scripts/route24.asm index abfea174..24866ed7 100755 --- a/scripts/route24.asm +++ b/scripts/route24.asm @@ -147,7 +147,7 @@ Route24TrainerHeader6: ; 51497 (14:5497) db $ff Route24Text1: ; 514a4 (14:54a4) - db $8 + TX_ASM ld hl, wd7f0 res 1, [hl] ld a, [wd7ef] @@ -218,37 +218,37 @@ Route24Text_51530: ; 51530 (14:5530) db "@" Route24Text2: ; 51535 (14:5535) - db $08 ; asm + TX_ASM ld hl, Route24TrainerHeader0 call TalkToTrainer jp TextScriptEnd Route24Text3: ; 5153f (14:553f) - db $08 ; asm + TX_ASM ld hl, Route24TrainerHeader2 call TalkToTrainer jp TextScriptEnd Route24Text4: ; 51549 (14:5549) - db $08 ; asm + TX_ASM ld hl, Route24TrainerHeader3 call TalkToTrainer jp TextScriptEnd Route24Text5: ; 51553 (14:5553) - db $08 ; asm + TX_ASM ld hl, Route24TrainerHeader4 call TalkToTrainer jp TextScriptEnd Route24Text6: ; 5155d (14:555d) - db $08 ; asm + TX_ASM ld hl, Route24TrainerHeader5 call TalkToTrainer jp TextScriptEnd Route24Text7: ; 51567 (14:5567) - db $08 ; asm + TX_ASM ld hl, Route24TrainerHeader6 call TalkToTrainer jp TextScriptEnd diff --git a/scripts/route25.asm b/scripts/route25.asm index 0c827802..383652c8 100755 --- a/scripts/route25.asm +++ b/scripts/route25.asm @@ -139,55 +139,55 @@ Route25TrainerHeader9: ; 5169e (14:569e) db $ff Route25Text1: ; 516ab (14:56ab) - db $08 ; asm + TX_ASM ld hl, Route25TrainerHeader0 call TalkToTrainer jp TextScriptEnd Route25Text2: ; 516b5 (14:56b5) - db $08 ; asm + TX_ASM ld hl, Route25TrainerHeader2 call TalkToTrainer jp TextScriptEnd Route25Text3: ; 516bf (14:56bf) - db $08 ; asm + TX_ASM ld hl, Route25TrainerHeader3 call TalkToTrainer jp TextScriptEnd Route25Text4: ; 516c9 (14:56c9) - db $08 ; asm + TX_ASM ld hl, Route25TrainerHeader4 call TalkToTrainer jp TextScriptEnd Route25Text5: ; 516d3 (14:56d3) - db $08 ; asm + TX_ASM ld hl, Route25TrainerHeader5 call TalkToTrainer jp TextScriptEnd Route25Text6: ; 516dd (14:56dd) - db $08 ; asm + TX_ASM ld hl, Route25TrainerHeader6 call TalkToTrainer jp TextScriptEnd Route25Text7: ; 516e7 (14:56e7) - db $08 ; asm + TX_ASM ld hl, Route25TrainerHeader7 call TalkToTrainer jp TextScriptEnd Route25Text8: ; 516f1 (14:56f1) - db $08 ; asm + TX_ASM ld hl, Route25TrainerHeader8 call TalkToTrainer jp TextScriptEnd Route25Text9: ; 516fb (14:56fb) - db $08 ; asm + TX_ASM ld hl, Route25TrainerHeader9 call TalkToTrainer jp TextScriptEnd diff --git a/scripts/route2gate.asm b/scripts/route2gate.asm index 9d29a311..7850cbc9 100755 --- a/scripts/route2gate.asm +++ b/scripts/route2gate.asm @@ -6,7 +6,7 @@ Route2GateTextPointers: ; 5d5d7 (17:55d7) dw Route2GateText2 Route2GateText1: ; 5d5db (17:55db) - db $08 ; asm + TX_ASM ld a, [wd7c2] bit 0, a jr nz, .asm_5d60d diff --git a/scripts/route2house.asm b/scripts/route2house.asm index ba13605b..d1312c91 100755 --- a/scripts/route2house.asm +++ b/scripts/route2house.asm @@ -10,7 +10,7 @@ Route2HouseText1: ; 1def4 (7:5ef4) db "@" Route2HouseText2: ; 1def9 (7:5ef9) - db $08 ; asm + TX_ASM ld a, $1 ld [wWhichTrade], a predef DoInGameTradeDialogue diff --git a/scripts/route3.asm b/scripts/route3.asm index 6f9d0e2c..c39a5435 100755 --- a/scripts/route3.asm +++ b/scripts/route3.asm @@ -104,7 +104,7 @@ Route3Text1: ; 55586 (15:5586) db "@" Route3Text2: ; 5558b (15:558b) - db $08 ; asm + TX_ASM ld hl, Route3TrainerHeader0 call TalkToTrainer jp TextScriptEnd @@ -122,7 +122,7 @@ Route3AfterBattleText1: ; 5559f (15:559f) db "@" Route3Text3: ; 555a4 (15:55a4) - db $08 ; asm + TX_ASM ld hl, Route3TrainerHeader2 call TalkToTrainer jp TextScriptEnd @@ -140,7 +140,7 @@ Route3AfterBattleText2: ; 555b8 (15:55b8) db "@" Route3Text4: ; 555bd (15:55bd) - db $08 ; asm + TX_ASM ld hl, Route3TrainerHeader3 call TalkToTrainer jp TextScriptEnd @@ -158,7 +158,7 @@ Route3AfterBattleText3: ; 555d1 (15:55d1) db "@" Route3Text5: ; 555d6 (15:55d6) - db $08 ; asm + TX_ASM ld hl, Route3TrainerHeader4 call TalkToTrainer jp TextScriptEnd @@ -176,7 +176,7 @@ Route3AfterBattleText4: ; 555ea (15:55ea) db "@" Route3Text6: ; 555ef (15:55ef) - db $08 ; asm + TX_ASM ld hl, Route3TrainerHeader5 call TalkToTrainer jp TextScriptEnd @@ -194,7 +194,7 @@ Route3AfterBattleText5: ; 55603 (15:5603) db "@" Route3Text7: ; 55608 (15:5608) - db $08 ; asm + TX_ASM ld hl, Route3TrainerHeader6 call TalkToTrainer jp TextScriptEnd @@ -212,7 +212,7 @@ Route3AfterBattleText6: ; 5561c (15:561c) db "@" Route3Text8: ; 55621 (15:5621) - db $08 ; asm + TX_ASM ld hl, Route3TrainerHeader7 call TalkToTrainer jp TextScriptEnd @@ -230,7 +230,7 @@ Route3AfterBattleText7: ; 55635 (15:5635) db "@" Route3Text9: ; 5563a (15:563a) - db $08 ; asm + TX_ASM ld hl, Route3TrainerHeader8 call TalkToTrainer jp TextScriptEnd diff --git a/scripts/route4.asm b/scripts/route4.asm index f9031ad8..c4a1e956 100755 --- a/scripts/route4.asm +++ b/scripts/route4.asm @@ -37,7 +37,7 @@ Route4Text1: ; 5568a (15:568a) db "@" Route4Text2: ; 5568f (15:568f) - db $08 ; asm + TX_ASM ld hl, Route4TrainerHeader0 call TalkToTrainer jp TextScriptEnd diff --git a/scripts/route5gate.asm b/scripts/route5gate.asm index 1a1c6b9c..72f226e7 100755 --- a/scripts/route5gate.asm +++ b/scripts/route5gate.asm @@ -69,7 +69,7 @@ Route8GateText1: ; 1dfaa (7:5faa) Route7GateText1: ; 1dfaa (7:5faa) Route6GateText1: ; 1dfaa (7:5faa) Route5GateText1: ; 1dfaa (7:5faa) - db $8 + TX_ASM ld a, [wd728] bit 6, a jr nz, .asm_88856 diff --git a/scripts/route6.asm b/scripts/route6.asm index 733c5eac..51116390 100755 --- a/scripts/route6.asm +++ b/scripts/route6.asm @@ -79,7 +79,7 @@ Route6TrainerHeader5: ; 59113 (16:5113) db $ff Route6Text1: ; 59120 (16:5120) - db $8 + TX_ASM ld hl, Route6TrainerHeader0 call TalkToTrainer jp TextScriptEnd @@ -97,7 +97,7 @@ Route6AfterBattleText1: ; 59134 (16:5134) db "@" Route6Text2: ; 59139 (16:5139) - db $08 ; asm + TX_ASM ld hl, Route6TrainerHeader1 call TalkToTrainer jp TextScriptEnd @@ -111,7 +111,7 @@ Route6EndBattleText2: ; 59148 (16:5148) db "@" Route6Text3: ; 5914d (16:514d) - db $08 ; asm + TX_ASM ld hl, Route6TrainerHeader2 call TalkToTrainer jp TextScriptEnd @@ -129,7 +129,7 @@ Route6AfterBattleText3: ; 59161 (16:5161) db "@" Route6Text4: ; 59166 (16:5166) - db $08 ; asm + TX_ASM ld hl, Route6TrainerHeader3 call TalkToTrainer jp TextScriptEnd @@ -147,7 +147,7 @@ Route6AfterBattleText4: ; 5917a (16:517a) db "@" Route6Text5: ; 5917f (16:517f) - db $08 ; asm + TX_ASM ld hl, Route6TrainerHeader4 call TalkToTrainer jp TextScriptEnd @@ -165,7 +165,7 @@ Route6AfterBattleText5: ; 59193 (16:5193) db "@" Route6Text6: ; 59198 (16:5198) - db $08 ; asm + TX_ASM ld hl, Route6TrainerHeader5 call TalkToTrainer jp TextScriptEnd diff --git a/scripts/route8.asm b/scripts/route8.asm index 143af7cd..8d589c90 100755 --- a/scripts/route8.asm +++ b/scripts/route8.asm @@ -109,7 +109,7 @@ Route8TrainerHeader8: ; 59243 (16:5243) db $ff Route8Text1: ; 59250 (16:5250) - db $8 + TX_ASM ld hl, Route8TrainerHeader0 call TalkToTrainer jp TextScriptEnd @@ -127,7 +127,7 @@ Route8AfterBattleText1: ; 59264 (16:5264) db "@" Route8Text2: ; 59269 (16:5269) - db $08 ; asm + TX_ASM ld hl, Route8TrainerHeader1 call TalkToTrainer jp TextScriptEnd @@ -145,7 +145,7 @@ Route8AfterBattleText2: ; 5927d (16:527d) db "@" Route8Text3: ; 59282 (16:5282) - db $08 ; asm + TX_ASM ld hl, Route8TrainerHeader2 call TalkToTrainer jp TextScriptEnd @@ -163,7 +163,7 @@ Route8AfterBattleText3: ; 59296 (16:5296) db "@" Route8Text4: ; 5929b (16:529b) - db $08 ; asm + TX_ASM ld hl, Route8TrainerHeader3 call TalkToTrainer jp TextScriptEnd @@ -181,7 +181,7 @@ Route8AfterBattleText4: ; 592af (16:52af) db "@" Route8Text5: ; 592b4 (16:52b4) - db $08 ; asm + TX_ASM ld hl, Route8TrainerHeader4 call TalkToTrainer jp TextScriptEnd @@ -199,7 +199,7 @@ Route8AfterBattleText5: ; 592c8 (16:52c8) db "@" Route8Text6: ; 592cd (16:52cd) - db $08 ; asm + TX_ASM ld hl, Route8TrainerHeader5 call TalkToTrainer jp TextScriptEnd @@ -217,7 +217,7 @@ Route8AfterBattleText6: ; 592e1 (16:52e1) db "@" Route8Text7: ; 592e6 (16:52e6) - db $08 ; asm + TX_ASM ld hl, Route8TrainerHeader6 call TalkToTrainer jp TextScriptEnd @@ -235,7 +235,7 @@ Route8AfterBattleText7: ; 592fa (16:52fa) db "@" Route8Text8: ; 592ff (16:52ff) - db $08 ; asm + TX_ASM ld hl, Route8TrainerHeader7 call TalkToTrainer jp TextScriptEnd @@ -253,7 +253,7 @@ Route8AfterBattleText8: ; 59313 (16:5313) db "@" Route8Text9: ; 59318 (16:5318) - db $08 ; asm + TX_ASM ld hl, Route8TrainerHeader8 call TalkToTrainer jp TextScriptEnd diff --git a/scripts/route9.asm b/scripts/route9.asm index 67b04e9a..539e1a3f 100755 --- a/scripts/route9.asm +++ b/scripts/route9.asm @@ -110,47 +110,47 @@ Route9TrainerHeader9: ; 5574b (15:574b) db $ff Route9Text1: ; 55758 (15:5758) - db $8 ; asm + TX_ASM ld hl, Route9TrainerHeader0 jr Route9TalkToTrainer Route9Text2: ; 5575e (15:575e) - db $8 ; asm + TX_ASM ld hl, Route9TrainerHeader2 jr Route9TalkToTrainer Route9Text3: ; 55764 (15:5764) - db $8 ; asm + TX_ASM ld hl, Route9TrainerHeader3 jr Route9TalkToTrainer Route9Text4: ; 5576a (15:576a) - db $8 ; asm + TX_ASM ld hl, Route9TrainerHeader4 jr Route9TalkToTrainer Route9Text5: ; 55770 (15:5770) - db $8 ; asm + TX_ASM ld hl, Route9TrainerHeader5 jr Route9TalkToTrainer Route9Text6: ; 55776 (15:5776) - db $8 ; asm + TX_ASM ld hl, Route9TrainerHeader6 jr Route9TalkToTrainer Route9Text7: ; 5577c (15:577c) - db $8 ; asm + TX_ASM ld hl, Route9TrainerHeader7 jr Route9TalkToTrainer Route9Text8: ; 55782 (15:5782) - db $8 ; asm + TX_ASM ld hl, Route9TrainerHeader8 jr Route9TalkToTrainer Route9Text9: ; 55788 (15:5788) - db $8 ; asm + TX_ASM ld hl, Route9TrainerHeader9 Route9TalkToTrainer: ; 5578c (15:578c) call TalkToTrainer diff --git a/scripts/safarizoneentrance.asm b/scripts/safarizoneentrance.asm index 5d350abe..6b9029f6 100755 --- a/scripts/safarizoneentrance.asm +++ b/scripts/safarizoneentrance.asm @@ -146,7 +146,7 @@ SafariZoneEntranceTextPointers: ; 752b9 (1d:52b9) .SafariZoneEntranceText4 TX_FAR SafariZoneEntranceText_9e6e4 - db $8 + TX_ASM ld a, $13 ld [wTextBoxID],a call DisplayTextBoxID @@ -226,7 +226,7 @@ SafariZoneEntranceTextPointers: ; 752b9 (1d:52b9) .SafariZoneEntranceText5 TX_FAR SafariZoneEntranceText_9e814 - db $8 + TX_ASM call YesNoChoice ld a,[wCurrentMenuItem] and a @@ -272,7 +272,7 @@ SafariZoneEntranceTextPointers: ; 752b9 (1d:52b9) db "@" .SafariZoneEntranceText2 - db $08 ; asm + TX_ASM ld hl,.FirstTimeQuestionText call PrintText call YesNoChoice diff --git a/scripts/safarizonesecrethouse.asm b/scripts/safarizonesecrethouse.asm index 2a91a1bb..b1dd95d3 100755 --- a/scripts/safarizonesecrethouse.asm +++ b/scripts/safarizonesecrethouse.asm @@ -5,7 +5,7 @@ SafariZoneSecretHouseTextPointers: ; 4a31a (12:631a) dw SafariZoneSecretHouseText1 SafariZoneSecretHouseText1: ; 4a31c (12:631c) - db $08 ; asm + TX_ASM ld a, [wd857] bit 0, a jr nz, .asm_20a9b diff --git a/scripts/saffrongym.asm b/scripts/saffrongym.asm index 4739466e..9c17a63c 100755 --- a/scripts/saffrongym.asm +++ b/scripts/saffrongym.asm @@ -157,7 +157,7 @@ SaffronGymTrainerHeader6: ; 5d10b (17:510b) db $ff SaffronGymText1: ; 5d118 (17:5118) - db $08 ; asm + TX_ASM ld a, [wd7b3] bit 1, a jr z, .asm_5d134 @@ -219,49 +219,49 @@ SaffronGymText12: ; 5d182 (17:5182) db "@" SaffronGymText2: ; 5d187 (17:5187) - db $08 ; asm + TX_ASM ld hl, SaffronGymTrainerHeader0 call TalkToTrainer jp TextScriptEnd SaffronGymText3: ; 5d191 (17:5191) - db $08 ; asm + TX_ASM ld hl, SaffronGymTrainerHeader1 call TalkToTrainer jp TextScriptEnd SaffronGymText4: ; 5d19b (17:519b) - db $08 ; asm + TX_ASM ld hl, SaffronGymTrainerHeader2 call TalkToTrainer jp TextScriptEnd SaffronGymText5: ; 5d1a5 (17:51a5) - db $08 ; asm + TX_ASM ld hl, SaffronGymTrainerHeader3 call TalkToTrainer jp TextScriptEnd SaffronGymText6: ; 5d1af (17:51af) - db $08 ; asm + TX_ASM ld hl, SaffronGymTrainerHeader4 call TalkToTrainer jp TextScriptEnd SaffronGymText7: ; 5d1b9 (17:51b9) - db $08 ; asm + TX_ASM ld hl, SaffronGymTrainerHeader5 call TalkToTrainer jp TextScriptEnd SaffronGymText8: ; 5d1c3 (17:51c3) - db $08 ; asm + TX_ASM ld hl, SaffronGymTrainerHeader6 call TalkToTrainer jp TextScriptEnd SaffronGymText9: ; 5d1cd (17:51cd) - db $08 ; asm + TX_ASM ld a, [wd7b3] bit 1, a jr nz, .asm_5d1dd diff --git a/scripts/saffronhouse1.asm b/scripts/saffronhouse1.asm index 39a70ebf..3aced3c5 100755 --- a/scripts/saffronhouse1.asm +++ b/scripts/saffronhouse1.asm @@ -13,7 +13,7 @@ SaffronHouse1Text1: ; 1dde8 (7:5de8) SaffronHouse1Text2: ; 1dded (7:5ded) TX_FAR _SaffronHouse1Text2 - db $8 + TX_ASM ld a, PIDGEY call PlayCry jp TextScriptEnd diff --git a/scripts/saffronhouse2.asm b/scripts/saffronhouse2.asm index 5c1e0e41..b7d8ed26 100755 --- a/scripts/saffronhouse2.asm +++ b/scripts/saffronhouse2.asm @@ -5,7 +5,7 @@ SaffronHouse2TextPointers: ; 1de3f (7:5e3f) dw SaffronHouse2Text1 SaffronHouse2Text1: ; 1de41 (7:5e41) - db $08 ; asm + TX_ASM ld a, [wd7bd] bit 0, a jr nz, .asm_9e72b diff --git a/scripts/seafoamislands5.asm b/scripts/seafoamislands5.asm index eff92886..cbed0276 100755 --- a/scripts/seafoamislands5.asm +++ b/scripts/seafoamislands5.asm @@ -154,7 +154,7 @@ SeafoamIslands5TrainerHeader0: ; 46886 (11:6886) db $ff SeafoamIslands5Text3: ; 46893 (11:6893) - db $08 ; asm + TX_ASM ld hl, SeafoamIslands5TrainerHeader0 call TalkToTrainer ld a, $4 @@ -163,7 +163,7 @@ SeafoamIslands5Text3: ; 46893 (11:6893) SeafoamIslands5BattleText2: ; 468a2 (11:68a2) TX_FAR _SeafoamIslands5BattleText2 - db $8 + TX_ASM ld a, ARTICUNO call PlayCry call WaitForSoundToFinish diff --git a/scripts/silphco10.asm b/scripts/silphco10.asm index 2a4afe72..46630014 100755 --- a/scripts/silphco10.asm +++ b/scripts/silphco10.asm @@ -70,19 +70,19 @@ SilphCo10TrainerHeader1: ; 5a19e (16:619e) db $ff SilphCo10Text1: ; 5a1ab (16:61ab) - db $08 ; asm + TX_ASM ld hl, SilphCo10TrainerHeader0 call TalkToTrainer jp TextScriptEnd SilphCo10Text2: ; 5a1b5 (16:61b5) - db $08 ; asm + TX_ASM ld hl, SilphCo10TrainerHeader1 call TalkToTrainer jp TextScriptEnd SilphCo10Text3: ; 5a1bf (16:61bf) - db $08 ; asm + TX_ASM ld a, [wd838] bit 7, a ld hl, SilphCo10Text_5a1d8 diff --git a/scripts/silphco11.asm b/scripts/silphco11.asm index f625d419..a0d85483 100755 --- a/scripts/silphco11.asm +++ b/scripts/silphco11.asm @@ -302,7 +302,7 @@ SilphCo11TrainerHeader1: ; 622cf (18:62cf) db $ff SilphCo11Text1: ; 622dc (18:62dc) - db $08 ; asm + TX_ASM ld a, [wd838] bit 5, a jp nz, .asm_62308 @@ -359,7 +359,7 @@ SilphCo11Text6: ; 62335 (18:6335) db "@" SilphCo11Text4: ; 6233a (18:633a) - db $08 ; asm + TX_ASM ld hl, SilphCo11TrainerHeader0 call TalkToTrainer jp TextScriptEnd @@ -377,7 +377,7 @@ SilphCo11AfterBattleText1: ; 6234e (18:634e) db "@" SilphCo11Text5: ; 62353 (18:6353) - db $08 ; asm + TX_ASM ld hl, SilphCo11TrainerHeader1 call TalkToTrainer jp TextScriptEnd @@ -395,7 +395,7 @@ SilphCo11AfterBattleText2: ; 62367 (18:6367) db "@" SilphCo10Text_6236c: ; 6236c (18:636c) - db $8 + TX_ASM ld hl, SilphCo10Text_6237b call PrintText ld a, PORYGON diff --git a/scripts/silphco2.asm b/scripts/silphco2.asm index 906e4d56..ee0bd150 100755 --- a/scripts/silphco2.asm +++ b/scripts/silphco2.asm @@ -137,7 +137,7 @@ SilphCo2TrainerHeader3: ; 59db4 (16:5db4) db $ff SilphCo2Text1: ; 59dc1 (16:5dc1) - db $08 ; asm + TX_ASM ld a, [wd826] bit 7, a jr nz, .asm_59de4 @@ -174,25 +174,25 @@ TM36NoRoomText: ; 59dfd (16:5dfd) db "@" SilphCo2Text2: ; 59e02 (16:5e02) - db $08 ; asm + TX_ASM ld hl, SilphCo2TrainerHeader0 call TalkToTrainer jp TextScriptEnd SilphCo2Text3: ; 59e0c (16:5e0c) - db $08 ; asm + TX_ASM ld hl, SilphCo2TrainerHeader1 call TalkToTrainer jp TextScriptEnd SilphCo2Text4: ; 59e16 (16:5e16) - db $08 ; asm + TX_ASM ld hl, SilphCo2TrainerHeader2 call TalkToTrainer jp TextScriptEnd SilphCo2Text5: ; 59e20 (16:5e20) - db $08 ; asm + TX_ASM ld hl, SilphCo2TrainerHeader3 call TalkToTrainer jp TextScriptEnd diff --git a/scripts/silphco3.asm b/scripts/silphco3.asm index 13eb9e84..bc36ed39 100755 --- a/scripts/silphco3.asm +++ b/scripts/silphco3.asm @@ -82,7 +82,7 @@ SilphCo3TrainerHeader1: ; 59fd8 (16:5fd8) db $ff SilphCo3Text1: ; 59fe5 (16:5fe5) - db $08 ; asm + TX_ASM ld a, [wd838] bit 7, a ld hl, SilphCo3Text_59ffe @@ -101,7 +101,7 @@ SilphCo3Text_59ffe: ; 59ffe (16:5ffe) db "@" SilphCo3Text2: ; 5a003 (16:6003) - db $08 ; asm + TX_ASM ld hl, SilphCo3TrainerHeader0 call TalkToTrainer jp TextScriptEnd @@ -119,7 +119,7 @@ SilphCo3AfterBattleText1: ; 5a017 (16:6017) db "@" SilphCo3Text3: ; 5a01c (16:601c) - db $08 ; asm + TX_ASM ld hl, SilphCo3TrainerHeader1 call TalkToTrainer jp TextScriptEnd diff --git a/scripts/silphco4.asm b/scripts/silphco4.asm index 18d56587..866afd54 100755 --- a/scripts/silphco4.asm +++ b/scripts/silphco4.asm @@ -130,7 +130,7 @@ SilphCo4TrainerHeader3: ; 19dc6 (6:5dc6) db $ff SilphCo4Text1: ; 19dd3 (6:5dd3) - db $08 ; asm + TX_ASM ld hl, SilphCo4Text_19de0 ld de, SilphCo4Text_19de5 call SilphCo6Script_1a22f @@ -145,7 +145,7 @@ SilphCo4Text_19de5: ; 19de5 (6:5de5) db "@" SilphCo4Text2: ; 19dea (6:5dea) - db $08 ; asm + TX_ASM ld hl, SilphCo4TrainerHeader0 call TalkToTrainer jp TextScriptEnd @@ -163,7 +163,7 @@ SilphCo4AfterBattleText2: ; 19dfe (6:5dfe) db "@" SilphCo4Text3: ; 19e03 (6:5e03) - db $08 ; asm + TX_ASM ld hl, SilphCo4TrainerHeader2 call TalkToTrainer jp TextScriptEnd @@ -181,7 +181,7 @@ SilphCo4AfterBattleText3: ; 19e17 (6:5e17) db "@" SilphCo4Text4: ; 19e1c (6:5e1c) - db $08 ; asm + TX_ASM ld hl, SilphCo4TrainerHeader3 call TalkToTrainer jp TextScriptEnd diff --git a/scripts/silphco5.asm b/scripts/silphco5.asm index 4417466d..750072ab 100755 --- a/scripts/silphco5.asm +++ b/scripts/silphco5.asm @@ -121,7 +121,7 @@ Silphco5TrainerHeader4: ; 19ff6 (6:5ff6) db $ff SilphCo5Text1: ; 1a003 (6:6003) - db $08 ; asm + TX_ASM ld hl, SilphCo5Text_1a010 ld de, SilphCo5Text_1a015 call SilphCo6Script_1a22f @@ -136,7 +136,7 @@ SilphCo5Text_1a015: ; 1a015 (6:6015) db "@" SilphCo5Text2: ; 1a01a (6:601a) - db $08 ; asm + TX_ASM ld hl, Silphco5TrainerHeader0 call TalkToTrainer jp TextScriptEnd @@ -154,7 +154,7 @@ SilphCo5AfterBattleText2: ; 1a02e (6:602e) db "@" SilphCo5Text3: ; 1a033 (6:6033) - db $08 ; asm + TX_ASM ld hl, Silphco5TrainerHeader2 call TalkToTrainer jp TextScriptEnd @@ -172,7 +172,7 @@ SilphCo5AfterBattleText3: ; 1a047 (6:6047) db "@" SilphCo5Text4: ; 1a04c (6:604c) - db $08 ; asm + TX_ASM ld hl, Silphco5TrainerHeader3 call TalkToTrainer jp TextScriptEnd @@ -190,7 +190,7 @@ SilphCo5AfterBattleText4: ; 1a060 (6:6060) db "@" SilphCo5Text5: ; 1a065 (6:6065) - db $08 ; asm + TX_ASM ld hl, Silphco5TrainerHeader4 call TalkToTrainer jp TextScriptEnd diff --git a/scripts/silphco6.asm b/scripts/silphco6.asm index 63179fbb..0ff5ee50 100755 --- a/scripts/silphco6.asm +++ b/scripts/silphco6.asm @@ -95,7 +95,7 @@ SilphCo6Script_1a22f: ; 1a22f (6:622f) jp PrintText SilphCo6Text1: ; 1a23d (6:623d) - db $08 ; asm + TX_ASM ld hl, SilphCo6Text_1a24a ld de, SilphCo6Text_1a24f call SilphCo6Script_1a22f @@ -110,7 +110,7 @@ SilphCo6Text_1a24f: ; 1a24f (6:624f) db "@" SilphCo6Text2: ; 1a254 (6:6254) - db $08 ; asm + TX_ASM ld hl, SilphCo6Text_1a261 ld de, SilphCo6Text_1a266 call SilphCo6Script_1a22f @@ -125,7 +125,7 @@ SilphCo6Text_1a266: ; 1a266 (6:6266) db "@" SilphCo6Text3: ; 1a26b (6:626b) - db $08 ; asm + TX_ASM ld hl, SilphCo6Text_1a278 ld de, SilphCo6Text_1a27d call SilphCo6Script_1a22f @@ -140,7 +140,7 @@ SilphCo6Text_1a27d: ; 1a27d (6:627d) db "@" SilphCo6Text4: ; 1a282 (6:6282) - db $08 ; asm + TX_ASM ld hl, SilphCo6Text_1a28f ld de, SilphCo6Text_1a294 call SilphCo6Script_1a22f @@ -155,7 +155,7 @@ SilphCo6Text_1a294: ; 1a294 (6:6294) db "@" SilphCo6Text5: ; 1a299 (6:6299) - db $08 ; asm + TX_ASM ld hl, SilphCo6Text_1a2a6 ld de, SilphCo6Text_1a2ab call SilphCo6Script_1a22f @@ -170,7 +170,7 @@ SilphCo6Text_1a2ab: ; 1a2ab (6:62ab) db "@" SilphCo6Text6: ; 1a2b0 (6:62b0) - db $08 ; asm + TX_ASM ld hl, SilphCo6TrainerHeader0 call TalkToTrainer jp TextScriptEnd @@ -188,7 +188,7 @@ SilphCo6AfterBattleText2: ; 1a2c4 (6:62c4) db "@" SilphCo6Text7: ; 1a2c9 (6:62c9) - db $08 ; asm + TX_ASM ld hl, SilphCo6TrainerHeader2 call TalkToTrainer jp TextScriptEnd @@ -206,7 +206,7 @@ SilphCo6AfterBattleText3: ; 1a2dd (6:62dd) db "@" SilphCo6Text8: ; 1a2e2 (6:62e2) - db $08 ; asm + TX_ASM ld hl, SilphCo6TrainerHeader3 call TalkToTrainer jp TextScriptEnd diff --git a/scripts/silphco7.asm b/scripts/silphco7.asm index e6d9bcac..1bb07824 100755 --- a/scripts/silphco7.asm +++ b/scripts/silphco7.asm @@ -307,7 +307,7 @@ SilphCo7TrainerHeader4: ; 51d81 (14:5d81) SilphCo7Text1: ; lapras guy - db $08 ; asm + TX_ASM ld a, [wd72e] bit 0, a ; got lapras? jr z, .givelapras @@ -355,7 +355,7 @@ SilphCo7Text1: db "@" SilphCo7Text2: - db $8 + TX_ASM ld a, [wd838] bit 7, a ; saved silph? jr nz, .savedsilph @@ -377,7 +377,7 @@ SilphCo7Text2: db "@" SilphCo7Text3: - db $08 ; asm + TX_ASM ld a, [wd838] bit 7, a ; saved silph? jr nz, .savedsilph @@ -399,7 +399,7 @@ SilphCo7Text3: db "@" SilphCo7Text4: - db $08 ; asm + TX_ASM ld a, [wd838] bit 7, a ; saved silph? jr nz, .savedsilph @@ -421,7 +421,7 @@ SilphCo7Text4: db "@" SilphCo7Text5: ; 51e50 (14:5e50) - db $08 ; asm + TX_ASM ld hl, SilphCo7TrainerHeader0 call TalkToTrainer jp TextScriptEnd @@ -439,7 +439,7 @@ SilphCo7AfterBattleText1: ; 51e64 (14:5e64) db "@" SilphCo7Text6: ; 51e69 (14:5e69) - db $08 ; asm + TX_ASM ld hl, SilphCo7TrainerHeader2 call TalkToTrainer jp TextScriptEnd @@ -457,7 +457,7 @@ SilphCo7AfterBattleText2: ; 51e7d (14:5e7d) db "@" SilphCo7Text7: ; 51e82 (14:5e82) - db $08 ; asm + TX_ASM ld hl, SilphCo7TrainerHeader3 call TalkToTrainer jp TextScriptEnd @@ -475,7 +475,7 @@ SilphCo7AfterBattleText3: ; 51e96 (14:5e96) db "@" SilphCo7Text8: ; 51e9b (14:5e9b) - db $08 ; asm + TX_ASM ld hl, SilphCo7TrainerHeader4 call TalkToTrainer jp TextScriptEnd @@ -493,7 +493,7 @@ SilphCo7AfterBattleText4: ; 51eaf (14:5eaf) db "@" SilphCo7Text9: ; 51eb4 (14:5eb4) - db $08 ; asm + TX_ASM ld hl, SilphCo7Text_51ebe call PrintText jp TextScriptEnd diff --git a/scripts/silphco8.asm b/scripts/silphco8.asm index af7369b7..95a1096d 100755 --- a/scripts/silphco8.asm +++ b/scripts/silphco8.asm @@ -113,7 +113,7 @@ SilphCo8TrainerHeader2: ; 5659d (15:659d) db $ff SilphCo8Text1: ; 565aa (15:65aa) - db $08 ; asm + TX_ASM ld a, [wd838] bit 7, a ld hl, SilphCo8Text_565c3 @@ -132,19 +132,19 @@ SilphCo8Text_565c3: ; 565c3 (15:65c3) db "@" SilphCo8Text2: ; 565c8 (15:65c8) - db $08 ; asm + TX_ASM ld hl, SilphCo8TrainerHeader0 call TalkToTrainer jp TextScriptEnd SilphCo8Text3: ; 565d2 (15:65d2) - db $08 ; asm + TX_ASM ld hl, SilphCo8TrainerHeader1 call TalkToTrainer jp TextScriptEnd SilphCo8Text4: ; 565dc (15:65dc) - db $08 ; asm + TX_ASM ld hl, SilphCo8TrainerHeader2 call TalkToTrainer jp TextScriptEnd diff --git a/scripts/silphco9.asm b/scripts/silphco9.asm index 8f68b390..b19dbde4 100755 --- a/scripts/silphco9.asm +++ b/scripts/silphco9.asm @@ -157,7 +157,7 @@ SilphCo9TrainerHeader2: ; 5d8ab (17:58ab) db $ff SilphCo9Text1: ; 5d8b8 (17:58b8) - db $08 ; asm + TX_ASM ld a, [wd838] bit 7, a jr nz, .asm_5d8dc @@ -189,19 +189,19 @@ SilphCo9Text_5d8ef: ; 5d8ef (17:58ef) db "@" SilphCo9Text2: ; 5d8f4 (17:58f4) - db $08 ; asm + TX_ASM ld hl, SilphCo9TrainerHeader0 call TalkToTrainer jp TextScriptEnd SilphCo9Text3: ; 5d8fe (17:58fe) - db $08 ; asm + TX_ASM ld hl, SilphCo9TrainerHeader1 call TalkToTrainer jp TextScriptEnd SilphCo9Text4: ; 5d908 (17:5908) - db $08 ; asm + TX_ASM ld hl, SilphCo9TrainerHeader2 call TalkToTrainer jp TextScriptEnd diff --git a/scripts/silphcoelevator.asm b/scripts/silphcoelevator.asm index 746ad15d..161b5ece 100755 --- a/scripts/silphcoelevator.asm +++ b/scripts/silphcoelevator.asm @@ -70,7 +70,7 @@ SilphCoElevatorTextPointers: ; 45833 (11:5833) dw SilphCoElevatorText1 SilphCoElevatorText1: ; 45835 (11:5835) - db $08 ; asm + TX_ASM call SilphCoElevatorScript_457f1 ld hl, SilphCoElevatorWarpMaps predef Func_1c9c6 diff --git a/scripts/ssanne10.asm b/scripts/ssanne10.asm index 3a14f04d..4dee3bb7 100755 --- a/scripts/ssanne10.asm +++ b/scripts/ssanne10.asm @@ -83,44 +83,44 @@ SSAnne10TrainerHeader5: ; 61dc0 (18:5dc0) db $ff SSAnne10Text1: ; 61dcd (18:5dcd) - db $08 ; asm + TX_ASM ld hl, SSAnne10TrainerHeader0 call TalkToTrainer jp TextScriptEnd SSAnne10Text2: ; 61dd7 (18:5dd7) - db $08 ; asm + TX_ASM ld hl, SSAnne10TrainerHeader1 call TalkToTrainer jp TextScriptEnd SSAnne10Text3: ; 61de1 (18:5de1) - db $08 ; asm + TX_ASM ld hl, SSAnne10TrainerHeader2 call TalkToTrainer jp TextScriptEnd SSAnne10Text4: ; 61deb (18:5deb) - db $08 ; asm + TX_ASM ld hl, SSAnne10TrainerHeader3 call TalkToTrainer jp TextScriptEnd SSAnne10Text5: ; 61df5 (18:5df5) - db $08 ; asm + TX_ASM ld hl, SSAnne10TrainerHeader4 call TalkToTrainer jp TextScriptEnd SSAnne10Text6: ; 61dff (18:5dff) - db $08 ; asm + TX_ASM ld hl, SSAnne10TrainerHeader5 call TalkToTrainer jp TextScriptEnd SSAnne10Text8: ; 61e09 (18:5e09) TX_FAR _SSAnne10Text8 - db $08 ; asm + TX_ASM ld a, MACHOKE call PlayCry jp TextScriptEnd diff --git a/scripts/ssanne2.asm b/scripts/ssanne2.asm index c00c56f7..d540f41b 100755 --- a/scripts/ssanne2.asm +++ b/scripts/ssanne2.asm @@ -178,7 +178,7 @@ SSAnne2Text1: ; 614e1 (18:54e1) db "@" SSAnne2Text2: ; 614e6 (18:54e6) - db $8 + TX_ASM ld hl, SSAnneRivalBeforeBattleText call PrintText ld hl, wd72d diff --git a/scripts/ssanne5.asm b/scripts/ssanne5.asm index 206eadde..063ccbb8 100755 --- a/scripts/ssanne5.asm +++ b/scripts/ssanne5.asm @@ -53,7 +53,7 @@ SSAnne5Text3: ; 616f4 (18:56f4) db "@" SSAnne5Text4: ; 616f9 (18:56f9) - db $08 ; asm + TX_ASM ld hl, SSAnne5TrainerHeader0 call TalkToTrainer jp TextScriptEnd @@ -71,7 +71,7 @@ SSAnne5AfterBattleText1: ; 6170d (18:570d) db "@" SSAnne5Text5: ; 61712 (18:5712) - db $08 ; asm + TX_ASM ld hl, SSAnne5TrainerHeader1 call TalkToTrainer jp TextScriptEnd diff --git a/scripts/ssanne6.asm b/scripts/ssanne6.asm index 822e5e38..ee8b6e14 100755 --- a/scripts/ssanne6.asm +++ b/scripts/ssanne6.asm @@ -36,7 +36,7 @@ SSAnne6Text6: ; 617de (18:57de) db "@" SSAnne6Text7: ; 617e3 (18:57e3) - db $08 ; asm + TX_ASM ld hl, SSAnne6Text_61807 call PrintText ldh a, [$d3] diff --git a/scripts/ssanne7.asm b/scripts/ssanne7.asm index 278f8e21..a1fd791a 100755 --- a/scripts/ssanne7.asm +++ b/scripts/ssanne7.asm @@ -16,7 +16,7 @@ SSAnne7TextPointers: ; 618a7 (18:58a7) dw SSAnne7Text3 SSAnne7Text1: ; 618ad (18:58ad) - db $08 ; asm + TX_ASM ld a, [wd803] bit 0, a jr nz, .asm_797c4 @@ -46,7 +46,7 @@ SSAnne7Text1: ; 618ad (18:58ad) SSAnne7RubText: ; 618ec (18:58ec) TX_FAR _SSAnne7RubText - db $8 + TX_ASM ld a, [wc0ef] cp BANK(Music1f_UpdateMusic) ld [wc0f0], a diff --git a/scripts/ssanne8.asm b/scripts/ssanne8.asm index a01c81b4..27c76a2f 100755 --- a/scripts/ssanne8.asm +++ b/scripts/ssanne8.asm @@ -65,32 +65,32 @@ SSAnne8TrainerHeader3: ; 619c9 (18:59c9) db $ff SSAnne8Text1: ; 619d6 (18:59d6) - db $08 ; asm + TX_ASM ld hl, SSAnne8TrainerHeader0 call TalkToTrainer jp TextScriptEnd SSAnne8Text2: ; 619e0 (18:59e0) - db $08 ; asm + TX_ASM ld hl, SSAnne8TrainerHeader1 call TalkToTrainer jp TextScriptEnd SSAnne8Text3: ; 619ea (18:59ea) - db $08 ; asm + TX_ASM ld hl, SSAnne8TrainerHeader2 call TalkToTrainer jp TextScriptEnd SSAnne8Text4: ; 619f4 (18:59f4) - db $08 ; asm + TX_ASM ld hl, SSAnne8TrainerHeader3 call TalkToTrainer jp TextScriptEnd SSAnne8Text8: ; 619fe (18:59fe) TX_FAR _SSAnne8Text8 - db $08 ; asm + TX_ASM ld a, WIGGLYTUFF call PlayCry jp TextScriptEnd diff --git a/scripts/ssanne9.asm b/scripts/ssanne9.asm index 25118b27..6e8b86c6 100755 --- a/scripts/ssanne9.asm +++ b/scripts/ssanne9.asm @@ -70,31 +70,31 @@ SSAnne9TrainerHeader3: ; 61ba8 (18:5ba8) db $ff SSAnne9Text1: ; 61bb5 (18:5bb5) - db $08 ; asm + TX_ASM ld hl, SSAnne9TrainerHeader0 call TalkToTrainer jp TextScriptEnd SSAnne9Text2: ; 61bbf (18:5bbf) - db $08 ; asm + TX_ASM ld hl, SSAnne9TrainerHeader1 call TalkToTrainer jp TextScriptEnd SSAnne9Text3: ; 61bc9 (18:5bc9) - db $08 ; asm + TX_ASM ld hl, SSAnne9TrainerHeader2 call TalkToTrainer jp TextScriptEnd SSAnne9Text4: ; 61bd3 (18:5bd3) - db $08 ; asm + TX_ASM ld hl, SSAnne9TrainerHeader3 call TalkToTrainer jp TextScriptEnd SSAnne9Text5: ; 61bdd (18:5bdd) - db $08 ; asm + TX_ASM call SaveScreenTilesToBuffer1 ld hl, SSAnne9Text_61bf2 call PrintText @@ -108,7 +108,7 @@ SSAnne9Text_61bf2: ; 61bf2 (18:5bf2) db "@" SSAnne9Text7: ; 61bf7 (18:5bf7) - db $08 ; asm + TX_ASM ld hl, SSAnne9Text_61c01 call PrintText jp TextScriptEnd @@ -118,7 +118,7 @@ SSAnne9Text_61c01: ; 61c01 (18:5c01) db "@" SSAnne9Text8: ; 61c06 (18:5c06) - db $08 ; asm + TX_ASM ld hl, SSAnne9Text_61c10 call PrintText jp TextScriptEnd @@ -128,7 +128,7 @@ SSAnne9Text_61c10: ; 61c10 (18:5c10) db "@" SSAnne9Text10: ; 61c15 (18:5c15) - db $08 ; asm + TX_ASM ld hl, SSAnne9Text_61c1f call PrintText jp TextScriptEnd @@ -138,7 +138,7 @@ SSAnne9Text_61c1f: ; 61c1f (18:5c1f) db "@" SSAnne9Text11: ; 61c24 (18:5c24) - db $08 ; asm + TX_ASM ld hl, SSAnne9Text_61c2e call PrintText jp TextScriptEnd @@ -148,7 +148,7 @@ SSAnne9Text_61c2e: ; 61c2e (18:5c2e) db "@" SSAnne9Text12: ; 61c33 (18:5c33) - db $08 ; asm + TX_ASM ld hl, SSAnne9Text_61c3d call PrintText jp TextScriptEnd @@ -158,7 +158,7 @@ SSAnne9Text_61c3d: ; 61c3d (18:5c3d) db "@" SSAnne9Text13: ; 61c42 (18:5c42) - db $08 ; asm + TX_ASM ld hl, SSAnne9Text_61c4c call PrintText jp TextScriptEnd diff --git a/scripts/undergroundpathentranceroute5.asm b/scripts/undergroundpathentranceroute5.asm index 03f1c35d..c93ab7b5 100755 --- a/scripts/undergroundpathentranceroute5.asm +++ b/scripts/undergroundpathentranceroute5.asm @@ -10,7 +10,7 @@ UndergroundPathEntranceRoute5TextPointers: ; 5d6b0 (17:56b0) dw UndergroundPathEntranceRoute5Text1 UndergroundPathEntranceRoute5Text1: ; 5d6b2 (17:56b2) - db $08 ; asm + TX_ASM ld a, $9 ld [wWhichTrade], a predef DoInGameTradeDialogue diff --git a/scripts/unknowndungeon3.asm b/scripts/unknowndungeon3.asm index f21e0c7f..055c9d0f 100755 --- a/scripts/unknowndungeon3.asm +++ b/scripts/unknowndungeon3.asm @@ -30,14 +30,14 @@ UnknownDungeon3TrainerHeader0: ; 45f0f (11:5f0f) db $ff UnknownDungeon3Text1: ; 45f1c (11:5f1c) - db $08 ; asm + TX_ASM ld hl, UnknownDungeon3TrainerHeader0 call TalkToTrainer jp TextScriptEnd UnknownDungeon3MewtwoText: ; 45f26 (11:5f26) TX_FAR _UnknownDungeon3MewtwoText - db $8 + TX_ASM ld a, MEWTWO call PlayCry call WaitForSoundToFinish diff --git a/scripts/vermilioncity.asm b/scripts/vermilioncity.asm index e11a5846..9fd05776 100755 --- a/scripts/vermilioncity.asm +++ b/scripts/vermilioncity.asm @@ -135,7 +135,7 @@ VermilionCityText1: ; 19889 (6:5889) db "@" VermilionCityText2: ; 1988e (6:588e) - db $08 ; asm + TX_ASM ld a, [wd803] bit 2, a jr nz, .asm_1989e @@ -157,7 +157,7 @@ VermilionCityText_198ac: ; 198ac (6:58ac) db "@" VermilionCityText3: ; 198b1 (6:58b1) - db $08 ; asm + TX_ASM ld a, [wd803] bit 2, a jr nz, .asm_198f6 @@ -225,7 +225,7 @@ VermilionCityText4: ; 1991d (6:591d) VermilionCityText5: ; 19922 (6:5922) TX_FAR _VermilionCityText5 - db $08 ; asm + TX_ASM ld a, MACHOP call PlayCry call WaitForSoundToFinish diff --git a/scripts/vermiliongym.asm b/scripts/vermiliongym.asm index 8c136314..81bd1588 100755 --- a/scripts/vermiliongym.asm +++ b/scripts/vermiliongym.asm @@ -135,7 +135,7 @@ VermilionGymTrainerHeader2: ; 5cb10 (17:4b10) db $ff VermilionGymText1: ; 5cb1d (17:4b1d) - db $08 ; asm + TX_ASM ld a, [wd773] bit 7, a jr z, .asm_5cb39 @@ -198,7 +198,7 @@ ReceivedThunderbadgeText: ; 5cb8b (17:4b8b) db "@" VermilionGymText2: ; 5cb90 (17:4b90) - db $08 ; asm + TX_ASM ld hl, VermilionGymTrainerHeader0 call TalkToTrainer jp TextScriptEnd @@ -216,7 +216,7 @@ VermilionGymAfterBattleText1: ; 5cba4 (17:4ba4) db "@" VermilionGymText3: ; 5cba9 (17:4ba9) - db $08 ; asm + TX_ASM ld hl, VermilionGymTrainerHeader1 call TalkToTrainer jp TextScriptEnd @@ -234,7 +234,7 @@ VermilionGymAfterBattleText2: ; 5cbbd (17:4bbd) db "@" VermilionGymText4: ; 5cbc2 (17:4bc2) - db $08 ; asm + TX_ASM ld hl, VermilionGymTrainerHeader2 call TalkToTrainer jp TextScriptEnd @@ -252,7 +252,7 @@ VermilionGymAfterBattleText3: ; 5cbd6 (17:4bd6) db "@" VermilionGymText5: ; 5cbdb (17:4bdb) - db $08 ; asm + TX_ASM ld a, [wd72a] bit 2, a jr nz, .asm_5cbeb diff --git a/scripts/vermilionhouse1.asm b/scripts/vermilionhouse1.asm index 4ead1af7..bfb3da5f 100755 --- a/scripts/vermilionhouse1.asm +++ b/scripts/vermilionhouse1.asm @@ -13,7 +13,7 @@ VermilionHouse1Text1: ; 1db06 (7:5b06) VermilionHouse1Text2: ; 1db0b (7:5b0b) TX_FAR _VermilionHouse1Text2 - db $08 ; asm + TX_ASM ld a, PIDGEY call PlayCry call WaitForSoundToFinish diff --git a/scripts/vermilionhouse2.asm b/scripts/vermilionhouse2.asm index 7fc5fbfc..775c32bb 100755 --- a/scripts/vermilionhouse2.asm +++ b/scripts/vermilionhouse2.asm @@ -5,7 +5,7 @@ VermilionHouse2TextPointers: ; 56073 (15:6073) dw VermilionHouse2Text1 VermilionHouse2Text1: ; 56075 (15:6075) - db $08 ; asm + TX_ASM ld a, [wd728] bit 3, a jr nz, .asm_03ef5 diff --git a/scripts/vermilionhouse3.asm b/scripts/vermilionhouse3.asm index 08e2e395..478979da 100755 --- a/scripts/vermilionhouse3.asm +++ b/scripts/vermilionhouse3.asm @@ -5,7 +5,7 @@ VermilionHouse3TextPointers: ; 19c15 (6:5c15) dw VermilionHouse3Text1 VermilionHouse3Text1: ; 19c17 (6:5c17) - db $08 ; asm + TX_ASM ld a, $4 ld [wWhichTrade], a predef DoInGameTradeDialogue diff --git a/scripts/victoryroad1.asm b/scripts/victoryroad1.asm index fccdf208..68a3502f 100755 --- a/scripts/victoryroad1.asm +++ b/scripts/victoryroad1.asm @@ -71,13 +71,13 @@ VictoryRoad1TrainerHeader1: ; 5da79 (17:5a79) db $ff VictoryRoad1Text1: ; 5da86 (17:5a86) - db $08 ; asm + TX_ASM ld hl, VictoryRoad1TrainerHeader0 call TalkToTrainer jp TextScriptEnd VictoryRoad1Text2: ; 5da90 (17:5a90) - db $08 ; asm + TX_ASM ld hl, VictoryRoad1TrainerHeader1 call TalkToTrainer jp TextScriptEnd diff --git a/scripts/victoryroad2.asm b/scripts/victoryroad2.asm index 45196f74..1fc2af7e 100755 --- a/scripts/victoryroad2.asm +++ b/scripts/victoryroad2.asm @@ -143,44 +143,44 @@ VictoryRoad2TrainerHeader6: ; 51871 (14:5871) db $ff VictoryRoad2Text1: ; 5187e (14:587e) - db $08 ; asm + TX_ASM ld hl, VictoryRoad2TrainerHeader0 call TalkToTrainer jp TextScriptEnd VictoryRoad2Text2: ; 51888 (14:5888) - db $08 ; asm + TX_ASM ld hl, VictoryRoad2TrainerHeader2 call TalkToTrainer jp TextScriptEnd VictoryRoad2Text3: ; 51892 (14:5892) - db $08 ; asm + TX_ASM ld hl, VictoryRoad2TrainerHeader3 call TalkToTrainer jp TextScriptEnd VictoryRoad2Text4: ; 5189c (14:589c) - db $08 ; asm + TX_ASM ld hl, VictoryRoad2TrainerHeader4 call TalkToTrainer jp TextScriptEnd VictoryRoad2Text5: ; 518a6 (14:58a6) - db $08 ; asm + TX_ASM ld hl, VictoryRoad2TrainerHeader5 call TalkToTrainer jp TextScriptEnd VictoryRoad2Text6: ; 518b0 (14:58b0) - db $08 ; asm + TX_ASM ld hl, VictoryRoad2TrainerHeader6 call TalkToTrainer jp TextScriptEnd VictoryRoad2BattleText6: ; 518ba (14:58ba) TX_FAR _VictoryRoad2BattleText6 - db $8 + TX_ASM ld a, MOLTRES call PlayCry call WaitForSoundToFinish diff --git a/scripts/victoryroad3.asm b/scripts/victoryroad3.asm index 43767f48..20b3df85 100755 --- a/scripts/victoryroad3.asm +++ b/scripts/victoryroad3.asm @@ -130,25 +130,25 @@ VictoryRoad3TrainerHeader4: ; 44a5c (11:4a5c) db $ff VictoryRoad3Text1: ; 44a69 (11:4a69) - db $08 ; asm + TX_ASM ld hl, VictoryRoad3TrainerHeader0 call TalkToTrainer jp TextScriptEnd VictoryRoad3Text2: ; 44a73 (11:4a73) - db $08 ; asm + TX_ASM ld hl, VictoryRoad3TrainerHeader2 call TalkToTrainer jp TextScriptEnd VictoryRoad3Text3: ; 44a7d (11:4a7d) - db $08 ; asm + TX_ASM ld hl, VictoryRoad3TrainerHeader3 call TalkToTrainer jp TextScriptEnd VictoryRoad3Text4: ; 44a87 (11:4a87) - db $08 ; asm + TX_ASM ld hl, VictoryRoad3TrainerHeader4 call TalkToTrainer jp TextScriptEnd diff --git a/scripts/viridiancity.asm b/scripts/viridiancity.asm index 90212f4a..ac7afb7c 100755 --- a/scripts/viridiancity.asm +++ b/scripts/viridiancity.asm @@ -149,7 +149,7 @@ ViridianCityText1: ; 19102 (6:5102) db "@" ViridianCityText2: ; 19107 (6:5107) - db $08 ; asm + TX_ASM ld a, [W_OBTAINEDBADGES] cp %01111111 ld hl, ViridianCityText_19127 @@ -171,7 +171,7 @@ ViridianCityText_19127: ; 19127 (6:5127) db "@" ViridianCityText3: ; 1912c (6:512c) - db $08 ; asm + TX_ASM ld hl, ViridianCityText_1914d call PrintText call YesNoChoice @@ -200,7 +200,7 @@ ViridianCityText_19157: ; 19157 (6:5157) db "@" ViridianCityText4: ; 1915c (6:515c) - db $08 ; asm + TX_ASM ld a, [wd74b] bit 5, a jr nz, .asm_83894 @@ -222,7 +222,7 @@ ViridianCityText_1917a: ; 1917a (6:517a) db "@" ViridianCityText5: ; 1917f (6:517f) - db $08 ; asm + TX_ASM ld hl, ViridianCityText_19191 call PrintText call ViridianCityScript_190cf @@ -235,7 +235,7 @@ ViridianCityText_19191: ; 19191 (6:5191) db "@" ViridianCityText6: ; 19196 (6:5196) - db $08 ; asm + TX_ASM ld a, [wd74c] bit 1, a jr nz, .asm_4e5a0 @@ -276,7 +276,7 @@ TM42NoRoomText: ; 191da (6:51da) db "@" ViridianCityText7: ; 191df (6:51df) - db $08 ; asm + TX_ASM ld hl, ViridianCityText_1920a call PrintText ld c, 2 diff --git a/scripts/viridianforest.asm b/scripts/viridianforest.asm index e0feb75f..124d3184 100755 --- a/scripts/viridianforest.asm +++ b/scripts/viridianforest.asm @@ -63,19 +63,19 @@ ViridianForestText1: ; 61167 (18:5167) db "@" ViridianForestText2: ; 6116c (18:516c) - db $08 ; asm + TX_ASM ld hl, ViridianForestTrainerHeader0 call TalkToTrainer jp TextScriptEnd ViridianForestText3: ; 61176 (18:5176) - db $08 ; asm + TX_ASM ld hl, ViridianForestTrainerHeader1 call TalkToTrainer jp TextScriptEnd ViridianForestText4: ; 61180 (18:5180) - db $08 ; asm + TX_ASM ld hl, ViridianForestTrainerHeader2 call TalkToTrainer jp TextScriptEnd diff --git a/scripts/viridiangym.asm b/scripts/viridiangym.asm index a05cff93..da797e87 100755 --- a/scripts/viridiangym.asm +++ b/scripts/viridiangym.asm @@ -275,7 +275,7 @@ ViridianGymTrainerHeader7: ; 74a5c (1d:4a5c) db $ff ViridianGymText1: ; 74a69 (1d:4a69) - db $08 ; asm + TX_ASM ld a, [wd751] bit 1, a jr z, .asm_6de66 @@ -346,7 +346,7 @@ ViridianGymText14: ; 74aee (1d:4aee) db "@" ViridianGymText2: ; 74af3 (1d:4af3) - db $08 ; asm + TX_ASM ld hl, ViridianGymTrainerHeader0 call TalkToTrainer jp TextScriptEnd @@ -364,7 +364,7 @@ ViridianGymAfterBattleText1: ; 74b07 (1d:4b07) db "@" ViridianGymText3: ; 74b0c (1d:4b0c) - db $08 ; asm + TX_ASM ld hl, ViridianGymTrainerHeader1 call TalkToTrainer jp TextScriptEnd @@ -382,7 +382,7 @@ ViridianGymAfterBattleText2: ; 74b20 (1d:4b20) db "@" ViridianGymText4: ; 74b25 (1d:4b25) - db $08 ; asm + TX_ASM ld hl, ViridianGymTrainerHeader2 call TalkToTrainer jp TextScriptEnd @@ -400,7 +400,7 @@ ViridianGymAfterBattleText3: ; 74b39 (1d:4b39) db "@" ViridianGymText5: ; 74b3e (1d:4b3e) - db $08 ; asm + TX_ASM ld hl, ViridianGymTrainerHeader3 call TalkToTrainer jp TextScriptEnd @@ -418,7 +418,7 @@ ViridianGymAfterBattleText4: ; 74b52 (1d:4b52) db "@" ViridianGymText6: ; 74b57 (1d:4b57) - db $08 ; asm + TX_ASM ld hl, ViridianGymTrainerHeader4 call TalkToTrainer jp TextScriptEnd @@ -436,7 +436,7 @@ ViridianGymAfterBattleText5: ; 74b6b (1d:4b6b) db "@" ViridianGymText7: ; 74b70 (1d:4b70) - db $08 ; asm + TX_ASM ld hl, ViridianGymTrainerHeader5 call TalkToTrainer jp TextScriptEnd @@ -454,7 +454,7 @@ ViridianGymAfterBattleText6: ; 74b84 (1d:4b84) db "@" ViridianGymText8: ; 74b89 (1d:4b89) - db $08 ; asm + TX_ASM ld hl, ViridianGymTrainerHeader6 call TalkToTrainer jp TextScriptEnd @@ -472,7 +472,7 @@ ViridianGymAfterBattleText7: ; 74b9d (1d:4b9d) db "@" ViridianGymText9: ; 74ba2 (1d:4ba2) - db $08 ; asm + TX_ASM ld hl, ViridianGymTrainerHeader7 call TalkToTrainer jp TextScriptEnd @@ -490,7 +490,7 @@ ViridianGymAfterBattleText8: ; 74bb6 (1d:4bb6) db "@" ViridianGymText10: ; 74bbb (1d:4bbb) - db $08 ; asm + TX_ASM ld a, [wd751] bit 1, a jr nz, .asm_1abd1 diff --git a/scripts/viridianhouse.asm b/scripts/viridianhouse.asm index ab8b6786..61920489 100755 --- a/scripts/viridianhouse.asm +++ b/scripts/viridianhouse.asm @@ -16,7 +16,7 @@ ViridianHouseText2: ; 1d59a (7:559a) db "@" ViridianHouseText3: ; 1d59f (7:559f) - db $08 ; asm + TX_ASM ld hl, ViridianHouseText_1d5b1 call PrintText ld a, SPEAROW -- cgit v1.3.1-sl0p From fb559f1f4e0104bfc59350359a2fb82fbe88ebba Mon Sep 17 00:00:00 2001 From: dannye Date: Fri, 17 Jul 2015 02:52:25 -0500 Subject: More direction constants facing directions, npc movement, joypad --- engine/overworld/movement.asm | 4 +- engine/overworld/pewter_guys.asm | 19 ++--- home.asm | 2 +- scripts/billshouse.asm | 19 ++++- scripts/celadongamecorner.asm | 17 ++++- scripts/ceruleancity.asm | 29 ++++++-- scripts/cinnabargym.asm | 7 +- scripts/fightingdojo.asm | 4 +- scripts/gary.asm | 29 +++++--- scripts/halloffameroom.asm | 4 +- scripts/lance.asm | 8 +- scripts/mtmoon3.asm | 4 +- scripts/museum1f.asm | 2 +- scripts/oakslab.asm | 80 ++++++++++++++------ scripts/pewtercity.asm | 13 +++- scripts/pokemontower2.asm | 24 +++++- scripts/pokemontower7.asm | 50 +++++++++++-- scripts/rockethideout2.asm | 136 +++++++++++++++++----------------- scripts/rockethideout3.asm | 48 ++++++------ scripts/route16gate.asm | 4 +- scripts/route18gate.asm | 4 +- scripts/route22.asm | 34 +++++++-- scripts/route22gate.asm | 2 +- scripts/route23.asm | 2 +- scripts/route24.asm | 2 +- scripts/route5gate.asm | 2 +- scripts/safarizoneentrance-yellow.asm | 4 +- scripts/safarizoneentrance.asm | 12 +-- scripts/seafoamislands4.asm | 17 +++-- scripts/seafoamislands5.asm | 14 ++-- scripts/silphco11.asm | 5 +- scripts/silphco7.asm | 19 ++++- scripts/ssanne2.asm | 22 ++++-- scripts/vermilioncity.asm | 4 +- scripts/viridiancity.asm | 2 +- scripts/viridiangym.asm | 28 +++---- scripts/viridianmart.asm | 4 +- wram.asm | 12 +-- 38 files changed, 445 insertions(+), 247 deletions(-) (limited to 'scripts/ssanne2.asm') diff --git a/engine/overworld/movement.asm b/engine/overworld/movement.asm index 30793dec..c85a4174 100644 --- a/engine/overworld/movement.asm +++ b/engine/overworld/movement.asm @@ -162,8 +162,8 @@ UpdateNPCSprite: ; 4ed1 (1:4ed1) ld [hl], a ; increment movement byte 1 (movement data index) dec a push hl - ld hl, wcf0f - dec [hl] ; decrement wcf0f + ld hl, wNPCNumScriptedSteps + dec [hl] ; decrement wNPCNumScriptedSteps pop hl ld de, wNPCMovementDirections call LoadDEPlusA ; a = [wNPCMovementDirections + movement byte 1] diff --git a/engine/overworld/pewter_guys.asm b/engine/overworld/pewter_guys.asm index eb6dd5ac..fa0dd4a7 100755 --- a/engine/overworld/pewter_guys.asm +++ b/engine/overworld/pewter_guys.asm @@ -66,17 +66,18 @@ PewterMuseumGuyCoords: ; 37cea (d:7cea) dw .right .down - db $40, $40, $ff + db D_UP, D_UP, $ff .up - db $10, $20, $ff + db D_RIGHT, D_LEFT, $ff .left - db $40, $10, $ff + db D_UP, D_RIGHT, $ff .right - db $40, $20, $ff + db D_UP, D_LEFT, $ff ; these are the five coordinates which trigger the gym guy and pointers to ; different movements for the player to make to get positioned before the ; main movement +; $00 is a pause PewterGymGuyCoords: ; 37d06 (d:7d06) db 16, 34 dw .one @@ -90,12 +91,12 @@ PewterGymGuyCoords: ; 37d06 (d:7d06) dw .five .one - db $20, $80, $80, $10, $ff + db D_LEFT, D_DOWN, D_DOWN, D_RIGHT, $ff .two - db $20, $80, $10, $20, $ff + db D_LEFT, D_DOWN, D_RIGHT, D_LEFT, $ff .three - db $20, $20, $20, $00, $00, $00, $00, $00, $00, $00, $00, $ff + db D_LEFT, D_LEFT, D_LEFT, $00, $00, $00, $00, $00, $00, $00, $00, $ff .four - db $20, $20, $40, $20, $ff + db D_LEFT, D_LEFT, D_UP, D_LEFT, $ff .five - db $20, $80, $20, $00, $00, $00, $00, $00, $00, $00, $00, $ff + db D_LEFT, D_DOWN, D_LEFT, $00, $00, $00, $00, $00, $00, $00, $00, $ff diff --git a/home.asm b/home.asm index 1230f07f..430be975 100644 --- a/home.asm +++ b/home.asm @@ -3064,7 +3064,7 @@ MoveSprite_:: ; 363d (0:363d) jr nz,.loop ld a,c - ld [wcf0f],a ; number of steps taken + ld [wNPCNumScriptedSteps],a ; number of steps taken pop bc ld hl,wd730 diff --git a/scripts/billshouse.asm b/scripts/billshouse.asm index 1db6934a..5de02d83 100755 --- a/scripts/billshouse.asm +++ b/scripts/billshouse.asm @@ -30,11 +30,19 @@ BillsHouseScript1: ; 1e783 (7:6783) ret MovementData_1e79c: ; 1e79c (7:679c) - db $40,$40,$40,$FF + db NPC_MOVEMENT_UP + db NPC_MOVEMENT_UP + db NPC_MOVEMENT_UP + db $FF ; make Bill walk around the player MovementData_1e7a0: ; 1e7a0 (7:67a0) - db $C0,$40,$40,$80,$40,$FF + db NPC_MOVEMENT_RIGHT + db NPC_MOVEMENT_UP + db NPC_MOVEMENT_UP + db NPC_MOVEMENT_LEFT + db NPC_MOVEMENT_UP + db $FF BillsHouseScript2: ; 1e7a6 (7:67a6) ld a, [wd730] @@ -82,7 +90,12 @@ BillsHouseScript3: ; 1e7c5 (7:67c5) ret MovementData_1e807: ; 1e807 (7:6807) - db $00,$C0,$C0,$C0,$00,$FF + db NPC_MOVEMENT_DOWN + db NPC_MOVEMENT_RIGHT + db NPC_MOVEMENT_RIGHT + db NPC_MOVEMENT_RIGHT + db NPC_MOVEMENT_DOWN + db $FF BillsHouseScript4: ; 1e80d (7:680d) ld a, [wd730] diff --git a/scripts/celadongamecorner.asm b/scripts/celadongamecorner.asm index 64701f08..9c6c4408 100755 --- a/scripts/celadongamecorner.asm +++ b/scripts/celadongamecorner.asm @@ -83,10 +83,23 @@ CeladonGameCornerScript1: ; 48c19 (12:4c19) ret MovementData_48c5a: ; 48c5a (12:4c5a) - db $00,$C0,$C0,$40,$C0,$C0,$C0,$C0,$FF + db NPC_MOVEMENT_DOWN + db NPC_MOVEMENT_RIGHT + db NPC_MOVEMENT_RIGHT + db NPC_MOVEMENT_UP + db NPC_MOVEMENT_RIGHT + db NPC_MOVEMENT_RIGHT + db NPC_MOVEMENT_RIGHT + db NPC_MOVEMENT_RIGHT + db $FF MovementData_48c63: ; 48c63 (12:4c63) - db $C0,$C0,$C0,$C0,$C0,$FF + db NPC_MOVEMENT_RIGHT + db NPC_MOVEMENT_RIGHT + db NPC_MOVEMENT_RIGHT + db NPC_MOVEMENT_RIGHT + db NPC_MOVEMENT_RIGHT + db $FF CeladonGameCornerScript2: ; 48c69 (12:4c69) ld a, [wd730] diff --git a/scripts/ceruleancity.asm b/scripts/ceruleancity.asm index d5a2166a..3565b809 100755 --- a/scripts/ceruleancity.asm +++ b/scripts/ceruleancity.asm @@ -45,10 +45,10 @@ CeruleanCityScript0: ; 194c8 (6:54c8) ld a, [wWhichTrade] cp $1 ld a, $8 - ld b, $0 + ld b, SPRITE_FACING_DOWN jr nz, .asm_194e6 ld a, $4 - ld b, $4 + ld b, SPRITE_FACING_UP .asm_194e6 ld [wd528], a ld a, b @@ -110,12 +110,15 @@ CeruleanCityCoords2: ; 19554 (6:5554) db $ff CeruleanCityMovement1: ; 19559 (6:5559) - db $00,$00,$00,$FF + db NPC_MOVEMENT_DOWN + db NPC_MOVEMENT_DOWN + db NPC_MOVEMENT_DOWN + db $FF CeruleanCityScript_1955d: ; 1955d (6:555d) ld a,1 ld [$ff8c],a - xor a + xor a ; SPRITE_FACING_DOWN ld [$ff8d],a jp SetSpriteFacingDirectionAndDelay ; face object @@ -195,10 +198,24 @@ CeruleanCityScript2: ; 195b1 (6:55b1) ret CeruleanCityMovement3: ; 19600 (6:5600) - db $80,$00,$00,$00,$00,$00,$00,$FF + db NPC_MOVEMENT_LEFT + db NPC_MOVEMENT_DOWN + db NPC_MOVEMENT_DOWN + db NPC_MOVEMENT_DOWN + db NPC_MOVEMENT_DOWN + db NPC_MOVEMENT_DOWN + db NPC_MOVEMENT_DOWN + db $FF CeruleanCityMovement4: ; 19608 (6:5608) - db $c0,$00,$00,$00,$00,$00,$00,$FF + db NPC_MOVEMENT_RIGHT + db NPC_MOVEMENT_DOWN + db NPC_MOVEMENT_DOWN + db NPC_MOVEMENT_DOWN + db NPC_MOVEMENT_DOWN + db NPC_MOVEMENT_DOWN + db NPC_MOVEMENT_DOWN + db $FF CeruleanCityScript3: ; 19610 (6:5610) ld a, [wd730] diff --git a/scripts/cinnabargym.asm b/scripts/cinnabargym.asm index 32043121..b3d6def6 100755 --- a/scripts/cinnabargym.asm +++ b/scripts/cinnabargym.asm @@ -70,10 +70,13 @@ CinnabarGymScript0: ; 757ae (1d:57ae) ret MovementData_757d7: ; 757d7 (1d:57d7) - db $80,$40,$FF + db NPC_MOVEMENT_LEFT + db NPC_MOVEMENT_UP + db $FF MovementData_757da: ; 757da (1d:57da) - db $80,$FF + db NPC_MOVEMENT_LEFT + db $FF CinnabarGymScript1: ; 757dc (1d:57dc) ld a, [wd730] diff --git a/scripts/fightingdojo.asm b/scripts/fightingdojo.asm index b5332fed..1b118f55 100755 --- a/scripts/fightingdojo.asm +++ b/scripts/fightingdojo.asm @@ -46,7 +46,7 @@ FightingDojoScript1: ; 5cd83 (17:4d83) ld [wd528], a ld a, $1 ld [$ff8c], a - ld a, $8 + ld a, SPRITE_FACING_LEFT ld [$ff8d], a call SetSpriteFacingDirectionAndDelay ld a, $1 @@ -65,7 +65,7 @@ FightingDojoScript3: ; 5cdc6 (17:4dc6) ld [wd528], a ld a, $1 ld [$ff8c], a - ld a, $8 + ld a, SPRITE_FACING_LEFT ld [$ff8d], a call SetSpriteFacingDirectionAndDelay diff --git a/scripts/gary.asm b/scripts/gary.asm index c7766d5d..59989b5f 100755 --- a/scripts/gary.asm +++ b/scripts/gary.asm @@ -40,9 +40,9 @@ GaryScript1: ; 75f48 (1d:5f48) ret RLEMovement75f63: ; 75f63 (1d:5f63) - db $40,1 - db $10,1 - db $40,3 + db D_UP,1 + db D_RIGHT,1 + db D_UP,3 db $ff GaryScript2: ; 75f6a (1d:5f6a) @@ -128,7 +128,12 @@ GaryScript4: ; 75fe4 (1d:5fe4) ret MovementData_76014: ; 76014 (1d:6014) - db $40,$40,$40,$40,$40,$FF + db NPC_MOVEMENT_UP + db NPC_MOVEMENT_UP + db NPC_MOVEMENT_UP + db NPC_MOVEMENT_UP + db NPC_MOVEMENT_UP + db $FF GaryScript5: ; 7601a (1d:601a) ld a, [wd730] @@ -138,12 +143,12 @@ GaryScript5: ; 7601a (1d:601a) ld [wd528], a ld a, $1 ld [$ff8c], a - ld a, $8 + ld a, SPRITE_FACING_LEFT ld [$ff8d], a call SetSpriteFacingDirectionAndDelay ld a, $2 ld [$ff8c], a - xor a + xor a ; SPRITE_FACING_DOWN ld [$ff8d], a call SetSpriteFacingDirectionAndDelay ; face object ld a, $3 @@ -156,7 +161,7 @@ GaryScript5: ; 7601a (1d:601a) GaryScript6: ; 76047 (1d:6047) ld a, $2 ld [$ff8c], a - ld a, $c + ld a, SPRITE_FACING_RIGHT ld [$ff8d], a call SetSpriteFacingDirectionAndDelay ; face object ld a, $4 @@ -169,7 +174,7 @@ GaryScript6: ; 76047 (1d:6047) GaryScript7: ; 7605f (1d:605f) ld a, $2 ld [$ff8c], a - xor a + xor a ; SPRITE_FACING_DOWN ld [$ff8d], a call SetSpriteFacingDirectionAndDelay ; face object ld a, $5 @@ -184,7 +189,9 @@ GaryScript7: ; 7605f (1d:605f) ret MovementData_76080: ; 76080 (1d:6080) - db $40,$40,$FF + db NPC_MOVEMENT_UP + db NPC_MOVEMENT_UP + db $FF GaryScript8: ; 76083 (1d:6083) ld a, [wd730] @@ -211,8 +218,8 @@ GaryScript9: ; 76099 (1d:6099) ret RLEMovement760b4: ; 760b4 (1d:60b4) - db $40,4 - db $20,1 + db D_UP,4 + db D_LEFT,1 db $ff GaryScript10: ; 760b9 (1d:60b9) diff --git a/scripts/halloffameroom.asm b/scripts/halloffameroom.asm index afdd4e0c..cb2c1fad 100755 --- a/scripts/halloffameroom.asm +++ b/scripts/halloffameroom.asm @@ -73,7 +73,7 @@ HallofFameRoomScript0: ; 5a50d (16:650d) ret RLEMovement5a528: ; 5a528 (16:6528) - db $40,$5 + db D_UP,$5 db $ff HallofFameRoomScript1: ; 5a52b (16:652b) @@ -85,7 +85,7 @@ HallofFameRoomScript1: ; 5a52b (16:652b) ld a, $1 ld [$ff8c], a call SetSpriteMovementBytesToFF - ld a, $8 + ld a, SPRITE_FACING_LEFT ld [$ff8d], a call SetSpriteFacingDirectionAndDelay call Delay3 diff --git a/scripts/lance.asm b/scripts/lance.asm index 8d1c790d..c11bec2f 100755 --- a/scripts/lance.asm +++ b/scripts/lance.asm @@ -111,10 +111,10 @@ LanceScript_5a35b: ; 5a35b (16:635b) ret RLEList_5a379: ; 5a379 (16:6379) - db $40, $0C - db $20, $0C - db $80, $07 - db $20, $06 + db D_UP, $0C + db D_LEFT, $0C + db D_DOWN, $07 + db D_LEFT, $06 db $FF LanceScript3: ; 5a382 (16:6382) diff --git a/scripts/mtmoon3.asm b/scripts/mtmoon3.asm index 8f2be402..7c6e987e 100755 --- a/scripts/mtmoon3.asm +++ b/scripts/mtmoon3.asm @@ -126,10 +126,10 @@ CoordsData_49df1: ; 49df1 (12:5df1) db $FF MovementData_49df8: ; 49df8 (12:5df8) - db $C0 + db NPC_MOVEMENT_RIGHT MovementData_49df9: ; 49df9 (12:5df9) - db $40,$FF + db NPC_MOVEMENT_UP,$FF MtMoon3Script5: ; 49dfb (12:5dfb) ld a, [wd730] diff --git a/scripts/museum1f.asm b/scripts/museum1f.asm index 2e5835d0..38fddb26 100755 --- a/scripts/museum1f.asm +++ b/scripts/museum1f.asm @@ -116,7 +116,7 @@ Museum1FText1: ; 5c135 (17:4135) call PrintText ld a, $1 ld [wSimulatedJoypadStatesIndex], a - ld a, $80 + ld a, D_DOWN ld [wSimulatedJoypadStatesEnd], a call StartSimulatingJoypadStates call UpdateSprites diff --git a/scripts/oakslab.asm b/scripts/oakslab.asm index 73ad345d..992b6887 100755 --- a/scripts/oakslab.asm +++ b/scripts/oakslab.asm @@ -59,7 +59,10 @@ OaksLabScript1: ; 1cb6e (7:4b6e) ret OakEntryMovement: ; 1cb7e (7:4b7e) - db $40,$40,$40,$FF + db NPC_MOVEMENT_UP + db NPC_MOVEMENT_UP + db NPC_MOVEMENT_UP + db $FF OaksLabScript2: ; 1cb82 (7:4b82) ld a, [wd730] @@ -86,12 +89,12 @@ OaksLabScript3: ; 1cba2 (7:4ba2) call StartSimulatingJoypadStates ld a, $1 ld [H_SPRITEINDEX], a - xor a + xor a ; SPRITE_FACING_DOWN ld [$ff8d], a call SetSpriteFacingDirectionAndDelay ld a, $5 ld [H_SPRITEINDEX], a - xor a + xor a ; SPRITE_FACING_DOWN ld [$ff8d], a call SetSpriteFacingDirectionAndDelay @@ -100,7 +103,8 @@ OaksLabScript3: ; 1cba2 (7:4ba2) ret PlayerEntryMovementRLE: ; 1cbcf (7:4bcf) - db $40, $8, $ff + db D_UP,$8 + db $ff OaksLabScript4: ; 1cbd2 (7:4bd2) ld a, [wSimulatedJoypadStatesIndex] @@ -112,7 +116,7 @@ OaksLabScript4: ; 1cbd2 (7:4bd2) set 0, [hl] ld a, $1 ld [H_SPRITEINDEX], a - ld a, $4 + ld a, SPRITE_FACING_UP ld [$ff8d], a call SetSpriteFacingDirectionAndDelay call UpdateSprites @@ -157,7 +161,7 @@ OaksLabScript6: ; 1cc36 (7:4c36) ret nz ld a, $5 ld [H_SPRITEINDEX], a - xor a + xor a ; SPRITE_FACING_DOWN ld [$ff8d], a call SetSpriteFacingDirectionAndDelay ld a, $1 @@ -171,7 +175,7 @@ OaksLabScript6: ; 1cc36 (7:4c36) call DisplayTextID ld a, $1 ld [wSimulatedJoypadStatesIndex], a - ld a, $40 + ld a, D_UP ld [wSimulatedJoypadStatesEnd], a call StartSimulatingJoypadStates ld a, $8 @@ -207,9 +211,20 @@ OaksLabScript8: ; 1cc80 (7:4c80) jr .asm_1ccf3 .MiddleBallMovement1 - db 0,0,$C0,$C0,$C0,$40,$FF + db NPC_MOVEMENT_DOWN + db NPC_MOVEMENT_DOWN + db NPC_MOVEMENT_RIGHT + db NPC_MOVEMENT_RIGHT + db NPC_MOVEMENT_RIGHT + db NPC_MOVEMENT_UP + db $FF + .MiddleBallMovement2 - db 0,$C0,$C0,$C0,$FF + db NPC_MOVEMENT_DOWN + db NPC_MOVEMENT_RIGHT + db NPC_MOVEMENT_RIGHT + db NPC_MOVEMENT_RIGHT + db $FF .Squirtle ld de, .RightBallMovement1 @@ -220,9 +235,22 @@ OaksLabScript8: ; 1cc80 (7:4c80) jr .asm_1ccf3 .RightBallMovement1 - db 0,0,$C0,$C0,$C0,$C0,$40,$FF + db NPC_MOVEMENT_DOWN + db NPC_MOVEMENT_DOWN + db NPC_MOVEMENT_RIGHT + db NPC_MOVEMENT_RIGHT + db NPC_MOVEMENT_RIGHT + db NPC_MOVEMENT_RIGHT + db NPC_MOVEMENT_UP + db $FF + .RightBallMovement2 - db 0,$C0,$C0,$C0,$C0,$FF + db NPC_MOVEMENT_DOWN + db NPC_MOVEMENT_RIGHT + db NPC_MOVEMENT_RIGHT + db NPC_MOVEMENT_RIGHT + db NPC_MOVEMENT_RIGHT + db $FF .Bulbasaur ld de, .LeftBallMovement1 @@ -250,9 +278,11 @@ OaksLabScript8: ; 1cc80 (7:4c80) jr .asm_1ccf3 .LeftBallMovement1 - db $00,$C0 ; not yet terminated! + db NPC_MOVEMENT_DOWN + db NPC_MOVEMENT_RIGHT ; not yet terminated! .LeftBallMovement2 - db $C0,$FF + db NPC_MOVEMENT_RIGHT + db $FF .asm_1ccf3 ld a, $1 @@ -271,7 +301,7 @@ OaksLabScript9: ; 1cd00 (7:4d00) ld [wJoyIgnore], a ld a, $1 ld [H_SPRITEINDEX], a - ld a, $4 + ld a, SPRITE_FACING_UP ld [$ff8d], a call SetSpriteFacingDirectionAndDelay ld a, $d @@ -300,7 +330,7 @@ OaksLabScript9: ; 1cd00 (7:4d00) call GetMonName ld a, $1 ld [H_SPRITEINDEX], a - ld a, $4 + ld a, SPRITE_FACING_UP ld [$ff8d], a call SetSpriteFacingDirectionAndDelay ld a, $e @@ -321,7 +351,7 @@ OaksLabScript10: ; 1cd6d (7:4d6d) ret nz ld a, $1 ld [H_SPRITEINDEX], a - xor a + xor a ; SPRITE_FACING_DOWN ld [$ff8d], a call SetSpriteFacingDirectionAndDelay ld a, $8 @@ -401,7 +431,7 @@ OaksLabScript12: ; 1ce03 (7:4e03) call SetSpritePosition1 ld a, $1 ld [H_SPRITEINDEX], a - xor a + xor a ; SPRITE_FACING_DOWN ld [$ff8d], a call SetSpriteFacingDirectionAndDelay predef HealParty @@ -439,7 +469,13 @@ OaksLabScript13: ; 1ce32 (7:4e32) ret .RivalExitMovement - db $E0,$00,$00,$00,$00,$00,$FF + db $E0 ; change sprite facing direction + db NPC_MOVEMENT_DOWN + db NPC_MOVEMENT_DOWN + db NPC_MOVEMENT_DOWN + db NPC_MOVEMENT_DOWN + db NPC_MOVEMENT_DOWN + db $FF OaksLabScript14: ; 1ce6d (7:4e6d) ld a, [wd730] @@ -456,7 +492,7 @@ OaksLabScript14: ; 1ce6d (7:4e6d) jr .done ; make the player keep facing the rival as he walks away .asm_1ce8c - ld a, [wcf0f] + ld a, [wNPCNumScriptedSteps] cp $5 jr nz, .asm_1cea8 ld a, [W_XCOORD] @@ -512,12 +548,12 @@ OaksLabScript15: ; 1ceb0 (7:4eb0) OaksLabScript_1cefd: ; 1cefd (7:4efd) ld a, $1 ld [H_SPRITEINDEX], a - ld a, $4 + ld a, SPRITE_FACING_UP ld [$ff8d], a call SetSpriteFacingDirectionAndDelay ld a, $8 ld [H_SPRITEINDEX], a - xor a + xor a ; SPRITE_FACING_DOWN ld [$ff8d], a jp SetSpriteFacingDirectionAndDelay @@ -560,7 +596,7 @@ OaksLabScript16: ; 1cf12 (7:4f12) call DisplayTextID ld a, $1 ld [H_SPRITEINDEX], a - ld a, $c + ld a, SPRITE_FACING_RIGHT ld [$ff8d], a call SetSpriteFacingDirectionAndDelay call Delay3 diff --git a/scripts/pewtercity.asm b/scripts/pewtercity.asm index 469cdfe7..460eab5c 100755 --- a/scripts/pewtercity.asm +++ b/scripts/pewtercity.asm @@ -79,7 +79,11 @@ PewterCityScript1: ; 19280 (6:5280) ret MovementData_PewterMuseumGuyExit: ; 192ce (6:52ce) - db $00,$00,$00,$00,$FF + db NPC_MOVEMENT_DOWN + db NPC_MOVEMENT_DOWN + db NPC_MOVEMENT_DOWN + db NPC_MOVEMENT_DOWN + db $FF PewterCityScript2: ; 192d3 (6:52d3) ld a, [wd730] @@ -143,7 +147,12 @@ PewterCityScript4: ; 19305 (6:5305) ret MovementData_PewterGymGuyExit: ; 19353 (6:5353) - db $C0,$C0,$C0,$C0,$C0,$FF + db NPC_MOVEMENT_RIGHT + db NPC_MOVEMENT_RIGHT + db NPC_MOVEMENT_RIGHT + db NPC_MOVEMENT_RIGHT + db NPC_MOVEMENT_RIGHT + db $FF PewterCityScript5: ; 19359 (6:5359) ld a, [wd730] diff --git a/scripts/pokemontower2.asm b/scripts/pokemontower2.asm index cd86a494..286b8202 100755 --- a/scripts/pokemontower2.asm +++ b/scripts/pokemontower2.asm @@ -34,12 +34,12 @@ PokemonTower2Script0: ; 6050f (18:450f) ld a, [wWhichTrade] cp $1 ld a, $8 - ld b, $0 + ld b, SPRITE_FACING_DOWN jr nz, .asm_60544 ld hl, wd764 set 6, [hl] ld a, $2 - ld b, $c + ld b, SPRITE_FACING_RIGHT .asm_60544 ld [wd528], a ld a, $1 @@ -90,10 +90,26 @@ PokemonTower2Script1: ; 60563 (18:4563) ret MovementData_605a9: ; 605a9 (18:45a9) - db $C0,$00,$00,$C0,$00,$00,$C0,$C0,$FF + db NPC_MOVEMENT_RIGHT + db NPC_MOVEMENT_DOWN + db NPC_MOVEMENT_DOWN + db NPC_MOVEMENT_RIGHT + db NPC_MOVEMENT_DOWN + db NPC_MOVEMENT_DOWN + db NPC_MOVEMENT_RIGHT + db NPC_MOVEMENT_RIGHT + db $FF MovementData_605b2: ; 605b2 (18:45b2) - db $00,$00,$C0,$C0,$C0,$C0,$00,$00,$FF + db NPC_MOVEMENT_DOWN + db NPC_MOVEMENT_DOWN + db NPC_MOVEMENT_RIGHT + db NPC_MOVEMENT_RIGHT + db NPC_MOVEMENT_RIGHT + db NPC_MOVEMENT_RIGHT + db NPC_MOVEMENT_DOWN + db NPC_MOVEMENT_DOWN + db $FF PokemonTower2Script2: ; 605bb (18:45bb) ld a, [wd730] diff --git a/scripts/pokemontower7.asm b/scripts/pokemontower7.asm index ab96fd9b..0f9741ab 100755 --- a/scripts/pokemontower7.asm +++ b/scripts/pokemontower7.asm @@ -143,22 +143,60 @@ CoordsData_60de3: ; 60de3 (18:4de3) dw MovementData_60e22 MovementData_60e13: ; 60e13 - db $C0,$00,$00,$00,$00,$00,$80,$FF + db NPC_MOVEMENT_RIGHT + db NPC_MOVEMENT_DOWN + db NPC_MOVEMENT_DOWN + db NPC_MOVEMENT_DOWN + db NPC_MOVEMENT_DOWN + db NPC_MOVEMENT_DOWN + db NPC_MOVEMENT_LEFT + db $FF MovementData_60e1b: ; 60e1b - db $00,$C0,$00,$00,$00,$00,$FF + db NPC_MOVEMENT_DOWN + db NPC_MOVEMENT_RIGHT + db NPC_MOVEMENT_DOWN + db NPC_MOVEMENT_DOWN + db NPC_MOVEMENT_DOWN + db NPC_MOVEMENT_DOWN + db $FF MovementData_60e22: ; 60e22 - db $00,$00,$00,$00,$00,$FF + db NPC_MOVEMENT_DOWN + db NPC_MOVEMENT_DOWN + db NPC_MOVEMENT_DOWN + db NPC_MOVEMENT_DOWN + db NPC_MOVEMENT_DOWN + db $FF MovementData_60e28: ; 60e28 - db $80,$00,$00,$00,$00,$00,$00,$FF + db NPC_MOVEMENT_LEFT + db NPC_MOVEMENT_DOWN + db NPC_MOVEMENT_DOWN + db NPC_MOVEMENT_DOWN + db NPC_MOVEMENT_DOWN + db NPC_MOVEMENT_DOWN + db NPC_MOVEMENT_DOWN + db $FF MovementData_60e30: ; 60e30 - db $00,$00,$00,$80,$00,$00,$FF + db NPC_MOVEMENT_DOWN + db NPC_MOVEMENT_DOWN + db NPC_MOVEMENT_DOWN + db NPC_MOVEMENT_LEFT + db NPC_MOVEMENT_DOWN + db NPC_MOVEMENT_DOWN + db $FF MovementData_60e37: ; 60e37 - db $C0,$00,$00,$00,$00,$00,$00,$FF + db NPC_MOVEMENT_RIGHT + db NPC_MOVEMENT_DOWN + db NPC_MOVEMENT_DOWN + db NPC_MOVEMENT_DOWN + db NPC_MOVEMENT_DOWN + db NPC_MOVEMENT_DOWN + db NPC_MOVEMENT_DOWN + db $FF PokemonTower7TextPointers: ; 60e3f (18:4e3f) dw PokemonTower7Text1 diff --git a/scripts/rockethideout2.asm b/scripts/rockethideout2.asm index 04e2c5d3..bb4dd3ec 100755 --- a/scripts/rockethideout2.asm +++ b/scripts/rockethideout2.asm @@ -126,183 +126,179 @@ RocketHideout2ArrowTilePlayerMovement: ; 44e6d (11:4e6d) db $FF ;format: direction, count -;right: $10 -;left: $20 -;up: $40 -;down: $80 ;each list is read starting from the $FF and working backwards RocketHideout2ArrowMovement1: ; 44f1a (11:4f1a) - db $20,$02 + db D_LEFT,$02 db $FF RocketHideout2ArrowMovement2: ; 44f1d (11:4f1d) - db $10,$04 + db D_RIGHT,$04 db $FF RocketHideout2ArrowMovement3: ; 44f20 (11:4f20) - db $40,$04 - db $10,$04 + db D_UP,$04 + db D_RIGHT,$04 db $FF RocketHideout2ArrowMovement4: ; 44f25 (11:4f25) - db $40,$04 - db $10,$04 - db $40,$01 + db D_UP,$04 + db D_RIGHT,$04 + db D_UP,$01 db $FF RocketHideout2ArrowMovement5: ; 44f2c (11:4f2c) - db $20,$02 - db $40,$03 + db D_LEFT,$02 + db D_UP,$03 db $FF RocketHideout2ArrowMovement6: ; 44f31 (11:4f31) - db $80,$02 - db $10,$04 + db D_DOWN,$02 + db D_RIGHT,$04 db $FF RocketHideout2ArrowMovement7: ; 44f36 (11:4f36) - db $40,$02 + db D_UP,$02 db $FF RocketHideout2ArrowMovement8: ; 44f39 (11:4f39) - db $40,$04 + db D_UP,$04 db $FF RocketHideout2ArrowMovement9: ; 44f3c (11:4f3c) - db $20,$06 + db D_LEFT,$06 db $FF RocketHideout2ArrowMovement10: ; 44f3f (11:4f3f) - db $40,$01 + db D_UP,$01 db $FF RocketHideout2ArrowMovement11: ; 44f42 (11:4f42) - db $20,$06 - db $40,$04 + db D_LEFT,$06 + db D_UP,$04 db $FF RocketHideout2ArrowMovement12: ; 44f47 (11:4f47) - db $80,$02 + db D_DOWN,$02 db $FF RocketHideout2ArrowMovement13: ; 44f4a (11:4f4a) - db $20,$08 + db D_LEFT,$08 db $FF RocketHideout2ArrowMovement14: ; 44f4d (11:4f4d) - db $20,$08 - db $40,$01 + db D_LEFT,$08 + db D_UP,$01 db $FF RocketHideout2ArrowMovement15: ; 44f52 (11:4f52) - db $20,$08 - db $40,$06 + db D_LEFT,$08 + db D_UP,$06 db $FF RocketHideout2ArrowMovement16: ; 44f57 (11:4f57) - db $40,$02 - db $10,$04 + db D_UP,$02 + db D_RIGHT,$04 db $FF RocketHideout2ArrowMovement17: ; 44f5c (11:4f5c) - db $40,$02 - db $10,$04 - db $40,$02 + db D_UP,$02 + db D_RIGHT,$04 + db D_UP,$02 db $FF RocketHideout2ArrowMovement18: ; 44f63 (11:4f63) - db $80,$02 - db $10,$04 - db $80,$02 + db D_DOWN,$02 + db D_RIGHT,$04 + db D_DOWN,$02 db $FF RocketHideout2ArrowMovement19: ; 44f6a (11:4f6a) - db $80,$02 - db $10,$04 + db D_DOWN,$02 + db D_RIGHT,$04 db $FF RocketHideout2ArrowMovement20: ; 44f6f (11:4f6f) - db $20,$0A + db D_LEFT,$0A db $FF RocketHideout2ArrowMovement21: ; 44f72 (11:4f72) - db $20,$0A - db $40,$02 + db D_LEFT,$0A + db D_UP,$02 db $FF RocketHideout2ArrowMovement22: ; 44f77 (11:4f77) - db $20,$0A - db $40,$04 + db D_LEFT,$0A + db D_UP,$04 db $FF RocketHideout2ArrowMovement23: ; 44f7c (11:4f7c) - db $40,$02 - db $10,$02 + db D_UP,$02 + db D_RIGHT,$02 db $FF RocketHideout2ArrowMovement24: ; 44f81 (11:4f81) - db $10,$01 - db $80,$02 + db D_RIGHT,$01 + db D_DOWN,$02 db $FF RocketHideout2ArrowMovement25: ; 44f86 (11:4f86) - db $10,$01 + db D_RIGHT,$01 db $FF RocketHideout2ArrowMovement26: ; 44f89 (11:4f89) - db $80,$02 - db $10,$02 + db D_DOWN,$02 + db D_RIGHT,$02 db $FF RocketHideout2ArrowMovement27: ; 44f8e (11:4f8e) - db $80,$02 - db $20,$02 + db D_DOWN,$02 + db D_LEFT,$02 db $FF RocketHideout2ArrowMovement28: ; 44f93 (11:4f93) - db $40,$02 - db $10,$04 - db $40,$02 - db $20,$03 + db D_UP,$02 + db D_RIGHT,$04 + db D_UP,$02 + db D_LEFT,$03 db $FF RocketHideout2ArrowMovement29: ; 44f9c (11:4f9c) - db $80,$02 - db $20,$04 + db D_DOWN,$02 + db D_LEFT,$04 db $FF RocketHideout2ArrowMovement30: ; 44fa1 (11:4fa1) - db $20,$06 - db $40,$04 - db $20,$05 + db D_LEFT,$06 + db D_UP,$04 + db D_LEFT,$05 db $FF RocketHideout2ArrowMovement31: ; 44fa8 (11:4fa8) - db $40,$02 + db D_UP,$02 db $FF RocketHideout2ArrowMovement32: ; 44fab (11:4fab) - db $40,$01 + db D_UP,$01 db $FF RocketHideout2ArrowMovement33: ; 44fae (11:4fae) - db $40,$03 + db D_UP,$03 db $FF RocketHideout2ArrowMovement34: ; 44fb1 (11:4fb1) - db $40,$05 + db D_UP,$05 db $FF RocketHideout2ArrowMovement35: ; 44fb4 (11:4fb4) - db $10,$01 - db $80,$02 - db $20,$04 + db D_RIGHT,$01 + db D_DOWN,$02 + db D_LEFT,$04 db $FF RocketHideout2ArrowMovement36: ; 44fbb (11:4fbb) - db $20,$0A - db $40,$02 - db $20,$05 + db D_LEFT,$0A + db D_UP,$02 + db D_LEFT,$05 db $FF RocketHideout2Script3: ; 44fc2 (11:4fc2) diff --git a/scripts/rockethideout3.asm b/scripts/rockethideout3.asm index e7a7b63b..f2f7ed91 100755 --- a/scripts/rockethideout3.asm +++ b/scripts/rockethideout3.asm @@ -72,67 +72,63 @@ RocketHideout3ArrowTilePlayerMovement: ; 4526b (11:526b) db $FF ;format: direction, count -;right: $10 -;left: $20 -;up: $40 -;down: $80 ;each list is read starting from the $FF and working backwards RocketHideout3ArrowMovement1: ; 452ac (11:52ac) - db $10,$04 - db $40,$04 - db $10,$04 + db D_RIGHT,$04 + db D_UP,$04 + db D_RIGHT,$04 db $FF RocketHideout3ArrowMovement2: ; 452b3 (11:52b3) - db $80,$04 - db $10,$04 + db D_DOWN,$04 + db D_RIGHT,$04 db $FF RocketHideout3ArrowMovement3: ; 452b8 (11:52b8) - db $20,$02 + db D_LEFT,$02 db $FF RocketHideout3ArrowMovement4: ; 452bb (11:52bb) - db $10,$04 - db $40,$02 - db $10,$02 + db D_RIGHT,$04 + db D_UP,$02 + db D_RIGHT,$02 db $FF RocketHideout3ArrowMovement5: ; 452c2 (11:52c2) - db $10,$04 - db $40,$02 - db $10,$02 - db $40,$03 + db D_RIGHT,$04 + db D_UP,$02 + db D_RIGHT,$02 + db D_UP,$03 db $FF RocketHideout3ArrowMovement6: ; 452cb (11:52cb) - db $10,$04 + db D_RIGHT,$04 db $FF RocketHideout3ArrowMovement7: ; 452ce (11:52ce) - db $10,$02 + db D_RIGHT,$02 db $FF RocketHideout3ArrowMovement8: ; 452d1 (11:52d1) - db $10,$04 - db $40,$02 + db D_RIGHT,$04 + db D_UP,$02 db $FF RocketHideout3ArrowMovement9: ; 452d6 (11:52d6) - db $10,$04 - db $40,$04 + db D_RIGHT,$04 + db D_UP,$04 db $FF RocketHideout3ArrowMovement10: ; 452db (11:52db) - db $80,$04 + db D_DOWN,$04 db $FF RocketHideout3ArrowMovement11: ; 452de (11:52de) - db $40,$02 + db D_UP,$02 db $FF RocketHideout3ArrowMovement12: ; 452e1 (11:52e1) - db $40,$01 + db D_UP,$01 db $FF RocketHideout3Script3: ; 452e4 (11:452e4) diff --git a/scripts/route16gate.asm b/scripts/route16gate.asm index d245e249..8e3d8e5b 100755 --- a/scripts/route16gate.asm +++ b/scripts/route16gate.asm @@ -31,7 +31,7 @@ Route16GateScript0: ; 496d7 (12:56d7) ld [wSimulatedJoypadStatesIndex], a ld b, $0 ld c, a - ld a, $40 + ld a, D_UP ld hl, wSimulatedJoypadStatesEnd call FillMemory call StartSimulatingJoypadStates @@ -63,7 +63,7 @@ Route16GateScript2: ; 49727 (12:5727) call DisplayTextID ld a, $1 ld [wSimulatedJoypadStatesIndex], a - ld a, $10 + ld a, D_RIGHT ld [wSimulatedJoypadStatesEnd], a call StartSimulatingJoypadStates ld a, $3 diff --git a/scripts/route18gate.asm b/scripts/route18gate.asm index 02f7b68c..0301327b 100755 --- a/scripts/route18gate.asm +++ b/scripts/route18gate.asm @@ -31,7 +31,7 @@ Route18GateScript0: ; 4988f (12:588f) ld [wSimulatedJoypadStatesIndex], a ld b, $0 ld c, a - ld a, $40 + ld a, D_UP ld hl, wSimulatedJoypadStatesEnd call FillMemory call StartSimulatingJoypadStates @@ -63,7 +63,7 @@ Route18GateScript2: ; 498df (12:58df) call DisplayTextID ld a, $1 ld [wSimulatedJoypadStatesIndex], a - ld a, $10 + ld a, D_RIGHT ld [wSimulatedJoypadStatesEnd], a call StartSimulatingJoypadStates ld a, $3 diff --git a/scripts/route22.asm b/scripts/route22.asm index 68b3a4b9..84fb5634 100755 --- a/scripts/route22.asm +++ b/scripts/route22.asm @@ -48,7 +48,11 @@ Route22MoveRivalSprite: ; 50ee6 (14:4ee6) jp SetSpriteFacingDirectionAndDelay Route22RivalMovementData: ; 50efb (14:4efb) - db $C0,$C0,$C0,$C0,$FF ; move right 4 times + db NPC_MOVEMENT_RIGHT + db NPC_MOVEMENT_RIGHT + db NPC_MOVEMENT_RIGHT + db NPC_MOVEMENT_RIGHT + db $FF Route22Script0: ; 50f00 (14:4f00) ld a, [wd7eb] @@ -194,10 +198,27 @@ Route22MoveRival1: ; 51010 (14:5010) jp MoveSprite Route22RivalExitMovementData1: ; 51017 (14:5017) - db $C0,$C0,$00,$00,$00,$00,$00,$FF + db NPC_MOVEMENT_RIGHT + db NPC_MOVEMENT_RIGHT + db NPC_MOVEMENT_DOWN + db NPC_MOVEMENT_DOWN + db NPC_MOVEMENT_DOWN + db NPC_MOVEMENT_DOWN + db NPC_MOVEMENT_DOWN + db $FF Route22RivalExitMovementData2: ; 5101f (14:501f) - db $40,$C0,$C0,$C0,$00,$00,$00,$00,$00,$00,$FF + db NPC_MOVEMENT_UP + db NPC_MOVEMENT_RIGHT + db NPC_MOVEMENT_RIGHT + db NPC_MOVEMENT_RIGHT + db NPC_MOVEMENT_DOWN + db NPC_MOVEMENT_DOWN + db NPC_MOVEMENT_DOWN + db NPC_MOVEMENT_DOWN + db NPC_MOVEMENT_DOWN + db NPC_MOVEMENT_DOWN + db $FF Route22Script3: ; 5102a (14:502a) ld a, [wd730] @@ -339,10 +360,13 @@ Route22MoveRival2: ; 51145 (14:5145) jp MoveSprite MovementData_5114c: ; 5114c (14:514c) - db $80 ; left + db NPC_MOVEMENT_LEFT MovementData_5114d: ; 5114d (14:514d) - db $80,$80,$80,$FF ; left x3 + db NPC_MOVEMENT_LEFT + db NPC_MOVEMENT_LEFT + db NPC_MOVEMENT_LEFT + db $FF Route22Script6: ; 51151 (14:5151) ld a, [wd730] diff --git a/scripts/route22gate.asm b/scripts/route22gate.asm index 4b099bb2..513a106b 100755 --- a/scripts/route22gate.asm +++ b/scripts/route22gate.asm @@ -35,7 +35,7 @@ Route22GateScriptCoords: ; 1e6b5 (7:66b5) Route22GateScript_1e6ba: ; 1e6ba (7:66ba) ld a, $1 ld [wSimulatedJoypadStatesIndex], a - ld a, $80 + ld a, D_DOWN ld [wSimulatedJoypadStatesEnd], a ld [wSpriteStateData1 + 9], a ld [wJoyIgnore], a diff --git a/scripts/route23.asm b/scripts/route23.asm index aaa85822..5ed038c2 100755 --- a/scripts/route23.asm +++ b/scripts/route23.asm @@ -119,7 +119,7 @@ CascadeBadgeText: ; 512cb (14:52cb) Route23Script_512d8: ; 512d8 (14:52d8) ld a, $1 ld [wSimulatedJoypadStatesIndex], a - ld a, $80 + ld a, D_DOWN ld [wSimulatedJoypadStatesEnd], a xor a ld [wSpriteStateData1 + 9], a diff --git a/scripts/route24.asm b/scripts/route24.asm index 24866ed7..7bb9f3cd 100755 --- a/scripts/route24.asm +++ b/scripts/route24.asm @@ -37,7 +37,7 @@ Route24Script0: ; 513d5 (14:53d5) bit 1, [hl] res 1, [hl] ret z - ld a, $80 + ld a, D_DOWN ld [wSimulatedJoypadStatesEnd], a ld a, $1 ld [wSimulatedJoypadStatesIndex], a diff --git a/scripts/route5gate.asm b/scripts/route5gate.asm index 72f226e7..2c751fa8 100755 --- a/scripts/route5gate.asm +++ b/scripts/route5gate.asm @@ -9,7 +9,7 @@ Route5GateScriptPointers: ; 1df3f (7:5f3f) dw Route5GateScript1 Route5GateScript_1df43: ; 1df43 (7:5f43) - ld a, $40 + ld a, D_UP ld [wSimulatedJoypadStatesEnd], a ld a, $1 ld [wSimulatedJoypadStatesIndex], a diff --git a/scripts/safarizoneentrance-yellow.asm b/scripts/safarizoneentrance-yellow.asm index c4343095..294c5993 100644 --- a/scripts/safarizoneentrance-yellow.asm +++ b/scripts/safarizoneentrance-yellow.asm @@ -61,7 +61,7 @@ ld [wSafariSteps],a ld a,l ld [wSafariSteps + 1],a - ld a,$40 + ld a,D_UP ld c,3 call SafariZoneEntranceAutoWalk ld hl,wd790 @@ -75,7 +75,7 @@ ld hl,.PleaseComeAgainText call PrintText .CantPayWalkDown - ld a,$80 + ld a,D_DOWN ld c,1 call SafariZoneEntranceAutoWalk ld a,4 diff --git a/scripts/safarizoneentrance.asm b/scripts/safarizoneentrance.asm index b64868e5..6cbb0925 100755 --- a/scripts/safarizoneentrance.asm +++ b/scripts/safarizoneentrance.asm @@ -33,7 +33,7 @@ SafariZoneEntranceScriptPointers: ; 751d9 (1d:51d9) ld [W_SAFARIZONEENTRANCECURSCRIPT], a ret .asm_7520f - ld a, $10 + ld a, D_RIGHT ld c, $1 call SafariZoneEntranceAutoWalk ld a, $f0 @@ -87,7 +87,7 @@ SafariZoneEntranceScriptPointers: ; 751d9 (1d:51d9) call DisplayTextID xor a ld [W_NUMSAFARIBALLS], a - ld a, $80 + ld a, D_DOWN ld c, $3 call SafariZoneEntranceAutoWalk ld a, $4 @@ -188,7 +188,7 @@ SafariZoneEntranceTextPointers: ; 752b9 (1d:52b9) ld [wSafariSteps],a ld a, 502 % $100 ld [wSafariSteps + 1],a - ld a,$40 + ld a,D_UP ld c,3 call SafariZoneEntranceAutoWalk ld hl,wd790 @@ -202,7 +202,7 @@ SafariZoneEntranceTextPointers: ; 752b9 (1d:52b9) ld hl,.PleaseComeAgainText call PrintText .CantPayWalkDown - ld a,$80 + ld a,D_DOWN ld c,1 call SafariZoneEntranceAutoWalk ld a,4 @@ -235,7 +235,7 @@ SafariZoneEntranceTextPointers: ; 752b9 (1d:52b9) call PrintText xor a ld [wSpriteStateData1 + 9], a - ld a, $80 + ld a, D_DOWN ld c, $3 call SafariZoneEntranceAutoWalk ld hl, wd790 @@ -249,7 +249,7 @@ SafariZoneEntranceTextPointers: ; 752b9 (1d:52b9) call PrintText ld a, SPRITE_FACING_UP ld [wSpriteStateData1 + 9], a - ld a, $40 + ld a, D_UP ld c, $1 call SafariZoneEntranceAutoWalk ld a, $5 diff --git a/scripts/seafoamislands4.asm b/scripts/seafoamislands4.asm index 1eda0436..8009e221 100755 --- a/scripts/seafoamislands4.asm +++ b/scripts/seafoamislands4.asm @@ -79,9 +79,9 @@ SeafoamIslands4Script0: ; 46603 (11:6603) ret RLEMovement46632: ; 46632 (11:6632) - db $80,6 - db $10,5 - db $80,3 + db D_DOWN,6 + db D_RIGHT,5 + db D_DOWN,3 db $ff SeafoamIslands4Script1: ; 46639 (11:6639) @@ -124,10 +124,17 @@ SeafoamIslands4Script2: ; 46644 (11:6644) ret RLEData_4667f: ; 4667f (11:667f) - db $80,$06,$10,$02,$80,$04,$20,$01,$FF + db D_DOWN,$06 + db D_RIGHT,$02 + db D_DOWN,$04 + db D_LEFT,$01 + db $FF RLEData_46688: ; 46688 (11:6688) - db $80,$06,$10,$02,$80,$04,$FF + db D_DOWN,$06 + db D_RIGHT,$02 + db D_DOWN,$04 + db $FF SeafoamIslands4Script3: ; 4668f (11:668f) ld a, [wSimulatedJoypadStatesIndex] diff --git a/scripts/seafoamislands5.asm b/scripts/seafoamislands5.asm index cbed0276..47583600 100755 --- a/scripts/seafoamislands5.asm +++ b/scripts/seafoamislands5.asm @@ -45,7 +45,7 @@ SeafoamIslands5Script0: ; 467c7 (11:67c7) ld a, $1 .asm_467e8 ld [wSimulatedJoypadStatesIndex], a - ld a, $40 + ld a, D_UP ld [wSimulatedJoypadStatesEnd], a call StartSimulatingJoypadStates ld hl, W_FLAGS_D733 @@ -105,15 +105,15 @@ CoordsData_4684d: ; 4684d (11:684d) db $FF RLEMovementData_46852: ; 46852 (11:6852) - db $40,$03 - db $10,$02 - db $40,$01 + db D_UP,$03 + db D_RIGHT,$02 + db D_UP,$01 db $FF RLEMovementData_46859: ; 46859 (11:6859) - db $40,$03 - db $10,$03 - db $40,$01 + db D_UP,$03 + db D_RIGHT,$03 + db D_UP,$01 db $FF SeafoamIslands5Script3: ; 46860 (11:6860) diff --git a/scripts/silphco11.asm b/scripts/silphco11.asm index a0d85483..473c9d11 100755 --- a/scripts/silphco11.asm +++ b/scripts/silphco11.asm @@ -193,7 +193,10 @@ CoordsData_62211: ; 62211 (18:6211) db $FF MovementData_62216: ; 62216 (18:6216) - db $00,$00,$00,$FF + db NPC_MOVEMENT_DOWN + db NPC_MOVEMENT_DOWN + db NPC_MOVEMENT_DOWN + db $FF SilphCo11Script_6221a: ; 6221a (18:621a) ld [wd528], a diff --git a/scripts/silphco7.asm b/scripts/silphco7.asm index 1bb07824..483429c0 100755 --- a/scripts/silphco7.asm +++ b/scripts/silphco7.asm @@ -160,7 +160,11 @@ CoordsData_51c78: ; 51c78 (14:5c78) db $FF MovementData_51c7d: ; 51c7d (14:5c7d) - db $40,$40,$40,$40,$FF + db NPC_MOVEMENT_UP + db NPC_MOVEMENT_UP + db NPC_MOVEMENT_UP + db NPC_MOVEMENT_UP + db $FF SilphCo7Script3: ; 51c82 (14:5c82) ld a, [wd730] @@ -232,10 +236,19 @@ SilphCo7Script4: ; 51cc8 (14:5cc8) jp SilphCo7Text_51c10 MovementData_51d1a: ; 51d1a (14:5d1a) - db $C0,$C0,$FF + db NPC_MOVEMENT_RIGHT + db NPC_MOVEMENT_RIGHT + db $FF MovementData_51d1d: ; 51d1d (14:5d1d) - db $80,$40,$40,$C0,$C0,$C0,$00,$FF + db NPC_MOVEMENT_LEFT + db NPC_MOVEMENT_UP + db NPC_MOVEMENT_UP + db NPC_MOVEMENT_RIGHT + db NPC_MOVEMENT_RIGHT + db NPC_MOVEMENT_RIGHT + db NPC_MOVEMENT_DOWN + db $FF SilphCo7Script5: ; 51d25 (14:5d25) ld a, [wd730] diff --git a/scripts/ssanne2.asm b/scripts/ssanne2.asm index d540f41b..16d560b5 100755 --- a/scripts/ssanne2.asm +++ b/scripts/ssanne2.asm @@ -57,13 +57,18 @@ SSAnne2Script0: ; 613be (18:53be) ret MovementData_6140c: ; 6140c (18:540c) - db $00 + db NPC_MOVEMENT_DOWN MovementData_6140d: ; 6140d (18:540d) - db $00,$00,$00,$FF + db NPC_MOVEMENT_DOWN + db NPC_MOVEMENT_DOWN + db NPC_MOVEMENT_DOWN + db $FF CoordsData_61411: ; 61411 (18:5411) - db $08,$24,$08,$25,$FF + db $08,$24 + db $08,$25 + db $FF SSAnne2Script_61416: ; 61416 (18:5416) ld a, [W_XCOORD] @@ -71,7 +76,7 @@ SSAnne2Script_61416: ; 61416 (18:5416) jr nz, .asm_61426 ld a, $2 ld [wd528], a - ld a, $c + ld a, SPRITE_FACING_RIGHT jr .asm_61427 .asm_61426 xor a @@ -149,10 +154,15 @@ SSAnne2Script2: ; 6146d (18:546d) ret MovementData_614b7: ; 614b7 (18:54b7) - db $C0,$00 + db NPC_MOVEMENT_RIGHT + db NPC_MOVEMENT_DOWN MovementData_614b9: ; 614b9 (18:54b9) - db $00,$00,$00,$00,$FF + db NPC_MOVEMENT_DOWN + db NPC_MOVEMENT_DOWN + db NPC_MOVEMENT_DOWN + db NPC_MOVEMENT_DOWN + db $FF SSAnne2Script3: ; 614be (18:54be) ld a, [wd730] diff --git a/scripts/vermilioncity.asm b/scripts/vermilioncity.asm index 0f71a4d0..83fe2a8c 100755 --- a/scripts/vermilioncity.asm +++ b/scripts/vermilioncity.asm @@ -60,7 +60,7 @@ VermilionCityScript0: ; 197e6 (6:57e6) and a ret nz .asm_19810 - ld a, $40 + ld a, D_UP ld [wSimulatedJoypadStatesEnd], a ld a, $1 ld [wSimulatedJoypadStatesIndex], a @@ -84,7 +84,7 @@ VermilionCityScript4: ; 19826 (6:5826) VermilionCityScript2: ; 19833 (6:5833) ld a, $ff ld [wJoyIgnore], a - ld a, $40 + ld a, D_UP ld [wSimulatedJoypadStatesEnd], a ld [wccd4], a ld a, $2 diff --git a/scripts/viridiancity.asm b/scripts/viridiancity.asm index ac7afb7c..05f5f495 100755 --- a/scripts/viridiancity.asm +++ b/scripts/viridiancity.asm @@ -120,7 +120,7 @@ ViridianCityScript_190cf: ; 190cf (6:50cf) call StartSimulatingJoypadStates ld a, $1 ld [wSimulatedJoypadStatesIndex], a - ld a, $80 + ld a, D_DOWN ld [wSimulatedJoypadStatesEnd], a xor a ld [wSpriteStateData1 + 9], a diff --git a/scripts/viridiangym.asm b/scripts/viridiangym.asm index eb2ab7f5..9e5e0e5f 100755 --- a/scripts/viridiangym.asm +++ b/scripts/viridiangym.asm @@ -80,45 +80,41 @@ ViridianGymArrowTilePlayerMovement: ; 74916 (1d:4916) db $FF ;format: direction, count -;right: $10 -;left: $20 -;up: $40 -;down: $80 ViridianGymArrowMovement1: ; 74947 (1d:4947) - db $40,$09,$FF + db D_UP,$09,$FF ViridianGymArrowMovement2: ; 7494a (1d:494a) - db $20,$08,$FF + db D_LEFT,$08,$FF ViridianGymArrowMovement3: ; 7494d (1d:494d) - db $80,$09,$FF + db D_DOWN,$09,$FF ViridianGymArrowMovement4: ; 74950 (1d:4950) - db $10,$06,$FF + db D_RIGHT,$06,$FF ViridianGymArrowMovement5: ; 74953 (1d:4953) - db $80,$02,$FF + db D_DOWN,$02,$FF ViridianGymArrowMovement6: ; 74956 (1d:4956) - db $80,$07,$FF + db D_DOWN,$07,$FF ViridianGymArrowMovement7: ; 74959 (1d:4959) - db $10,$08,$FF + db D_RIGHT,$08,$FF ViridianGymArrowMovement8: ; 7495c (1d:495c) - db $10,$09,$FF + db D_RIGHT,$09,$FF ViridianGymArrowMovement9: ; 7495f (1d:495f) - db $40,$08,$FF + db D_UP,$08,$FF ViridianGymArrowMovement10: ; 74962 (1d:4962) - db $40,$06,$FF + db D_UP,$06,$FF ViridianGymArrowMovement11: ; 74965 (1d:4965) - db $20,$06,$FF + db D_LEFT,$06,$FF ViridianGymArrowMovement12: ; 74968 (1d:4968) - db $20,$0C,$FF + db D_LEFT,$0C,$FF ViridianGymScript4: ; 7496b (1d:496b) ld a, [wSimulatedJoypadStatesIndex] diff --git a/scripts/viridianmart.asm b/scripts/viridianmart.asm index e6e120fe..9725e275 100755 --- a/scripts/viridianmart.asm +++ b/scripts/viridianmart.asm @@ -41,8 +41,8 @@ ViridianMartScript0: ; 1d49b (7:549b) ret RLEMovement1d4bb: ; 1d4bb (7:54bb) - db $20, $01 - db $40, $02 + db D_LEFT, $01 + db D_UP, $02 db $ff ViridianMartScript1: ; 1d4c0 (7:54c0) diff --git a/wram.asm b/wram.asm index 18d16cc1..fe632e20 100755 --- a/wram.asm +++ b/wram.asm @@ -507,7 +507,7 @@ wPartyFoughtCurrentEnemyFlags:: ; ccf5 wccf6:: ds 1 ; used in some hp bar thing wPlayerMonMinimized:: ds 1 ; ccf7 -ds 13 + ds 13 wLuckySlotHiddenObjectIndex:: ; cd05 @@ -517,7 +517,7 @@ wEnemyNumHits:: ; cd05 wEnemyBideAccumulatedDamage:: ; cd05 ; the amount of damage accumulated by the enemy while biding (2 bytes) -ds 10 + ds 10 wInGameTradeGiveMonSpecies:: ; cd0f @@ -1013,7 +1013,7 @@ wTilePlayerStandingOn:: ; cf0e ; used in CheckForTilePairCollisions2 to store the tile the player is on ds 1 -wcf0f:: ds 1 ; used with moving overworld sprites +wNPCNumScriptedSteps:: ds 1 ; cf0f wNPCMovementScriptFunctionNum:: ; cf10 ; which script function within the pointer table indicated by @@ -1064,7 +1064,7 @@ wcf37:: ds 20 ; used with palletes too (used for Party Menu) wcf4b:: ds 1 ; storage buffer for various strings wcf4c:: ds 1 ; used with displaying EXP value, probably also overflowed with wcf4b wGainBoostedExp:: ; cf4d - ds 1 + ds 1 ds 17 wGymCityName:: ; cf5f @@ -1628,10 +1628,10 @@ W_MONHPADDING:: ; d0d7 W_DAMAGE:: ; d0d7 ds 2 -ds 2 + ds 2 wRepelRemainingSteps:: ; d0db - ds 1 + ds 1 wMoves:: ; d0dc ; list of moves for FormatMovesString -- cgit v1.3.1-sl0p From fc9af362ae65d24c66b39ea7759637cc9c1f9b0a Mon Sep 17 00:00:00 2001 From: YamaArashi Date: Sat, 18 Jul 2015 08:17:29 -0700 Subject: fix variable naming --- engine/battle/animations.asm | 2 +- engine/battle/core.asm | 28 +++---- engine/battle/wild_encounters.asm | 2 +- engine/items/items.asm | 4 +- engine/items/tm_prices.asm | 9 +-- engine/menu/pokedex.asm | 22 +++--- engine/menu/prize_menu.asm | 4 +- engine/menu/start_sub_menus.asm | 2 +- engine/oak_speech.asm | 47 ++++++------ engine/oak_speech2.asm | 140 ++++++++++++++++++---------------- engine/overworld/item.asm | 6 +- engine/overworld/map_sprites.asm | 16 ++-- engine/predefs.asm | 4 +- home.asm | 36 ++++----- home/copy2.asm | 22 +++--- home/overworld.asm | 154 +++++++++++++++++++------------------- hram.asm | 55 ++++++++++++-- macros.asm | 6 +- main.asm | 16 ++-- scripts/agatha.asm | 4 +- scripts/billshouse.asm | 6 +- scripts/bruno.asm | 4 +- scripts/celadongamecorner.asm | 6 +- scripts/celadongym.asm | 6 +- scripts/ceruleancity.asm | 24 +++--- scripts/ceruleangym.asm | 6 +- scripts/cinnabargym.asm | 14 ++-- scripts/cinnabarisland.asm | 2 +- scripts/fightingdojo.asm | 14 ++-- scripts/fuchsiagym.asm | 6 +- scripts/fuchsiahouse2.asm | 2 +- scripts/gary.asm | 42 +++++------ scripts/halloffameroom.asm | 8 +- scripts/lance.asm | 4 +- scripts/lorelei.asm | 4 +- scripts/mansion1.asm | 6 +- scripts/mansion2.asm | 4 +- scripts/mansion3.asm | 6 +- scripts/mansion4.asm | 12 +-- scripts/mtmoon1.asm | 12 +-- scripts/mtmoon3.asm | 12 +-- scripts/museum1f.asm | 14 ++-- scripts/oakslab.asm | 68 ++++++++--------- scripts/pallettown.asm | 2 +- scripts/pewtercity.asm | 20 ++--- scripts/pewtergym.asm | 6 +- scripts/pokemontower2.asm | 12 +-- scripts/pokemontower3.asm | 2 +- scripts/pokemontower4.asm | 6 +- scripts/pokemontower5.asm | 4 +- scripts/pokemontower6.asm | 8 +- scripts/pokemontower7.asm | 6 +- scripts/powerplant.asm | 10 +-- scripts/rockethideout1.asm | 4 +- scripts/rockethideout2.asm | 8 +- scripts/rockethideout3.asm | 4 +- scripts/rockethideout4.asm | 12 +-- scripts/route12.asm | 8 +- scripts/route15.asm | 2 +- scripts/route16.asm | 4 +- scripts/route16gate.asm | 8 +- scripts/route18gate.asm | 10 +-- scripts/route2.asm | 4 +- scripts/route22.asm | 50 ++++++------- scripts/route22gate.asm | 2 +- scripts/route23.asm | 20 ++--- scripts/route24.asm | 8 +- scripts/route25.asm | 2 +- scripts/route4.asm | 2 +- scripts/route5gate.asm | 4 +- scripts/route6gate.asm | 4 +- scripts/route7gate.asm | 4 +- scripts/route8gate.asm | 4 +- scripts/route9.asm | 2 +- scripts/safarizonecenter.asm | 2 +- scripts/safarizoneeast.asm | 8 +- scripts/safarizoneentrance.asm | 8 +- scripts/safarizonenorth.asm | 4 +- scripts/safarizonewest.asm | 8 +- scripts/saffrongym.asm | 6 +- scripts/silphco10.asm | 6 +- scripts/silphco11.asm | 24 +++--- scripts/silphco3.asm | 2 +- scripts/silphco4.asm | 6 +- scripts/silphco5.asm | 6 +- scripts/silphco6.asm | 4 +- scripts/silphco7.asm | 24 +++--- scripts/ssanne10.asm | 6 +- scripts/ssanne2.asm | 18 ++--- scripts/ssanne8.asm | 2 +- scripts/ssanne9.asm | 4 +- scripts/tradecenter.asm | 12 +-- scripts/unknowndungeon1.asm | 6 +- scripts/unknowndungeon2.asm | 6 +- scripts/unknowndungeon3.asm | 4 +- scripts/vermilioncity.asm | 2 +- scripts/vermiliongym.asm | 6 +- scripts/victoryroad1.asm | 4 +- scripts/victoryroad2.asm | 8 +- scripts/victoryroad3.asm | 4 +- scripts/viridiancity.asm | 6 +- scripts/viridianforest.asm | 6 +- scripts/viridiangym.asm | 8 +- scripts/viridianmart.asm | 4 +- text.asm | 2 +- wram.asm | 125 +++++++++++++++++++++---------- 106 files changed, 773 insertions(+), 671 deletions(-) (limited to 'scripts/ssanne2.asm') diff --git a/engine/battle/animations.asm b/engine/battle/animations.asm index 63ea170d..7764603d 100755 --- a/engine/battle/animations.asm +++ b/engine/battle/animations.asm @@ -163,7 +163,7 @@ DrawFrameBlock: ; 78000 (1e:4000) PlayAnimation: ; 780f1 (1e:40f1) xor a - ld [$FF8B],a + ld [$FF8B],a ; it looks like nothing reads this ld [W_SUBANIMTRANSFORM],a ld a,[W_ANIMATIONID] ; get animation number dec a diff --git a/engine/battle/core.asm b/engine/battle/core.asm index bdb20bb0..2f407290 100755 --- a/engine/battle/core.asm +++ b/engine/battle/core.asm @@ -1310,7 +1310,7 @@ SevenSpacesText: ; 3c8d7 (f:48d7) ; if a is 8, the slide is to the right, else it is to the left ; bug: when this is called, [H_AUTOBGTRANSFERENABLED] is non-zero, so there is screen tearing SlideTrainerPicOffScreen: ; 3c8df (f:48df) - ld [$FF8B], a + ld [hSlideAmount], a ld c, a .slideStepLoop ; each iteration, the trainer pic is slid one tile left/right push bc @@ -1318,10 +1318,10 @@ SlideTrainerPicOffScreen: ; 3c8df (f:48df) ld b, 7 ; number of rows .rowLoop push hl - ld a, [$FF8B] + ld a, [hSlideAmount] ld c, a .columnLoop - ld a, [$FF8B] + ld a, [hSlideAmount] cp 8 jr z, .slideRight .slideLeft ; slide player sprite off screen @@ -1590,14 +1590,14 @@ TryRunningFromBattle: ; 3cab9 (f:4ab9) ld a, [hl] ld [H_MULTIPLICAND + 2], a ld a, [de] - ld [$ff8d], a + ld [hEnemySpeed], a inc de ld a, [de] - ld [$ff8e], a + ld [hEnemySpeed + 1], a call LoadScreenTilesFromBuffer1 ld de, H_MULTIPLICAND + 1 - ld hl, $ff8d - ld c, $2 + ld hl, hEnemySpeed + ld c, 2 call StringCmp jr nc, .canEscape ; jump if player speed greater than enemy speed xor a @@ -1609,9 +1609,9 @@ TryRunningFromBattle: ; 3cab9 (f:4ab9) ld [H_DIVIDEND], a ld a, [H_PRODUCT + 3] ld [H_DIVIDEND + 1], a - ld a, [$ff8d] + ld a, [hEnemySpeed] ld b, a - ld a, [$ff8e] + ld a, [hEnemySpeed + 1] ; divide enemy speed by 4 srl b rr a @@ -6411,7 +6411,7 @@ LoadPlayerBackPic: ; 3ec92 (f:6c92) predef ScaleSpriteByTwo ld hl, wOAMBuffer xor a - ld [$FF8B], a ; initial tile number + ld [hOAMTile], a ; initial tile number ld b, $7 ; 7 columns ld e, $a0 ; X for the left-most column .loop ; each loop iteration writes 3 OAM entries in a vertical column @@ -6425,16 +6425,16 @@ LoadPlayerBackPic: ; 3ec92 (f:6c92) add d ; increase Y by height of tile ld d, a inc hl - ld a, [$FF8B] + ld a, [hOAMTile] ld [hli], a ; OAM tile number inc a ; increment tile number - ld [$FF8B], a + ld [hOAMTile], a inc hl dec c jr nz, .innerLoop - ld a, [$FF8B] + ld a, [hOAMTile] add $4 ; increase tile number by 4 - ld [$FF8B], a + ld [hOAMTile], a ld a, $8 ; width of tile add e ; increase X by width of tile ld e, a diff --git a/engine/battle/wild_encounters.asm b/engine/battle/wild_encounters.asm index 87512583..03dc6fb6 100644 --- a/engine/battle/wild_encounters.asm +++ b/engine/battle/wild_encounters.asm @@ -89,7 +89,7 @@ TryDoWildEncounter: ; 13870 (4:7870) jr .willEncounter .lastRepelStep ld [wRepelRemainingSteps], a - ld a, $d2 + ld a, 210 ld [H_DOWNARROWBLINKCNT2], a call EnableAutoTextBoxDrawing call DisplayTextID diff --git a/engine/items/items.asm b/engine/items/items.asm index b65e8f1e..7617ba6c 100755 --- a/engine/items/items.asm +++ b/engine/items/items.asm @@ -556,11 +556,11 @@ ItemUseSurfboard: ; d9b4 (3:59b4) jp PrintText .tryToStopSurfing xor a - ld [$ff8c],a + ld [hSpriteIndexOrTextID],a ld d,16 ; talking range in pixels (normal range) call IsSpriteInFrontOfPlayer2 res 7,[hl] - ld a,[$ff8c] + ld a,[hSpriteIndexOrTextID] and a ; is there a sprite in the way? jr nz,.cannotStopSurfing ld hl,TilePairCollisionsWater diff --git a/engine/items/tm_prices.asm b/engine/items/tm_prices.asm index 4decc82d..6bb7f711 100755 --- a/engine/items/tm_prices.asm +++ b/engine/items/tm_prices.asm @@ -1,7 +1,6 @@ GetMachinePrice: ; 7bf86 (1e:7f86) ; Input: [wcf91] = Item Id of a TM -; Output: Stores the 2-byte TM price in [H_DOWNARROWBLINKCNT1] and [H_DOWNARROWBLINKCNT2] -; as a BCD +; Output: Stores the TM price at hItemPrice ld a, [wcf91] ; a contains TM item id sub TM_01 ret c @@ -17,10 +16,10 @@ GetMachinePrice: ; 7bf86 (1e:7f86) swap a .highNybbleIsPrice and $f0 - ld [H_DOWNARROWBLINKCNT2], a + ld [hItemPrice + 1], a xor a - ld [H_DOWNARROWBLINKCNT1], a - ld [$ff8d], a + ld [hItemPrice], a + ld [hItemPrice + 2], a ret INCLUDE "data/tm_prices.asm" diff --git a/engine/menu/pokedex.asm b/engine/menu/pokedex.asm index 56543c91..80eedecd 100755 --- a/engine/menu/pokedex.asm +++ b/engine/menu/pokedex.asm @@ -512,25 +512,25 @@ ShowPokedexDataInternal: ; 402e2 (10:42e2) inc de inc de ; de = address of upper byte of weight push de -; put weight in big-endian order at $ff8b - ld hl,$ff8b - ld a,[hl] ; save existing value of [$ff8b] +; put weight in big-endian order at hDexWeight + ld hl,hDexWeight + ld a,[hl] ; save existing value of [hDexWeight] push af ld a,[de] ; a = upper byte of weight - ld [hli],a ; store upper byte of weight in [$ff8b] - ld a,[hl] ; save existing value of [$ff8c] + ld [hli],a ; store upper byte of weight in [hDexWeight] + ld a,[hl] ; save existing value of [hDexWeight + 1] push af dec de ld a,[de] ; a = lower byte of weight - ld [hl],a ; store lower byte of weight in [$ff8c] - ld de,$ff8b + ld [hl],a ; store lower byte of weight in [hDexWeight + 1] + ld de,hDexWeight hlCoord 11, 8 ld bc,$0205 ; no leading zeroes, right-aligned, 2 bytes, 5 digits call PrintNumber ; print weight hlCoord 14, 8 - ld a,[$ff8c] + ld a,[hDexWeight + 1] sub a,10 - ld a,[$ff8b] + ld a,[hDexWeight] sbc a,0 jr nc,.next ld [hl],"0" ; if the weight is less than 10, put a 0 before the decimal point @@ -540,9 +540,9 @@ ShowPokedexDataInternal: ; 402e2 (10:42e2) ld [hld],a ; make space for the decimal point by moving the last digit forward one tile ld [hl],$f2 ; decimal point tile pop af - ld [$ff8c],a ; restore original value of [$ff8c] + ld [hDexWeight + 1],a ; restore original value of [hDexWeight + 1] pop af - ld [$ff8b],a ; restore original value of [$ff8b] + ld [hDexWeight],a ; restore original value of [hDexWeight] pop hl inc hl ; hl = address of pokedex description text bcCoord 1, 11 diff --git a/engine/menu/prize_menu.asm b/engine/menu/prize_menu.asm index fff8e4c4..f7206a7f 100755 --- a/engine/menu/prize_menu.asm +++ b/engine/menu/prize_menu.asm @@ -58,13 +58,13 @@ WhichPrizeTextPtr: ; 52789 (14:6789) GetPrizeMenuId: ; 5278e (14:678e) ; determine which one among the three ; prize-texts has been selected -; using the text ID (stored in [$FF8C]) +; using the text ID (stored in [hSpriteIndexOrTextID]) ; load the three prizes at wd13d-wd13f ; load the three prices at wd141-wd146 ; display the three prizes' names ; (distinguishing between Pokemon names ; and Items (specifically TMs) names) - ld a,[$FF8C] + ld a,[hSpriteIndexOrTextID] sub a,$03 ; prize-texts' id are 3, 4 and 5 ld [wd12f],a ; prize-texts' id (relative, i.e. 0, 1 or 2) add a diff --git a/engine/menu/start_sub_menus.asm b/engine/menu/start_sub_menus.asm index 11b7fa90..2804ef7b 100755 --- a/engine/menu/start_sub_menus.asm +++ b/engine/menu/start_sub_menus.asm @@ -524,7 +524,7 @@ StartMenu_TrainerInfo: ; 13460 (4:7460) DrawTrainerInfo: ; 1349a (4:749a) ld de,RedPicFront ld bc,(BANK(RedPicFront) << 8) | $01 - predef Predef3B + predef DisplayPicCenteredOrUpperRight call DisableLCD hlCoord 0, 2 ld a," " diff --git a/engine/oak_speech.asm b/engine/oak_speech.asm index df092d4c..bd7f672e 100755 --- a/engine/oak_speech.asm +++ b/engine/oak_speech.asm @@ -34,9 +34,9 @@ SetDefaultNames: ; 60ca (1:60ca) OakSpeech: ; 6115 (1:6115) ld a,$FF call PlaySound ; stop music - ld a, BANK(Music_Routes2) ; bank of song + ld a, BANK(Music_Routes2) ld c,a - ld a, MUSIC_ROUTES2 ; song # + ld a, MUSIC_ROUTES2 call PlayMusic call ClearScreen call LoadTextBoxTilePatterns @@ -54,50 +54,49 @@ OakSpeech: ; 6115 (1:6115) xor a ld [hTilesetType],a ld a,[wd732] - bit 1,a ; XXX when is bit 1 set? - jp nz,Func_61bc ; easter egg: skip the intro + bit 1,a ; possibly a debug mode bit + jp nz,.skipChoosingNames ld de,ProfOakPic ld bc, (Bank(ProfOakPic) << 8) | $00 - call IntroPredef3B ; displays Oak pic? + call IntroDisplayPicCenteredOrUpperRight call FadeInIntroPic ld hl,OakSpeechText1 - call PrintText ; prints text box + call PrintText call GBFadeOutToWhite call ClearScreen ld a,NIDORINO - ld [wd0b5],a ; pic displayed is stored at this location + ld [wd0b5],a ld [wcf91],a - call GetMonHeader ; this is also related to the pic - hlCoord 6, 4 ; position on tilemap the pic is displayed - call LoadFlippedFrontSpriteByMonIndex ; displays pic? + call GetMonHeader + hlCoord 6, 4 + call LoadFlippedFrontSpriteByMonIndex call MovePicLeft ld hl,OakSpeechText2 - call PrintText ; Prints text box + call PrintText call GBFadeOutToWhite call ClearScreen ld de,RedPicFront ld bc,(Bank(RedPicFront) << 8) | $00 - call IntroPredef3B ; displays player pic? + call IntroDisplayPicCenteredOrUpperRight call MovePicLeft ld hl,IntroducePlayerText call PrintText - call LoadDefaultNamesPlayer ; brings up NewName/Red/etc menu + call ChoosePlayerName call GBFadeOutToWhite call ClearScreen ld de,Rival1Pic ld bc,(Bank(Rival1Pic) << 8) | $00 - call IntroPredef3B ; displays rival pic + call IntroDisplayPicCenteredOrUpperRight call FadeInIntroPic ld hl,IntroduceRivalText call PrintText - call LoadDefaultNamesRival - -Func_61bc: ; 61bc (1:61bc) + call ChooseRivalName +.skipChoosingNames call GBFadeOutToWhite call ClearScreen ld de,RedPicFront ld bc,(Bank(RedPicFront) << 8) | $00 - call IntroPredef3B + call IntroDisplayPicCenteredOrUpperRight call GBFadeInFromWhite ld a,[wd72d] and a @@ -120,12 +119,12 @@ Func_61bc: ; 61bc (1:61bc) call CopyVideoData ld de,ShrinkPic1 ld bc,(BANK(ShrinkPic1) << 8) | $00 - call IntroPredef3B + call IntroDisplayPicCenteredOrUpperRight ld c,4 call DelayFrames ld de,ShrinkPic2 ld bc,(BANK(ShrinkPic2) << 8) | $00 - call IntroPredef3B + call IntroDisplayPicCenteredOrUpperRight call ResetPlayerSpriteData ld a,[H_LOADEDROMBANK] push af @@ -207,10 +206,12 @@ MovePicLeft: ; 6288 (1:6288) ld [rWX],a jr .next -Predef3B: ; 62a1 (1:62a1) +DisplayPicCenteredOrUpperRight: ; 62a1 (1:62a1) call GetPredefRegisters -IntroPredef3B: ; 62a4 (1:62a4) -; bank of sprite given in b +IntroDisplayPicCenteredOrUpperRight: ; 62a4 (1:62a4) +; b = bank +; de = address of compressed pic +; c: 0 = centred, non-zero = upper-right push bc ld a,b call UncompressSpriteFromDE diff --git a/engine/oak_speech2.asm b/engine/oak_speech2.asm index b27a6987..f881b43b 100755 --- a/engine/oak_speech2.asm +++ b/engine/oak_speech2.asm @@ -1,29 +1,29 @@ -LoadDefaultNamesPlayer: ; 695d (1:695d) - call Func_6a12 +ChoosePlayerName: ; 695d (1:695d) + call OakSpeechSlidePicRight ld de, DefaultNamesPlayer call DisplayIntroNameTextBox ld a, [wCurrentMenuItem] and a - jr z, .asm_697a + jr z, .customName ld hl, DefaultNamesPlayerList - call Func_6ad6 + call GetDefaultName ld de, wPlayerName - call Func_69ec - jr .asm_6999 -.asm_697a + call OakSpeechSlidePicLeft + jr .done +.customName ld hl, wPlayerName xor a ; NAME_PLAYER_SCREEN ld [wNamingScreenType], a call DisplayNamingScreen ld a, [wcf4b] - cp $50 - jr z, .asm_697a + cp "@" + jr z, .customName call ClearScreen call Delay3 ld de, RedPicFront ld b, BANK(RedPicFront) - call IntroPredef3B -.asm_6999 + call IntroDisplayPicCenteredOrUpperRight +.done ld hl, YourNameIsText jp PrintText @@ -31,32 +31,32 @@ YourNameIsText: ; 699f (1:699f) TX_FAR _YourNameIsText db "@" -LoadDefaultNamesRival: ; 69a4 (1:69a4) - call Func_6a12 +ChooseRivalName: ; 69a4 (1:69a4) + call OakSpeechSlidePicRight ld de, DefaultNamesRival call DisplayIntroNameTextBox ld a, [wCurrentMenuItem] and a - jr z, .asm_69c1 + jr z, .customName ld hl, DefaultNamesRivalList - call Func_6ad6 + call GetDefaultName ld de, W_RIVALNAME - call Func_69ec - jr .asm_69e1 -.asm_69c1 + call OakSpeechSlidePicLeft + jr .done +.customName ld hl, W_RIVALNAME ld a, NAME_RIVAL_SCREEN ld [wNamingScreenType], a call DisplayNamingScreen ld a, [wcf4b] - cp $50 - jr z, .asm_69c1 + cp "@" + jr z, .customName call ClearScreen call Delay3 ld de, Rival1Pic ld b, $13 - call IntroPredef3B -.asm_69e1 + call IntroDisplayPicCenteredOrUpperRight +.done ld hl, HisNameIsText jp PrintText @@ -64,11 +64,11 @@ HisNameIsText: ; 69e7 (1:69e7) TX_FAR _HisNameIsText db "@" -Func_69ec: ; 69ec (1:69ec) +OakSpeechSlidePicLeft: ; 69ec (1:69ec) push de hlCoord 0, 0 - ld bc, $c0b - call ClearScreenArea + lb bc, 12, 11 + call ClearScreenArea ; clear the name list text box ld c, 10 call DelayFrames pop de @@ -77,77 +77,83 @@ Func_69ec: ; 69ec (1:69ec) call CopyData call Delay3 hlCoord 12, 4 - ld de, $67d + lb de, 6, 6 * SCREEN_WIDTH + 5 ld a, $ff - jr asm_6a19 + jr OakSpeechSlidePicCommon -Func_6a12: ; 6a12 (1:6a12) +OakSpeechSlidePicRight: ; 6a12 (1:6a12) hlCoord 5, 4 - ld de, $67d + lb de, 6, 6 * SCREEN_WIDTH + 5 xor a -asm_6a19: ; 6a19 (1:6a19) + +OakSpeechSlidePicCommon: ; 6a19 (1:6a19) push hl push de push bc - ld [$ff8d], a + ld [hSlideDirection], a ld a, d - ld [H_DOWNARROWBLINKCNT1], a + ld [hSlideAmount], a ld a, e - ld [H_DOWNARROWBLINKCNT2], a + ld [hSlidingRegionSize], a ld c, a - ld a, [$ff8d] + ld a, [hSlideDirection] and a - jr nz, .asm_6a2d - ld d, $0 + jr nz, .next +; If sliding right, point hl to the end of the pic's tiles. + ld d, 0 add hl, de -.asm_6a2d +.next ld d, h ld e, l -.asm_6a2f +.loop xor a ld [H_AUTOBGTRANSFERENABLED], a - ld a, [$ff8d] + ld a, [hSlideDirection] and a - jr nz, .asm_6a3c + jr nz, .slideLeft +; sliding right ld a, [hli] ld [hld], a dec hl - jr .asm_6a3f -.asm_6a3c + jr .next2 +.slideLeft ld a, [hld] ld [hli], a inc hl -.asm_6a3f +.next2 dec c - jr nz, .asm_6a2f - ld a, [$ff8d] + jr nz, .loop + ld a, [hSlideDirection] and a - jr z, .asm_6a4a + jr z, .next3 +; If sliding left, we need to zero the last tile in the pic (there is no need +; to take a corresponding action when sliding right because hl initially points +; to a 0 tile in that case). xor a dec hl ld [hl], a -.asm_6a4a - ld a, $1 +.next3 + ld a, 1 ld [H_AUTOBGTRANSFERENABLED], a call Delay3 - ld a, [H_DOWNARROWBLINKCNT2] + ld a, [hSlidingRegionSize] ld c, a ld h, d ld l, e - ld a, [$ff8d] + ld a, [hSlideDirection] and a - jr nz, .asm_6a5e + jr nz, .slideLeft2 inc hl - jr .asm_6a5f -.asm_6a5e + jr .next4 +.slideLeft2 dec hl -.asm_6a5f +.next4 ld d, h ld e, l - ld a, [H_DOWNARROWBLINKCNT1] + ld a, [hSlideAmount] dec a - ld [H_DOWNARROWBLINKCNT1], a - jr nz, .asm_6a2f + ld [hSlideAmount], a + jr nz, .loop pop bc pop de pop hl @@ -229,22 +235,24 @@ DefaultNamesRival: db "@" ENDC -Func_6ad6: ; 6ad6 (1:6ad6) +GetDefaultName: ; 6ad6 (1:6ad6) +; a = name index +; hl = name list ld b, a - ld c, $0 -.asm_6ad9 + ld c, 0 +.loop ld d, h ld e, l -.asm_6adb +.innerLoop ld a, [hli] - cp $50 - jr nz, .asm_6adb + cp "@" + jr nz, .innerLoop ld a, b cp c - jr z, .asm_6ae7 + jr z, .foundName inc c - jr .asm_6ad9 -.asm_6ae7 + jr .loop +.foundName ld h, d ld l, e ld de, wcd6d diff --git a/engine/overworld/item.asm b/engine/overworld/item.asm index b00405bf..eb6d743a 100644 --- a/engine/overworld/item.asm +++ b/engine/overworld/item.asm @@ -1,7 +1,7 @@ -PickupItem: +PickUpItem: call EnableAutoTextBoxDrawing - ld a, [H_DOWNARROWBLINKCNT2] + ld a, [hSpriteIndexOrTextID] ld b, a ld hl, W_MISSABLEOBJECTLIST .missableObjectsListLoop @@ -18,7 +18,7 @@ PickupItem: ld [$ffdb], a ld hl, W_MAPSPRITEEXTRADATA - ld a, [H_DOWNARROWBLINKCNT2] + ld a, [hSpriteIndexOrTextID] dec a add a ld d, 0 diff --git a/engine/overworld/map_sprites.asm b/engine/overworld/map_sprites.asm index df39d112..33411dfc 100755 --- a/engine/overworld/map_sprites.asm +++ b/engine/overworld/map_sprites.asm @@ -39,7 +39,7 @@ LoadMapSpriteTilePatterns: ; 17871 (5:7871) ld b,$10 ; number of sprite slots ld hl,wSpriteStateData2 + $0d xor a - ld [$ff8e],a ; 4-tile sprite counter + ld [hFourTileSpriteCount],a .copyPictureIDLoop ; loop to copy picture ID from $C2XD to $C2XE ld a,[hli] ; $C2XD (sprite picture ID) ld [hld],a ; $C2XE @@ -98,14 +98,14 @@ LoadMapSpriteTilePatterns: ; 17871 (5:7871) cp a,SPRITE_BALL ; is it a 4-tile sprite? jr c,.notFourTileSprite pop af - ld a,[$ff8e] ; 4-tile sprite counter + ld a,[hFourTileSpriteCount] add a,11 jr .storeVRAMSlot .notFourTileSprite pop af .storeVRAMSlot ld [hl],a ; store VRAM slot at $C2XE - ld [$ff8d],a ; used to determine if it's 4-tile sprite later + ld [hVRAMSlot],a ; used to determine if it's 4-tile sprite later ld a,b ; a = current sprite picture ID dec a add a @@ -128,7 +128,7 @@ LoadMapSpriteTilePatterns: ; 17871 (5:7871) push bc ld hl,vNPCSprites ; VRAM base address ld bc,$c0 ; number of bytes per VRAM slot - ld a,[$ff8d] + ld a,[hVRAMSlot] cp a,11 ; is it a 4-tile sprite? jr nc,.fourTileSpriteVRAMAddr ld d,a @@ -142,13 +142,13 @@ LoadMapSpriteTilePatterns: ; 17871 (5:7871) jr .loadStillTilePattern .fourTileSpriteVRAMAddr ld hl,vSprites + $7c0 ; address for second 4-tile sprite - ld a,[$ff8e] ; 4-tile sprite counter - and a ; is it the first 4-tile sprite? + ld a,[hFourTileSpriteCount] + and a jr nz,.loadStillTilePattern ; if it's the first 4-tile sprite ld hl,vSprites + $780 ; address for first 4-tile sprite inc a - ld [$ff8e],a ; 4-tile sprite counter + ld [hFourTileSpriteCount],a .loadStillTilePattern pop bc pop de @@ -168,7 +168,7 @@ LoadMapSpriteTilePatterns: ; 17871 (5:7871) .skipFirstLoad pop de pop hl - ld a,[$ff8d] + ld a,[hVRAMSlot] cp a,11 ; is it a 4-tile sprite? jr nc,.skipSecondLoad ; if so, there is no second block push de diff --git a/engine/predefs.asm b/engine/predefs.asm index 1af240ce..17f94b73 100755 --- a/engine/predefs.asm +++ b/engine/predefs.asm @@ -111,7 +111,7 @@ PredefPointers:: ; 4fe79 (13:7e79) add_predef InternalClockTradeAnim add_predef TrainerEngage add_predef IndexToPokedex - add_predef Predef3B; 3B display pic? + add_predef DisplayPicCenteredOrUpperRight; 3B display pic? add_predef UsedCut add_predef ShowPokedexData add_predef WriteMonMoves @@ -144,7 +144,7 @@ PredefPointers:: ; 4fe79 (13:7e79) add_predef GetTileTwoStepsInFrontOfPlayer add_predef CheckForCollisionWhenPushingBoulder add_predef PrintStrengthTxt - add_predef PickupItem + add_predef PickUpItem add_predef PrintMoveType add_predef LoadMovePPs add_predef DrawHP ; 5F diff --git a/home.asm b/home.asm index 38a95742..f9004e7e 100644 --- a/home.asm +++ b/home.asm @@ -969,10 +969,10 @@ PokeCenterSignText:: ; 24ef (0:24ef) TX_FAR _PokeCenterSignText db "@" -Predef5CText:: ; 24f4 (0:24f4) +PickUpItemText:: ; 24f4 (0:24f4) ; XXX better label (what does predef $5C do?) TX_ASM - predef PickupItem + predef PickUpItem jp TextScriptEnd @@ -1050,7 +1050,7 @@ Func_28cb:: ; 28cb (0:28cb) jp PlaySound ; this function is used to display sign messages, sprite dialog, etc. -; INPUT: [$ff8c] = sprite ID or text ID +; INPUT: [hSpriteIndexOrTextID] = sprite ID or text ID DisplayTextID:: ; 2920 (0:2920) ld a,[H_LOADEDROMBANK] push af @@ -1069,7 +1069,7 @@ DisplayTextID:: ; 2920 (0:2920) ld h,[hl] ld l,a ; hl = map text pointer ld d,$00 - ld a,[$ff8c] ; text ID + ld a,[hSpriteIndexOrTextID] ; text ID ld [wSpriteIndex],a and a jp z,DisplayStartMenu @@ -1083,7 +1083,7 @@ DisplayTextID:: ; 2920 (0:2920) jp z,DisplayRepelWoreOffText ld a,[W_NUMSPRITES] ld e,a - ld a,[$ff8c] ; sprite ID + ld a,[hSpriteIndexOrTextID] ; sprite ID cp e jr z,.spriteHandling jr nc,.skipSpriteHandling @@ -1096,7 +1096,7 @@ DisplayTextID:: ; 2920 (0:2920) pop bc pop de ld hl,W_MAPSPRITEDATA ; NPC text entries - ld a,[$ff8c] + ld a,[hSpriteIndexOrTextID] dec a add a add l @@ -1235,10 +1235,12 @@ LoadItemList:: ; 2a5a (0:2a5a) ret DisplayPokemonCenterDialogue:: ; 2a72 (0:2a72) +; zeroing these doesn't appear to serve any purpose xor a ld [$ff8b],a ld [$ff8c],a ld [$ff8d],a + inc hl ld a,[H_LOADEDROMBANK] push af @@ -2487,8 +2489,8 @@ CheckForEngagingTrainers:: ; 3306 (0:3306) ld c, a call TrainerFlagAction ; read trainer flag ld a, c - and a - jr nz, .trainerAlreadyFought + and a ; has the trainer already been defeated? + jr nz, .continue push hl push de push hl @@ -2507,7 +2509,7 @@ CheckForEngagingTrainers:: ; 3306 (0:3306) ld a, [wTrainerSpriteOffset] and a ret nz ; break if the trainer is engaging -.trainerAlreadyFought +.continue ld hl, $c add hl, de ld d, h @@ -2737,7 +2739,7 @@ SetSpriteFacingDirection:: ; 34ae (0:34ae) ld a, $9 ld [H_SPRITEDATAOFFSET], a call GetPointerWithinSpriteStateData1 - ld a, [$ff8d] + ld a, [hSpriteFacingDirection] ld [hl], a ret @@ -2858,18 +2860,18 @@ DecodeRLEList:: ; 350c (0:350c) inc a ; include sentinel in counting ret -; sets movement byte 1 for sprite [$FF8C] to $FE and byte 2 to [$FF8D] +; sets movement byte 1 for sprite [H_SPRITEINDEX] to $FE and byte 2 to [hSpriteMovementByte2] SetSpriteMovementBytesToFE:: ; 3533 (0:3533) push hl call GetSpriteMovementByte1Pointer ld [hl], $fe call GetSpriteMovementByte2Pointer - ld a, [$ff8d] + ld a, [hSpriteMovementByte2] ld [hl], a pop hl ret -; sets both movement bytes for sprite [$FF8C] to $FF +; sets both movement bytes for sprite [H_SPRITEINDEX] to $FF SetSpriteMovementBytesToFF:: ; 3541 (0:3541) push hl call GetSpriteMovementByte1Pointer @@ -2879,20 +2881,20 @@ SetSpriteMovementBytesToFF:: ; 3541 (0:3541) pop hl ret -; returns the sprite movement byte 1 pointer for sprite [$FF8C] in hl +; returns the sprite movement byte 1 pointer for sprite [H_SPRITEINDEX] in hl GetSpriteMovementByte1Pointer:: ; 354e (0:354e) ld h,$C2 - ld a,[H_SPRITEINDEX] ; the sprite to move + ld a,[H_SPRITEINDEX] swap a add a,6 ld l,a ret -; returns the sprite movement byte 2 pointer for sprite [$FF8C] in hl +; returns the sprite movement byte 2 pointer for sprite [H_SPRITEINDEX] in hl GetSpriteMovementByte2Pointer:: ; 3558 (0:3558) push de ld hl,W_MAPSPRITEDATA - ld a,[$FF8C] ; the sprite to move + ld a,[H_SPRITEINDEX] dec a add a ld d,0 diff --git a/home/copy2.asm b/home/copy2.asm index e5f28383..f872ebbc 100644 --- a/home/copy2.asm +++ b/home/copy2.asm @@ -1,10 +1,10 @@ FarCopyData2:: -; Identical to FarCopyData, but uses $ff8b +; Identical to FarCopyData, but uses hROMBankTemp ; as temp space instead of wBuffer. - ld [$ff8b],a + ld [hROMBankTemp],a ld a,[H_LOADEDROMBANK] push af - ld a,[$ff8b] + ld a,[hROMBankTemp] ld [H_LOADEDROMBANK],a ld [MBC1RomBank],a call CopyData @@ -15,10 +15,10 @@ FarCopyData2:: FarCopyData3:: ; Copy bc bytes from a:de to hl. - ld [$ff8b],a + ld [hROMBankTemp],a ld a,[H_LOADEDROMBANK] push af - ld a,[$ff8b] + ld a,[hROMBankTemp] ld [H_LOADEDROMBANK],a ld [MBC1RomBank],a push hl @@ -38,10 +38,10 @@ FarCopyData3:: FarCopyDataDouble:: ; Expand bc bytes of 1bpp image data ; from a:hl to 2bpp data at de. - ld [$ff8b],a + ld [hROMBankTemp],a ld a,[H_LOADEDROMBANK] push af - ld a,[$ff8b] + ld a,[hROMBankTemp] ld [H_LOADEDROMBANK],a ld [MBC1RomBank],a .loop @@ -70,7 +70,7 @@ CopyVideoData:: ld [H_AUTOBGTRANSFERENABLED], a ld a, [H_LOADEDROMBANK] - ld [$ff8b], a + ld [hROMBankTemp], a ld a, b ld [H_LOADEDROMBANK], a @@ -94,7 +94,7 @@ CopyVideoData:: .done ld [H_VBCOPYSIZE], a call DelayFrame - ld a, [$ff8b] + ld a, [hROMBankTemp] ld [H_LOADEDROMBANK], a ld [MBC1RomBank], a pop af @@ -119,7 +119,7 @@ CopyVideoDataDouble:: xor a ; disable auto-transfer while copying ld [H_AUTOBGTRANSFERENABLED], a ld a, [H_LOADEDROMBANK] - ld [$ff8b], a + ld [hROMBankTemp], a ld a, b ld [H_LOADEDROMBANK], a @@ -143,7 +143,7 @@ CopyVideoDataDouble:: .done ld [H_VBCOPYDOUBLESIZE], a call DelayFrame - ld a, [$ff8b] + ld a, [hROMBankTemp] ld [H_LOADEDROMBANK], a ld [MBC1RomBank], a pop af diff --git a/home/overworld.asm b/home/overworld.asm index f4d6d695..da514763 100644 --- a/home/overworld.asm +++ b/home/overworld.asm @@ -444,7 +444,7 @@ CheckWarpsCollision:: ; 0706 (0:0706) ld a,[hli] ld [wDestinationWarpID],a ld a,[hl] - ld [$ff8b],a ; save target map + ld [hWarpDestinationMap],a jr WarpFound2 .retry1 inc hl @@ -466,7 +466,7 @@ WarpFound1:: ; 0735 (0:0735) ld a,[hli] ld [wDestinationWarpID],a ld a,[hli] - ld [$ff8b],a ; save target map + ld [hWarpDestinationMap],a WarpFound2:: ; 073c (0:073c) ld a,[wNumberOfWarps] @@ -481,8 +481,8 @@ WarpFound2:: ; 073c (0:073c) ld [wLastMap],a ld a,[W_CURMAPWIDTH] ld [wd366],a - ld a,[$ff8b] ; destination map number - ld [W_CURMAP],a ; change current map to destination map + ld a,[hWarpDestinationMap] + ld [W_CURMAP],a cp a,ROCK_TUNNEL_1 jr nz,.notRockTunnel ld a,$06 @@ -493,11 +493,11 @@ WarpFound2:: ; 073c (0:073c) jr .done ; for maps that can have the 0xFF destination map, which means to return to the outside map; not all these maps are necessarily indoors, though .indoorMaps - ld a,[$ff8b] ; destination map + ld a,[hWarpDestinationMap] ; destination map cp a,$ff jr z,.goBackOutside ; if not going back to the previous map - ld [W_CURMAP],a ; current map number + ld [W_CURMAP],a callba IsPlayerStandingOnWarpPadOrHole ld a,[wcd5b] dec a ; is the player on a warp pad? @@ -539,22 +539,22 @@ CheckMapConnections:: ; 07ba (0:07ba) jr nz,.checkEastMap ld a,[W_MAPCONN3PTR] ld [W_CURMAP],a - ld a,[wd38f] ; new X coordinate upon entering west map + ld a,[wWestConnectedMapXAlignment] ; new X coordinate upon entering west map ld [W_XCOORD],a ld a,[W_YCOORD] ld c,a - ld a,[wd38e] ; Y adjustment upon entering west map + ld a,[wWestConnectedMapYAlignment] ; Y adjustment upon entering west map add c ld c,a ld [W_YCOORD],a - ld a,[wd390] ; pointer to upper left corner of map without adjustment for Y position + ld a,[wWestConnectedMapViewPointer] ; pointer to upper left corner of map without adjustment for Y position ld l,a - ld a,[wd391] + ld a,[wWestConnectedMapViewPointer + 1] ld h,a srl c jr z,.savePointer1 .pointerAdjustmentLoop1 - ld a,[wd38d] ; width of connected map + ld a,[wWestConnectedMapWidth] ; width of connected map add a,$06 ld e,a ld d,$00 @@ -575,22 +575,22 @@ CheckMapConnections:: ; 07ba (0:07ba) jr nz,.checkNorthMap ld a,[W_MAPCONN4PTR] ld [W_CURMAP],a - ld a,[wd39a] ; new X coordinate upon entering east map + ld a,[wEastConnectedMapXAlignment] ; new X coordinate upon entering east map ld [W_XCOORD],a ld a,[W_YCOORD] ld c,a - ld a,[wd399] ; Y adjustment upon entering east map + ld a,[wEastConnectedMapYAlignment] ; Y adjustment upon entering east map add c ld c,a ld [W_YCOORD],a - ld a,[wd39b] ; pointer to upper left corner of map without adjustment for Y position + ld a,[wEastConnectedMapViewPointer] ; pointer to upper left corner of map without adjustment for Y position ld l,a - ld a,[wd39c] + ld a,[wEastConnectedMapViewPointer + 1] ld h,a srl c jr z,.savePointer2 .pointerAdjustmentLoop2 - ld a,[wd398] + ld a,[wEastConnectedMapWidth] add a,$06 ld e,a ld d,$00 @@ -610,19 +610,19 @@ CheckMapConnections:: ; 07ba (0:07ba) jr nz,.checkSouthMap ld a,[W_MAPCONN1PTR] ld [W_CURMAP],a - ld a,[wd378] ; new Y coordinate upon entering north map + ld a,[wNorthConnectedMapYAlignment] ; new Y coordinate upon entering north map ld [W_YCOORD],a ld a,[W_XCOORD] ld c,a - ld a,[wd379] ; X adjustment upon entering north map + ld a,[wNorthConnectedMapXAlignment] ; X adjustment upon entering north map add c ld c,a ld [W_XCOORD],a - ld a,[wd37a] ; pointer to upper left corner of map without adjustment for X position + ld a,[wNorthConnectedMapViewPointer] ; pointer to upper left corner of map without adjustment for X position ld l,a - ld a,[wd37b] + ld a,[wNorthConnectedMapViewPointer + 1] ld h,a - ld b,$00 + ld b,0 srl c add hl,bc ld a,l @@ -637,19 +637,19 @@ CheckMapConnections:: ; 07ba (0:07ba) jr nz,.didNotEnterConnectedMap ld a,[W_MAPCONN2PTR] ld [W_CURMAP],a - ld a,[wd383] ; new Y coordinate upon entering south map + ld a,[wSouthConnectedMapYAlignment] ; new Y coordinate upon entering south map ld [W_YCOORD],a ld a,[W_XCOORD] ld c,a - ld a,[wd384] ; X adjustment upon entering south map + ld a,[wSouthConnectedMapXAlignment] ; X adjustment upon entering south map add c ld c,a ld [W_XCOORD],a - ld a,[wd385] ; pointer to upper left corner of map without adjustment for X position + ld a,[wSouthConnectedMapViewPointer] ; pointer to upper left corner of map without adjustment for X position ld l,a - ld a,[wd386] + ld a,[wSouthConnectedMapViewPointer + 1] ld h,a - ld b,$00 + ld b,0 srl c add hl,bc ld a,l @@ -884,9 +884,9 @@ LoadTileBlockMap:: ; 09fc (0:09fc) ; a 3-byte border at the edges of the map is kept so that there is space for map connections ld hl,wOverworldMap ld a,[W_CURMAPWIDTH] - ld [$ff8c],a + ld [hMapWidth],a add a,$06 ; border (east and west) - ld [$ff8b],a ; map width + border + ld [hMapStride],a ; map width + border ld b,$00 ld c,a ; make space for north border (next 3 lines) @@ -903,7 +903,7 @@ LoadTileBlockMap:: ; 09fc (0:09fc) ld b,a .rowLoop ; copy one row each iteration push hl - ld a,[$ff8c] ; map width (without border) + ld a,[hMapWidth] ; map width (without border) ld c,a .rowInnerLoop ld a,[de] @@ -913,7 +913,7 @@ LoadTileBlockMap:: ; 09fc (0:09fc) jr nz,.rowInnerLoop ; add the map width plus the border to the base address of the current row to get the next row's address pop hl - ld a,[$ff8b] ; map width + border + ld a,[hMapStride] ; map width + border add l ld l,a jr nc,.noCarry @@ -926,72 +926,72 @@ LoadTileBlockMap:: ; 09fc (0:09fc) cp a,$ff jr z,.southConnection call SwitchToMapRomBank - ld a,[wd372] + ld a,[wNorthConnectionStripSrc] ld l,a - ld a,[wd373] + ld a,[wNorthConnectionStripSrc + 1] ld h,a - ld a,[wd374] + ld a,[wNorthConnectionStripDest] ld e,a - ld a,[wd375] + ld a,[wNorthConnectionStripDest + 1] ld d,a - ld a,[wd376] - ld [$ff8b],a - ld a,[wd377] - ld [$ff8c],a + ld a,[wNorthConnectionStripWidth] + ld [hNorthSouthConnectionStripWidth],a + ld a,[wNorthConnectedMapWidth] + ld [hNorthSouthConnectedMapWidth],a call LoadNorthSouthConnectionsTileMap .southConnection ld a,[W_MAPCONN2PTR] cp a,$ff jr z,.westConnection call SwitchToMapRomBank - ld a,[wd37d] + ld a,[wSouthConnectionStripSrc] ld l,a - ld a,[wd37e] + ld a,[wSouthConnectionStripSrc + 1] ld h,a - ld a,[wd37f] + ld a,[wSouthConnectionStripDest] ld e,a - ld a,[wd380] + ld a,[wSouthConnectionStripDest + 1] ld d,a - ld a,[wd381] - ld [$ff8b],a - ld a,[wd382] - ld [$ff8c],a + ld a,[wSouthConnectionStripWidth] + ld [hNorthSouthConnectionStripWidth],a + ld a,[wSouthConnectedMapWidth] + ld [hNorthSouthConnectedMapWidth],a call LoadNorthSouthConnectionsTileMap .westConnection ld a,[W_MAPCONN3PTR] cp a,$ff jr z,.eastConnection call SwitchToMapRomBank - ld a,[wd388] + ld a,[wWestConnectionStripSrc] ld l,a - ld a,[wd389] + ld a,[wWestConnectionStripSrc + 1] ld h,a - ld a,[wd38a] + ld a,[wWestConnectionStripDest] ld e,a - ld a,[wd38b] + ld a,[wWestConnectionStripDest + 1] ld d,a - ld a,[wd38c] + ld a,[wWestConnectionStripHeight] ld b,a - ld a,[wd38d] - ld [$ff8b],a + ld a,[wWestConnectedMapWidth] + ld [hEastWestConnectedMapWidth],a call LoadEastWestConnectionsTileMap .eastConnection ld a,[W_MAPCONN4PTR] cp a,$ff jr z,.done call SwitchToMapRomBank - ld a,[wd393] + ld a,[wEastConnectionStripSrc] ld l,a - ld a,[wd394] + ld a,[wEastConnectionStripSrc + 1] ld h,a - ld a,[wd395] + ld a,[wEastConnectionStripDest] ld e,a - ld a,[wd396] + ld a,[wEastConnectionStripDest + 1] ld d,a - ld a,[wd397] + ld a,[wEastConnectionStripHeight] ld b,a - ld a,[wd398] - ld [$ff8b],a + ld a,[wEastConnectedMapWidth] + ld [hEastWestConnectedMapWidth],a call LoadEastWestConnectionsTileMap .done ret @@ -1001,7 +1001,7 @@ LoadNorthSouthConnectionsTileMap:: ; 0ade (0:0ade) .loop push de push hl - ld a,[$ff8b] ; width of connection + ld a,[hNorthSouthConnectionStripWidth] ld b,a .innerLoop ld a,[hli] @@ -1011,7 +1011,7 @@ LoadNorthSouthConnectionsTileMap:: ; 0ade (0:0ade) jr nz,.innerLoop pop hl pop de - ld a,[$ff8c] ; width of connected map + ld a,[hNorthSouthConnectedMapWidth] add l ld l,a jr nc,.noCarry1 @@ -1040,7 +1040,7 @@ LoadEastWestConnectionsTileMap:: ; 0b02 (0:0b02) jr nz,.innerLoop pop de pop hl - ld a,[$ff8b] ; width of connected map + ld a,[hEastWestConnectedMapWidth] add l ld l,a jr nc,.noCarry1 @@ -2022,7 +2022,7 @@ LoadMapHeader:: ; 107c (0:107c) ld b,a res 7,a ld [W_CURMAPTILESET],a - ld [$ff8b],a + ld [hPreviousTileset],a bit 7,b ret nz ld hl,MapHeaderPointers @@ -2191,24 +2191,24 @@ LoadMapHeader:: ; 107c (0:107c) ld a,[hli] ld [de],a ; store movement byte 1 at C2X6 ld a,[hli] - ld [$ff8d],a ; save movement byte 2 + ld [hLoadSpriteTemp1],a ; save movement byte 2 ld a,[hli] - ld [$ff8e],a ; save text ID and flags byte + ld [hLoadSpriteTemp2],a ; save text ID and flags byte push bc push hl ld b,$00 ld hl,W_MAPSPRITEDATA add hl,bc - ld a,[$ff8d] + ld a,[hLoadSpriteTemp1] ld [hli],a ; store movement byte 2 in byte 0 of sprite entry - ld a,[$ff8e] + ld a,[hLoadSpriteTemp2] ld [hl],a ; this appears pointless, since the value is overwritten immediately after - ld a,[$ff8e] - ld [$ff8d],a + ld a,[hLoadSpriteTemp2] + ld [hLoadSpriteTemp1],a and a,$3f ld [hl],a ; store text ID in byte 1 of sprite entry pop hl - ld a,[$ff8d] + ld a,[hLoadSpriteTemp1] bit 6,a jr nz,.trainerSprite bit 7,a @@ -2216,25 +2216,25 @@ LoadMapHeader:: ; 107c (0:107c) jr .regularSprite .trainerSprite ld a,[hli] - ld [$ff8d],a ; save trainer class + ld [hLoadSpriteTemp1],a ; save trainer class ld a,[hli] - ld [$ff8e],a ; save trainer number (within class) + ld [hLoadSpriteTemp2],a ; save trainer number (within class) push hl ld hl,W_MAPSPRITEEXTRADATA add hl,bc - ld a,[$ff8d] + ld a,[hLoadSpriteTemp1] ld [hli],a ; store trainer class in byte 0 of the entry - ld a,[$ff8e] + ld a,[hLoadSpriteTemp2] ld [hl],a ; store trainer number in byte 1 of the entry pop hl jr .nextSprite .itemBallSprite ld a,[hli] - ld [$ff8d],a ; save item number + ld [hLoadSpriteTemp1],a ; save item number push hl ld hl,W_MAPSPRITEEXTRADATA add hl,bc - ld a,[$ff8d] + ld a,[hLoadSpriteTemp1] ld [hli],a ; store item number in byte 0 of the entry xor a ld [hl],a ; zero byte 1, since it is not used diff --git a/hram.asm b/hram.asm index b0d5a942..a05f3d18 100644 --- a/hram.asm +++ b/hram.asm @@ -1,9 +1,3 @@ - -H_SPRITEWIDTH EQU $FF8B ; in tiles -H_SPRITEINTERLACECOUNTER EQU $FF8B -H_SPRITEHEIGHT EQU $FF8C ; in tiles -H_SPRITEOFFSET EQU $FF8D - hSoftReset EQU $FF8A ; Initialized to 16. ; Decremented each input iteration if the player @@ -12,8 +6,28 @@ hSoftReset EQU $FF8A hBaseTileID EQU $FF8B +; 3-byte BCD number hItemPrice EQU $FF8B +hDexWeight EQU $FF8B + +hWarpDestinationMap EQU $FF8B + +hOAMTile EQU $FF8B + +hROMBankTemp EQU $FF8B + +hPreviousTileset EQU $FF8B + +hEastWestConnectedMapWidth EQU $FF8B + +hSlideAmount EQU $FF8B + +H_SPRITEWIDTH EQU $FF8B ; in tiles +H_SPRITEINTERLACECOUNTER EQU $FF8B +H_SPRITEHEIGHT EQU $FF8C ; in tiles +H_SPRITEOFFSET EQU $FF8D + ; counters for blinking down arrow H_DOWNARROWBLINKCNT1 EQU $FF8B H_DOWNARROWBLINKCNT2 EQU $FF8C @@ -21,11 +35,40 @@ H_DOWNARROWBLINKCNT2 EQU $FF8C H_SPRITEDATAOFFSET EQU $FF8B H_SPRITEINDEX EQU $FF8C +hMapStride EQU $FF8B +hMapWidth EQU $FF8C + +hNorthSouthConnectionStripWidth EQU $FF8B +hNorthSouthConnectedMapWidth EQU $FF8C + ; DisplayTextID's argument hSpriteIndexOrTextID EQU $FF8C hPartyMonIndex EQU $FF8C +; the total number of tiles being shifted each time the pic slides by one tile +hSlidingRegionSize EQU $FF8C + +; 2 bytes +hEnemySpeed EQU $FF8D + +hVRAMSlot EQU $FF8D + +hFourTileSpriteCount EQU $FF8E + +; -1 = left +; 0 = right +hSlideDirection EQU $FF8D + +hSpriteFacingDirection EQU $FF8D + +hSpriteMovementByte2 EQU $FF8D + +hSpriteImageIndex EQU $FF8D + +hLoadSpriteTemp1 EQU $FF8D +hLoadSpriteTemp2 EQU $FF8E + hHalveItemPrices EQU $FF8E hSpriteOffset2 EQU $FF8F diff --git a/macros.asm b/macros.asm index 6a693a0b..9899ec29 100644 --- a/macros.asm +++ b/macros.asm @@ -13,6 +13,10 @@ dex EQUS "db $5f, $50" ; End a Pokedex entry. percent EQUS "* $ff / 100" +lb: MACRO ; r, hi, lo + ld \1, (\2) << 8 + (\3) + ENDM + ; Constant enumeration is useful for monsters, items, moves, etc. const_def: MACRO @@ -530,7 +534,7 @@ ENDM SOUTH_MAP_CONNECTION: MACRO db \1 ; map id dw \6 + \4 ; "Conection Strip" location - dw wOverworldMap + 3 + (\8 + 3) * (\7 + 6) + \3 ; current map positoin + dw wOverworldMap + 3 + (\8 + 3) * (\7 + 6) + \3 ; current map position db \5 ; width of connection strip db \2 ; map width db 0 ; y alignment (y coordinate of player when entering map) diff --git a/main.asm b/main.asm index 3bc5989a..9ceb5f81 100755 --- a/main.asm +++ b/main.asm @@ -996,7 +996,7 @@ DisplayTextIDInit: ; 7096 (1:7096) ld a,[wAutoTextBoxDrawingControl] bit 0,a jr nz,.skipDrawingTextBoxBorder - ld a,[$ff8c] ; text ID (or sprite ID) + ld a,[hSpriteIndexOrTextID] ; text ID (or sprite ID) and a jr nz,.notStartMenu ; if text ID is 0 (i.e. the start menu) @@ -2094,7 +2094,7 @@ IsPlayerStandingOnWarp: ; c35f (3:435f) ld a, [hli] ; target warp ld [wDestinationWarpID], a ld a, [hl] ; target map - ld [$ff8b], a + ld [hWarpDestinationMap], a ld hl, wd736 set 2, [hl] ; standing on warp flag ret @@ -2593,7 +2593,7 @@ ApplyOutOfBattlePoisonDamage: ; c69c (3:469c) ld [wJoyIgnore], a call EnableAutoTextBoxDrawing ld a, $d0 - ld [$ff8c], a + ld [hSpriteIndexOrTextID], a call DisplayTextID pop de pop hl @@ -2640,7 +2640,7 @@ ApplyOutOfBattlePoisonDamage: ; c69c (3:469c) jr nz, .noBlackOut call EnableAutoTextBoxDrawing ld a, $d1 - ld [$ff8c], a + ld [hSpriteIndexOrTextID], a call DisplayTextID ld hl, wd72e set 5, [hl] @@ -2692,7 +2692,7 @@ LoadTilesetHeader: ; c754 (3:4754) jr c, .asm_c797 ld a, [W_CURMAPTILESET] ld b, a - ld a, [$ff8b] + ld a, [hPreviousTileset] cp b jr z, .done .asm_c797 @@ -3454,15 +3454,15 @@ TryPushingBoulder: ; f225 (3:7225) bit 1, a ; has boulder dust animation from previous push played yet? ret nz xor a - ld [$ff8c], a + ld [hSpriteIndexOrTextID], a call IsSpriteInFrontOfPlayer - ld a, [$ff8c] + ld a, [hSpriteIndexOrTextID] ld [wBoulderSpriteIndex], a and a jp z, ResetBoulderPushFlags ld hl, wSpriteStateData1 + 1 ld d, $0 - ld a, [$ff8c] + ld a, [hSpriteIndexOrTextID] swap a ld e, a add hl, de diff --git a/scripts/agatha.asm b/scripts/agatha.asm index cc209553..e65b1fa2 100755 --- a/scripts/agatha.asm +++ b/scripts/agatha.asm @@ -76,7 +76,7 @@ AgathaScript0: ; 76490 (1d:6490) jr z, AgathaScript_76474 .asm_764b4 ld a, $2 - ld [H_DOWNARROWBLINKCNT2], a + ld [hSpriteIndexOrTextID], a call DisplayTextID ld a, D_UP ld [wSimulatedJoypadStatesEnd], a @@ -112,7 +112,7 @@ AgathaScript2: ; 764ed (1d:64ed) cp $ff jp z, AgathaScript_76464 ld a, $1 - ld [H_DOWNARROWBLINKCNT2], a + ld [hSpriteIndexOrTextID], a call DisplayTextID ld a, $1 ld [W_GARYCURSCRIPT], a diff --git a/scripts/billshouse.asm b/scripts/billshouse.asm index 5de02d83..115b3b19 100755 --- a/scripts/billshouse.asm +++ b/scripts/billshouse.asm @@ -23,7 +23,7 @@ BillsHouseScript1: ; 1e783 (7:6783) ld de, MovementData_1e7a0 .notDown ld a, $1 - ld [$ff8c], a + ld [H_SPRITEINDEX], a call MoveSprite ld a, $2 ld [W_BILLSHOUSECURSCRIPT], a @@ -82,7 +82,7 @@ BillsHouseScript3: ; 1e7c5 (7:67c5) ld c, 8 call DelayFrames ld a, $2 - ld [$ff8c], a + ld [H_SPRITEINDEX], a ld de, MovementData_1e807 call MoveSprite ld a, $4 @@ -113,7 +113,7 @@ BillsHouseScript4: ; 1e80d (7:680d) BillsHouseScript5: ; 1e827 (7:6827) ld a, $4 - ld [$ff8c], a + ld [hSpriteIndexOrTextID], a call DisplayTextID ld a, $0 ld [W_BILLSHOUSECURSCRIPT], a diff --git a/scripts/bruno.asm b/scripts/bruno.asm index 257a830b..bd28917c 100755 --- a/scripts/bruno.asm +++ b/scripts/bruno.asm @@ -76,7 +76,7 @@ BrunoScript0: ; 76339 (1d:6339) jr z, BrunoScript_7631d .asm_7635d ld a, $2 - ld [H_DOWNARROWBLINKCNT2], a + ld [hSpriteIndexOrTextID], a call DisplayTextID ld a, D_UP ld [wSimulatedJoypadStatesEnd], a @@ -112,7 +112,7 @@ BrunoScript2: ; 76396 (1d:6396) cp $ff jp z, BrunoScript_7630d ld a, $1 - ld [H_DOWNARROWBLINKCNT2], a + ld [hSpriteIndexOrTextID], a jp DisplayTextID BrunoTextPointers: ; 763a8 (1d:63a8) diff --git a/scripts/celadongamecorner.asm b/scripts/celadongamecorner.asm index 3bcdf3a3..b9c006d1 100755 --- a/scripts/celadongamecorner.asm +++ b/scripts/celadongamecorner.asm @@ -58,10 +58,10 @@ CeladonGameCornerScript1: ; 48c19 (12:4c19) ld a, $f0 ld [wJoyIgnore], a ld a, $d - ld [H_SPRITEHEIGHT], a + ld [hSpriteIndexOrTextID], a call DisplayTextID ld a, $b - ld [H_SPRITEHEIGHT], a + ld [H_SPRITEINDEX], a call SetSpriteMovementBytesToFF ld de, MovementData_48c5a ld a, [W_YCOORD] @@ -76,7 +76,7 @@ CeladonGameCornerScript1: ; 48c19 (12:4c19) ld de, MovementData_48c63 .asm_48c4d ld a, $b - ld [H_DOWNARROWBLINKCNT2], a + ld [H_SPRITEINDEX], a call MoveSprite ld a, $2 ld [W_CELADONGAMECORNERCURSCRIPT], a diff --git a/scripts/celadongym.asm b/scripts/celadongym.asm index 4793bf14..b978b272 100755 --- a/scripts/celadongym.asm +++ b/scripts/celadongym.asm @@ -44,7 +44,7 @@ CeladonGymScript3: ; 48956 (12:4956) CeladonGymText_48963: ; 48963 (12:4963) ld a, $9 - ld [H_DOWNARROWBLINKCNT2], a + ld [hSpriteIndexOrTextID], a call DisplayTextID ld hl, wd77c set 1, [hl] @@ -52,14 +52,14 @@ CeladonGymText_48963: ; 48963 (12:4963) call GiveItem jr nc, .BagFull ld a, $a - ld [H_DOWNARROWBLINKCNT2], a + ld [hSpriteIndexOrTextID], a call DisplayTextID ld hl, wd77c set 0, [hl] jr .asm_4898c .BagFull ld a, $b - ld [H_DOWNARROWBLINKCNT2], a + ld [hSpriteIndexOrTextID], a call DisplayTextID .asm_4898c ld hl, W_OBTAINEDBADGES diff --git a/scripts/ceruleancity.asm b/scripts/ceruleancity.asm index 3565b809..20873a81 100755 --- a/scripts/ceruleancity.asm +++ b/scripts/ceruleancity.asm @@ -28,7 +28,7 @@ CeruleanCityScript4: ; 194a7 (6:54a7) ld hl, wd75b set 7, [hl] ld a, $2 - ld [$ff8c], a + ld [hSpriteIndexOrTextID], a call DisplayTextID xor a ld [wJoyIgnore], a @@ -55,7 +55,7 @@ CeruleanCityScript0: ; 194c8 (6:54c8) ld [wSpriteStateData1 + $29], a call Delay3 ld a, $2 - ld [$ff8c], a + ld [hSpriteIndexOrTextID], a jp DisplayTextID .asm_194f7 ld a, [wd75a] @@ -82,9 +82,9 @@ CeruleanCityScript0: ; 194c8 (6:54c8) cp $14 jr z, .asm_19535 ld a, $1 - ld [$ff8c], a + ld [H_SPRITEINDEX], a ld a, $5 - ld [$ff8b], a + ld [H_SPRITEDATAOFFSET], a call GetPointerWithinSpriteStateData2 ld [hl], $19 .asm_19535 @@ -93,7 +93,7 @@ CeruleanCityScript0: ; 194c8 (6:54c8) predef ShowObject ld de, CeruleanCityMovement1 ld a, $1 - ld [$ff8c], a + ld [H_SPRITEINDEX], a call MoveSprite ld a, $1 ld [W_CERULEANCITYCURSCRIPT], a @@ -117,9 +117,9 @@ CeruleanCityMovement1: ; 19559 (6:5559) CeruleanCityScript_1955d: ; 1955d (6:555d) ld a,1 - ld [$ff8c],a + ld [H_SPRITEINDEX],a xor a ; SPRITE_FACING_DOWN - ld [$ff8d],a + ld [hSpriteFacingDirection],a jp SetSpriteFacingDirectionAndDelay ; face object CeruleanCityScript1: ; 19567 (6:5567) @@ -129,7 +129,7 @@ CeruleanCityScript1: ; 19567 (6:5567) xor a ld [wJoyIgnore], a ld a, $1 - ld [$ff8c], a + ld [hSpriteIndexOrTextID], a call DisplayTextID ld hl, wd72d set 6, [hl] @@ -173,14 +173,14 @@ CeruleanCityScript2: ; 195b1 (6:55b1) ld hl, wd75a set 0, [hl] ld a, $1 - ld [$ff8c], a + ld [hSpriteIndexOrTextID], a call DisplayTextID ld a, $ff ld [wc0ee], a call PlaySound callba Music_RivalAlternateStart ld a, $1 - ld [$ff8c], a + ld [H_SPRITEINDEX], a call SetSpriteMovementBytesToFF ld a, [W_XCOORD] cp $14 @@ -191,7 +191,7 @@ CeruleanCityScript2: ; 195b1 (6:55b1) ld de, CeruleanCityMovement3 .asm_195f3 ld a, $1 - ld [$ff8c], a + ld [H_SPRITEINDEX], a call MoveSprite ld a, $3 ld [W_CERULEANCITYCURSCRIPT], a @@ -295,7 +295,7 @@ CeruleanCityText2: ; 1967c (6:567c) ld hl, CeruleanCityText_196ee ld de, CeruleanCityText_196ee call SaveEndBattleTextPointers - ld a, [$ff8c] + ld a, [hSpriteIndexOrTextID] ld [wSpriteIndex], a call EngageMapTrainer call InitBattleEnemyParameters diff --git a/scripts/ceruleangym.asm b/scripts/ceruleangym.asm index a6cb4c64..2343af03 100755 --- a/scripts/ceruleangym.asm +++ b/scripts/ceruleangym.asm @@ -44,7 +44,7 @@ CeruleanGymScript3: ; 5c700 (17:4700) CeruleanGymScript_5c70d: ; 5c70d (17:470d) ld a, $5 - ld [H_DOWNARROWBLINKCNT2], a + ld [hSpriteIndexOrTextID], a call DisplayTextID ld hl, wd75e set 7, [hl] @@ -52,14 +52,14 @@ CeruleanGymScript_5c70d: ; 5c70d (17:470d) call GiveItem jr nc, .BagFull ld a, $6 - ld [H_DOWNARROWBLINKCNT2], a + ld [hSpriteIndexOrTextID], a call DisplayTextID ld hl, wd75e set 6, [hl] jr .asm_5c736 .BagFull ld a, $7 - ld [H_DOWNARROWBLINKCNT2], a + ld [hSpriteIndexOrTextID], a call DisplayTextID .asm_5c736 ld hl, W_OBTAINEDBADGES diff --git a/scripts/cinnabargym.asm b/scripts/cinnabargym.asm index b3d6def6..dbede0d3 100755 --- a/scripts/cinnabargym.asm +++ b/scripts/cinnabargym.asm @@ -37,7 +37,7 @@ CinnabarGymScript_75792: ; 75792 (1d:5792) ret CinnabarGymScript_757a0: ; 757a0 (1d:57a0) - ld a, [H_DOWNARROWBLINKCNT2] + ld a, [hSpriteIndexOrTextID] ld [wTrainerHeaderFlagBit], a ret @@ -51,7 +51,7 @@ CinnabarGymScript0: ; 757ae (1d:57ae) ld a, [wda38] and a ret z - ld [$ff8c], a + ld [H_SPRITEINDEX], a cp $4 jr nz, .asm_757c3 ld a, $4 @@ -86,7 +86,7 @@ CinnabarGymScript1: ; 757dc (1d:57dc) ld [wJoyIgnore], a ld a, [wda38] ld [wTrainerHeaderFlagBit], a - ld [$ff8c], a + ld [hSpriteIndexOrTextID], a jp DisplayTextID CinnabarGymScript_757f1: ; 757f1 (1d:57f1) @@ -139,7 +139,7 @@ CinnabarGymScript3: ; 7584a (1d:584a) ld [wJoyIgnore], a CinnabarGymScript3_75857: ; 75857 (1d:5857) ld a, $a - ld [$ff8c], a + ld [hSpriteIndexOrTextID], a call DisplayTextID ld hl, wd79a set 1, [hl] @@ -147,14 +147,14 @@ CinnabarGymScript3_75857: ; 75857 (1d:5857) call GiveItem jr nc, .BagFull ld a, $b - ld [$ff8c], a + ld [hSpriteIndexOrTextID], a call DisplayTextID ld hl, wd79a set 0, [hl] jr .asm_75880 .BagFull ld a, $c - ld [$ff8c], a + ld [hSpriteIndexOrTextID], a call DisplayTextID .asm_75880 ld hl, W_OBTAINEDBADGES @@ -189,7 +189,7 @@ CinnabarGymTextPointers: ; 7589f (1d:589f) dw TM38NoRoomText CinnabarGymScript_758b7: ; 758b7 (1d:58b7) - ld a, [H_DOWNARROWBLINKCNT2] + ld a, [hSpriteIndexOrTextID] ld [wSpriteIndex], a call EngageMapTrainer call InitBattleEnemyParameters diff --git a/scripts/cinnabarisland.asm b/scripts/cinnabarisland.asm index 33a497c4..70ea25a5 100755 --- a/scripts/cinnabarisland.asm +++ b/scripts/cinnabarisland.asm @@ -27,7 +27,7 @@ CinnabarIslandScript0: ; 1ca38 (7:4a38) ld a, $8 ld [wd528], a ld a, $8 - ld [$ff8c], a + ld [hSpriteIndexOrTextID], a call DisplayTextID xor a ld [hJoyHeld], a diff --git a/scripts/fightingdojo.asm b/scripts/fightingdojo.asm index 1b118f55..8a4a0464 100755 --- a/scripts/fightingdojo.asm +++ b/scripts/fightingdojo.asm @@ -45,12 +45,12 @@ FightingDojoScript1: ; 5cd83 (17:4d83) ld a, $1 ld [wd528], a ld a, $1 - ld [$ff8c], a + ld [H_SPRITEINDEX], a ld a, SPRITE_FACING_LEFT - ld [$ff8d], a + ld [hSpriteFacingDirection], a call SetSpriteFacingDirectionAndDelay ld a, $1 - ld [$ff8c], a + ld [hSpriteIndexOrTextID], a call DisplayTextID ret @@ -64,9 +64,9 @@ FightingDojoScript3: ; 5cdc6 (17:4dc6) ld a, $1 ld [wd528], a ld a, $1 - ld [$ff8c], a + ld [H_SPRITEINDEX], a ld a, SPRITE_FACING_LEFT - ld [$ff8d], a + ld [hSpriteFacingDirection], a call SetSpriteFacingDirectionAndDelay .asm_5cde4 @@ -76,7 +76,7 @@ FightingDojoScript3: ; 5cdc6 (17:4dc6) or $3e ld [wd7b1], a ld a, $8 - ld [$ff8c], a + ld [hSpriteIndexOrTextID], a call DisplayTextID xor a ld [wJoyIgnore], a @@ -148,7 +148,7 @@ FightingDojoText1: ; 5ce44 (17:4e44) ld hl, FightingDojoText_5ce93 ld de, FightingDojoText_5ce93 call SaveEndBattleTextPointers - ld a, [H_SPRITEINDEX] + ld a, [hSpriteIndexOrTextID] ld [wSpriteIndex], a call EngageMapTrainer call InitBattleEnemyParameters diff --git a/scripts/fuchsiagym.asm b/scripts/fuchsiagym.asm index f88f0055..843e7293 100755 --- a/scripts/fuchsiagym.asm +++ b/scripts/fuchsiagym.asm @@ -44,7 +44,7 @@ FuchsiaGymScript3: ; 7548a (1d:548a) ld [wJoyIgnore], a FuchsiaGymScript3_75497: ; 75497 (1d:5497) ld a, $9 - ld [H_DOWNARROWBLINKCNT2], a + ld [hSpriteIndexOrTextID], a call DisplayTextID ld hl, wd792 set 1, [hl] @@ -52,14 +52,14 @@ FuchsiaGymScript3_75497: ; 75497 (1d:5497) call GiveItem jr nc, .BagFull ld a, $a - ld [H_DOWNARROWBLINKCNT2], a + ld [hSpriteIndexOrTextID], a call DisplayTextID ld hl, wd792 set 0, [hl] jr .asm_754c0 .BagFull ld a, $b - ld [H_DOWNARROWBLINKCNT2], a + ld [hSpriteIndexOrTextID], a call DisplayTextID .asm_754c0 ld hl, W_OBTAINEDBADGES diff --git a/scripts/fuchsiahouse2.asm b/scripts/fuchsiahouse2.asm index 12b49297..f758b49e 100755 --- a/scripts/fuchsiahouse2.asm +++ b/scripts/fuchsiahouse2.asm @@ -3,7 +3,7 @@ FuchsiaHouse2Script: ; 750b5 (1d:50b5) FuchsiaHouse2TextPointers: ; 750b8 (1d:50b8) dw FuchsiaHouse2Text1 - dw Predef5CText + dw PickUpItemText dw BoulderText dw FuchsiaHouse2Text4 dw FuchsiaHouse2Text5 diff --git a/scripts/gary.asm b/scripts/gary.asm index 59989b5f..476a59b0 100755 --- a/scripts/gary.asm +++ b/scripts/gary.asm @@ -55,7 +55,7 @@ GaryScript2: ; 75f6a (1d:5f6a) ld hl, W_OPTIONS res 7, [hl] ld a, $1 - ld [$ff8c], a + ld [hSpriteIndexOrTextID], a call DisplayTextID call Delay3 ld hl, wd72d @@ -99,10 +99,10 @@ GaryScript3: ; 75fbb (1d:5fbb) ld a, $f0 ld [wJoyIgnore], a ld a, $1 - ld [$ff8c], a + ld [hSpriteIndexOrTextID], a call GaryScript_760c8 ld a, $1 - ld [$ff8c], a + ld [H_SPRITEINDEX], a call SetSpriteMovementBytesToFF ld a, $4 ld [W_GARYCURSCRIPT], a @@ -111,14 +111,14 @@ GaryScript3: ; 75fbb (1d:5fbb) GaryScript4: ; 75fe4 (1d:5fe4) callba Music_Cities1AlternateTempo ld a, $2 - ld [$ff8c], a + ld [hSpriteIndexOrTextID], a call GaryScript_760c8 ld a, $2 - ld [$ff8c], a + ld [H_SPRITEINDEX], a call SetSpriteMovementBytesToFF ld de, MovementData_76014 ld a, $2 - ld [$ff8c], a + ld [H_SPRITEINDEX], a call MoveSprite ld a, HS_CHAMPIONS_ROOM_OAK ld [wcc4d], a @@ -142,17 +142,17 @@ GaryScript5: ; 7601a (1d:601a) ld a, $2 ld [wd528], a ld a, $1 - ld [$ff8c], a + ld [H_SPRITEINDEX], a ld a, SPRITE_FACING_LEFT - ld [$ff8d], a + ld [hSpriteFacingDirection], a call SetSpriteFacingDirectionAndDelay ld a, $2 - ld [$ff8c], a + ld [H_SPRITEINDEX], a xor a ; SPRITE_FACING_DOWN - ld [$ff8d], a - call SetSpriteFacingDirectionAndDelay ; face object + ld [hSpriteFacingDirection], a + call SetSpriteFacingDirectionAndDelay ld a, $3 - ld [$ff8c], a + ld [hSpriteIndexOrTextID], a call GaryScript_760c8 ld a, $6 ld [W_GARYCURSCRIPT], a @@ -160,12 +160,12 @@ GaryScript5: ; 7601a (1d:601a) GaryScript6: ; 76047 (1d:6047) ld a, $2 - ld [$ff8c], a + ld [H_SPRITEINDEX], a ld a, SPRITE_FACING_RIGHT - ld [$ff8d], a - call SetSpriteFacingDirectionAndDelay ; face object + ld [hSpriteFacingDirection], a + call SetSpriteFacingDirectionAndDelay ld a, $4 - ld [$ff8c], a + ld [hSpriteIndexOrTextID], a call GaryScript_760c8 ld a, $7 ld [W_GARYCURSCRIPT], a @@ -173,16 +173,16 @@ GaryScript6: ; 76047 (1d:6047) GaryScript7: ; 7605f (1d:605f) ld a, $2 - ld [$ff8c], a + ld [H_SPRITEINDEX], a xor a ; SPRITE_FACING_DOWN - ld [$ff8d], a - call SetSpriteFacingDirectionAndDelay ; face object + ld [hSpriteFacingDirection], a + call SetSpriteFacingDirectionAndDelay ld a, $5 - ld [$ff8c], a + ld [hSpriteIndexOrTextID], a call GaryScript_760c8 ld de, MovementData_76080 ld a, $2 - ld [$ff8c], a + ld [H_SPRITEINDEX], a call MoveSprite ld a, $8 ld [W_GARYCURSCRIPT], a diff --git a/scripts/halloffameroom.asm b/scripts/halloffameroom.asm index cb2c1fad..680ebdd9 100755 --- a/scripts/halloffameroom.asm +++ b/scripts/halloffameroom.asm @@ -83,10 +83,10 @@ HallofFameRoomScript1: ; 5a52b (16:652b) ld a, $1 ld [wd528], a ld a, $1 - ld [$ff8c], a + ld [H_SPRITEINDEX], a call SetSpriteMovementBytesToFF - ld a, SPRITE_FACING_LEFT - ld [$ff8d], a + ld a, $8 + ld [hSpriteFacingDirection], a call SetSpriteFacingDirectionAndDelay call Delay3 xor a @@ -94,7 +94,7 @@ HallofFameRoomScript1: ; 5a52b (16:652b) inc a ld [wd528], a ld a, $1 - ld [$ff8c], a + ld [hSpriteIndexOrTextID], a call DisplayTextID ld a, $ff ld [wJoyIgnore], a diff --git a/scripts/lance.asm b/scripts/lance.asm index c11bec2f..e335914b 100755 --- a/scripts/lance.asm +++ b/scripts/lance.asm @@ -64,7 +64,7 @@ LanceScript0: ; 5a305 (16:6305) cp $3 jr nc, .asm_5a325 ld a, $1 - ld [H_DOWNARROWBLINKCNT2], a + ld [hSpriteIndexOrTextID], a jp DisplayTextID .asm_5a325 cp $5 @@ -93,7 +93,7 @@ LanceScript2: ; 5a349 (16:6349) cp $ff jp z, LanceScript_5a2f5 ld a, $1 - ld [H_DOWNARROWBLINKCNT2], a + ld [hSpriteIndexOrTextID], a jp DisplayTextID LanceScript_5a35b: ; 5a35b (16:635b) diff --git a/scripts/lorelei.asm b/scripts/lorelei.asm index 7e800467..1f1fcde0 100755 --- a/scripts/lorelei.asm +++ b/scripts/lorelei.asm @@ -77,7 +77,7 @@ LoreleiScript0: ; 761e2 (1d:61e2) jr z, LoreleiScript_761c6 .asm_76206 ld a, $2 - ld [H_DOWNARROWBLINKCNT2], a + ld [hSpriteIndexOrTextID], a call DisplayTextID ld a, D_UP ld [wSimulatedJoypadStatesEnd], a @@ -112,7 +112,7 @@ LoreleiScript2: ; 7623f (1d:623f) cp $ff jp z, LoreleiScript_761b6 ld a, $1 - ld [H_DOWNARROWBLINKCNT2], a + ld [hSpriteIndexOrTextID], a jp DisplayTextID LoreleiTextPointers: ; 76251 (1d:6251) diff --git a/scripts/mansion1.asm b/scripts/mansion1.asm index d658b425..6673e03b 100755 --- a/scripts/mansion1.asm +++ b/scripts/mansion1.asm @@ -53,7 +53,7 @@ Mansion1Script_Switches: ; 44316 (11:4316) xor a ld [hJoyHeld], a ld a, $4 - ld [H_SPRITEHEIGHT], a + ld [hSpriteIndexOrTextID], a jp DisplayTextID Mansion1ScriptPointers: ; 44326 (11:4326) @@ -63,8 +63,8 @@ Mansion1ScriptPointers: ; 44326 (11:4326) Mansion1TextPointers: ; 4432c (11:432c) dw Mansion1Text1 - dw Predef5CText - dw Predef5CText + dw PickUpItemText + dw PickUpItemText dw Mansion1Text4 Mansion1TrainerHeaders: ; 44334 (11:4334) diff --git a/scripts/mansion2.asm b/scripts/mansion2.asm index 40827be1..27ccbdfb 100755 --- a/scripts/mansion2.asm +++ b/scripts/mansion2.asm @@ -49,7 +49,7 @@ Mansion2Script_Switches: ; 52037 (14:6037) xor a ld [hJoyHeld], a ld a, $5 - ld [H_SPRITEHEIGHT], a + ld [hSpriteIndexOrTextID], a jp DisplayTextID Mansion2ScriptPointers: ; 52047 (14:6047) @@ -59,7 +59,7 @@ Mansion2ScriptPointers: ; 52047 (14:6047) Mansion2TextPointers: ; 5204d (14:604d) dw Mansion2Text1 - dw Predef5CText + dw PickUpItemText dw Mansion2Text3 dw Mansion2Text4 dw Mansion2Text5 diff --git a/scripts/mansion3.asm b/scripts/mansion3.asm index dfecde99..fa31718f 100755 --- a/scripts/mansion3.asm +++ b/scripts/mansion3.asm @@ -80,14 +80,14 @@ Mansion3Script_Switches: ; 5227a (14:627a) xor a ld [hJoyHeld], a ld a, $6 - ld [H_DOWNARROWBLINKCNT2], a + ld [hSpriteIndexOrTextID], a jp DisplayTextID Mansion3TextPointers: ; 5228a (14:628a) dw Mansion3Text1 dw Mansion3Text2 - dw Predef5CText - dw Predef5CText + dw PickUpItemText + dw PickUpItemText dw Mansion3Text5 dw Mansion3Text6 diff --git a/scripts/mansion4.asm b/scripts/mansion4.asm index c23cb2d7..68e74fd5 100755 --- a/scripts/mansion4.asm +++ b/scripts/mansion4.asm @@ -51,7 +51,7 @@ Mansion4Script_Switches: ; 52420 (14:6420) xor a ld [hJoyHeld], a ld a, $9 - ld [H_DOWNARROWBLINKCNT2], a + ld [hSpriteIndexOrTextID], a jp DisplayTextID Mansion4ScriptPointers: ; 52430 (14:6430) @@ -62,12 +62,12 @@ Mansion4ScriptPointers: ; 52430 (14:6430) Mansion4TextPointers: ; 52436 (14:6436) dw Mansion4Text1 dw Mansion4Text2 - dw Predef5CText - dw Predef5CText - dw Predef5CText - dw Predef5CText + dw PickUpItemText + dw PickUpItemText + dw PickUpItemText + dw PickUpItemText dw Mansion4Text7 - dw Predef5CText + dw PickUpItemText dw Mansion3Text6 Mansion4TrainerHeaders: ; 52448 (14:6448) diff --git a/scripts/mtmoon1.asm b/scripts/mtmoon1.asm index 6c9fcd88..868b70d1 100755 --- a/scripts/mtmoon1.asm +++ b/scripts/mtmoon1.asm @@ -20,12 +20,12 @@ MtMoon1TextPointers: ; 499e1 (12:59e1) dw MtMoon1Text5 dw MtMoon1Text6 dw MtMoon1Text7 - dw Predef5CText - dw Predef5CText - dw Predef5CText - dw Predef5CText - dw Predef5CText - dw Predef5CText + dw PickUpItemText + dw PickUpItemText + dw PickUpItemText + dw PickUpItemText + dw PickUpItemText + dw PickUpItemText dw MtMoon1Text14 MtMoon1TrainerHeaders: ; 499fd (12:59fd) diff --git a/scripts/mtmoon3.asm b/scripts/mtmoon3.asm index 7c6e987e..ee163738 100755 --- a/scripts/mtmoon3.asm +++ b/scripts/mtmoon3.asm @@ -66,7 +66,7 @@ MtMoon3Script0: ; 49d6f (12:5d6f) xor a ld [hJoyHeld], a ld a, $1 - ld [H_DOWNARROWBLINKCNT2], a + ld [hSpriteIndexOrTextID], a jp DisplayTextID MtMoon3Script_49d91: ; 49d91 (12:5d91) @@ -92,7 +92,7 @@ MtMoon3Script3: ; 49d9a (12:5d9a) MtMoon3Script4: ; 49dba (12:5dba) ld a, $1 - ld [H_DOWNARROWBLINKCNT2], a + ld [H_SPRITEINDEX], a call SetSpriteMovementBytesToFF ld hl, CoordsData_49dea call ArePlayerCoordsInArray @@ -106,7 +106,7 @@ MtMoon3Script4: ; 49dba (12:5dba) ld de, MovementData_49df8 .asm_49dda ld a, $1 - ld [H_DOWNARROWBLINKCNT2], a + ld [H_SPRITEINDEX], a call MoveSprite ld a, $5 ld [W_MTMOON3CURSCRIPT], a @@ -140,7 +140,7 @@ MtMoon3Script5: ; 49dfb (12:5dfb) ld a, $1 ld [wDoNotWaitForButtonPressAfterDisplayingText], a ld a, $a - ld [H_DOWNARROWBLINKCNT2], a + ld [hSpriteIndexOrTextID], a call DisplayTextID ld a, [wd7f6] bit 6, a @@ -167,8 +167,8 @@ MtMoon3TextPointers: ; 49e34 (12:5e34) dw MtMoon3Text5 dw MtMoon3Text6 dw MtMoon3Text7 - dw Predef5CText - dw Predef5CText + dw PickUpItemText + dw PickUpItemText dw MtMoon3Text_49f99 MtMoon3TrainerHeaders: ; 49e48 (12:5e48) diff --git a/scripts/museum1f.asm b/scripts/museum1f.asm index 26c7f02d..38c3f717 100755 --- a/scripts/museum1f.asm +++ b/scripts/museum1f.asm @@ -25,7 +25,7 @@ Museum1FScript0: ; 5c10d (17:410d) xor a ld [hJoyHeld], a ld a, $1 - ld [$ff8c], a + ld [hSpriteIndexOrTextID], a jp DisplayTextID Museum1FScript1: ; 5c12a (17:412a) @@ -69,7 +69,7 @@ Museum1FText1: ; 5c135 (17:4135) call PrintText jp Museum1FScriptEnd .asm_3ded4 - ld a, $13 + ld a, MONEY_BOX ld [wTextBoxID], a call DisplayTextBoxID xor a @@ -96,15 +96,15 @@ Museum1FText1: ; 5c135 (17:4135) ld hl, wd754 set 0, [hl] xor a - ld [wWhichTrade], a - ld [wTrainerEngageDistance], a + ld [wMuseumPriceTemp], a + ld [wMuseumPriceTemp + 1], a ld a, $50 - ld [wTrainerFacingDirection], a - ld hl, wTrainerFacingDirection + ld [wMuseumPriceTemp + 2], a + ld hl, wMuseumPriceTemp + 2 ld de, wPlayerMoney + 2 ld c, $3 predef SubBCDPredef - ld a, $13 + ld a, MONEY_BOX ld [wTextBoxID], a call DisplayTextBoxID ld a, (SFX_02_5a - SFX_Headers_02) / 3 diff --git a/scripts/oakslab.asm b/scripts/oakslab.asm index 992b6887..5463b879 100755 --- a/scripts/oakslab.asm +++ b/scripts/oakslab.asm @@ -89,13 +89,13 @@ OaksLabScript3: ; 1cba2 (7:4ba2) call StartSimulatingJoypadStates ld a, $1 ld [H_SPRITEINDEX], a - xor a ; SPRITE_FACING_DOWN - ld [$ff8d], a + xor a + ld [hSpriteFacingDirection], a call SetSpriteFacingDirectionAndDelay ld a, $5 ld [H_SPRITEINDEX], a - xor a ; SPRITE_FACING_DOWN - ld [$ff8d], a + xor a + ld [hSpriteFacingDirection], a call SetSpriteFacingDirectionAndDelay ld a, $4 @@ -117,7 +117,7 @@ OaksLabScript4: ; 1cbd2 (7:4bd2) ld a, $1 ld [H_SPRITEINDEX], a ld a, SPRITE_FACING_UP - ld [$ff8d], a + ld [hSpriteFacingDirection], a call SetSpriteFacingDirectionAndDelay call UpdateSprites ld hl, W_FLAGS_D733 @@ -132,19 +132,19 @@ OaksLabScript5: ; 1cbfd (7:4bfd) ld a, $fc ld [wJoyIgnore], a ld a, $11 - ld [$ff8c], a + ld [hSpriteIndexOrTextID], a call DisplayTextID call Delay3 ld a, $12 - ld [$ff8c], a + ld [hSpriteIndexOrTextID], a call DisplayTextID call Delay3 ld a, $13 - ld [$ff8c], a + ld [hSpriteIndexOrTextID], a call DisplayTextID call Delay3 ld a, $14 - ld [$ff8c], a + ld [hSpriteIndexOrTextID], a call DisplayTextID ld hl, wd74b set 1, [hl] @@ -162,16 +162,16 @@ OaksLabScript6: ; 1cc36 (7:4c36) ld a, $5 ld [H_SPRITEINDEX], a xor a ; SPRITE_FACING_DOWN - ld [$ff8d], a + ld [hSpriteFacingDirection], a call SetSpriteFacingDirectionAndDelay ld a, $1 ld [H_SPRITEINDEX], a xor a - ld [$ff8d], a + ld [hSpriteFacingDirection], a call SetSpriteFacingDirectionAndDelay call UpdateSprites ld a, $c - ld [$ff8c], a + ld [hSpriteIndexOrTextID], a call DisplayTextID ld a, $1 ld [wSimulatedJoypadStatesIndex], a @@ -261,7 +261,7 @@ OaksLabScript8: ; 1cc80 (7:4c80) ld a, $1 ld [H_SPRITEINDEX], a ld a, $4 - ld [$ff8b], a + ld [H_SPRITEDATAOFFSET], a call GetPointerWithinSpriteStateData1 push hl ld [hl], $4c @@ -302,10 +302,10 @@ OaksLabScript9: ; 1cd00 (7:4d00) ld a, $1 ld [H_SPRITEINDEX], a ld a, SPRITE_FACING_UP - ld [$ff8d], a + ld [hSpriteFacingDirection], a call SetSpriteFacingDirectionAndDelay ld a, $d - ld [$ff8c], a + ld [hSpriteIndexOrTextID], a call DisplayTextID ld a, [wTrainerEngageDistance] cp $2 @@ -331,10 +331,10 @@ OaksLabScript9: ; 1cd00 (7:4d00) ld a, $1 ld [H_SPRITEINDEX], a ld a, SPRITE_FACING_UP - ld [$ff8d], a + ld [hSpriteFacingDirection], a call SetSpriteFacingDirectionAndDelay ld a, $e - ld [$ff8c], a + ld [hSpriteIndexOrTextID], a call DisplayTextID ld hl, wd74b set 2, [hl] @@ -352,7 +352,7 @@ OaksLabScript10: ; 1cd6d (7:4d6d) ld a, $1 ld [H_SPRITEINDEX], a xor a ; SPRITE_FACING_DOWN - ld [$ff8d], a + ld [hSpriteFacingDirection], a call SetSpriteFacingDirectionAndDelay ld a, $8 ld [wd528], a @@ -360,7 +360,7 @@ OaksLabScript10: ; 1cd6d (7:4d6d) ld a, MUSIC_MEET_RIVAL call PlayMusic ld a, $f - ld [$ff8c], a + ld [hSpriteIndexOrTextID], a call DisplayTextID ld a, $1 ld [hNPCPlayerRelativePosPerspective], a @@ -432,7 +432,7 @@ OaksLabScript12: ; 1ce03 (7:4e03) ld a, $1 ld [H_SPRITEINDEX], a xor a ; SPRITE_FACING_DOWN - ld [$ff8d], a + ld [hSpriteFacingDirection], a call SetSpriteFacingDirectionAndDelay predef HealParty ld hl, wd74b @@ -446,7 +446,7 @@ OaksLabScript13: ; 1ce32 (7:4e32) ld c, 20 call DelayFrames ld a, $10 - ld [$ff8c], a + ld [hSpriteIndexOrTextID], a call DisplayTextID callba Music_RivalAlternateStart ld a, $1 @@ -522,7 +522,7 @@ OaksLabScript15: ; 1ceb0 (7:4eb0) call PlaySound callba Music_RivalAlternateStart ld a, $15 - ld [$ff8c], a + ld [hSpriteIndexOrTextID], a call DisplayTextID call OaksLabScript_1d02b ld a, HS_OAKS_LAB_RIVAL @@ -549,12 +549,12 @@ OaksLabScript_1cefd: ; 1cefd (7:4efd) ld a, $1 ld [H_SPRITEINDEX], a ld a, SPRITE_FACING_UP - ld [$ff8d], a + ld [hSpriteFacingDirection], a call SetSpriteFacingDirectionAndDelay ld a, $8 ld [H_SPRITEINDEX], a xor a ; SPRITE_FACING_DOWN - ld [$ff8d], a + ld [hSpriteFacingDirection], a jp SetSpriteFacingDirectionAndDelay OaksLabScript16: ; 1cf12 (7:4f12) @@ -567,21 +567,21 @@ OaksLabScript16: ; 1cf12 (7:4f12) ld [wJoyIgnore], a call OaksLabScript_1cefd ld a, $16 - ld [$ff8c], a + ld [hSpriteIndexOrTextID], a call DisplayTextID call DelayFrame call OaksLabScript_1cefd ld a, $17 - ld [$ff8c], a + ld [hSpriteIndexOrTextID], a call DisplayTextID call DelayFrame call OaksLabScript_1cefd ld a, $18 - ld [$ff8c], a + ld [hSpriteIndexOrTextID], a call DisplayTextID call DelayFrame ld a, $19 - ld [$ff8c], a + ld [hSpriteIndexOrTextID], a call DisplayTextID call Delay3 ld a, HS_POKEDEX_1 @@ -592,16 +592,16 @@ OaksLabScript16: ; 1cf12 (7:4f12) predef HideObject call OaksLabScript_1cefd ld a, $1a - ld [$ff8c], a + ld [hSpriteIndexOrTextID], a call DisplayTextID ld a, $1 ld [H_SPRITEINDEX], a ld a, SPRITE_FACING_RIGHT - ld [$ff8d], a + ld [hSpriteFacingDirection], a call SetSpriteFacingDirectionAndDelay call Delay3 ld a, $1b - ld [$ff8c], a + ld [hSpriteIndexOrTextID], a call DisplayTextID ld hl, wd74b set 5, [hl] @@ -856,13 +856,13 @@ OaksLabScript_1d157: ; 1d157 (7:5157) ld a, $5 ld [H_SPRITEINDEX], a ld a, $9 - ld [$ff8b], a + ld [H_SPRITEDATAOFFSET], a call GetPointerWithinSpriteStateData1 ld [hl], $0 ld a, $1 ld [H_SPRITEINDEX], a ld a, $9 - ld [$ff8b], a + ld [H_SPRITEDATAOFFSET], a call GetPointerWithinSpriteStateData1 ld [hl], $c ld hl, wd730 @@ -962,7 +962,7 @@ OaksLabScript_1d22d: ; 1d22d (7:522d) ld a, $5 ld [H_SPRITEINDEX], a ld a, $9 - ld [$ff8b], a + ld [H_SPRITEDATAOFFSET], a call GetPointerWithinSpriteStateData1 ld [hl], $0 ld hl, OaksLabLastMonText diff --git a/scripts/pallettown.asm b/scripts/pallettown.asm index 5b042066..327a32ff 100755 --- a/scripts/pallettown.asm +++ b/scripts/pallettown.asm @@ -67,7 +67,7 @@ PalletTownScript2: ; 18ed2 (6:4ed2) ld a,1 ld [H_SPRITEINDEX],a ld a,SPRITE_FACING_UP - ld [$FF8D],a + ld [hSpriteFacingDirection],a call SetSpriteFacingDirectionAndDelay call Delay3 ld a,1 diff --git a/scripts/pewtercity.asm b/scripts/pewtercity.asm index 460eab5c..94d23caa 100755 --- a/scripts/pewtercity.asm +++ b/scripts/pewtercity.asm @@ -31,7 +31,7 @@ PewterCityScript_1925e: ; 1925e (6:525e) ld a, $f0 ld [wJoyIgnore], a ld a, $5 - ld [$ff8c], a + ld [hSpriteIndexOrTextID], a jp DisplayTextID CoordsData_19277: ; 19277 (6:5277) @@ -48,16 +48,16 @@ PewterCityScript1: ; 19280 (6:5280) ld a, $3 ld [H_SPRITEINDEX], a ld a, SPRITE_FACING_UP - ld [$ff8d], a + ld [hSpriteFacingDirection], a call SetSpriteFacingDirectionAndDelay ld a, ($3 << 4) | SPRITE_FACING_UP - ld [$ff8d], a + ld [hSpriteImageIndex], a call SetSpriteImageIndexAfterSettingFacingDirection call PlayDefaultMusic ld hl, wFlags_0xcd60 set 4, [hl] ld a, $d - ld [$ff8c], a + ld [hSpriteIndexOrTextID], a call DisplayTextID ld a, $3c ld [$ffeb], a @@ -71,7 +71,7 @@ PewterCityScript1: ; 19280 (6:5280) ld [wSpriteIndex], a call SetSpritePosition1 ld a, $3 - ld [$ff8c], a + ld [H_SPRITEINDEX], a ld de, MovementData_PewterMuseumGuyExit call MoveSprite ld a, $2 @@ -114,18 +114,18 @@ PewterCityScript4: ; 19305 (6:5305) and a ret nz ld a, $5 - ld [$ff8c], a + ld [H_SPRITEINDEX], a ld a, SPRITE_FACING_LEFT - ld [$ff8d], a + ld [hSpriteFacingDirection], a call SetSpriteFacingDirectionAndDelay ld a, ($1 << 4) | SPRITE_FACING_LEFT - ld [$ff8d], a + ld [hSpriteImageIndex], a call SetSpriteImageIndexAfterSettingFacingDirection call PlayDefaultMusic ld hl, wFlags_0xcd60 set 4, [hl] ld a, $e - ld [$ff8c], a + ld [hSpriteIndexOrTextID], a call DisplayTextID ld a, $3c ld [$ffeb], a @@ -139,7 +139,7 @@ PewterCityScript4: ; 19305 (6:5305) ld [wSpriteIndex], a call SetSpritePosition1 ld a, $5 - ld [$ff8c], a + ld [H_SPRITEINDEX], a ld de, MovementData_PewterGymGuyExit call MoveSprite ld a, $5 diff --git a/scripts/pewtergym.asm b/scripts/pewtergym.asm index f4b2ad28..9f1493d4 100755 --- a/scripts/pewtergym.asm +++ b/scripts/pewtergym.asm @@ -44,7 +44,7 @@ PewterGymScript3: ; 5c3d2 (17:43d2) PewterGymScript_5c3df: ; 5c3df (17:43df) ld a, $4 - ld [H_DOWNARROWBLINKCNT2], a + ld [hSpriteIndexOrTextID], a call DisplayTextID ld hl, wd755 set 7, [hl] @@ -52,14 +52,14 @@ PewterGymScript_5c3df: ; 5c3df (17:43df) call GiveItem jr nc, .BagFull ld a, $5 - ld [H_DOWNARROWBLINKCNT2], a + ld [hSpriteIndexOrTextID], a call DisplayTextID ld hl, wd755 set 6, [hl] jr .asm_5c408 .BagFull ld a, $6 - ld [H_DOWNARROWBLINKCNT2], a + ld [hSpriteIndexOrTextID], a call DisplayTextID .asm_5c408 ld hl, W_OBTAINEDBADGES diff --git a/scripts/pokemontower2.asm b/scripts/pokemontower2.asm index 286b8202..8520b10b 100755 --- a/scripts/pokemontower2.asm +++ b/scripts/pokemontower2.asm @@ -31,7 +31,7 @@ PokemonTower2Script0: ; 6050f (18:450f) call PlayMusic ld hl, wd764 res 6, [hl] - ld a, [wWhichTrade] + ld a, [wCoordIndex] cp $1 ld a, $8 ld b, SPRITE_FACING_DOWN @@ -43,12 +43,12 @@ PokemonTower2Script0: ; 6050f (18:450f) .asm_60544 ld [wd528], a ld a, $1 - ld [$ff8c], a + ld [H_SPRITEINDEX], a ld a, b - ld [$ff8d], a + ld [hSpriteFacingDirection], a call SetSpriteFacingDirectionAndDelay ld a, $1 - ld [$ff8c], a + ld [hSpriteIndexOrTextID], a call DisplayTextID xor a ld [hJoyHeld], a @@ -69,7 +69,7 @@ PokemonTower2Script1: ; 60563 (18:4563) ld hl, wd764 set 7, [hl] ld a, $1 - ld [$ff8c], a + ld [hSpriteIndexOrTextID], a call DisplayTextID ld de, MovementData_605b2 ld a, [wd764] @@ -78,7 +78,7 @@ PokemonTower2Script1: ; 60563 (18:4563) ld de, MovementData_605a9 .asm_60589 ld a, $1 - ld [$ff8c], a + ld [H_SPRITEINDEX], a call MoveSprite ld a, $ff ld [wc0ee], a diff --git a/scripts/pokemontower3.asm b/scripts/pokemontower3.asm index 2cf58381..9d08aec4 100755 --- a/scripts/pokemontower3.asm +++ b/scripts/pokemontower3.asm @@ -16,7 +16,7 @@ PokemonTower3TextPointers: ; 606e5 (18:46e5) dw PokemonTower3Text1 dw PokemonTower3Text2 dw PokemonTower3Text3 - dw Predef5CText + dw PickUpItemText PokemonTower3TrainerHeaders: ; 606ed (18:46ed) PokemonTower3TrainerHeader0: ; 606ed (18:46ed) diff --git a/scripts/pokemontower4.asm b/scripts/pokemontower4.asm index 4f375657..c4732397 100755 --- a/scripts/pokemontower4.asm +++ b/scripts/pokemontower4.asm @@ -16,9 +16,9 @@ PokemonTower4TextPointers: ; 6080f (18:480f) dw PokemonTower4Text1 dw PokemonTower4Text2 dw PokemonTower4Text3 - dw Predef5CText - dw Predef5CText - dw Predef5CText + dw PickUpItemText + dw PickUpItemText + dw PickUpItemText PokemonTower4TrainerHeaders: ; 6081b (18:481b) PokemonTower4TrainerHeader0: ; 6081b (18:481b) diff --git a/scripts/pokemontower5.asm b/scripts/pokemontower5.asm index 34dd3204..9ef5d419 100755 --- a/scripts/pokemontower5.asm +++ b/scripts/pokemontower5.asm @@ -38,7 +38,7 @@ PokemonTower5Script0: ; 6094b (18:494b) call Delay3 call GBFadeInFromWhite ld a, $7 - ld [H_DOWNARROWBLINKCNT2], a + ld [hSpriteIndexOrTextID], a call DisplayTextID xor a ld [wJoyIgnore], a @@ -57,7 +57,7 @@ PokemonTower5TextPointers: ; 6099b (18:499b) dw PokemonTower5Text3 dw PokemonTower5Text4 dw PokemonTower5Text5 - dw Predef5CText + dw PickUpItemText dw PokemonTower5Text7 PokemonTower5TrainerHeaders: ; 609a9 (18:49a9) diff --git a/scripts/pokemontower6.asm b/scripts/pokemontower6.asm index e0e75cb1..e9412fb0 100755 --- a/scripts/pokemontower6.asm +++ b/scripts/pokemontower6.asm @@ -31,7 +31,7 @@ PokemonTower6Script0: ; 60b17 (18:4b17) xor a ld [hJoyHeld], a ld a, $6 - ld [H_DOWNARROWBLINKCNT2], a + ld [hSpriteIndexOrTextID], a call DisplayTextID ld a, MAROWAK ld [W_CUROPPONENT], a @@ -63,7 +63,7 @@ PokemonTower6Script4: ; 60b48 (18:4b48) ld hl, wd768 set 7, [hl] ld a, $7 - ld [H_DOWNARROWBLINKCNT2], a + ld [hSpriteIndexOrTextID], a call DisplayTextID xor a ld [wJoyIgnore], a @@ -100,8 +100,8 @@ PokemonTower6TextPointers: ; 60bb1 (18:4bb1) dw PokemonTower6Text1 dw PokemonTower6Text2 dw PokemonTower6Text3 - dw Predef5CText - dw Predef5CText + dw PickUpItemText + dw PickUpItemText dw PokemonTower6Text6 dw PokemonTower6Text7 diff --git a/scripts/pokemontower7.asm b/scripts/pokemontower7.asm index 0f9741ab..60635f20 100755 --- a/scripts/pokemontower7.asm +++ b/scripts/pokemontower7.asm @@ -31,7 +31,7 @@ PokemonTower7Script2: ; 60d23 (18:4d23) ld a, $f0 ld [wJoyIgnore], a ld a, [wSpriteIndex] - ld [H_DOWNARROWBLINKCNT2], a + ld [hSpriteIndexOrTextID], a call DisplayTextID call PokemonTower7Script_60db6 ld a, $3 @@ -72,7 +72,7 @@ PokemonTower7Script4: ; 60d86 (18:4d86) ld a, SPRITE_FACING_UP ld [wSpriteStateData1 + 9], a ld a, LAVENDER_HOUSE_1 - ld [H_DOWNARROWBLINKCNT1], a + ld [hWarpDestinationMap], a ld a, $1 ld [wDestinationWarpID], a ld a, LAVENDER_TOWN @@ -107,7 +107,7 @@ PokemonTower7Script_60db6: ; 60db6 (18:4db6) ld d, [hl] ld e, a ld a, [wSpriteIndex] - ld [H_DOWNARROWBLINKCNT2], a + ld [H_SPRITEINDEX], a jp MoveSprite .asm_60dde inc hl diff --git a/scripts/powerplant.asm b/scripts/powerplant.asm index 25597654..0026d525 100755 --- a/scripts/powerplant.asm +++ b/scripts/powerplant.asm @@ -22,11 +22,11 @@ PowerPlantTextPointers: ; 1e2df (7:62df) dw PowerPlantText7 dw PowerPlantText8 dw PowerPlantText9 - dw Predef5CText - dw Predef5CText - dw Predef5CText - dw Predef5CText - dw Predef5CText + dw PickUpItemText + dw PickUpItemText + dw PickUpItemText + dw PickUpItemText + dw PickUpItemText PowerPlantTrainerHeaders: ; 1e2fb (7:62fb) PowerPlantTrainerHeader0: ; 1e2fb (7:62fb) diff --git a/scripts/rockethideout1.asm b/scripts/rockethideout1.asm index fe5a47e6..967ab77b 100755 --- a/scripts/rockethideout1.asm +++ b/scripts/rockethideout1.asm @@ -43,8 +43,8 @@ RocketHideout1TextPointers: ; 44c14 (11:4c14) dw RocketHideout1Text3 dw RocketHideout1Text4 dw RocketHideout1Text5 - dw Predef5CText - dw Predef5CText + dw PickUpItemText + dw PickUpItemText RocketHideout1TrainerHeaders: ; 44c22 (11:4c22) RocketHideout1TrainerHeader0: ; 44c22 (11:4c22) diff --git a/scripts/rockethideout2.asm b/scripts/rockethideout2.asm index bb4dd3ec..c2184bdb 100755 --- a/scripts/rockethideout2.asm +++ b/scripts/rockethideout2.asm @@ -415,10 +415,10 @@ SpinnerArrowAnimTiles: ; 45087 (11:5087) RocketHideout2TextPointers: ; 450c7 (11:50c7) dw RocketHideout2Text1 - dw Predef5CText - dw Predef5CText - dw Predef5CText - dw Predef5CText + dw PickUpItemText + dw PickUpItemText + dw PickUpItemText + dw PickUpItemText RocketHideout2TrainerHeaders: ; 450d1 (11:50d1) RocketHideout2TrainerHeader0: ; 450d1 (11:50d1) diff --git a/scripts/rockethideout3.asm b/scripts/rockethideout3.asm index f2f7ed91..b025acd0 100755 --- a/scripts/rockethideout3.asm +++ b/scripts/rockethideout3.asm @@ -146,8 +146,8 @@ RocketHideout3Script3: ; 452e4 (11:452e4) RocketHideout3TextPointers: ; 452fa (11:52fa) dw RocketHideout3Text1 dw RocketHideout3Text2 - dw Predef5CText - dw Predef5CText + dw PickUpItemText + dw PickUpItemText RocketHideout3TrainerHeaders: ; 45302 (11:5302) RocketHideout3TrainerHeader0: ; 45302 (11:5302) diff --git a/scripts/rockethideout4.asm b/scripts/rockethideout4.asm index 613e2476..635c6095 100755 --- a/scripts/rockethideout4.asm +++ b/scripts/rockethideout4.asm @@ -56,7 +56,7 @@ RocketHideout4Script3: ; 454b6 (11:54b6) ld hl, wd81b set 7, [hl] ld a, $a - ld [H_SPRITEHEIGHT], a + ld [hSpriteIndexOrTextID], a call DisplayTextID call GBFadeOutToBlack ld a, HS_ROCKET_HIDEOUT_4_GIOVANNI @@ -81,11 +81,11 @@ RocketHideout4TextPointers: ; 45501 (11:5501) dw RocketHideout4Text2 dw RocketHideout4Text3 dw RocketHideout4Text4 - dw Predef5CText - dw Predef5CText - dw Predef5CText - dw Predef5CText - dw Predef5CText + dw PickUpItemText + dw PickUpItemText + dw PickUpItemText + dw PickUpItemText + dw PickUpItemText dw RocketHideout4Text10 RocketHideout4TrainerHeaders: ; 45515 (11:5515) diff --git a/scripts/route12.asm b/scripts/route12.asm index eed676b3..8fe9d8f7 100755 --- a/scripts/route12.asm +++ b/scripts/route12.asm @@ -28,7 +28,7 @@ Route12Script0: ; 59619 (16:5619) res 6, [hl] jp z, CheckFightingMapTrainers ld a, $d - ld [H_DOWNARROWBLINKCNT2], a + ld [hSpriteIndexOrTextID], a call DisplayTextID ld a, SNORLAX ld [W_CUROPPONENT], a @@ -51,7 +51,7 @@ Route12Script3: ; 5964c (16:564c) cp $2 jr z, .asm_59664 ld a, $e - ld [H_DOWNARROWBLINKCNT2], a + ld [hSpriteIndexOrTextID], a call DisplayTextID .asm_59664 ld hl, wd7d8 @@ -71,8 +71,8 @@ Route12TextPointers: ; 59675 (16:5675) dw Route12Text6 dw Route12Text7 dw Route12Text8 - dw Predef5CText - dw Predef5CText + dw PickUpItemText + dw PickUpItemText dw Route12Text11 dw Route12Text12 dw Route12Text13 diff --git a/scripts/route15.asm b/scripts/route15.asm index 3aa23bbb..fe70d2b4 100755 --- a/scripts/route15.asm +++ b/scripts/route15.asm @@ -23,7 +23,7 @@ Route15TextPointers: ; 597c7 (16:57c7) dw Route15Text8 dw Route15Text9 dw Route15Text10 - dw Predef5CText + dw PickUpItemText dw Route15Text12 Route15TrainerHeaders: ; 597df (16:57df) diff --git a/scripts/route16.asm b/scripts/route16.asm index b6c49a96..cdf436a5 100755 --- a/scripts/route16.asm +++ b/scripts/route16.asm @@ -28,7 +28,7 @@ Route16Script0: ; 59959 (16:5959) res 0, [hl] jp z, CheckFightingMapTrainers ld a, $a - ld [H_DOWNARROWBLINKCNT2], a + ld [hSpriteIndexOrTextID], a call DisplayTextID ld a, SNORLAX ld [W_CUROPPONENT], a @@ -52,7 +52,7 @@ Route16Script3: ; 5998f (16:598f) cp $2 jr z, .asm_599a8 ld a, $b - ld [H_DOWNARROWBLINKCNT2], a + ld [hSpriteIndexOrTextID], a call DisplayTextID .asm_599a8 ld hl, wd7e0 diff --git a/scripts/route16gate.asm b/scripts/route16gate.asm index 8e3d8e5b..801e577e 100755 --- a/scripts/route16gate.asm +++ b/scripts/route16gate.asm @@ -19,14 +19,14 @@ Route16GateScript0: ; 496d7 (12:56d7) call ArePlayerCoordsInArray ret nc ld a, $3 - ld [$ff8c], a + ld [hSpriteIndexOrTextID], a call DisplayTextID xor a ld [hJoyHeld], a - ld a, [wWhichTrade] + ld a, [wCoordIndex] cp $1 jr z, .asm_4970e - ld a, [wWhichTrade] + ld a, [wCoordIndex] dec a ld [wSimulatedJoypadStatesIndex], a ld b, $0 @@ -59,7 +59,7 @@ Route16GateScript1: ; 4971d (12:571d) Route16GateScript2: ; 49727 (12:5727) ld a, $1 - ld [H_SPRITEHEIGHT], a + ld [hSpriteIndexOrTextID], a call DisplayTextID ld a, $1 ld [wSimulatedJoypadStatesIndex], a diff --git a/scripts/route18gate.asm b/scripts/route18gate.asm index 0301327b..060a6bbf 100755 --- a/scripts/route18gate.asm +++ b/scripts/route18gate.asm @@ -19,17 +19,17 @@ Route18GateScript0: ; 4988f (12:588f) call ArePlayerCoordsInArray ret nc ld a, $2 - ld [$ff8c], a + ld [hSpriteIndexOrTextID], a call DisplayTextID xor a ld [hJoyHeld], a - ld a, [wWhichTrade] + ld a, [wCoordIndex] cp $1 jr z, .asm_498c6 - ld a, [wWhichTrade] + ld a, [wCoordIndex] dec a ld [wSimulatedJoypadStatesIndex], a - ld b, $0 + ld b, 0 ld c, a ld a, D_UP ld hl, wSimulatedJoypadStatesEnd @@ -59,7 +59,7 @@ Route18GateScript1: ; 498d5 (12:58d5) Route18GateScript2: ; 498df (12:58df) ld a, $1 - ld [H_SPRITEHEIGHT], a + ld [hSpriteIndexOrTextID], a call DisplayTextID ld a, $1 ld [wSimulatedJoypadStatesIndex], a diff --git a/scripts/route2.asm b/scripts/route2.asm index fdc5eb6c..62ef3050 100755 --- a/scripts/route2.asm +++ b/scripts/route2.asm @@ -2,8 +2,8 @@ Route2Script: ; 554e3 (15:54e3) jp EnableAutoTextBoxDrawing Route2TextPointers: ; 554e6 (15:54e6) - dw Predef5CText - dw Predef5CText + dw PickUpItemText + dw PickUpItemText dw Route2Text3 dw Route2Text4 diff --git a/scripts/route22.asm b/scripts/route22.asm index 84fb5634..f125030e 100755 --- a/scripts/route22.asm +++ b/scripts/route22.asm @@ -43,8 +43,8 @@ Route22MoveRivalSprite: ; 50ee6 (14:4ee6) inc de .asm_50ef1 call MoveSprite - ld a, $c - ld [$ff8d], a + ld a, SPRITE_FACING_RIGHT + ld [hSpriteFacingDirection], a jp SetSpriteFacingDirectionAndDelay Route22RivalMovementData: ; 50efb (14:4efb) @@ -61,7 +61,7 @@ Route22Script0: ; 50f00 (14:4f00) ld hl, .Route22RivalBattleCoords call ArePlayerCoordsInArray ret nc - ld a, [wWhichTrade] + ld a, [wCoordIndex] ld [wcf0d], a xor a ld [hJoyHeld], a @@ -98,7 +98,7 @@ Route22Script0: ; 50f00 (14:4f00) ld a, MUSIC_MEET_RIVAL call PlayMusic ld a, $1 - ld [$ff8c], a + ld [H_SPRITEINDEX], a call Route22MoveRivalSprite ld a, $1 ld [W_ROUTE22CURSCRIPT], a @@ -113,19 +113,19 @@ Route22Script1: ; 50f62 (14:4f62) jr nz, .asm_50f78 ld a, $4 ld [wd528], a - ld a, $4 + ld a, SPRITE_FACING_UP jr .asm_50f7a .asm_50f78 - ld a, $c + ld a, SPRITE_FACING_RIGHT .asm_50f7a - ld [$ff8d], a + ld [hSpriteFacingDirection], a ld a, $1 - ld [$ff8c], a + ld [H_SPRITEINDEX], a call SetSpriteFacingDirectionAndDelay xor a ld [wJoyIgnore], a ld a, $1 - ld [$ff8c], a + ld [hSpriteIndexOrTextID], a call DisplayTextID ld hl, wd72d set 6, [hl] @@ -159,16 +159,16 @@ Route22Script2: ; 50fb5 (14:4fb5) .notDown ld a, SPRITE_FACING_RIGHT .done - ld [$ff8d], a + ld [hSpriteFacingDirection], a ld a, $1 - ld [$ff8c], a + ld [H_SPRITEINDEX], a call SetSpriteFacingDirectionAndDelay ld a, $f0 ld [wJoyIgnore], a ld hl, wd7eb set 5, [hl] ld a, $1 - ld [$ff8c], a + ld [hSpriteIndexOrTextID], a call DisplayTextID ld a, $ff ld [wc0ee], a @@ -194,7 +194,7 @@ Route22Script_5100d: ; 5100d (14:500d) ld de, Route22RivalExitMovementData2 Route22MoveRival1: ; 51010 (14:5010) ld a, $1 - ld [H_SPRITEHEIGHT], a + ld [H_SPRITEINDEX], a jp MoveSprite Route22RivalExitMovementData1: ; 51017 (14:5017) @@ -255,7 +255,7 @@ Route22Script_5104e: ; 5104e (14:504e) call PlaySound callba Music_RivalAlternateTempo ld a, $2 - ld [H_DOWNARROWBLINKCNT2], a + ld [H_SPRITEINDEX], a call Route22MoveRivalSprite ld a, $4 ld [W_ROUTE22CURSCRIPT], a @@ -266,25 +266,25 @@ Route22Script4: ; 51087 (14:5087) bit 0, a ret nz ld a, $2 - ld [H_DOWNARROWBLINKCNT2], a + ld [H_SPRITEINDEX], a ld a, [wcf0d] cp $1 jr nz, .asm_510a1 ld a, $4 ld [wd528], a - ld a, $4 + ld a, SPRITE_FACING_UP jr .asm_510a8 .asm_510a1 ld a, $2 ld [wd528], a - ld a, $c + ld a, SPRITE_FACING_RIGHT .asm_510a8 - ld [$ff8d], a + ld [hSpriteFacingDirection], a call SetSpriteFacingDirectionAndDelay xor a ld [wJoyIgnore], a ld a, $2 - ld [H_DOWNARROWBLINKCNT2], a + ld [hSpriteIndexOrTextID], a call DisplayTextID ld hl, wd72d set 6, [hl] @@ -310,27 +310,27 @@ Route22Script5: ; 510df (14:50df) cp $ff jp z, Route22Script_50ece ld a, $2 - ld [H_DOWNARROWBLINKCNT2], a + ld [H_SPRITEINDEX], a ld a, [wcf0d] cp $1 jr nz, .asm_510fb ld a, $4 ld [wd528], a - ld a, $4 + ld a, SPRITE_FACING_UP jr .asm_51102 .asm_510fb ld a, $2 ld [wd528], a - ld a, $c + ld a, SPRITE_FACING_RIGHT .asm_51102 - ld [$ff8d], a + ld [hSpriteFacingDirection], a call SetSpriteFacingDirectionAndDelay ld a, $f0 ld [wJoyIgnore], a ld hl, wd7eb set 6, [hl] ld a, $2 - ld [H_DOWNARROWBLINKCNT2], a + ld [hSpriteIndexOrTextID], a call DisplayTextID ld a, $ff ld [wc0ee], a @@ -356,7 +356,7 @@ Route22Script_51142: ; 51142 (14:5142) ld de, MovementData_5114d Route22MoveRival2: ; 51145 (14:5145) ld a, $2 - ld [H_DOWNARROWBLINKCNT2], a + ld [H_SPRITEINDEX], a jp MoveSprite MovementData_5114c: ; 5114c (14:514c) diff --git a/scripts/route22gate.asm b/scripts/route22gate.asm index 513a106b..8b24c820 100755 --- a/scripts/route22gate.asm +++ b/scripts/route22gate.asm @@ -24,7 +24,7 @@ Route22GateScript0: ; 1e6a4 (7:66a4) xor a ld [hJoyHeld], a ld a, $1 - ld [$ff8c], a + ld [hSpriteIndexOrTextID], a jp DisplayTextID Route22GateScriptCoords: ; 1e6b5 (7:66b5) diff --git a/scripts/route23.asm b/scripts/route23.asm index 5ed038c2..eeaf2a2b 100755 --- a/scripts/route23.asm +++ b/scripts/route23.asm @@ -49,9 +49,9 @@ Route23Script0: ; 51219 (14:5219) ret nc .asm_51237 ld a, e - ld [$ff8c], a + ld [hSpriteIndexOrTextID], a ld a, c - ld [wWhichTrade], a + ld [wWhichBadge], a ld b, $2 ld hl, wd7ed predef FlagActionPredef @@ -69,21 +69,21 @@ YCoordsData_51255: ; 51255 (14:5255) Route23Script_5125d: ; 5125d (14:525d) ld hl, BadgeTextPointers - ld a, [wWhichTrade] + ld a, [wWhichBadge] ld c, a - ld b, $0 + ld b, 0 add hl, bc add hl, bc ld a, [hli] ld h, [hl] ld l, a ld de, wcd6d -.asm_5126e +.copyTextLoop ld a, [hli] ld [de], a inc de - cp $50 - jr nz, .asm_5126e + cp "@" + jr nz, .copyTextLoop ret BadgeTextPointers: ; 51276 (14:5276) @@ -188,9 +188,9 @@ Route23Text7: ; 5133d (14:533d) jp TextScriptEnd Route23Script_51346: ; 51346 (14:5346) - ld [wWhichTrade], a + ld [wWhichBadge], a call Route23Script_5125d - ld a, [wWhichTrade] + ld a, [wWhichBadge] inc a ld c, a ld b, $2 @@ -208,7 +208,7 @@ Route23Script_51346: ; 51346 (14:5346) .asm_5136e ld hl, VictoryRoadGuardText2 call PrintText - ld a, [wWhichTrade] + ld a, [wWhichBadge] ld c, a ld b, $1 ld hl, wd7ed diff --git a/scripts/route24.asm b/scripts/route24.asm index 7bb9f3cd..f6822a35 100755 --- a/scripts/route24.asm +++ b/scripts/route24.asm @@ -31,7 +31,7 @@ Route24Script0: ; 513d5 (14:53d5) xor a ld [hJoyHeld], a ld a, $1 - ld [H_DOWNARROWBLINKCNT2], a + ld [hSpriteIndexOrTextID], a call DisplayTextID ld hl, wd7f0 bit 1, [hl] @@ -70,7 +70,7 @@ Route24Script3: ; 51422 (14:5422) ld hl, wd7ef set 1, [hl] ld a, $1 - ld [H_DOWNARROWBLINKCNT2], a + ld [hSpriteIndexOrTextID], a call DisplayTextID xor a ld [wJoyIgnore], a @@ -87,7 +87,7 @@ Route24TextPointers: ; 5144b (14:544b) dw Route24Text5 dw Route24Text6 dw Route24Text7 - dw Predef5CText + dw PickUpItemText Route24TrainerHeaders: ; 5145b (14:545b) Route24TrainerHeader0: ; 5145b (14:545b) @@ -170,7 +170,7 @@ Route24Text1: ; 514a4 (14:54a4) ld hl, Route24Text_5152b ld de, Route24Text_5152b call SaveEndBattleTextPointers - ld a, [$ff8c] + ld a, [hSpriteIndexOrTextID] ld [wSpriteIndex], a call EngageMapTrainer call InitBattleEnemyParameters diff --git a/scripts/route25.asm b/scripts/route25.asm index 383652c8..5f544365 100755 --- a/scripts/route25.asm +++ b/scripts/route25.asm @@ -51,7 +51,7 @@ Route25TextPointers: ; 51628 (14:5628) dw Route25Text7 dw Route25Text8 dw Route25Text9 - dw Predef5CText + dw PickUpItemText dw Route25Text11 Route25TrainerHeaders: ; 5163e (14:563e) diff --git a/scripts/route4.asm b/scripts/route4.asm index c4a1e956..10d3882d 100755 --- a/scripts/route4.asm +++ b/scripts/route4.asm @@ -15,7 +15,7 @@ Route4ScriptPointers: ; 5566b (15:566b) Route4TextPointers: ; 55671 (15:5671) dw Route4Text1 dw Route4Text2 - dw Predef5CText + dw PickUpItemText dw PokeCenterSignText dw Route4Text5 dw Route4Text6 diff --git a/scripts/route5gate.asm b/scripts/route5gate.asm index 2c751fa8..1ccf27af 100755 --- a/scripts/route5gate.asm +++ b/scripts/route5gate.asm @@ -31,7 +31,7 @@ Route5GateScript0: ; 1df50 (7:5f50) and a jr nz, .asm_1df82 ld a, $2 - ld [$ff8c], a + ld [hSpriteIndexOrTextID], a call DisplayTextID call Route5GateScript_1df43 ld a, $1 @@ -39,7 +39,7 @@ Route5GateScript0: ; 1df50 (7:5f50) ret .asm_1df82 ld a, $3 - ld [$ff8c], a + ld [hSpriteIndexOrTextID], a call DisplayTextID ld hl, wd728 set 6, [hl] diff --git a/scripts/route6gate.asm b/scripts/route6gate.asm index 82e2414a..d1aed2df 100755 --- a/scripts/route6gate.asm +++ b/scripts/route6gate.asm @@ -25,7 +25,7 @@ Route6GateScript0: ; 1e04e (7:604e) and a jr nz, .asm_1e080 ld a, $2 - ld [$ff8c], a + ld [hSpriteIndexOrTextID], a call DisplayTextID call Route6GateScript_1e0a1 ld a, $1 @@ -35,7 +35,7 @@ Route6GateScript0: ; 1e04e (7:604e) ld hl, wd728 set 6, [hl] ld a, $3 - ld [$ff8c], a + ld [hSpriteIndexOrTextID], a jp DisplayTextID CoordsData_1e08c: ; 1e08c (7:608c) diff --git a/scripts/route7gate.asm b/scripts/route7gate.asm index 4a05acc3..d73dc566 100755 --- a/scripts/route7gate.asm +++ b/scripts/route7gate.asm @@ -37,7 +37,7 @@ Route7GateScript0: ; 1e128 (7:6128) and a jr nz, .asm_1e15a ld a, $2 - ld [$ff8c], a + ld [hSpriteIndexOrTextID], a call DisplayTextID call Route7GateScript_1e111 ld a, $1 @@ -45,7 +45,7 @@ Route7GateScript0: ; 1e128 (7:6128) ret .asm_1e15a ld a, $3 - ld [$ff8c], a + ld [hSpriteIndexOrTextID], a call DisplayTextID ld hl, wd728 set 6, [hl] diff --git a/scripts/route8gate.asm b/scripts/route8gate.asm index de0a856f..261a7a1e 100755 --- a/scripts/route8gate.asm +++ b/scripts/route8gate.asm @@ -36,7 +36,7 @@ Route8GateScript0: ; 1e1ee (7:61ee) and a jr nz, .asm_1e220 ld a, $2 - ld [$ff8c], a + ld [hSpriteIndexOrTextID], a call DisplayTextID call Route8GateScript_1e1d7 ld a, $1 @@ -46,7 +46,7 @@ Route8GateScript0: ; 1e1ee (7:61ee) ld hl, wd728 set 6, [hl] ld a, $3 - ld [$ff8c], a + ld [hSpriteIndexOrTextID], a jp DisplayTextID CoordsData_1e22c: ; 1e22c (7:622c) diff --git a/scripts/route9.asm b/scripts/route9.asm index 539e1a3f..d6050970 100755 --- a/scripts/route9.asm +++ b/scripts/route9.asm @@ -22,7 +22,7 @@ Route9TextPointers: ; 556d5 (15:56d5) dw Route9Text7 dw Route9Text8 dw Route9Text9 - dw Predef5CText + dw PickUpItemText dw Route9Text11 Route9TrainerHeaders: ; 556eb (15:56eb) diff --git a/scripts/safarizonecenter.asm b/scripts/safarizonecenter.asm index 6ff60ec6..40042038 100755 --- a/scripts/safarizonecenter.asm +++ b/scripts/safarizonecenter.asm @@ -2,7 +2,7 @@ SafariZoneCenterScript: ; 45bb2 (11:5bb2) jp EnableAutoTextBoxDrawing SafariZoneCenterTextPointers: ; 45bb5 (11:5bb5) - dw Predef5CText + dw PickUpItemText dw SafariZoneCenterText2 dw SafariZoneCenterText3 diff --git a/scripts/safarizoneeast.asm b/scripts/safarizoneeast.asm index 3e6df139..55ea5aa6 100755 --- a/scripts/safarizoneeast.asm +++ b/scripts/safarizoneeast.asm @@ -2,10 +2,10 @@ SafariZoneEastScript: ; 4586b (11:586b) jp EnableAutoTextBoxDrawing SafariZoneEastTextPointers: ; 4586e (11:586e) - dw Predef5CText - dw Predef5CText - dw Predef5CText - dw Predef5CText + dw PickUpItemText + dw PickUpItemText + dw PickUpItemText + dw PickUpItemText dw SafariZoneEastText5 dw SafariZoneEastText6 dw SafariZoneEastText7 diff --git a/scripts/safarizoneentrance.asm b/scripts/safarizoneentrance.asm index 2edbe61b..e89630fc 100755 --- a/scripts/safarizoneentrance.asm +++ b/scripts/safarizoneentrance.asm @@ -18,7 +18,7 @@ SafariZoneEntranceScriptPointers: ; 751d9 (1d:51d9) call ArePlayerCoordsInArray ret nc ld a, $3 - ld [$ff8c], a + ld [hSpriteIndexOrTextID], a call DisplayTextID ld a, $ff ld [wJoyIgnore], a @@ -56,7 +56,7 @@ SafariZoneEntranceScriptPointers: ; 751d9 (1d:51d9) ld [wJoyIgnore], a call UpdateSprites ld a, $4 - ld [$ff8c], a + ld [hSpriteIndexOrTextID], a call DisplayTextID ld a, $ff ld [wJoyIgnore], a @@ -83,7 +83,7 @@ SafariZoneEntranceScriptPointers: ; 751d9 (1d:51d9) ld a, $f0 ld [wJoyIgnore], a ld a, $6 - ld [$ff8c], a + ld [hSpriteIndexOrTextID], a call DisplayTextID xor a ld [W_NUMSAFARIBALLS], a @@ -95,7 +95,7 @@ SafariZoneEntranceScriptPointers: ; 751d9 (1d:51d9) jr .asm_75286 .asm_7527f ld a, $5 - ld [$ff8c], a + ld [hSpriteIndexOrTextID], a call DisplayTextID .asm_75286 ret diff --git a/scripts/safarizonenorth.asm b/scripts/safarizonenorth.asm index 74790e76..6ea5f902 100755 --- a/scripts/safarizonenorth.asm +++ b/scripts/safarizonenorth.asm @@ -2,8 +2,8 @@ SafariZoneNorthScript: ; 459ab (11:59ab) jp EnableAutoTextBoxDrawing SafariZoneNorthTextPointers: ; 459ae (11:59ae) - dw Predef5CText - dw Predef5CText + dw PickUpItemText + dw PickUpItemText dw SafariZoneNorthText3 dw SafariZoneNorthText4 dw SafariZoneNorthText5 diff --git a/scripts/safarizonewest.asm b/scripts/safarizonewest.asm index 1465af56..db2c6427 100755 --- a/scripts/safarizonewest.asm +++ b/scripts/safarizonewest.asm @@ -2,10 +2,10 @@ SafariZoneWestScript: ; 4a1b5 (12:61b5) jp EnableAutoTextBoxDrawing SafariZoneWestTextPointers: ; 4a1b8 (12:61b8) - dw Predef5CText - dw Predef5CText - dw Predef5CText - dw Predef5CText + dw PickUpItemText + dw PickUpItemText + dw PickUpItemText + dw PickUpItemText dw SafariZoneWestText5 dw SafariZoneWestText6 dw SafariZoneWestText7 diff --git a/scripts/saffrongym.asm b/scripts/saffrongym.asm index 7e4f4447..349eda5e 100755 --- a/scripts/saffrongym.asm +++ b/scripts/saffrongym.asm @@ -44,7 +44,7 @@ SaffronGymScript3: ; 5d05b (17:505b) SaffronGymText_5d068: ; 5d068 (17:5068) ld a, $a - ld [H_DOWNARROWBLINKCNT2], a + ld [hSpriteIndexOrTextID], a call DisplayTextID ld hl, wd7b3 set 1, [hl] @@ -52,14 +52,14 @@ SaffronGymText_5d068: ; 5d068 (17:5068) call GiveItem jr nc, .BagFull ld a, $b - ld [H_DOWNARROWBLINKCNT2], a + ld [hSpriteIndexOrTextID], a call DisplayTextID ld hl, wd7b3 set 0, [hl] jr .asm_5d091 .BagFull ld a, $c - ld [H_DOWNARROWBLINKCNT2], a + ld [hSpriteIndexOrTextID], a call DisplayTextID .asm_5d091 ld hl, W_OBTAINEDBADGES diff --git a/scripts/silphco10.asm b/scripts/silphco10.asm index 46630014..47700664 100755 --- a/scripts/silphco10.asm +++ b/scripts/silphco10.asm @@ -44,9 +44,9 @@ SilphCo10TextPointers: ; 5a186 (16:6186) dw SilphCo10Text1 dw SilphCo10Text2 dw SilphCo10Text3 - dw Predef5CText - dw Predef5CText - dw Predef5CText + dw PickUpItemText + dw PickUpItemText + dw PickUpItemText SilphCo10TrainerHeaders: ; 5a192 (16:6192) SilphCo10TrainerHeader0: ; 5a192 (16:6192) diff --git a/scripts/silphco11.asm b/scripts/silphco11.asm index 473c9d11..b4f94b13 100755 --- a/scripts/silphco11.asm +++ b/scripts/silphco11.asm @@ -170,17 +170,17 @@ SilphCo11Script0: ; 621db (18:61db) ld hl, CoordsData_62211 call ArePlayerCoordsInArray jp nc, CheckFightingMapTrainers - ld a, [wWhichTrade] + ld a, [wCoordIndex] ld [wcf0d], a xor a ld [hJoyHeld], a ld a, $f0 ld [wJoyIgnore], a ld a, $3 - ld [H_DOWNARROWBLINKCNT2], a + ld [hSpriteIndexOrTextID], a call DisplayTextID ld a, $3 - ld [H_DOWNARROWBLINKCNT2], a + ld [H_SPRITEINDEX], a call SetSpriteMovementBytesToFF ld de, MovementData_62216 call MoveSprite @@ -201,9 +201,9 @@ MovementData_62216: ; 62216 (18:6216) SilphCo11Script_6221a: ; 6221a (18:621a) ld [wd528], a ld a, $3 - ld [H_DOWNARROWBLINKCNT2], a + ld [H_SPRITEINDEX], a ld a, b - ld [$ff8d], a + ld [hSpriteFacingDirection], a jp SetSpriteFacingDirectionAndDelay SilphCo11Script5: ; 62227 (18:6227) @@ -214,17 +214,17 @@ SilphCo11Script5: ; 62227 (18:6227) cp $1 jr z, .asm_6223c ld a, $2 - ld b, $c + ld b, SPRITE_FACING_RIGHT jr .asm_62240 .asm_6223c ld a, $8 - ld b, $0 + ld b, SPRITE_FACING_DOWN .asm_62240 call SilphCo11Script_6221a ld a, $f0 ld [wJoyIgnore], a ld a, $6 - ld [H_DOWNARROWBLINKCNT2], a + ld [hSpriteIndexOrTextID], a call DisplayTextID call GBFadeOutToBlack call SilphCo11Script_6216d @@ -242,17 +242,17 @@ SilphCo11Script3: ; 6226a (18:626a) bit 0, a ret nz ld a, $3 - ld [H_DOWNARROWBLINKCNT2], a + ld [H_SPRITEINDEX], a call SetSpriteMovementBytesToFF ld a, [wcf0d] cp $1 jr z, .asm_62284 ld a, $2 - ld b, $c + ld b, SPRITE_FACING_RIGHT jr .asm_62288 .asm_62284 ld a, $8 - ld b, $0 + ld b, SPRITE_FACING_DOWN .asm_62288 call SilphCo11Script_6221a call Delay3 @@ -266,7 +266,7 @@ SilphCo11Script4: ; 62293 (18:6293) ld hl, SilphCo10Text_62330 ld de, SilphCo10Text_62330 call SaveEndBattleTextPointers - ld a, [H_DOWNARROWBLINKCNT2] + ld a, [H_SPRITEINDEX] ld [wSpriteIndex], a call EngageMapTrainer call InitBattleEnemyParameters diff --git a/scripts/silphco3.asm b/scripts/silphco3.asm index bc36ed39..4bd1edd1 100755 --- a/scripts/silphco3.asm +++ b/scripts/silphco3.asm @@ -58,7 +58,7 @@ SilphCo3TextPointers: ; 59fc4 (16:5fc4) dw SilphCo3Text1 dw SilphCo3Text2 dw SilphCo3Text3 - dw Predef5CText + dw PickUpItemText SilphCo3TrainerHeaders: ; 59fcc (16:5fcc) SilphCo3TrainerHeader0: ; 59fcc (16:5fcc) diff --git a/scripts/silphco4.asm b/scripts/silphco4.asm index 866afd54..a3953e27 100755 --- a/scripts/silphco4.asm +++ b/scripts/silphco4.asm @@ -95,9 +95,9 @@ SilphCo4TextPointers: ; 19da0 (6:5da0) dw SilphCo4Text2 dw SilphCo4Text3 dw SilphCo4Text4 - dw Predef5CText - dw Predef5CText - dw Predef5CText + dw PickUpItemText + dw PickUpItemText + dw PickUpItemText SilphCo4TrainerHeaders: ; 19dae (6:5dae) SilphCo4TrainerHeader0: ; 19dae (6:5dae) diff --git a/scripts/silphco5.asm b/scripts/silphco5.asm index 750072ab..1ed6006f 100755 --- a/scripts/silphco5.asm +++ b/scripts/silphco5.asm @@ -74,9 +74,9 @@ SilphCo5TextPointers: ; 19fbc (6:5fbc) dw SilphCo5Text3 dw SilphCo5Text4 dw SilphCo5Text5 - dw Predef5CText - dw Predef5CText - dw Predef5CText + dw PickUpItemText + dw PickUpItemText + dw PickUpItemText dw SilphCo5Text9 dw SilphCo5Text10 dw SilphCo5Text11 diff --git a/scripts/silphco6.asm b/scripts/silphco6.asm index 0ff5ee50..fe1e6224 100755 --- a/scripts/silphco6.asm +++ b/scripts/silphco6.asm @@ -50,8 +50,8 @@ SilphCo6TextPointers: ; 1a1f6 (6:61f6) dw SilphCo6Text6 dw SilphCo6Text7 dw SilphCo6Text8 - dw Predef5CText - dw Predef5CText + dw PickUpItemText + dw PickUpItemText SilphCo6TrainerHeaders: ; 1a20a (6:620a) SilphCo6TrainerHeader0: ; 1a20a (6:620a) diff --git a/scripts/silphco7.asm b/scripts/silphco7.asm index 483429c0..8538d37f 100755 --- a/scripts/silphco7.asm +++ b/scripts/silphco7.asm @@ -136,10 +136,10 @@ SilphCo7Script0: ; 51c23 (14:5c23) ld a, MUSIC_MEET_RIVAL call PlayMusic ld a, $9 - ld [H_DOWNARROWBLINKCNT2], a + ld [hSpriteIndexOrTextID], a call DisplayTextID ld a, $9 - ld [H_DOWNARROWBLINKCNT2], a + ld [H_SPRITEINDEX], a call SetSpriteMovementBytesToFF ld de, MovementData_51c7d ld a, [wWhichTrade] @@ -149,7 +149,7 @@ SilphCo7Script0: ; 51c23 (14:5c23) inc de .asm_51c6c ld a, $9 - ld [H_DOWNARROWBLINKCNT2], a + ld [H_SPRITEINDEX], a call MoveSprite ld a, $3 jp SilphCo7Text_51c10 @@ -173,7 +173,7 @@ SilphCo7Script3: ; 51c82 (14:5c82) xor a ld [wJoyIgnore], a ld a, $d - ld [H_DOWNARROWBLINKCNT2], a + ld [hSpriteIndexOrTextID], a call DisplayTextID call Delay3 ld hl, wd72d @@ -212,12 +212,12 @@ SilphCo7Script4: ; 51cc8 (14:5cc8) ld a, $4 ld [wd528], a ld a, $9 - ld [H_DOWNARROWBLINKCNT2], a - ld a, $4 - ld [$ff8d], a + ld [H_SPRITEINDEX], a + ld a, SPRITE_FACING_UP + ld [hSpriteFacingDirection], a call SetSpriteFacingDirectionAndDelay ld a, $f - ld [H_DOWNARROWBLINKCNT2], a + ld [hSpriteIndexOrTextID], a call DisplayTextID ld a, $ff ld [wc0ee], a @@ -230,7 +230,7 @@ SilphCo7Script4: ; 51cc8 (14:5cc8) ld de, MovementData_51d1a .asm_51d0e ld a, $9 - ld [H_DOWNARROWBLINKCNT2], a + ld [H_SPRITEINDEX], a call MoveSprite ld a, $5 jp SilphCo7Text_51c10 @@ -272,9 +272,9 @@ SilphCo7TextPointers: ; 51d3f (14:5d3f) dw SilphCo7Text7 dw SilphCo7Text8 dw SilphCo7Text9 - dw Predef5CText - dw Predef5CText - dw Predef5CText + dw PickUpItemText + dw PickUpItemText + dw PickUpItemText dw SilphCo7Text13 dw SilphCo7Text14 dw SilphCo7Text15 diff --git a/scripts/ssanne10.asm b/scripts/ssanne10.asm index 4dee3bb7..031315c3 100755 --- a/scripts/ssanne10.asm +++ b/scripts/ssanne10.asm @@ -21,9 +21,9 @@ SSAnne10TextPointers: ; 61d6e (18:5d6e) dw SSAnne10Text6 dw SSAnne10Text7 dw SSAnne10Text8 - dw Predef5CText - dw Predef5CText - dw Predef5CText + dw PickUpItemText + dw PickUpItemText + dw PickUpItemText SSAnne10TrainerHeaders: ; 61d84 (18:5d84) SSAnne10TrainerHeader0: ; 61d84 (18:5d84) diff --git a/scripts/ssanne2.asm b/scripts/ssanne2.asm index 16d560b5..d4651a22 100755 --- a/scripts/ssanne2.asm +++ b/scripts/ssanne2.asm @@ -30,14 +30,14 @@ SSAnne2Script0: ; 613be (18:53be) ld c, BANK(Music_MeetRival) ld a, MUSIC_MEET_RIVAL call PlayMusic - ld a, [wWhichTrade] + ld a, [wCoordIndex] ld [$ffdb], a ld a, HS_SS_ANNE_2_RIVAL ld [wcc4d], a predef ShowObject call Delay3 ld a, $2 - ld [$ff8c], a + ld [H_SPRITEINDEX], a call SetSpriteMovementBytesToFF xor a ld [hJoyHeld], a @@ -79,11 +79,11 @@ SSAnne2Script_61416: ; 61416 (18:5416) ld a, SPRITE_FACING_RIGHT jr .asm_61427 .asm_61426 - xor a + xor a ; SPRITE_FACING_DOWN .asm_61427 - ld [$ff8d], a + ld [hSpriteFacingDirection], a ld a, $2 - ld [H_DOWNARROWBLINKCNT2], a + ld [H_SPRITEINDEX], a jp SetSpriteFacingDirectionAndDelay SSAnne2Script1: ; 61430 (18:5430) @@ -94,7 +94,7 @@ SSAnne2Script1: ; 61430 (18:5430) xor a ld [wJoyIgnore], a ld a, $2 - ld [$ff8c], a + ld [hSpriteIndexOrTextID], a call DisplayTextID call Delay3 ld a, SONY2 + $c8 @@ -129,10 +129,10 @@ SSAnne2Script2: ; 6146d (18:546d) ld a, $f0 ld [wJoyIgnore], a ld a, $3 - ld [$ff8c], a + ld [hSpriteIndexOrTextID], a call DisplayTextID ld a, $2 - ld [$ff8c], a + ld [H_SPRITEINDEX], a call SetSpriteMovementBytesToFF ld a, [W_XCOORD] cp $25 @@ -143,7 +143,7 @@ SSAnne2Script2: ; 6146d (18:546d) ld de, MovementData_614b7 .asm_6149a ld a, $2 - ld [$ff8c], a + ld [H_SPRITEINDEX], a call MoveSprite ld a, $ff ld [wc0ee], a diff --git a/scripts/ssanne8.asm b/scripts/ssanne8.asm index 27c76a2f..7885135b 100755 --- a/scripts/ssanne8.asm +++ b/scripts/ssanne8.asm @@ -22,7 +22,7 @@ SSAnne8TextPointers: ; 6198f (18:598f) dw SSAnne8Text7 dw SSAnne8Text8 dw SSAnne8Text9 - dw Predef5CText + dw PickUpItemText dw SSAnne8Text11 SSAnne8TrainerHeaders: ; 619a5 (18:59a5) diff --git a/scripts/ssanne9.asm b/scripts/ssanne9.asm index 6e8b86c6..0cee1e08 100755 --- a/scripts/ssanne9.asm +++ b/scripts/ssanne9.asm @@ -21,10 +21,10 @@ SSAnne9TextPointers: ; 61b6a (18:5b6a) dw SSAnne9Text3 dw SSAnne9Text4 dw SSAnne9Text5 - dw Predef5CText + dw PickUpItemText dw SSAnne9Text7 dw SSAnne9Text8 - dw Predef5CText + dw PickUpItemText dw SSAnne9Text10 dw SSAnne9Text11 dw SSAnne9Text12 diff --git a/scripts/tradecenter.asm b/scripts/tradecenter.asm index 0a5cc100..22a61095 100755 --- a/scripts/tradecenter.asm +++ b/scripts/tradecenter.asm @@ -2,13 +2,13 @@ TradeCenterScript: ; 4fd10 (13:7d10) call EnableAutoTextBoxDrawing ld a, [$ffaa] cp $2 - ld a, $8 - jr z, .asm_4fd1d - ld a, $c -.asm_4fd1d - ld [$ff8d], a + ld a, SPRITE_FACING_LEFT + jr z, .next + ld a, SPRITE_FACING_RIGHT +.next + ld [hSpriteFacingDirection], a ld a, $1 - ld [$ff8c], a + ld [H_SPRITEINDEX], a call SetSpriteFacingDirection ld hl, wd72d bit 0, [hl] diff --git a/scripts/unknowndungeon1.asm b/scripts/unknowndungeon1.asm index 008a7bd7..696ddafa 100755 --- a/scripts/unknowndungeon1.asm +++ b/scripts/unknowndungeon1.asm @@ -2,6 +2,6 @@ UnknownDungeon1Script: ; 74d0c (1d:4d0c) jp EnableAutoTextBoxDrawing UnknownDungeon1TextPointers: ; 74d0f (1d:4d0f) - dw Predef5CText - dw Predef5CText - dw Predef5CText + dw PickUpItemText + dw PickUpItemText + dw PickUpItemText diff --git a/scripts/unknowndungeon2.asm b/scripts/unknowndungeon2.asm index c8249b27..f3cbb6a5 100755 --- a/scripts/unknowndungeon2.asm +++ b/scripts/unknowndungeon2.asm @@ -2,6 +2,6 @@ UnknownDungeon2Script: ; 45e0b (11:5e0b) jp EnableAutoTextBoxDrawing UnknownDungeon2TextPointers: ; 45e0e (11:5e0e) - dw Predef5CText - dw Predef5CText - dw Predef5CText + dw PickUpItemText + dw PickUpItemText + dw PickUpItemText diff --git a/scripts/unknowndungeon3.asm b/scripts/unknowndungeon3.asm index 055c9d0f..1c87aa39 100755 --- a/scripts/unknowndungeon3.asm +++ b/scripts/unknowndungeon3.asm @@ -14,8 +14,8 @@ UnknownDungeon3ScriptPointers: ; 45f03 (11:5f03) UnknownDungeon3TextPointers: ; 45f09 (11:5f09) dw UnknownDungeon3Text1 - dw Predef5CText - dw Predef5CText + dw PickUpItemText + dw PickUpItemText UnknownDungeon3TrainerHeaders: ; 45f0f (11:5f0f) UnknownDungeon3TrainerHeader0: ; 45f0f (11:5f0f) diff --git a/scripts/vermilioncity.asm b/scripts/vermilioncity.asm index 83fe2a8c..6b9f94f7 100755 --- a/scripts/vermilioncity.asm +++ b/scripts/vermilioncity.asm @@ -49,7 +49,7 @@ VermilionCityScript0: ; 197e6 (6:57e6) ld [hJoyHeld], a ld [wcf0d], a ld a, $3 - ld [$ff8c], a + ld [hSpriteIndexOrTextID], a call DisplayTextID ld a, [wd803] bit 2, a diff --git a/scripts/vermiliongym.asm b/scripts/vermiliongym.asm index 3515c29c..193b3a06 100755 --- a/scripts/vermiliongym.asm +++ b/scripts/vermiliongym.asm @@ -64,7 +64,7 @@ VermilionGymScript3: ; 5ca9d (17:4a9d) VermilionGymScript_5caaa: ; 5caaa (17:4aaa) ld a, $6 - ld [H_DOWNARROWBLINKCNT2], a + ld [hSpriteIndexOrTextID], a call DisplayTextID ld hl, wd773 set 7, [hl] @@ -72,14 +72,14 @@ VermilionGymScript_5caaa: ; 5caaa (17:4aaa) call GiveItem jr nc, .BagFull ld a, $7 - ld [H_DOWNARROWBLINKCNT2], a + ld [hSpriteIndexOrTextID], a call DisplayTextID ld hl, wd773 set 6, [hl] jr .asm_5cad3 .BagFull ld a, $8 - ld [H_DOWNARROWBLINKCNT2], a + ld [hSpriteIndexOrTextID], a call DisplayTextID .asm_5cad3 ld hl, W_OBTAINEDBADGES diff --git a/scripts/victoryroad1.asm b/scripts/victoryroad1.asm index 68a3502f..4f1df52f 100755 --- a/scripts/victoryroad1.asm +++ b/scripts/victoryroad1.asm @@ -43,8 +43,8 @@ CoordsData_5da5c: ; 5da5c (17:5a5c) VictoryRoad1TextPointers: ; 5da5f (17:5a5f) dw VictoryRoad1Text1 dw VictoryRoad1Text2 - dw Predef5CText - dw Predef5CText + dw PickUpItemText + dw PickUpItemText dw BoulderText dw BoulderText dw BoulderText diff --git a/scripts/victoryroad2.asm b/scripts/victoryroad2.asm index 1fc2af7e..51346032 100755 --- a/scripts/victoryroad2.asm +++ b/scripts/victoryroad2.asm @@ -77,10 +77,10 @@ VictoryRoad2TextPointers: ; 5181b (14:581b) dw VictoryRoad2Text4 dw VictoryRoad2Text5 dw VictoryRoad2Text6 - dw Predef5CText - dw Predef5CText - dw Predef5CText - dw Predef5CText + dw PickUpItemText + dw PickUpItemText + dw PickUpItemText + dw PickUpItemText dw BoulderText dw BoulderText dw BoulderText diff --git a/scripts/victoryroad3.asm b/scripts/victoryroad3.asm index 20b3df85..9aeb1d18 100755 --- a/scripts/victoryroad3.asm +++ b/scripts/victoryroad3.asm @@ -83,8 +83,8 @@ VictoryRoad3TextPointers: ; 44a24 (11:4a24) dw VictoryRoad3Text2 dw VictoryRoad3Text3 dw VictoryRoad3Text4 - dw Predef5CText - dw Predef5CText + dw PickUpItemText + dw PickUpItemText dw BoulderText dw BoulderText dw BoulderText diff --git a/scripts/viridiancity.asm b/scripts/viridiancity.asm index 05f5f495..c358e961 100755 --- a/scripts/viridiancity.asm +++ b/scripts/viridiancity.asm @@ -32,7 +32,7 @@ ViridianCityScript_1900b: ; 1900b (6:500b) cp $20 ret nz ld a, $e - ld [$ff8c], a + ld [hSpriteIndexOrTextID], a call DisplayTextID xor a ld [hJoyHeld], a @@ -52,7 +52,7 @@ ViridianCityScript_1903d: ; 1903d (6:503d) cp $13 ret nz ld a, $5 - ld [$ff8c], a + ld [hSpriteIndexOrTextID], a call DisplayTextID xor a ld [hJoyHeld], a @@ -98,7 +98,7 @@ ViridianCityScript2: ; 1908f (6:508f) xor a ld [wJoyIgnore], a ld a, $f - ld [$ff8c], a + ld [hSpriteIndexOrTextID], a call DisplayTextID xor a ld [W_BATTLETYPE], a diff --git a/scripts/viridianforest.asm b/scripts/viridianforest.asm index 124d3184..554c2125 100755 --- a/scripts/viridianforest.asm +++ b/scripts/viridianforest.asm @@ -17,9 +17,9 @@ ViridianForestTextPointers: ; 61126 (18:5126) dw ViridianForestText2 dw ViridianForestText3 dw ViridianForestText4 - dw Predef5CText - dw Predef5CText - dw Predef5CText + dw PickUpItemText + dw PickUpItemText + dw PickUpItemText dw ViridianForestText8 dw ViridianForestText9 dw ViridianForestText10 diff --git a/scripts/viridiangym.asm b/scripts/viridiangym.asm index 9e5e0e5f..9a0ce855 100755 --- a/scripts/viridiangym.asm +++ b/scripts/viridiangym.asm @@ -140,7 +140,7 @@ ViridianGymScript3: ; 74988 (1d:4988) ld [wJoyIgnore], a ViridianGymScript3_74995: ; 74995 (1d:4995) ld a, $c - ld [H_DOWNARROWBLINKCNT2], a + ld [hSpriteIndexOrTextID], a call DisplayTextID ld hl, wd751 set 1, [hl] @@ -148,14 +148,14 @@ ViridianGymScript3_74995: ; 74995 (1d:4995) call GiveItem jr nc, .BagFull ld a, $d - ld [H_DOWNARROWBLINKCNT2], a + ld [hSpriteIndexOrTextID], a call DisplayTextID ld hl, wd751 set 0, [hl] jr .asm_749be .BagFull ld a, $e - ld [H_DOWNARROWBLINKCNT2], a + ld [hSpriteIndexOrTextID], a call DisplayTextID .asm_749be ld hl, W_OBTAINEDBADGES @@ -190,7 +190,7 @@ ViridianGymTextPointers: ; 749ec (1d:49ec) dw ViridianGymText8 dw ViridianGymText9 dw ViridianGymText10 - dw Predef5CText + dw PickUpItemText dw ViridianGymText12 dw ViridianGymText13 dw ViridianGymText14 diff --git a/scripts/viridianmart.asm b/scripts/viridianmart.asm index 9725e275..b6621684 100755 --- a/scripts/viridianmart.asm +++ b/scripts/viridianmart.asm @@ -28,7 +28,7 @@ ViridianMartScriptPointers: ; 1d495 (7:5495) ViridianMartScript0: ; 1d49b (7:549b) call UpdateSprites ld a, $4 - ld [$ff8c], a + ld [hSpriteIndexOrTextID], a call DisplayTextID ld hl, wSimulatedJoypadStatesEnd ld de, RLEMovement1d4bb @@ -51,7 +51,7 @@ ViridianMartScript1: ; 1d4c0 (7:54c0) ret nz call Delay3 ld a, $5 - ld [$ff8c], a + ld [hSpriteIndexOrTextID], a call DisplayTextID ld bc, (OAKS_PARCEL << 8) + 1 call GiveItem diff --git a/text.asm b/text.asm index ecc3beea..db3e57c5 100644 --- a/text.asm +++ b/text.asm @@ -2087,7 +2087,7 @@ _ColosseumVersionText:: ENDC _Char00Text:: ; 8a696 (22:6696) - TX_NUM $FF8C,1,2 + TX_NUM hSpriteIndexOrTextID,1,2 text " ERROR." done diff --git a/wram.asm b/wram.asm index 6eef4ea8..8633e732 100755 --- a/wram.asm +++ b/wram.asm @@ -634,6 +634,11 @@ wOverrideSimulatedJoypadStatesMask:: ; cd3b ds 1 +wWhichBadge:: ; cd3d + +wMuseumPriceTemp:: ; cd3d +; 3-byte BCD number + wTitleMonSpecies:: ; cd3d wPlayerCharacterOAMTile:: ; cd3d @@ -1891,58 +1896,98 @@ W_MAPCONNECTIONS:: ; d370 W_MAPCONN1PTR:: ; d371 ds 1 -wd372:: ds 1 ; some connection stuff, too bothered to label it -wd373:: ds 1 -wd374:: ds 1 -wd375:: ds 1 -wd376:: ds 1 -wd377:: ds 1 -wd378:: ds 1 -wd379:: ds 1 -wd37a:: ds 1 -wd37b:: ds 1 +wNorthConnectionStripSrc:: ; d372 + ds 2 + +wNorthConnectionStripDest:: ; d374 + ds 2 + +wNorthConnectionStripWidth:: ; d376 + ds 1 + +wNorthConnectedMapWidth:: ; d377 + ds 1 + +wNorthConnectedMapYAlignment:: ; d378 + ds 1 + +wNorthConnectedMapXAlignment:: ; d379 + ds 1 + +wNorthConnectedMapViewPointer:: ; d37a + ds 2 W_MAPCONN2PTR:: ; d37c ds 1 -wd37d:: ds 1 -wd37e:: ds 1 -wd37f:: ds 1 -wd380:: ds 1 -wd381:: ds 1 -wd382:: ds 1 -wd383:: ds 1 -wd384:: ds 1 -wd385:: ds 1 -wd386:: ds 1 +wSouthConnectionStripSrc:: ; d37d + ds 2 + +wSouthConnectionStripDest:: ; d37f: + ds 2 + +wSouthConnectionStripWidth:: ; d381 + ds 1 + +wSouthConnectedMapWidth:: ; d382 + ds 1 + +wSouthConnectedMapYAlignment:: ; d383 + ds 1 + +wSouthConnectedMapXAlignment:: ; d384 + ds 1 + +wSouthConnectedMapViewPointer:: ; d385 + ds 2 W_MAPCONN3PTR:: ; d387 ds 1 -wd388:: ds 1 -wd389:: ds 1 -wd38a:: ds 1 -wd38b:: ds 1 -wd38c:: ds 1 -wd38d:: ds 1 -wd38e:: ds 1 -wd38f:: ds 1 -wd390:: ds 1 -wd391:: ds 1 +wWestConnectionStripSrc:: ; d388 + ds 2 + +wWestConnectionStripDest:: ; d38a + ds 2 + +wWestConnectionStripHeight:: ; d38c + ds 1 + +wWestConnectedMapWidth:: ; d38d + ds 1 + +wWestConnectedMapYAlignment:: ; d38e + ds 1 + +wWestConnectedMapXAlignment:: ; d38f + ds 1 + +wWestConnectedMapViewPointer:: ; d390 + ds 2 W_MAPCONN4PTR:: ; d392 ds 1 -wd393:: ds 1 -wd394:: ds 1 -wd395:: ds 1 -wd396:: ds 1 -wd397:: ds 1 -wd398:: ds 1 -wd399:: ds 1 -wd39a:: ds 1 -wd39b:: ds 1 -wd39c:: ds 1 +wEastConnectionStripSrc:: ; d393 + ds 2 + +wEastConnectionStripDest:: ; d395 + ds 2 + +wEastConnectionStripHeight:: ; d397 + ds 1 + +wEastConnectedMapWidth:: ; d398 + ds 1 + +wEastConnectedMapYAlignment:: ; d399 + ds 1 + +wEastConnectedMapXAlignment:: ; d39a + ds 1 + +wEastConnectedMapViewPointer:: ; d39b + ds 2 W_SPRITESET:: ; d39d ; sprite set for the current map (11 sprite picture ID's) -- cgit v1.3.1-sl0p From 1d86932cc9c38815434409f07d14c2bfe4e7a836 Mon Sep 17 00:00:00 2001 From: YamaArashi Date: Sun, 19 Jul 2015 17:52:26 -0700 Subject: naming --- constants/misc_constants.asm | 12 +++ engine/battle/core.asm | 4 +- engine/battle/init_battle_variables.asm | 2 +- engine/hidden_object_functions7.asm | 2 +- engine/items/items.asm | 8 +- engine/menu/main_menu.asm | 4 +- engine/overworld/movement.asm | 26 +++--- home/overworld.asm | 136 ++++++++++++++++---------------- hram.asm | 3 + scripts/ceruleancity.asm | 8 +- scripts/cinnabargym.asm | 8 +- scripts/cinnabarisland.asm | 4 +- scripts/fightingdojo.asm | 8 +- scripts/gary.asm | 4 +- scripts/halloffameroom.asm | 10 +-- scripts/oakslab.asm | 16 ++-- scripts/pallettown.asm | 8 +- scripts/pokemontower2.asm | 6 +- scripts/redshouse2f.asm | 4 +- scripts/route22.asm | 24 +++--- scripts/route5gate.asm | 4 +- scripts/route6gate.asm | 4 +- scripts/route7gate.asm | 4 +- scripts/route8gate.asm | 4 +- scripts/safarizoneentrance.asm | 4 +- scripts/silphco11.asm | 10 +-- scripts/silphco7.asm | 8 +- scripts/ssanne2.asm | 4 +- wram.asm | 60 +++++++++++--- 29 files changed, 225 insertions(+), 174 deletions(-) (limited to 'scripts/ssanne2.asm') diff --git a/constants/misc_constants.asm b/constants/misc_constants.asm index c06e7a65..cb167da6 100644 --- a/constants/misc_constants.asm +++ b/constants/misc_constants.asm @@ -121,6 +121,18 @@ BOX_DATA EQU 2 DAYCARE_DATA EQU 3 BATTLE_MON_DATA EQU 4 +; player direction constants + +PLAYER_DIR_BIT_RIGHT EQU 0 +PLAYER_DIR_BIT_LEFT EQU 1 +PLAYER_DIR_BIT_DOWN EQU 2 +PLAYER_DIR_BIT_UP EQU 3 + +PLAYER_DIR_RIGHT EQU (1 << PLAYER_DIR_BIT_RIGHT) +PLAYER_DIR_LEFT EQU (1 << PLAYER_DIR_BIT_LEFT) +PLAYER_DIR_DOWN EQU (1 << PLAYER_DIR_BIT_DOWN) +PLAYER_DIR_UP EQU (1 << PLAYER_DIR_BIT_UP) + ; serial ESTABLISH_CONNECTION_WITH_INTERNAL_CLOCK EQU $01 diff --git a/engine/battle/core.asm b/engine/battle/core.asm index 93ccdef5..42d7f5e6 100755 --- a/engine/battle/core.asm +++ b/engine/battle/core.asm @@ -6296,7 +6296,7 @@ LoadEnemyMonData: ; 3eb01 (f:6b01) predef WriteMonMoves ; get moves based on current level .loadMovePPs ld hl, wEnemyMonMoves - ld de, wEnemyMonSpecial + 1 + ld de, wEnemyMonPP - 1 predef LoadMovePPs ld hl, W_MONHBASESTATS ld de, wEnemyMonBaseStats @@ -6957,7 +6957,7 @@ InitBattle_Common: ; 3efeb (f:6feb) ld [wLetterPrintingDelayFlags], a pop af ld [wMapPalOffset], a - ld a, [wd0d4] + ld a, [wSavedTilesetType] ld [hTilesetType], a scf ret diff --git a/engine/battle/init_battle_variables.asm b/engine/battle/init_battle_variables.asm index d5ee7816..3c926858 100644 --- a/engine/battle/init_battle_variables.asm +++ b/engine/battle/init_battle_variables.asm @@ -1,6 +1,6 @@ InitBattleVariables: ; 525af (14:65af) ld a, [hTilesetType] - ld [wd0d4], a + ld [wSavedTilesetType], a xor a ld [wActionResultOrTookBattleTurn], a ld [wBattleResult], a diff --git a/engine/hidden_object_functions7.asm b/engine/hidden_object_functions7.asm index f7deae66..397d2a02 100755 --- a/engine/hidden_object_functions7.asm +++ b/engine/hidden_object_functions7.asm @@ -78,7 +78,7 @@ SafariZoneGameOver: ; 1e9b0 (7:69b0) ld [H_DOWNARROWBLINKCNT2], a call DisplayTextID xor a - ld [wd528], a + ld [wPlayerMovingDirection], a ld a, SAFARI_ZONE_ENTRANCE ld [H_DOWNARROWBLINKCNT1], a ld a, $3 diff --git a/engine/items/items.asm b/engine/items/items.asm index f9f76278..000940d2 100755 --- a/engine/items/items.asm +++ b/engine/items/items.asm @@ -591,14 +591,14 @@ ItemUseSurfboard: ; d9b4 (3:59b4) jp LoadWalkingPlayerSpriteGraphics ; uses a simulated button press to make the player move forward .makePlayerMoveForward - ld a,[wd52a] ; direction the player is going - bit 3,a + ld a,[wPlayerDirection] ; direction the player is going + bit PLAYER_DIR_BIT_UP,a ld b,D_UP jr nz,.storeSimulatedButtonPress - bit 2,a + bit PLAYER_DIR_BIT_DOWN,a ld b,D_DOWN jr nz,.storeSimulatedButtonPress - bit 1,a + bit PLAYER_DIR_BIT_LEFT,a ld b,D_LEFT jr nz,.storeSimulatedButtonPress ld b,D_RIGHT diff --git a/engine/menu/main_menu.asm b/engine/menu/main_menu.asm index eeaa4594..3ed2f443 100755 --- a/engine/menu/main_menu.asm +++ b/engine/menu/main_menu.asm @@ -107,8 +107,8 @@ MainMenu: ; 5af2 (1:5af2) .pressedA call GBPalWhiteOutWithDelay3 call ClearScreen - ld a,4 - ld [wd52a],a + ld a,PLAYER_DIR_DOWN + ld [wPlayerDirection],a ld c,10 call DelayFrames ld a,[wNumHoFTeams] diff --git a/engine/overworld/movement.asm b/engine/overworld/movement.asm index f618261e..be10fd69 100644 --- a/engine/overworld/movement.asm +++ b/engine/overworld/movement.asm @@ -25,24 +25,24 @@ UpdatePlayerSprite: ; 4e31 (1:4e31) ld a, [wWalkCounter] and a jr nz, .moving - ld a, [wd528] + ld a, [wPlayerMovingDirection] ; check if down - bit 2, a + bit PLAYER_DIR_BIT_DOWN, a jr z, .checkIfUp xor a ; ld a, SPRITE_FACING_DOWN jr .next .checkIfUp - bit 3, a + bit PLAYER_DIR_BIT_UP, a jr z, .checkIfLeft ld a, SPRITE_FACING_UP jr .next .checkIfLeft - bit 1, a + bit PLAYER_DIR_BIT_LEFT, a jr z, .checkIfRight ld a, SPRITE_FACING_LEFT jr .next .checkIfRight - bit 0, a + bit PLAYER_DIR_BIT_RIGHT, a jr z, .notMoving ld a, SPRITE_FACING_RIGHT jr .next @@ -405,23 +405,23 @@ InitializeSpriteFacingDirection: ; 507f (1:507f) bit 5, a jr nz, notYetMoving res 7, [hl] - ld a, [wd52a] - bit 3, a + ld a, [wPlayerDirection] + bit PLAYER_DIR_BIT_UP, a jr z, .notFacingDown - ld c, $0 ; make sprite face down + ld c, SPRITE_FACING_DOWN jr .facingDirectionDetermined .notFacingDown - bit 2, a + bit PLAYER_DIR_BIT_DOWN, a jr z, .notFacingUp - ld c, $4 ; make sprite face up + ld c, SPRITE_FACING_UP jr .facingDirectionDetermined .notFacingUp - bit 1, a + bit PLAYER_DIR_BIT_LEFT, a jr z, .notFacingRight - ld c, $c ; make sprite face right + ld c, SPRITE_FACING_RIGHT jr .facingDirectionDetermined .notFacingRight - ld c, $8 ; make sprite face left + ld c, SPRITE_FACING_LEFT .facingDirectionDetermined ld a, [H_CURRENTSPRITEOFFSET] add $9 diff --git a/home/overworld.asm b/home/overworld.asm index 5b8759dd..cc5e9f5e 100644 --- a/home/overworld.asm +++ b/home/overworld.asm @@ -134,52 +134,52 @@ OverworldLoopLessDelay:: call UpdateSprites ld a,$01 ld [wcc4b],a - ld a,[wd528] ; the direction that was pressed last time + ld a,[wPlayerMovingDirection] ; the direction that was pressed last time and a jp z,OverworldLoop ; if a direction was pressed last time - ld [wd529],a ; save the last direction + ld [wPlayerLastStopDirection],a ; save the last direction xor a - ld [wd528],a ; zero the direction + ld [wPlayerMovingDirection],a ; zero the direction jp OverworldLoop .checkIfDownButtonIsPressed ld a,[hJoyHeld] ; current joypad state bit 7,a ; down button jr z,.checkIfUpButtonIsPressed - ld a,$01 - ld [wSpriteStateData1 + 3],a - ld a,$04 + ld a,1 + ld [wSpriteStateData1 + 3],a ; delta Y + ld a,PLAYER_DIR_DOWN jr .handleDirectionButtonPress .checkIfUpButtonIsPressed bit 6,a ; up button jr z,.checkIfLeftButtonIsPressed - ld a,$ff - ld [wSpriteStateData1 + 3],a - ld a,$08 + ld a,-1 + ld [wSpriteStateData1 + 3],a ; delta Y + ld a,PLAYER_DIR_UP jr .handleDirectionButtonPress .checkIfLeftButtonIsPressed bit 5,a ; left button jr z,.checkIfRightButtonIsPressed - ld a,$ff - ld [wSpriteStateData1 + 5],a - ld a,$02 + ld a,-1 + ld [wSpriteStateData1 + 5],a ; delta X + ld a,PLAYER_DIR_LEFT jr .handleDirectionButtonPress .checkIfRightButtonIsPressed bit 4,a ; right button jr z,.noDirectionButtonsPressed - ld a,$01 - ld [wSpriteStateData1 + 5],a + ld a,1 ; PLAYER_DIR_RIGHT + ld [wSpriteStateData1 + 5],a ; delta X .handleDirectionButtonPress - ld [wd52a],a ; new direction + ld [wPlayerDirection],a ; new direction ld a,[wd730] bit 7,a ; are we simulating button presses? jr nz,.noDirectionChange ; ignore direction changes if we are ld a,[wcc4b] and a jr z,.noDirectionChange - ld a,[wd52a] ; new direction + ld a,[wPlayerDirection] ; new direction ld b,a - ld a,[wd529] ; old direction + ld a,[wPlayerLastStopDirection] ; old direction cp b jr z,.noDirectionChange ; the code below is strange @@ -187,42 +187,42 @@ OverworldLoopLessDelay:: ; also, it does a seemingly pointless loop afterwards swap a ; put old direction in upper half or b ; put new direction in lower half - cp a,$48 ; change dir from down to up + cp a,(PLAYER_DIR_DOWN << 4) | PLAYER_DIR_UP ; change dir from down to up jr nz,.notDownToUp - ld a,$02 - ld [wd528],a + ld a,PLAYER_DIR_LEFT + ld [wPlayerMovingDirection],a jr .oddLoop .notDownToUp - cp a,$84 ; change dir from up to down + cp a,(PLAYER_DIR_UP << 4) | PLAYER_DIR_DOWN ; change dir from up to down jr nz,.notUpToDown - ld a,$01 - ld [wd528],a + ld a,PLAYER_DIR_RIGHT + ld [wPlayerMovingDirection],a jr .oddLoop .notUpToDown - cp a,$12 ; change dir from right to left + cp a,(PLAYER_DIR_RIGHT << 4) | PLAYER_DIR_LEFT ; change dir from right to left jr nz,.notRightToLeft - ld a,$04 - ld [wd528],a + ld a,PLAYER_DIR_DOWN + ld [wPlayerMovingDirection],a jr .oddLoop .notRightToLeft - cp a,$21 ; change dir from left to right + cp a,(PLAYER_DIR_LEFT << 4) | PLAYER_DIR_RIGHT ; change dir from left to right jr nz,.oddLoop - ld a,$08 - ld [wd528],a + ld a,PLAYER_DIR_UP + ld [wPlayerMovingDirection],a .oddLoop ld hl,wFlags_0xcd60 set 2,[hl] ld hl,wcc4b dec [hl] jr nz,.oddLoop - ld a,[wd52a] - ld [wd528],a + ld a,[wPlayerDirection] + ld [wPlayerMovingDirection],a call NewBattle jp c,.battleOccurred jp OverworldLoop .noDirectionChange - ld a,[wd52a] ; current direction - ld [wd528],a ; save direction + ld a,[wPlayerDirection] ; current direction + ld [wPlayerMovingDirection],a ; save direction call UpdateSprites ld a,[wWalkBikeSurfState] cp a,$02 ; surfing @@ -566,7 +566,7 @@ CheckMapConnections:: ; 07ba (0:07ba) jp .loadNewMap .checkEastMap ld b,a - ld a,[wd525] ; map width + ld a,[wCurrentMapWidth2] ; map width cp b jr nz,.checkNorthMap ld a,[W_MAPCONN4PTR] @@ -628,7 +628,7 @@ CheckMapConnections:: ; 07ba (0:07ba) jp .loadNewMap .checkSouthMap ld b,a - ld a,[wd524] + ld a,[wCurrentMapHeight2] cp b jr nz,.didNotEnterConnectedMap ld a,[W_MAPCONN2PTR] @@ -864,7 +864,7 @@ LoadTilesetTilePatternData:: ; 09e8 (0:09e8) LoadTileBlockMap:: ; 09fc (0:09fc) ; fill C6E8-CBFB with the background tile ld hl,wOverworldMap - ld a,[wd3ad] ; background tile number + ld a,[wMapBackgroundTile] ld d,a ld bc,$0514 .backgroundTileLoop @@ -1057,15 +1057,15 @@ LoadEastWestConnectionsTileMap:: ; 0b02 (0:0b02) IsSpriteOrSignInFrontOfPlayer:: ; 0b23 (0:0b23) xor a ld [hSpriteIndexOrTextID],a - ld a,[wd4b0] ; number of signs in the map + ld a,[wNumSigns] and a jr z,.extendRangeOverCounter ; if there are signs predef GetTileAndCoordsInFrontOfPlayer ; get the coordinates in front of the player in de - ld hl,wd4b1 ; start of sign coordinates - ld a,[wd4b0] ; number of signs in the map + ld hl,wSignCoords + ld a,[wNumSigns] ld b,a - ld c,$00 + ld c,0 .signLoop inc c ld a,[hli] ; sign Y @@ -1081,8 +1081,8 @@ IsSpriteOrSignInFrontOfPlayer:: ; 0b23 (0:0b23) ; found sign push hl push bc - ld hl,wd4d1 ; start of sign text ID's - ld b,$00 + ld hl,wSignTextIDs + ld b,0 dec c add hl,bc ld a,[hl] @@ -1097,7 +1097,7 @@ IsSpriteOrSignInFrontOfPlayer:: ; 0b23 (0:0b23) .extendRangeOverCounter predef GetTileAndCoordsInFrontOfPlayer ; get the tile in front of the player in c ld hl,W_TILESETTALKINGOVERTILES ; list of tiles that extend talking range (counter tiles) - ld b,$03 + ld b,3 ld d,$20 ; talking range in pixels (long range) .counterTilesLoop ld a,[hli] @@ -1111,7 +1111,7 @@ IsSpriteOrSignInFrontOfPlayer:: ; 0b23 (0:0b23) IsSpriteInFrontOfPlayer:: ; 0b6b (0:0b6b) ld d,$10 ; talking range in pixels (normal range) IsSpriteInFrontOfPlayer2:: ; 0b6d (0:0b6d) - ld bc,$3c40 ; Y and X position of player sprite + lb bc, $3c, $40 ; Y and X position of player sprite ld a,[wSpriteStateData1 + 9] ; direction the player is facing .checkIfPlayerFacingUp cp SPRITE_FACING_UP @@ -1120,7 +1120,7 @@ IsSpriteInFrontOfPlayer2:: ; 0b6d (0:0b6d) ld a,b sub d ld b,a - ld a,$08 + ld a,PLAYER_DIR_UP jr .doneCheckingDirection .checkIfPlayerFacingDown cp SPRITE_FACING_DOWN @@ -1129,7 +1129,7 @@ IsSpriteInFrontOfPlayer2:: ; 0b6d (0:0b6d) ld a,b add d ld b,a - ld a,$04 + ld a,PLAYER_DIR_DOWN jr .doneCheckingDirection .checkIfPlayerFacingRight cp SPRITE_FACING_RIGHT @@ -1138,16 +1138,16 @@ IsSpriteInFrontOfPlayer2:: ; 0b6d (0:0b6d) ld a,c add d ld c,a - ld a,$01 + ld a,PLAYER_DIR_RIGHT jr .doneCheckingDirection .playerFacingLeft ; facing left ld a,c sub d ld c,a - ld a,$02 + ld a,PLAYER_DIR_LEFT .doneCheckingDirection - ld [wd52a],a + ld [wPlayerDirection],a ld a,[W_NUMSPRITES] ; number of sprites and a ret z @@ -1202,7 +1202,7 @@ CollisionCheckOnLand:: ; 0bd1 (0:0bd1) ld a,[wSimulatedJoypadStatesIndex] and a jr nz,.noCollision ; no collisions when the player's movements are being controlled by the game - ld a,[wd52a] ; the direction that the player is trying to go in + ld a,[wPlayerDirection] ; the direction that the player is trying to go in ld d,a ld a,[wSpriteStateData1 + 12] ; the player sprite's collision data (bit field) (set in the sprite movement code) and d ; check if a sprite is in the direction the player is trying to go @@ -1893,7 +1893,7 @@ CollisionCheckOnWater:: ; 0fb7 (0:0fb7) ld a,[wd730] bit 7,a jp nz,.noCollision ; return and clear carry if button presses are being simulated - ld a,[wd52a] ; the direction that the player is trying to go in + ld a,[wPlayerDirection] ; the direction that the player is trying to go in ld d,a ld a,[wSpriteStateData1 + 12] ; the player sprite's collision data (bit field) (set in the sprite movement code) and d ; check if a sprite is in the direction the player is trying to go @@ -2073,17 +2073,17 @@ LoadMapHeader:: ; 107c (0:107c) call CopyMapConnectionHeader .getObjectDataPointer ld a,[hli] - ld [wd3a9],a + ld [wObjectDataPointerTemp],a ld a,[hli] - ld [wd3aa],a + ld [wObjectDataPointerTemp + 1],a push hl - ld a,[wd3a9] + ld a,[wObjectDataPointerTemp] ld l,a - ld a,[wd3aa] + ld a,[wObjectDataPointerTemp + 1] ld h,a ; hl = base of object data - ld de,wd3ad ; background tile ID + ld de,wMapBackgroundTile ld a,[hli] - ld [de],a ; save background tile ID + ld [de],a .loadWarpData ld a,[hli] ld [wNumberOfWarps],a @@ -2103,16 +2103,16 @@ LoadMapHeader:: ; 107c (0:107c) jr nz,.warpLoop .loadSignData ld a,[hli] ; number of signs - ld [wd4b0],a ; save the number of signs + ld [wNumSigns],a and a ; are there any signs? jr z,.loadSpriteData ; if not, skip this ld c,a - ld de,wd4d1 ; base address of sign text IDs + ld de,wSignTextIDs ld a,d - ld [$ff95],a + ld [hSignCoordPointer],a ld a,e - ld [$ff96],a - ld de,wd4b1 ; base address of sign coordinates + ld [hSignCoordPointer + 1],a + ld de,wSignCoords .signLoop ld a,[hli] ld [de],a @@ -2121,17 +2121,17 @@ LoadMapHeader:: ; 107c (0:107c) ld [de],a inc de push de - ld a,[$ff95] + ld a,[hSignCoordPointer] ld d,a - ld a,[$ff96] + ld a,[hSignCoordPointer + 1] ld e,a ld a,[hli] ld [de],a inc de ld a,d - ld [$ff95],a + ld [hSignCoordPointer],a ld a,e - ld [$ff96],a + ld [hSignCoordPointer + 1],a pop de dec c jr nz,.signLoop @@ -2259,10 +2259,10 @@ LoadMapHeader:: ; 107c (0:107c) pop hl ; restore hl from before going to the warp/sign/sprite data (this value was saved for seemingly no purpose) ld a,[W_CURMAPHEIGHT] ; map height in 4x4 tile blocks add a ; double it - ld [wd524],a ; store map height in 2x2 tile blocks + ld [wCurrentMapHeight2],a ; store map height in 2x2 tile blocks ld a,[W_CURMAPWIDTH] ; map width in 4x4 tile blocks add a ; double it - ld [wd525],a ; map width in 2x2 tile blocks + ld [wCurrentMapWidth2],a ; map width in 2x2 tile blocks ld a,[W_CURMAP] ld c,a ld b,$00 diff --git a/hram.asm b/hram.asm index d156ca64..0b7274ad 100644 --- a/hram.asm +++ b/hram.asm @@ -82,6 +82,9 @@ hTilePlayerStandingOn EQU $FF93 hSpritePriority EQU $FF94 +; 2 bytes +hSignCoordPointer EQU $FF95 + hNPCMovementDirections2Index EQU $FF95 ; CalcPositionOfPlayerRelativeToNPC diff --git a/scripts/ceruleancity.asm b/scripts/ceruleancity.asm index 2c7bd449..48480167 100755 --- a/scripts/ceruleancity.asm +++ b/scripts/ceruleancity.asm @@ -44,15 +44,15 @@ CeruleanCityScript0: ; 194c8 (6:54c8) jr nc, .asm_194f7 ld a, [wCoordIndex] cp $1 - ld a, $8 + ld a, PLAYER_DIR_UP ld b, SPRITE_FACING_DOWN jr nz, .asm_194e6 - ld a, $4 + ld a, PLAYER_DIR_DOWN ld b, SPRITE_FACING_UP .asm_194e6 - ld [wd528], a + ld [wPlayerMovingDirection], a ld a, b - ld [wSpriteStateData1 + $29], a + ld [wSpriteStateData1 + 2 * $10 + $9], a call Delay3 ld a, $2 ld [hSpriteIndexOrTextID], a diff --git a/scripts/cinnabargym.asm b/scripts/cinnabargym.asm index 9b308bd3..fcafa83a 100755 --- a/scripts/cinnabargym.asm +++ b/scripts/cinnabargym.asm @@ -54,14 +54,14 @@ CinnabarGymScript0: ; 757ae (1d:57ae) ld [H_SPRITEINDEX], a cp $4 jr nz, .asm_757c3 - ld a, $4 - ld [wd528], a + ld a, PLAYER_DIR_DOWN + ld [wPlayerMovingDirection], a ld de, MovementData_757d7 jr .asm_757cb .asm_757c3 ld de, MovementData_757da - ld a, $1 - ld [wd528], a + ld a, PLAYER_DIR_RIGHT + ld [wPlayerMovingDirection], a .asm_757cb call MoveSprite ld a, $1 diff --git a/scripts/cinnabarisland.asm b/scripts/cinnabarisland.asm index 70ea25a5..92c0fc6b 100755 --- a/scripts/cinnabarisland.asm +++ b/scripts/cinnabarisland.asm @@ -24,8 +24,8 @@ CinnabarIslandScript0: ; 1ca38 (7:4a38) ld a, [W_XCOORD] cp $12 ret nz - ld a, $8 - ld [wd528], a + ld a, PLAYER_DIR_UP + ld [wPlayerMovingDirection], a ld a, $8 ld [hSpriteIndexOrTextID], a call DisplayTextID diff --git a/scripts/fightingdojo.asm b/scripts/fightingdojo.asm index 8a4a0464..c21dde00 100755 --- a/scripts/fightingdojo.asm +++ b/scripts/fightingdojo.asm @@ -42,8 +42,8 @@ FightingDojoScript1: ; 5cd83 (17:4d83) ret nz ld a, $1 ld [wcf0d], a - ld a, $1 - ld [wd528], a + ld a, PLAYER_DIR_RIGHT + ld [wPlayerMovingDirection], a ld a, $1 ld [H_SPRITEINDEX], a ld a, SPRITE_FACING_LEFT @@ -61,8 +61,8 @@ FightingDojoScript3: ; 5cdc6 (17:4dc6) ld a, [wcf0d] and a jr z, .asm_5cde4 - ld a, $1 - ld [wd528], a + ld a, PLAYER_DIR_RIGHT + ld [wPlayerMovingDirection], a ld a, $1 ld [H_SPRITEINDEX], a ld a, SPRITE_FACING_LEFT diff --git a/scripts/gary.asm b/scripts/gary.asm index 476a59b0..d01161da 100755 --- a/scripts/gary.asm +++ b/scripts/gary.asm @@ -139,8 +139,8 @@ GaryScript5: ; 7601a (1d:601a) ld a, [wd730] bit 0, a ret nz - ld a, $2 - ld [wd528], a + ld a, PLAYER_DIR_LEFT + ld [wPlayerMovingDirection], a ld a, $1 ld [H_SPRITEINDEX], a ld a, SPRITE_FACING_LEFT diff --git a/scripts/halloffameroom.asm b/scripts/halloffameroom.asm index 680ebdd9..bc0d19e1 100755 --- a/scripts/halloffameroom.asm +++ b/scripts/halloffameroom.asm @@ -80,19 +80,19 @@ HallofFameRoomScript1: ; 5a52b (16:652b) ld a, [wSimulatedJoypadStatesIndex] and a ret nz - ld a, $1 - ld [wd528], a + ld a, PLAYER_DIR_RIGHT + ld [wPlayerMovingDirection], a ld a, $1 ld [H_SPRITEINDEX], a call SetSpriteMovementBytesToFF - ld a, $8 + ld a, SPRITE_FACING_LEFT ld [hSpriteFacingDirection], a call SetSpriteFacingDirectionAndDelay call Delay3 xor a ld [wJoyIgnore], a - inc a - ld [wd528], a + inc a ; PLAYER_DIR_RIGHT + ld [wPlayerMovingDirection], a ld a, $1 ld [hSpriteIndexOrTextID], a call DisplayTextID diff --git a/scripts/oakslab.asm b/scripts/oakslab.asm index 226c2d2d..ae6da40d 100755 --- a/scripts/oakslab.asm +++ b/scripts/oakslab.asm @@ -178,8 +178,8 @@ OaksLabScript6: ; 1cc36 (7:4c36) ld a, D_UP ld [wSimulatedJoypadStatesEnd], a call StartSimulatingJoypadStates - ld a, $8 - ld [wd528], a + ld a, PLAYER_DIR_UP + ld [wPlayerMovingDirection], a ld a, $7 ld [W_OAKSLABCURSCRIPT], a @@ -354,8 +354,8 @@ OaksLabScript10: ; 1cd6d (7:4d6d) xor a ; SPRITE_FACING_DOWN ld [hSpriteFacingDirection], a call SetSpriteFacingDirectionAndDelay - ld a, $8 - ld [wd528], a + ld a, PLAYER_DIR_UP + ld [wPlayerMovingDirection], a ld c, BANK(Music_MeetRival) ld a, MUSIC_MEET_RIVAL call PlayMusic @@ -414,8 +414,8 @@ OaksLabScript11: ; 1cdb9 (7:4db9) set 7, [hl] xor a ld [wJoyIgnore], a - ld a, $8 - ld [wd528], a + ld a, PLAYER_DIR_UP + ld [wPlayerMovingDirection], a ld a, $c ld [W_OAKSLABCURSCRIPT], a ret @@ -423,8 +423,8 @@ OaksLabScript11: ; 1cdb9 (7:4db9) OaksLabScript12: ; 1ce03 (7:4e03) ld a, $f0 ld [wJoyIgnore], a - ld a, $8 - ld [wd528], a + ld a, PLAYER_DIR_UP + ld [wPlayerMovingDirection], a call UpdateSprites ld a, $1 ld [wSpriteIndex], a diff --git a/scripts/pallettown.asm b/scripts/pallettown.asm index 327a32ff..b463c4d6 100755 --- a/scripts/pallettown.asm +++ b/scripts/pallettown.asm @@ -28,8 +28,8 @@ PalletTownScript0: ; 18e81 (6:4e81) ret nz xor a ld [hJoyHeld],a - ld a,4 - ld [wd528],a + ld a,PLAYER_DIR_DOWN + ld [wPlayerMovingDirection],a ld a,$FF call PlaySound ; stop music ld a, BANK(Music_MeetProfOak) @@ -190,8 +190,8 @@ OakAppearsText: ; 18fb0 (6:4fb0) ld [wEmotionBubbleSpriteIndex],a ; player's sprite ld [wWhichEmotionBubble],a ; EXCLAMATION_BUBBLE predef EmotionBubble - ld a,4 - ld [wd528],a + ld a,PLAYER_DIR_DOWN + ld [wPlayerMovingDirection],a jp TextScriptEnd OakWalksUpText: ; 18fce (6:4fce) diff --git a/scripts/pokemontower2.asm b/scripts/pokemontower2.asm index 8520b10b..6a54d549 100755 --- a/scripts/pokemontower2.asm +++ b/scripts/pokemontower2.asm @@ -33,15 +33,15 @@ PokemonTower2Script0: ; 6050f (18:450f) res 6, [hl] ld a, [wCoordIndex] cp $1 - ld a, $8 + ld a, PLAYER_DIR_UP ld b, SPRITE_FACING_DOWN jr nz, .asm_60544 ld hl, wd764 set 6, [hl] - ld a, $2 + ld a, PLAYER_DIR_LEFT ld b, SPRITE_FACING_RIGHT .asm_60544 - ld [wd528], a + ld [wPlayerMovingDirection], a ld a, $1 ld [H_SPRITEINDEX], a ld a, b diff --git a/scripts/redshouse2f.asm b/scripts/redshouse2f.asm index 8fcdc66e..2335e6d1 100755 --- a/scripts/redshouse2f.asm +++ b/scripts/redshouse2f.asm @@ -11,8 +11,8 @@ RedsHouse2FScriptPointers: ; 5c0bc (17:40bc) RedsHouse2FScript0: ; 5c0c0 (17:40c0) xor a ld [hJoyHeld],a - ld a,8 - ld [wd528],a + ld a,PLAYER_DIR_UP + ld [wPlayerMovingDirection],a ld a,1 ld [W_REDSHOUSE2CURSCRIPT],a ret diff --git a/scripts/route22.asm b/scripts/route22.asm index f125030e..01f8bee8 100755 --- a/scripts/route22.asm +++ b/scripts/route22.asm @@ -67,8 +67,8 @@ Route22Script0: ; 50f00 (14:4f00) ld [hJoyHeld], a ld a, $f0 ld [wJoyIgnore], a - ld a, $2 - ld [wd528], a + ld a, PLAYER_DIR_LEFT + ld [wPlayerMovingDirection], a ld a, [wd7eb] bit 0, a ; is this the rival battle at the beginning of the game? jr nz, .firstRivalBattle @@ -111,8 +111,8 @@ Route22Script1: ; 50f62 (14:4f62) ld a, [wcf0d] cp $1 jr nz, .asm_50f78 - ld a, $4 - ld [wd528], a + ld a, PLAYER_DIR_DOWN + ld [wPlayerMovingDirection], a ld a, SPRITE_FACING_UP jr .asm_50f7a .asm_50f78 @@ -270,13 +270,13 @@ Route22Script4: ; 51087 (14:5087) ld a, [wcf0d] cp $1 jr nz, .asm_510a1 - ld a, $4 - ld [wd528], a + ld a, PLAYER_DIR_DOWN + ld [wPlayerMovingDirection], a ld a, SPRITE_FACING_UP jr .asm_510a8 .asm_510a1 - ld a, $2 - ld [wd528], a + ld a, PLAYER_DIR_LEFT + ld [wPlayerMovingDirection], a ld a, SPRITE_FACING_RIGHT .asm_510a8 ld [hSpriteFacingDirection], a @@ -314,13 +314,13 @@ Route22Script5: ; 510df (14:50df) ld a, [wcf0d] cp $1 jr nz, .asm_510fb - ld a, $4 - ld [wd528], a + ld a, PLAYER_DIR_DOWN + ld [wPlayerMovingDirection], a ld a, SPRITE_FACING_UP jr .asm_51102 .asm_510fb - ld a, $2 - ld [wd528], a + ld a, PLAYER_DIR_LEFT + ld [wPlayerMovingDirection], a ld a, SPRITE_FACING_RIGHT .asm_51102 ld [hSpriteFacingDirection], a diff --git a/scripts/route5gate.asm b/scripts/route5gate.asm index 1ccf27af..35f3a020 100755 --- a/scripts/route5gate.asm +++ b/scripts/route5gate.asm @@ -22,8 +22,8 @@ Route5GateScript0: ; 1df50 (7:5f50) ld hl, CoordsData_1df8f call ArePlayerCoordsInArray ret nc - ld a, $2 - ld [wd528], a + ld a, PLAYER_DIR_LEFT + ld [wPlayerMovingDirection], a xor a ld [hJoyHeld], a callba RemoveGuardDrink diff --git a/scripts/route6gate.asm b/scripts/route6gate.asm index d1aed2df..a4b6149c 100755 --- a/scripts/route6gate.asm +++ b/scripts/route6gate.asm @@ -16,8 +16,8 @@ Route6GateScript0: ; 1e04e (7:604e) ld hl, CoordsData_1e08c call ArePlayerCoordsInArray ret nc - ld a, $1 - ld [wd528], a + ld a, PLAYER_DIR_RIGHT + ld [wPlayerMovingDirection], a xor a ld [hJoyHeld], a callba RemoveGuardDrink diff --git a/scripts/route7gate.asm b/scripts/route7gate.asm index d73dc566..b55f813c 100755 --- a/scripts/route7gate.asm +++ b/scripts/route7gate.asm @@ -28,8 +28,8 @@ Route7GateScript0: ; 1e128 (7:6128) ld hl, CoordsData_1e167 call ArePlayerCoordsInArray ret nc - ld a, $8 - ld [wd528], a + ld a, PLAYER_DIR_UP + ld [wPlayerMovingDirection], a xor a ld [hJoyHeld], a callba RemoveGuardDrink diff --git a/scripts/route8gate.asm b/scripts/route8gate.asm index 261a7a1e..96bfa875 100755 --- a/scripts/route8gate.asm +++ b/scripts/route8gate.asm @@ -27,8 +27,8 @@ Route8GateScript0: ; 1e1ee (7:61ee) ld hl, CoordsData_1e22c call ArePlayerCoordsInArray ret nc - ld a, $2 - ld [wd528], a + ld a, PLAYER_DIR_LEFT + ld [wPlayerMovingDirection], a xor a ld [hJoyHeld], a callba RemoveGuardDrink diff --git a/scripts/safarizoneentrance.asm b/scripts/safarizoneentrance.asm index 2e5b55f7..ab54dd8a 100755 --- a/scripts/safarizoneentrance.asm +++ b/scripts/safarizoneentrance.asm @@ -72,8 +72,8 @@ SafariZoneEntranceScriptPointers: ; 751d9 (1d:51d9) ret .SafariZoneEntranceScript5 - ld a, $4 - ld [wd528], a + ld a, PLAYER_DIR_DOWN + ld [wPlayerMovingDirection], a ld hl, wd790 bit 6, [hl] res 6, [hl] diff --git a/scripts/silphco11.asm b/scripts/silphco11.asm index b4f94b13..62591476 100755 --- a/scripts/silphco11.asm +++ b/scripts/silphco11.asm @@ -199,7 +199,7 @@ MovementData_62216: ; 62216 (18:6216) db $FF SilphCo11Script_6221a: ; 6221a (18:621a) - ld [wd528], a + ld [wPlayerMovingDirection], a ld a, $3 ld [H_SPRITEINDEX], a ld a, b @@ -213,11 +213,11 @@ SilphCo11Script5: ; 62227 (18:6227) ld a, [wcf0d] cp $1 jr z, .asm_6223c - ld a, $2 + ld a, PLAYER_DIR_LEFT ld b, SPRITE_FACING_RIGHT jr .asm_62240 .asm_6223c - ld a, $8 + ld a, PLAYER_DIR_UP ld b, SPRITE_FACING_DOWN .asm_62240 call SilphCo11Script_6221a @@ -247,11 +247,11 @@ SilphCo11Script3: ; 6226a (18:626a) ld a, [wcf0d] cp $1 jr z, .asm_62284 - ld a, $2 + ld a, PLAYER_DIR_LEFT ld b, SPRITE_FACING_RIGHT jr .asm_62288 .asm_62284 - ld a, $8 + ld a, PLAYER_DIR_UP ld b, SPRITE_FACING_DOWN .asm_62288 call SilphCo11Script_6221a diff --git a/scripts/silphco7.asm b/scripts/silphco7.asm index 5043b947..78d6e0d7 100755 --- a/scripts/silphco7.asm +++ b/scripts/silphco7.asm @@ -127,8 +127,8 @@ SilphCo7Script0: ; 51c23 (14:5c23) ld [hJoyHeld], a ld a, $f0 ld [wJoyIgnore], a - ld a, $4 - ld [wd528], a + ld a, PLAYER_DIR_DOWN + ld [wPlayerMovingDirection], a ld a, $ff ld [wc0ee], a call PlaySound @@ -209,8 +209,8 @@ SilphCo7Script4: ; 51cc8 (14:5cc8) ld [wJoyIgnore], a ld hl, wd82f set 0, [hl] - ld a, $4 - ld [wd528], a + ld a, PLAYER_DIR_DOWN + ld [wPlayerMovingDirection], a ld a, $9 ld [H_SPRITEINDEX], a ld a, SPRITE_FACING_UP diff --git a/scripts/ssanne2.asm b/scripts/ssanne2.asm index d4651a22..bc13d4b6 100755 --- a/scripts/ssanne2.asm +++ b/scripts/ssanne2.asm @@ -74,8 +74,8 @@ SSAnne2Script_61416: ; 61416 (18:5416) ld a, [W_XCOORD] cp $25 jr nz, .asm_61426 - ld a, $2 - ld [wd528], a + ld a, PLAYER_DIR_LEFT + ld [wPlayerMovingDirection], a ld a, SPRITE_FACING_RIGHT jr .asm_61427 .asm_61426 diff --git a/wram.asm b/wram.asm index 73320e9b..b43f3845 100755 --- a/wram.asm +++ b/wram.asm @@ -1701,7 +1701,11 @@ W_MONHLEARNSET:: ; d0cc flag_array 50 + 5 ds 1 -wd0d4:: ds 3 ; temp storage for hTilesetType +wSavedTilesetType:: ; d0d4 +; saved at the start of a battle and then written back at the end of the battle + ds 1 + + ds 2 W_MONHPADDING:: ; d0d7 @@ -2066,9 +2070,14 @@ W_SPRITESETID:: ; d3a8 ; sprite set ID for the current map ds 1 -wd3a9:: ds 1 ; used when getting the object data pointer -wd3aa:: ds 3 ; second part of the pointer -wd3ad:: ds 1 ; used as the beginning value for copying warp data +wObjectDataPointerTemp:: ; d3a9 + ds 2 + + ds 2 + +wMapBackgroundTile:: ; d3ad +; the tile shown outside the boundaries of the map + ds 1 wNumberOfWarps:: ; d3ae ; number of warps in current map @@ -2084,9 +2093,17 @@ wDestinationWarpID:: ; d42f ds 128 -wd4b0:: ds 1 ; number of signs on the map -wd4b1:: ds 32 ; starting address for sign coords -wd4d1:: ds 16 ; starting address for sign text IDs +wNumSigns:: ; d4b0 +; number of signs in the current map (up to 16) + ds 1 + +wSignCoords:: ; d4b1 +; 2 bytes each +; Y, X + ds 32 + +wSignTextIDs:: ; d4d1 + ds 16 W_NUMSPRITES:: ; d4e1 ; number of sprites on the current map @@ -2107,16 +2124,35 @@ W_MAPSPRITEEXTRADATA:: ; d504 ; two bytes per sprite (trainer class/item ID, trainer set ID) ds 32 -wd524:: ds 1 ; map height in 2x2 metatiles, also used with checking connections -wd525:: ds 1 ; map width in 2x2 metatiles, also used with checking connections +wCurrentMapHeight2:: ; d524 +; map height in 2x2 meta-tiles + ds 1 + +wCurrentMapWidth2:: ; d525 +; map width in 2x2 meta-tiles + ds 1 wMapViewVRAMPointer:: ; d526 ; the address of the upper left corner of the visible portion of the BG tile map in VRAM ds 2 -wd528:: ds 1 ; additional storage for directions -wd529:: ds 1 ; same case as above, but used differently -wd52a:: ds 1 ; same case as above +; In the comments for the player direction variables below, "moving" refers to +; both walking and changing facing direction without taking a step. + +wPlayerMovingDirection:: ; d528 +; if the player is moving, the current direction +; if the player is not moving, zero +; map scripts write to this in order to change the player's facing direction + ds 1 + +wPlayerLastStopDirection:: ; d529 +; the direction in which the player was moving before the player last stopped + ds 1 + +wPlayerDirection:: ; d52a +; if the player is moving, the current direction +; if the player is not moving, the last the direction in which the player moved + ds 1 W_TILESETBANK:: ; d52b ds 1 -- cgit v1.3.1-sl0p From 7f6d0d49b61a77cfba76057d99881634b882486b Mon Sep 17 00:00:00 2001 From: YamaArashi Date: Fri, 24 Jul 2015 20:27:59 -0700 Subject: more naming variables --- engine/battle/core.asm | 28 ++++---- engine/battle/end_of_battle.asm | 2 +- engine/battle/read_trainer_party.asm | 2 +- engine/battle/trainer_ai.asm | 26 ++++---- engine/evos_moves.asm | 12 ++-- engine/hidden_object_functions17.asm | 18 +++--- engine/hp_bar.asm | 17 ++--- engine/items/items.asm | 10 +-- engine/learn_move.asm | 4 +- engine/menu/naming_screen.asm | 48 +++++++------- engine/overworld/item.asm | 2 +- engine/overworld/npc_movement.asm | 2 +- engine/overworld/player_animations.asm | 4 +- engine/town_map.asm | 22 +++---- home.asm | 14 ++-- home/overworld.asm | 37 ++++++----- home/vblank.asm | 4 +- home/vcopy.asm | 20 +++--- hram.asm | 2 + main.asm | 62 +++++++++--------- scripts/billshouse.asm | 8 +-- scripts/blueshouse.asm | 2 +- scripts/celadongamecorner.asm | 2 +- scripts/celadonmansion5.asm | 2 +- scripts/ceruleancity.asm | 6 +- scripts/ceruleancity2.asm | 6 +- scripts/fightingdojo.asm | 4 +- scripts/gary.asm | 4 +- scripts/halloffameroom.asm | 2 +- scripts/mtmoon3.asm | 6 +- scripts/museum1f.asm | 2 +- scripts/oakslab.asm | 26 ++++---- scripts/pallettown.asm | 6 +- scripts/pewtercity.asm | 8 +-- scripts/pewtergym.asm | 4 +- scripts/pokemontower2.asm | 2 +- scripts/pokemontower7.asm | 10 +-- scripts/rockethideout4.asm | 6 +- scripts/route12.asm | 2 +- scripts/route16.asm | 2 +- scripts/route20.asm | 4 +- scripts/route22.asm | 4 +- scripts/route23.asm | 4 +- scripts/route25.asm | 8 +-- scripts/seafoamislands1.asm | 16 ++--- scripts/seafoamislands2.asm | 16 ++--- scripts/seafoamislands3.asm | 16 ++--- scripts/seafoamislands4.asm | 16 ++--- scripts/silphco1.asm | 2 +- scripts/silphco11.asm | 4 +- scripts/silphco7.asm | 2 +- scripts/ssanne2.asm | 4 +- scripts/vermilioncity.asm | 2 +- scripts/victoryroad3.asm | 4 +- scripts/viridiangym.asm | 4 +- text/maps/name_rater.asm | 2 +- wram.asm | 114 ++++++++++++++++++++++++++------- 57 files changed, 374 insertions(+), 294 deletions(-) (limited to 'scripts/ssanne2.asm') diff --git a/engine/battle/core.asm b/engine/battle/core.asm index 0406fe7b..b3d82f8c 100755 --- a/engine/battle/core.asm +++ b/engine/battle/core.asm @@ -225,7 +225,7 @@ StartBattle: ; 3c11e (f:411e) ld [wPartyFoughtCurrentEnemyFlags], a ld [wActionResultOrTookBattleTurn], a inc a - ld [wd11d], a + ld [wFirstMonsNotOutYet], a ld hl, wEnemyMon1HP ld bc, wEnemyMon2 - wEnemyMon1 - 1 ld d, $3 @@ -379,7 +379,7 @@ MainInBattleLoop: ; 3c233 (f:4233) jp z, HandleEnemyMonFainted ; if enemy mon HP is 0, jump call SaveScreenTilesToBuffer1 xor a - ld [wd11d], a + ld [wFirstMonsNotOutYet], a ld a, [W_PLAYERBATTSTATUS2] and (1 << NeedsToRecharge) | (1 << UsingRage) ; check if the player is using Rage or needs to recharge jr nz, .selectEnemyMove @@ -1434,7 +1434,7 @@ EnemySendOutFirstMon: ; 3c92a (f:492a) ld [wLastSwitchInEnemyMonHP + 1],a ld a,1 ld [wCurrentMenuItem],a - ld a,[wd11d] + ld a,[wFirstMonsNotOutYet] dec a jr z,.next4 ld a,[wPartyCount] @@ -1549,7 +1549,7 @@ HasMonFainted: ; 3ca97 (f:4a97) ld a, [hli] or [hl] ret nz - ld a, [wd11d] + ld a, [wFirstMonsNotOutYet] and a jr nz, .done ld hl, NoWillText @@ -1647,8 +1647,8 @@ TryRunningFromBattle: ; 3cab9 (f:4ab9) ld hl, NoRunningText .printCantEscapeOrNoRunningText call PrintText - ld a, $1 - ld [wd11f], a + ld a, 1 + ld [wForcePlayerToChooseMon], a call SaveScreenTilesToBuffer1 and a ; reset carry ret @@ -2334,7 +2334,7 @@ UseBagItem: res UsingTrappingMove, [hl] ; not using multi-turn move any more .checkIfMonCaptured - ld a, [wd11c] + ld a, [wCapturedMonSpecies] and a ; was the enemy mon captured with a ball? jr nz, .returnAfterCapturingMon @@ -2354,7 +2354,7 @@ UseBagItem: .returnAfterCapturingMon call GBPalNormal xor a - ld [wd11c], a + ld [wCapturedMonSpecies], a ld a, $2 ld [wBattleResult], a scf ; set carry @@ -2516,8 +2516,8 @@ BattleMenu_RunWasSelected: ; 3d1fa (f:51fa) ld hl, wBattleMonSpeed ld de, wEnemyMonSpeed call TryRunningFromBattle - ld a, $0 - ld [wd11f], a + ld a, 0 + ld [wForcePlayerToChooseMon], a ret c ld a, [wActionResultOrTookBattleTurn] and a @@ -3035,18 +3035,18 @@ SelectEnemyMove: ; 3d564 (f:5564) push hl call BattleRandom ld b, $1 - cp $3f ; select move 1 in [0,3e] (63/256 chance) + cp $3f ; select move 1, [0,3e] (63/256 chance) jr c, .moveChosen inc hl inc b - cp $7f ; select move 1 in [3f,7e] (64/256 chance) + cp $7f ; select move 2, [3f,7e] (64/256 chance) jr c, .moveChosen inc hl inc b - cp $be ; select move 1 in [7f,bd] (63/256 chance) + cp $be ; select move 3, [7f,bd] (63/256 chance) jr c, .moveChosen inc hl - inc b ; select move 4 in [be,ff] (66/256 chance) + inc b ; select move 4, [be,ff] (66/256 chance) .moveChosen ld a, b dec a diff --git a/engine/battle/end_of_battle.asm b/engine/battle/end_of_battle.asm index 8264e49c..c642d206 100755 --- a/engine/battle/end_of_battle.asm +++ b/engine/battle/end_of_battle.asm @@ -51,7 +51,7 @@ EndOfBattle: ; 137aa (4:77aa) ld [W_BATTLETYPE], a ld [W_MOVEMISSED], a ld [W_CUROPPONENT], a - ld [wd11f], a + ld [wForcePlayerToChooseMon], a ld [wNumRunAttempts], a ld [wEscapedFromBattle], a ld hl, wPartyAndBillsPCSavedMenuItem diff --git a/engine/battle/read_trainer_party.asm b/engine/battle/read_trainer_party.asm index 4f72aea1..0976c7c7 100755 --- a/engine/battle/read_trainer_party.asm +++ b/engine/battle/read_trainer_party.asm @@ -154,7 +154,7 @@ ReadTrainer: ; 39c53 (e:5c53) ld b,a .LastLoop ; update wAmountMoneyWon addresses (money to win) based on enemy's level - ld hl,wd047 + ld hl,wTrainerBaseMoney + 1 ld c,2 ; wAmountMoneyWon is a 3-byte number push bc predef AddBCDPredef diff --git a/engine/battle/trainer_ai.asm b/engine/battle/trainer_ai.asm index c803a870..fb932035 100644 --- a/engine/battle/trainer_ai.asm +++ b/engine/battle/trainer_ai.asm @@ -2,7 +2,7 @@ ; unused slots are filled with 0, all used slots may be chosen with equal probability AIEnemyTrainerChooseMoves: ; 39719 (e:5719) ld a, $a - ld hl, wHPBarMaxHP ; init temporary move selection array. Only the moves with the lowest numbers are chosen in the end + ld hl, wBuffer ; init temporary move selection array. Only the moves with the lowest numbers are chosen in the end ld [hli], a ; move 1 ld [hli], a ; move 2 ld [hli], a ; move 3 @@ -11,14 +11,14 @@ AIEnemyTrainerChooseMoves: ; 39719 (e:5719) swap a and $f jr z, .noMoveDisabled - ld hl, wHPBarMaxHP + ld hl, wBuffer dec a ld c, a ld b, $0 add hl, bc ; advance pointer to forbidden move ld [hl], $50 ; forbid (highly discourage) disabled move .noMoveDisabled - ld hl, TrainerClassMoveChoiceModifications ; 589B + ld hl, TrainerClassMoveChoiceModifications ld a, [W_TRAINERCLASS] ld b, a .loopTrainerClasses @@ -44,7 +44,7 @@ AIEnemyTrainerChooseMoves: ; 39719 (e:5719) dec a add a ld c, a - ld b, $0 + ld b, 0 add hl, bc ; skip to pointer ld a, [hli] ; read pointer into hl ld h, [hl] @@ -53,9 +53,9 @@ AIEnemyTrainerChooseMoves: ; 39719 (e:5719) push de jp [hl] ; execute modification function .loopFindMinimumEntries ; all entries will be decremented sequentially until one of them is zero - ld hl, wHPBarMaxHP ; temp move selection array + ld hl, wBuffer ; temp move selection array ld de, wEnemyMonMoves ; enemy moves - ld c, $4 + ld c, NUM_MOVES .loopDecrementEntries ld a, [de] inc de @@ -73,11 +73,11 @@ AIEnemyTrainerChooseMoves: ; 39719 (e:5719) inc [hl] dec hl inc a - cp $5 + cp NUM_MOVES + 1 jr nz, .loopUndoPartialIteration - ld hl, wHPBarMaxHP ; temp move selection array + ld hl, wBuffer ; temp move selection array ld de, wEnemyMonMoves ; enemy moves - ld c, $4 + ld c, NUM_MOVES .filterMinimalEntries ; all minimal entries now have value 1. All other slots will be disabled (move set to 0) ld a, [de] and a @@ -97,7 +97,7 @@ AIEnemyTrainerChooseMoves: ; 39719 (e:5719) inc de dec c jr nz, .filterMinimalEntries - ld hl, wHPBarMaxHP ; use created temporary array as move set + ld hl, wBuffer ; use created temporary array as move set ret .useOriginalMoveSet ld hl, wEnemyMonMoves ; use original move set @@ -694,11 +694,13 @@ SwitchEnemyMon: ; 3a74b (e:674b) ld hl, AIBattleWithdrawText call PrintText + ; This wFirstMonsNotOutYet variable is abused to prevent the player from + ; switching in a new mon in response to this switch. ld a,1 - ld [wd11d],a + ld [wFirstMonsNotOutYet],a callab EnemySendOut xor a - ld [wd11d],a + ld [wFirstMonsNotOutYet],a ld a,[wLinkState] cp LINK_STATE_BATTLING diff --git a/engine/evos_moves.asm b/engine/evos_moves.asm index b9b4bb0f..7dcc0513 100755 --- a/engine/evos_moves.asm +++ b/engine/evos_moves.asm @@ -14,7 +14,7 @@ EvolutionAfterBattle: ; 3ad1c (e:6d1c) ld a, [hTilesetType] push af xor a - ld [wd121], a + ld [wEvolutionOccurred], a dec a ld [wWhichPokemon], a push hl @@ -91,7 +91,7 @@ Evolution_PartyMonLoop: ; loop over party mons ld a, [wLoadedMonLevel] cp b ; is the mon's level greater than the evolution requirement? jp c, Evolution_PartyMonLoop ; if so, go the next mon - jr .asm_3adb6 + jr .doEvolution .checkItemEvo ld a, [hli] ld b, a ; evolution item @@ -104,10 +104,10 @@ Evolution_PartyMonLoop: ; loop over party mons ld a, [wLoadedMonLevel] cp b ; is the mon's level greater than the evolution requirement? jp c, .nextEvoEntry2 ; if so, go the next evolution entry -.asm_3adb6 +.doEvolution ld [W_CURENEMYLVL], a - ld a, $1 - ld [wd121], a + ld a, 1 + ld [wEvolutionOccurred], a push hl ld a, [hl] ld [wEvoNewSpecies], a @@ -252,7 +252,7 @@ Evolution_PartyMonLoop: ; loop over party mons ld a, [W_ISINBATTLE] and a ret nz - ld a, [wd121] + ld a, [wEvolutionOccurred] and a call nz, PlayDefaultMusic ret diff --git a/engine/hidden_object_functions17.asm b/engine/hidden_object_functions17.asm index 97681b79..788dd777 100755 --- a/engine/hidden_object_functions17.asm +++ b/engine/hidden_object_functions17.asm @@ -311,7 +311,7 @@ VermilionGymTrashText: ; 5ddf7 (17:5df7) GymTrashScript: ; 5ddfc (17:5dfc) call EnableAutoTextBoxDrawing ld a, [wHiddenObjectFunctionArgument] - ld [wcd5b], a + ld [wGymTrashCanIndex], a ; Don't do the trash can puzzle if it's already been done. CheckEvent EVENT_2ND_LOCK_OPENED @@ -320,12 +320,12 @@ GymTrashScript: ; 5ddfc (17:5dfc) tx_pre_jump VermilionGymTrashText .ok - bit 1, a + CheckEventReuseA EVENT_1ST_LOCK_OPENED jr nz, .trySecondLock - ld a, [wd743] + ld a, [wFirstLockTrashCanIndex] ld b, a - ld a, [wcd5b] + ld a, [wGymTrashCanIndex] cp b jr z, .openFirstLock @@ -337,7 +337,7 @@ GymTrashScript: ; 5ddfc (17:5dfc) SetEvent EVENT_1ST_LOCK_OPENED ld hl, GymTrashCans - ld a, [wcd5b] + ld a, [wGymTrashCanIndex] ; * 5 ld b, a add a @@ -364,15 +364,15 @@ GymTrashScript: ; 5ddfc (17:5dfc) add hl, de ld a, [hl] and $f - ld [wd744], a + ld [wSecondLockTrashCanIndex], a tx_pre_id VermilionGymTrashSuccesText1 jr .done .trySecondLock - ld a, [wd744] + ld a, [wSecondLockTrashCanIndex] ld b, a - ld a, [wcd5b] + ld a, [wGymTrashCanIndex] cp b jr z, .openSecondLock @@ -381,7 +381,7 @@ GymTrashScript: ; 5ddfc (17:5dfc) call Random and $e - ld [wd743], a + ld [wFirstLockTrashCanIndex], a tx_pre_id VermilionGymTrashFailText jr .done diff --git a/engine/hp_bar.asm b/engine/hp_bar.asm index 61209778..d1367b4e 100755 --- a/engine/hp_bar.asm +++ b/engine/hp_bar.asm @@ -205,20 +205,21 @@ UpdateHPBar_PrintHPNumber: ; faf5 (3:7af5) push de ld a, [wHPBarType] and a - jr z, .asm_fb2d + jr z, .done ; don't print number in enemy HUD +; convert from little-endian to big-endian for PrintNumber ld a, [wHPBarOldHP] - ld [wcef1], a - ld a, [wHPBarOldHP+1] - ld [wcef0], a + ld [wHPBarTempHP + 1], a + ld a, [wHPBarOldHP + 1] + ld [wHPBarTempHP], a push hl ld a, [hFlags_0xFFF6] bit 0, a jr z, .asm_fb15 ld de, $9 - jr .asm_fb18 + jr .next .asm_fb15 ld de, $15 -.asm_fb18 +.next add hl, de push hl ld a, $7f @@ -226,12 +227,12 @@ UpdateHPBar_PrintHPNumber: ; faf5 (3:7af5) ld [hli], a ld [hli], a pop hl - ld de, wcef0 + ld de, wHPBarTempHP ld bc, $203 call PrintNumber call DelayFrame pop hl -.asm_fb2d +.done pop de pop af ret diff --git a/engine/items/items.asm b/engine/items/items.asm index b0013b46..5669f012 100755 --- a/engine/items/items.asm +++ b/engine/items/items.asm @@ -118,7 +118,7 @@ ItemUseBall: ; d687 (3:5687) .UseBall ;ok, you can use a ball xor a - ld [wd11c],a + ld [wCapturedMonSpecies],a ld a,[W_BATTLETYPE] cp a,2 ;SafariBattle jr nz,.skipSafariZoneCode @@ -388,7 +388,7 @@ ItemUseBall: ; d687 (3:5687) pop af ld [hl],a ld a,[wEnemyMonSpecies] ;enemy - ld [wd11c],a + ld [wCapturedMonSpecies],a ld [wcf91],a ld [wd11e],a ld a,[W_BATTLETYPE] @@ -645,7 +645,7 @@ ItemUseEvoStone: ; da5b (3:5a5b) call PlaySoundWaitForCurrent call WaitForSoundToFinish callab TryEvolvingMon ; try to evolve pokemon - ld a,[wd121] + ld a,[wEvolutionOccurred] and a jr z,.noEffect pop af @@ -2537,13 +2537,13 @@ IsKeyItem_: ; e764 (3:6764) ; if the item is not an HM or TM push af ld hl,KeyItemBitfield - ld de,wHPBarMaxHP + ld de,wBuffer ld bc,15 ; only 11 bytes are actually used call CopyData pop af dec a ld c,a - ld hl,wHPBarMaxHP + ld hl,wBuffer ld b,FLAG_TEST predef FlagActionPredef ld a,c diff --git a/engine/learn_move.asm b/engine/learn_move.asm index abc3b7d4..a6a78355 100755 --- a/engine/learn_move.asm +++ b/engine/learn_move.asm @@ -46,10 +46,10 @@ DontAbandonLearning: ; 6e5b (1:6e5b) ld hl, Moves ld bc, $6 call AddNTimes - ld de, wHPBarMaxHP + ld de, wBuffer ld a, BANK(Moves) call FarCopyData - ld a, [wHPBarNewHP + 1] + ld a, [wBuffer + 5] ; a = move's max PP pop de pop hl ld [hl], a diff --git a/engine/menu/naming_screen.asm b/engine/menu/naming_screen.asm index 6037329e..20745c58 100755 --- a/engine/menu/naming_screen.asm +++ b/engine/menu/naming_screen.asm @@ -54,7 +54,7 @@ DoYouWantToNicknameText: ; 0x6557 db "@" DisplayNameRaterScreen: ; 655c (1:655c) - ld hl, wHPBarMaxHP + ld hl, wBuffer xor a ld [wUpdateSpritesEnabled], a ld a, NAME_MON_SCREEN @@ -72,7 +72,7 @@ DisplayNameRaterScreen: ; 655c (1:655c) call AddNTimes ld e, l ld d, h - ld hl, wHPBarMaxHP + ld hl, wBuffer ld bc, 11 call CopyData and a @@ -94,24 +94,24 @@ DisplayNamingScreen: ; 6596 (1:6596) call LoadEDTile callba LoadMonPartySpriteGfx coord hl, 0, 4 - ld b, $9 - ld c, $12 + ld b, 9 + ld c, 18 call TextBoxBorder call PrintNamingText - ld a, $3 + ld a, 3 ld [wTopMenuItemY], a - ld a, $1 + ld a, 1 ld [wTopMenuItemX], a ld [wLastMenuItem], a ld [wCurrentMenuItem], a ld a, $ff ld [wMenuWatchedKeys], a - ld a, $7 + ld a, 7 ld [wMaxMenuItem], a ld a, $50 ld [wcf4b], a xor a - ld hl, wHPBarMaxHP + 1 + ld hl, wNamingScreenSubmitName ld [hli], a ld [hli], a ld [wAnimCounter], a @@ -119,7 +119,7 @@ DisplayNamingScreen: ; 6596 (1:6596) call PrintAlphabet call GBPalNormal .ABStartReturnPoint - ld a, [wHPBarMaxHP + 1] + ld a, [wNamingScreenSubmitName] and a jr nz, .submitNickname call PrintNicknameAndUnderscores @@ -197,14 +197,14 @@ DisplayNamingScreen: ; 6596 (1:6596) ld de, .selectReturnPoint push de .pressedSelect - ld a, [wHPBarOldHP] + ld a, [wAlphabetCase] xor $1 - ld [wHPBarOldHP], a + ld [wAlphabetCase], a ret .pressedStart - ld a, $1 - ld [wHPBarMaxHP + 1], a + ld a, 1 + ld [wNamingScreenSubmitName], a ret .pressedA @@ -216,7 +216,7 @@ DisplayNamingScreen: ; 6596 (1:6596) jr z, .pressedStart .didNotPressED ld a, [wCurrentMenuItem] - cp $6 ; case swtich row + cp $6 ; case switch row jr nz, .didNotPressCaseSwtich ld a, [wTopMenuItemX] cp $1 ; case switch column @@ -228,9 +228,9 @@ DisplayNamingScreen: ; 6596 (1:6596) ld l, a inc hl ld a, [hl] - ld [wHPBarNewHP], a + ld [wNamingScreenLetter], a call CalcStringLength - ld a, [wHPBarNewHP] + ld a, [wNamingScreenLetter] cp $e5 ld de, Dakutens jr z, .dakutensAndHandakutens @@ -240,11 +240,11 @@ DisplayNamingScreen: ; 6596 (1:6596) ld a, [wNamingScreenType] cp NAME_MON_SCREEN jr nc, .checkMonNameLength - ld a, [wHPBarMaxHP] + ld a, [wNamingScreenNameLength] cp $7 ; max length of player/rival names jr .checkNameLength .checkMonNameLength - ld a, [wHPBarMaxHP] + ld a, [wNamingScreenNameLength] cp $a ; max length of pokemon nicknames .checkNameLength jr c, .addLetter @@ -257,14 +257,14 @@ DisplayNamingScreen: ; 6596 (1:6596) ret nc dec hl .addLetter - ld a, [wHPBarNewHP] + ld a, [wNamingScreenLetter] ld [hli], a ld [hl], $50 ld a, SFX_PRESS_AB call PlaySound ret .pressedB - ld a, [wHPBarMaxHP] + ld a, [wNamingScreenNameLength] and a ret z call CalcStringLength @@ -335,7 +335,7 @@ ED_Tile: ; 6767 (1:6767) PrintAlphabet: ; 676f (1:676f) xor a ld [H_AUTOBGTRANSFERENABLED], a - ld a, [wHPBarOldHP] + ld a, [wAlphabetCase] and a ld de, LowerCaseAlphabet jr nz, .lowercase @@ -371,7 +371,7 @@ UpperCaseAlphabet: ; 67d6 (1:67d6) PrintNicknameAndUnderscores: ; 680e (1:680e) call CalcStringLength ld a, c - ld [wHPBarMaxHP], a + ld [wNamingScreenNameLength], a coord hl, 10, 2 ld bc, $10a call ClearScreenArea @@ -394,7 +394,7 @@ PrintNicknameAndUnderscores: ; 680e (1:680e) jr nz, .placeUnderscoreLoop ld a, [wNamingScreenType] cp NAME_MON_SCREEN - ld a, [wHPBarMaxHP] + ld a, [wNamingScreenNameLength] jr nc, .pokemon2 cp 7 ; player or rival max name length jr .playerOrRival2 @@ -433,7 +433,7 @@ DakutensAndHandakutens: ; 6871 (1:6871) ret nc inc hl ld a, [hl] - ld [wHPBarNewHP], a + ld [wNamingScreenLetter], a ret Dakutens: ; 6885 (1:6885) diff --git a/engine/overworld/item.asm b/engine/overworld/item.asm index eb6d743a..6fbe823d 100644 --- a/engine/overworld/item.asm +++ b/engine/overworld/item.asm @@ -31,7 +31,7 @@ PickUpItem: jr nc, .BagFull ld a, [$ffdb] - ld [wcc4d], a + ld [wMissableObjectIndex], a predef HideObject ld a, 1 ld [wDoNotWaitForButtonPressAfterDisplayingText], a diff --git a/engine/overworld/npc_movement.asm b/engine/overworld/npc_movement.asm index fcef55e0..c9265f3e 100755 --- a/engine/overworld/npc_movement.asm +++ b/engine/overworld/npc_movement.asm @@ -149,7 +149,7 @@ PalletMovementScript_Done: ; 1a4f4 (6:64f4) and a ret nz ld a, $0 - ld [wcc4d], a + ld [wMissableObjectIndex], a predef HideObject ld hl, wd730 res 7, [hl] diff --git a/engine/overworld/player_animations.asm b/engine/overworld/player_animations.asm index a9aa2cf2..1a3d374f 100755 --- a/engine/overworld/player_animations.asm +++ b/engine/overworld/player_animations.asm @@ -370,10 +370,10 @@ IsPlayerStandingOnWarpPadOrHole: ; 70787 (1c:4787) ld b, [hl] .done ld a, b - ld [wcd5b], a + ld [wStandingOnWarpPadOrHole], a ret -; format: db tileset id, tile id, value to be put in wcd5b +; format: db tileset id, tile id, value to be put in [wStandingOnWarpPadOrHole] .warpPadAndHoleData: ; 707a9 (1c:47a9) db FACILITY, $20, 1 ; warp pad db FACILITY, $11, 2 ; hole diff --git a/engine/town_map.asm b/engine/town_map.asm index a90aa331..f5a047c3 100755 --- a/engine/town_map.asm +++ b/engine/town_map.asm @@ -487,24 +487,24 @@ WriteSymmetricMonPartySpriteOAM: ; 712a6 (1c:52a6) ; the X-flip OAM bit to be used so that only 2 rather than 4 tile patterns are ; needed. xor a - ld [wcd5c], a - ld de, $202 + ld [wSymmetricSpriteOAMAttributes], a + lb de, 2, 2 .loop push de push bc .innerLoop ld a, b - ld [hli], a + ld [hli], a ; Y ld a, c - ld [hli], a + ld [hli], a ; X ld a, [wOAMBaseTile] - ld [hli], a - ld a, [wcd5c] - ld [hli], a - xor $20 - ld [wcd5c], a + ld [hli], a ; tile + ld a, [wSymmetricSpriteOAMAttributes] + ld [hli], a ; attributes + xor (1 << OAM_X_FLIP) + ld [wSymmetricSpriteOAMAttributes], a inc d - ld a, $8 + ld a, 8 add c ld c, a dec e @@ -516,7 +516,7 @@ WriteSymmetricMonPartySpriteOAM: ; 712a6 (1c:52a6) inc [hl] inc [hl] pop hl - ld a, $8 + ld a, 8 add b ld b, a dec d diff --git a/home.asm b/home.asm index 8226e352..c0f973be 100644 --- a/home.asm +++ b/home.asm @@ -394,13 +394,13 @@ PartyMenuInit:: ; 1420 (0:1420) ; otherwise, it is 0 .storeMaxMenuItemID ld [hli], a ; max menu item ID - ld a, [wd11f] + ld a, [wForcePlayerToChooseMon] and a - ld a, A_BUTTON + B_BUTTON + ld a, A_BUTTON | B_BUTTON jr z, .next xor a - ld [wd11f], a - inc a + ld [wForcePlayerToChooseMon], a + inc a ; a = A_BUTTON .next ld [hli], a ; menu watched keys pop af @@ -2403,7 +2403,7 @@ EndTrainerBattle:: ; 3275 (0:3275) call IsInArray ; search for sprite ID inc hl ld a, [hl] - ld [wcc4d], a ; load corresponding missable object index and remove it + ld [wMissableObjectIndex], a ; load corresponding missable object index and remove it predef HideObject .skipRemoveSprite ld hl, wd730 @@ -2905,7 +2905,7 @@ GetTrainerInformation:: ; 3566 (0:3566) inc de ld a, [hli] ld [de], a - ld de, wd046 + ld de, wTrainerBaseMoney ld a, [hli] ld [de], a inc de @@ -3944,7 +3944,7 @@ HandleMenuInput_:: ; 3ac2 (0:3ac2) ret .keyPressed xor a - ld [wcc4b],a + ld [wCheckFor180DegreeTurn],a ld a,[hJoy5] ld b,a bit 6,a ; pressed Up key? diff --git a/home/overworld.asm b/home/overworld.asm index 9b60d7e9..bd9f4a0a 100644 --- a/home/overworld.asm +++ b/home/overworld.asm @@ -132,8 +132,8 @@ OverworldLoopLessDelay:: ld hl,wFlags_0xcd60 res 2,[hl] call UpdateSprites - ld a,$01 - ld [wcc4b],a + ld a,1 + ld [wCheckFor180DegreeTurn],a ld a,[wPlayerMovingDirection] ; the direction that was pressed last time and a jp z,OverworldLoop @@ -174,7 +174,7 @@ OverworldLoopLessDelay:: ld a,[wd730] bit 7,a ; are we simulating button presses? jr nz,.noDirectionChange ; ignore direction changes if we are - ld a,[wcc4b] + ld a,[wCheckFor180DegreeTurn] and a jr z,.noDirectionChange ld a,[wPlayerDirection] ; new direction @@ -182,39 +182,44 @@ OverworldLoopLessDelay:: ld a,[wPlayerLastStopDirection] ; old direction cp b jr z,.noDirectionChange -; the code below is strange -; it computes whether or not the player did a 180 degree turn, but then overwrites the result -; also, it does a seemingly pointless loop afterwards +; Check whether the player did a 180-degree turn. +; It appears that this code was supposed to show the player rotate by having +; the player's sprite face an intermediate direction before facing the opposite +; direction (instead of doing an instantaneous about-face), but the intermediate +; direction is only set for a short period of time. It is unlikely for it to +; ever be visible because DelayFrame is called at the start of OverworldLoop and +; normally not enough cycles would be executed between then and the time the +; direction is set for V-blank to occur while the direction is still set. swap a ; put old direction in upper half or b ; put new direction in lower half cp a,(PLAYER_DIR_DOWN << 4) | PLAYER_DIR_UP ; change dir from down to up jr nz,.notDownToUp ld a,PLAYER_DIR_LEFT ld [wPlayerMovingDirection],a - jr .oddLoop + jr .holdIntermediateDirectionLoop .notDownToUp cp a,(PLAYER_DIR_UP << 4) | PLAYER_DIR_DOWN ; change dir from up to down jr nz,.notUpToDown ld a,PLAYER_DIR_RIGHT ld [wPlayerMovingDirection],a - jr .oddLoop + jr .holdIntermediateDirectionLoop .notUpToDown cp a,(PLAYER_DIR_RIGHT << 4) | PLAYER_DIR_LEFT ; change dir from right to left jr nz,.notRightToLeft ld a,PLAYER_DIR_DOWN ld [wPlayerMovingDirection],a - jr .oddLoop + jr .holdIntermediateDirectionLoop .notRightToLeft cp a,(PLAYER_DIR_LEFT << 4) | PLAYER_DIR_RIGHT ; change dir from left to right - jr nz,.oddLoop + jr nz,.holdIntermediateDirectionLoop ld a,PLAYER_DIR_UP ld [wPlayerMovingDirection],a -.oddLoop +.holdIntermediateDirectionLoop ld hl,wFlags_0xcd60 set 2,[hl] - ld hl,wcc4b + ld hl,wCheckFor180DegreeTurn dec [hl] - jr nz,.oddLoop + jr nz,.holdIntermediateDirectionLoop ld a,[wPlayerDirection] ld [wPlayerMovingDirection],a call NewBattle @@ -493,7 +498,7 @@ WarpFound2:: ; 073c (0:073c) ; if not going back to the previous map ld [W_CURMAP],a callba IsPlayerStandingOnWarpPadOrHole - ld a,[wcd5b] + ld a,[wStandingOnWarpPadOrHole] dec a ; is the player on a warp pad? jr nz,.notWarpPad ; if the player is on a warp pad @@ -2007,7 +2012,7 @@ LoadPlayerSpriteGraphicsCommon:: ; 1063 (0:1063) LoadMapHeader:: ; 107c (0:107c) callba MarkTownVisitedAndLoadMissableObjects ld a,[W_CURMAPTILESET] - ld [wd119],a + ld [wUnusedD119],a ld a,[W_CURMAP] call SwitchToMapRomBank ld a,[W_CURMAPTILESET] @@ -2305,7 +2310,7 @@ LoadMapData:: ; 1241 (0:1241) ld [hSCY],a ld [hSCX],a ld [wWalkCounter],a - ld [wd119],a + ld [wUnusedD119],a ld [wWalkBikeSurfStateCopy],a ld [W_SPRITESETID],a call LoadTextBoxTilePatterns diff --git a/home/vblank.asm b/home/vblank.asm index 05b01a3d..6abc3756 100644 --- a/home/vblank.asm +++ b/home/vblank.asm @@ -6,7 +6,7 @@ VBlank:: push hl ld a, [H_LOADEDROMBANK] - ld [wd122], a + ld [wVBlankSavedROMBank], a ld a, [hSCX] ld [rSCX], a @@ -78,7 +78,7 @@ VBlank:: and a call z, ReadJoypad - ld a, [wd122] + ld a, [wVBlankSavedROMBank] ld [H_LOADEDROMBANK], a ld [MBC1RomBank], a diff --git a/home/vcopy.asm b/home/vcopy.asm index 8de00e38..02caef29 100644 --- a/home/vcopy.asm +++ b/home/vcopy.asm @@ -380,21 +380,23 @@ UpdateMovingBgTiles:: and a ret z ; no animations if indoors (or if a menu set this to 0) - ld a, [$ffd8] + ld a, [hMovingBGTilesCounter1] inc a - ld [$ffd8], a - cp $14 + ld [hMovingBGTilesCounter1], a + cp 20 ret c - cp $15 + cp 21 jr z, .flower +; water + ld hl, vTileset + $14 * $10 ld c, $10 - ld a, [wd085] + ld a, [wMovingBGTilesCounter2] inc a and 7 - ld [wd085], a + ld [wMovingBGTilesCounter2], a and 4 jr nz, .left @@ -417,14 +419,14 @@ UpdateMovingBgTiles:: ret nc ; if in a cave, no flower animations xor a - ld [$ffd8], a + ld [hMovingBGTilesCounter1], a ret .flower xor a - ld [$ffd8], a + ld [hMovingBGTilesCounter1], a - ld a, [wd085] + ld a, [wMovingBGTilesCounter2] and 3 cp 2 ld hl, FlowerTile1 diff --git a/hram.asm b/hram.asm index c74e53d7..16cc4a44 100644 --- a/hram.asm +++ b/hram.asm @@ -259,6 +259,8 @@ H_VBLANKOCCURRED EQU $FFD6 ; this is often set to 00 in order to turn off water and flower BG tile animations hTilesetType EQU $FFD7 +hMovingBGTilesCounter1 EQU $FFD8 + H_CURRENTSPRITEOFFSET EQU $FFDA ; multiple of $10 hFossilCounter EQU $FFDB diff --git a/main.asm b/main.asm index 8160afa5..d98f27c3 100755 --- a/main.asm +++ b/main.asm @@ -1642,39 +1642,39 @@ DisplayTwoOptionMenu: ; 7559 (1:7559) ; The bottom and right edges of the menu may remain after the function returns. TwoOptionMenu_SaveScreenTiles: ; 763e (1:763e) - ld de, wHPBarMaxHP - ld bc, $506 -.asm_7644 + ld de, wBuffer + lb bc, 5, 6 +.loop ld a, [hli] ld [de], a inc de dec c - jr nz, .asm_7644 + jr nz, .loop push bc - ld bc, 14 + ld bc, SCREEN_WIDTH - 6 add hl, bc pop bc ld c, $6 dec b - jr nz, .asm_7644 + jr nz, .loop ret TwoOptionMenu_RestoreScreenTiles: ; 7656 (1:7656) - ld de, wHPBarMaxHP - ld bc, $506 -.asm_765c + ld de, wBuffer + lb bc, 5, 6 +.loop ld a, [de] inc de ld [hli], a dec c - jr nz, .asm_765c + jr nz, .loop push bc - ld bc, $e + ld bc, SCREEN_WIDTH - 6 add hl, bc pop bc - ld c, $6 + ld c, 6 dec b - jr nz, .asm_765c + jr nz, .loop call UpdateSprites ret @@ -3167,9 +3167,9 @@ RedrawMapView: ; eedc (3:6edc) and $3 or $98 ld a, l - ld [wHPBarMaxHP], a + ld [wBuffer], a ld a, h - ld [wHPBarMaxHP + 1], a + ld [wBuffer + 1], a ; this copy of the address is not used ld a, 2 ld [$ffbe], a ld c, 9 ; number of rows of 2x2 tiles (this covers the whole screen) @@ -3177,25 +3177,25 @@ RedrawMapView: ; eedc (3:6edc) push bc push hl push hl - ld hl, wTileMap - 2 * 20 - ld de, 20 + ld hl, wTileMap - 2 * SCREEN_WIDTH + ld de, SCREEN_WIDTH ld a, [$ffbe] -.asm_ef1a +.calcWRAMAddrLoop add hl, de dec a - jr nz, .asm_ef1a + jr nz, .calcWRAMAddrLoop call CopyToScreenEdgeTiles pop hl ld de, $20 ld a, [$ffbe] ld c, a -.asm_ef28 +.calcVRAMAddrLoop add hl, de ld a, h and $3 or $98 dec c - jr nz, .asm_ef28 + jr nz, .calcVRAMAddrLoop ld [H_SCREENEDGEREDRAWADDR + 1], a ld a, l ld [H_SCREENEDGEREDRAWADDR], a @@ -3301,7 +3301,7 @@ InitializeMissableObjectsFlags: ; f175 (3:7175) call FillMemory ; clear missable objects flags ld hl, MapHS00 xor a - ld [wd048], a + ld [wMissableObjectCounter], a .missableObjectsLoop ld a, [hli] cp $ff ; end of list @@ -3310,14 +3310,14 @@ InitializeMissableObjectsFlags: ; f175 (3:7175) inc hl ld a, [hl] cp Hide - jr nz, .asm_f19d + jr nz, .skip ld hl, W_MISSABLEOBJECTFLAGS - ld a, [wd048] + ld a, [wMissableObjectCounter] ld c, a ld b, FLAG_SET - call MissableObjectFlagAction ; set flag iff Item is hidden -.asm_f19d - ld hl, wd048 + call MissableObjectFlagAction ; set flag if Item is hidden +.skip + ld hl, wMissableObjectCounter inc [hl] pop hl inc hl @@ -3351,21 +3351,21 @@ IsObjectHidden: ; f1a6 (3:71a6) ret ; adds missable object (items, leg. pokemon, etc.) to the map -; [wcc4d]: index of the missable object to be added (global index) +; [wMissableObjectIndex]: index of the missable object to be added (global index) ShowObject: ; f1c8 (3:71c8) ShowObject2: ld hl, W_MISSABLEOBJECTFLAGS - ld a, [wcc4d] + ld a, [wMissableObjectIndex] ld c, a ld b, FLAG_RESET call MissableObjectFlagAction ; reset "removed" flag jp UpdateSprites ; removes missable object (items, leg. pokemon, etc.) from the map -; [wcc4d]: index of the missable object to be removed (global index) +; [wMissableObjectIndex]: index of the missable object to be removed (global index) HideObject: ; f1d7 (3:71d7) ld hl, W_MISSABLEOBJECTFLAGS - ld a, [wcc4d] + ld a, [wMissableObjectIndex] ld c, a ld b, FLAG_SET call MissableObjectFlagAction ; set "removed" flag diff --git a/scripts/billshouse.asm b/scripts/billshouse.asm index 71e61603..e4cfc031 100755 --- a/scripts/billshouse.asm +++ b/scripts/billshouse.asm @@ -49,7 +49,7 @@ BillsHouseScript2: ; 1e7a6 (7:67a6) bit 0, a ret nz ld a, HS_BILL_POKEMON - ld [wcc4d], a + ld [wMissableObjectIndex], a predef HideObject SetEvent EVENT_BILL_SAID_USE_CELL_SEPARATOR xor a @@ -75,7 +75,7 @@ BillsHouseScript3: ; 1e7c5 (7:67c5) ld [$ffee], a call SetSpritePosition1 ld a, HS_BILL_1 - ld [wcc4d], a + ld [wMissableObjectIndex], a predef ShowObject ld c, 8 call DelayFrames @@ -170,10 +170,10 @@ BillsHouseText2: ; 1e874 (7:6874) call PrintText SetEvent EVENT_GOT_SS_TICKET ld a, HS_CERULEAN_GUARD_1 - ld [wcc4d], a + ld [wMissableObjectIndex], a predef ShowObject ld a, HS_CERULEAN_GUARD_2 - ld [wcc4d], a + ld [wMissableObjectIndex], a predef HideObject .asm_1e8a9 ld hl, BillsHouseText_1e8cb diff --git a/scripts/blueshouse.asm b/scripts/blueshouse.asm index 12ca9106..0e29d64c 100755 --- a/scripts/blueshouse.asm +++ b/scripts/blueshouse.asm @@ -40,7 +40,7 @@ BluesHouseText1: ; 19b5d (6:5b5d) call GiveItem jr nc, .BagFull ld a,HS_TOWN_MAP - ld [wcc4d],a + ld [wMissableObjectIndex],a predef HideObject ; hide table map object ld hl,GotMapText call PrintText diff --git a/scripts/celadongamecorner.asm b/scripts/celadongamecorner.asm index 84919b64..e8917434 100755 --- a/scripts/celadongamecorner.asm +++ b/scripts/celadongamecorner.asm @@ -107,7 +107,7 @@ CeladonGameCornerScript2: ; 48c69 (12:4c69) xor a ld [wJoyIgnore], a ld a, HS_GAME_CORNER_ROCKET - ld [wcc4d], a + ld [wMissableObjectIndex], a predef HideObject ld hl, wd126 set 5, [hl] diff --git a/scripts/celadonmansion5.asm b/scripts/celadonmansion5.asm index f847759b..60d2cc92 100755 --- a/scripts/celadonmansion5.asm +++ b/scripts/celadonmansion5.asm @@ -15,7 +15,7 @@ CeladonMansion5Text2: ; 1dd46 (7:5d46) call GivePokemon jr nc, .asm_24365 ld a, HS_CELADON_MANSION_5_GIFT - ld [wcc4d], a + ld [wMissableObjectIndex], a predef HideObject .asm_24365 jp TextScriptEnd diff --git a/scripts/ceruleancity.asm b/scripts/ceruleancity.asm index 5da549f3..c13e66e2 100755 --- a/scripts/ceruleancity.asm +++ b/scripts/ceruleancity.asm @@ -9,7 +9,7 @@ CeruleanCityScript_1948c: ; 1948c (6:548c) ld [wJoyIgnore], a ld [W_CERULEANCITYCURSCRIPT], a ld a, HS_CERULEAN_RIVAL - ld [wcc4d], a + ld [wMissableObjectIndex], a predef_jump HideObject CeruleanCityScriptPointers: ; 1949d (6:549d) @@ -86,7 +86,7 @@ CeruleanCityScript0: ; 194c8 (6:54c8) ld [hl], $19 .asm_19535 ld a, HS_CERULEAN_RIVAL - ld [wcc4d], a + ld [wMissableObjectIndex], a predef ShowObject ld de, CeruleanCityMovement1 ld a, $1 @@ -218,7 +218,7 @@ CeruleanCityScript3: ; 19610 (6:5610) bit 0, a ret nz ld a, HS_CERULEAN_RIVAL - ld [wcc4d], a + ld [wMissableObjectIndex], a predef HideObject xor a ld [wJoyIgnore], a diff --git a/scripts/ceruleancity2.asm b/scripts/ceruleancity2.asm index 2232b0f4..3dafb3f8 100755 --- a/scripts/ceruleancity2.asm +++ b/scripts/ceruleancity2.asm @@ -4,13 +4,13 @@ CeruleanHideRocket: ; 74872 (1d:4872) ; the screen then fades out, he disappears, and fades back in call GBFadeOutToBlack ld a, HS_CERULEAN_GUARD_1 - ld [wcc4d], a + ld [wMissableObjectIndex], a predef ShowObject ld a, HS_CERULEAN_GUARD_2 - ld [wcc4d], a + ld [wMissableObjectIndex], a predef HideObject ld a, HS_CERULEAN_ROCKET - ld [wcc4d], a + ld [wMissableObjectIndex], a predef HideObject call GBFadeInFromBlack ret diff --git a/scripts/fightingdojo.asm b/scripts/fightingdojo.asm index 91d8a484..fa05d486 100755 --- a/scripts/fightingdojo.asm +++ b/scripts/fightingdojo.asm @@ -274,7 +274,7 @@ FightingDojoText6: ; 5cf06 (17:4f06) ; once Poké Ball is taken, hide sprite ld a, HS_FIGHTING_DOJO_GIFT_1 - ld [wcc4d], a + ld [wMissableObjectIndex], a predef HideObject SetEvents EVENT_GOT_HITMONLEE, EVENT_DEFEATED_FIGHTING_DOJO .done @@ -310,7 +310,7 @@ FightingDojoText7: ; 5cf4e (17:4f4e) ; once Poké Ball is taken, hide sprite ld a, HS_FIGHTING_DOJO_GIFT_2 - ld [wcc4d], a + ld [wMissableObjectIndex], a predef HideObject .done jp TextScriptEnd diff --git a/scripts/gary.asm b/scripts/gary.asm index 24a2d2de..9a3b1582 100755 --- a/scripts/gary.asm +++ b/scripts/gary.asm @@ -120,7 +120,7 @@ GaryScript4: ; 75fe4 (1d:5fe4) ld [H_SPRITEINDEX], a call MoveSprite ld a, HS_CHAMPIONS_ROOM_OAK - ld [wcc4d], a + ld [wMissableObjectIndex], a predef ShowObject ld a, $5 ld [W_GARYCURSCRIPT], a @@ -197,7 +197,7 @@ GaryScript8: ; 76083 (1d:6083) bit 0, a ret nz ld a, HS_CHAMPIONS_ROOM_OAK - ld [wcc4d], a + ld [wMissableObjectIndex], a predef HideObject ld a, $9 ld [W_GARYCURSCRIPT], a diff --git a/scripts/halloffameroom.asm b/scripts/halloffameroom.asm index 9a5b595a..1da6d3f5 100755 --- a/scripts/halloffameroom.asm +++ b/scripts/halloffameroom.asm @@ -95,7 +95,7 @@ HallofFameRoomScript1: ; 5a52b (16:652b) ld a, $ff ld [wJoyIgnore], a ld a, HS_UNKNOWN_DUNGEON_GUY - ld [wcc4d], a + ld [wMissableObjectIndex], a predef HideObject ld a, $2 ld [W_HALLOFFAMEROOMCURSCRIPT], a diff --git a/scripts/mtmoon3.asm b/scripts/mtmoon3.asm index 4542cc53..21c959aa 100755 --- a/scripts/mtmoon3.asm +++ b/scripts/mtmoon3.asm @@ -145,7 +145,7 @@ MtMoon3Script5: ; 49dfb (12:5dfb) .asm_49e1d ld a, HS_MT_MOON_3_FOSSIL_1 .asm_49e1f - ld [wcc4d], a + ld [wMissableObjectIndex], a predef HideObject xor a ld [wJoyIgnore], a @@ -276,7 +276,7 @@ MtMoon3Text6: ; 49ee9 (12:5ee9) jp nc, MtMoon3Script_49f76 call MtMoon3Script_49f69 ld a, HS_MT_MOON_3_FOSSIL_1 - ld [wcc4d], a + ld [wMissableObjectIndex], a predef HideObject SetEvent EVENT_GOT_DOME_FOSSIL ld a, $4 @@ -304,7 +304,7 @@ MtMoon3Text7: ; 49f29 (12:5f29) jp nc, MtMoon3Script_49f76 call MtMoon3Script_49f69 ld a, HS_MT_MOON_3_FOSSIL_2 - ld [wcc4d], a + ld [wMissableObjectIndex], a predef HideObject SetEvent EVENT_GOT_HELIX_FOSSIL ld a, $4 diff --git a/scripts/museum1f.asm b/scripts/museum1f.asm index 77c7f270..4c209eb8 100755 --- a/scripts/museum1f.asm +++ b/scripts/museum1f.asm @@ -196,7 +196,7 @@ Museum1FText3: ; 5c256 (17:4256) jr nc, .BagFull SetEvent EVENT_GOT_OLD_AMBER ld a, HS_OLD_AMBER - ld [wcc4d], a + ld [wMissableObjectIndex], a predef HideObject ld hl, ReceivedOldAmberText jr .asm_5c288 diff --git a/scripts/oakslab.asm b/scripts/oakslab.asm index a2fa4338..329d3c25 100755 --- a/scripts/oakslab.asm +++ b/scripts/oakslab.asm @@ -37,7 +37,7 @@ OaksLabScript0: ; 1cb4e (7:4b4e) and a ret nz ld a, HS_OAKS_LAB_OAK_2 - ld [wcc4d], a + ld [wMissableObjectIndex], a predef ShowObject ld hl, wd72e res 4, [hl] @@ -67,10 +67,10 @@ OaksLabScript2: ; 1cb82 (7:4b82) bit 0, a ret nz ld a, HS_OAKS_LAB_OAK_2 - ld [wcc4d], a + ld [wMissableObjectIndex], a predef HideObject ld a, HS_OAKS_LAB_OAK_1 - ld [wcc4d], a + ld [wMissableObjectIndex], a predef ShowObject ld a, $3 @@ -315,7 +315,7 @@ OaksLabScript9: ; 1cd00 (7:4d00) .asm_1cd30 ld a, HS_STARTER_BALL_3 .asm_1cd32 - ld [wcc4d], a + ld [wMissableObjectIndex], a predef HideObject call Delay3 ld a, [wRivalStarterTemp] @@ -475,7 +475,7 @@ OaksLabScript14: ; 1ce6d (7:4e6d) bit 0, a jr nz, .asm_1ce8c ld a, HS_OAKS_LAB_RIVAL - ld [wcc4d], a + ld [wMissableObjectIndex], a predef HideObject xor a ld [wJoyIgnore], a @@ -519,7 +519,7 @@ OaksLabScript15: ; 1ceb0 (7:4eb0) call DisplayTextID call OaksLabScript_1d02b ld a, HS_OAKS_LAB_RIVAL - ld [wcc4d], a + ld [wMissableObjectIndex], a predef ShowObject ld a, [wNPCMovementDirections2Index] ld [wd157], a @@ -578,10 +578,10 @@ OaksLabScript16: ; 1cf12 (7:4f12) call DisplayTextID call Delay3 ld a, HS_POKEDEX_1 - ld [wcc4d], a + ld [wMissableObjectIndex], a predef HideObject ld a, HS_POKEDEX_2 - ld [wcc4d], a + ld [wMissableObjectIndex], a predef HideObject call OaksLabScript_1cefd ld a, $1a @@ -599,10 +599,10 @@ OaksLabScript16: ; 1cf12 (7:4f12) SetEvent EVENT_GOT_POKEDEX SetEvent EVENT_OAK_GOT_PARCEL ld a, HS_LYING_OLD_MAN - ld [wcc4d], a + ld [wMissableObjectIndex], a predef HideObject ld a, HS_OLD_MAN - ld [wcc4d], a + ld [wMissableObjectIndex], a predef ShowObject ld a, [wd157] ld b, $0 @@ -630,13 +630,13 @@ OaksLabScript17: ; 1cfd4 (7:4fd4) ret nz call PlayDefaultMusic ld a, HS_OAKS_LAB_RIVAL - ld [wcc4d], a + ld [wMissableObjectIndex], a predef HideObject SetEvent EVENT_1ST_ROUTE22_RIVAL_BATTLE ResetEventReuseHL EVENT_2ND_ROUTE22_RIVAL_BATTLE SetEventReuseHL EVENT_ROUTE22_RIVAL_WANTS_BATTLE ld a, HS_ROUTE_22_RIVAL_1 - ld [wcc4d], a + ld [wMissableObjectIndex], a predef ShowObject ld a, $5 ld [W_PALLETTOWNCURSCRIPT], a @@ -914,7 +914,7 @@ OaksLabMonChoiceMenu: ; 1d1b3 (7:51b3) .asm_1d1e3 ld a, HS_STARTER_BALL_3 .asm_1d1e5 - ld [wcc4d], a + ld [wMissableObjectIndex], a predef HideObject ld a, $1 ld [wDoNotWaitForButtonPressAfterDisplayingText], a diff --git a/scripts/pallettown.asm b/scripts/pallettown.asm index 0fd7300e..e4c3f135 100755 --- a/scripts/pallettown.asm +++ b/scripts/pallettown.asm @@ -51,7 +51,7 @@ PalletTownScript1: ; 18eb2 (6:4eb2) ld a,$FF ld [wJoyIgnore],a ld a,HS_PALLET_TOWN_OAK - ld [wcc4d],a + ld [wMissableObjectIndex],a predef ShowObject ; trigger the next script @@ -136,10 +136,10 @@ PalletTownScript5: ; 18f56 (6:4f56) jr nz,.next SetEvent EVENT_DAISY_WALKING ld a,HS_DAISY_SITTING - ld [wcc4d],a + ld [wMissableObjectIndex],a predef HideObject ld a,HS_DAISY_WALKING - ld [wcc4d],a + ld [wMissableObjectIndex],a predef_jump ShowObject .next CheckEvent EVENT_GOT_POKEBALLS_FROM_OAK diff --git a/scripts/pewtercity.asm b/scripts/pewtercity.asm index 77da14f8..66589d52 100755 --- a/scripts/pewtercity.asm +++ b/scripts/pewtercity.asm @@ -88,7 +88,7 @@ PewterCityScript2: ; 192d3 (6:52d3) bit 0, a ret nz ld a, HS_MUSEUM_GUY - ld [wcc4d], a + ld [wMissableObjectIndex], a predef HideObject ld a, $3 ld [W_PEWTERCITYCURSCRIPT], a @@ -99,7 +99,7 @@ PewterCityScript3: ; 192e9 (6:52e9) ld [wSpriteIndex], a call SetSpritePosition2 ld a, HS_MUSEUM_GUY - ld [wcc4d], a + ld [wMissableObjectIndex], a predef ShowObject xor a ld [wJoyIgnore], a @@ -157,7 +157,7 @@ PewterCityScript5: ; 19359 (6:5359) bit 0, a ret nz ld a, HS_GYM_GUY - ld [wcc4d], a + ld [wMissableObjectIndex], a predef HideObject ld a, $6 ld [W_PEWTERCITYCURSCRIPT], a @@ -168,7 +168,7 @@ PewterCityScript6: ; 1936f (6:536f) ld [wSpriteIndex], a call SetSpritePosition2 ld a, HS_GYM_GUY - ld [wcc4d], a + ld [wMissableObjectIndex], a predef ShowObject xor a ld [wJoyIgnore], a diff --git a/scripts/pewtergym.asm b/scripts/pewtergym.asm index 576e8246..704ea104 100755 --- a/scripts/pewtergym.asm +++ b/scripts/pewtergym.asm @@ -66,10 +66,10 @@ PewterGymScript_5c3df: ; 5c3df (17:43df) set 0, [hl] ld a, HS_GYM_GUY - ld [wcc4d], a + ld [wMissableObjectIndex], a predef HideObject ld a, HS_ROUTE_22_RIVAL_1 - ld [wcc4d], a + ld [wMissableObjectIndex], a predef HideObject ResetEvents EVENT_1ST_ROUTE22_RIVAL_BATTLE, EVENT_ROUTE22_RIVAL_WANTS_BATTLE diff --git a/scripts/pokemontower2.asm b/scripts/pokemontower2.asm index c7b94c4f..a569b60b 100755 --- a/scripts/pokemontower2.asm +++ b/scripts/pokemontower2.asm @@ -112,7 +112,7 @@ PokemonTower2Script2: ; 605bb (18:45bb) bit 0, a ret nz ld a, HS_POKEMONTOWER_2_RIVAL - ld [wcc4d], a + ld [wMissableObjectIndex], a predef HideObject xor a ld [wJoyIgnore], a diff --git a/scripts/pokemontower7.asm b/scripts/pokemontower7.asm index 3698f4ee..f1fceb2f 100755 --- a/scripts/pokemontower7.asm +++ b/scripts/pokemontower7.asm @@ -51,7 +51,7 @@ PokemonTower7Script3: ; 60d56 (18:4d56) cp b ; search for sprite ID in missing objects list ld a, [hli] jr nz, .missableObjectsListLoop - ld [wcc4d], a ; remove missable object + ld [wMissableObjectIndex], a ; remove missable object predef HideObject xor a ld [wJoyIgnore], a @@ -67,7 +67,7 @@ PokemonTower7Script4: ; 60d86 (18:4d86) ld a, $ff ld [wJoyIgnore], a ld a, HS_POKEMONTOWER_7_MR_FUJI - ld [wcc4d], a + ld [wMissableObjectIndex], a predef HideObject ld a, SPRITE_FACING_UP ld [wSpriteStateData1 + 9], a @@ -259,13 +259,13 @@ PokemonTower7FujiText: SetEvent EVENT_RESCUED_MR_FUJI SetEvent EVENT_RESCUED_MR_FUJI_2 ld a, HS_LAVENDER_HOUSE_1_MR_FUJI - ld [wcc4d], a + ld [wMissableObjectIndex], a predef ShowObject ld a, HS_SAFFRON_CITY_E - ld [wcc4d], a + ld [wMissableObjectIndex], a predef HideObject ld a, HS_SAFFRON_CITY_F - ld [wcc4d], a + ld [wMissableObjectIndex], a predef ShowObject ld a, $4 ld [W_POKEMONTOWER7CURSCRIPT], a diff --git a/scripts/rockethideout4.asm b/scripts/rockethideout4.asm index ed2bb61d..62d6f6bb 100755 --- a/scripts/rockethideout4.asm +++ b/scripts/rockethideout4.asm @@ -56,10 +56,10 @@ RocketHideout4Script3: ; 454b6 (11:54b6) call DisplayTextID call GBFadeOutToBlack ld a, HS_ROCKET_HIDEOUT_4_GIOVANNI - ld [wcc4d], a + ld [wMissableObjectIndex], a predef HideObject ld a, HS_ROCKET_HIDEOUT_4_ITEM_4 - ld [wcc4d], a + ld [wMissableObjectIndex], a predef ShowObject call UpdateSprites call GBFadeInFromBlack @@ -211,7 +211,7 @@ RocketHideout4AfterBattleText4: ; 455cf (11:55cf) CheckAndSetEvent EVENT_ROCKET_DROPPED_LIFT_KEY jr nz, .asm_455e9 ld a, HS_ROCKET_HIDEOUT_4_ITEM_5 - ld [wcc4d], a + ld [wMissableObjectIndex], a predef ShowObject .asm_455e9 jp TextScriptEnd diff --git a/scripts/route12.asm b/scripts/route12.asm index be20958e..4057ce03 100755 --- a/scripts/route12.asm +++ b/scripts/route12.asm @@ -34,7 +34,7 @@ Route12Script0: ; 59619 (16:5619) ld a, 30 ld [W_CURENEMYLVL], a ld a, HS_ROUTE_12_SNORLAX - ld [wcc4d], a + ld [wMissableObjectIndex], a predef HideObject ld a, $3 ld [W_ROUTE12CURSCRIPT], a diff --git a/scripts/route16.asm b/scripts/route16.asm index 286b5289..c762c999 100755 --- a/scripts/route16.asm +++ b/scripts/route16.asm @@ -34,7 +34,7 @@ Route16Script0: ; 59959 (16:5959) ld a, 30 ld [W_CURENEMYLVL], a ld a, HS_ROUTE_16_SNORLAX - ld [wcc4d], a + ld [wMissableObjectIndex], a predef HideObject call UpdateSprites ld a, $3 diff --git a/scripts/route20.asm b/scripts/route20.asm index 2ef51da9..ce9e6f23 100755 --- a/scripts/route20.asm +++ b/scripts/route20.asm @@ -49,11 +49,11 @@ Route20Script_50cc6: ; 50cc6 (14:4cc6) ret Route20Script_50d0c: ; 50d0c (14:4d0c) - ld [wcc4d], a + ld [wMissableObjectIndex], a predef_jump ShowObject Route20Script_50d14: ; 50d14 (14:4d14) - ld [wcc4d], a + ld [wMissableObjectIndex], a predef_jump HideObject Route20ScriptPointers: ; 50d1c (14:4d1c) diff --git a/scripts/route22.asm b/scripts/route22.asm index 25b16886..041f75e6 100755 --- a/scripts/route22.asm +++ b/scripts/route22.asm @@ -224,7 +224,7 @@ Route22Script3: ; 5102a (14:502a) xor a ld [wJoyIgnore], a ld a, HS_ROUTE_22_RIVAL_1 - ld [wcc4d], a + ld [wMissableObjectIndex], a predef HideObject call PlayDefaultMusic ResetEvents EVENT_1ST_ROUTE22_RIVAL_BATTLE, EVENT_ROUTE22_RIVAL_WANTS_BATTLE @@ -369,7 +369,7 @@ Route22Script6: ; 51151 (14:5151) xor a ld [wJoyIgnore], a ld a, HS_ROUTE_22_RIVAL_2 - ld [wcc4d], a + ld [wMissableObjectIndex], a predef HideObject call PlayDefaultMusic ResetEvents EVENT_2ND_ROUTE22_RIVAL_BATTLE, EVENT_ROUTE22_RIVAL_WANTS_BATTLE diff --git a/scripts/route23.asm b/scripts/route23.asm index adc631d8..35f1b9cb 100755 --- a/scripts/route23.asm +++ b/scripts/route23.asm @@ -13,10 +13,10 @@ Route23Script_511e9: ; 511e9 (14:51e9) ResetEvents EVENT_VICTORY_ROAD_2_BOULDER_ON_SWITCH1, EVENT_VICTORY_ROAD_2_BOULDER_ON_SWITCH2 ResetEvents EVENT_VICTORY_ROAD_3_BOULDER_ON_SWITCH1, EVENT_VICTORY_ROAD_3_BOULDER_ON_SWITCH2 ld a, HS_VICTORY_ROAD_3_BOULDER - ld [wcc4d], a + ld [wMissableObjectIndex], a predef ShowObject ld a, HS_VICTORY_ROAD_2_BOULDER - ld [wcc4d], a + ld [wMissableObjectIndex], a predef_jump HideObject Route23ScriptPointers: ; 51213 (14:5213) diff --git a/scripts/route25.asm b/scripts/route25.asm index a123d74a..49580ba6 100755 --- a/scripts/route25.asm +++ b/scripts/route25.asm @@ -19,20 +19,20 @@ Route25Script_515e1: ; 515e1 (14:55e1) jr nz, .asm_515ff ResetEventReuseHL EVENT_BILL_SAID_USE_CELL_SEPARATOR ld a, HS_BILL_POKEMON - ld [wcc4d], a + ld [wMissableObjectIndex], a predef_jump ShowObject .asm_515ff CheckEventAfterBranchReuseHL EVENT_GOT_SS_TICKET, EVENT_MET_BILL_2 ret z SetEventReuseHL EVENT_LEFT_BILLS_HOUSE_AFTER_HELPING ld a, HS_NUGGET_BRIDGE_GUY - ld [wcc4d], a + ld [wMissableObjectIndex], a predef HideObject ld a, HS_BILL_1 - ld [wcc4d], a + ld [wMissableObjectIndex], a predef HideObject ld a, HS_BILL_2 - ld [wcc4d], a + ld [wMissableObjectIndex], a predef_jump ShowObject Route25ScriptPointers: ; 51622 (14:5622) diff --git a/scripts/seafoamislands1.asm b/scripts/seafoamislands1.asm index 542afe18..f9a2e7fc 100755 --- a/scripts/seafoamislands1.asm +++ b/scripts/seafoamislands1.asm @@ -14,22 +14,22 @@ SeafoamIslands1Script: ; 447e9 (11:47e9) jr nz, .asm_44819 SetEventReuseHL EVENT_SEAFOAM1_BOULDER1_DOWN_HOLE ld a, HS_SEAFOAM_ISLANDS_1_BOULDER_1 - ld [wd079], a + ld [wObjectToHide], a ld a, HS_SEAFOAM_ISLANDS_2_BOULDER_1 - ld [wd07a], a + ld [wObjectToShow], a jr .asm_44825 .asm_44819 SetEventAfterBranchReuseHL EVENT_SEAFOAM1_BOULDER2_DOWN_HOLE, EVENT_SEAFOAM1_BOULDER1_DOWN_HOLE ld a, HS_SEAFOAM_ISLANDS_1_BOULDER_2 - ld [wd079], a + ld [wObjectToHide], a ld a, HS_SEAFOAM_ISLANDS_2_BOULDER_2 - ld [wd07a], a + ld [wObjectToShow], a .asm_44825 - ld a, [wd079] - ld [wcc4d], a + ld a, [wObjectToHide] + ld [wMissableObjectIndex], a predef HideObject - ld a, [wd07a] - ld [wcc4d], a + ld a, [wObjectToShow] + ld [wMissableObjectIndex], a predef_jump ShowObject .asm_4483b ld a, $9f diff --git a/scripts/seafoamislands2.asm b/scripts/seafoamislands2.asm index bf81a467..2c2962f8 100755 --- a/scripts/seafoamislands2.asm +++ b/scripts/seafoamislands2.asm @@ -13,22 +13,22 @@ SeafoamIslands2Script: ; 46315 (11:6315) jr nz, .asm_46340 SetEventReuseHL EVENT_SEAFOAM2_BOULDER1_DOWN_HOLE ld a, HS_SEAFOAM_ISLANDS_2_BOULDER_1 - ld [wd079], a + ld [wObjectToHide], a ld a, HS_SEAFOAM_ISLANDS_3_BOULDER_1 - ld [wd07a], a + ld [wObjectToShow], a jr .asm_4634c .asm_46340 SetEventAfterBranchReuseHL EVENT_SEAFOAM2_BOULDER2_DOWN_HOLE, EVENT_SEAFOAM2_BOULDER1_DOWN_HOLE ld a, HS_SEAFOAM_ISLANDS_2_BOULDER_2 - ld [wd079], a + ld [wObjectToHide], a ld a, HS_SEAFOAM_ISLANDS_3_BOULDER_2 - ld [wd07a], a + ld [wObjectToShow], a .asm_4634c - ld a, [wd079] - ld [wcc4d], a + ld a, [wObjectToHide] + ld [wMissableObjectIndex], a predef HideObject - ld a, [wd07a] - ld [wcc4d], a + ld a, [wObjectToShow] + ld [wMissableObjectIndex], a predef_jump ShowObject .asm_46362 ld a, $a0 diff --git a/scripts/seafoamislands3.asm b/scripts/seafoamislands3.asm index 8f66a0ca..6dda7f37 100755 --- a/scripts/seafoamislands3.asm +++ b/scripts/seafoamislands3.asm @@ -13,22 +13,22 @@ SeafoamIslands3Script: ; 46451 (11:6451) jr nz, .asm_4647c SetEventReuseHL EVENT_SEAFOAM3_BOULDER1_DOWN_HOLE ld a, HS_SEAFOAM_ISLANDS_3_BOULDER_1 - ld [wd079], a + ld [wObjectToHide], a ld a, HS_SEAFOAM_ISLANDS_4_BOULDER_3 - ld [wd07a], a + ld [wObjectToShow], a jr .asm_46488 .asm_4647c SetEventAfterBranchReuseHL EVENT_SEAFOAM3_BOULDER2_DOWN_HOLE, EVENT_SEAFOAM3_BOULDER1_DOWN_HOLE ld a, HS_SEAFOAM_ISLANDS_3_BOULDER_2 - ld [wd079], a + ld [wObjectToHide], a ld a, HS_SEAFOAM_ISLANDS_4_BOULDER_4 - ld [wd07a], a + ld [wObjectToShow], a .asm_46488 - ld a, [wd079] - ld [wcc4d], a + ld a, [wObjectToHide] + ld [wMissableObjectIndex], a predef HideObject - ld a, [wd07a] - ld [wcc4d], a + ld a, [wObjectToShow] + ld [wMissableObjectIndex], a predef_jump ShowObject .asm_4649e ld a, $a1 diff --git a/scripts/seafoamislands4.asm b/scripts/seafoamislands4.asm index dc198123..f7407e48 100755 --- a/scripts/seafoamislands4.asm +++ b/scripts/seafoamislands4.asm @@ -13,22 +13,22 @@ SeafoamIslands4Script: ; 4658d (11:658d) jr nz, .asm_465b8 SetEventReuseHL EVENT_SEAFOAM4_BOULDER1_DOWN_HOLE ld a, HS_SEAFOAM_ISLANDS_4_BOULDER_1 - ld [wd079], a + ld [wObjectToHide], a ld a, HS_SEAFOAM_ISLANDS_5_BOULDER_1 - ld [wd07a], a + ld [wObjectToShow], a jr .asm_465c4 .asm_465b8 SetEventAfterBranchReuseHL EVENT_SEAFOAM4_BOULDER2_DOWN_HOLE, EVENT_SEAFOAM4_BOULDER1_DOWN_HOLE ld a, HS_SEAFOAM_ISLANDS_4_BOULDER_2 - ld [wd079], a + ld [wObjectToHide], a ld a, HS_SEAFOAM_ISLANDS_5_BOULDER_2 - ld [wd07a], a + ld [wObjectToShow], a .asm_465c4 - ld a, [wd079] - ld [wcc4d], a + ld a, [wObjectToHide] + ld [wMissableObjectIndex], a predef HideObject - ld a, [wd07a] - ld [wcc4d], a + ld a, [wObjectToShow] + ld [wMissableObjectIndex], a predef ShowObject jr .asm_465ed .asm_465dc diff --git a/scripts/silphco1.asm b/scripts/silphco1.asm index 71b59d72..cfd51dc1 100755 --- a/scripts/silphco1.asm +++ b/scripts/silphco1.asm @@ -5,7 +5,7 @@ SilphCo1Script: ; 5d44e (17:544e) CheckAndSetEvent EVENT_SILPH_CO_RECEPTIONIST_AT_DESK ret nz ld a, HS_SILPH_CO_1F_RECEPTIONIST - ld [wcc4d], a + ld [wMissableObjectIndex], a predef_jump ShowObject SilphCo1TextPointers: ; 5d469 (17:5469) diff --git a/scripts/silphco11.asm b/scripts/silphco11.asm index 5de025f0..9cdf2891 100755 --- a/scripts/silphco11.asm +++ b/scripts/silphco11.asm @@ -76,7 +76,7 @@ SilphCo11Script_6216d: ; 6216d (18:616d) cp $ff jr z, .asm_62181 push hl - ld [wcc4d], a + ld [wMissableObjectIndex], a predef HideObject pop hl jr .asm_62170 @@ -87,7 +87,7 @@ SilphCo11Script_6216d: ; 6216d (18:616d) cp $ff ret z push hl - ld [wcc4d], a + ld [wMissableObjectIndex], a predef ShowObject pop hl jr .asm_62184 diff --git a/scripts/silphco7.asm b/scripts/silphco7.asm index 7169f0c0..44e92475 100755 --- a/scripts/silphco7.asm +++ b/scripts/silphco7.asm @@ -252,7 +252,7 @@ SilphCo7Script5: ; 51d25 (14:5d25) bit 0, a ret nz ld a, HS_SILPH_CO_7F_RIVAL - ld [wcc4d], a + ld [wMissableObjectIndex], a predef HideObject call PlayDefaultMusic xor a diff --git a/scripts/ssanne2.asm b/scripts/ssanne2.asm index bc13d4b6..b95c5723 100755 --- a/scripts/ssanne2.asm +++ b/scripts/ssanne2.asm @@ -33,7 +33,7 @@ SSAnne2Script0: ; 613be (18:53be) ld a, [wCoordIndex] ld [$ffdb], a ld a, HS_SS_ANNE_2_RIVAL - ld [wcc4d], a + ld [wMissableObjectIndex], a predef ShowObject call Delay3 ld a, $2 @@ -171,7 +171,7 @@ SSAnne2Script3: ; 614be (18:54be) xor a ld [wJoyIgnore], a ld a, HS_SS_ANNE_2_RIVAL - ld [wcc4d], a + ld [wMissableObjectIndex], a predef HideObject call PlayDefaultMusic ld a, $4 diff --git a/scripts/vermilioncity.asm b/scripts/vermilioncity.asm index 7448e8f9..64ccc477 100755 --- a/scripts/vermilioncity.asm +++ b/scripts/vermilioncity.asm @@ -17,7 +17,7 @@ VermilionCityScript_197c0: ; 197c0 (6:57c0) call Random ld a, [$ffd4] and $e - ld [wd743], a + ld [wFirstLockTrashCanIndex], a ret VermilionCityScript_197cb: ; 197cb (6:57cb) diff --git a/scripts/victoryroad3.asm b/scripts/victoryroad3.asm index 33a29e44..c5aaef50 100755 --- a/scripts/victoryroad3.asm +++ b/scripts/victoryroad3.asm @@ -44,10 +44,10 @@ VictoryRoad3Script0: ; 449b7 (11:49b7) CheckAndSetEvent EVENT_VICTORY_ROAD_3_BOULDER_ON_SWITCH2 jr nz, .asm_449fe ld a, HS_VICTORY_ROAD_3_BOULDER - ld [wcc4d], a + ld [wMissableObjectIndex], a predef HideObject ld a, HS_VICTORY_ROAD_2_BOULDER - ld [wcc4d], a + ld [wMissableObjectIndex], a predef_jump ShowObject .coordsData_449f9: ; 449f9 (11:49f9) diff --git a/scripts/viridiangym.asm b/scripts/viridiangym.asm index 3855d316..0e075b2f 100755 --- a/scripts/viridiangym.asm +++ b/scripts/viridiangym.asm @@ -163,7 +163,7 @@ ViridianGymScript3_74995: ; 74995 (1d:4995) SetEventRange EVENT_BEAT_VIRIDIAN_GYM_TRAINER_0, EVENT_BEAT_VIRIDIAN_GYM_TRAINER_7 ld a, HS_ROUTE_22_RIVAL_2 - ld [wcc4d], a + ld [wMissableObjectIndex], a predef ShowObject SetEvents EVENT_2ND_ROUTE22_RIVAL_BATTLE, EVENT_ROUTE22_RIVAL_WANTS_BATTLE jp ViridianGymScript_748d6 @@ -275,7 +275,7 @@ ViridianGymText1: ; 74a69 (1d:4a69) call PrintText call GBFadeOutToBlack ld a, HS_VIRIDIAN_GYM_GIOVANNI - ld [wcc4d], a + ld [wMissableObjectIndex], a predef HideObject call UpdateSprites call Delay3 diff --git a/text/maps/name_rater.asm b/text/maps/name_rater.asm index 2baec727..052a9588 100644 --- a/text/maps/name_rater.asm +++ b/text/maps/name_rater.asm @@ -35,7 +35,7 @@ _NameRaterText_1dac7:: ; 9a404 (26:6404) text "OK! This #MON" line "has been renamed" cont "@" - TX_RAM wHPBarMaxHP + TX_RAM wBuffer text "!" para "That's a better" diff --git a/wram.asm b/wram.asm index 14f3c5af..20e32f4b 100755 --- a/wram.asm +++ b/wram.asm @@ -360,8 +360,14 @@ wMenuWrappingEnabled:: ; cc4a ; set to 0 if you can't go past the top or bottom of the menu ds 1 -wcc4b:: ds 2 ; used as a joypad storage value -wcc4d:: ds 1 ; used in sprite hiding/showing related operations +wCheckFor180DegreeTurn:: ; cc4b +; whether to check for 180-degree turn (0 = don't, 1 = do) + ds 1 + + ds 1 + +wMissableObjectIndex:: ; cc4d + ds 1 wPredefID:: ; cc4e ds 1 @@ -979,10 +985,18 @@ wWhichAnimationOffsets:: ; cd50 wTradedEnemyMonOTID:: ; cd59 ds 2 +wStandingOnWarpPadOrHole:: ; cd5b +; 0 = neither +; 1 = warp pad +; 2 = hole + wOAMBaseTile:: ; cd5b -wcd5b:: ds 1 ; used in some sprite stuff, town map and surge gym trash cans -wcd5c:: ds 1 ; used in town map +wGymTrashCanIndex:: ; cd5b + ds 1 + +wSymmetricSpriteOAMAttributes:: ; cd5c + ds 1 wMonPartySpriteSpecies:: ; cd5d ds 1 @@ -1049,6 +1063,8 @@ wTileMapBackup2:: ; cd81 ; second buffer for temporarily saving and restoring current screen's tiles (e.g. if menus are drawn on top) ds 20 * 18 +wNamingScreenNameLength:: ; cee9 + wEvoOldSpecies:: ; cee9 wBuffer:: ; cee9 @@ -1066,11 +1082,18 @@ wChangeMonPicEnemyTurnSpecies:: ; cee9 wHPBarMaxHP:: ; cee9 ds 1 +wNamingScreenSubmitName:: ; ceea +; non-zero when the player has chosen to submit the name + wChangeMonPicPlayerTurnSpecies:: ; ceea wEvoNewSpecies:: ; ceea ds 1 +wAlphabetCase:: ; ceeb +; 0 = upper case +; 1 = lower case + wEvoMonTileOffset:: ; ceeb wHPBarOldHP:: ; ceeb @@ -1079,13 +1102,17 @@ wHPBarOldHP:: ; ceeb wEvoCancelled:: ; ceec ds 1 +wNamingScreenLetter:: ; ceed + wHPBarNewHP:: ; ceed ds 2 wHPBarDelta:: ; ceef ds 1 -wcef0:: ds 1 ; used with HP bar stuff, probably used with wBuffer too. -wcef1:: ds 12 ; same case as above +wHPBarTempHP:: ; cef0 + ds 2 + + ds 11 wHPBarHPDifference:: ; cefd ds 1 @@ -1356,9 +1383,16 @@ wTrainerPicPointer:: ; d033 ds 2 ds 1 wd036:: ds 16 ; used as a temporary buffer to print "XXX learned YYY" -wd046:: ds 1 ; used with trainer pointer stuff (not exactly sure, but the label is incremented and loaded with a value, so wd047 is accessed) -wd047:: ds 1 ; used with unloading trainer data? -wd048:: ds 2 ; used as a pointer for missable object loop + +wTrainerBaseMoney:: ; d046 +; 2-byte BCD number +; money received after battle = base money × level of highest-level enemy mon + ds 2 + +wMissableObjectCounter:: ; d048 + ds 1 + + ds 1 W_TRAINERNAME:: ; d04a ; 13 bytes for the letters of the opposing trainer @@ -1367,6 +1401,7 @@ W_TRAINERNAME:: ; d04a ds 13 W_ISINBATTLE:: ; d057 +; lost battle, this is -1 ; no battle, this is 0 ; wild battle, this is 1 ; trainer battle, this is 2 @@ -1513,10 +1548,16 @@ wEscapedFromBattle:: ; non-zero when an item or move that allows escape from battle was used ds 1 -wAmountMoneyWon:: ; wd079 - wd07b -wd079:: ds 1 ; used as a value to print the money won from a battle, as well as a misc. value in seafoam -wd07a:: ds 1 ; same case as above -wd07b:: ds 1 ; used as a buffer to convert the money won from a battle into BCD +wAmountMoneyWon:: ; d079 +; 3-byte BCD number + +wObjectToHide:: ; d079 + ds 1 + +wObjectToShow:: ; d07a + ds 1 + + ds 1 W_ANIMATIONID:: ; d07c ; ID number of the current battle animation @@ -1551,7 +1592,8 @@ W_FBTILECOUNTER:: ; d084 ; counts how many tiles of the current frame block have been drawn ds 1 -wd085:: ds 1 ; used with animating water/flowers +wMovingBGTilesCounter2:: ; d085 + ds 1 W_SUBANIMFRAMEDELAY:: ; d086 ; duration of each frame of the current subanimation in terms of screen refreshes @@ -1816,7 +1858,8 @@ wMoveNum:: ; d0e0 wMovesString:: ; d0e1 ds 56 -wd119:: ds 1 ; written to from W_CURMAPTILESET but never read +wUnusedD119:: ; d119 + ds 1 wWalkBikeSurfStateCopy:: ; d11a ; wWalkBikeSurfState is sometimes copied here, but it doesn't seem to be used for anything @@ -1826,18 +1869,39 @@ wInitListType:: ; d11b ; the type of list for InitList to init ds 1 -wd11c:: ds 1 ; temp storage value for catching pokemon -wd11d:: ds 1 ; used with battle switchout and testing if the enemy mon fainted +wCapturedMonSpecies:: ; d11c +; 0 if no mon was captured + ds 1 + +wFirstMonsNotOutYet:: ; d11d +; Non-zero when the first player mon and enemy mon haven't been sent out yet. +; It prevents the game from asking if the player wants to choose another mon +; when the enemy sends out their first mon and suppresses the "no will to fight" +; message when the game searches for the first non-fainted mon in the party, +; which will be the first mon sent out. + ds 1 + wd11e:: ds 1 ; used as a Pokemon and Item storage value. Also used as an output value for CountSetBits -wd11f:: ds 1 ; used when running from battle and PartyMenuInit + +wForcePlayerToChooseMon:: ; d11f +; When this value is non-zero, the player isn't allowed to exit the party menu +; by pressing B and not choosing a mon. + ds 1 wNumRunAttempts:: ; number of times the player has tried to run from battle ds 1 -wd121:: ds 1 ; used with evolving pokemon -wd122:: ds 2 ; saved ROM bank number for vblank -wIsKeyItem:: ds 1 ; d124 +wEvolutionOccurred:: ; d121 + ds 1 + +wVBlankSavedROMBank:: ; d122 + ds 1 + + ds 1 + +wIsKeyItem:: ; d124 + ds 1 wTextBoxID:: ; d125 ds 1 @@ -2664,9 +2728,13 @@ wCardKeyDoorX:: ; d740 ds 2 -wd743:: ds 1 ; used with surge gym trash cans -wd744:: ds 3 ; also used with surge gym trash cans +wFirstLockTrashCanIndex:: ; d743 + ds 1 + +wSecondLockTrashCanIndex:: ; d743 + ds 1 + ds 2 wEventFlags:: ; d747 ds 320 -- cgit v1.3.1-sl0p From 2b018159997e3b580efd114ff4e3548a0de3cbc5 Mon Sep 17 00:00:00 2001 From: YamaArashi Date: Sat, 8 Aug 2015 22:32:44 -0700 Subject: commented audio code --- audio.asm | 32 +- audio/engine_1.asm | 1277 ++++++++++++++++++---------------- audio/engine_2.asm | 540 +++++++------- audio/engine_3.asm | 532 +++++++------- constants/hardware_constants.asm | 1 - constants/music_constants.asm | 39 ++ engine/battle/animations.asm | 18 +- engine/battle/common_text.asm | 4 +- engine/battle/core.asm | 16 +- engine/battle/end_of_battle.asm | 2 +- engine/cable_club.asm | 16 +- engine/evolution.asm | 6 +- engine/hall_of_fame.asm | 8 +- engine/hidden_object_functions7.asm | 6 +- engine/intro.asm | 6 +- engine/items/items.asm | 8 +- engine/menu/pokedex.asm | 4 +- engine/menu/status_screen.asm | 4 +- engine/oak_speech.asm | 10 +- engine/overworld/elevator.asm | 2 +- engine/overworld/healing_machine.asm | 40 +- engine/overworld/npc_movement.asm | 12 +- engine/overworld/pokecenter.asm | 12 +- engine/slot_machine.asm | 4 +- engine/titlescreen.asm | 6 +- home.asm | 52 +- home/audio.asm | 233 ++++--- home/init.asm | 14 +- home/overworld.asm | 22 +- home/vblank.asm | 12 +- hram.asm | 4 +- scripts/ceruleancity.asm | 4 +- scripts/oakslab.asm | 4 +- scripts/pewterpokecenter.asm | 4 +- scripts/pokemontower2.asm | 4 +- scripts/redshouse1f.asm | 8 +- scripts/route22.asm | 10 +- scripts/silphco7.asm | 4 +- scripts/ssanne2.asm | 4 +- scripts/ssanne7.asm | 12 +- scripts/vermiliondock.asm | 2 +- wram.asm | 239 +++++-- 42 files changed, 1731 insertions(+), 1506 deletions(-) (limited to 'scripts/ssanne2.asm') diff --git a/audio.asm b/audio.asm index 286dc7ed..037145d8 100644 --- a/audio.asm +++ b/audio.asm @@ -364,10 +364,10 @@ SECTION "Audio Engine 1", ROMX, BANK[AUDIO_1] PlayBattleMusic:: ; 0x90c6 xor a - ld [wMusicHeaderPointer], a + ld [wAudioFadeOutControl], a ld [wLowHealthAlarm], a dec a - ld [wc0ee], a + ld [wNewSoundID], a call PlaySound ; stop music call DelayFrame ld c, BANK(Music_GymLeaderBattle) @@ -406,7 +406,7 @@ Music_RivalAlternateStart:: ; 0x9b47 ld c, BANK(Music_MeetRival) ld a, MUSIC_MEET_RIVAL call PlayMusic - ld hl, wc006 + ld hl, wChannelCommandPointers ld de, Music_MeetRival_branch_b1a2 call Audio1_OverwriteChannelPointer ld de, Music_MeetRival_branch_b21d @@ -425,30 +425,30 @@ Music_RivalAlternateTempo:: ; 0x9b65 ld c, BANK(Music_MeetRival) ld a, MUSIC_MEET_RIVAL call PlayMusic - ld hl, wc006 + ld hl, wChannelCommandPointers ld de, Music_MeetRival_branch_b119 jp Audio1_OverwriteChannelPointer ; applies both the alternate start and alternate tempo Music_RivalAlternateStartAndTempo:: ; 0x9b75 call Music_RivalAlternateStart - ld hl, wc006 + ld hl, wChannelCommandPointers ld de, Music_MeetRival_branch_b19b jp Audio1_OverwriteChannelPointer ; an alternate tempo for Cities1 which is used for the Hall of Fame room Music_Cities1AlternateTempo:: ; 0x9b81 - ld a, $a - ld [wcfc8], a - ld [wcfc9], a - ld a, $ff - ld [wMusicHeaderPointer], a + ld a, 10 + ld [wAudioFadeOutCounterReloadValue], a + ld [wAudioFadeOutCounter], a + ld a, $ff ; stop playing music after the fade-out is finished + ld [wAudioFadeOutControl], a ld c, 100 - call DelayFrames + call DelayFrames ; wait for the fade-out to finish ld c, BANK(Music_Cities1) ld a, MUSIC_CITIES1 call PlayMusic - ld hl, wc006 + ld hl, wChannelCommandPointers ld de, Music_Cities1_branch_aa6f jp Audio1_OverwriteChannelPointer @@ -477,7 +477,7 @@ Music_DoLowHealthAlarm:: ; 2136e (8:536e) .asm_2138a ld a, $86 - ld [wc02a], a ;disable sound channel? + ld [wChannelSoundIDs + CH4], a ;disable sound channel? ld a, [wLowHealthAlarm] and $7f ;decrement alarm timer. dec a @@ -491,7 +491,7 @@ Music_DoLowHealthAlarm:: ; 2136e (8:536e) .disableAlarm xor a ld [wLowHealthAlarm], a ;disable alarm - ld [wc02a], a ;re-enable sound channel? + ld [wChannelSoundIDs + CH4], a ;re-enable sound channel? ld de, .toneDataSilence jr .playTone @@ -542,7 +542,7 @@ Music_PokeFluteInBattle:: ; 22306 (8:6306) ld a, SFX_CAUGHT_MON call PlaySoundWaitForCurrent ; then immediately overwrtie the channel pointers - ld hl, wc00e + ld hl, wChannelCommandPointers + CH4 * 2 ld de, SFX_08_PokeFlute_Ch1 call Audio2_OverwriteChannelPointer ld de, SFX_08_PokeFlute_Ch2 @@ -572,7 +572,7 @@ PlayPokedexRatingSfx:: ; 7d13b (1f:513b) .gotSfxPointer push bc ld a, $ff - ld [wc0ee], a + ld [wNewSoundID], a call PlaySoundWaitForCurrent pop bc ld b, $0 diff --git a/audio/engine_1.asm b/audio/engine_1.asm index 9a302ef3..c729fa7e 100644 --- a/audio/engine_1.asm +++ b/audio/engine_1.asm @@ -3,29 +3,29 @@ Audio1_UpdateMusic:: ; 0x9103 ld c, CH0 .loop - ld b, $0 - ld hl, wc026 + ld b, 0 + ld hl, wChannelSoundIDs add hl, bc ld a, [hl] and a jr z, .nextChannel ld a, c cp CH4 - jr nc, .asm_912e ; if sfx channel - ld a, [wc002] + jr nc, .applyAffects ; if sfx channel + ld a, [wMuteAudioAndPauseMusic] and a - jr z, .asm_912e + jr z, .applyAffects bit 7, a jr nz, .nextChannel set 7, a - ld [wc002], a - xor a - ld [$ff25], a - ld [$ff1a], a + ld [wMuteAudioAndPauseMusic], a + xor a ; disable all channels' output + ld [rNR51], a + ld [rNR30], a ld a, $80 - ld [$ff1a], a + ld [rNR30], a jr .nextChannel -.asm_912e +.applyAffects call Audio1_ApplyMusicAffects .nextChannel ld a, c @@ -36,15 +36,9 @@ Audio1_UpdateMusic:: ; 0x9103 ; this routine checks flags for music effects currently applied ; to the channel and calls certain functions based on flags. -; known flags for wc02e: -; 0: toggleperfectpitch has been used -; 1: call has been used -; 3: a toggle used only by this routine for vibrato -; 4: pitchbend flag -; 6: dutycycle flag Audio1_ApplyMusicAffects: ; 0x9138 ld b, $0 - ld hl, wc0b6 ; delay until next note + ld hl, wChannelNoteDelayCounters ; delay until next note add hl, bc ld a, [hl] cp $1 ; if the delay is 1, play next note @@ -54,45 +48,45 @@ Audio1_ApplyMusicAffects: ; 0x9138 ld a, c cp CH4 jr nc, .startChecks ; if a sfx channel - ld hl, wc02a + ld hl, wChannelSoundIDs + CH4 add hl, bc ld a, [hl] and a jr z, .startChecks ret .startChecks - ld hl, wc02e + ld hl, wChannelFlags1 add hl, bc - bit 6, [hl] ; dutycycle + bit BIT_ROTATE_DUTY, [hl] jr z, .checkForExecuteMusic call Audio1_ApplyDutyCycle .checkForExecuteMusic - ld b, $0 - ld hl, wc036 + ld b, 0 + ld hl, wChannelFlags2 add hl, bc - bit 0, [hl] + bit BIT_EXECUTE_MUSIC, [hl] jr nz, .checkForPitchBend - ld hl, wc02e + ld hl, wChannelFlags1 add hl, bc - bit 2, [hl] - jr nz, .disablePitchBendVibrato + bit BIT_NOISE_OR_SFX, [hl] + jr nz, .skipPitchBendVibrato .checkForPitchBend - ld hl, wc02e + ld hl, wChannelFlags1 add hl, bc - bit 4, [hl] ; pitchbend + bit BIT_PITCH_BEND_ON, [hl] jr z, .checkVibratoDelay jp Audio1_ApplyPitchBend .checkVibratoDelay - ld hl, wc04e ; vibrato delay + ld hl, wChannelVibratoDelayCounters add hl, bc ld a, [hl] and a ; check if delay is over jr z, .checkForVibrato dec [hl] ; otherwise, dec delay -.disablePitchBendVibrato +.skipPitchBendVibrato ret .checkForVibrato - ld hl, wc056 ; vibrato rate + ld hl, wChannelVibratoExtents add hl, bc ld a, [hl] and a @@ -100,38 +94,40 @@ Audio1_ApplyMusicAffects: ; 0x9138 ret ; no vibrato .vibrato ld d, a - ld hl, wc05e + ld hl, wChannelVibratoRates add hl, bc ld a, [hl] and $f and a - jr z, .vibratoAlreadyDone - dec [hl] ; apply vibrato pitch change + jr z, .applyVibrato + dec [hl] ; decrement counter ret -.vibratoAlreadyDone +.applyVibrato ld a, [hl] swap [hl] or [hl] - ld [hl], a ; reset the vibrato value and start again - ld hl, wc066 + ld [hl], a ; reload the counter + ld hl, wChannelFrequencyLowBytes add hl, bc ld e, [hl] ; get note pitch - ld hl, wc02e + ld hl, wChannelFlags1 add hl, bc - bit 3, [hl] ; this is the only code that sets/resets bit three so - jr z, .unset ; it continuously alternates which path it takes - res 3, [hl] +; This is the only code that sets/resets the vibrato direction bit, so it +; continuously alternates which path it takes. + bit BIT_VIBRATO_DIRECTION, [hl] + jr z, .unset + res BIT_VIBRATO_DIRECTION, [hl] ld a, d and $f ld d, a ld a, e sub d jr nc, .noCarry - ld a, $0 + ld a, 0 .noCarry jr .done .unset - set 3, [hl] + set BIT_VIBRATO_DIRECTION, [hl] ld a, d and $f0 swap a @@ -140,8 +136,8 @@ Audio1_ApplyMusicAffects: ; 0x9138 ld a, $ff .done ld d, a - ld b, $3 - call Audio1_9838 + ld b, REG_FREQUENCY_LO + call Audio1_GetRegisterPointer ld [hl], d ret @@ -149,16 +145,18 @@ Audio1_ApplyMusicAffects: ; 0x9138 ; like tempo changes, duty changes etc. and doesn't return ; until the first note is reached Audio1_PlayNextNote: ; 0x91d0 - ld hl, wc06e +; reload the vibrato delay counter + ld hl, wChannelVibratoDelayCounterReloadValues add hl, bc ld a, [hl] - ld hl, wc04e + ld hl, wChannelVibratoDelayCounters add hl, bc ld [hl], a - ld hl, wc02e + + ld hl, wChannelFlags1 add hl, bc - res 4, [hl] - res 5, [hl] + res BIT_PITCH_BEND_ON, [hl] + res BIT_PITCH_BEND_DECREASING, [hl] call Audio1_endchannel ret @@ -167,34 +165,35 @@ Audio1_endchannel: ; 0x91e6 ld d, a cp $ff ; is this command an endchannel? jp nz, Audio1_callchannel ; no - ld b, $0 ; yes - ld hl, wc02e + ld b, 0 + ld hl, wChannelFlags1 add hl, bc - bit 1, [hl] + bit BIT_CHANNEL_CALL, [hl] jr nz, .returnFromCall ld a, c cp CH3 jr nc, .noiseOrSfxChannel - jr .asm_923f + jr .disableChannelOutput .noiseOrSfxChannel - res 2, [hl] - ld hl, wc036 + res BIT_NOISE_OR_SFX, [hl] + ld hl, wChannelFlags2 add hl, bc - res 0, [hl] + res BIT_EXECUTE_MUSIC, [hl] cp CH6 - jr nz, .notSfxChannel3 + jr nz, .skipSfxChannel3 +; restart hardware channel 3 (wave channel) output ld a, $0 - ld [$ff1a], a + ld [rNR30], a ld a, $80 - ld [$ff1a], a -.notSfxChannel3 + ld [rNR30], a +.skipSfxChannel3 jr nz, .asm_9222 - ld a, [wc003] + ld a, [wDisableChannelOutputWhenSfxEnds] and a jr z, .asm_9222 xor a - ld [wc003], a - jr .asm_923f + ld [wDisableChannelOutputWhenSfxEnds], a + jr .disableChannelOutput .asm_9222 jr .asm_9248 .returnFromCall @@ -203,10 +202,10 @@ Audio1_endchannel: ; 0x91e6 ld a, c add a ld e, a - ld hl, wc006 + ld hl, wChannelCommandPointers add hl, de push hl ; store current channel address - ld hl, wc016 + ld hl, wChannelReturnAddresses add hl, de ld e, l ld d, h @@ -217,36 +216,36 @@ Audio1_endchannel: ; 0x91e6 ld a, [de] ld [hl], a ; loads channel address to return to jp Audio1_endchannel -.asm_923f - ld hl, Unknown_9b1f +.disableChannelOutput + ld hl, Audio1_HWChannelDisableMasks add hl, bc - ld a, [$ff25] + ld a, [rNR51] and [hl] - ld [$ff25], a + ld [rNR51], a .asm_9248 - ld a, [wc02a] - cp $14 + ld a, [wChannelSoundIDs + CH4] + cp CRY_SFX_START jr nc, .asm_9251 - jr .asm_926e + jr .skipCry .asm_9251 - ld a, [wc02a] - cp $86 - jr z, .asm_926e - jr c, .asm_925c - jr .asm_926e -.asm_925c + ld a, [wChannelSoundIDs + CH4] + cp CRY_SFX_END + jr z, .skipCry + jr c, .cry + jr .skipCry +.cry ld a, c cp CH4 jr z, .asm_9265 - call Audio1_96c7 + call Audio1_GoBackOneCommandIfCry ret c .asm_9265 - ld a, [wc005] - ld [$ff24], a + ld a, [wSavedVolume] + ld [rNR50], a xor a - ld [wc005], a -.asm_926e - ld hl, wc026 + ld [wSavedVolume], a +.skipCry + ld hl, wChannelSoundIDs add hl, bc ld [hl], b ret @@ -254,7 +253,7 @@ Audio1_endchannel: ; 0x91e6 Audio1_callchannel: ; 0x9274 cp $fd ; is this command a callchannel? jp nz, Audio1_loopchannel ; no - call Audio1_GetNextMusicByte ; yes + call Audio1_GetNextMusicByte push af call Audio1_GetNextMusicByte ld d, a @@ -265,10 +264,10 @@ Audio1_callchannel: ; 0x9274 ld a, c add a ld e, a - ld hl, wc006 + ld hl, wChannelCommandPointers add hl, de push hl - ld hl, wc016 + ld hl, wChannelReturnAddresses add hl, de ld e, l ld d, h @@ -283,20 +282,20 @@ Audio1_callchannel: ; 0x9274 inc hl ld [hl], d ; overwrite current address with pointer ld b, $0 - ld hl, wc02e + ld hl, wChannelFlags1 add hl, bc - set 1, [hl] ; set the call flag + set BIT_CHANNEL_CALL, [hl] ; set the call flag jp Audio1_endchannel Audio1_loopchannel: ; 0x92a9 cp $fe ; is this command a loopchannel? jp nz, Audio1_notetype ; no - call Audio1_GetNextMusicByte ; yes + call Audio1_GetNextMusicByte ld e, a and a jr z, .infiniteLoop - ld b, $0 - ld hl, wc0be + ld b, 0 + ld hl, wChannelLoopCounters add hl, bc ld a, [hl] cp e @@ -319,7 +318,7 @@ Audio1_loopchannel: ; 0x92a9 ld a, c add a ld e, a - ld hl, wc006 + ld hl, wChannelCommandPointers add hl, de pop af ld [hli], a @@ -330,10 +329,10 @@ Audio1_notetype: ; 0x92e4 and $f0 cp $d0 ; is this command a notetype? jp nz, Audio1_toggleperfectpitch ; no - ld a, d ; yes + ld a, d and $f ld b, $0 - ld hl, wc0c6 + ld hl, wChannelNoteSpeeds add hl, bc ld [hl], a ; store low nibble as speed ld a, c @@ -345,15 +344,15 @@ Audio1_notetype: ; 0x92e4 cp CH2 jr z, .musicChannel3 cp CH6 - jr nz, .notChannel3 - ld hl, wc0e7 - jr .sfxChannel3 + jr nz, .skipChannel3 + ld hl, wSfxWaveInstrument + jr .channel3 .musicChannel3 - ld hl, wc0e6 -.sfxChannel3 + ld hl, wMusicWaveInstrument +.channel3 ld a, d and $f - ld [hl], a ; store low nibble of param as duty + ld [hl], a ; store low nibble of param as wave instrument ld a, d and $30 sla a @@ -362,9 +361,9 @@ Audio1_notetype: ; 0x92e4 ; if channel 3, store high nibble as volume ; else, store volume (high nibble) and fade (low nibble) -.notChannel3 - ld b, $0 - ld hl, wc0de +.skipChannel3 + ld b, 0 + ld hl, wChannelVolumes add hl, bc ld [hl], d .noiseChannel @@ -374,56 +373,70 @@ Audio1_toggleperfectpitch: ; 0x9323 ld a, d cp $e8 ; is this command a toggleperfectpitch? jr nz, Audio1_vibrato ; no - ld b, $0 ; yes - ld hl, wc02e + ld b, 0 + ld hl, wChannelFlags1 add hl, bc ld a, [hl] xor $1 - ld [hl], a ; flip bit 0 of wc02e + ld [hl], a ; flip bit 0 of wChannelFlags1 jp Audio1_endchannel Audio1_vibrato: ; 0x9335 cp $ea ; is this command a vibrato? jr nz, Audio1_pitchbend ; no - call Audio1_GetNextMusicByte ; yes - ld b, $0 - ld hl, wc04e + call Audio1_GetNextMusicByte + ld b, 0 + ld hl, wChannelVibratoDelayCounters add hl, bc ld [hl], a ; store delay - ld hl, wc06e + ld hl, wChannelVibratoDelayCounterReloadValues add hl, bc ld [hl], a ; store delay call Audio1_GetNextMusicByte ld d, a + +; The high nybble of the command byte is the extent of the vibrato. +; Let n be the extent. +; The upper nybble of the channel's byte in the wChannelVibratoExtents +; array will store the extent above the note: (n / 2) + (n % 2). +; The lower nybble will store the extent below the note: (n / 2). +; These two values add to the total extent, n. and $f0 swap a - ld b, $0 - ld hl, wc056 + ld b, 0 + ld hl, wChannelVibratoExtents add hl, bc srl a ld e, a adc b swap a or e - ld [hl], a ; store rate as both high and low nibbles + ld [hl], a + +; The low nybble of the command byte is the rate of the vibrato. +; The high and low nybbles of the channel's byte in the wChannelVibratoRates +; array are both initialised to this value because the high nybble is the +; counter reload value and the low nybble is the counter itself, which should +; start at its value upon reload. ld a, d and $f ld d, a - ld hl, wc05e + ld hl, wChannelVibratoRates add hl, bc swap a or d - ld [hl], a ; store depth as both high and low nibbles + ld [hl], a + jp Audio1_endchannel Audio1_pitchbend: ; 0x936d cp $eb ; is this command a pitchbend? jr nz, Audio1_duty ; no - call Audio1_GetNextMusicByte ; yes - ld b, $0 - ld hl, wc076 + call Audio1_GetNextMusicByte + ld b, 0 + ld hl, wChannelPitchBendLengthModifiers add hl, bc - ld [hl], a ; store first param + ld [hl], a call Audio1_GetNextMusicByte ld d, a and $f0 @@ -431,18 +444,18 @@ Audio1_pitchbend: ; 0x936d ld b, a ld a, d and $f - call Audio1_9858 - ld b, $0 - ld hl, wc0a6 + call Audio1_CalculateFrequency + ld b, 0 + ld hl, wChannelPitchBendTargetFrequencyHighBytes add hl, bc - ld [hl], d ; store unknown part of second param - ld hl, wc0ae + ld [hl], d + ld hl, wChannelPitchBendTargetFrequencyLowBytes add hl, bc - ld [hl], e ; store unknown part of second param - ld b, $0 - ld hl, wc02e + ld [hl], e + ld b, 0 + ld hl, wChannelFlags1 add hl, bc - set 4, [hl] ; set pitchbend flag + set BIT_PITCH_BEND_ON, [hl] call Audio1_GetNextMusicByte ld d, a jp Audio1_notelength @@ -450,12 +463,12 @@ Audio1_pitchbend: ; 0x936d Audio1_duty: ; 0x93a5 cp $ec ; is this command a duty? jr nz, Audio1_tempo ; no - call Audio1_GetNextMusicByte ; yes + call Audio1_GetNextMusicByte rrca rrca and $c0 - ld b, $0 - ld hl, wc03e + ld b, 0 + ld hl, wChannelDuties add hl, bc ld [hl], a ; store duty jp Audio1_endchannel @@ -463,96 +476,96 @@ Audio1_duty: ; 0x93a5 Audio1_tempo: ; 0x93ba cp $ed ; is this command a tempo? jr nz, Audio1_stereopanning ; no - ld a, c ; yes + ld a, c cp CH4 jr nc, .sfxChannel call Audio1_GetNextMusicByte - ld [wc0e8], a ; store first param + ld [wMusicTempo], a ; store first param call Audio1_GetNextMusicByte - ld [wc0e9], a ; store second param + ld [wMusicTempo + 1], a ; store second param xor a - ld [wc0ce], a ; clear RAM - ld [wc0cf], a - ld [wc0d0], a - ld [wc0d1], a + ld [wChannelNoteDelayCountersFractionalPart], a ; clear RAM + ld [wChannelNoteDelayCountersFractionalPart + 1], a + ld [wChannelNoteDelayCountersFractionalPart + 2], a + ld [wChannelNoteDelayCountersFractionalPart + 3], a jr .musicChannelDone .sfxChannel call Audio1_GetNextMusicByte - ld [wc0ea], a ; store first param + ld [wSfxTempo], a ; store first param call Audio1_GetNextMusicByte - ld [wc0eb], a ; store second param + ld [wSfxTempo + 1], a ; store second param xor a - ld [wc0d2], a ; clear RAM - ld [wc0d3], a - ld [wc0d4], a - ld [wc0d5], a + ld [wChannelNoteDelayCountersFractionalPart + 4], a ; clear RAM + ld [wChannelNoteDelayCountersFractionalPart + 5], a + ld [wChannelNoteDelayCountersFractionalPart + 6], a + ld [wChannelNoteDelayCountersFractionalPart + 7], a .musicChannelDone jp Audio1_endchannel Audio1_stereopanning: ; 0x93fa cp $ee ; is this command a stereopanning? jr nz, Audio1_unknownmusic0xef ; no - call Audio1_GetNextMusicByte ; yes - ld [wc004], a ; store panning + call Audio1_GetNextMusicByte + ld [wStereoPanning], a ; store panning jp Audio1_endchannel ; this appears to never be used Audio1_unknownmusic0xef: ; 0x9407 cp $ef ; is this command an unknownmusic0xef? jr nz, Audio1_dutycycle ; no - call Audio1_GetNextMusicByte ; yes + call Audio1_GetNextMusicByte push bc - call Audio1_9876 + call Audio1_PlaySound pop bc - ld a, [wc003] + ld a, [wDisableChannelOutputWhenSfxEnds] and a jr nz, .skip - ld a, [wc02d] - ld [wc003], a + ld a, [wChannelSoundIDs + CH7] + ld [wDisableChannelOutputWhenSfxEnds], a xor a - ld [wc02d], a + ld [wChannelSoundIDs + CH7], a .skip jp Audio1_endchannel Audio1_dutycycle: ; 0x9426 cp $fc ; is this command a dutycycle? jr nz, Audio1_volume ; no - call Audio1_GetNextMusicByte ; yes - ld b, $0 - ld hl, wc046 + call Audio1_GetNextMusicByte + ld b, 0 + ld hl, wChannelDutyCycles add hl, bc ld [hl], a ; store full cycle and $c0 - ld hl, wc03e + ld hl, wChannelDuties add hl, bc ld [hl], a ; store first duty - ld hl, wc02e + ld hl, wChannelFlags1 add hl, bc - set 6, [hl] ; set dutycycle flag + set BIT_ROTATE_DUTY, [hl] jp Audio1_endchannel Audio1_volume: ; 0x9444 cp $f0 ; is this command a volume? jr nz, Audio1_executemusic ; no - call Audio1_GetNextMusicByte ; yes - ld [$ff24], a ; store volume + call Audio1_GetNextMusicByte + ld [rNR50], a ; store volume jp Audio1_endchannel Audio1_executemusic: ; 0x9450 cp $f8 ; is this command an executemusic? jr nz, Audio1_octave ; no - ld b, $0 ; yes - ld hl, wc036 + ld b, $0 + ld hl, wChannelFlags2 add hl, bc - set 0, [hl] + set BIT_EXECUTE_MUSIC, [hl] jp Audio1_endchannel Audio1_octave: ; 0x945f and $f0 cp $e0 ; is this command an octave? jr nz, Audio1_unknownsfx0x20 ; no - ld hl, wc0d6 ; yes - ld b, $0 + ld hl, wChannelOctaves + ld b, 0 add hl, bc ld a, d and $f @@ -561,47 +574,54 @@ Audio1_octave: ; 0x945f Audio1_unknownsfx0x20: ; 0x9472 cp $20 ; is this command an unknownsfx0x20? - jr nz, Audio1_unknownsfx0x10 ; no + jr nz, Audio1_unknownsfx0x10 ld a, c cp CH3 ; is this a noise or sfx channel? jr c, Audio1_unknownsfx0x10 ; no - ld b, $0 - ld hl, wc036 + ld b, 0 + ld hl, wChannelFlags2 add hl, bc - bit 0, [hl] - jr nz, Audio1_unknownsfx0x10 ; no - call Audio1_notelength ; yes + bit BIT_EXECUTE_MUSIC, [hl] ; is executemusic being used? + jr nz, Audio1_unknownsfx0x10 ; yes + call Audio1_notelength + +; This code seems to do the same thing as what Audio1_ApplyDutyAndSoundLength +; does below. ld d, a - ld b, $0 - ld hl, wc03e + ld b, 0 + ld hl, wChannelDuties add hl, bc ld a, [hl] or d ld d, a - ld b, $1 - call Audio1_9838 + ld b, REG_DUTY_SOUND_LEN + call Audio1_GetRegisterPointer ld [hl], d + call Audio1_GetNextMusicByte ld d, a - ld b, $2 - call Audio1_9838 + ld b, REG_VOLUME_ENVELOPE + call Audio1_GetRegisterPointer ld [hl], d call Audio1_GetNextMusicByte ld e, a ld a, c cp CH7 - ld a, $0 - jr z, .sfxNoiseChannel ; only two params for noise channel + ld a, 0 + jr z, .skip +; Channels 1 through 3 have 2 registers that control frequency, but the noise +; channel a single register (the polynomial counter) that controls frequency, +; so this command has one less byte on the noise channel. push de call Audio1_GetNextMusicByte pop de -.sfxNoiseChannel +.skip ld d, a push de - call Audio1_9629 - call Audio1_95f8 + call Audio1_ApplyDutyAndSoundLength + call Audio1_EnableChannelOutput pop de - call Audio1_964b + call Audio1_ApplyWavePatternAndFrequency ret Audio1_unknownsfx0x10: @@ -612,12 +632,12 @@ Audio1_unknownsfx0x10: cp $10 ; is this command a unknownsfx0x10? jr nz, Audio1_note ; no ld b, $0 - ld hl, wc036 + ld hl, wChannelFlags2 add hl, bc - bit 0, [hl] + bit BIT_EXECUTE_MUSIC, [hl] jr nz, Audio1_note ; no - call Audio1_GetNextMusicByte ; yes - ld [$ff10], a + call Audio1_GetNextMusicByte + ld [rNR10], a jp Audio1_endchannel Audio1_note: @@ -627,7 +647,7 @@ Audio1_note: ld a, d and $f0 cp $b0 ; is this command a dnote? - jr z, Audio1_dnote ; yes + jr z, Audio1_dnote jr nc, Audio1_notelength ; no swap a ld b, a @@ -647,11 +667,11 @@ Audio1_dnote: call Audio1_GetNextMusicByte ; get dnote instrument asm_94fd ld d, a - ld a, [wc003] + ld a, [wDisableChannelOutputWhenSfxEnds] and a jr nz, .asm_9508 ld a, d - call Audio1_9876 + call Audio1_PlaySound .asm_9508 pop bc pop de @@ -661,20 +681,20 @@ Audio1_notelength: ; 0x950a push af and $f inc a - ld b, $0 + ld b, 0 ld e, a ; store note length (in 16ths) ld d, b - ld hl, wc0c6 + ld hl, wChannelNoteSpeeds add hl, bc ld a, [hl] ld l, b - call Audio1_9847 + call Audio1_MultiplyAdd ld a, c cp CH4 jr nc, .sfxChannel - ld a, [wc0e8] + ld a, [wMusicTempo] ld d, a - ld a, [wc0e9] + ld a, [wMusicTempo + 1] ld e, a jr .skip .sfxChannel @@ -682,34 +702,34 @@ Audio1_notelength: ; 0x950a ld e, $0 cp CH7 jr z, .skip ; if noise channel - call Audio1_9693 - ld a, [wc0ea] + call Audio1_SetSfxTempo + ld a, [wSfxTempo] ld d, a - ld a, [wc0eb] + ld a, [wSfxTempo + 1] ld e, a .skip - ld a, l - ld b, $0 - ld hl, wc0ce + ld a, l ; a = note_length * note_speed + ld b, 0 + ld hl, wChannelNoteDelayCountersFractionalPart add hl, bc ld l, [hl] - call Audio1_9847 + call Audio1_MultiplyAdd ld e, l - ld d, h - ld hl, wc0ce + ld d, h ; de = note_delay_frac_part + (note_length * note_speed * tempo) + ld hl, wChannelNoteDelayCountersFractionalPart add hl, bc ld [hl], e ld a, d - ld hl, wc0b6 + ld hl, wChannelNoteDelayCounters add hl, bc ld [hl], a - ld hl, wc036 + ld hl, wChannelFlags2 add hl, bc - bit 0, [hl] + bit BIT_EXECUTE_MUSIC, [hl] jr nz, Audio1_notepitch - ld hl, wc02e + ld hl, wChannelFlags1 add hl, bc - bit 2, [hl] + bit BIT_NOISE_OR_SFX, [hl] jr z, Audio1_notepitch pop hl ret @@ -721,177 +741,183 @@ Audio1_notepitch: ; 0x9568 jr nz, .notRest ld a, c cp CH4 - jr nc, .sfxChannel - ld hl, wc02a + jr nc, .next +; If this isn't an SFX channel, try the corresponding SFX channel. + ld hl, wChannelSoundIDs + CH4 add hl, bc ld a, [hl] and a jr nz, .done ; fall through -.sfxChannel +.next ld a, c cp CH2 - jr z, .musicChannel3 + jr z, .channel3 cp CH6 - jr nz, .notSfxChannel3 -.musicChannel3 - ld b, $0 - ld hl, Unknown_9b1f + jr nz, .notChannel3 +.channel3 + ld b, 0 + ld hl, Audio1_HWChannelDisableMasks add hl, bc - ld a, [$ff25] + ld a, [rNR51] and [hl] - ld [$ff25], a + ld [rNR51], a ; disable hardware channel 3's output jr .done -.notSfxChannel3 - ld b, $2 - call Audio1_9838 - ld a, $8 +.notChannel3 + ld b, REG_VOLUME_ENVELOPE + call Audio1_GetRegisterPointer + ld a, $8 ; fade in sound ld [hli], a inc hl - ld a, $80 + ld a, $80 ; restart sound ld [hl], a .done ret .notRest swap a - ld b, $0 - ld hl, wc0d6 + ld b, 0 + ld hl, wChannelOctaves add hl, bc ld b, [hl] - call Audio1_9858 - ld b, $0 - ld hl, wc02e - add hl, bc - bit 4, [hl] - jr z, .asm_95b8 - call Audio1_978f -.asm_95b8 + call Audio1_CalculateFrequency + ld b, 0 + ld hl, wChannelFlags1 + add hl, bc + bit BIT_PITCH_BEND_ON, [hl] + jr z, .skipPitchBend + call Audio1_InitPitchBendVars +.skipPitchBend push de ld a, c cp CH4 - jr nc, .skip ; if sfx channel - ld hl, wc02a - ld d, $0 + jr nc, .sfxChannel ; if sfx channel +; If this isn't an SFX channel, try the corresponding SFX channel. + ld hl, wChannelSoundIDs + CH4 + ld d, 0 ld e, a add hl, de ld a, [hl] and a - jr nz, .asm_95cb - jr .skip -.asm_95cb + jr nz, .noSfx + jr .sfxChannel +.noSfx pop de ret -.skip - ld b, $0 - ld hl, wc0de +.sfxChannel + ld b, 0 + ld hl, wChannelVolumes add hl, bc ld d, [hl] - ld b, $2 - call Audio1_9838 + ld b, REG_VOLUME_ENVELOPE + call Audio1_GetRegisterPointer ld [hl], d - call Audio1_9629 - call Audio1_95f8 + call Audio1_ApplyDutyAndSoundLength + call Audio1_EnableChannelOutput pop de ld b, $0 - ld hl, wc02e + ld hl, wChannelFlags1 add hl, bc - bit 0, [hl] ; has toggleperfectpitch been used? - jr z, .skip2 - inc e ; if yes, increment the pitch by 1 - jr nc, .skip2 + bit BIT_PERFECT_PITCH, [hl] ; has toggleperfectpitch been used? + jr z, .skipFrequencyInc + inc e ; if yes, increment the frequency by 1 + jr nc, .skipFrequencyInc inc d -.skip2 - ld hl, wc066 +.skipFrequencyInc + ld hl, wChannelFrequencyLowBytes add hl, bc ld [hl], e - call Audio1_964b + call Audio1_ApplyWavePatternAndFrequency ret -Audio1_95f8: ; 0x95f8 - ld b, $0 - ld hl, Unknown_9b27 +Audio1_EnableChannelOutput: ; 0x95f8 + ld b, 0 + ld hl, Audio1_HWChannelEnableMasks add hl, bc - ld a, [$ff25] - or [hl] + ld a, [rNR51] + or [hl] ; set this channel's bits ld d, a ld a, c cp CH7 - jr z, .sfxNoiseChannel + jr z, .noiseChannelOrNoSfx cp CH4 jr nc, .skip ; if sfx channel - ld hl, wc02a +; If this isn't an SFX channel, try the corresponding SFX channel. + ld hl, wChannelSoundIDs + CH4 add hl, bc ld a, [hl] and a jr nz, .skip -.sfxNoiseChannel - ld a, [wc004] - ld hl, Unknown_9b27 +.noiseChannelOrNoSfx +; If this is the SFX noise channel or a music channel whose corresponding +; SFX channel is off, apply stereo panning. + ld a, [wStereoPanning] + ld hl, Audio1_HWChannelEnableMasks add hl, bc and [hl] ld d, a - ld a, [$ff25] - ld hl, Unknown_9b1f + ld a, [rNR51] + ld hl, Audio1_HWChannelDisableMasks add hl, bc - and [hl] - or d + and [hl] ; reset this channel's output bits + or d ; set this channel's output bits that enabled in [wStereoPanning] ld d, a .skip ld a, d - ld [$ff25], a + ld [rNR51], a ret -Audio1_9629: ; 0x9629 - ld b, $0 - ld hl, wc0b6 +Audio1_ApplyDutyAndSoundLength: ; 0x9629 + ld b, 0 + ld hl, wChannelNoteDelayCounters ; use the note delay as sound length add hl, bc ld d, [hl] ld a, c cp CH2 - jr z, .channel3 ; if music channel 3 + jr z, .skipDuty ; if music channel 3 cp CH6 - jr z, .channel3 ; if sfx channel 3 + jr z, .skipDuty ; if sfx channel 3 +; include duty (except on channel 3 which doesn't have it) ld a, d and $3f ld d, a - ld hl, wc03e + ld hl, wChannelDuties add hl, bc ld a, [hl] or d ld d, a -.channel3 - ld b, $1 - call Audio1_9838 +.skipDuty + ld b, REG_DUTY_SOUND_LEN + call Audio1_GetRegisterPointer ld [hl], d ret -Audio1_964b: ; 0x964b +Audio1_ApplyWavePatternAndFrequency: ; 0x964b ld a, c cp CH2 jr z, .channel3 cp CH6 - jr nz, .notSfxChannel3 + jr nz, .notChannel3 ; fall through .channel3 push de - ld de, wc0e6 + ld de, wMusicWaveInstrument cp CH2 - jr z, .musicChannel3 - ld de, wc0e7 -.musicChannel3 + jr z, .next + ld de, wSfxWaveInstrument +.next ld a, [de] add a - ld d, $0 + ld d, 0 ld e, a ld hl, Audio1_WavePointers add hl, de ld e, [hl] inc hl ld d, [hl] - ld hl, $ff30 + ld hl, $ff30 ; wave pattern RAM ld b, $f - ld a, $0 - ld [$ff1a], a + ld a, $0 ; stop hardware channel 3 + ld [rNR30], a .loop ld a, [de] inc de @@ -900,152 +926,155 @@ Audio1_964b: ; 0x964b dec b and a jr nz, .loop - ld a, $80 - ld [$ff1a], a + ld a, $80 ; start hardware channel 3 + ld [rNR30], a pop de -.notSfxChannel3 +.notChannel3 ld a, d - or $80 - and $c7 + or $80 ; use counter mode (i.e. disable output when the counter reaches 0) + and $c7 ; zero the unused bits in the register ld d, a - ld b, $3 - call Audio1_9838 - ld [hl], e + ld b, REG_FREQUENCY_LO + call Audio1_GetRegisterPointer + ld [hl], e ; store frequency low byte inc hl - ld [hl], d - call Audio1_96b5 + ld [hl], d ; store frequency high byte + call Audio1_ApplyFrequencyModifier ret -Audio1_9693: ; 0x9693 - call Audio1_96e5 - jr nc, .asm_96ab - ld d, $0 - ld a, [wc0f2] +Audio1_SetSfxTempo: ; 0x9693 + call Audio1_IsCry + jr nc, .notCry + ld d, 0 + ld a, [wTempoModifier] add $80 - jr nc, .asm_96a2 + jr nc, .next inc d -.asm_96a2 - ld [wc0eb], a +.next + ld [wSfxTempo + 1], a ld a, d - ld [wc0ea], a - jr .asm_96b4 -.asm_96ab + ld [wSfxTempo], a + jr .done +.notCry xor a - ld [wc0eb], a + ld [wSfxTempo + 1], a ld a, $1 - ld [wc0ea], a -.asm_96b4 + ld [wSfxTempo], a +.done ret -Audio1_96b5: ; 0x96b5 - call Audio1_96e5 - jr nc, .asm_96c6 - ld a, [wc0f1] +Audio1_ApplyFrequencyModifier: ; 0x96b5 + call Audio1_IsCry + jr nc, .done +; if playing a cry, add the cry's frequency modifier + ld a, [wFrequencyModifier] add e - jr nc, .asm_96c1 + jr nc, .noCarry inc d -.asm_96c1 +.noCarry dec hl ld e, a ld [hl], e inc hl ld [hl], d -.asm_96c6 +.done ret -Audio1_96c7: ; 0x96c7 - call Audio1_96e5 - jr nc, .asm_96e2 - ld hl, wc006 +Audio1_GoBackOneCommandIfCry: ; 0x96c7 + call Audio1_IsCry + jr nc, .done + ld hl, wChannelCommandPointers ld e, c - ld d, $0 + ld d, 0 sla e rl d add hl, de ld a, [hl] - sub $1 + sub 1 ld [hl], a inc hl ld a, [hl] - sbc $0 + sbc 0 ld [hl], a scf ret -.asm_96e2 +.done scf ccf ret -Audio1_96e5: ; 0x96e5 - ld a, [wc02a] - cp $14 - jr nc, .asm_96ee - jr .asm_96f4 -.asm_96ee - cp $86 - jr z, .asm_96f4 - jr c, .asm_96f7 -.asm_96f4 +Audio1_IsCry: ; 0x96e5 +; Returns whether the currently playing audio is a cry in carry. + ld a, [wChannelSoundIDs + CH4] + cp CRY_SFX_START + jr nc, .next + jr .no +.next + cp CRY_SFX_END + jr z, .no + jr c, .yes +.no scf ccf ret -.asm_96f7 +.yes scf ret Audio1_ApplyPitchBend: ; 0x96f9 - ld hl, wc02e + ld hl, wChannelFlags1 add hl, bc - bit 5, [hl] - jp nz, .asm_9740 - ld hl, wc09e + bit BIT_PITCH_BEND_DECREASING, [hl] + jp nz, .frequencyDecreasing +; frequency increasing + ld hl, wChannelPitchBendCurrentFrequencyLowBytes add hl, bc ld e, [hl] - ld hl, wc096 + ld hl, wChannelPitchBendCurrentFrequencyHighBytes add hl, bc ld d, [hl] - ld hl, wc07e + ld hl, wChannelPitchBendFrequencySteps add hl, bc ld l, [hl] ld h, b add hl, de ld d, h ld e, l - ld hl, wc08e + ld hl, wChannelPitchBendCurrentFrequencyFractionalPart add hl, bc push hl - ld hl, wc086 + ld hl, wChannelPitchBendFrequencyStepsFractionalPart add hl, bc ld a, [hl] pop hl add [hl] ld [hl], a - ld a, $0 + ld a, 0 adc e ld e, a - ld a, $0 + ld a, 0 adc d ld d, a - ld hl, wc0a6 + ld hl, wChannelPitchBendTargetFrequencyHighBytes add hl, bc ld a, [hl] cp d - jp c, .asm_9786 - jr nz, .asm_9773 - ld hl, wc0ae + jp c, .reachedTargetFrequency + jr nz, .applyUpdatedFrequency + ld hl, wChannelPitchBendTargetFrequencyLowBytes add hl, bc ld a, [hl] cp e - jp c, .asm_9786 - jr .asm_9773 -.asm_9740 - ld hl, wc09e + jp c, .reachedTargetFrequency + jr .applyUpdatedFrequency +.frequencyDecreasing + ld hl, wChannelPitchBendCurrentFrequencyLowBytes add hl, bc ld a, [hl] - ld hl, wc096 + ld hl, wChannelPitchBendCurrentFrequencyHighBytes add hl, bc ld d, [hl] - ld hl, wc07e + ld hl, wChannelPitchBendFrequencySteps add hl, bc ld e, [hl] sub e @@ -1053,7 +1082,7 @@ Audio1_ApplyPitchBend: ; 0x96f9 ld a, d sbc b ld d, a - ld hl, wc086 + ld hl, wChannelPitchBendFrequencyStepsFractionalPart add hl, bc ld a, [hl] add a @@ -1064,129 +1093,140 @@ Audio1_ApplyPitchBend: ; 0x96f9 ld a, d sbc b ld d, a - ld hl, wc0a6 + ld hl, wChannelPitchBendTargetFrequencyHighBytes add hl, bc ld a, d cp [hl] - jr c, .asm_9786 - jr nz, .asm_9773 - ld hl, wc0ae + jr c, .reachedTargetFrequency + jr nz, .applyUpdatedFrequency + ld hl, wChannelPitchBendTargetFrequencyLowBytes add hl, bc ld a, e cp [hl] - jr c, .asm_9786 -.asm_9773 - ld hl, wc09e + jr c, .reachedTargetFrequency +.applyUpdatedFrequency + ld hl, wChannelPitchBendCurrentFrequencyLowBytes add hl, bc ld [hl], e - ld hl, wc096 + ld hl, wChannelPitchBendCurrentFrequencyHighBytes add hl, bc ld [hl], d - ld b, $3 - call Audio1_9838 + ld b, REG_FREQUENCY_LO + call Audio1_GetRegisterPointer ld a, e ld [hli], a ld [hl], d ret -.asm_9786 - ld hl, wc02e +.reachedTargetFrequency +; Turn off pitch bend when the target frequency has been reached. + ld hl, wChannelFlags1 add hl, bc - res 4, [hl] - res 5, [hl] + res BIT_PITCH_BEND_ON, [hl] + res BIT_PITCH_BEND_DECREASING, [hl] ret -Audio1_978f: ; 0x978f - ld hl, wc096 +Audio1_InitPitchBendVars: ; 0x978f + ld hl, wChannelPitchBendCurrentFrequencyHighBytes add hl, bc ld [hl], d - ld hl, wc09e + ld hl, wChannelPitchBendCurrentFrequencyLowBytes add hl, bc ld [hl], e - ld hl, wc0b6 + ld hl, wChannelNoteDelayCounters add hl, bc ld a, [hl] - ld hl, wc076 + ld hl, wChannelPitchBendLengthModifiers add hl, bc sub [hl] - jr nc, .asm_97a7 - ld a, $1 -.asm_97a7 + jr nc, .next + ld a, 1 +.next ld [hl], a - ld hl, wc0ae + ld hl, wChannelPitchBendTargetFrequencyLowBytes add hl, bc ld a, e sub [hl] ld e, a ld a, d sbc b - ld hl, wc0a6 + ld hl, wChannelPitchBendTargetFrequencyHighBytes add hl, bc sub [hl] - jr c, .asm_97c3 + jr c, .targetFrequencyGreater ld d, a - ld b, $0 - ld hl, wc02e + ld b, 0 + ld hl, wChannelFlags1 add hl, bc - set 5, [hl] - jr .asm_97e6 -.asm_97c3 - ld hl, wc096 + set BIT_PITCH_BEND_DECREASING, [hl] + jr .next2 +.targetFrequencyGreater +; If the target frequency is greater, subtract the current frequency from +; the target frequency to get the absolute difference. + ld hl, wChannelPitchBendCurrentFrequencyHighBytes add hl, bc ld d, [hl] - ld hl, wc09e + ld hl, wChannelPitchBendCurrentFrequencyLowBytes add hl, bc ld e, [hl] - ld hl, wc0ae + ld hl, wChannelPitchBendTargetFrequencyLowBytes add hl, bc ld a, [hl] sub e ld e, a + +; Bug. Instead of borrowing from the high byte of the target frequency as it +; should, it borrows from the high byte of the current frequency instead. +; This means that the result will be 0x200 greater than it should be if the +; low byte of the current frequency is greater than the low byte of the +; target frequency. ld a, d sbc b ld d, a - ld hl, wc0a6 + + ld hl, wChannelPitchBendTargetFrequencyHighBytes add hl, bc ld a, [hl] sub d ld d, a - ld b, $0 - ld hl, wc02e + ld b, 0 + ld hl, wChannelFlags1 add hl, bc - res 5, [hl] -.asm_97e6 - ld hl, wc076 + res BIT_PITCH_BEND_DECREASING, [hl] + +.next2 + ld hl, wChannelPitchBendLengthModifiers add hl, bc -.asm_97ea +.divideLoop inc b ld a, e sub [hl] ld e, a - jr nc, .asm_97ea + jr nc, .divideLoop ld a, d and a - jr z, .asm_97f8 + jr z, .doneDividing dec a ld d, a - jr .asm_97ea -.asm_97f8 - ld a, e + jr .divideLoop +.doneDividing + ld a, e ; a = remainder - dividend add [hl] - ld d, b - ld b, $0 - ld hl, wc07e + ld d, b ; d = quotient + 1 + ld b, 0 + ld hl, wChannelPitchBendFrequencySteps add hl, bc - ld [hl], d - ld hl, wc086 + ld [hl], d ; store quotient + 1 + ld hl, wChannelPitchBendFrequencyStepsFractionalPart add hl, bc - ld [hl], a - ld hl, wc08e + ld [hl], a ; store remainder - dividend + ld hl, wChannelPitchBendCurrentFrequencyFractionalPart add hl, bc - ld [hl], a + ld [hl], a ; store remainder - dividend ret Audio1_ApplyDutyCycle: ; 0x980d - ld b, $0 - ld hl, wc046 + ld b, 0 + ld hl, wChannelDutyCycles add hl, bc ld a, [hl] rlca @@ -1194,8 +1234,8 @@ Audio1_ApplyDutyCycle: ; 0x980d ld [hl], a and $c0 ld d, a - ld b, $1 - call Audio1_9838 + ld b, REG_DUTY_SOUND_LEN + call Audio1_GetRegisterPointer ld a, [hl] and $3f or d @@ -1203,11 +1243,11 @@ Audio1_ApplyDutyCycle: ; 0x980d ret Audio1_GetNextMusicByte: ; 0x9825 - ld d, $0 + ld d, 0 ld a, c add a ld e, a - ld hl, wc006 + ld hl, wChannelCommandPointers add hl, de ld a, [hli] ld e, a @@ -1220,9 +1260,10 @@ Audio1_GetNextMusicByte: ; 0x9825 ld [hl], d ret -Audio1_9838: ; 0x9838 +Audio1_GetRegisterPointer: ; 0x9838 +; hl = address of hardware sound register b for software channel c ld a, c - ld hl, Unknown_9b17 + ld hl, Audio1_HWChannelBaseAddresses add l jr nc, .noCarry inc h @@ -1234,13 +1275,14 @@ Audio1_9838: ; 0x9838 ld h, $ff ret -Audio1_9847: ; 0x9847 - ld h, $0 +Audio1_MultiplyAdd: ; 0x9847 +; hl = l + (a * de) + ld h, 0 .loop srl a - jr nc, .noCarry + jr nc, .skipAdd add hl, de -.noCarry +.skipAdd sla e rl d and a @@ -1249,8 +1291,9 @@ Audio1_9847: ; 0x9847 .done ret -Audio1_9858: ; 0x9858 - ld h, $0 +Audio1_CalculateFrequency: ; 0x9858 +; return the frequency for note a, octave b in de + ld h, 0 ld l, a add hl, hl ld d, h @@ -1262,137 +1305,138 @@ Audio1_9858: ; 0x9858 ld d, [hl] ld a, b .loop - cp $7 + cp 7 jr z, .done sra d rr e inc a jr .loop .done - ld a, $8 + ld a, 8 add d ld d, a ret -Audio1_9876:: ; 0x9876 - ld [wc001], a +Audio1_PlaySound:: ; 0x9876 + ld [wSoundID], a cp $ff - jp z, Audio1_9a34 - cp $b9 - jp z, Audio1_994e - jp c, Audio1_994e + jp z, .stopAllAudio + cp MAX_SFX_ID + jp z, .playSfx + jp c, .playSfx cp $fe - jr z, .asm_988d - jp nc, Audio1_994e -.asm_988d + jr z, .playMusic + jp nc, .playSfx + +.playMusic xor a - ld [wc000], a - ld [wc003], a - ld [wc0e9], a - ld [wc0e6], a - ld [wc0e7], a + ld [wUnusedC000], a + ld [wDisableChannelOutputWhenSfxEnds], a + ld [wMusicTempo + 1], a + ld [wMusicWaveInstrument], a + ld [wSfxWaveInstrument], a ld d, $8 - ld hl, wc016 - call FillAudioRAM1 - ld hl, wc006 - call FillAudioRAM1 + ld hl, wChannelReturnAddresses + call .FillMem + ld hl, wChannelCommandPointers + call .FillMem ld d, $4 - ld hl, wc026 - call FillAudioRAM1 - ld hl, wc02e - call FillAudioRAM1 - ld hl, wc03e - call FillAudioRAM1 - ld hl, wc046 - call FillAudioRAM1 - ld hl, wc04e - call FillAudioRAM1 - ld hl, wc056 - call FillAudioRAM1 - ld hl, wc05e - call FillAudioRAM1 - ld hl, wc066 - call FillAudioRAM1 - ld hl, wc06e - call FillAudioRAM1 - ld hl, wc036 - call FillAudioRAM1 - ld hl, wc076 - call FillAudioRAM1 - ld hl, wc07e - call FillAudioRAM1 - ld hl, wc086 - call FillAudioRAM1 - ld hl, wc08e - call FillAudioRAM1 - ld hl, wc096 - call FillAudioRAM1 - ld hl, wc09e - call FillAudioRAM1 - ld hl, wc0a6 - call FillAudioRAM1 - ld hl, wc0ae - call FillAudioRAM1 + ld hl, wChannelSoundIDs + call .FillMem + ld hl, wChannelFlags1 + call .FillMem + ld hl, wChannelDuties + call .FillMem + ld hl, wChannelDutyCycles + call .FillMem + ld hl, wChannelVibratoDelayCounters + call .FillMem + ld hl, wChannelVibratoExtents + call .FillMem + ld hl, wChannelVibratoRates + call .FillMem + ld hl, wChannelFrequencyLowBytes + call .FillMem + ld hl, wChannelVibratoDelayCounterReloadValues + call .FillMem + ld hl, wChannelFlags2 + call .FillMem + ld hl, wChannelPitchBendLengthModifiers + call .FillMem + ld hl, wChannelPitchBendFrequencySteps + call .FillMem + ld hl, wChannelPitchBendFrequencyStepsFractionalPart + call .FillMem + ld hl, wChannelPitchBendCurrentFrequencyFractionalPart + call .FillMem + ld hl, wChannelPitchBendCurrentFrequencyHighBytes + call .FillMem + ld hl, wChannelPitchBendCurrentFrequencyLowBytes + call .FillMem + ld hl, wChannelPitchBendTargetFrequencyHighBytes + call .FillMem + ld hl, wChannelPitchBendTargetFrequencyLowBytes + call .FillMem ld a, $1 - ld hl, wc0be - call FillAudioRAM1 - ld hl, wc0b6 - call FillAudioRAM1 - ld hl, wc0c6 - call FillAudioRAM1 - ld [wc0e8], a + ld hl, wChannelLoopCounters + call .FillMem + ld hl, wChannelNoteDelayCounters + call .FillMem + ld hl, wChannelNoteSpeeds + call .FillMem + ld [wMusicTempo], a ld a, $ff - ld [wc004], a + ld [wStereoPanning], a xor a - ld [$ff24], a + ld [rNR50], a ld a, $8 - ld [$ff10], a - ld a, $0 - ld [$ff25], a + ld [rNR10], a + ld a, 0 + ld [rNR51], a xor a - ld [$ff1a], a + ld [rNR30], a ld a, $80 - ld [$ff1a], a + ld [rNR30], a ld a, $77 - ld [$ff24], a - jp Audio1_9a8f + ld [rNR50], a + jp .playSoundCommon -Audio1_994e: ; 0x994e +.playSfx ld l, a ld e, a - ld h, $0 + ld h, 0 ld d, h add hl, hl add hl, de ld de, SFX_Headers_1 add hl, de ld a, h - ld [wc0ec], a + ld [wSfxHeaderPointer], a ld a, l - ld [wc0ed], a + ld [wSfxHeaderPointer + 1], a ld a, [hl] and $c0 rlca rlca ld c, a -.asm_9967 +.sfxChannelLoop ld d, c ld a, c add a add c ld c, a - ld b, $0 - ld a, [wc0ec] + ld b, 0 + ld a, [wSfxHeaderPointer] ld h, a - ld a, [wc0ed] + ld a, [wSfxHeaderPointer + 1] ld l, a add hl, bc ld c, d ld a, [hl] and $f - ld e, a - ld d, $0 - ld hl, wc026 + ld e, a ; software channel ID + ld d, 0 + ld hl, wChannelSoundIDs add hl, de ld a, [hl] and a @@ -1400,7 +1444,7 @@ Audio1_994e: ; 0x994e ld a, e cp $7 jr nz, .asm_999a - ld a, [wc001] + ld a, [wSoundID] cp $14 jr nc, .asm_9993 ret @@ -1410,7 +1454,7 @@ Audio1_994e: ; 0x994e jr z, .asm_99a3 jr c, .asm_99a3 .asm_999a - ld a, [wc001] + ld a, [wSoundID] cp [hl] jr z, .asm_99a3 jr c, .asm_99a3 @@ -1423,132 +1467,132 @@ Audio1_994e: ; 0x994e add hl, hl ld d, h ld e, l - ld hl, wc016 + ld hl, wChannelReturnAddresses add hl, de ld [hli], a ld [hl], a - ld hl, wc006 + ld hl, wChannelCommandPointers add hl, de ld [hli], a ld [hl], a pop de - ld hl, wc026 + ld hl, wChannelSoundIDs add hl, de ld [hl], a - ld hl, wc02e + ld hl, wChannelFlags1 add hl, de ld [hl], a - ld hl, wc03e + ld hl, wChannelDuties add hl, de ld [hl], a - ld hl, wc046 + ld hl, wChannelDutyCycles add hl, de ld [hl], a - ld hl, wc04e + ld hl, wChannelVibratoDelayCounters add hl, de ld [hl], a - ld hl, wc056 + ld hl, wChannelVibratoExtents add hl, de ld [hl], a - ld hl, wc05e + ld hl, wChannelVibratoRates add hl, de ld [hl], a - ld hl, wc066 + ld hl, wChannelFrequencyLowBytes add hl, de ld [hl], a - ld hl, wc06e + ld hl, wChannelVibratoDelayCounterReloadValues add hl, de ld [hl], a - ld hl, wc076 + ld hl, wChannelPitchBendLengthModifiers add hl, de ld [hl], a - ld hl, wc07e + ld hl, wChannelPitchBendFrequencySteps add hl, de ld [hl], a - ld hl, wc086 + ld hl, wChannelPitchBendFrequencyStepsFractionalPart add hl, de ld [hl], a - ld hl, wc08e + ld hl, wChannelPitchBendCurrentFrequencyFractionalPart add hl, de ld [hl], a - ld hl, wc096 + ld hl, wChannelPitchBendCurrentFrequencyHighBytes add hl, de ld [hl], a - ld hl, wc09e + ld hl, wChannelPitchBendCurrentFrequencyLowBytes add hl, de ld [hl], a - ld hl, wc0a6 + ld hl, wChannelPitchBendTargetFrequencyHighBytes add hl, de ld [hl], a - ld hl, wc0ae + ld hl, wChannelPitchBendTargetFrequencyLowBytes add hl, de ld [hl], a - ld hl, wc036 + ld hl, wChannelFlags2 add hl, de ld [hl], a ld a, $1 - ld hl, wc0be + ld hl, wChannelLoopCounters add hl, de ld [hl], a - ld hl, wc0b6 + ld hl, wChannelNoteDelayCounters add hl, de ld [hl], a - ld hl, wc0c6 + ld hl, wChannelNoteSpeeds add hl, de ld [hl], a ld a, e - cp $4 + cp CH4 jr nz, .asm_9a2b ld a, $8 - ld [$ff10], a + ld [rNR10], a ; sweep off .asm_9a2b ld a, c and a - jp z, Audio1_9a8f + jp z, .playSoundCommon dec c - jp .asm_9967 + jp .sfxChannelLoop -Audio1_9a34: ; 0x9a34 +.stopAllAudio ld a, $80 - ld [$ff26], a - ld [$ff1a], a + ld [rNR52], a ; sound hardware on + ld [rNR30], a ; wave playback on xor a - ld [$ff25], a - ld [$ff1c], a + ld [rNR51], a ; no sound output + ld [rNR32], a ; mute channel 3 (wave channel) ld a, $8 - ld [$ff10], a - ld [$ff12], a - ld [$ff17], a - ld [$ff21], a + ld [rNR10], a ; sweep off + ld [rNR12], a ; mute channel 1 (pulse channel 1) + ld [rNR22], a ; mute channel 2 (pulse channel 2) + ld [rNR42], a ; mute channel 4 (noise channel) ld a, $40 - ld [$ff14], a - ld [$ff19], a - ld [$ff23], a + ld [rNR14], a ; counter mode + ld [rNR24], a + ld [rNR44], a ld a, $77 - ld [$ff24], a + ld [rNR50], a ; full volume xor a - ld [wc000], a - ld [wc003], a - ld [wc002], a - ld [wc0e9], a - ld [wc0eb], a - ld [wc0e6], a - ld [wc0e7], a + ld [wUnusedC000], a + ld [wDisableChannelOutputWhenSfxEnds], a + ld [wMuteAudioAndPauseMusic], a + ld [wMusicTempo + 1], a + ld [wSfxTempo + 1], a + ld [wMusicWaveInstrument], a + ld [wSfxWaveInstrument], a ld d, $a0 - ld hl, wc006 - call FillAudioRAM1 + ld hl, wChannelCommandPointers + call .FillMem ld a, $1 ld d, $18 - ld hl, wc0b6 - call FillAudioRAM1 - ld [wc0e8], a - ld [wc0ea], a + ld hl, wChannelNoteDelayCounters + call .FillMem + ld [wMusicTempo], a + ld [wSfxTempo], a ld a, $ff - ld [wc004], a + ld [wStereoPanning], a ret ; fills d bytes at hl with a -FillAudioRAM1: ; 0x9a89 +.FillMem ld b, d .loop ld [hli], a @@ -1556,11 +1600,11 @@ FillAudioRAM1: ; 0x9a89 jr nz, .loop ret -Audio1_9a8f: ; 0x9a8f - ld a, [wc001] +.playSoundCommon + ld a, [wSoundID] ld l, a ld e, a - ld h, $0 + ld h, 0 ld d, h add hl, hl add hl, de @@ -1568,7 +1612,7 @@ Audio1_9a8f: ; 0x9a8f add hl, de ld e, l ld d, h - ld hl, wc006 + ld hl, wChannelCommandPointers ld a, [de] ; get channel number ld b, a rlca @@ -1580,31 +1624,31 @@ Audio1_9a8f: ; 0x9a8f ld b, c inc b inc de - ld c, $0 -.asm_9ab1 + ld c, 0 +.commandPointerLoop cp c - jr z, .asm_9ab9 + jr z, .next inc c inc hl inc hl - jr .asm_9ab1 -.asm_9ab9 + jr .commandPointerLoop +.next push hl push bc push af - ld b, $0 + ld b, 0 ld c, a - ld hl, wc026 + ld hl, wChannelSoundIDs add hl, bc - ld a, [wc001] + ld a, [wSoundID] ld [hl], a pop af - cp $3 - jr c, .asm_9ad2 - ld hl, wc02e + cp CH3 + jr c, .skipSettingFlag + ld hl, wChannelFlags1 add hl, bc - set 2, [hl] -.asm_9ad2 + set BIT_NOISE_OR_SFX, [hl] +.skipSettingFlag pop bc pop hl ld a, [de] ; get channel pointer @@ -1619,52 +1663,53 @@ Audio1_9a8f: ; 0x9a8f and a ld a, [de] inc de - jr nz, .asm_9ab1 - ld a, [wc001] - cp $14 + jr nz, .commandPointerLoop + ld a, [wSoundID] + cp CRY_SFX_START jr nc, .asm_9aeb - jr .asm_9b15 + jr .done .asm_9aeb - ld a, [wc001] - cp $86 - jr z, .asm_9b15 - jr c, .asm_9af6 - jr .asm_9b15 -.asm_9af6 - ld hl, wc02a + ld a, [wSoundID] + cp CRY_SFX_END + jr z, .done + jr c, .cry + jr .done +.cry + ld hl, wChannelSoundIDs + CH4 ld [hli], a ld [hli], a ld [hli], a ld [hl], a - ld hl, wc012 ; sfx noise channel pointer - ld de, Noise1_endchannel + ld hl, wChannelCommandPointers + CH6 * 2 ; sfx wave channel pointer + ld de, Audio1_CryEndchannel ld [hl], e inc hl ld [hl], d ; overwrite pointer to point to endchannel - ld a, [wc005] + ld a, [wSavedVolume] and a - jr nz, .asm_9b15 - ld a, [$ff24] - ld [wc005], a + jr nz, .done + ld a, [rNR50] + ld [wSavedVolume], a ld a, $77 - ld [$ff24], a -.asm_9b15 + ld [rNR50], a ; full volume +.done ret -Noise1_endchannel: ; 0x9b16 +Audio1_CryEndchannel: ; 0x9b16 endchannel -Unknown_9b17: ; 0x9b17 - db $10, $15, $1A, $1F ; channels 0-3 - db $10, $15, $1A, $1F ; channels 4-7 +Audio1_HWChannelBaseAddresses: ; 0x9b17 +; the low bytes of each HW channel's base address + db HW_CH1_BASE, HW_CH2_BASE, HW_CH3_BASE, HW_CH4_BASE ; channels 0-3 + db HW_CH1_BASE, HW_CH2_BASE, HW_CH3_BASE, HW_CH4_BASE ; channels 4-7 -Unknown_9b1f: ; 0x9b1f - db $EE, $DD, $BB, $77 ; channels 0-3 - db $EE, $DD, $BB, $77 ; channels 4-7 +Audio1_HWChannelDisableMasks: ; 0x9b1f + db HW_CH1_DISABLE_MASK, HW_CH2_DISABLE_MASK, HW_CH3_DISABLE_MASK, HW_CH4_DISABLE_MASK ; channels 0-3 + db HW_CH1_DISABLE_MASK, HW_CH2_DISABLE_MASK, HW_CH3_DISABLE_MASK, HW_CH4_DISABLE_MASK ; channels 4-7 -Unknown_9b27: ; 0x9b27 - db $11, $22, $44, $88 ; channels 0-3 - db $11, $22, $44, $88 ; channels 4-7 +Audio1_HWChannelEnableMasks: ; 0x9b27 + db HW_CH1_ENABLE_MASK, HW_CH2_ENABLE_MASK, HW_CH3_ENABLE_MASK, HW_CH4_ENABLE_MASK ; channels 0-3 + db HW_CH1_ENABLE_MASK, HW_CH2_ENABLE_MASK, HW_CH3_ENABLE_MASK, HW_CH4_ENABLE_MASK ; channels 4-7 Audio1_Pitches: ; 0x9b2f dw $F82C ; C_ diff --git a/audio/engine_2.asm b/audio/engine_2.asm index 62b82cec..e70a305f 100644 --- a/audio/engine_2.asm +++ b/audio/engine_2.asm @@ -4,7 +4,7 @@ Audio2_UpdateMusic:: ; 21879 (8:5879) ld c, CH0 .loop ld b, $0 - ld hl, wc026 + ld hl, wChannelSoundIDs add hl, bc ld a, [hl] and a @@ -12,18 +12,18 @@ Audio2_UpdateMusic:: ; 21879 (8:5879) ld a, c cp CH4 jr nc, .applyAffects ; if sfx channel - ld a, [wc002] + ld a, [wMuteAudioAndPauseMusic] and a jr z, .applyAffects bit 7, a jr nz, .nextChannel set 7, a - ld [wc002], a + ld [wMuteAudioAndPauseMusic], a xor a - ld [$ff25], a - ld [$ff1a], a + ld [rNR51], a + ld [rNR30], a ld a, $80 - ld [$ff1a], a + ld [rNR30], a jr .nextChannel .applyAffects call Audio2_ApplyMusicAffects @@ -36,7 +36,7 @@ Audio2_UpdateMusic:: ; 21879 (8:5879) ; this routine checks flags for music effects currently applied ; to the channel and calls certain functions based on flags. -; known flags for wc02e: +; known flags for wChannelFlags1: ; 0: toggleperfectpitch has been used ; 1: call has been used ; 3: a toggle used only by this routine for vibrato @@ -44,7 +44,7 @@ Audio2_UpdateMusic:: ; 21879 (8:5879) ; 6: dutycycle flag Audio2_ApplyMusicAffects: ; 218ae (8:58ae) ld b, $0 - ld hl, wc0b6 ; delay until next note + ld hl, wChannelNoteDelayCounters ; delay until next note add hl, bc ld a, [hl] cp $1 ; if the delay is 1, play next note @@ -54,36 +54,36 @@ Audio2_ApplyMusicAffects: ; 218ae (8:58ae) ld a, c cp CH4 jr nc, .startChecks ; if a sfx channel - ld hl, wc02a + ld hl, wChannelSoundIDs + CH4 add hl, bc ld a, [hl] and a jr z, .startChecks ret .startChecks - ld hl, wc02e + ld hl, wChannelFlags1 add hl, bc bit 6, [hl] ; dutycycle jr z, .checkForExecuteMusic call Audio2_ApplyDutyCycle .checkForExecuteMusic ld b, $0 - ld hl, wc036 + ld hl, wChannelFlags2 add hl, bc bit 0, [hl] jr nz, .checkForPitchBend - ld hl, wc02e + ld hl, wChannelFlags1 add hl, bc bit 2, [hl] jr nz, .disablePitchBendVibrato .checkForPitchBend - ld hl, wc02e + ld hl, wChannelFlags1 add hl, bc bit 4, [hl] ; pitchbend jr z, .checkVibratoDelay jp Audio2_ApplyPitchBend .checkVibratoDelay - ld hl, wc04e ; vibrato delay + ld hl, wChannelVibratoDelayCounters ; vibrato delay add hl, bc ld a, [hl] and a ; check if delay is over @@ -92,7 +92,7 @@ Audio2_ApplyMusicAffects: ; 218ae (8:58ae) .disablePitchBendVibrato ret .checkForVibrato - ld hl, wc056 ; vibrato rate + ld hl, wChannelVibratoExtents ; vibrato rate add hl, bc ld a, [hl] and a @@ -100,7 +100,7 @@ Audio2_ApplyMusicAffects: ; 218ae (8:58ae) ret ; no vibrato .vibrato ld d, a - ld hl, wc05e + ld hl, wChannelVibratoRates add hl, bc ld a, [hl] and $f @@ -113,10 +113,10 @@ Audio2_ApplyMusicAffects: ; 218ae (8:58ae) swap [hl] or [hl] ld [hl], a ; reset the vibrato value and start again - ld hl, wc066 + ld hl, wChannelFrequencyLowBytes add hl, bc ld e, [hl] ; get note pitch - ld hl, wc02e + ld hl, wChannelFlags1 add hl, bc bit 3, [hl] ; this is the only code that sets/resets bit three so jr z, .unset ; it continuously alternates which path it takes @@ -149,13 +149,13 @@ Audio2_ApplyMusicAffects: ; 218ae (8:58ae) ; like tempo changes, duty changes etc. and doesn't return ; until the first note is reached Audio2_PlayNextNote: ; 21946 (8:5946) - ld hl, wc06e + ld hl, wChannelVibratoDelayCounterReloadValues add hl, bc ld a, [hl] - ld hl, wc04e + ld hl, wChannelVibratoDelayCounters add hl, bc ld [hl], a - ld hl, wc02e + ld hl, wChannelFlags1 add hl, bc res 4, [hl] res 5, [hl] @@ -175,7 +175,7 @@ Audio2_endchannel: ; 21967 (8:5967) cp $ff ; is this command an endchannel? jp nz, Audio2_callchannel ; no ld b, $0 ; yes - ld hl, wc02e + ld hl, wChannelFlags1 add hl, bc bit 1, [hl] jr nz, .returnFromCall @@ -185,22 +185,22 @@ Audio2_endchannel: ; 21967 (8:5967) jr .asm_219c0 .noiseOrSfxChannel res 2, [hl] - ld hl, wc036 + ld hl, wChannelFlags2 add hl, bc res 0, [hl] cp CH6 jr nz, .notSfxChannel3 ld a, $0 - ld [$ff1a], a + ld [rNR30], a ld a, $80 - ld [$ff1a], a + ld [rNR30], a .notSfxChannel3 jr nz, .asm_219a3 - ld a, [wc003] + ld a, [wDisableChannelOutputWhenSfxEnds] and a jr z, .asm_219a3 xor a - ld [wc003], a + ld [wDisableChannelOutputWhenSfxEnds], a jr .asm_219c0 .asm_219a3 jr .asm_219c9 @@ -210,10 +210,10 @@ Audio2_endchannel: ; 21967 (8:5967) ld a, c add a ld e, a - ld hl, wc006 + ld hl, wChannelCommandPointers add hl, de push hl ; store current channel address - ld hl, wc016 + ld hl, wChannelReturnAddresses add hl, de ld e, l ld d, h @@ -227,16 +227,16 @@ Audio2_endchannel: ; 21967 (8:5967) .asm_219c0 ld hl, Unknown_222de add hl, bc - ld a, [$ff25] + ld a, [rNR51] and [hl] - ld [$ff25], a + ld [rNR51], a .asm_219c9 - ld a, [wc02a] + ld a, [wChannelSoundIDs + CH4] cp $14 jr nc, .asm_219d2 jr .asm_219ef .asm_219d2 - ld a, [wc02a] + ld a, [wChannelSoundIDs + CH4] cp $86 jr z, .asm_219ef jr c, .asm_219dd @@ -248,12 +248,12 @@ Audio2_endchannel: ; 21967 (8:5967) call Audio2_21e6d ret c .asm_219e6 - ld a, [wc005] - ld [$ff24], a + ld a, [wSavedVolume] + ld [rNR50], a xor a - ld [wc005], a + ld [wSavedVolume], a .asm_219ef - ld hl, wc026 + ld hl, wChannelSoundIDs add hl, bc ld [hl], b ret @@ -272,10 +272,10 @@ Audio2_callchannel: ; 219f5 (8:59f5) ld a, c add a ld e, a - ld hl, wc006 + ld hl, wChannelCommandPointers add hl, de push hl - ld hl, wc016 + ld hl, wChannelReturnAddresses add hl, de ld e, l ld d, h @@ -290,7 +290,7 @@ Audio2_callchannel: ; 219f5 (8:59f5) inc hl ld [hl], d ; overwrite current address with pointer ld b, $0 - ld hl, wc02e + ld hl, wChannelFlags1 add hl, bc set 1, [hl] ; set the call flag jp Audio2_endchannel @@ -303,7 +303,7 @@ Audio2_loopchannel: ; 21a2a (8:5a2a) and a jr z, .infiniteLoop ld b, $0 - ld hl, wc0be + ld hl, wChannelLoopCounters add hl, bc ld a, [hl] cp e @@ -326,7 +326,7 @@ Audio2_loopchannel: ; 21a2a (8:5a2a) ld a, c add a ld e, a - ld hl, wc006 + ld hl, wChannelCommandPointers add hl, de pop af ld [hli], a @@ -340,7 +340,7 @@ Audio2_notetype: ; 21a65 (8:5a65) ld a, d ; yes and $f ld b, $0 - ld hl, wc0c6 + ld hl, wChannelNoteSpeeds add hl, bc ld [hl], a ; store low nibble as speed ld a, c @@ -353,10 +353,10 @@ Audio2_notetype: ; 21a65 (8:5a65) jr z, .musicChannel3 cp CH6 jr nz, .notChannel3 - ld hl, wc0e7 + ld hl, wSfxWaveInstrument jr .sfxChannel3 .musicChannel3 - ld hl, wc0e6 + ld hl, wMusicWaveInstrument .sfxChannel3 ld a, d and $f @@ -371,7 +371,7 @@ Audio2_notetype: ; 21a65 (8:5a65) ; else, store volume (high nibble) and fade (low nibble) .notChannel3 ld b, $0 - ld hl, wc0de + ld hl, wChannelVolumes add hl, bc ld [hl], d .noiseChannel @@ -382,11 +382,11 @@ Audio2_toggleperfectpitch: ; 21aa4 (8:5aa4) cp $e8 ; is this command a toggleperfectpitch? jr nz, Audio2_vibrato ; no ld b, $0 ; yes - ld hl, wc02e + ld hl, wChannelFlags1 add hl, bc ld a, [hl] xor $1 - ld [hl], a ; flip bit 0 of wc02e + ld [hl], a ; flip bit 0 of wChannelFlags1 jp Audio2_endchannel Audio2_vibrato: ; 21ab6 (8:5ab6) @@ -394,10 +394,10 @@ Audio2_vibrato: ; 21ab6 (8:5ab6) jr nz, Audio2_pitchbend ; no call Audio2_GetNextMusicByte ; yes ld b, $0 - ld hl, wc04e + ld hl, wChannelVibratoDelayCounters add hl, bc ld [hl], a ; store delay - ld hl, wc06e + ld hl, wChannelVibratoDelayCounterReloadValues add hl, bc ld [hl], a ; store delay call Audio2_GetNextMusicByte @@ -405,7 +405,7 @@ Audio2_vibrato: ; 21ab6 (8:5ab6) and $f0 swap a ld b, $0 - ld hl, wc056 + ld hl, wChannelVibratoExtents add hl, bc srl a ld e, a @@ -416,7 +416,7 @@ Audio2_vibrato: ; 21ab6 (8:5ab6) ld a, d and $f ld d, a - ld hl, wc05e + ld hl, wChannelVibratoRates add hl, bc swap a or d @@ -428,7 +428,7 @@ Audio2_pitchbend: ; 21aee (8:5aee) jr nz, Audio2_duty ; no call Audio2_GetNextMusicByte ; yes ld b, $0 - ld hl, wc076 + ld hl, wChannelPitchBendLengthModifiers add hl, bc ld [hl], a ; store first param call Audio2_GetNextMusicByte @@ -440,14 +440,14 @@ Audio2_pitchbend: ; 21aee (8:5aee) and $f call Audio2_22017 ld b, $0 - ld hl, wc0a6 + ld hl, wChannelPitchBendTargetFrequencyHighBytes add hl, bc ld [hl], d ; store unknown part of second param - ld hl, wc0ae + ld hl, wChannelPitchBendTargetFrequencyLowBytes add hl, bc ld [hl], e ; store unknown part of second param ld b, $0 - ld hl, wc02e + ld hl, wChannelFlags1 add hl, bc set 4, [hl] ; set pitchbend flag call Audio2_GetNextMusicByte @@ -462,7 +462,7 @@ Audio2_duty: ; 21b26 (8:5b26) rrca and $c0 ld b, $0 - ld hl, wc03e + ld hl, wChannelDuties add hl, bc ld [hl], a ; store duty jp Audio2_endchannel @@ -474,25 +474,25 @@ Audio2_tempo: ; 21b3b (8:5b3b) cp CH4 jr nc, .sfxChannel call Audio2_GetNextMusicByte - ld [wc0e8], a ; store first param + ld [wMusicTempo], a ; store first param call Audio2_GetNextMusicByte - ld [wc0e9], a ; store second param + ld [wMusicTempo + 1], a ; store second param xor a - ld [wc0ce], a ; clear RAM - ld [wc0cf], a - ld [wc0d0], a - ld [wc0d1], a + ld [wChannelNoteDelayCountersFractionalPart], a ; clear RAM + ld [wChannelNoteDelayCountersFractionalPart + 1], a + ld [wChannelNoteDelayCountersFractionalPart + 2], a + ld [wChannelNoteDelayCountersFractionalPart + 3], a jr .musicChannelDone .sfxChannel call Audio2_GetNextMusicByte - ld [wc0ea], a ; store first param + ld [wSfxTempo], a ; store first param call Audio2_GetNextMusicByte - ld [wc0eb], a ; store second param + ld [wSfxTempo + 1], a ; store second param xor a - ld [wc0d2], a ; clear RAM - ld [wc0d3], a - ld [wc0d4], a - ld [wc0d5], a + ld [wChannelNoteDelayCountersFractionalPart + 4], a ; clear RAM + ld [wChannelNoteDelayCountersFractionalPart + 5], a + ld [wChannelNoteDelayCountersFractionalPart + 6], a + ld [wChannelNoteDelayCountersFractionalPart + 7], a .musicChannelDone jp Audio2_endchannel @@ -500,7 +500,7 @@ Audio2_stereopanning: ; 21b7b (8:5b7b) cp $ee ; is this command a stereopanning? jr nz, Audio2_unknownmusic0xef ; no call Audio2_GetNextMusicByte ; yes - ld [wc004], a ; store panning + ld [wStereoPanning], a ; store panning jp Audio2_endchannel ; this appears to never be used @@ -509,15 +509,15 @@ Audio2_unknownmusic0xef: ; 21b88 (8:5b88) jr nz, Audio2_dutycycle ; no call Audio2_GetNextMusicByte ; yes push bc - call Audio2_22035 + call Audio2_PlaySound pop bc - ld a, [wc003] + ld a, [wDisableChannelOutputWhenSfxEnds] and a jr nz, .skip - ld a, [wc02d] - ld [wc003], a + ld a, [wChannelSoundIDs + CH7] + ld [wDisableChannelOutputWhenSfxEnds], a xor a - ld [wc02d], a + ld [wChannelSoundIDs + CH7], a .skip jp Audio2_endchannel @@ -526,14 +526,14 @@ Audio2_dutycycle: ; 21ba7 (8:5ba7) jr nz, Audio2_volume ; no call Audio2_GetNextMusicByte ; yes ld b, $0 - ld hl, wc046 + ld hl, wChannelDutyCycles add hl, bc ld [hl], a ; store full cycle and $c0 - ld hl, wc03e + ld hl, wChannelDuties add hl, bc ld [hl], a ; store first duty - ld hl, wc02e + ld hl, wChannelFlags1 add hl, bc set 6, [hl] ; set dutycycle flag jp Audio2_endchannel @@ -542,14 +542,14 @@ Audio2_volume: ; 21bc5 (8:5bc5) cp $f0 ; is this command a volume? jr nz, Audio2_executemusic ; no call Audio2_GetNextMusicByte ; yes - ld [$ff24], a ; store volume + ld [rNR50], a ; store volume jp Audio2_endchannel Audio2_executemusic: ; 21bd1 (8:5bd1) cp $f8 ; is this command an executemusic? jr nz, Audio2_octave ; no ld b, $0 ; yes - ld hl, wc036 + ld hl, wChannelFlags2 add hl, bc set 0, [hl] jp Audio2_endchannel @@ -558,7 +558,7 @@ Audio2_octave: ; 21be0 (8:5be0) and $f0 cp $e0 ; is this command an octave? jr nz, Audio2_unknownsfx0x20 ; no - ld hl, wc0d6 ; yes + ld hl, wChannelOctaves ; yes ld b, $0 add hl, bc ld a, d @@ -573,14 +573,14 @@ Audio2_unknownsfx0x20: ; 21bf3 cp CH3 ; is this a noise or sfx channel? jr c, Audio2_unknownsfx0x10 ; no ld b, $0 - ld hl, wc036 + ld hl, wChannelFlags2 add hl, bc bit 0, [hl] jr nz, Audio2_unknownsfx0x10 ; no call Audio2_notelength ld d, a ld b, $0 - ld hl, wc03e + ld hl, wChannelDuties add hl, bc ld a, [hl] or d @@ -619,12 +619,12 @@ Audio2_unknownsfx0x10: ; 21c40 (8:5c40) cp $10 ; is this command a unknownsfx0x10? jr nz, Audio2_note ; no ld b, $0 - ld hl, wc036 + ld hl, wChannelFlags2 add hl, bc bit 0, [hl] jr nz, Audio2_note ; no call Audio2_GetNextMusicByte ; yes - ld [$ff10], a + ld [rNR10], a jp Audio2_endchannel Audio2_note: ; 21c5c (8:5c5c) @@ -654,11 +654,11 @@ Audio2_dnote: ; 21c76 (8:5c76) call Audio2_GetNextMusicByte ; get dnote instrument asm_21c7e ld d, a - ld a, [wc003] + ld a, [wDisableChannelOutputWhenSfxEnds] and a jr nz, .asm_21c89 ld a, d - call Audio2_22035 + call Audio2_PlaySound .asm_21c89 pop bc pop de @@ -671,7 +671,7 @@ Audio2_notelength: ; 21c8b (8:5c8b) ld b, $0 ld e, a ; store note length (in 16ths) ld d, b - ld hl, wc0c6 + ld hl, wChannelNoteSpeeds add hl, bc ld a, [hl] ld l, b @@ -679,9 +679,9 @@ Audio2_notelength: ; 21c8b (8:5c8b) ld a, c cp CH4 jr nc, .sfxChannel - ld a, [wc0e8] + ld a, [wMusicTempo] ld d, a - ld a, [wc0e9] + ld a, [wMusicTempo + 1] ld e, a jr .skip .sfxChannel @@ -690,31 +690,31 @@ Audio2_notelength: ; 21c8b (8:5c8b) cp CH7 jr z, .skip ; if noise channel call Audio2_21e2f - ld a, [wc0ea] + ld a, [wSfxTempo] ld d, a - ld a, [wc0eb] + ld a, [wSfxTempo + 1] ld e, a .skip ld a, l ld b, $0 - ld hl, wc0ce + ld hl, wChannelNoteDelayCountersFractionalPart add hl, bc ld l, [hl] call Audio2_22006 ld e, l ld d, h - ld hl, wc0ce + ld hl, wChannelNoteDelayCountersFractionalPart add hl, bc ld [hl], e ld a, d - ld hl, wc0b6 + ld hl, wChannelNoteDelayCounters add hl, bc ld [hl], a - ld hl, wc036 + ld hl, wChannelFlags2 add hl, bc bit 0, [hl] jr nz, Audio2_notepitch - ld hl, wc02e + ld hl, wChannelFlags1 add hl, bc bit 2, [hl] jr z, Audio2_notepitch @@ -729,7 +729,7 @@ Audio2_notepitch: ; 21ce9 (8:5ce9) ld a, c cp CH4 jr nc, .sfxChannel - ld hl, wc02a + ld hl, wChannelSoundIDs + CH4 add hl, bc ld a, [hl] and a @@ -745,9 +745,9 @@ Audio2_notepitch: ; 21ce9 (8:5ce9) ld b, $0 ld hl, Unknown_222de add hl, bc - ld a, [$ff25] + ld a, [rNR51] and [hl] - ld [$ff25], a + ld [rNR51], a jr .done .notSfxChannel3 ld b, $2 @@ -762,12 +762,12 @@ Audio2_notepitch: ; 21ce9 (8:5ce9) .notRest swap a ld b, $0 - ld hl, wc0d6 + ld hl, wChannelOctaves add hl, bc ld b, [hl] call Audio2_22017 ld b, $0 - ld hl, wc02e + ld hl, wChannelFlags1 add hl, bc bit 4, [hl] jr z, .asm_21d39 @@ -777,7 +777,7 @@ Audio2_notepitch: ; 21ce9 (8:5ce9) ld a, c cp CH4 jr nc, .skip ; if sfx channel - ld hl, wc02a + ld hl, wChannelSoundIDs + CH4 ld d, $0 ld e, a add hl, de @@ -790,7 +790,7 @@ Audio2_notepitch: ; 21ce9 (8:5ce9) ret .skip ld b, $0 - ld hl, wc0de + ld hl, wChannelVolumes add hl, bc ld d, [hl] ld b, $2 @@ -800,7 +800,7 @@ Audio2_notepitch: ; 21ce9 (8:5ce9) call Audio2_21d79 pop de ld b, $0 - ld hl, wc02e + ld hl, wChannelFlags1 add hl, bc bit 0, [hl] ; has toggleperfectpitch been used? jr z, .skip2 @@ -808,7 +808,7 @@ Audio2_notepitch: ; 21ce9 (8:5ce9) jr nc, .skip2 inc d .skip2 - ld hl, wc066 + ld hl, wChannelFrequencyLowBytes add hl, bc ld [hl], e call Audio2_21dcc @@ -818,7 +818,7 @@ Audio2_21d79: ; 21d79 (8:5d79) ld b, $0 ld hl, Unknown_222e6 add hl, bc - ld a, [$ff25] + ld a, [rNR51] or [hl] ld d, a ld a, c @@ -826,18 +826,18 @@ Audio2_21d79: ; 21d79 (8:5d79) jr z, .sfxNoiseChannel cp CH4 jr nc, .skip ; if sfx channel - ld hl, wc02a + ld hl, wChannelSoundIDs + CH4 add hl, bc ld a, [hl] and a jr nz, .skip .sfxNoiseChannel - ld a, [wc004] + ld a, [wStereoPanning] ld hl, Unknown_222e6 add hl, bc and [hl] ld d, a - ld a, [$ff25] + ld a, [rNR51] ld hl, Unknown_222de add hl, bc and [hl] @@ -845,12 +845,12 @@ Audio2_21d79: ; 21d79 (8:5d79) ld d, a .skip ld a, d - ld [$ff25], a + ld [rNR51], a ret Audio2_21daa: ; 21daa (8:5daa) ld b, $0 - ld hl, wc0b6 + ld hl, wChannelNoteDelayCounters add hl, bc ld d, [hl] ld a, c @@ -861,7 +861,7 @@ Audio2_21daa: ; 21daa (8:5daa) ld a, d and $3f ld d, a - ld hl, wc03e + ld hl, wChannelDuties add hl, bc ld a, [hl] or d @@ -881,10 +881,10 @@ Audio2_21dcc: ; 21dcc (8:5dcc) ; fall through .channel3 push de - ld de, wc0e6 + ld de, wMusicWaveInstrument cp CH2 jr z, .musicChannel3 - ld de, wc0e7 + ld de, wSfxWaveInstrument .musicChannel3 ld a, [de] add a @@ -898,7 +898,7 @@ Audio2_21dcc: ; 21dcc (8:5dcc) ld hl, $ff30 ld b, $f ld a, $0 - ld [$ff1a], a + ld [rNR30], a .loop ld a, [de] inc de @@ -908,7 +908,7 @@ Audio2_21dcc: ; 21dcc (8:5dcc) and a jr nz, .loop ld a, $80 - ld [$ff1a], a + ld [rNR30], a pop de .notSfxChannel3 ld a, d @@ -935,9 +935,9 @@ Audio2_21e19: ; 21e19 (8:5e19) bit 7, a jr z, .asm_21e2e xor a - ld [wc0f1], a + ld [wFrequencyModifier], a ld a, $80 - ld [wc0f2], a + ld [wTempoModifier], a .asm_21e2e ret @@ -948,20 +948,20 @@ Audio2_21e2f: ; 21e2f (8:5e2f) jr nc, .asm_21e4c .asm_21e39 ld d, $0 - ld a, [wc0f2] + ld a, [wTempoModifier] add $80 jr nc, .asm_21e43 inc d .asm_21e43 - ld [wc0eb], a + ld [wSfxTempo + 1], a ld a, d - ld [wc0ea], a + ld [wSfxTempo], a jr .asm_21e55 .asm_21e4c xor a - ld [wc0eb], a + ld [wSfxTempo + 1], a ld a, $1 - ld [wc0ea], a + ld [wSfxTempo], a .asm_21e55 ret @@ -971,7 +971,7 @@ Audio2_21e56: ; 21e56 (8:5e56) call Audio2_21e9f jr nc, .asm_21e6c .asm_21e60 - ld a, [wc0f1] + ld a, [wFrequencyModifier] add e jr nc, .asm_21e67 inc d @@ -987,7 +987,7 @@ Audio2_21e56: ; 21e56 (8:5e56) Audio2_21e6d: ; 21e6d (8:5e6d) call Audio2_21e8b jr nc, .asm_21e88 - ld hl, wc006 + ld hl, wChannelCommandPointers ld e, c ld d, $0 sla e @@ -1008,7 +1008,7 @@ Audio2_21e6d: ; 21e6d (8:5e6d) ret Audio2_21e8b: ; 21e8b (8:5e8b) - ld a, [wc02a] + ld a, [wChannelSoundIDs + CH4] cp $14 jr nc, .asm_21e94 jr .asm_21e9a @@ -1025,9 +1025,9 @@ Audio2_21e8b: ; 21e8b (8:5e8b) ret Audio2_21e9f: ; 21e9f (8:5e9f) - ld a, [wc02d] + ld a, [wChannelSoundIDs + CH7] ld b, a - ld a, [wc02a] + ld a, [wChannelSoundIDs + CH4] or b cp $9d jr nc, .asm_21ead @@ -1045,27 +1045,27 @@ Audio2_21e9f: ; 21e9f (8:5e9f) ret Audio2_ApplyPitchBend: ; 21eb8 (8:5eb8) - ld hl, wc02e + ld hl, wChannelFlags1 add hl, bc bit 5, [hl] jp nz, .asm_21eff - ld hl, wc09e + ld hl, wChannelPitchBendCurrentFrequencyLowBytes add hl, bc ld e, [hl] - ld hl, wc096 + ld hl, wChannelPitchBendCurrentFrequencyHighBytes add hl, bc ld d, [hl] - ld hl, wc07e + ld hl, wChannelPitchBendFrequencySteps add hl, bc ld l, [hl] ld h, b add hl, de ld d, h ld e, l - ld hl, wc08e + ld hl, wChannelPitchBendCurrentFrequencyFractionalPart add hl, bc push hl - ld hl, wc086 + ld hl, wChannelPitchBendFrequencyStepsFractionalPart add hl, bc ld a, [hl] pop hl @@ -1077,26 +1077,26 @@ Audio2_ApplyPitchBend: ; 21eb8 (8:5eb8) ld a, $0 adc d ld d, a - ld hl, wc0a6 + ld hl, wChannelPitchBendTargetFrequencyHighBytes add hl, bc ld a, [hl] cp d jp c, .asm_21f45 jr nz, .asm_21f32 - ld hl, wc0ae + ld hl, wChannelPitchBendTargetFrequencyLowBytes add hl, bc ld a, [hl] cp e jp c, .asm_21f45 jr .asm_21f32 .asm_21eff - ld hl, wc09e + ld hl, wChannelPitchBendCurrentFrequencyLowBytes add hl, bc ld a, [hl] - ld hl, wc096 + ld hl, wChannelPitchBendCurrentFrequencyHighBytes add hl, bc ld d, [hl] - ld hl, wc07e + ld hl, wChannelPitchBendFrequencySteps add hl, bc ld e, [hl] sub e @@ -1104,7 +1104,7 @@ Audio2_ApplyPitchBend: ; 21eb8 (8:5eb8) ld a, d sbc b ld d, a - ld hl, wc086 + ld hl, wChannelPitchBendFrequencyStepsFractionalPart add hl, bc ld a, [hl] add a @@ -1115,22 +1115,22 @@ Audio2_ApplyPitchBend: ; 21eb8 (8:5eb8) ld a, d sbc b ld d, a - ld hl, wc0a6 + ld hl, wChannelPitchBendTargetFrequencyHighBytes add hl, bc ld a, d cp [hl] jr c, .asm_21f45 jr nz, .asm_21f32 - ld hl, wc0ae + ld hl, wChannelPitchBendTargetFrequencyLowBytes add hl, bc ld a, e cp [hl] jr c, .asm_21f45 .asm_21f32 - ld hl, wc09e + ld hl, wChannelPitchBendCurrentFrequencyLowBytes add hl, bc ld [hl], e - ld hl, wc096 + ld hl, wChannelPitchBendCurrentFrequencyHighBytes add hl, bc ld [hl], d ld b, $3 @@ -1140,54 +1140,54 @@ Audio2_ApplyPitchBend: ; 21eb8 (8:5eb8) ld [hl], d ret .asm_21f45 - ld hl, wc02e + ld hl, wChannelFlags1 add hl, bc res 4, [hl] res 5, [hl] ret Audio2_21f4e: ; 21f4e (8:5f4e) - ld hl, wc096 + ld hl, wChannelPitchBendCurrentFrequencyHighBytes add hl, bc ld [hl], d - ld hl, wc09e + ld hl, wChannelPitchBendCurrentFrequencyLowBytes add hl, bc ld [hl], e - ld hl, wc0b6 + ld hl, wChannelNoteDelayCounters add hl, bc ld a, [hl] - ld hl, wc076 + ld hl, wChannelPitchBendLengthModifiers add hl, bc sub [hl] jr nc, .asm_21f66 ld a, $1 .asm_21f66 ld [hl], a - ld hl, wc0ae + ld hl, wChannelPitchBendTargetFrequencyLowBytes add hl, bc ld a, e sub [hl] ld e, a ld a, d sbc b - ld hl, wc0a6 + ld hl, wChannelPitchBendTargetFrequencyHighBytes add hl, bc sub [hl] jr c, .asm_21f82 ld d, a ld b, $0 - ld hl, wc02e + ld hl, wChannelFlags1 add hl, bc set 5, [hl] jr .asm_21fa5 .asm_21f82 - ld hl, wc096 + ld hl, wChannelPitchBendCurrentFrequencyHighBytes add hl, bc ld d, [hl] - ld hl, wc09e + ld hl, wChannelPitchBendCurrentFrequencyLowBytes add hl, bc ld e, [hl] - ld hl, wc0ae + ld hl, wChannelPitchBendTargetFrequencyLowBytes add hl, bc ld a, [hl] sub e @@ -1195,17 +1195,17 @@ Audio2_21f4e: ; 21f4e (8:5f4e) ld a, d sbc b ld d, a - ld hl, wc0a6 + ld hl, wChannelPitchBendTargetFrequencyHighBytes add hl, bc ld a, [hl] sub d ld d, a ld b, $0 - ld hl, wc02e + ld hl, wChannelFlags1 add hl, bc res 5, [hl] .asm_21fa5 - ld hl, wc076 + ld hl, wChannelPitchBendLengthModifiers add hl, bc .asm_21fa9 inc b @@ -1224,20 +1224,20 @@ Audio2_21f4e: ; 21f4e (8:5f4e) add [hl] ld d, b ld b, $0 - ld hl, wc07e + ld hl, wChannelPitchBendFrequencySteps add hl, bc ld [hl], d - ld hl, wc086 + ld hl, wChannelPitchBendFrequencyStepsFractionalPart add hl, bc ld [hl], a - ld hl, wc08e + ld hl, wChannelPitchBendCurrentFrequencyFractionalPart add hl, bc ld [hl], a ret Audio2_ApplyDutyCycle: ; 21fcc (8:5fcc) ld b, $0 - ld hl, wc046 + ld hl, wChannelDutyCycles add hl, bc ld a, [hl] rlca @@ -1258,7 +1258,7 @@ Audio2_GetNextMusicByte: ; 21fe4 (8:5fe4) ld a, c add a ld e, a - ld hl, wc006 + ld hl, wChannelCommandPointers add hl, de ld a, [hli] ld e, a @@ -1325,8 +1325,8 @@ Audio2_22017: ; 22017 (8:6017) ld d, a ret -Audio2_22035:: ; 22035 (8:6035) - ld [wc001], a +Audio2_PlaySound:: ; 22035 (8:6035) + ld [wSoundID], a cp $ff jp z, Audio2_221f3 cp $e9 @@ -1337,75 +1337,75 @@ Audio2_22035:: ; 22035 (8:6035) jp nc, Audio2_2210d .asm_2204c xor a - ld [wc000], a - ld [wc003], a - ld [wc0e9], a - ld [wc0e6], a - ld [wc0e7], a + ld [wUnusedC000], a + ld [wDisableChannelOutputWhenSfxEnds], a + ld [wMusicTempo + 1], a + ld [wMusicWaveInstrument], a + ld [wSfxWaveInstrument], a ld d, $8 - ld hl, wc016 + ld hl, wChannelReturnAddresses call FillAudioRAM2 - ld hl, wc006 + ld hl, wChannelCommandPointers call FillAudioRAM2 ld d, $4 - ld hl, wc026 + ld hl, wChannelSoundIDs call FillAudioRAM2 - ld hl, wc02e + ld hl, wChannelFlags1 call FillAudioRAM2 - ld hl, wc03e + ld hl, wChannelDuties call FillAudioRAM2 - ld hl, wc046 + ld hl, wChannelDutyCycles call FillAudioRAM2 - ld hl, wc04e + ld hl, wChannelVibratoDelayCounters call FillAudioRAM2 - ld hl, wc056 + ld hl, wChannelVibratoExtents call FillAudioRAM2 - ld hl, wc05e + ld hl, wChannelVibratoRates call FillAudioRAM2 - ld hl, wc066 + ld hl, wChannelFrequencyLowBytes call FillAudioRAM2 - ld hl, wc06e + ld hl, wChannelVibratoDelayCounterReloadValues call FillAudioRAM2 - ld hl, wc036 + ld hl, wChannelFlags2 call FillAudioRAM2 - ld hl, wc076 + ld hl, wChannelPitchBendLengthModifiers call FillAudioRAM2 - ld hl, wc07e + ld hl, wChannelPitchBendFrequencySteps call FillAudioRAM2 - ld hl, wc086 + ld hl, wChannelPitchBendFrequencyStepsFractionalPart call FillAudioRAM2 - ld hl, wc08e + ld hl, wChannelPitchBendCurrentFrequencyFractionalPart call FillAudioRAM2 - ld hl, wc096 + ld hl, wChannelPitchBendCurrentFrequencyHighBytes call FillAudioRAM2 - ld hl, wc09e + ld hl, wChannelPitchBendCurrentFrequencyLowBytes call FillAudioRAM2 - ld hl, wc0a6 + ld hl, wChannelPitchBendTargetFrequencyHighBytes call FillAudioRAM2 - ld hl, wc0ae + ld hl, wChannelPitchBendTargetFrequencyLowBytes call FillAudioRAM2 ld a, $1 - ld hl, wc0be + ld hl, wChannelLoopCounters call FillAudioRAM2 - ld hl, wc0b6 + ld hl, wChannelNoteDelayCounters call FillAudioRAM2 - ld hl, wc0c6 + ld hl, wChannelNoteSpeeds call FillAudioRAM2 - ld [wc0e8], a + ld [wMusicTempo], a ld a, $ff - ld [wc004], a + ld [wStereoPanning], a xor a - ld [$ff24], a + ld [rNR50], a ld a, $8 - ld [$ff10], a + ld [rNR10], a ld a, $0 - ld [$ff25], a + ld [rNR51], a xor a - ld [$ff1a], a + ld [rNR30], a ld a, $80 - ld [$ff1a], a + ld [rNR30], a ld a, $77 - ld [$ff24], a + ld [rNR50], a jp Audio2_2224e Audio2_2210d: ; 2210d (8:610d) @@ -1418,9 +1418,9 @@ Audio2_2210d: ; 2210d (8:610d) ld de, SFX_Headers_2 add hl, de ld a, h - ld [wc0ec], a + ld [wSfxHeaderPointer], a ld a, l - ld [wc0ed], a + ld [wSfxHeaderPointer + 1], a ld a, [hl] and $c0 rlca @@ -1433,9 +1433,9 @@ Audio2_2210d: ; 2210d (8:610d) add c ld c, a ld b, $0 - ld a, [wc0ec] + ld a, [wSfxHeaderPointer] ld h, a - ld a, [wc0ed] + ld a, [wSfxHeaderPointer + 1] ld l, a add hl, bc ld c, d @@ -1443,7 +1443,7 @@ Audio2_2210d: ; 2210d (8:610d) and $f ld e, a ld d, $0 - ld hl, wc026 + ld hl, wChannelSoundIDs add hl, de ld a, [hl] and a @@ -1451,7 +1451,7 @@ Audio2_2210d: ; 2210d (8:610d) ld a, e cp $7 jr nz, .asm_22159 - ld a, [wc001] + ld a, [wSoundID] cp $14 jr nc, .asm_22152 ret @@ -1461,7 +1461,7 @@ Audio2_2210d: ; 2210d (8:610d) jr z, .asm_22162 jr c, .asm_22162 .asm_22159 - ld a, [wc001] + ld a, [wSoundID] cp [hl] jr z, .asm_22162 jr c, .asm_22162 @@ -1474,84 +1474,84 @@ Audio2_2210d: ; 2210d (8:610d) add hl, hl ld d, h ld e, l - ld hl, wc016 + ld hl, wChannelReturnAddresses add hl, de ld [hli], a ld [hl], a - ld hl, wc006 + ld hl, wChannelCommandPointers add hl, de ld [hli], a ld [hl], a pop de - ld hl, wc026 + ld hl, wChannelSoundIDs add hl, de ld [hl], a - ld hl, wc02e + ld hl, wChannelFlags1 add hl, de ld [hl], a - ld hl, wc03e + ld hl, wChannelDuties add hl, de ld [hl], a - ld hl, wc046 + ld hl, wChannelDutyCycles add hl, de ld [hl], a - ld hl, wc04e + ld hl, wChannelVibratoDelayCounters add hl, de ld [hl], a - ld hl, wc056 + ld hl, wChannelVibratoExtents add hl, de ld [hl], a - ld hl, wc05e + ld hl, wChannelVibratoRates add hl, de ld [hl], a - ld hl, wc066 + ld hl, wChannelFrequencyLowBytes add hl, de ld [hl], a - ld hl, wc06e + ld hl, wChannelVibratoDelayCounterReloadValues add hl, de ld [hl], a - ld hl, wc076 + ld hl, wChannelPitchBendLengthModifiers add hl, de ld [hl], a - ld hl, wc07e + ld hl, wChannelPitchBendFrequencySteps add hl, de ld [hl], a - ld hl, wc086 + ld hl, wChannelPitchBendFrequencyStepsFractionalPart add hl, de ld [hl], a - ld hl, wc08e + ld hl, wChannelPitchBendCurrentFrequencyFractionalPart add hl, de ld [hl], a - ld hl, wc096 + ld hl, wChannelPitchBendCurrentFrequencyHighBytes add hl, de ld [hl], a - ld hl, wc09e + ld hl, wChannelPitchBendCurrentFrequencyLowBytes add hl, de ld [hl], a - ld hl, wc0a6 + ld hl, wChannelPitchBendTargetFrequencyHighBytes add hl, de ld [hl], a - ld hl, wc0ae + ld hl, wChannelPitchBendTargetFrequencyLowBytes add hl, de ld [hl], a - ld hl, wc036 + ld hl, wChannelFlags2 add hl, de ld [hl], a ld a, $1 - ld hl, wc0be + ld hl, wChannelLoopCounters add hl, de ld [hl], a - ld hl, wc0b6 + ld hl, wChannelNoteDelayCounters add hl, de ld [hl], a - ld hl, wc0c6 + ld hl, wChannelNoteSpeeds add hl, de ld [hl], a ld a, e cp $4 jr nz, .asm_221ea ld a, $8 - ld [$ff10], a + ld [rNR10], a .asm_221ea ld a, c and a @@ -1561,41 +1561,41 @@ Audio2_2210d: ; 2210d (8:610d) Audio2_221f3: ; 221f3 (8:61f3) ld a, $80 - ld [$ff26], a - ld [$ff1a], a + ld [rNR52], a + ld [rNR30], a xor a - ld [$ff25], a - ld [$ff1c], a + ld [rNR51], a + ld [rNR32], a ld a, $8 - ld [$ff10], a - ld [$ff12], a - ld [$ff17], a - ld [$ff21], a + ld [rNR10], a + ld [rNR12], a + ld [rNR22], a + ld [rNR42], a ld a, $40 - ld [$ff14], a - ld [$ff19], a - ld [$ff23], a + ld [rNR14], a + ld [rNR24], a + ld [rNR44], a ld a, $77 - ld [$ff24], a + ld [rNR50], a xor a - ld [wc000], a - ld [wc003], a - ld [wc002], a - ld [wc0e9], a - ld [wc0eb], a - ld [wc0e6], a - ld [wc0e7], a + ld [wUnusedC000], a + ld [wDisableChannelOutputWhenSfxEnds], a + ld [wMuteAudioAndPauseMusic], a + ld [wMusicTempo + 1], a + ld [wSfxTempo + 1], a + ld [wMusicWaveInstrument], a + ld [wSfxWaveInstrument], a ld d, $a0 - ld hl, wc006 + ld hl, wChannelCommandPointers call FillAudioRAM2 ld a, $1 ld d, $18 - ld hl, wc0b6 + ld hl, wChannelNoteDelayCounters call FillAudioRAM2 - ld [wc0e8], a - ld [wc0ea], a + ld [wMusicTempo], a + ld [wSfxTempo], a ld a, $ff - ld [wc004], a + ld [wStereoPanning], a ret ; fills d bytes at hl with a @@ -1608,7 +1608,7 @@ FillAudioRAM2: ; 22248 (8:6248) ret Audio2_2224e: ; 2224e (8:624e) - ld a, [wc001] + ld a, [wSoundID] ld l, a ld e, a ld h, $0 @@ -1619,7 +1619,7 @@ Audio2_2224e: ; 2224e (8:624e) add hl, de ld e, l ld d, h - ld hl, wc006 + ld hl, wChannelCommandPointers ld a, [de] ; get channel number ld b, a rlca @@ -1645,14 +1645,14 @@ Audio2_2224e: ; 2224e (8:624e) push af ld b, $0 ld c, a - ld hl, wc026 + ld hl, wChannelSoundIDs add hl, bc - ld a, [wc001] + ld a, [wSoundID] ld [hl], a pop af cp $3 jr c, .asm_22291 - ld hl, wc02e + ld hl, wChannelFlags1 add hl, bc set 2, [hl] .asm_22291 @@ -1671,34 +1671,34 @@ Audio2_2224e: ; 2224e (8:624e) ld a, [de] inc de jr nz, .asm_22270 - ld a, [wc001] + ld a, [wSoundID] cp $14 jr nc, .asm_222aa jr .asm_222d4 .asm_222aa - ld a, [wc001] + ld a, [wSoundID] cp $86 jr z, .asm_222d4 jr c, .asm_222b5 jr .asm_222d4 .asm_222b5 - ld hl, wc02a + ld hl, wChannelSoundIDs + CH4 ld [hli], a ld [hli], a ld [hli], a ld [hl], a - ld hl, wc012 ; sfx noise channel pointer + ld hl, wChannelCommandPointers + CH6 * 2 ; sfx noise channel pointer ld de, Noise2_endchannel ld [hl], e inc hl ld [hl], d ; overwrite pointer to point to endchannel - ld a, [wc005] + ld a, [wSavedVolume] and a jr nz, .asm_222d4 - ld a, [$ff24] - ld [wc005], a + ld a, [rNR50] + ld [wSavedVolume], a ld a, $77 - ld [$ff24], a + ld [rNR50], a .asm_222d4 ret diff --git a/audio/engine_3.asm b/audio/engine_3.asm index 93fa62aa..c7254405 100644 --- a/audio/engine_3.asm +++ b/audio/engine_3.asm @@ -4,7 +4,7 @@ Audio3_UpdateMusic:: ; 7d177 (1f:5177) ld c, CH0 .loop ld b, $0 - ld hl, wc026 + ld hl, wChannelSoundIDs add hl, bc ld a, [hl] and a @@ -12,18 +12,18 @@ Audio3_UpdateMusic:: ; 7d177 (1f:5177) ld a, c cp CH4 jr nc, .applyAffects ; if sfx channel - ld a, [wc002] + ld a, [wMuteAudioAndPauseMusic] and a jr z, .applyAffects bit 7, a jr nz, .nextChannel set 7, a - ld [wc002], a + ld [wMuteAudioAndPauseMusic], a xor a - ld [$ff25], a - ld [$ff1a], a + ld [rNR51], a + ld [rNR30], a ld a, $80 - ld [$ff1a], a + ld [rNR30], a jr .nextChannel .applyAffects call Audio3_ApplyMusicAffects @@ -36,7 +36,7 @@ Audio3_UpdateMusic:: ; 7d177 (1f:5177) ; this routine checks flags for music effects currently applied ; to the channel and calls certain functions based on flags. -; known flags for wc02e: +; known flags for wChannelFlags1: ; 0: toggleperfectpitch has been used ; 1: call has been used ; 3: a toggle used only by this routine for vibrato @@ -44,7 +44,7 @@ Audio3_UpdateMusic:: ; 7d177 (1f:5177) ; 6: dutycycle flag Audio3_ApplyMusicAffects: ; 7d1ac (1f:51ac) ld b, $0 - ld hl, wc0b6 ; delay until next note + ld hl, wChannelNoteDelayCounters ; delay until next note add hl, bc ld a, [hl] cp $1 ; if delay is 1, play next note @@ -54,36 +54,36 @@ Audio3_ApplyMusicAffects: ; 7d1ac (1f:51ac) ld a, c cp CH4 jr nc, .startChecks ; if a sfx channel - ld hl, wc02a + ld hl, wChannelSoundIDs + CH4 add hl, bc ld a, [hl] and a jr z, .startChecks ret .startChecks - ld hl, wc02e + ld hl, wChannelFlags1 add hl, bc bit 6, [hl] ; dutycycle jr z, .checkForExecuteMusic call Audio3_ApplyDutyCycle .checkForExecuteMusic ld b, $0 - ld hl, wc036 + ld hl, wChannelFlags2 add hl, bc bit 0, [hl] jr nz, .checkForPitchBend - ld hl, wc02e + ld hl, wChannelFlags1 add hl, bc bit 2, [hl] jr nz, .disablePitchBendVibrato .checkForPitchBend - ld hl, wc02e + ld hl, wChannelFlags1 add hl, bc bit 4, [hl] ; pitchbend jr z, .checkVibratoDelay jp Audio3_ApplyPitchBend .checkVibratoDelay - ld hl, wc04e ; vibrato delay + ld hl, wChannelVibratoDelayCounters ; vibrato delay add hl, bc ld a, [hl] and a ; check if delay is over @@ -92,7 +92,7 @@ Audio3_ApplyMusicAffects: ; 7d1ac (1f:51ac) .disablePitchBendVibrato ret .checkForVibrato - ld hl, wc056 ; vibrato rate + ld hl, wChannelVibratoExtents ; vibrato rate add hl, bc ld a, [hl] and a @@ -100,7 +100,7 @@ Audio3_ApplyMusicAffects: ; 7d1ac (1f:51ac) ret ; no vibrato .vibrato ld d, a - ld hl, wc05e + ld hl, wChannelVibratoRates add hl, bc ld a, [hl] and $f @@ -113,10 +113,10 @@ Audio3_ApplyMusicAffects: ; 7d1ac (1f:51ac) swap [hl] or [hl] ld [hl], a ; reset the vibrato value and start again - ld hl, wc066 + ld hl, wChannelFrequencyLowBytes add hl, bc ld e, [hl] ; get note pitch - ld hl, wc02e + ld hl, wChannelFlags1 add hl, bc bit 3, [hl] ; this is the only code that sets/resets bit three so jr z, .unset ; it continuously alternates which path it takes @@ -149,13 +149,13 @@ Audio3_ApplyMusicAffects: ; 7d1ac (1f:51ac) ; like tempo changes, duty changes etc. and doesn't return ; until the first note is reached Audio3_PlayNextNote: ; 7d244 (1f:5244) - ld hl, wc06e + ld hl, wChannelVibratoDelayCounterReloadValues add hl, bc ld a, [hl] - ld hl, wc04e + ld hl, wChannelVibratoDelayCounters add hl, bc ld [hl], a - ld hl, wc02e + ld hl, wChannelFlags1 add hl, bc res 4, [hl] res 5, [hl] @@ -168,7 +168,7 @@ Audio3_endchannel: ; 7d25a (1f:525a) cp $ff ; is this command an endchannel? jp nz, Audio3_callchannel ; no ld b, $0 ; yes - ld hl, wc02e + ld hl, wChannelFlags1 add hl, bc bit 1, [hl] jr nz, .returnFromCall @@ -178,22 +178,22 @@ Audio3_endchannel: ; 7d25a (1f:525a) jr .asm_7d2b3 .noiseOrSfxChannel res 2, [hl] - ld hl, wc036 + ld hl, wChannelFlags2 add hl, bc res 0, [hl] cp CH6 jr nz, .notSfxChannel3 ld a, $0 - ld [$ff1a], a + ld [rNR30], a ld a, $80 - ld [$ff1a], a + ld [rNR30], a .notSfxChannel3 jr nz, .asm_7d296 - ld a, [wc003] + ld a, [wDisableChannelOutputWhenSfxEnds] and a jr z, .asm_7d296 xor a - ld [wc003], a + ld [wDisableChannelOutputWhenSfxEnds], a jr .asm_7d2b3 .asm_7d296 jr .asm_7d2bc @@ -203,10 +203,10 @@ Audio3_endchannel: ; 7d25a (1f:525a) ld a, c add a ld e, a - ld hl, wc006 + ld hl, wChannelCommandPointers add hl, de push hl ; store current channel address - ld hl, wc016 + ld hl, wChannelReturnAddresses add hl, de ld e, l ld d, h @@ -220,16 +220,16 @@ Audio3_endchannel: ; 7d25a (1f:525a) .asm_7d2b3 ld hl, Unknown_7db93 add hl, bc - ld a, [$ff25] + ld a, [rNR51] and [hl] - ld [$ff25], a + ld [rNR51], a .asm_7d2bc - ld a, [wc02a] + ld a, [wChannelSoundIDs + CH4] cp $14 jr nc, .asm_7d2c5 jr .asm_7d2e2 .asm_7d2c5 - ld a, [wc02a] + ld a, [wChannelSoundIDs + CH4] cp $86 jr z, .asm_7d2e2 jr c, .asm_7d2d0 @@ -241,12 +241,12 @@ Audio3_endchannel: ; 7d25a (1f:525a) call Audio3_7d73b ret c .asm_7d2d9 - ld a, [wc005] - ld [$ff24], a + ld a, [wSavedVolume] + ld [rNR50], a xor a - ld [wc005], a + ld [wSavedVolume], a .asm_7d2e2 - ld hl, wc026 + ld hl, wChannelSoundIDs add hl, bc ld [hl], b ret @@ -265,10 +265,10 @@ Audio3_callchannel: ; 7d2e8 (1f:52e8) ld a, c add a ld e, a - ld hl, wc006 + ld hl, wChannelCommandPointers add hl, de push hl - ld hl, wc016 + ld hl, wChannelReturnAddresses add hl, de ld e, l ld d, h @@ -283,7 +283,7 @@ Audio3_callchannel: ; 7d2e8 (1f:52e8) inc hl ld [hl], d ; overwrite current address with pointer ld b, $0 - ld hl, wc02e + ld hl, wChannelFlags1 add hl, bc set 1, [hl] ; set the call flag jp Audio3_endchannel @@ -296,7 +296,7 @@ Audio3_loopchannel: ; 7d31d (1f:531d) and a jr z, .infiniteLoop ld b, $0 - ld hl, wc0be + ld hl, wChannelLoopCounters add hl, bc ld a, [hl] cp e @@ -319,7 +319,7 @@ Audio3_loopchannel: ; 7d31d (1f:531d) ld a, c add a ld e, a - ld hl, wc006 + ld hl, wChannelCommandPointers add hl, de pop af ld [hli], a @@ -333,7 +333,7 @@ Audio3_notetype: ; 7d358 (1f:5358) ld a, d ; yes and $f ld b, $0 - ld hl, wc0c6 + ld hl, wChannelNoteSpeeds add hl, bc ld [hl], a ; store low nibble as speed ld a, c @@ -346,10 +346,10 @@ Audio3_notetype: ; 7d358 (1f:5358) jr z, .musicChannel3 cp CH6 jr nz, .notChannel3 - ld hl, wc0e7 + ld hl, wSfxWaveInstrument jr .sfxChannel3 .musicChannel3 - ld hl, wc0e6 + ld hl, wMusicWaveInstrument .sfxChannel3 ld a, d and $f @@ -364,7 +364,7 @@ Audio3_notetype: ; 7d358 (1f:5358) ; else, store volume (high nibble) and fade (low nibble) .notChannel3 ld b, $0 - ld hl, wc0de + ld hl, wChannelVolumes add hl, bc ld [hl], d .noiseChannel @@ -375,11 +375,11 @@ Audio3_toggleperfectpitch: ; 7d397 (1f:5397) cp $e8 ; is this command a toggleperfectpitch? jr nz, Audio3_vibrato ; no ld b, $0 ; yes - ld hl, wc02e + ld hl, wChannelFlags1 add hl, bc ld a, [hl] xor $1 - ld [hl], a ; flip bit 0 of wc02e + ld [hl], a ; flip bit 0 of wChannelFlags1 jp Audio3_endchannel Audio3_vibrato: ; 7d3a9 (1f:53a9) @@ -387,10 +387,10 @@ Audio3_vibrato: ; 7d3a9 (1f:53a9) jr nz, Audio3_pitchbend ; no call Audio3_GetNextMusicByte ; yes ld b, $0 - ld hl, wc04e + ld hl, wChannelVibratoDelayCounters add hl, bc ld [hl], a ; store delay - ld hl, wc06e + ld hl, wChannelVibratoDelayCounterReloadValues add hl, bc ld [hl], a ; store delay call Audio3_GetNextMusicByte @@ -398,7 +398,7 @@ Audio3_vibrato: ; 7d3a9 (1f:53a9) and $f0 swap a ld b, $0 - ld hl, wc056 + ld hl, wChannelVibratoExtents add hl, bc srl a ld e, a @@ -409,7 +409,7 @@ Audio3_vibrato: ; 7d3a9 (1f:53a9) ld a, d and $f ld d, a - ld hl, wc05e + ld hl, wChannelVibratoRates add hl, bc swap a or d @@ -421,7 +421,7 @@ Audio3_pitchbend: ; 7d3e1 (1f:53e1) jr nz, Audio3_duty ; no call Audio3_GetNextMusicByte ; yes ld b, $0 - ld hl, wc076 + ld hl, wChannelPitchBendLengthModifiers add hl, bc ld [hl], a ; store first param call Audio3_GetNextMusicByte @@ -433,14 +433,14 @@ Audio3_pitchbend: ; 7d3e1 (1f:53e1) and $f call Audio3_7d8cc ld b, $0 - ld hl, wc0a6 + ld hl, wChannelPitchBendTargetFrequencyHighBytes add hl, bc ld [hl], d ; store unknown part of second param - ld hl, wc0ae + ld hl, wChannelPitchBendTargetFrequencyLowBytes add hl, bc ld [hl], e ; store unknown part of second param ld b, $0 - ld hl, wc02e + ld hl, wChannelFlags1 add hl, bc set 4, [hl] ; set pitchbend flag call Audio3_GetNextMusicByte @@ -455,7 +455,7 @@ Audio3_duty: ; 7d419 (1f:5419) rrca and $c0 ld b, $0 - ld hl, wc03e + ld hl, wChannelDuties add hl, bc ld [hl], a ; store duty jp Audio3_endchannel @@ -467,25 +467,25 @@ Audio3_tempo: ; 7d42e (1f:542e) cp CH4 jr nc, .sfxChannel call Audio3_GetNextMusicByte - ld [wc0e8], a ; store first param + ld [wMusicTempo], a ; store first param call Audio3_GetNextMusicByte - ld [wc0e9], a ; store second param + ld [wMusicTempo + 1], a ; store second param xor a - ld [wc0ce], a ; clear RAM - ld [wc0cf], a - ld [wc0d0], a - ld [wc0d1], a + ld [wChannelNoteDelayCountersFractionalPart], a ; clear RAM + ld [wChannelNoteDelayCountersFractionalPart + 1], a + ld [wChannelNoteDelayCountersFractionalPart + 2], a + ld [wChannelNoteDelayCountersFractionalPart + 3], a jr .musicChannelDone .sfxChannel call Audio3_GetNextMusicByte - ld [wc0ea], a ; store first param + ld [wSfxTempo], a ; store first param call Audio3_GetNextMusicByte - ld [wc0eb], a ; store second param + ld [wSfxTempo + 1], a ; store second param xor a - ld [wc0d2], a ; clear RAM - ld [wc0d3], a - ld [wc0d4], a - ld [wc0d5], a + ld [wChannelNoteDelayCountersFractionalPart + 4], a ; clear RAM + ld [wChannelNoteDelayCountersFractionalPart + 5], a + ld [wChannelNoteDelayCountersFractionalPart + 6], a + ld [wChannelNoteDelayCountersFractionalPart + 7], a .musicChannelDone jp Audio3_endchannel @@ -493,7 +493,7 @@ Audio3_stereopanning: ; 7d46e (1f:546e) cp $ee ; is this command a stereopanning? jr nz, Audio3_unknownmusic0xef ; no call Audio3_GetNextMusicByte ; yes - ld [wc004], a ; store panning + ld [wStereoPanning], a ; store panning jp Audio3_endchannel ; this appears to never be used @@ -502,15 +502,15 @@ Audio3_unknownmusic0xef: ; 7d47b (1f:547b) jr nz, Audio3_dutycycle ; no call Audio3_GetNextMusicByte ; yes push bc - call Audio3_7d8ea + call Audio3_PlaySound pop bc - ld a, [wc003] + ld a, [wDisableChannelOutputWhenSfxEnds] and a jr nz, .skip - ld a, [wc02d] - ld [wc003], a + ld a, [wChannelSoundIDs + CH7] + ld [wDisableChannelOutputWhenSfxEnds], a xor a - ld [wc02d], a + ld [wChannelSoundIDs + CH7], a .skip jp Audio3_endchannel @@ -519,14 +519,14 @@ Audio3_dutycycle: ; 7d49a (1f:549a) jr nz, Audio3_volume ; no call Audio3_GetNextMusicByte ; yes ld b, $0 - ld hl, wc046 + ld hl, wChannelDutyCycles add hl, bc ld [hl], a ; store full cycle and $c0 - ld hl, wc03e + ld hl, wChannelDuties add hl, bc ld [hl], a ; store first duty - ld hl, wc02e + ld hl, wChannelFlags1 add hl, bc set 6, [hl] ; set duty flag jp Audio3_endchannel @@ -535,14 +535,14 @@ Audio3_volume: ; 7d4b8 (1f:54b8) cp $f0 ; is this command a volume? jr nz, Audio3_executemusic ; no call Audio3_GetNextMusicByte ; yes - ld [$ff24], a ; store volume + ld [rNR50], a ; store volume jp Audio3_endchannel Audio3_executemusic: ; 7d4c4 (1f:54c4) cp $f8 ; is this command an executemusic? jr nz, Audio3_octave ; no ld b, $0 ; yes - ld hl, wc036 + ld hl, wChannelFlags2 add hl, bc set 0, [hl] jp Audio3_endchannel @@ -551,7 +551,7 @@ Audio3_octave: ; 7d4d3 (1f:54d3) and $f0 cp $e0 ; is this command an octave? jr nz, Audio3_unknownsfx0x20 ; no - ld hl, wc0d6 ; yes + ld hl, wChannelOctaves ; yes ld b, $0 add hl, bc ld a, d @@ -566,14 +566,14 @@ Audio3_unknownsfx0x20: ; 7d4e6 (1f:54e6) cp CH3 ; is this a noise or sfx channel? jr c, Audio3_unknownsfx0x10 ; no ld b, $0 - ld hl, wc036 + ld hl, wChannelFlags2 add hl, bc bit 0, [hl] jr nz, Audio3_unknownsfx0x10 ; no call Audio3_notelength ; yes ld d, a ld b, $0 - ld hl, wc03e + ld hl, wChannelDuties add hl, bc ld a, [hl] or d @@ -612,12 +612,12 @@ Audio3_unknownsfx0x10: ; 7d533 (1f:5533) cp $10 ; is this command an unknownsfx0x10? jr nz, Audio3_note ; no ld b, $0 - ld hl, wc036 + ld hl, wChannelFlags2 add hl, bc bit 0, [hl] jr nz, Audio3_note ; no call Audio3_GetNextMusicByte ; yes - ld [$ff10], a + ld [rNR10], a jp Audio3_endchannel Audio3_note: ; 7d54f (1f:554f) @@ -647,11 +647,11 @@ Audio3_dnote: ; 7d569 (1f:5569) call Audio3_GetNextMusicByte ; get dnote instrument asm_7d571 ld d, a - ld a, [wc003] + ld a, [wDisableChannelOutputWhenSfxEnds] and a jr nz, .asm_7d57c ld a, d - call Audio3_7d8ea + call Audio3_PlaySound .asm_7d57c pop bc pop de @@ -664,7 +664,7 @@ Audio3_notelength: ; 7d57e (1f:557e) ld b, $0 ld e, a ; store note length (in 16ths) ld d, b - ld hl, wc0c6 + ld hl, wChannelNoteSpeeds add hl, bc ld a, [hl] ld l, b @@ -672,9 +672,9 @@ Audio3_notelength: ; 7d57e (1f:557e) ld a, c cp CH4 jr nc, .sfxChannel - ld a, [wc0e8] + ld a, [wMusicTempo] ld d, a - ld a, [wc0e9] + ld a, [wMusicTempo + 1] ld e, a jr .skip .sfxChannel @@ -683,31 +683,31 @@ Audio3_notelength: ; 7d57e (1f:557e) cp CH7 jr z, .skip ; if noise channel call Audio3_7d707 - ld a, [wc0ea] + ld a, [wSfxTempo] ld d, a - ld a, [wc0eb] + ld a, [wSfxTempo + 1] ld e, a .skip ld a, l ld b, $0 - ld hl, wc0ce + ld hl, wChannelNoteDelayCountersFractionalPart add hl, bc ld l, [hl] call Audio3_7d8bb ld e, l ld d, h - ld hl, wc0ce + ld hl, wChannelNoteDelayCountersFractionalPart add hl, bc ld [hl], e ld a, d - ld hl, wc0b6 + ld hl, wChannelNoteDelayCounters add hl, bc ld [hl], a - ld hl, wc036 + ld hl, wChannelFlags2 add hl, bc bit 0, [hl] jr nz, Audio3_notepitch - ld hl, wc02e + ld hl, wChannelFlags1 add hl, bc bit 2, [hl] jr z, Audio3_notepitch @@ -722,7 +722,7 @@ Audio3_notepitch: ; 7d5dc (1f:55dc) ld a, c cp CH4 jr nc, .sfxChannel - ld hl, wc02a + ld hl, wChannelSoundIDs + CH4 add hl, bc ld a, [hl] and a @@ -738,9 +738,9 @@ Audio3_notepitch: ; 7d5dc (1f:55dc) ld b, $0 ld hl, Unknown_7db93 add hl, bc - ld a, [$ff25] + ld a, [rNR51] and [hl] - ld [$ff25], a + ld [rNR51], a jr .quit .notSfxChannel3 ld b, $2 @@ -755,12 +755,12 @@ Audio3_notepitch: ; 7d5dc (1f:55dc) .notRest swap a ld b, $0 - ld hl, wc0d6 + ld hl, wChannelOctaves add hl, bc ld b, [hl] call Audio3_7d8cc ld b, $0 - ld hl, wc02e + ld hl, wChannelFlags1 add hl, bc bit 4, [hl] jr z, .asm_7d62c @@ -770,7 +770,7 @@ Audio3_notepitch: ; 7d5dc (1f:55dc) ld a, c cp CH4 jr nc, .skip ; if sfx Channel - ld hl, wc02a + ld hl, wChannelSoundIDs + CH4 ld d, $0 ld e, a add hl, de @@ -783,7 +783,7 @@ Audio3_notepitch: ; 7d5dc (1f:55dc) ret .skip ld b, $0 - ld hl, wc0de + ld hl, wChannelVolumes add hl, bc ld d, [hl] ld b, $2 @@ -793,7 +793,7 @@ Audio3_notepitch: ; 7d5dc (1f:55dc) call Audio3_7d66c pop de ld b, $0 - ld hl, wc02e + ld hl, wChannelFlags1 add hl, bc bit 0, [hl] ; has toggleperfectpitch been used? jr z, .skip2 @@ -801,7 +801,7 @@ Audio3_notepitch: ; 7d5dc (1f:55dc) jr nc, .skip2 inc d .skip2 - ld hl, wc066 + ld hl, wChannelFrequencyLowBytes add hl, bc ld [hl], e call Audio3_7d6bf @@ -811,7 +811,7 @@ Audio3_7d66c: ; 7d66c (1f:566c) ld b, $0 ld hl, Unknown_7db9b add hl, bc - ld a, [$ff25] + ld a, [rNR51] or [hl] ld d, a ld a, c @@ -819,18 +819,18 @@ Audio3_7d66c: ; 7d66c (1f:566c) jr z, .sfxNoiseChannel cp CH4 jr nc, .skip ; if sfx channel - ld hl, wc02a + ld hl, wChannelSoundIDs + CH4 add hl, bc ld a, [hl] and a jr nz, .skip .sfxNoiseChannel - ld a, [wc004] + ld a, [wStereoPanning] ld hl, Unknown_7db9b add hl, bc and [hl] ld d, a - ld a, [$ff25] + ld a, [rNR51] ld hl, Unknown_7db93 add hl, bc and [hl] @@ -838,12 +838,12 @@ Audio3_7d66c: ; 7d66c (1f:566c) ld d, a .skip ld a, d - ld [$ff25], a + ld [rNR51], a ret Audio3_7d69d: ; 7d69d (1f:569d) ld b, $0 - ld hl, wc0b6 + ld hl, wChannelNoteDelayCounters add hl, bc ld d, [hl] ld a, c @@ -854,7 +854,7 @@ Audio3_7d69d: ; 7d69d (1f:569d) ld a, d and $3f ld d, a - ld hl, wc03e + ld hl, wChannelDuties add hl, bc ld a, [hl] or d @@ -874,10 +874,10 @@ Audio3_7d6bf: ; 7d6bf (1f:56bf) ; fall through .channel3 push de - ld de, wc0e6 + ld de, wMusicWaveInstrument cp CH2 jr z, .musicChannel3 - ld de, wc0e7 + ld de, wSfxWaveInstrument .musicChannel3 ld a, [de] add a @@ -891,7 +891,7 @@ Audio3_7d6bf: ; 7d6bf (1f:56bf) ld hl, $ff30 ld b, $f ld a, $0 - ld [$ff1a], a + ld [rNR30], a .loop ld a, [de] inc de @@ -901,7 +901,7 @@ Audio3_7d6bf: ; 7d6bf (1f:56bf) and a jr nz, .loop ld a, $80 - ld [$ff1a], a + ld [rNR30], a pop de .notSfxChannel3 ld a, d @@ -920,27 +920,27 @@ Audio3_7d707: ; 7d707 (1f:5707) call Audio3_7d759 jr nc, .asm_7d71f ld d, $0 - ld a, [wc0f2] + ld a, [wTempoModifier] add $80 jr nc, .asm_7d716 inc d .asm_7d716 - ld [wc0eb], a + ld [wSfxTempo + 1], a ld a, d - ld [wc0ea], a + ld [wSfxTempo], a jr .asm_7d728 .asm_7d71f xor a - ld [wc0eb], a + ld [wSfxTempo + 1], a ld a, $1 - ld [wc0ea], a + ld [wSfxTempo], a .asm_7d728 ret Audio3_7d729: ; 7d729 (1f:5729) call Audio3_7d759 jr nc, .asm_7d73a - ld a, [wc0f1] + ld a, [wFrequencyModifier] add e jr nc, .asm_7d735 inc d @@ -956,7 +956,7 @@ Audio3_7d729: ; 7d729 (1f:5729) Audio3_7d73b: ; 7d73b (1f:573b) call Audio3_7d759 jr nc, .asm_7d756 - ld hl, wc006 + ld hl, wChannelCommandPointers ld e, c ld d, $0 sla e @@ -977,7 +977,7 @@ Audio3_7d73b: ; 7d73b (1f:573b) ret Audio3_7d759: ; 7d759 (1f:5759) - ld a, [wc02a] + ld a, [wChannelSoundIDs + CH4] cp $14 jr nc, .asm_7d762 jr .asm_7d768 @@ -994,27 +994,27 @@ Audio3_7d759: ; 7d759 (1f:5759) ret Audio3_ApplyPitchBend: ; 7d76d (1f:576d) - ld hl, wc02e + ld hl, wChannelFlags1 add hl, bc bit 5, [hl] jp nz, .asm_7d7b4 - ld hl, wc09e + ld hl, wChannelPitchBendCurrentFrequencyLowBytes add hl, bc ld e, [hl] - ld hl, wc096 + ld hl, wChannelPitchBendCurrentFrequencyHighBytes add hl, bc ld d, [hl] - ld hl, wc07e + ld hl, wChannelPitchBendFrequencySteps add hl, bc ld l, [hl] ld h, b add hl, de ld d, h ld e, l - ld hl, wc08e + ld hl, wChannelPitchBendCurrentFrequencyFractionalPart add hl, bc push hl - ld hl, wc086 + ld hl, wChannelPitchBendFrequencyStepsFractionalPart add hl, bc ld a, [hl] pop hl @@ -1026,26 +1026,26 @@ Audio3_ApplyPitchBend: ; 7d76d (1f:576d) ld a, $0 adc d ld d, a - ld hl, wc0a6 + ld hl, wChannelPitchBendTargetFrequencyHighBytes add hl, bc ld a, [hl] cp d jp c, .asm_7d7fa jr nz, .asm_7d7e7 - ld hl, wc0ae + ld hl, wChannelPitchBendTargetFrequencyLowBytes add hl, bc ld a, [hl] cp e jp c, .asm_7d7fa jr .asm_7d7e7 .asm_7d7b4 - ld hl, wc09e + ld hl, wChannelPitchBendCurrentFrequencyLowBytes add hl, bc ld a, [hl] - ld hl, wc096 + ld hl, wChannelPitchBendCurrentFrequencyHighBytes add hl, bc ld d, [hl] - ld hl, wc07e + ld hl, wChannelPitchBendFrequencySteps add hl, bc ld e, [hl] sub e @@ -1053,7 +1053,7 @@ Audio3_ApplyPitchBend: ; 7d76d (1f:576d) ld a, d sbc b ld d, a - ld hl, wc086 + ld hl, wChannelPitchBendFrequencyStepsFractionalPart add hl, bc ld a, [hl] add a @@ -1064,22 +1064,22 @@ Audio3_ApplyPitchBend: ; 7d76d (1f:576d) ld a, d sbc b ld d, a - ld hl, wc0a6 + ld hl, wChannelPitchBendTargetFrequencyHighBytes add hl, bc ld a, d cp [hl] jr c, .asm_7d7fa jr nz, .asm_7d7e7 - ld hl, wc0ae + ld hl, wChannelPitchBendTargetFrequencyLowBytes add hl, bc ld a, e cp [hl] jr c, .asm_7d7fa .asm_7d7e7 - ld hl, wc09e + ld hl, wChannelPitchBendCurrentFrequencyLowBytes add hl, bc ld [hl], e - ld hl, wc096 + ld hl, wChannelPitchBendCurrentFrequencyHighBytes add hl, bc ld [hl], d ld b, $3 @@ -1089,54 +1089,54 @@ Audio3_ApplyPitchBend: ; 7d76d (1f:576d) ld [hl], d ret .asm_7d7fa - ld hl, wc02e + ld hl, wChannelFlags1 add hl, bc res 4, [hl] res 5, [hl] ret Audio3_7d803: ; 7d803 (1f:5803) - ld hl, wc096 + ld hl, wChannelPitchBendCurrentFrequencyHighBytes add hl, bc ld [hl], d - ld hl, wc09e + ld hl, wChannelPitchBendCurrentFrequencyLowBytes add hl, bc ld [hl], e - ld hl, wc0b6 + ld hl, wChannelNoteDelayCounters add hl, bc ld a, [hl] - ld hl, wc076 + ld hl, wChannelPitchBendLengthModifiers add hl, bc sub [hl] jr nc, .asm_7d81b ld a, $1 .asm_7d81b ld [hl], a - ld hl, wc0ae + ld hl, wChannelPitchBendTargetFrequencyLowBytes add hl, bc ld a, e sub [hl] ld e, a ld a, d sbc b - ld hl, wc0a6 + ld hl, wChannelPitchBendTargetFrequencyHighBytes add hl, bc sub [hl] jr c, .asm_7d837 ld d, a ld b, $0 - ld hl, wc02e + ld hl, wChannelFlags1 add hl, bc set 5, [hl] jr .asm_7d85a .asm_7d837 - ld hl, wc096 + ld hl, wChannelPitchBendCurrentFrequencyHighBytes add hl, bc ld d, [hl] - ld hl, wc09e + ld hl, wChannelPitchBendCurrentFrequencyLowBytes add hl, bc ld e, [hl] - ld hl, wc0ae + ld hl, wChannelPitchBendTargetFrequencyLowBytes add hl, bc ld a, [hl] sub e @@ -1144,17 +1144,17 @@ Audio3_7d803: ; 7d803 (1f:5803) ld a, d sbc b ld d, a - ld hl, wc0a6 + ld hl, wChannelPitchBendTargetFrequencyHighBytes add hl, bc ld a, [hl] sub d ld d, a ld b, $0 - ld hl, wc02e + ld hl, wChannelFlags1 add hl, bc res 5, [hl] .asm_7d85a - ld hl, wc076 + ld hl, wChannelPitchBendLengthModifiers add hl, bc .asm_7d85e inc b @@ -1173,20 +1173,20 @@ Audio3_7d803: ; 7d803 (1f:5803) add [hl] ld d, b ld b, $0 - ld hl, wc07e + ld hl, wChannelPitchBendFrequencySteps add hl, bc ld [hl], d - ld hl, wc086 + ld hl, wChannelPitchBendFrequencyStepsFractionalPart add hl, bc ld [hl], a - ld hl, wc08e + ld hl, wChannelPitchBendCurrentFrequencyFractionalPart add hl, bc ld [hl], a ret Audio3_ApplyDutyCycle: ; 7d881 (1f:5881) ld b, $0 - ld hl, wc046 + ld hl, wChannelDutyCycles add hl, bc ld a, [hl] rlca @@ -1207,7 +1207,7 @@ Audio3_GetNextMusicByte: ; 7d899 (1f:5899) ld a, c add a ld e, a - ld hl, wc006 + ld hl, wChannelCommandPointers add hl, de ld a, [hli] ld e, a @@ -1274,8 +1274,8 @@ Audio3_7d8cc: ; 7d8cc (1f:58cc) ld d, a ret -Audio3_7d8ea:: ; 7d8ea (1f:58ea) - ld [wc001], a +Audio3_PlaySound:: ; 7d8ea (1f:58ea) + ld [wSoundID], a cp $ff jp z, Audio3_7daa8 cp $c2 @@ -1286,75 +1286,75 @@ Audio3_7d8ea:: ; 7d8ea (1f:58ea) jp nc, Audio3_7d9c2 .asm_7d901 xor a - ld [wc000], a - ld [wc003], a - ld [wc0e9], a - ld [wc0e6], a - ld [wc0e7], a + ld [wUnusedC000], a + ld [wDisableChannelOutputWhenSfxEnds], a + ld [wMusicTempo + 1], a + ld [wMusicWaveInstrument], a + ld [wSfxWaveInstrument], a ld d, $8 - ld hl, wc016 + ld hl, wChannelReturnAddresses call FillAudioRAM3 - ld hl, wc006 + ld hl, wChannelCommandPointers call FillAudioRAM3 ld d, $4 - ld hl, wc026 + ld hl, wChannelSoundIDs call FillAudioRAM3 - ld hl, wc02e + ld hl, wChannelFlags1 call FillAudioRAM3 - ld hl, wc03e + ld hl, wChannelDuties call FillAudioRAM3 - ld hl, wc046 + ld hl, wChannelDutyCycles call FillAudioRAM3 - ld hl, wc04e + ld hl, wChannelVibratoDelayCounters call FillAudioRAM3 - ld hl, wc056 + ld hl, wChannelVibratoExtents call FillAudioRAM3 - ld hl, wc05e + ld hl, wChannelVibratoRates call FillAudioRAM3 - ld hl, wc066 + ld hl, wChannelFrequencyLowBytes call FillAudioRAM3 - ld hl, wc06e + ld hl, wChannelVibratoDelayCounterReloadValues call FillAudioRAM3 - ld hl, wc036 + ld hl, wChannelFlags2 call FillAudioRAM3 - ld hl, wc076 + ld hl, wChannelPitchBendLengthModifiers call FillAudioRAM3 - ld hl, wc07e + ld hl, wChannelPitchBendFrequencySteps call FillAudioRAM3 - ld hl, wc086 + ld hl, wChannelPitchBendFrequencyStepsFractionalPart call FillAudioRAM3 - ld hl, wc08e + ld hl, wChannelPitchBendCurrentFrequencyFractionalPart call FillAudioRAM3 - ld hl, wc096 + ld hl, wChannelPitchBendCurrentFrequencyHighBytes call FillAudioRAM3 - ld hl, wc09e + ld hl, wChannelPitchBendCurrentFrequencyLowBytes call FillAudioRAM3 - ld hl, wc0a6 + ld hl, wChannelPitchBendTargetFrequencyHighBytes call FillAudioRAM3 - ld hl, wc0ae + ld hl, wChannelPitchBendTargetFrequencyLowBytes call FillAudioRAM3 ld a, $1 - ld hl, wc0be + ld hl, wChannelLoopCounters call FillAudioRAM3 - ld hl, wc0b6 + ld hl, wChannelNoteDelayCounters call FillAudioRAM3 - ld hl, wc0c6 + ld hl, wChannelNoteSpeeds call FillAudioRAM3 - ld [wc0e8], a + ld [wMusicTempo], a ld a, $ff - ld [wc004], a + ld [wStereoPanning], a xor a - ld [$ff24], a + ld [rNR50], a ld a, $8 - ld [$ff10], a + ld [rNR10], a ld a, $0 - ld [$ff25], a + ld [rNR51], a xor a - ld [$ff1a], a + ld [rNR30], a ld a, $80 - ld [$ff1a], a + ld [rNR30], a ld a, $77 - ld [$ff24], a + ld [rNR50], a jp Audio3_7db03 Audio3_7d9c2: ; 7d9c2 (1f:59c2) @@ -1367,9 +1367,9 @@ Audio3_7d9c2: ; 7d9c2 (1f:59c2) ld de, SFX_Headers_3 add hl, de ld a, h - ld [wc0ec], a + ld [wSfxHeaderPointer], a ld a, l - ld [wc0ed], a + ld [wSfxHeaderPointer + 1], a ld a, [hl] and $c0 rlca @@ -1382,9 +1382,9 @@ Audio3_7d9c2: ; 7d9c2 (1f:59c2) add c ld c, a ld b, $0 - ld a, [wc0ec] + ld a, [wSfxHeaderPointer] ld h, a - ld a, [wc0ed] + ld a, [wSfxHeaderPointer + 1] ld l, a add hl, bc ld c, d @@ -1392,7 +1392,7 @@ Audio3_7d9c2: ; 7d9c2 (1f:59c2) and $f ld e, a ld d, $0 - ld hl, wc026 + ld hl, wChannelSoundIDs add hl, de ld a, [hl] and a @@ -1400,7 +1400,7 @@ Audio3_7d9c2: ; 7d9c2 (1f:59c2) ld a, e cp $7 jr nz, .asm_7da0e - ld a, [wc001] + ld a, [wSoundID] cp $14 jr nc, .asm_7da07 ret @@ -1410,7 +1410,7 @@ Audio3_7d9c2: ; 7d9c2 (1f:59c2) jr z, .asm_7da17 jr c, .asm_7da17 .asm_7da0e - ld a, [wc001] + ld a, [wSoundID] cp [hl] jr z, .asm_7da17 jr c, .asm_7da17 @@ -1423,84 +1423,84 @@ Audio3_7d9c2: ; 7d9c2 (1f:59c2) add hl, hl ld d, h ld e, l - ld hl, wc016 + ld hl, wChannelReturnAddresses add hl, de ld [hli], a ld [hl], a - ld hl, wc006 + ld hl, wChannelCommandPointers add hl, de ld [hli], a ld [hl], a pop de - ld hl, wc026 + ld hl, wChannelSoundIDs add hl, de ld [hl], a - ld hl, wc02e + ld hl, wChannelFlags1 add hl, de ld [hl], a - ld hl, wc03e + ld hl, wChannelDuties add hl, de ld [hl], a - ld hl, wc046 + ld hl, wChannelDutyCycles add hl, de ld [hl], a - ld hl, wc04e + ld hl, wChannelVibratoDelayCounters add hl, de ld [hl], a - ld hl, wc056 + ld hl, wChannelVibratoExtents add hl, de ld [hl], a - ld hl, wc05e + ld hl, wChannelVibratoRates add hl, de ld [hl], a - ld hl, wc066 + ld hl, wChannelFrequencyLowBytes add hl, de ld [hl], a - ld hl, wc06e + ld hl, wChannelVibratoDelayCounterReloadValues add hl, de ld [hl], a - ld hl, wc076 + ld hl, wChannelPitchBendLengthModifiers add hl, de ld [hl], a - ld hl, wc07e + ld hl, wChannelPitchBendFrequencySteps add hl, de ld [hl], a - ld hl, wc086 + ld hl, wChannelPitchBendFrequencyStepsFractionalPart add hl, de ld [hl], a - ld hl, wc08e + ld hl, wChannelPitchBendCurrentFrequencyFractionalPart add hl, de ld [hl], a - ld hl, wc096 + ld hl, wChannelPitchBendCurrentFrequencyHighBytes add hl, de ld [hl], a - ld hl, wc09e + ld hl, wChannelPitchBendCurrentFrequencyLowBytes add hl, de ld [hl], a - ld hl, wc0a6 + ld hl, wChannelPitchBendTargetFrequencyHighBytes add hl, de ld [hl], a - ld hl, wc0ae + ld hl, wChannelPitchBendTargetFrequencyLowBytes add hl, de ld [hl], a - ld hl, wc036 + ld hl, wChannelFlags2 add hl, de ld [hl], a ld a, $1 - ld hl, wc0be + ld hl, wChannelLoopCounters add hl, de ld [hl], a - ld hl, wc0b6 + ld hl, wChannelNoteDelayCounters add hl, de ld [hl], a - ld hl, wc0c6 + ld hl, wChannelNoteSpeeds add hl, de ld [hl], a ld a, e cp $4 jr nz, .asm_7da9f ld a, $8 - ld [$ff10], a + ld [rNR10], a .asm_7da9f ld a, c and a @@ -1510,41 +1510,41 @@ Audio3_7d9c2: ; 7d9c2 (1f:59c2) Audio3_7daa8: ; 7daa8 (1f:5aa8) ld a, $80 - ld [$ff26], a - ld [$ff1a], a + ld [rNR52], a + ld [rNR30], a xor a - ld [$ff25], a - ld [$ff1c], a + ld [rNR51], a + ld [rNR32], a ld a, $8 - ld [$ff10], a - ld [$ff12], a - ld [$ff17], a - ld [$ff21], a + ld [rNR10], a + ld [rNR12], a + ld [rNR22], a + ld [rNR42], a ld a, $40 - ld [$ff14], a - ld [$ff19], a - ld [$ff23], a + ld [rNR14], a + ld [rNR24], a + ld [rNR44], a ld a, $77 - ld [$ff24], a + ld [rNR50], a xor a - ld [wc000], a - ld [wc003], a - ld [wc002], a - ld [wc0e9], a - ld [wc0eb], a - ld [wc0e6], a - ld [wc0e7], a + ld [wUnusedC000], a + ld [wDisableChannelOutputWhenSfxEnds], a + ld [wMuteAudioAndPauseMusic], a + ld [wMusicTempo + 1], a + ld [wSfxTempo + 1], a + ld [wMusicWaveInstrument], a + ld [wSfxWaveInstrument], a ld d, $a0 - ld hl, wc006 + ld hl, wChannelCommandPointers call FillAudioRAM3 ld a, $1 ld d, $18 - ld hl, wc0b6 + ld hl, wChannelNoteDelayCounters call FillAudioRAM3 - ld [wc0e8], a - ld [wc0ea], a + ld [wMusicTempo], a + ld [wSfxTempo], a ld a, $ff - ld [wc004], a + ld [wStereoPanning], a ret ; fills d bytes at hl with a @@ -1557,7 +1557,7 @@ FillAudioRAM3: ; 7dafd (1f:5afd) ret Audio3_7db03: ; 7db03 (1f:5b03) - ld a, [wc001] + ld a, [wSoundID] ld l, a ld e, a ld h, $0 @@ -1568,7 +1568,7 @@ Audio3_7db03: ; 7db03 (1f:5b03) add hl, de ld e, l ld d, h - ld hl, wc006 + ld hl, wChannelCommandPointers ld a, [de] ; get channel number ld b, a rlca @@ -1594,14 +1594,14 @@ Audio3_7db03: ; 7db03 (1f:5b03) push af ld b, $0 ld c, a - ld hl, wc026 + ld hl, wChannelSoundIDs add hl, bc - ld a, [wc001] + ld a, [wSoundID] ld [hl], a pop af cp $3 jr c, .asm_7db46 - ld hl, wc02e + ld hl, wChannelFlags1 add hl, bc set 2, [hl] .asm_7db46 @@ -1620,34 +1620,34 @@ Audio3_7db03: ; 7db03 (1f:5b03) ld a, [de] inc de jr nz, .asm_7db25 - ld a, [wc001] + ld a, [wSoundID] cp $14 jr nc, .asm_7db5f jr .asm_7db89 .asm_7db5f - ld a, [wc001] + ld a, [wSoundID] cp $86 jr z, .asm_7db89 jr c, .asm_7db6a jr .asm_7db89 .asm_7db6a - ld hl, wc02a + ld hl, wChannelSoundIDs + CH4 ld [hli], a ld [hli], a ld [hli], a ld [hl], a - ld hl, wc012 ; sfx noise channel pointer + ld hl, wChannelCommandPointers + CH6 * 2 ; sfx noise channel pointer ld de, Noise3_endchannel ld [hl], e inc hl ld [hl], d ; overwrite pointer to point to endchannel - ld a, [wc005] + ld a, [wSavedVolume] and a jr nz, .asm_7db89 - ld a, [$ff24] - ld [wc005], a + ld a, [rNR50] + ld [wSavedVolume], a ld a, $77 - ld [$ff24], a + ld [rNR50], a .asm_7db89 ret diff --git a/constants/hardware_constants.asm b/constants/hardware_constants.asm index f9e3fe19..21a3ad93 100644 --- a/constants/hardware_constants.asm +++ b/constants/hardware_constants.asm @@ -107,4 +107,3 @@ rUNKNOWN5 EQU $ff75 ; (8Fh) - Bit 4-6 (Read/Write) rUNKNOWN6 EQU $ff76 ; (00h) - Always 00h (Read Only) rUNKNOWN7 EQU $ff77 ; (00h) - Always 00h (Read Only) rIE EQU $ffff ; Interrupt Enable (R/W) - diff --git a/constants/music_constants.asm b/constants/music_constants.asm index f239acea..57ad230d 100644 --- a/constants/music_constants.asm +++ b/constants/music_constants.asm @@ -1,3 +1,42 @@ +; HW sound channel register base addresses +HW_CH1_BASE EQU (rNR10 % $100) +HW_CH2_BASE EQU ((rNR21 % $100) - 1) +HW_CH3_BASE EQU (rNR30 % $100) +HW_CH4_BASE EQU ((rNR41 % $100) - 1) + +; HW sound channel enable bit masks +HW_CH1_ENABLE_MASK EQU %00010001 +HW_CH2_ENABLE_MASK EQU %00100010 +HW_CH3_ENABLE_MASK EQU %01000100 +HW_CH4_ENABLE_MASK EQU %10001000 + +; HW sound channel disable bit masks +HW_CH1_DISABLE_MASK EQU (~HW_CH1_ENABLE_MASK & $ff) +HW_CH2_DISABLE_MASK EQU (~HW_CH2_ENABLE_MASK & $ff) +HW_CH3_DISABLE_MASK EQU (~HW_CH3_ENABLE_MASK & $ff) +HW_CH4_DISABLE_MASK EQU (~HW_CH4_ENABLE_MASK & $ff) + +REG_DUTY_SOUND_LEN EQU 1 +REG_VOLUME_ENVELOPE EQU 2 +REG_FREQUENCY_LO EQU 3 + +MAX_SFX_ID EQU $B9 + +CRY_SFX_START EQU $14 +CRY_SFX_END EQU $86 + +; wChannelFlags1 constants +BIT_PERFECT_PITCH EQU 0 ; controlled by toggleperfectpitch command +BIT_CHANNEL_CALL EQU 1 ; if in channel call +BIT_NOISE_OR_SFX EQU 2 ; if channel is the music noise channel or an SFX channel +BIT_VIBRATO_DIRECTION EQU 3 ; if the pitch is above or below normal (cycles) +BIT_PITCH_BEND_ON EQU 4 ; if pitch bend is active +BIT_PITCH_BEND_DECREASING EQU 5 ; if the pitch bend frequency is decreasing (instead of increasing) +BIT_ROTATE_DUTY EQU 6 ; if rotating duty + +; wChannelFlags2 constant (only has one flag) +BIT_EXECUTE_MUSIC EQU 0 ; if in execute music + ; Song ids are calculated by address to save space. music_const: MACRO diff --git a/engine/battle/animations.asm b/engine/battle/animations.asm index b46842ec..1bd48988 100755 --- a/engine/battle/animations.asm +++ b/engine/battle/animations.asm @@ -772,7 +772,7 @@ DoBallTossSpecialEffects: ; 78f3e (1e:4f3e) dec b jr nz,.loop ld a,%00001000 - ld [$ff10],a ; Channel 1 sweep register + ld [rNR10],a ; Channel 1 sweep register ret .isTrainerBattle ; if it's a trainer battle, shorten the animation by one frame ld a,[W_SUBANIMCOUNTER] @@ -2335,19 +2335,19 @@ GetMoveSound: ; 7986f (1e:586f) call GetCryData ld b,a pop hl - ld a,[wc0f1] + ld a,[wFrequencyModifier] add [hl] - ld [wc0f1],a + ld [wFrequencyModifier],a inc hl - ld a,[wc0f2] + ld a,[wTempoModifier] add [hl] - ld [wc0f2],a + ld [wTempoModifier],a jr .done .NotCryMove ld a,[hli] - ld [wc0f1],a + ld [wFrequencyModifier],a ld a,[hli] - ld [wc0f2],a + ld [wTempoModifier],a .done ld a,b ret @@ -3029,8 +3029,8 @@ PlayApplyingAttackSound: ; 79e6a (1e:5e6a) ld b, $1 ld c, SFX_NOT_VERY_EFFECTIVE .playSound - ld [wc0f1], a + ld [wFrequencyModifier], a ld a, b - ld [wc0f2], a + ld [wTempoModifier], a ld a, c jp PlaySound diff --git a/engine/battle/common_text.asm b/engine/battle/common_text.asm index a00e9d59..a1afcb75 100644 --- a/engine/battle/common_text.asm +++ b/engine/battle/common_text.asm @@ -61,9 +61,9 @@ PrintBeginningBattleText: ; 58d99 (16:4d99) .playSFX xor a - ld [wc0f1], a + ld [wFrequencyModifier], a ld a, $80 - ld [wc0f2], a + ld [wTempoModifier], a ld a, SFX_SILPH_SCOPE call PlaySound jp WaitForSoundToFinish diff --git a/engine/battle/core.asm b/engine/battle/core.asm index 004859da..22a47908 100755 --- a/engine/battle/core.asm +++ b/engine/battle/core.asm @@ -867,12 +867,12 @@ FaintEnemyPokemon: ; 0x3c567 dec a jr z, .wild_win xor a - ld [wc0f1], a - ld [wc0f2], a + ld [wFrequencyModifier], a + ld [wTempoModifier], a ld a, SFX_FAINT_FALL call PlaySoundWaitForCurrent .sfxwait - ld a, [wc02a] + ld a, [wChannelSoundIDs + CH4] cp SFX_FAINT_FALL jr z, .sfxwait ld a, SFX_FAINT_THUD @@ -952,7 +952,7 @@ EnemyMonFaintedText: ; 0x3c63e EndLowHealthAlarm: ; 3c643 (f:4643) xor a ld [wLowHealthAlarm], a ;disable low health alarm - ld [wc02a], a + ld [wChannelSoundIDs + CH4], a inc a ld [wccf6], a ret @@ -1045,7 +1045,7 @@ TrainerDefeatedText: ; 3c6e9 (f:46e9) PlayBattleVictoryMusic: ; 3c6ee (f:46ee) push af ld a, $ff - ld [wc0ee], a + ld [wNewSoundID], a call PlaySoundWaitForCurrent ld c, BANK(Music_DefeatedTrainer) pop af @@ -1944,7 +1944,7 @@ DrawPlayerHUDAndHPBar: ; 3cd60 (f:4d60) ld [hl], $0 ret z xor a - ld [wc02a], a + ld [wChannelSoundIDs + CH4], a ret .asm_3cde6 ld hl, wLowHealthAlarm @@ -6993,8 +6993,8 @@ _LoadTrainerPic: ; 3f04b (f:704b) ; unreferenced ResetCryModifiers: ; 3f069 (f:7069) xor a - ld [wc0f1], a - ld [wc0f2], a + ld [wFrequencyModifier], a + ld [wTempoModifier], a jp PlaySound ; animates the mon "growing" out of the pokeball diff --git a/engine/battle/end_of_battle.asm b/engine/battle/end_of_battle.asm index c642d206..f1de313c 100755 --- a/engine/battle/end_of_battle.asm +++ b/engine/battle/end_of_battle.asm @@ -46,7 +46,7 @@ EndOfBattle: ; 137aa (4:77aa) .resetVariables xor a ld [wLowHealthAlarm], a ;disable low health alarm - ld [wc02a], a + ld [wChannelSoundIDs + CH4], a ld [W_ISINBATTLE], a ld [W_BATTLETYPE], a ld [W_MOVEMISSED], a diff --git a/engine/cable_club.asm b/engine/cable_club.asm index 078ae5c2..dec18fe3 100755 --- a/engine/cable_club.asm +++ b/engine/cable_club.asm @@ -824,12 +824,12 @@ TradeCenter_Trade: add hl, bc ld a, [hl] ld [wTradedEnemyMonSpecies], a - ld a, $a - ld [wMusicHeaderPointer], a + ld a, 10 + ld [wAudioFadeOutControl], a ld a, $2 - ld [wc0f0], a + ld [wAudioSavedROMBank], a ld a, MUSIC_SAFARI_ZONE - ld [wc0ee], a + ld [wNewSoundID], a call PlaySound ld c, 100 call DelayFrames @@ -915,12 +915,12 @@ CableClub_Run: ; 5a5f (1:5a5f) inc a ; LINK_STATE_IN_CABLE_CLUB ld [wLinkState], a ld [$ffb5], a - ld a, $a - ld [wMusicHeaderPointer], a + ld a, 10 + ld [wAudioFadeOutControl], a ld a, BANK(Music_Celadon) - ld [wc0f0], a + ld [wAudioSavedROMBank], a ld a, MUSIC_CELADON - ld [wc0ee], a + ld [wNewSoundID], a jp PlaySound EmptyFunc3: ; 5aaf (1:5aaf) diff --git a/engine/evolution.asm b/engine/evolution.asm index 720e77cd..8fbf568a 100755 --- a/engine/evolution.asm +++ b/engine/evolution.asm @@ -8,9 +8,9 @@ EvolveMon: ; 7bde9 (1e:7de9) push af xor a ld [wLowHealthAlarm], a - ld [wc02a], a + ld [wChannelSoundIDs + CH4], a dec a - ld [wc0ee], a + ld [wNewSoundID], a call PlaySound ld a, $1 ld [H_AUTOBGTRANSFERENABLED], a @@ -68,7 +68,7 @@ EvolveMon: ; 7bde9 (1e:7de9) .done ld [wcf1d], a ld a, $ff - ld [wc0ee], a + ld [wNewSoundID], a call PlaySound ld a, [wcf1d] call PlayCry diff --git a/engine/hall_of_fame.asm b/engine/hall_of_fame.asm index ce1430e3..293c756f 100755 --- a/engine/hall_of_fame.asm +++ b/engine/hall_of_fame.asm @@ -280,9 +280,9 @@ HoFRecordMonInfo: ; 70404 (1c:4404) jp CopyData HoFFadeOutScreenAndMusic: ; 70423 (1c:4423) - ld a, $a - ld [wcfc8], a - ld [wcfc9], a + ld a, 10 + ld [wAudioFadeOutCounterReloadValue], a + ld [wAudioFadeOutCounter], a ld a, $ff - ld [wMusicHeaderPointer], a + ld [wAudioFadeOutControl], a jp GBFadeOutToWhite diff --git a/engine/hidden_object_functions7.asm b/engine/hidden_object_functions7.asm index 0753531e..67e75301 100755 --- a/engine/hidden_object_functions7.asm +++ b/engine/hidden_object_functions7.asm @@ -63,14 +63,14 @@ SafariZoneGameStillGoing: ; 1e9ab (7:69ab) SafariZoneGameOver: ; 1e9b0 (7:69b0) call EnableAutoTextBoxDrawing xor a - ld [wMusicHeaderPointer], a + ld [wAudioFadeOutControl], a dec a call PlaySound ld c, BANK(SFX_Safari_Zone_PA) ld a, SFX_SAFARI_ZONE_PA call PlayMusic .asm_1e9c2 - ld a, [wc02a] + ld a, [wChannelSoundIDs + CH4] cp $b9 jr nz, .asm_1e9c2 ld a, TEXT_SAFARI_GAME_OVER @@ -374,7 +374,7 @@ BillsHouseInitiatedText: ; 1ebe2 (7:6be2) db $06 TX_ASM ld a, $ff - ld [wc0ee], a + ld [wNewSoundID], a call PlaySound ld c, 16 call DelayFrames diff --git a/engine/intro.asm b/engine/intro.asm index 154c41fd..572d51fa 100755 --- a/engine/intro.asm +++ b/engine/intro.asm @@ -325,10 +325,10 @@ PlayShootingStar: ; 4188a (10:588a) call DelayFrames .next ld a, BANK(Music_IntroBattle) - ld [wc0ef], a - ld [wc0f0], a + ld [wAudioROMBank], a + ld [wAudioSavedROMBank], a ld a, MUSIC_INTRO_BATTLE - ld [wc0ee], a + ld [wNewSoundID], a call PlaySound call IntroClearMiddleOfScreen call ClearSprites diff --git a/engine/items/items.asm b/engine/items/items.asm index a45b9185..84490521 100755 --- a/engine/items/items.asm +++ b/engine/items/items.asm @@ -856,7 +856,7 @@ ItemUseMedicine: ; dabb (3:5abb) .notFullHP ; if the pokemon's current HP doesn't equal its max HP xor a ld [wLowHealthAlarm],a ;disable low health alarm - ld [wc02a],a + ld [wChannelSoundIDs + CH4],a push hl push de ld bc,32 @@ -1643,7 +1643,7 @@ ItemUsePokeflute: ; e140 (3:6140) call WaitForSoundToFinish ; wait for sound to end callba Music_PokeFluteInBattle ; play in-battle pokeflute music .musicWaitLoop ; wait for music to finish playing - ld a,[wc02c] + ld a,[wChannelSoundIDs + CH6] and a ; music off? jr nz,.musicWaitLoop .skipMusic @@ -1716,8 +1716,8 @@ PlayedFluteHadEffectText: ; e215 (3:6215) ld c, BANK(SFX_Pokeflute) call PlayMusic .musicWaitLoop ; wait for music to finish playing - ld a,[wc028] - cp a,$b8 + ld a,[wChannelSoundIDs + CH2] + cp a, SFX_POKEFLUE jr z,.musicWaitLoop call PlayDefaultMusic ; start playing normal music again .done diff --git a/engine/menu/pokedex.asm b/engine/menu/pokedex.asm index b5ebd83e..fd8a928d 100755 --- a/engine/menu/pokedex.asm +++ b/engine/menu/pokedex.asm @@ -397,7 +397,7 @@ ShowPokedexDataInternal: ; 402e2 (10:42e2) ld hl,wd72c set 1,[hl] ld a,$33 ; 3/7 volume - ld [$ff24],a + ld [rNR50],a call GBPalWhiteOut ; zero all palettes call ClearScreen ld a,[wd11e] ; pokemon ID @@ -566,7 +566,7 @@ ShowPokedexDataInternal: ; 402e2 (10:42e2) ld hl,wd72c res 1,[hl] ld a,$77 ; max volume - ld [$ff24],a + ld [rNR50],a ret HeightWeightText: ; 40448 (10:4448) diff --git a/engine/menu/status_screen.asm b/engine/menu/status_screen.asm index c13d7c85..bc58ba21 100755 --- a/engine/menu/status_screen.asm +++ b/engine/menu/status_screen.asm @@ -80,7 +80,7 @@ StatusScreen: ; 12953 (4:6953) ld hl, wd72c set 1, [hl] ld a, $33 - ld [$ff24], a ; Reduce the volume + ld [rNR50], a ; Reduce the volume call GBPalWhiteOutWithDelay3 call ClearScreen call UpdateSprites @@ -430,7 +430,7 @@ StatusScreen2: ; 12b57 (4:6b57) ld hl, wd72c res 1, [hl] ld a, $77 - ld [$ff24], a + ld [rNR50], a call GBPalWhiteOut jp ClearScreen diff --git a/engine/oak_speech.asm b/engine/oak_speech.asm index 98499d7f..566bd880 100755 --- a/engine/oak_speech.asm +++ b/engine/oak_speech.asm @@ -129,12 +129,12 @@ OakSpeech: ; 6115 (1:6115) ld a,[H_LOADEDROMBANK] push af ld a, BANK(Music_PalletTown) - ld [wc0ef],a - ld [wc0f0],a - ld a,$A - ld [wMusicHeaderPointer],a + ld [wAudioROMBank],a + ld [wAudioSavedROMBank],a + ld a, 10 + ld [wAudioFadeOutControl],a ld a,$FF - ld [wc0ee],a + ld [wNewSoundID],a call PlaySound ; stop music pop af ld [H_LOADEDROMBANK],a diff --git a/engine/overworld/elevator.asm b/engine/overworld/elevator.asm index eb62fee7..05a9cc4e 100755 --- a/engine/overworld/elevator.asm +++ b/engine/overworld/elevator.asm @@ -33,7 +33,7 @@ ShakeElevator: ; 7bf15 (1e:7f15) ld a, SFX_SAFARI_ZONE_PA call PlayMusic .musicLoop - ld a, [wc02a] + ld a, [wChannelSoundIDs + CH4] cp $b9 jr z, .musicLoop call UpdateSprites diff --git a/engine/overworld/healing_machine.asm b/engine/overworld/healing_machine.asm index d3513b0d..0c04ff0e 100755 --- a/engine/overworld/healing_machine.asm +++ b/engine/overworld/healing_machine.asm @@ -15,44 +15,44 @@ AnimateHealingMachine: ; 70433 (1c:4433) ld hl, wOAMBuffer + $84 ld de, PokeCenterOAMData call CopyHealingMachineOAM - ld a, $4 - ld [wMusicHeaderPointer], a + ld a, 4 + ld [wAudioFadeOutControl], a ld a, $ff - ld [wc0ee], a + ld [wNewSoundID], a call PlaySound -.asm_70464 - ld a, [wMusicHeaderPointer] - and a - jr nz, .asm_70464 +.waitLoop + ld a, [wAudioFadeOutControl] + and a ; is fade-out finished? + jr nz, .waitLoop ; if not, check again ld a, [wPartyCount] ld b, a -.asm_7046e +.partyLoop call CopyHealingMachineOAM ld a, SFX_HEALING_MACHINE call PlaySound ld c, 30 call DelayFrames dec b - jr nz, .asm_7046e - ld a, [wc0ef] + jr nz, .partyLoop + ld a, [wAudioROMBank] cp BANK(Audio3_UpdateMusic) - ld [wc0f0], a - jr nz, .asm_70495 + ld [wAudioSavedROMBank], a + jr nz, .next ld a, $ff - ld [wc0ee], a + ld [wNewSoundID], a call PlaySound ld a, BANK(Music_PkmnHealed) - ld [wc0ef], a -.asm_70495 + ld [wAudioROMBank], a +.next ld a, MUSIC_PKMN_HEALED - ld [wc0ee], a + ld [wNewSoundID], a call PlaySound ld d, $28 call FlashSprite8Times -.asm_704a2 - ld a, [wc026] - cp MUSIC_PKMN_HEALED - jr z, .asm_704a2 +.waitLoop2 + ld a, [wChannelSoundIDs] + cp MUSIC_PKMN_HEALED ; is the healed music still playing? + jr z, .waitLoop2 ; if so, check gain ld c, 32 call DelayFrames pop af diff --git a/engine/overworld/npc_movement.asm b/engine/overworld/npc_movement.asm index 0c01e38c..fa5ac222 100755 --- a/engine/overworld/npc_movement.asm +++ b/engine/overworld/npc_movement.asm @@ -163,10 +163,10 @@ PewterMuseumGuyMovementScriptPointerTable: ; 1a510 (6:6510) PewterMovementScript_WalkToMuseum: ; 1a514 (6:6514) ld a, BANK(Music_MuseumGuy) - ld [wc0ef], a - ld [wc0f0], a + ld [wAudioROMBank], a + ld [wAudioSavedROMBank], a ld a, MUSIC_MUSEUM_GUY - ld [wc0ee], a + ld [wNewSoundID], a call PlaySound ld a, [wSpriteIndex] swap a @@ -219,10 +219,10 @@ PewterGymGuyMovementScriptPointerTable: ; 1a57d (6:657d) PewterMovementScript_WalkToGym: ; 1a581 (6:6581) ld a, BANK(Music_MuseumGuy) - ld [wc0ef], a - ld [wc0f0], a + ld [wAudioROMBank], a + ld [wAudioSavedROMBank], a ld a, MUSIC_MUSEUM_GUY - ld [wc0ee], a + ld [wNewSoundID], a call PlaySound ld a, [wSpriteIndex] swap a diff --git a/engine/overworld/pokecenter.asm b/engine/overworld/pokecenter.asm index 5b2e4cbb..f302d994 100755 --- a/engine/overworld/pokecenter.asm +++ b/engine/overworld/pokecenter.asm @@ -24,12 +24,12 @@ DisplayPokemonCenterDialogue_: ; 6fe6 (1:6fe6) predef HealParty callba AnimateHealingMachine ; do the healing machine animation xor a - ld [wMusicHeaderPointer], a - ld a, [wc0f0] - ld [wc0ef], a - ld a, [wd35b] - ld [wcfca], a - ld [wc0ee], a + ld [wAudioFadeOutControl], a + ld a, [wAudioSavedROMBank] + ld [wAudioROMBank], a + ld a, [wMapMusicSoundID] + ld [wLastMusicSoundID], a + ld [wNewSoundID], a call PlaySound ld hl, PokemonFightingFitText call PrintText diff --git a/engine/slot_machine.asm b/engine/slot_machine.asm index 3b392dde..b68b9294 100755 --- a/engine/slot_machine.asm +++ b/engine/slot_machine.asm @@ -411,7 +411,7 @@ SlotMachine_CheckForMatches: ; 37588 (d:7588) call PrintText .done xor a - ld [wc002], a + ld [wMuteAudioAndPauseMusic], a ret .rollWheel3DownByOneSymbol call SlotMachine_AnimWheel3 @@ -654,7 +654,7 @@ SlotMachine_PrintPayoutCoins: ; 3775f (d:775f) SlotMachine_PayCoinsToPlayer: ; 3776b (d:776b) ld a, $1 - ld [wc002], a + ld [wMuteAudioAndPauseMusic], a call WaitForSoundToFinish ; Put 1 in the temp coins variable. This value is added to the player's coins diff --git a/engine/titlescreen.asm b/engine/titlescreen.asm index df47275b..17609786 100755 --- a/engine/titlescreen.asm +++ b/engine/titlescreen.asm @@ -18,8 +18,8 @@ SetDefaultNamesBeforeTitlescreen: ; 42b7 (1:42b7) ld [hli], a ld [hl], a ld a, BANK(Music_TitleScreen) - ld [wc0ef], a - ld [wc0f0], a + ld [wAudioROMBank], a + ld [wAudioSavedROMBank], a DisplayTitleScreen: ; 42dd (1:42dd) call GBPalWhiteOut @@ -219,7 +219,7 @@ ENDC call Delay3 call WaitForSoundToFinish ld a, MUSIC_TITLE_SCREEN - ld [wc0ee], a + ld [wNewSoundID], a call PlaySound xor a ld [wcc5b], a diff --git a/home.asm b/home.asm index b18a4ec3..e850c858 100644 --- a/home.asm +++ b/home.asm @@ -332,9 +332,9 @@ GetCryData:: ; 13d9 (0:13d9) ld a, [hli] ld b, a ; cry id ld a, [hli] - ld [wc0f1], a + ld [wFrequencyModifier], a ld a, [hl] - ld [wc0f2], a + ld [wTempoModifier], a call BankswitchBack ; Cry headers have 3 channels, @@ -998,27 +998,27 @@ ResetPlayerSpriteData_ClearSpriteData:: ; 28c4 (0:28c4) xor a jp FillMemory -Func_28cb:: ; 28cb (0:28cb) - ld a, [wMusicHeaderPointer] +FadeOutAudio:: ; 28cb (0:28cb) + ld a, [wAudioFadeOutControl] and a jr nz, .asm_28dc ld a, [wd72c] bit 1, a ret nz ld a, $77 - ld [$ff24], a + ld [rNR50], a ret .asm_28dc - ld a, [wcfc9] + ld a, [wAudioFadeOutCounter] and a - jr z, .asm_28e7 + jr z, .counterReachedZero dec a - ld [wcfc9], a + ld [wAudioFadeOutCounter], a ret -.asm_28e7 - ld a, [wcfc8] - ld [wcfc9], a - ld a, [$ff24] +.counterReachedZero + ld a, [wAudioFadeOutCounterReloadValue] + ld [wAudioFadeOutCounter], a + ld a, [rNR50] and a jr z, .asm_2903 ld b, a @@ -1031,20 +1031,20 @@ Func_28cb:: ; 28cb (0:28cb) dec a swap a or c - ld [$ff24], a + ld [rNR50], a ret .asm_2903 - ld a, [wMusicHeaderPointer] + ld a, [wAudioFadeOutControl] ld b, a xor a - ld [wMusicHeaderPointer], a + ld [wAudioFadeOutControl], a ld a, $ff - ld [wc0ee], a + ld [wNewSoundID], a call PlaySound - ld a, [wc0f0] - ld [wc0ef], a + ld a, [wAudioSavedROMBank] + ld [wAudioROMBank], a ld a, b - ld [wc0ee], a + ld [wNewSoundID], a jp PlaySound ; this function is used to display sign messages, sprite dialog, etc. @@ -2604,12 +2604,12 @@ PlayTrainerMusic:: ; 33e8 (0:33e8) and a ret nz xor a - ld [wMusicHeaderPointer], a + ld [wAudioFadeOutControl], a ld a, $ff call PlaySound ld a, BANK(Music_MeetEvilTrainer) - ld [wc0ef], a - ld [wc0f0], a + ld [wAudioROMBank], a + ld [wAudioSavedROMBank], a ld a, [wEngagedTrainerClass] ld b, a ld hl, EvilTrainerList @@ -2634,7 +2634,7 @@ PlayTrainerMusic:: ; 33e8 (0:33e8) .maleTrainer ld a, MUSIC_MEET_MALE_TRAINER .PlaySound - ld [wc0ee], a + ld [wNewSoundID], a jp PlaySound INCLUDE "data/trainer_types.asm" @@ -3217,8 +3217,8 @@ WaitForSoundToFinish:: ; 3748 (0:3748) and $80 ret nz push hl -.asm_374f - ld hl, wc02a +.waitLoop + ld hl, wChannelSoundIDs + CH4 xor a or [hl] inc hl @@ -3226,7 +3226,7 @@ WaitForSoundToFinish:: ; 3748 (0:3748) inc hl inc hl or [hl] - jr nz, .asm_374f + jr nz, .waitLoop pop hl ret diff --git a/home/audio.asm b/home/audio.asm index 033f4067..2c46ec7a 100644 --- a/home/audio.asm +++ b/home/audio.asm @@ -3,112 +3,139 @@ PlayDefaultMusic:: ; 2307 (0:2307) xor a ld c, a ld d, a - ld [wcfca], a - jr Func_2324 + ld [wLastMusicSoundID], a + jr PlayDefaultMusicCommon -Func_2312:: ; 2312 (0:2312) - ld c, $a - ld d, $0 +PlayDefaultMusicFadeOutCurrent:: ; 2312 (0:2312) +; Fade out the current music and then play the default music. + ld c, 10 + ld d, 0 ld a, [wd72e] - bit 5, a - jr z, Func_2324 + bit 5, a ; has a battle just ended? + jr z, PlayDefaultMusicCommon xor a - ld [wcfca], a - ld c, $8 + ld [wLastMusicSoundID], a + ld c, 8 ld d, c -Func_2324:: ; 2324 (0:2324) + +PlayDefaultMusicCommon:: ; 2324 (0:2324) ld a, [wWalkBikeSurfState] and a - jr z, .asm_2343 + jr z, .walking cp $2 - jr z, .asm_2332 + jr z, .surfing ld a, MUSIC_BIKE_RIDING - jr .asm_2334 -.asm_2332 + jr .next + +.surfing ld a, MUSIC_SURFING -.asm_2334 + +.next ld b, a ld a, d - and a + and a ; should current music be faded out first? ld a, BANK(Music_BikeRiding) - jr nz, .asm_233e - ld [wc0ef], a -.asm_233e - ld [wc0f0], a - jr .asm_234c -.asm_2343 - ld a, [wd35b] + jr nz, .next2 + +; Only change the audio ROM bank if the current music isn't going to be faded +; out before the default music begins. + ld [wAudioROMBank], a + +.next2 +; [wAudioSavedROMBank] will be copied to [wAudioROMBank] after fading out the +; current music (if the current music is faded out). + ld [wAudioSavedROMBank], a + jr .next3 + +.walking + ld a, [wMapMusicSoundID] ld b, a - call Func_2385 - jr c, .asm_2351 -.asm_234c - ld a, [wcfca] - cp b - ret z -.asm_2351 + call CompareMapMusicBankWithCurrentBank + jr c, .next4 + +.next3 + ld a, [wLastMusicSoundID] + cp b ; is the default music already playing? + ret z ; if so, do nothing + +.next4 ld a, c - ld [wMusicHeaderPointer], a + ld [wAudioFadeOutControl], a ld a, b - ld [wcfca], a - ld [wc0ee], a + ld [wLastMusicSoundID], a + ld [wNewSoundID], a jp PlaySound -Func_235f:: ; 235f (0:235f) - ld a, [wc0ef] +UpdateMusic6Times:: ; 235f (0:235f) +; This is called when entering a map, before fading out the current music and +; playing the default music (i.e. the map's music or biking/surfing music). + ld a, [wAudioROMBank] ld b, a cp BANK(Audio1_UpdateMusic) jr nz, .checkForAudio2 -.audio1 + +; audio 1 ld hl, Audio1_UpdateMusic - jr .asm_2378 + jr .next + .checkForAudio2 cp BANK(Audio2_UpdateMusic) jr nz, .audio3 -.audio2 + +; audio 2 ld hl, Audio2_UpdateMusic - jr .asm_2378 + jr .next + .audio3 ld hl, Audio3_UpdateMusic -.asm_2378 - ld c, $6 -.asm_237a + +.next + ld c, 6 +.loop push bc push hl call Bankswitch pop hl pop bc dec c - jr nz, .asm_237a + jr nz, .loop ret -Func_2385:: ; 2385 (0:2385) - ld a, [wd35c] +CompareMapMusicBankWithCurrentBank:: ; 2385 (0:2385) +; Compares the map music's audio ROM bank with the current audio ROM bank +; and updates the audio ROM bank variables. +; Returns whether the banks are different in carry. + ld a, [wMapMusicROMBank] ld e, a - ld a, [wc0ef] + ld a, [wAudioROMBank] cp e - jr nz, .asm_2394 - ld [wc0f0], a + jr nz, .differentBanks + ld [wAudioSavedROMBank], a and a ret -.asm_2394 - ld a, c +.differentBanks + ld a, c ; this is a fade-out counter value and it's always non-zero and a ld a, e - jr nz, .asm_239c - ld [wc0ef], a -.asm_239c - ld [wc0f0], a + jr nz, .next +; If the fade-counter is non-zero, we don't change the audio ROM bank because +; it's needed to keep playing the music as it fades out. The FadeOutAudio +; routine will take care of copying [wAudioSavedROMBank] to [wAudioROMBank] +; when the music has faded out. + ld [wAudioROMBank], a +.next + ld [wAudioSavedROMBank], a scf ret PlayMusic:: ; 23a1 (0:23a1) ld b, a - ld [wc0ee], a + ld [wNewSoundID], a xor a - ld [wMusicHeaderPointer], a + ld [wAudioFadeOutControl], a ld a, c - ld [wc0ef], a - ld [wc0f0], a + ld [wAudioROMBank], a + ld [wAudioSavedROMBank], a ld a, b ; plays music specified by a. If value is $ff, music is stopped @@ -117,66 +144,74 @@ PlaySound:: ; 23b1 (0:23b1) push de push bc ld b, a - ld a, [wc0ee] + ld a, [wNewSoundID] and a - jr z, .asm_23c8 + jr z, .next xor a - ld [wc02a], a - ld [wc02b], a - ld [wc02c], a - ld [wc02d], a -.asm_23c8 - ld a, [wMusicHeaderPointer] - and a - jr z, .asm_23e3 - ld a, [wc0ee] - and a - jr z, .asm_2425 + ld [wChannelSoundIDs + CH4], a + ld [wChannelSoundIDs + CH5], a + ld [wChannelSoundIDs + CH6], a + ld [wChannelSoundIDs + CH7], a +.next + ld a, [wAudioFadeOutControl] + and a ; has a fade-out length been specified? + jr z, .noFadeOut + ld a, [wNewSoundID] + and a ; is the new sound ID 0? + jr z, .done ; if so, do nothing xor a - ld [wc0ee], a - ld a, [wcfca] - cp $ff - jr nz, .asm_2414 + ld [wNewSoundID], a + ld a, [wLastMusicSoundID] + cp $ff ; has the music been stopped? + jr nz, .fadeOut ; if not, fade out the current music +; If it has been stopped, start playing the new music immediately. xor a - ld [wMusicHeaderPointer], a -.asm_23e3 + ld [wAudioFadeOutControl], a +.noFadeOut xor a - ld [wc0ee], a + ld [wNewSoundID], a ld a, [H_LOADEDROMBANK] - ld [$ffb9], a - ld a, [wc0ef] + ld [hSavedROMBank], a + ld a, [wAudioROMBank] ld [H_LOADEDROMBANK], a ld [MBC1RomBank], a - cp BANK(Audio1_9876) + cp BANK(Audio1_PlaySound) jr nz, .checkForAudio2 -.audio1 + +; audio 1 ld a, b - call Audio1_9876 - jr .asm_240b + call Audio1_PlaySound + jr .next2 + .checkForAudio2 - cp BANK(Audio2_22035) + cp BANK(Audio2_PlaySound) jr nz, .audio3 -.audio2 + +; audio 2 ld a, b - call Audio2_22035 - jr .asm_240b + call Audio2_PlaySound + jr .next2 + .audio3 ld a, b - call Audio3_7d8ea -.asm_240b - ld a, [$ffb9] + call Audio3_PlaySound + +.next2 + ld a, [hSavedROMBank] ld [H_LOADEDROMBANK], a ld [MBC1RomBank], a - jr .asm_2425 -.asm_2414 + jr .done + +.fadeOut ld a, b - ld [wcfca], a - ld a, [wMusicHeaderPointer] - ld [wcfc8], a - ld [wcfc9], a + ld [wLastMusicSoundID], a + ld a, [wAudioFadeOutControl] + ld [wAudioFadeOutCounterReloadValue], a + ld [wAudioFadeOutCounter], a ld a, b - ld [wMusicHeaderPointer], a -.asm_2425 + ld [wAudioFadeOutControl], a + +.done pop bc pop de pop hl diff --git a/home/init.asm b/home/init.asm index 624a4d6a..cb5c6583 100644 --- a/home/init.asm +++ b/home/init.asm @@ -98,8 +98,8 @@ rLCDC_DEFAULT EQU %11100011 predef LoadSGB ld a, BANK(SFX_Shooting_Star) - ld [wc0ef], a - ld [wc0f0], a + ld [wAudioROMBank], a + ld [wAudioSavedROMBank], a ld a, $9c ld [H_AUTOBGTRANSFERDEST + 1], a xor a @@ -127,11 +127,11 @@ ClearVram: StopAllSounds:: ld a, BANK(Audio1_UpdateMusic) - ld [wc0ef], a - ld [wc0f0], a + ld [wAudioROMBank], a + ld [wAudioSavedROMBank], a xor a - ld [wMusicHeaderPointer], a - ld [wc0ee], a - ld [wcfca], a + ld [wAudioFadeOutControl], a + ld [wNewSoundID], a + ld [wLastMusicSoundID], a dec a jp PlaySound diff --git a/home/overworld.asm b/home/overworld.asm index f8d6e7e1..eba47df2 100644 --- a/home/overworld.asm +++ b/home/overworld.asm @@ -658,7 +658,7 @@ CheckMapConnections:: ; 07ba (0:07ba) ld [wCurrentTileBlockMapViewPointer + 1],a .loadNewMap ; load the connected map that was entered call LoadMapHeader - call Func_2312 ; music + call PlayDefaultMusicFadeOutCurrent ld b,$09 call GoPAL_SET ; Since the sprite set shouldn't change, this will just update VRAM slots at @@ -750,16 +750,16 @@ HandleBlackOut:: ld [MBC1RomBank], a call ResetStatusAndHalveMoneyOnBlackout call SpecialWarpIn - call Func_2312 + call PlayDefaultMusicFadeOutCurrent jp SpecialEnterMap StopMusic:: - ld [wMusicHeaderPointer], a + ld [wAudioFadeOutControl], a ld a, $ff - ld [wc0ee], a + ld [wNewSoundID], a call PlaySound .wait - ld a, [wMusicHeaderPointer] + ld a, [wAudioFadeOutControl] and a jr nz, .wait jp StopAllSounds @@ -1224,7 +1224,7 @@ CollisionCheckOnLand:: ; 0bd1 (0:0bd1) call CheckTilePassable jr nc,.noCollision .collision - ld a,[wc02a] + ld a,[wChannelSoundIDs + CH4] cp a,SFX_COLLISION ; check if collision sound is already playing jr z,.setCarry ld a,SFX_COLLISION @@ -1927,7 +1927,7 @@ CollisionCheckOnWater:: ; 0fb7 (0:0fb7) jr z,.stopSurfing ; stop surfing if the tile is passable jr .loop .collision - ld a,[wc02a] + ld a,[wChannelSoundIDs + CH4] cp a,SFX_COLLISION ; check if collision sound is already playing jr z,.setCarry ld a,SFX_COLLISION @@ -2279,9 +2279,9 @@ LoadMapHeader:: ; 107c (0:107c) add hl,bc add hl,bc ld a,[hli] - ld [wd35b],a ; music 1 + ld [wMapMusicSoundID],a ; music 1 ld a,[hl] - ld [wd35c],a ; music 2 + ld [wMapMusicROMBank],a ; music 2 pop af ld [H_LOADEDROMBANK],a ld [MBC1RomBank],a @@ -2352,8 +2352,8 @@ LoadMapData:: ; 1241 (0:1241) ld a,[W_FLAGS_D733] bit 1,a jr nz,.restoreRomBank - call Func_235f ; music related - call Func_2312 ; music related + call UpdateMusic6Times + call PlayDefaultMusicFadeOutCurrent .restoreRomBank pop af ld [H_LOADEDROMBANK],a diff --git a/home/vblank.asm b/home/vblank.asm index 6abc3756..3bdbe7cb 100644 --- a/home/vblank.asm +++ b/home/vblank.asm @@ -38,21 +38,21 @@ VBlank:: ld a, [H_VBLANKOCCURRED] and a - jr z, .vblanked + jr z, .skipZeroing xor a ld [H_VBLANKOCCURRED], a -.vblanked +.skipZeroing ld a, [H_FRAMECOUNTER] and a - jr z, .decced + jr z, .skipDec dec a ld [H_FRAMECOUNTER], a -.decced - call Func_28cb +.skipDec + call FadeOutAudio - ld a, [wc0ef] ; music ROM bank + ld a, [wAudioROMBank] ; music ROM bank ld [H_LOADEDROMBANK], a ld [MBC1RomBank], a diff --git a/hram.asm b/hram.asm index 2f70b91a..3f331cfb 100644 --- a/hram.asm +++ b/hram.asm @@ -182,7 +182,9 @@ hJoy5 EQU $FFB5 hJoy6 EQU $FFB6 hJoy7 EQU $FFB7 -H_LOADEDROMBANK EQU $FFB8 +H_LOADEDROMBANK EQU $FFB8 + +hSavedROMBank EQU $FFB9 ; is automatic background transfer during V-blank enabled? ; if nonzero, yes diff --git a/scripts/ceruleancity.asm b/scripts/ceruleancity.asm index 158a683d..d5aa57c1 100755 --- a/scripts/ceruleancity.asm +++ b/scripts/ceruleancity.asm @@ -65,7 +65,7 @@ CeruleanCityScript0: ; 194c8 (6:54c8) and a jr z, .asm_19512 ld a, $ff - ld [wc0ee], a + ld [wNewSoundID], a call PlaySound .asm_19512 ld c, BANK(Music_MeetRival) @@ -172,7 +172,7 @@ CeruleanCityScript2: ; 195b1 (6:55b1) ld [hSpriteIndexOrTextID], a call DisplayTextID ld a, $ff - ld [wc0ee], a + ld [wNewSoundID], a call PlaySound callba Music_RivalAlternateStart ld a, $1 diff --git a/scripts/oakslab.asm b/scripts/oakslab.asm index c52f00cf..db6fa696 100755 --- a/scripts/oakslab.asm +++ b/scripts/oakslab.asm @@ -511,7 +511,7 @@ OaksLabScript15: ; 1ceb0 (7:4eb0) ld [hJoyHeld], a call EnableAutoTextBoxDrawing ld a, $ff - ld [wc0ee], a + ld [wNewSoundID], a call PlaySound callba Music_RivalAlternateStart ld a, $15 @@ -612,7 +612,7 @@ OaksLabScript16: ; 1cf12 (7:4f12) call FillMemory ld [hl], $ff ld a, $ff - ld [wc0ee], a + ld [wNewSoundID], a call PlaySound callba Music_RivalAlternateStart ld a, $1 diff --git a/scripts/pewterpokecenter.asm b/scripts/pewterpokecenter.asm index 584878eb..25c07be6 100755 --- a/scripts/pewterpokecenter.asm +++ b/scripts/pewterpokecenter.asm @@ -59,9 +59,9 @@ PewterPokecenterText3: ; 5c59b (17:459b) ld c, 24 call DelayFrames - ld a, [wc026] + ld a, [wChannelSoundIDs] ld b, a - ld a, [wc027] + ld a, [wChannelSoundIDs + CH1] or b jr nz, .loop diff --git a/scripts/pokemontower2.asm b/scripts/pokemontower2.asm index a569b60b..5422d887 100755 --- a/scripts/pokemontower2.asm +++ b/scripts/pokemontower2.asm @@ -23,7 +23,7 @@ PokemonTower2Script0: ; 6050f (18:450f) call ArePlayerCoordsInArray ret nc ld a, $ff - ld [wc0ee], a + ld [wNewSoundID], a call PlaySound ld c, BANK(Music_MeetRival) ld a, MUSIC_MEET_RIVAL @@ -77,7 +77,7 @@ PokemonTower2Script1: ; 60563 (18:4563) ld [H_SPRITEINDEX], a call MoveSprite ld a, $ff - ld [wc0ee], a + ld [wNewSoundID], a call PlaySound callba Music_RivalAlternateStart ld a, $2 diff --git a/scripts/redshouse1f.asm b/scripts/redshouse1f.asm index 09ce97dc..f9c7193f 100755 --- a/scripts/redshouse1f.asm +++ b/scripts/redshouse1f.asm @@ -29,14 +29,14 @@ MomHealPokemon: ; 4818a (12:418a) call ReloadMapData predef HealParty ld a, MUSIC_PKMN_HEALED - ld [wc0ee], a + ld [wNewSoundID], a call PlaySound .next - ld a, [wc026] + ld a, [wChannelSoundIDs] cp MUSIC_PKMN_HEALED jr z, .next - ld a, [wd35b] - ld [wc0ee], a + ld a, [wMapMusicSoundID] + ld [wNewSoundID], a call PlaySound call GBFadeInFromWhite ld hl, MomHealText2 diff --git a/scripts/route22.asm b/scripts/route22.asm index 041f75e6..f6f6778e 100755 --- a/scripts/route22.asm +++ b/scripts/route22.asm @@ -89,7 +89,7 @@ Route22Script0: ; 50f00 (14:4f00) and a jr z, .asm_50f4e ld a, $ff - ld [wc0ee], a + ld [wNewSoundID], a call PlaySound .asm_50f4e ld c, BANK(Music_MeetRival) @@ -168,7 +168,7 @@ Route22Script2: ; 50fb5 (14:4fb5) ld [hSpriteIndexOrTextID], a call DisplayTextID ld a, $ff - ld [wc0ee], a + ld [wNewSoundID], a call PlaySound callba Music_RivalAlternateStart ld a, [wcf0d] @@ -242,11 +242,11 @@ Route22Script_5104e: ; 5104e (14:504e) and a jr z, .skipYVisibilityTesta ld a, $ff - ld [wc0ee], a + ld [wNewSoundID], a call PlaySound .skipYVisibilityTesta ld a, $ff - ld [wc0ee], a + ld [wNewSoundID], a call PlaySound callba Music_RivalAlternateTempo ld a, $2 @@ -327,7 +327,7 @@ Route22Script5: ; 510df (14:50df) ld [hSpriteIndexOrTextID], a call DisplayTextID ld a, $ff - ld [wc0ee], a + ld [wNewSoundID], a call PlaySound callba Music_RivalAlternateStartAndTempo ld a, [wcf0d] diff --git a/scripts/silphco7.asm b/scripts/silphco7.asm index 525405c7..0de4b324 100755 --- a/scripts/silphco7.asm +++ b/scripts/silphco7.asm @@ -131,7 +131,7 @@ SilphCo7Script0: ; 51c23 (14:5c23) ld a, PLAYER_DIR_DOWN ld [wPlayerMovingDirection], a ld a, $ff - ld [wc0ee], a + ld [wNewSoundID], a call PlaySound ld c, BANK(Music_MeetRival) ld a, MUSIC_MEET_RIVAL @@ -220,7 +220,7 @@ SilphCo7Script4: ; 51cc8 (14:5cc8) ld [hSpriteIndexOrTextID], a call DisplayTextID ld a, $ff - ld [wc0ee], a + ld [wNewSoundID], a call PlaySound callba Music_RivalAlternateStart ld de, MovementData_51d1d diff --git a/scripts/ssanne2.asm b/scripts/ssanne2.asm index b95c5723..c4afd9d0 100755 --- a/scripts/ssanne2.asm +++ b/scripts/ssanne2.asm @@ -25,7 +25,7 @@ SSAnne2Script0: ; 613be (18:53be) call ArePlayerCoordsInArray ret nc ld a, $ff - ld [wc0ee], a + ld [wNewSoundID], a call PlaySound ld c, BANK(Music_MeetRival) ld a, MUSIC_MEET_RIVAL @@ -146,7 +146,7 @@ SSAnne2Script2: ; 6146d (18:546d) ld [H_SPRITEINDEX], a call MoveSprite ld a, $ff - ld [wc0ee], a + ld [wNewSoundID], a call PlaySound callba Music_RivalAlternateStart ld a, $3 diff --git a/scripts/ssanne7.asm b/scripts/ssanne7.asm index b99f5bb2..911dac7f 100755 --- a/scripts/ssanne7.asm +++ b/scripts/ssanne7.asm @@ -44,21 +44,21 @@ SSAnne7Text1: ; 618ad (18:58ad) SSAnne7RubText: ; 618ec (18:58ec) TX_FAR _SSAnne7RubText TX_ASM - ld a, [wc0ef] + ld a, [wAudioROMBank] cp BANK(Audio3_UpdateMusic) - ld [wc0f0], a + ld [wAudioSavedROMBank], a jr nz, .asm_61908 ld a, $ff - ld [wc0ee], a + ld [wNewSoundID], a call PlaySound ld a, Bank(Music_PkmnHealed) - ld [wc0ef], a + ld [wAudioROMBank], a .asm_61908 ld a, MUSIC_PKMN_HEALED - ld [wc0ee], a + ld [wNewSoundID], a call PlaySound .asm_61910 - ld a, [wc026] + ld a, [wChannelSoundIDs] cp MUSIC_PKMN_HEALED jr z, .asm_61910 call PlayDefaultMusic diff --git a/scripts/vermiliondock.asm b/scripts/vermiliondock.asm index a65b3603..8c2173cc 100755 --- a/scripts/vermiliondock.asm +++ b/scripts/vermiliondock.asm @@ -40,7 +40,7 @@ VermilionDock_1db9b: ; 1db9b (7:5b9b) SetEventForceReuseHL EVENT_SS_ANNE_LEFT ld a, $ff ld [wJoyIgnore], a - ld [wc0ee], a + ld [wNewSoundID], a call PlaySound ld c, BANK(Music_Surfing) ld a, MUSIC_SURFING diff --git a/wram.asm b/wram.asm index 872d1e8e..2fc94e8d 100755 --- a/wram.asm +++ b/wram.asm @@ -61,66 +61,146 @@ ENDM SECTION "WRAM Bank 0", WRAM0 -wc000:: ds 1 -wc001:: ds 1 -wc002:: ds 1 -wc003:: ds 1 -wc004:: ds 1 -wc005:: ds 1 -wc006:: ds 8 -wc00e:: ds 4 -wc012:: ds 4 -wc016:: ds 16 -wc026:: ds 1 -wc027:: ds 1 -wc028:: ds 2 -wc02a:: ds 1 -wc02b:: ds 1 -wc02c:: ds 1 -wc02d:: ds 1 -wc02e:: ds 8 -wc036:: ds 8 -wc03e:: ds 8 -wc046:: ds 8 -wc04e:: ds 8 -wc056:: ds 8 -wc05e:: ds 8 -wc066:: ds 8 -wc06e:: ds 8 -wc076:: ds 8 -wc07e:: ds 8 -wc086:: ds 8 -wc08e:: ds 8 -wc096:: ds 8 -wc09e:: ds 8 -wc0a6:: ds 8 -wc0ae:: ds 8 -wc0b6:: ds 8 -wc0be:: ds 8 -wc0c6:: ds 8 -wc0ce:: ds 1 -wc0cf:: ds 1 -wc0d0:: ds 1 -wc0d1:: ds 1 -wc0d2:: ds 1 -wc0d3:: ds 1 -wc0d4:: ds 1 -wc0d5:: ds 1 -wc0d6:: ds 8 -wc0de:: ds 8 -wc0e6:: ds 1 -wc0e7:: ds 1 -wc0e8:: ds 1 -wc0e9:: ds 1 -wc0ea:: ds 1 -wc0eb:: ds 1 -wc0ec:: ds 1 -wc0ed:: ds 1 -wc0ee:: ds 1 -wc0ef:: ds 1 -wc0f0:: ds 1 -wc0f1:: ds 1 -wc0f2:: ds 14 +wUnusedC000:: ; c000 + ds 1 + +wSoundID:: ; c001 + ds 1 + +wMuteAudioAndPauseMusic:: ; c002 +; bit 7: whether sound has been muted +; all bits: whether the effective is active +; Store 1 to activate effect (any value in the range [1, 127] works). +; All audio is muted and music is paused. Sfx continues playing until it +; ends normally. +; Store 0 to resume music. + ds 1 + +wDisableChannelOutputWhenSfxEnds:: ; c003 + ds 1 + +wStereoPanning:: ; c004 + ds 1 + +wSavedVolume:: ; c005 + ds 1 + +wChannelCommandPointers:: ; c006 + ds 16 + +wChannelReturnAddresses:: ; c016 + ds 16 + +wChannelSoundIDs:: ; c026 + ds 8 + +wChannelFlags1:: ; c02e + ds 8 + +wChannelFlags2:: ; c036 + ds 8 + +wChannelDuties:: ; c03e + ds 8 + +wChannelDutyCycles:: ; c046 + ds 8 + +wChannelVibratoDelayCounters:: ; c04e +; reloaded at the beginning of a note. counts down until the vibrato begins. + ds 8 + +wChannelVibratoExtents:: ; c056 + ds 8 + +wChannelVibratoRates:: ; c05e +; high nybble is rate (counter reload value) and low nybble is counter. +; time between applications of vibrato. + ds 8 + +wChannelFrequencyLowBytes:: ; c066 + ds 8 + +wChannelVibratoDelayCounterReloadValues:: ; c06e +; delay of the beginning of the vibrato from the start of the note + ds 8 + +wChannelPitchBendLengthModifiers:: ; c076 + ds 8 + +wChannelPitchBendFrequencySteps:: ; c07e + ds 8 + +wChannelPitchBendFrequencyStepsFractionalPart:: ; c086 + ds 8 + +wChannelPitchBendCurrentFrequencyFractionalPart:: ; c08e + ds 8 + +wChannelPitchBendCurrentFrequencyHighBytes:: ; c096 + ds 8 + +wChannelPitchBendCurrentFrequencyLowBytes:: ; c09e + ds 8 + +wChannelPitchBendTargetFrequencyHighBytes:: ; c0a6 + ds 8 + +wChannelPitchBendTargetFrequencyLowBytes:: ; c0ae + ds 8 + +wChannelNoteDelayCounters:: ; c0b6 +; Note delays are stored as 16-bit fixed-point numbers where the integer part +; is 8 bits and the fractional part is 8 bits. + ds 8 + +wChannelLoopCounters:: ; c0be + ds 8 + +wChannelNoteSpeeds:: ; c0c6 + ds 8 + +wChannelNoteDelayCountersFractionalPart:: ; c0ce + ds 8 + +wChannelOctaves:: ; c0d6 + ds 8 + +wChannelVolumes:: ; c0de +; also includes fade for hardware channels that support it + ds 8 + +wMusicWaveInstrument:: + ds 1 + +wSfxWaveInstrument:: + ds 1 + +wMusicTempo:: ; c0e8 + ds 2 + +wSfxTempo:: ; c0ea + ds 2 + +wSfxHeaderPointer:: ; c0ec + ds 2 + +wNewSoundID:: ; c0ee + ds 1 + +wAudioROMBank:: ; c0ef + ds 1 + +wAudioSavedROMBank:: ; c0f0 + ds 1 + +wFrequencyModifier:: ; c0f1 + ds 1 + +wTempoModifier:: ; c0f2 + ds 1 + + ds 13 SECTION "Sprite State Data", WRAM0[$c100] @@ -1289,13 +1369,35 @@ wTileInFrontOfPlayer:: ; cfc6 ; background tile number in front of the player (either 1 or 2 steps ahead) ds 1 -wMusicHeaderPointer:: ; cfc7 -; (the current music channel address - $4000) / 3 +wAudioFadeOutControl:: ; cfc7 +; The desired fade counter reload value is stored here prior to calling +; PlaySound in order to cause the current music to fade out before the new +; music begins playing. Storing 0 causes no fade out to occur and the new music +; to begin immediately. +; This variable has another use related to fade-out, as well. PlaySound stores +; the sound ID of the music that should be played after the fade-out is finished +; in this variable. FadeOutAudio checks if it's non-zero every V-Blank and +; fades out the current audio if it is. Once it has finished fading out the +; audio, it zeroes this variable and starts playing the sound ID stored in it. ds 1 -wcfc8:: ds 1 ; used with audio -wcfc9:: ds 1 ; also used with audio -wcfca:: ds 1 ; also used with audio too +wAudioFadeOutCounterReloadValue:: ; cfc8 + ds 1 + +wAudioFadeOutCounter:: ; cfc9 + ds 1 + +wLastMusicSoundID:: ; cfca +; This is used to determine whether the default music is already playing when +; attempting to play the default music (in order to avoid restarting the same +; music) and whether the music has already been stopped when attempting to +; fade out the current music (so that the new music can be begin immediately +; instead of waiting). +; It sometimes contains the sound ID of the last music played, but it may also +; contain $ff (if the music has been stopped) or 0 (because some routines zero +; it in order to prevent assumptions from being made about the current state of +; the music). + ds 1 wUpdateSpritesEnabled:: ; cfcb ; $00 = causes sprites to be hidden and the value to change to $ff @@ -2126,8 +2228,11 @@ wLetterPrintingDelayFlags:: ; d358 wPlayerID:: ; d359 ds 2 -wd35b:: ds 1 ; used with audio stuff -wd35c:: ds 1 ; storage for audio bank for current map? +wMapMusicSoundID:: ; d35b + ds 1 + +wMapMusicROMBank:: ; d35c + ds 1 wMapPalOffset:: ; d35d ; offset subtracted from FadePal4 to get the background and object palettes for the current map -- cgit v1.3.1-sl0p From dfc152d667e3695f83eb0fbabb839b0fad275ceb Mon Sep 17 00:00:00 2001 From: dannye Date: Mon, 10 Aug 2015 11:09:16 -0500 Subject: No more $C8 Use OPP_ constants separate from trainer constants since valid opponents can be all Pokemon and trainers --- audio.asm | 6 +- constants/trainer_constants.asm | 101 ++++++++++++++++++---------------- data/mapObjects/agatha.asm | 2 +- data/mapObjects/bruno.asm | 2 +- data/mapObjects/celadongamecorner.asm | 2 +- data/mapObjects/celadongym.asm | 16 +++--- data/mapObjects/ceruleancity.asm | 2 +- data/mapObjects/ceruleangym.asm | 6 +- data/mapObjects/cinnabargym.asm | 16 +++--- data/mapObjects/fightingdojo.asm | 10 ++-- data/mapObjects/fuchsiagym.asm | 14 ++--- data/mapObjects/lance.asm | 2 +- data/mapObjects/lorelei.asm | 2 +- data/mapObjects/mansion1.asm | 2 +- data/mapObjects/mansion2.asm | 2 +- data/mapObjects/mansion3.asm | 4 +- data/mapObjects/mansion4.asm | 4 +- data/mapObjects/mtmoon1.asm | 14 ++--- data/mapObjects/mtmoon3.asm | 10 ++-- data/mapObjects/oakslab.asm | 2 +- data/mapObjects/pewtergym.asm | 4 +- data/mapObjects/pokemontower3.asm | 6 +- data/mapObjects/pokemontower4.asm | 6 +- data/mapObjects/pokemontower5.asm | 8 +-- data/mapObjects/pokemontower6.asm | 6 +- data/mapObjects/pokemontower7.asm | 6 +- data/mapObjects/rockethideout1.asm | 10 ++-- data/mapObjects/rockethideout2.asm | 2 +- data/mapObjects/rockethideout3.asm | 4 +- data/mapObjects/rockethideout4.asm | 8 +-- data/mapObjects/rocktunnel1.asm | 14 ++--- data/mapObjects/rocktunnel2.asm | 16 +++--- data/mapObjects/route10.asm | 12 ++-- data/mapObjects/route11.asm | 20 +++---- data/mapObjects/route12.asm | 14 ++--- data/mapObjects/route13.asm | 20 +++---- data/mapObjects/route14.asm | 20 +++---- data/mapObjects/route15.asm | 20 +++---- data/mapObjects/route16.asm | 12 ++-- data/mapObjects/route17.asm | 20 +++---- data/mapObjects/route18.asm | 6 +- data/mapObjects/route19.asm | 26 ++++----- data/mapObjects/route20.asm | 20 +++---- data/mapObjects/route21.asm | 18 +++--- data/mapObjects/route24.asm | 14 ++--- data/mapObjects/route25.asm | 18 +++--- data/mapObjects/route3.asm | 16 +++--- data/mapObjects/route4.asm | 2 +- data/mapObjects/route6.asm | 12 ++-- data/mapObjects/route8.asm | 18 +++--- data/mapObjects/route9.asm | 18 +++--- data/mapObjects/saffrongym.asm | 16 +++--- data/mapObjects/silphco10.asm | 4 +- data/mapObjects/silphco11.asm | 6 +- data/mapObjects/silphco2.asm | 8 +-- data/mapObjects/silphco3.asm | 4 +- data/mapObjects/silphco4.asm | 6 +- data/mapObjects/silphco5.asm | 8 +-- data/mapObjects/silphco6.asm | 6 +- data/mapObjects/silphco7.asm | 8 +-- data/mapObjects/silphco8.asm | 6 +- data/mapObjects/silphco9.asm | 6 +- data/mapObjects/ssanne10.asm | 12 ++-- data/mapObjects/ssanne2.asm | 2 +- data/mapObjects/ssanne5.asm | 4 +- data/mapObjects/ssanne8.asm | 8 +-- data/mapObjects/ssanne9.asm | 8 +-- data/mapObjects/vermiliongym.asm | 8 +-- data/mapObjects/victoryroad1.asm | 4 +- data/mapObjects/victoryroad2.asm | 10 ++-- data/mapObjects/victoryroad3.asm | 8 +-- data/mapObjects/viridianforest.asm | 6 +- data/mapObjects/viridiangym.asm | 18 +++--- data/trainer_types.asm | 24 ++++---- engine/battle/battle_transitions.asm | 2 +- engine/battle/core.asm | 4 +- engine/battle/read_trainer_party.asm | 2 +- engine/cable_club.asm | 2 +- engine/overworld/npc_movement.asm | 6 +- home.asm | 10 ++-- scripts/ceruleancity.asm | 2 +- scripts/gary.asm | 2 +- scripts/oakslab.asm | 2 +- scripts/pokemontower2.asm | 2 +- scripts/route22.asm | 4 +- scripts/silphco7.asm | 2 +- scripts/ssanne2.asm | 2 +- wram.asm | 4 +- 88 files changed, 428 insertions(+), 423 deletions(-) (limited to 'scripts/ssanne2.asm') diff --git a/audio.asm b/audio.asm index 037145d8..55bf4a1b 100644 --- a/audio.asm +++ b/audio.asm @@ -378,11 +378,11 @@ PlayBattleMusic:: ; 0x90c6 jr .playSong .notGymLeaderBattle ld a, [W_CUROPPONENT] - cp $c8 + cp 200 jr c, .wildBattle - cp SONY3 + $c8 + cp OPP_SONY3 jr z, .finalBattle - cp LANCE + $c8 + cp OPP_LANCE jr nz, .normalTrainerBattle ld a, MUSIC_GYM_LEADER_BATTLE ; lance also plays gym leader theme jr .playSong diff --git a/constants/trainer_constants.asm b/constants/trainer_constants.asm index 7df95bb5..0f6be1e8 100755 --- a/constants/trainer_constants.asm +++ b/constants/trainer_constants.asm @@ -1,50 +1,55 @@ -; sometimes it's necessary to add $C8 to these values +trainer_const: MACRO +\1 EQU const_value +OPP_\1 EQU const_value + 200 +const_value = const_value + 1 +ENDM + const_value = 1 - const YOUNGSTER ; $01 - const BUG_CATCHER ; $02 - const LASS ; $03 - const SAILOR ; $04 - const JR__TRAINER_M ; $05 - const JR__TRAINER_F ; $06 - const POKEMANIAC ; $07 - const SUPER_NERD ; $08 - const HIKER ; $09 - const BIKER ; $0A - const BURGLAR ; $0B - const ENGINEER ; $0C - const JUGGLER_X ; $0D - const FISHER ; $0E - const SWIMMER ; $0F - const CUE_BALL ; $10 - const GAMBLER ; $11 - const BEAUTY ; $12 - const PSYCHIC_TR ; $13 - const ROCKER ; $14 - const JUGGLER ; $15 - const TAMER ; $16 - const BIRD_KEEPER ; $17 - const BLACKBELT ; $18 - const SONY1 ; $19 - const PROF_OAK ; $1A - const CHIEF ; $1B - const SCIENTIST ; $1C - const GIOVANNI ; $1D - const ROCKET ; $1E - const COOLTRAINER_M ; $1F - const COOLTRAINER_F ; $20 - const BRUNO ; $21 - const BROCK ; $22 - const MISTY ; $23 - const LT__SURGE ; $24 - const ERIKA ; $25 - const KOGA ; $26 - const BLAINE ; $27 - const SABRINA ; $28 - const GENTLEMAN ; $29 - const SONY2 ; $2A - const SONY3 ; $2B - const LORELEI ; $2C - const CHANNELER ; $2D - const AGATHA ; $2E - const LANCE ; $2F + trainer_const YOUNGSTER ; $01 + trainer_const BUG_CATCHER ; $02 + trainer_const LASS ; $03 + trainer_const SAILOR ; $04 + trainer_const JR__TRAINER_M ; $05 + trainer_const JR__TRAINER_F ; $06 + trainer_const POKEMANIAC ; $07 + trainer_const SUPER_NERD ; $08 + trainer_const HIKER ; $09 + trainer_const BIKER ; $0A + trainer_const BURGLAR ; $0B + trainer_const ENGINEER ; $0C + trainer_const JUGGLER_X ; $0D + trainer_const FISHER ; $0E + trainer_const SWIMMER ; $0F + trainer_const CUE_BALL ; $10 + trainer_const GAMBLER ; $11 + trainer_const BEAUTY ; $12 + trainer_const PSYCHIC_TR ; $13 + trainer_const ROCKER ; $14 + trainer_const JUGGLER ; $15 + trainer_const TAMER ; $16 + trainer_const BIRD_KEEPER ; $17 + trainer_const BLACKBELT ; $18 + trainer_const SONY1 ; $19 + trainer_const PROF_OAK ; $1A + trainer_const CHIEF ; $1B + trainer_const SCIENTIST ; $1C + trainer_const GIOVANNI ; $1D + trainer_const ROCKET ; $1E + trainer_const COOLTRAINER_M ; $1F + trainer_const COOLTRAINER_F ; $20 + trainer_const BRUNO ; $21 + trainer_const BROCK ; $22 + trainer_const MISTY ; $23 + trainer_const LT__SURGE ; $24 + trainer_const ERIKA ; $25 + trainer_const KOGA ; $26 + trainer_const BLAINE ; $27 + trainer_const SABRINA ; $28 + trainer_const GENTLEMAN ; $29 + trainer_const SONY2 ; $2A + trainer_const SONY3 ; $2B + trainer_const LORELEI ; $2C + trainer_const CHANNELER ; $2D + trainer_const AGATHA ; $2E + trainer_const LANCE ; $2F diff --git a/data/mapObjects/agatha.asm b/data/mapObjects/agatha.asm index f755df83..e33172ae 100755 --- a/data/mapObjects/agatha.asm +++ b/data/mapObjects/agatha.asm @@ -10,7 +10,7 @@ AgathaObject: ; 0x76534 (size=44) db $0 ; signs db $1 ; objects - object SPRITE_AGATHA, $5, $2, STAY, DOWN, $1, AGATHA + $C8, $1 + object SPRITE_AGATHA, $5, $2, STAY, DOWN, $1, OPP_AGATHA, $1 ; warp-to EVENT_DISP AGATHAS_ROOM_WIDTH, $b, $4 ; BRUNOS_ROOM diff --git a/data/mapObjects/bruno.asm b/data/mapObjects/bruno.asm index 805f3302..8d55461f 100755 --- a/data/mapObjects/bruno.asm +++ b/data/mapObjects/bruno.asm @@ -10,7 +10,7 @@ BrunoObject: ; 0x763d7 (size=44) db $0 ; signs db $1 ; objects - object SPRITE_BRUNO, $5, $2, STAY, DOWN, $1, BRUNO + $C8, $1 + object SPRITE_BRUNO, $5, $2, STAY, DOWN, $1, OPP_BRUNO, $1 ; warp-to EVENT_DISP BRUNOS_ROOM_WIDTH, $b, $4 ; LORELEIS_ROOM diff --git a/data/mapObjects/celadongamecorner.asm b/data/mapObjects/celadongamecorner.asm index c0af5920..1169e1da 100755 --- a/data/mapObjects/celadongamecorner.asm +++ b/data/mapObjects/celadongamecorner.asm @@ -20,7 +20,7 @@ CeladonGameCornerObject: ; 0x48fa0 (size=99) object SPRITE_GAMBLER, $b, $f, STAY, RIGHT, $8 ; person object SPRITE_MART_GUY, $e, $b, STAY, LEFT, $9 ; person object SPRITE_GENTLEMAN, $11, $d, STAY, RIGHT, $a ; person - object SPRITE_ROCKET, $9, $5, STAY, UP, $b, ROCKET + $C8, $7 + object SPRITE_ROCKET, $9, $5, STAY, UP, $b, OPP_ROCKET, $7 ; warp-to EVENT_DISP GAME_CORNER_WIDTH, $11, $f diff --git a/data/mapObjects/celadongym.asm b/data/mapObjects/celadongym.asm index 795f7efa..f9c20c90 100755 --- a/data/mapObjects/celadongym.asm +++ b/data/mapObjects/celadongym.asm @@ -8,14 +8,14 @@ CeladonGymObject: ; 0x48b30 (size=84) db $0 ; signs db $8 ; objects - object SPRITE_ERIKA, $4, $3, STAY, DOWN, $1, ERIKA + $C8, $1 - object SPRITE_LASS, $2, $b, STAY, RIGHT, $2, LASS + $C8, $11 - object SPRITE_FOULARD_WOMAN, $7, $a, STAY, LEFT, $3, BEAUTY + $C8, $1 - object SPRITE_LASS, $9, $5, STAY, DOWN, $4, JR__TRAINER_F + $C8, $b - object SPRITE_FOULARD_WOMAN, $1, $5, STAY, DOWN, $5, BEAUTY + $C8, $2 - object SPRITE_LASS, $6, $3, STAY, DOWN, $6, LASS + $C8, $12 - object SPRITE_FOULARD_WOMAN, $3, $3, STAY, DOWN, $7, BEAUTY + $C8, $3 - object SPRITE_LASS, $5, $3, STAY, DOWN, $8, COOLTRAINER_F + $C8, $1 + object SPRITE_ERIKA, $4, $3, STAY, DOWN, $1, OPP_ERIKA, $1 + object SPRITE_LASS, $2, $b, STAY, RIGHT, $2, OPP_LASS, $11 + object SPRITE_FOULARD_WOMAN, $7, $a, STAY, LEFT, $3, OPP_BEAUTY, $1 + object SPRITE_LASS, $9, $5, STAY, DOWN, $4, OPP_JR__TRAINER_F, $b + object SPRITE_FOULARD_WOMAN, $1, $5, STAY, DOWN, $5, OPP_BEAUTY, $2 + object SPRITE_LASS, $6, $3, STAY, DOWN, $6, OPP_LASS, $12 + object SPRITE_FOULARD_WOMAN, $3, $3, STAY, DOWN, $7, OPP_BEAUTY, $3 + object SPRITE_LASS, $5, $3, STAY, DOWN, $8, OPP_COOLTRAINER_F, $1 ; warp-to EVENT_DISP CELADON_GYM_WIDTH, $11, $4 diff --git a/data/mapObjects/ceruleancity.asm b/data/mapObjects/ceruleancity.asm index 0be79c17..8c429695 100755 --- a/data/mapObjects/ceruleancity.asm +++ b/data/mapObjects/ceruleancity.asm @@ -23,7 +23,7 @@ CeruleanCityObject: ; 0x18786 (size=170) db $b ; objects object SPRITE_BLUE, $14, $2, STAY, DOWN, $1 ; person - object SPRITE_ROCKET, $1e, $8, STAY, NONE, $2, ROCKET + $C8, $5 + object SPRITE_ROCKET, $1e, $8, STAY, NONE, $2, OPP_ROCKET, $5 object SPRITE_BLACK_HAIR_BOY_1, $1f, $14, STAY, DOWN, $3 ; person object SPRITE_BLACK_HAIR_BOY_2, $f, $12, WALK, $1, $4 ; person object SPRITE_BLACK_HAIR_BOY_2, $9, $15, WALK, $2, $5 ; person diff --git a/data/mapObjects/ceruleangym.asm b/data/mapObjects/ceruleangym.asm index 23d06d53..d87c9c20 100755 --- a/data/mapObjects/ceruleangym.asm +++ b/data/mapObjects/ceruleangym.asm @@ -8,9 +8,9 @@ CeruleanGymObject: ; 0x5c834 (size=50) db $0 ; signs db $4 ; objects - object SPRITE_BRUNETTE_GIRL, $4, $2, STAY, DOWN, $1, MISTY + $C8, $1 - object SPRITE_LASS, $2, $3, STAY, RIGHT, $2, JR__TRAINER_F + $C8, $1 - object SPRITE_SWIMMER, $8, $7, STAY, LEFT, $3, SWIMMER + $C8, $1 + object SPRITE_BRUNETTE_GIRL, $4, $2, STAY, DOWN, $1, OPP_MISTY, $1 + object SPRITE_LASS, $2, $3, STAY, RIGHT, $2, OPP_JR__TRAINER_F, $1 + object SPRITE_SWIMMER, $8, $7, STAY, LEFT, $3, OPP_SWIMMER, $1 object SPRITE_GYM_HELPER, $7, $a, STAY, DOWN, $4 ; person ; warp-to diff --git a/data/mapObjects/cinnabargym.asm b/data/mapObjects/cinnabargym.asm index 21afcbdf..d9b69192 100755 --- a/data/mapObjects/cinnabargym.asm +++ b/data/mapObjects/cinnabargym.asm @@ -8,14 +8,14 @@ CinnabarGymObject: ; 0x75acc (size=90) db $0 ; signs db $9 ; objects - object SPRITE_FAT_BALD_GUY, $3, $3, STAY, DOWN, $1, BLAINE + $C8, $1 - object SPRITE_BLACK_HAIR_BOY_2, $11, $2, STAY, DOWN, $2, SUPER_NERD + $C8, $9 - object SPRITE_BLACK_HAIR_BOY_2, $11, $8, STAY, DOWN, $3, BURGLAR + $C8, $4 - object SPRITE_BLACK_HAIR_BOY_2, $b, $4, STAY, DOWN, $4, SUPER_NERD + $C8, $a - object SPRITE_BLACK_HAIR_BOY_2, $b, $8, STAY, DOWN, $5, BURGLAR + $C8, $5 - object SPRITE_BLACK_HAIR_BOY_2, $b, $e, STAY, DOWN, $6, SUPER_NERD + $C8, $b - object SPRITE_BLACK_HAIR_BOY_2, $3, $e, STAY, DOWN, $7, BURGLAR + $C8, $6 - object SPRITE_BLACK_HAIR_BOY_2, $3, $8, STAY, DOWN, $8, SUPER_NERD + $C8, $c + object SPRITE_FAT_BALD_GUY, $3, $3, STAY, DOWN, $1, OPP_BLAINE, $1 + object SPRITE_BLACK_HAIR_BOY_2, $11, $2, STAY, DOWN, $2, OPP_SUPER_NERD, $9 + object SPRITE_BLACK_HAIR_BOY_2, $11, $8, STAY, DOWN, $3, OPP_BURGLAR, $4 + object SPRITE_BLACK_HAIR_BOY_2, $b, $4, STAY, DOWN, $4, OPP_SUPER_NERD, $a + object SPRITE_BLACK_HAIR_BOY_2, $b, $8, STAY, DOWN, $5, OPP_BURGLAR, $5 + object SPRITE_BLACK_HAIR_BOY_2, $b, $e, STAY, DOWN, $6, OPP_SUPER_NERD, $b + object SPRITE_BLACK_HAIR_BOY_2, $3, $e, STAY, DOWN, $7, OPP_BURGLAR, $6 + object SPRITE_BLACK_HAIR_BOY_2, $3, $8, STAY, DOWN, $8, OPP_SUPER_NERD, $c object SPRITE_GYM_HELPER, $10, $d, STAY, DOWN, $9 ; person ; warp-to diff --git a/data/mapObjects/fightingdojo.asm b/data/mapObjects/fightingdojo.asm index 042791e1..aa9c0bd7 100755 --- a/data/mapObjects/fightingdojo.asm +++ b/data/mapObjects/fightingdojo.asm @@ -8,11 +8,11 @@ FightingDojoObject: ; 0x5cf9b (size=72) db $0 ; signs db $7 ; objects - object SPRITE_HIKER, $5, $3, STAY, DOWN, $1, BLACKBELT + $C8, $1 - object SPRITE_HIKER, $3, $4, STAY, RIGHT, $2, BLACKBELT + $C8, $2 - object SPRITE_HIKER, $3, $6, STAY, RIGHT, $3, BLACKBELT + $C8, $3 - object SPRITE_HIKER, $5, $5, STAY, LEFT, $4, BLACKBELT + $C8, $4 - object SPRITE_HIKER, $5, $7, STAY, LEFT, $5, BLACKBELT + $C8, $5 + object SPRITE_HIKER, $5, $3, STAY, DOWN, $1, OPP_BLACKBELT, $1 + object SPRITE_HIKER, $3, $4, STAY, RIGHT, $2, OPP_BLACKBELT, $2 + object SPRITE_HIKER, $3, $6, STAY, RIGHT, $3, OPP_BLACKBELT, $3 + object SPRITE_HIKER, $5, $5, STAY, LEFT, $4, OPP_BLACKBELT, $4 + object SPRITE_HIKER, $5, $7, STAY, LEFT, $5, OPP_BLACKBELT, $5 object SPRITE_BALL, $4, $1, STAY, NONE, $6 ; person object SPRITE_BALL, $5, $1, STAY, NONE, $7 ; person diff --git a/data/mapObjects/fuchsiagym.asm b/data/mapObjects/fuchsiagym.asm index 1d082f62..ded17031 100755 --- a/data/mapObjects/fuchsiagym.asm +++ b/data/mapObjects/fuchsiagym.asm @@ -8,13 +8,13 @@ FuchsiaGymObject: ; 0x75658 (size=82) db $0 ; signs db $8 ; objects - object SPRITE_BLACKBELT, $4, $a, STAY, DOWN, $1, KOGA + $C8, $1 - object SPRITE_ROCKER, $8, $d, STAY, DOWN, $2, JUGGLER + $C8, $7 - object SPRITE_ROCKER, $7, $8, STAY, RIGHT, $3, JUGGLER + $C8, $3 - object SPRITE_ROCKER, $1, $c, STAY, DOWN, $4, JUGGLER + $C8, $8 - object SPRITE_ROCKER, $3, $5, STAY, UP, $5, TAMER + $C8, $1 - object SPRITE_ROCKER, $8, $2, STAY, DOWN, $6, TAMER + $C8, $2 - object SPRITE_ROCKER, $2, $7, STAY, LEFT, $7, JUGGLER + $C8, $4 + object SPRITE_BLACKBELT, $4, $a, STAY, DOWN, $1, OPP_KOGA, $1 + object SPRITE_ROCKER, $8, $d, STAY, DOWN, $2, OPP_JUGGLER, $7 + object SPRITE_ROCKER, $7, $8, STAY, RIGHT, $3, OPP_JUGGLER, $3 + object SPRITE_ROCKER, $1, $c, STAY, DOWN, $4, OPP_JUGGLER, $8 + object SPRITE_ROCKER, $3, $5, STAY, UP, $5, OPP_TAMER, $1 + object SPRITE_ROCKER, $8, $2, STAY, DOWN, $6, OPP_TAMER, $2 + object SPRITE_ROCKER, $2, $7, STAY, LEFT, $7, OPP_JUGGLER, $4 object SPRITE_GYM_HELPER, $7, $f, STAY, DOWN, $8 ; person ; warp-to diff --git a/data/mapObjects/lance.asm b/data/mapObjects/lance.asm index 42a3e83b..cdfbc7a6 100755 --- a/data/mapObjects/lance.asm +++ b/data/mapObjects/lance.asm @@ -9,7 +9,7 @@ LanceObject: ; 0x5a3c5 (size=36) db $0 ; signs db $1 ; objects - object SPRITE_LANCE, $6, $1, STAY, DOWN, $1, LANCE + $C8, $1 + object SPRITE_LANCE, $6, $1, STAY, DOWN, $1, OPP_LANCE, $1 ; warp-to EVENT_DISP LANCES_ROOM_WIDTH, $10, $18 ; AGATHAS_ROOM diff --git a/data/mapObjects/lorelei.asm b/data/mapObjects/lorelei.asm index dc318326..4ce080f7 100755 --- a/data/mapObjects/lorelei.asm +++ b/data/mapObjects/lorelei.asm @@ -10,7 +10,7 @@ LoreleiObject: ; 0x76280 (size=44) db $0 ; signs db $1 ; objects - object SPRITE_LORELEI, $5, $2, STAY, DOWN, $1, LORELEI + $C8, $1 + object SPRITE_LORELEI, $5, $2, STAY, DOWN, $1, OPP_LORELEI, $1 ; warp-to EVENT_DISP LORELEIS_ROOM_WIDTH, $b, $4 ; INDIGO_PLATEAU_LOBBY diff --git a/data/mapObjects/mansion1.asm b/data/mapObjects/mansion1.asm index 30b79433..0bb168bb 100755 --- a/data/mapObjects/mansion1.asm +++ b/data/mapObjects/mansion1.asm @@ -14,7 +14,7 @@ Mansion1Object: ; 0x443a4 (size=90) db $0 ; signs db $3 ; objects - object SPRITE_OAK_AIDE, $11, $11, STAY, LEFT, $1, SCIENTIST + $C8, $4 + object SPRITE_OAK_AIDE, $11, $11, STAY, LEFT, $1, OPP_SCIENTIST, $4 object SPRITE_BALL, $e, $3, STAY, NONE, $2, ESCAPE_ROPE object SPRITE_BALL, $12, $15, STAY, NONE, $3, CARBOS diff --git a/data/mapObjects/mansion2.asm b/data/mapObjects/mansion2.asm index b9a7b551..2cb45879 100755 --- a/data/mapObjects/mansion2.asm +++ b/data/mapObjects/mansion2.asm @@ -10,7 +10,7 @@ Mansion2Object: ; 0x520d1 (size=63) db $0 ; signs db $4 ; objects - object SPRITE_BLACK_HAIR_BOY_2, $3, $11, WALK, $2, $1, BURGLAR + $C8, $7 + object SPRITE_BLACK_HAIR_BOY_2, $3, $11, WALK, $2, $1, OPP_BURGLAR, $7 object SPRITE_BALL, $1c, $7, STAY, NONE, $2, CALCIUM object SPRITE_BOOK_MAP_DEX, $12, $2, STAY, NONE, $3 ; person object SPRITE_BOOK_MAP_DEX, $3, $16, STAY, NONE, $4 ; person diff --git a/data/mapObjects/mansion3.asm b/data/mapObjects/mansion3.asm index 52b46327..288b4753 100755 --- a/data/mapObjects/mansion3.asm +++ b/data/mapObjects/mansion3.asm @@ -9,8 +9,8 @@ Mansion3Object: ; 0x522e6 (size=64) db $0 ; signs db $5 ; objects - object SPRITE_BLACK_HAIR_BOY_2, $5, $b, WALK, $2, $1, BURGLAR + $C8, $8 - object SPRITE_OAK_AIDE, $14, $b, STAY, LEFT, $2, SCIENTIST + $C8, $c + object SPRITE_BLACK_HAIR_BOY_2, $5, $b, WALK, $2, $1, OPP_BURGLAR, $8 + object SPRITE_OAK_AIDE, $14, $b, STAY, LEFT, $2, OPP_SCIENTIST, $c object SPRITE_BALL, $1, $10, STAY, NONE, $3, MAX_POTION object SPRITE_BALL, $19, $5, STAY, NONE, $4, IRON object SPRITE_BOOK_MAP_DEX, $6, $c, STAY, NONE, $5 ; person diff --git a/data/mapObjects/mansion4.asm b/data/mapObjects/mansion4.asm index 6d5cac47..eddbda8e 100755 --- a/data/mapObjects/mansion4.asm +++ b/data/mapObjects/mansion4.asm @@ -7,8 +7,8 @@ Mansion4Object: ; 0x52498 (size=69) db $0 ; signs db $8 ; objects - object SPRITE_BLACK_HAIR_BOY_2, $10, $17, STAY, NONE, $1, BURGLAR + $C8, $9 - object SPRITE_OAK_AIDE, $1b, $b, STAY, DOWN, $2, SCIENTIST + $C8, $d + object SPRITE_BLACK_HAIR_BOY_2, $10, $17, STAY, NONE, $1, OPP_BURGLAR, $9 + object SPRITE_OAK_AIDE, $1b, $b, STAY, DOWN, $2, OPP_SCIENTIST, $d object SPRITE_BALL, $a, $2, STAY, NONE, $3, RARE_CANDY object SPRITE_BALL, $1, $16, STAY, NONE, $4, FULL_RESTORE object SPRITE_BALL, $13, $19, STAY, NONE, $5, TM_14 diff --git a/data/mapObjects/mtmoon1.asm b/data/mapObjects/mtmoon1.asm index 3c9bcc80..a59f2a20 100755 --- a/data/mapObjects/mtmoon1.asm +++ b/data/mapObjects/mtmoon1.asm @@ -12,13 +12,13 @@ MtMoon1Object: ; 0x49b06 (size=145) db $17, $f, $e ; MtMoon1Text14 db $d ; objects - object SPRITE_HIKER, $5, $6, STAY, DOWN, $1, HIKER + $C8, $1 - object SPRITE_BUG_CATCHER, $c, $10, STAY, RIGHT, $2, YOUNGSTER + $C8, $3 - object SPRITE_LASS, $1e, $4, STAY, DOWN, $3, LASS + $C8, $5 - object SPRITE_BLACK_HAIR_BOY_2, $18, $1f, STAY, UP, $4, SUPER_NERD + $C8, $1 - object SPRITE_LASS, $10, $17, STAY, DOWN, $5, LASS + $C8, $6 - object SPRITE_BUG_CATCHER, $7, $16, STAY, DOWN, $6, BUG_CATCHER + $C8, $7 - object SPRITE_BUG_CATCHER, $1e, $1b, STAY, RIGHT, $7, BUG_CATCHER + $C8, $8 + object SPRITE_HIKER, $5, $6, STAY, DOWN, $1, OPP_HIKER, $1 + object SPRITE_BUG_CATCHER, $c, $10, STAY, RIGHT, $2, OPP_YOUNGSTER, $3 + object SPRITE_LASS, $1e, $4, STAY, DOWN, $3, OPP_LASS, $5 + object SPRITE_BLACK_HAIR_BOY_2, $18, $1f, STAY, UP, $4, OPP_SUPER_NERD, $1 + object SPRITE_LASS, $10, $17, STAY, DOWN, $5, OPP_LASS, $6 + object SPRITE_BUG_CATCHER, $7, $16, STAY, DOWN, $6, OPP_BUG_CATCHER, $7 + object SPRITE_BUG_CATCHER, $1e, $1b, STAY, RIGHT, $7, OPP_BUG_CATCHER, $8 object SPRITE_BALL, $2, $14, STAY, NONE, $8, POTION object SPRITE_BALL, $2, $2, STAY, NONE, $9, MOON_STONE object SPRITE_BALL, $23, $1f, STAY, NONE, $a, RARE_CANDY diff --git a/data/mapObjects/mtmoon3.asm b/data/mapObjects/mtmoon3.asm index 3bcfe40f..4f8f911c 100755 --- a/data/mapObjects/mtmoon3.asm +++ b/data/mapObjects/mtmoon3.asm @@ -10,11 +10,11 @@ MtMoon3Object: ; 0x49fdb (size=102) db $0 ; signs db $9 ; objects - object SPRITE_BLACK_HAIR_BOY_2, $c, $8, STAY, RIGHT, $1, SUPER_NERD + $C8, $2 - object SPRITE_ROCKET, $b, $10, STAY, DOWN, $2, ROCKET + $C8, $1 - object SPRITE_ROCKET, $f, $16, STAY, DOWN, $3, ROCKET + $C8, $2 - object SPRITE_ROCKET, $1d, $b, STAY, UP, $4, ROCKET + $C8, $3 - object SPRITE_ROCKET, $1d, $11, STAY, LEFT, $5, ROCKET + $C8, $4 + object SPRITE_BLACK_HAIR_BOY_2, $c, $8, STAY, RIGHT, $1, OPP_SUPER_NERD, $2 + object SPRITE_ROCKET, $b, $10, STAY, DOWN, $2, OPP_ROCKET, $1 + object SPRITE_ROCKET, $f, $16, STAY, DOWN, $3, OPP_ROCKET, $2 + object SPRITE_ROCKET, $1d, $b, STAY, UP, $4, OPP_ROCKET, $3 + object SPRITE_ROCKET, $1d, $11, STAY, LEFT, $5, OPP_ROCKET, $4 object SPRITE_OMANYTE, $c, $6, STAY, NONE, $6 ; person object SPRITE_OMANYTE, $d, $6, STAY, NONE, $7 ; person object SPRITE_BALL, $19, $15, STAY, NONE, $8, HP_UP diff --git a/data/mapObjects/oakslab.asm b/data/mapObjects/oakslab.asm index 0cfe9328..53d6b85b 100755 --- a/data/mapObjects/oakslab.asm +++ b/data/mapObjects/oakslab.asm @@ -8,7 +8,7 @@ OaksLabObject: ; 0x1d40a (size=88) db $0 ; signs db $b ; objects - object SPRITE_BLUE, $4, $3, STAY, NONE, $1, SONY1 + $C8, $1 + object SPRITE_BLUE, $4, $3, STAY, NONE, $1, OPP_SONY1, $1 object SPRITE_BALL, $6, $3, STAY, NONE, $2 ; person object SPRITE_BALL, $7, $3, STAY, NONE, $3 ; person object SPRITE_BALL, $8, $3, STAY, NONE, $4 ; person diff --git a/data/mapObjects/pewtergym.asm b/data/mapObjects/pewtergym.asm index 13909781..69196193 100755 --- a/data/mapObjects/pewtergym.asm +++ b/data/mapObjects/pewtergym.asm @@ -8,8 +8,8 @@ PewterGymObject: ; 0x5c52e (size=42) db $0 ; signs db $3 ; objects - object SPRITE_BLACK_HAIR_BOY_2, $4, $1, STAY, DOWN, $1, BROCK + $C8, $1 - object SPRITE_BLACK_HAIR_BOY_1, $3, $6, STAY, RIGHT, $2, JR__TRAINER_M + $C8, $1 + object SPRITE_BLACK_HAIR_BOY_2, $4, $1, STAY, DOWN, $1, OPP_BROCK, $1 + object SPRITE_BLACK_HAIR_BOY_1, $3, $6, STAY, RIGHT, $2, OPP_JR__TRAINER_M, $1 object SPRITE_GYM_HELPER, $7, $a, STAY, DOWN, $3 ; person ; warp-to diff --git a/data/mapObjects/pokemontower3.asm b/data/mapObjects/pokemontower3.asm index a3580e23..4591cbe3 100755 --- a/data/mapObjects/pokemontower3.asm +++ b/data/mapObjects/pokemontower3.asm @@ -8,9 +8,9 @@ PokemonTower3Object: ; 0x6075d (size=51) db $0 ; signs db $4 ; objects - object SPRITE_MEDIUM, $c, $3, STAY, LEFT, $1, CHANNELER + $C8, $5 - object SPRITE_MEDIUM, $9, $8, STAY, DOWN, $2, CHANNELER + $C8, $6 - object SPRITE_MEDIUM, $a, $d, STAY, DOWN, $3, CHANNELER + $C8, $8 + object SPRITE_MEDIUM, $c, $3, STAY, LEFT, $1, OPP_CHANNELER, $5 + object SPRITE_MEDIUM, $9, $8, STAY, DOWN, $2, OPP_CHANNELER, $6 + object SPRITE_MEDIUM, $a, $d, STAY, DOWN, $3, OPP_CHANNELER, $8 object SPRITE_BALL, $c, $1, STAY, NONE, $4, ESCAPE_ROPE ; warp-to diff --git a/data/mapObjects/pokemontower4.asm b/data/mapObjects/pokemontower4.asm index de95d1b0..722f6e08 100755 --- a/data/mapObjects/pokemontower4.asm +++ b/data/mapObjects/pokemontower4.asm @@ -8,9 +8,9 @@ PokemonTower4Object: ; 0x6088b (size=65) db $0 ; signs db $6 ; objects - object SPRITE_MEDIUM, $5, $a, STAY, RIGHT, $1, CHANNELER + $C8, $9 - object SPRITE_MEDIUM, $f, $7, STAY, DOWN, $2, CHANNELER + $C8, $a - object SPRITE_MEDIUM, $e, $c, STAY, LEFT, $3, CHANNELER + $C8, $c + object SPRITE_MEDIUM, $5, $a, STAY, RIGHT, $1, OPP_CHANNELER, $9 + object SPRITE_MEDIUM, $f, $7, STAY, DOWN, $2, OPP_CHANNELER, $a + object SPRITE_MEDIUM, $e, $c, STAY, LEFT, $3, OPP_CHANNELER, $c object SPRITE_BALL, $c, $a, STAY, NONE, $4, ELIXER object SPRITE_BALL, $9, $a, STAY, NONE, $5, AWAKENING object SPRITE_BALL, $c, $10, STAY, NONE, $6, HP_UP diff --git a/data/mapObjects/pokemontower5.asm b/data/mapObjects/pokemontower5.asm index bb3f1882..1d23abbf 100755 --- a/data/mapObjects/pokemontower5.asm +++ b/data/mapObjects/pokemontower5.asm @@ -9,10 +9,10 @@ PokemonTower5Object: ; 0x60a48 (size=65) db $6 ; objects object SPRITE_MEDIUM, $c, $8, STAY, NONE, $1 ; person - object SPRITE_MEDIUM, $11, $7, STAY, LEFT, $2, CHANNELER + $C8, $e - object SPRITE_MEDIUM, $e, $3, STAY, LEFT, $3, CHANNELER + $C8, $10 - object SPRITE_MEDIUM, $6, $a, STAY, RIGHT, $4, CHANNELER + $C8, $11 - object SPRITE_MEDIUM, $9, $10, STAY, RIGHT, $5, CHANNELER + $C8, $12 + object SPRITE_MEDIUM, $11, $7, STAY, LEFT, $2, OPP_CHANNELER, $e + object SPRITE_MEDIUM, $e, $3, STAY, LEFT, $3, OPP_CHANNELER, $10 + object SPRITE_MEDIUM, $6, $a, STAY, RIGHT, $4, OPP_CHANNELER, $11 + object SPRITE_MEDIUM, $9, $10, STAY, RIGHT, $5, OPP_CHANNELER, $12 object SPRITE_BALL, $6, $e, STAY, NONE, $6, NUGGET ; warp-to diff --git a/data/mapObjects/pokemontower6.asm b/data/mapObjects/pokemontower6.asm index 56dcc404..cd7453d8 100755 --- a/data/mapObjects/pokemontower6.asm +++ b/data/mapObjects/pokemontower6.asm @@ -8,9 +8,9 @@ PokemonTower6Object: ; 0x60c5b (size=58) db $0 ; signs db $5 ; objects - object SPRITE_MEDIUM, $c, $a, STAY, RIGHT, $1, CHANNELER + $C8, $13 - object SPRITE_MEDIUM, $9, $5, STAY, DOWN, $2, CHANNELER + $C8, $14 - object SPRITE_MEDIUM, $10, $5, STAY, LEFT, $3, CHANNELER + $C8, $15 + object SPRITE_MEDIUM, $c, $a, STAY, RIGHT, $1, OPP_CHANNELER, $13 + object SPRITE_MEDIUM, $9, $5, STAY, DOWN, $2, OPP_CHANNELER, $14 + object SPRITE_MEDIUM, $10, $5, STAY, LEFT, $3, OPP_CHANNELER, $15 object SPRITE_BALL, $6, $8, STAY, NONE, $4, RARE_CANDY object SPRITE_BALL, $e, $e, STAY, NONE, $5, X_ACCURACY diff --git a/data/mapObjects/pokemontower7.asm b/data/mapObjects/pokemontower7.asm index 270f3aa7..fd1fc884 100755 --- a/data/mapObjects/pokemontower7.asm +++ b/data/mapObjects/pokemontower7.asm @@ -13,9 +13,9 @@ IF DEF(_YELLOW) object SPRITE_MR_FUJI, $a, 3, STAY, DOWN, 3 ELSE db $4 ; objects - object SPRITE_ROCKET, $9, $b, STAY, RIGHT, $1, ROCKET + $C8, $13 - object SPRITE_ROCKET, $c, $9, STAY, LEFT, $2, ROCKET + $C8, $14 - object SPRITE_ROCKET, $9, $7, STAY, RIGHT, $3, ROCKET + $C8, $15 + object SPRITE_ROCKET, $9, $b, STAY, RIGHT, $1, OPP_ROCKET, $13 + object SPRITE_ROCKET, $c, $9, STAY, LEFT, $2, OPP_ROCKET, $14 + object SPRITE_ROCKET, $9, $7, STAY, RIGHT, $3, OPP_ROCKET, $15 object SPRITE_MR_FUJI, $a, $3, STAY, DOWN, $4 ; person ENDC diff --git a/data/mapObjects/rockethideout1.asm b/data/mapObjects/rockethideout1.asm index a1a87350..55c0c101 100755 --- a/data/mapObjects/rockethideout1.asm +++ b/data/mapObjects/rockethideout1.asm @@ -11,11 +11,11 @@ RocketHideout1Object: ; 0x44ce7 (size=98) db $0 ; signs db $7 ; objects - object SPRITE_ROCKET, $1a, $8, STAY, LEFT, $1, ROCKET + $C8, $8 - object SPRITE_ROCKET, $c, $6, STAY, RIGHT, $2, ROCKET + $C8, $9 - object SPRITE_ROCKET, $12, $11, STAY, DOWN, $3, ROCKET + $C8, $a - object SPRITE_ROCKET, $f, $19, STAY, RIGHT, $4, ROCKET + $C8, $b - object SPRITE_ROCKET, $1c, $12, STAY, LEFT, $5, ROCKET + $C8, $c + object SPRITE_ROCKET, $1a, $8, STAY, LEFT, $1, OPP_ROCKET, $8 + object SPRITE_ROCKET, $c, $6, STAY, RIGHT, $2, OPP_ROCKET, $9 + object SPRITE_ROCKET, $12, $11, STAY, DOWN, $3, OPP_ROCKET, $a + object SPRITE_ROCKET, $f, $19, STAY, RIGHT, $4, OPP_ROCKET, $b + object SPRITE_ROCKET, $1c, $12, STAY, LEFT, $5, OPP_ROCKET, $c object SPRITE_BALL, $b, $e, STAY, NONE, $6, ESCAPE_ROPE object SPRITE_BALL, $9, $11, STAY, NONE, $7, HYPER_POTION diff --git a/data/mapObjects/rockethideout2.asm b/data/mapObjects/rockethideout2.asm index 40e19895..b14dc0e6 100755 --- a/data/mapObjects/rockethideout2.asm +++ b/data/mapObjects/rockethideout2.asm @@ -11,7 +11,7 @@ RocketHideout2Object: ; 0x450f7 (size=80) db $0 ; signs db $5 ; objects - object SPRITE_ROCKET, $14, $c, STAY, DOWN, $1, ROCKET + $C8, $d + object SPRITE_ROCKET, $14, $c, STAY, DOWN, $1, OPP_ROCKET, $d object SPRITE_BALL, $1, $b, STAY, NONE, $2, MOON_STONE object SPRITE_BALL, $10, $8, STAY, NONE, $3, NUGGET object SPRITE_BALL, $6, $c, STAY, NONE, $4, TM_07 diff --git a/data/mapObjects/rockethideout3.asm b/data/mapObjects/rockethideout3.asm index 3001be76..d7933ddf 100755 --- a/data/mapObjects/rockethideout3.asm +++ b/data/mapObjects/rockethideout3.asm @@ -8,8 +8,8 @@ RocketHideout3Object: ; 0x4534d (size=50) db $0 ; signs db $4 ; objects - object SPRITE_ROCKET, $a, $16, STAY, RIGHT, $1, ROCKET + $C8, $e - object SPRITE_ROCKET, $1a, $c, STAY, UP, $2, ROCKET + $C8, $f + object SPRITE_ROCKET, $a, $16, STAY, RIGHT, $1, OPP_ROCKET, $e + object SPRITE_ROCKET, $1a, $c, STAY, UP, $2, OPP_ROCKET, $f object SPRITE_BALL, $1a, $11, STAY, NONE, $3, TM_10 object SPRITE_BALL, $14, $e, STAY, NONE, $4, RARE_CANDY diff --git a/data/mapObjects/rockethideout4.asm b/data/mapObjects/rockethideout4.asm index e11133fd..5441f9cd 100755 --- a/data/mapObjects/rockethideout4.asm +++ b/data/mapObjects/rockethideout4.asm @@ -9,10 +9,10 @@ RocketHideout4Object: ; 0x455f1 (size=95) db $0 ; signs db $9 ; objects - object SPRITE_GIOVANNI, $19, $3, STAY, DOWN, $1, GIOVANNI + $C8, $1 - object SPRITE_ROCKET, $17, $c, STAY, DOWN, $2, ROCKET + $C8, $10 - object SPRITE_ROCKET, $1a, $c, STAY, DOWN, $3, ROCKET + $C8, $11 - object SPRITE_ROCKET, $b, $2, STAY, DOWN, $4, ROCKET + $C8, $12 + object SPRITE_GIOVANNI, $19, $3, STAY, DOWN, $1, OPP_GIOVANNI, $1 + object SPRITE_ROCKET, $17, $c, STAY, DOWN, $2, OPP_ROCKET, $10 + object SPRITE_ROCKET, $1a, $c, STAY, DOWN, $3, OPP_ROCKET, $11 + object SPRITE_ROCKET, $b, $2, STAY, DOWN, $4, OPP_ROCKET, $12 object SPRITE_BALL, $a, $c, STAY, NONE, $5, HP_UP object SPRITE_BALL, $9, $4, STAY, NONE, $6, TM_02 object SPRITE_BALL, $c, $14, STAY, NONE, $7, IRON diff --git a/data/mapObjects/rocktunnel1.asm b/data/mapObjects/rocktunnel1.asm index 348e9e50..b4001df9 100755 --- a/data/mapObjects/rocktunnel1.asm +++ b/data/mapObjects/rocktunnel1.asm @@ -15,13 +15,13 @@ RockTunnel1Object: ; 0x445f6 (size=127) db $1d, $b, $8 ; RockTunnel1Text8 db $7 ; objects - object SPRITE_HIKER, $7, $5, STAY, DOWN, $1, HIKER + $C8, $c - object SPRITE_HIKER, $5, $10, STAY, DOWN, $2, HIKER + $C8, $d - object SPRITE_HIKER, $11, $f, STAY, LEFT, $3, HIKER + $C8, $e - object SPRITE_BLACK_HAIR_BOY_2, $17, $8, STAY, LEFT, $4, POKEMANIAC + $C8, $7 - object SPRITE_LASS, $25, $15, STAY, LEFT, $5, JR__TRAINER_F + $C8, $11 - object SPRITE_LASS, $16, $18, STAY, DOWN, $6, JR__TRAINER_F + $C8, $12 - object SPRITE_LASS, $20, $18, STAY, RIGHT, $7, JR__TRAINER_F + $C8, $13 + object SPRITE_HIKER, $7, $5, STAY, DOWN, $1, OPP_HIKER, $c + object SPRITE_HIKER, $5, $10, STAY, DOWN, $2, OPP_HIKER, $d + object SPRITE_HIKER, $11, $f, STAY, LEFT, $3, OPP_HIKER, $e + object SPRITE_BLACK_HAIR_BOY_2, $17, $8, STAY, LEFT, $4, OPP_POKEMANIAC, $7 + object SPRITE_LASS, $25, $15, STAY, LEFT, $5, OPP_JR__TRAINER_F, $11 + object SPRITE_LASS, $16, $18, STAY, DOWN, $6, OPP_JR__TRAINER_F, $12 + object SPRITE_LASS, $20, $18, STAY, RIGHT, $7, OPP_JR__TRAINER_F, $13 ; warp-to EVENT_DISP ROCK_TUNNEL_1_WIDTH, $3, $f diff --git a/data/mapObjects/rocktunnel2.asm b/data/mapObjects/rocktunnel2.asm index 7da2c3d1..dfc36cac 100755 --- a/data/mapObjects/rocktunnel2.asm +++ b/data/mapObjects/rocktunnel2.asm @@ -10,14 +10,14 @@ RockTunnel2Object: ; 0x4613d (size=100) db $0 ; signs db $8 ; objects - object SPRITE_LASS, $b, $d, STAY, DOWN, $1, JR__TRAINER_F + $C8, $9 - object SPRITE_HIKER, $6, $a, STAY, DOWN, $2, HIKER + $C8, $9 - object SPRITE_BLACK_HAIR_BOY_2, $3, $5, STAY, DOWN, $3, POKEMANIAC + $C8, $3 - object SPRITE_BLACK_HAIR_BOY_2, $14, $15, STAY, RIGHT, $4, POKEMANIAC + $C8, $4 - object SPRITE_HIKER, $1e, $a, STAY, DOWN, $5, HIKER + $C8, $a - object SPRITE_LASS, $e, $1c, STAY, RIGHT, $6, JR__TRAINER_F + $C8, $a - object SPRITE_HIKER, $21, $5, STAY, RIGHT, $7, HIKER + $C8, $b - object SPRITE_BLACK_HAIR_BOY_2, $1a, $1e, STAY, DOWN, $8, POKEMANIAC + $C8, $5 + object SPRITE_LASS, $b, $d, STAY, DOWN, $1, OPP_JR__TRAINER_F, $9 + object SPRITE_HIKER, $6, $a, STAY, DOWN, $2, OPP_HIKER, $9 + object SPRITE_BLACK_HAIR_BOY_2, $3, $5, STAY, DOWN, $3, OPP_POKEMANIAC, $3 + object SPRITE_BLACK_HAIR_BOY_2, $14, $15, STAY, RIGHT, $4, OPP_POKEMANIAC, $4 + object SPRITE_HIKER, $1e, $a, STAY, DOWN, $5, OPP_HIKER, $a + object SPRITE_LASS, $e, $1c, STAY, RIGHT, $6, OPP_JR__TRAINER_F, $a + object SPRITE_HIKER, $21, $5, STAY, RIGHT, $7, OPP_HIKER, $b + object SPRITE_BLACK_HAIR_BOY_2, $1a, $1e, STAY, DOWN, $8, OPP_POKEMANIAC, $5 ; warp-to EVENT_DISP ROCK_TUNNEL_2_WIDTH, $19, $21 ; ROCK_TUNNEL_1 diff --git a/data/mapObjects/route10.asm b/data/mapObjects/route10.asm index b9b0cd25..e324a348 100755 --- a/data/mapObjects/route10.asm +++ b/data/mapObjects/route10.asm @@ -14,12 +14,12 @@ Route10Object: ; 0x582f6 (size=96) db $29, $5, $a ; Route10Text10 db $6 ; objects - object SPRITE_BLACK_HAIR_BOY_2, $a, $2c, STAY, LEFT, $1, POKEMANIAC + $C8, $1 - object SPRITE_HIKER, $3, $39, STAY, UP, $2, HIKER + $C8, $7 - object SPRITE_BLACK_HAIR_BOY_2, $e, $40, STAY, LEFT, $3, POKEMANIAC + $C8, $2 - object SPRITE_LASS, $7, $19, STAY, LEFT, $4, JR__TRAINER_F + $C8, $7 - object SPRITE_HIKER, $3, $3d, STAY, DOWN, $5, HIKER + $C8, $8 - object SPRITE_LASS, $7, $36, STAY, DOWN, $6, JR__TRAINER_F + $C8, $8 + object SPRITE_BLACK_HAIR_BOY_2, $a, $2c, STAY, LEFT, $1, OPP_POKEMANIAC, $1 + object SPRITE_HIKER, $3, $39, STAY, UP, $2, OPP_HIKER, $7 + object SPRITE_BLACK_HAIR_BOY_2, $e, $40, STAY, LEFT, $3, OPP_POKEMANIAC, $2 + object SPRITE_LASS, $7, $19, STAY, LEFT, $4, OPP_JR__TRAINER_F, $7 + object SPRITE_HIKER, $3, $3d, STAY, DOWN, $5, OPP_HIKER, $8 + object SPRITE_LASS, $7, $36, STAY, DOWN, $6, OPP_JR__TRAINER_F, $8 ; warp-to EVENT_DISP ROUTE_10_WIDTH, $13, $b ; ROCK_TUNNEL_POKECENTER diff --git a/data/mapObjects/route11.asm b/data/mapObjects/route11.asm index ccbd1af2..4e196b20 100755 --- a/data/mapObjects/route11.asm +++ b/data/mapObjects/route11.asm @@ -12,16 +12,16 @@ Route11Object: ; 0x584e0 (size=127) db $5, $1, $b ; Route11Text11 db $a ; objects - object SPRITE_GAMBLER, $a, $e, STAY, DOWN, $1, GAMBLER + $C8, $1 - object SPRITE_GAMBLER, $1a, $9, STAY, DOWN, $2, GAMBLER + $C8, $2 - object SPRITE_BUG_CATCHER, $d, $5, STAY, LEFT, $3, YOUNGSTER + $C8, $9 - object SPRITE_BLACK_HAIR_BOY_2, $24, $b, STAY, DOWN, $4, ENGINEER + $C8, $2 - object SPRITE_BUG_CATCHER, $16, $4, STAY, UP, $5, YOUNGSTER + $C8, $a - object SPRITE_GAMBLER, $2d, $7, STAY, DOWN, $6, GAMBLER + $C8, $3 - object SPRITE_GAMBLER, $21, $3, STAY, UP, $7, GAMBLER + $C8, $4 - object SPRITE_BUG_CATCHER, $2b, $5, STAY, RIGHT, $8, YOUNGSTER + $C8, $b - object SPRITE_BLACK_HAIR_BOY_2, $2d, $10, STAY, LEFT, $9, ENGINEER + $C8, $3 - object SPRITE_BUG_CATCHER, $16, $c, STAY, UP, $a, YOUNGSTER + $C8, $c + object SPRITE_GAMBLER, $a, $e, STAY, DOWN, $1, OPP_GAMBLER, $1 + object SPRITE_GAMBLER, $1a, $9, STAY, DOWN, $2, OPP_GAMBLER, $2 + object SPRITE_BUG_CATCHER, $d, $5, STAY, LEFT, $3, OPP_YOUNGSTER, $9 + object SPRITE_BLACK_HAIR_BOY_2, $24, $b, STAY, DOWN, $4, OPP_ENGINEER, $2 + object SPRITE_BUG_CATCHER, $16, $4, STAY, UP, $5, OPP_YOUNGSTER, $a + object SPRITE_GAMBLER, $2d, $7, STAY, DOWN, $6, OPP_GAMBLER, $3 + object SPRITE_GAMBLER, $21, $3, STAY, UP, $7, OPP_GAMBLER, $4 + object SPRITE_BUG_CATCHER, $2b, $5, STAY, RIGHT, $8, OPP_YOUNGSTER, $b + object SPRITE_BLACK_HAIR_BOY_2, $2d, $10, STAY, LEFT, $9, OPP_ENGINEER, $3 + object SPRITE_BUG_CATCHER, $16, $c, STAY, UP, $a, OPP_YOUNGSTER, $c ; warp-to EVENT_DISP ROUTE_11_WIDTH, $8, $31 ; ROUTE_11_GATE_1F diff --git a/data/mapObjects/route12.asm b/data/mapObjects/route12.asm index 82c36313..0d0ef1c0 100755 --- a/data/mapObjects/route12.asm +++ b/data/mapObjects/route12.asm @@ -13,13 +13,13 @@ Route12Object: ; 0x5869a (size=118) db $a ; objects object SPRITE_SNORLAX, $a, $3e, STAY, DOWN, $1 ; person - object SPRITE_FISHER2, $e, $1f, STAY, LEFT, $2, FISHER + $C8, $3 - object SPRITE_FISHER2, $5, $27, STAY, UP, $3, FISHER + $C8, $4 - object SPRITE_BLACK_HAIR_BOY_1, $b, $5c, STAY, LEFT, $4, JR__TRAINER_M + $C8, $9 - object SPRITE_BLACK_HAIR_BOY_2, $e, $4c, STAY, UP, $5, ROCKER + $C8, $2 - object SPRITE_FISHER2, $c, $28, STAY, LEFT, $6, FISHER + $C8, $5 - object SPRITE_FISHER2, $9, $34, STAY, RIGHT, $7, FISHER + $C8, $6 - object SPRITE_FISHER2, $6, $57, STAY, DOWN, $8, FISHER + $C8, $b + object SPRITE_FISHER2, $e, $1f, STAY, LEFT, $2, OPP_FISHER, $3 + object SPRITE_FISHER2, $5, $27, STAY, UP, $3, OPP_FISHER, $4 + object SPRITE_BLACK_HAIR_BOY_1, $b, $5c, STAY, LEFT, $4, OPP_JR__TRAINER_M, $9 + object SPRITE_BLACK_HAIR_BOY_2, $e, $4c, STAY, UP, $5, OPP_ROCKER, $2 + object SPRITE_FISHER2, $c, $28, STAY, LEFT, $6, OPP_FISHER, $5 + object SPRITE_FISHER2, $9, $34, STAY, RIGHT, $7, OPP_FISHER, $6 + object SPRITE_FISHER2, $6, $57, STAY, DOWN, $8, OPP_FISHER, $b object SPRITE_BALL, $e, $23, STAY, NONE, $9, TM_16 object SPRITE_BALL, $5, $59, STAY, NONE, $a, IRON diff --git a/data/mapObjects/route13.asm b/data/mapObjects/route13.asm index 3b2c6b87..1512ce3a 100755 --- a/data/mapObjects/route13.asm +++ b/data/mapObjects/route13.asm @@ -9,13 +9,13 @@ Route13Object: ; 0x5482e (size=93) db $b, $1f, $d ; Route13Text13 db $a ; objects - object SPRITE_BLACK_HAIR_BOY_1, $31, $a, STAY, RIGHT, $1, BIRD_KEEPER + $C8, $1 - object SPRITE_LASS, $30, $a, STAY, DOWN, $2, JR__TRAINER_F + $C8, $c - object SPRITE_LASS, $1b, $9, STAY, DOWN, $3, JR__TRAINER_F + $C8, $d - object SPRITE_LASS, $17, $a, STAY, LEFT, $4, JR__TRAINER_F + $C8, $e - object SPRITE_LASS, $32, $5, STAY, DOWN, $5, JR__TRAINER_F + $C8, $f - object SPRITE_BLACK_HAIR_BOY_1, $c, $4, STAY, RIGHT, $6, BIRD_KEEPER + $C8, $2 - object SPRITE_FOULARD_WOMAN, $21, $6, STAY, DOWN, $7, BEAUTY + $C8, $4 - object SPRITE_FOULARD_WOMAN, $20, $6, STAY, DOWN, $8, BEAUTY + $C8, $5 - object SPRITE_BIKER, $a, $7, STAY, UP, $9, BIKER + $C8, $1 - object SPRITE_BLACK_HAIR_BOY_1, $7, $d, STAY, UP, $a, BIRD_KEEPER + $C8, $3 + object SPRITE_BLACK_HAIR_BOY_1, $31, $a, STAY, RIGHT, $1, OPP_BIRD_KEEPER, $1 + object SPRITE_LASS, $30, $a, STAY, DOWN, $2, OPP_JR__TRAINER_F, $c + object SPRITE_LASS, $1b, $9, STAY, DOWN, $3, OPP_JR__TRAINER_F, $d + object SPRITE_LASS, $17, $a, STAY, LEFT, $4, OPP_JR__TRAINER_F, $e + object SPRITE_LASS, $32, $5, STAY, DOWN, $5, OPP_JR__TRAINER_F, $f + object SPRITE_BLACK_HAIR_BOY_1, $c, $4, STAY, RIGHT, $6, OPP_BIRD_KEEPER, $2 + object SPRITE_FOULARD_WOMAN, $21, $6, STAY, DOWN, $7, OPP_BEAUTY, $4 + object SPRITE_FOULARD_WOMAN, $20, $6, STAY, DOWN, $8, OPP_BEAUTY, $5 + object SPRITE_BIKER, $a, $7, STAY, UP, $9, OPP_BIKER, $1 + object SPRITE_BLACK_HAIR_BOY_1, $7, $d, STAY, UP, $a, OPP_BIRD_KEEPER, $3 diff --git a/data/mapObjects/route14.asm b/data/mapObjects/route14.asm index 6b8dcd40..ce6d52b0 100755 --- a/data/mapObjects/route14.asm +++ b/data/mapObjects/route14.asm @@ -7,13 +7,13 @@ Route14Object: ; 0x549bb (size=87) db $d, $11, $b ; Route14Text11 db $a ; objects - object SPRITE_BLACK_HAIR_BOY_1, $4, $4, STAY, DOWN, $1, BIRD_KEEPER + $C8, $e - object SPRITE_BLACK_HAIR_BOY_1, $f, $6, STAY, DOWN, $2, BIRD_KEEPER + $C8, $f - object SPRITE_BLACK_HAIR_BOY_1, $c, $b, STAY, DOWN, $3, BIRD_KEEPER + $C8, $10 - object SPRITE_BLACK_HAIR_BOY_1, $e, $f, STAY, UP, $4, BIRD_KEEPER + $C8, $11 - object SPRITE_BLACK_HAIR_BOY_1, $f, $1f, STAY, LEFT, $5, BIRD_KEEPER + $C8, $4 - object SPRITE_BLACK_HAIR_BOY_1, $6, $31, STAY, UP, $6, BIRD_KEEPER + $C8, $5 - object SPRITE_BIKER, $5, $27, STAY, DOWN, $7, BIKER + $C8, $d - object SPRITE_BIKER, $4, $1e, STAY, RIGHT, $8, BIKER + $C8, $e - object SPRITE_BIKER, $f, $1e, STAY, LEFT, $9, BIKER + $C8, $f - object SPRITE_BIKER, $4, $1f, STAY, RIGHT, $a, BIKER + $C8, $2 + object SPRITE_BLACK_HAIR_BOY_1, $4, $4, STAY, DOWN, $1, OPP_BIRD_KEEPER, $e + object SPRITE_BLACK_HAIR_BOY_1, $f, $6, STAY, DOWN, $2, OPP_BIRD_KEEPER, $f + object SPRITE_BLACK_HAIR_BOY_1, $c, $b, STAY, DOWN, $3, OPP_BIRD_KEEPER, $10 + object SPRITE_BLACK_HAIR_BOY_1, $e, $f, STAY, UP, $4, OPP_BIRD_KEEPER, $11 + object SPRITE_BLACK_HAIR_BOY_1, $f, $1f, STAY, LEFT, $5, OPP_BIRD_KEEPER, $4 + object SPRITE_BLACK_HAIR_BOY_1, $6, $31, STAY, UP, $6, OPP_BIRD_KEEPER, $5 + object SPRITE_BIKER, $5, $27, STAY, DOWN, $7, OPP_BIKER, $d + object SPRITE_BIKER, $4, $1e, STAY, RIGHT, $8, OPP_BIKER, $e + object SPRITE_BIKER, $f, $1e, STAY, LEFT, $9, OPP_BIKER, $f + object SPRITE_BIKER, $4, $1f, STAY, RIGHT, $a, OPP_BIKER, $2 diff --git a/data/mapObjects/route15.asm b/data/mapObjects/route15.asm index 32ec8d8a..95016038 100755 --- a/data/mapObjects/route15.asm +++ b/data/mapObjects/route15.asm @@ -11,16 +11,16 @@ Route15Object: ; 0x5894e (size=126) db $9, $27, $c ; Route15Text12 db $b ; objects - object SPRITE_LASS, $29, $b, STAY, DOWN, $1, JR__TRAINER_F + $C8, $14 - object SPRITE_LASS, $35, $a, STAY, LEFT, $2, JR__TRAINER_F + $C8, $15 - object SPRITE_BLACK_HAIR_BOY_1, $1f, $d, STAY, UP, $3, BIRD_KEEPER + $C8, $6 - object SPRITE_BLACK_HAIR_BOY_1, $23, $d, STAY, UP, $4, BIRD_KEEPER + $C8, $7 - object SPRITE_FOULARD_WOMAN, $35, $b, STAY, DOWN, $5, BEAUTY + $C8, $9 - object SPRITE_FOULARD_WOMAN, $29, $a, STAY, RIGHT, $6, BEAUTY + $C8, $a - object SPRITE_BIKER, $30, $a, STAY, DOWN, $7, BIKER + $C8, $3 - object SPRITE_BIKER, $2e, $a, STAY, DOWN, $8, BIKER + $C8, $4 - object SPRITE_LASS, $25, $5, STAY, RIGHT, $9, JR__TRAINER_F + $C8, $16 - object SPRITE_LASS, $12, $d, STAY, UP, $a, JR__TRAINER_F + $C8, $17 + object SPRITE_LASS, $29, $b, STAY, DOWN, $1, OPP_JR__TRAINER_F, $14 + object SPRITE_LASS, $35, $a, STAY, LEFT, $2, OPP_JR__TRAINER_F, $15 + object SPRITE_BLACK_HAIR_BOY_1, $1f, $d, STAY, UP, $3, OPP_BIRD_KEEPER, $6 + object SPRITE_BLACK_HAIR_BOY_1, $23, $d, STAY, UP, $4, OPP_BIRD_KEEPER, $7 + object SPRITE_FOULARD_WOMAN, $35, $b, STAY, DOWN, $5, OPP_BEAUTY, $9 + object SPRITE_FOULARD_WOMAN, $29, $a, STAY, RIGHT, $6, OPP_BEAUTY, $a + object SPRITE_BIKER, $30, $a, STAY, DOWN, $7, OPP_BIKER, $3 + object SPRITE_BIKER, $2e, $a, STAY, DOWN, $8, OPP_BIKER, $4 + object SPRITE_LASS, $25, $5, STAY, RIGHT, $9, OPP_JR__TRAINER_F, $16 + object SPRITE_LASS, $12, $d, STAY, UP, $a, OPP_JR__TRAINER_F, $17 object SPRITE_BALL, $12, $5, STAY, NONE, $b, TM_20 ; warp-to diff --git a/data/mapObjects/route16.asm b/data/mapObjects/route16.asm index 94adaf96..600dbbf1 100755 --- a/data/mapObjects/route16.asm +++ b/data/mapObjects/route16.asm @@ -17,12 +17,12 @@ Route16Object: ; 0x58afc (size=136) db $11, $5, $9 ; Route16Text9 db $7 ; objects - object SPRITE_BIKER, $11, $c, STAY, LEFT, $1, BIKER + $C8, $5 - object SPRITE_BIKER, $e, $d, STAY, RIGHT, $2, CUE_BALL + $C8, $1 - object SPRITE_BIKER, $b, $c, STAY, UP, $3, CUE_BALL + $C8, $2 - object SPRITE_BIKER, $9, $b, STAY, LEFT, $4, BIKER + $C8, $6 - object SPRITE_BIKER, $6, $a, STAY, RIGHT, $5, CUE_BALL + $C8, $3 - object SPRITE_BIKER, $3, $c, STAY, RIGHT, $6, BIKER + $C8, $7 + object SPRITE_BIKER, $11, $c, STAY, LEFT, $1, OPP_BIKER, $5 + object SPRITE_BIKER, $e, $d, STAY, RIGHT, $2, OPP_CUE_BALL, $1 + object SPRITE_BIKER, $b, $c, STAY, UP, $3, OPP_CUE_BALL, $2 + object SPRITE_BIKER, $9, $b, STAY, LEFT, $4, OPP_BIKER, $6 + object SPRITE_BIKER, $6, $a, STAY, RIGHT, $5, OPP_CUE_BALL, $3 + object SPRITE_BIKER, $3, $c, STAY, RIGHT, $6, OPP_BIKER, $7 object SPRITE_SNORLAX, $1a, $a, STAY, DOWN, $7 ; person ; warp-to diff --git a/data/mapObjects/route17.asm b/data/mapObjects/route17.asm index b0f22cde..c496373e 100755 --- a/data/mapObjects/route17.asm +++ b/data/mapObjects/route17.asm @@ -12,13 +12,13 @@ Route17Object: ; 0x54b42 (size=102) db $8d, $9, $10 ; Route17Text16 db $a ; objects - object SPRITE_BIKER, $c, $13, STAY, LEFT, $1, CUE_BALL + $C8, $4 - object SPRITE_BIKER, $b, $10, STAY, RIGHT, $2, CUE_BALL + $C8, $5 - object SPRITE_BIKER, $4, $12, STAY, UP, $3, BIKER + $C8, $8 - object SPRITE_BIKER, $7, $20, STAY, LEFT, $4, BIKER + $C8, $9 - object SPRITE_BIKER, $e, $22, STAY, RIGHT, $5, BIKER + $C8, $a - object SPRITE_BIKER, $11, $3a, STAY, LEFT, $6, CUE_BALL + $C8, $6 - object SPRITE_BIKER, $2, $44, STAY, RIGHT, $7, CUE_BALL + $C8, $7 - object SPRITE_BIKER, $e, $62, STAY, RIGHT, $8, CUE_BALL + $C8, $8 - object SPRITE_BIKER, $5, $62, STAY, LEFT, $9, BIKER + $C8, $b - object SPRITE_BIKER, $a, $76, STAY, DOWN, $a, BIKER + $C8, $c + object SPRITE_BIKER, $c, $13, STAY, LEFT, $1, OPP_CUE_BALL, $4 + object SPRITE_BIKER, $b, $10, STAY, RIGHT, $2, OPP_CUE_BALL, $5 + object SPRITE_BIKER, $4, $12, STAY, UP, $3, OPP_BIKER, $8 + object SPRITE_BIKER, $7, $20, STAY, LEFT, $4, OPP_BIKER, $9 + object SPRITE_BIKER, $e, $22, STAY, RIGHT, $5, OPP_BIKER, $a + object SPRITE_BIKER, $11, $3a, STAY, LEFT, $6, OPP_CUE_BALL, $6 + object SPRITE_BIKER, $2, $44, STAY, RIGHT, $7, OPP_CUE_BALL, $7 + object SPRITE_BIKER, $e, $62, STAY, RIGHT, $8, OPP_CUE_BALL, $8 + object SPRITE_BIKER, $5, $62, STAY, LEFT, $9, OPP_BIKER, $b + object SPRITE_BIKER, $a, $76, STAY, DOWN, $a, OPP_BIKER, $c diff --git a/data/mapObjects/route18.asm b/data/mapObjects/route18.asm index 7fd24383..88547941 100755 --- a/data/mapObjects/route18.asm +++ b/data/mapObjects/route18.asm @@ -12,9 +12,9 @@ Route18Object: ; 0x58c5a (size=66) db $5, $21, $5 ; Route18Text5 db $3 ; objects - object SPRITE_BLACK_HAIR_BOY_1, $24, $b, STAY, RIGHT, $1, BIRD_KEEPER + $C8, $8 - object SPRITE_BLACK_HAIR_BOY_1, $28, $f, STAY, LEFT, $2, BIRD_KEEPER + $C8, $9 - object SPRITE_BLACK_HAIR_BOY_1, $2a, $d, STAY, LEFT, $3, BIRD_KEEPER + $C8, $a + object SPRITE_BLACK_HAIR_BOY_1, $24, $b, STAY, RIGHT, $1, OPP_BIRD_KEEPER, $8 + object SPRITE_BLACK_HAIR_BOY_1, $28, $f, STAY, LEFT, $2, OPP_BIRD_KEEPER, $9 + object SPRITE_BLACK_HAIR_BOY_1, $2a, $d, STAY, LEFT, $3, OPP_BIRD_KEEPER, $a ; warp-to EVENT_DISP ROUTE_18_WIDTH, $8, $21 ; ROUTE_18_GATE_1F diff --git a/data/mapObjects/route19.asm b/data/mapObjects/route19.asm index f86a114a..ee55a069 100755 --- a/data/mapObjects/route19.asm +++ b/data/mapObjects/route19.asm @@ -17,24 +17,24 @@ ENDC db $a ; objects IF DEF(_OPTION_BEACH_HOUSE) - object SPRITE_BLACK_HAIR_BOY_1, $9, $7, STAY, RIGHT, 1, SWIMMER + $C8, 2 - object SPRITE_BLACK_HAIR_BOY_1, $c, $9, STAY, LEFT, 2, SWIMMER + $C8, 3 + object SPRITE_BLACK_HAIR_BOY_1, $9, $7, STAY, RIGHT, 1, OPP_SWIMMER, 2 + object SPRITE_BLACK_HAIR_BOY_1, $c, $9, STAY, LEFT, 2, OPP_SWIMMER, 3 ELSE - object SPRITE_BLACK_HAIR_BOY_1, $8, $7, STAY, LEFT, 1, SWIMMER + $C8, 2 - object SPRITE_BLACK_HAIR_BOY_1, $d, $7, STAY, LEFT, 2, SWIMMER + $C8, 3 + object SPRITE_BLACK_HAIR_BOY_1, $8, $7, STAY, LEFT, 1, OPP_SWIMMER, 2 + object SPRITE_BLACK_HAIR_BOY_1, $d, $7, STAY, LEFT, 2, OPP_SWIMMER, 3 ENDC - object SPRITE_SWIMMER, $d, $19, STAY, LEFT, $3, SWIMMER + $C8, $4 - object SPRITE_SWIMMER, $4, $1b, STAY, RIGHT, $4, SWIMMER + $C8, $5 - object SPRITE_SWIMMER, $10, $1f, STAY, UP, $5, SWIMMER + $C8, $6 + object SPRITE_SWIMMER, $d, $19, STAY, LEFT, $3, OPP_SWIMMER, $4 + object SPRITE_SWIMMER, $4, $1b, STAY, RIGHT, $4, OPP_SWIMMER, $5 + object SPRITE_SWIMMER, $10, $1f, STAY, UP, $5, OPP_SWIMMER, $6 IF DEF(_OPTION_BEACH_HOUSE) - object SPRITE_SWIMMER, $9, $d, STAY, DOWN, $6, SWIMMER + $C8, $7 + object SPRITE_SWIMMER, $9, $d, STAY, DOWN, $6, OPP_SWIMMER, $7 ELSE - object SPRITE_SWIMMER, $9, $b, STAY, DOWN, $6, SWIMMER + $C8, $7 + object SPRITE_SWIMMER, $9, $b, STAY, DOWN, $6, OPP_SWIMMER, $7 ENDC - object SPRITE_SWIMMER, $8, $2b, STAY, LEFT, $7, BEAUTY + $C8, $c - object SPRITE_SWIMMER, $b, $2b, STAY, RIGHT, $8, BEAUTY + $C8, $d - object SPRITE_SWIMMER, $9, $2a, STAY, UP, $9, SWIMMER + $C8, $8 - object SPRITE_SWIMMER, $a, $2c, STAY, DOWN, $a, BEAUTY + $C8, $e + object SPRITE_SWIMMER, $8, $2b, STAY, LEFT, $7, OPP_BEAUTY, $c + object SPRITE_SWIMMER, $b, $2b, STAY, RIGHT, $8, OPP_BEAUTY, $d + object SPRITE_SWIMMER, $9, $2a, STAY, UP, $9, OPP_SWIMMER, $8 + object SPRITE_SWIMMER, $a, $2c, STAY, DOWN, $a, OPP_BEAUTY, $e ; warp-to IF DEF(_OPTION_BEACH_HOUSE) diff --git a/data/mapObjects/route20.asm b/data/mapObjects/route20.asm index 00aa4684..8e6b5a78 100755 --- a/data/mapObjects/route20.asm +++ b/data/mapObjects/route20.asm @@ -10,16 +10,16 @@ Route20Object: ; 0x50113 (size=106) db $b, $39, $c ; Route20Text12 db $a ; objects - object SPRITE_SWIMMER, $57, $8, STAY, UP, $1, SWIMMER + $C8, $9 - object SPRITE_SWIMMER, $44, $b, STAY, UP, $2, BEAUTY + $C8, $f - object SPRITE_SWIMMER, $2d, $a, STAY, DOWN, $3, BEAUTY + $C8, $6 - object SPRITE_SWIMMER, $37, $e, STAY, RIGHT, $4, JR__TRAINER_F + $C8, $18 - object SPRITE_SWIMMER, $26, $d, STAY, DOWN, $5, SWIMMER + $C8, $a - object SPRITE_SWIMMER, $57, $d, STAY, UP, $6, SWIMMER + $C8, $b - object SPRITE_BLACK_HAIR_BOY_1, $22, $9, STAY, UP, $7, BIRD_KEEPER + $C8, $b - object SPRITE_SWIMMER, $19, $7, STAY, UP, $8, BEAUTY + $C8, $7 - object SPRITE_SWIMMER, $18, $c, STAY, DOWN, $9, JR__TRAINER_F + $C8, $10 - object SPRITE_SWIMMER, $f, $8, STAY, UP, $a, BEAUTY + $C8, $8 + object SPRITE_SWIMMER, $57, $8, STAY, UP, $1, OPP_SWIMMER, $9 + object SPRITE_SWIMMER, $44, $b, STAY, UP, $2, OPP_BEAUTY, $f + object SPRITE_SWIMMER, $2d, $a, STAY, DOWN, $3, OPP_BEAUTY, $6 + object SPRITE_SWIMMER, $37, $e, STAY, RIGHT, $4, OPP_JR__TRAINER_F, $18 + object SPRITE_SWIMMER, $26, $d, STAY, DOWN, $5, OPP_SWIMMER, $a + object SPRITE_SWIMMER, $57, $d, STAY, UP, $6, OPP_SWIMMER, $b + object SPRITE_BLACK_HAIR_BOY_1, $22, $9, STAY, UP, $7, OPP_BIRD_KEEPER, $b + object SPRITE_SWIMMER, $19, $7, STAY, UP, $8, OPP_BEAUTY, $7 + object SPRITE_SWIMMER, $18, $c, STAY, DOWN, $9, OPP_JR__TRAINER_F, $10 + object SPRITE_SWIMMER, $f, $8, STAY, UP, $a, OPP_BEAUTY, $8 ; warp-to EVENT_DISP ROUTE_20_WIDTH, $5, $30 ; SEAFOAM_ISLANDS_1 diff --git a/data/mapObjects/route21.asm b/data/mapObjects/route21.asm index 68e4c630..e98c8425 100755 --- a/data/mapObjects/route21.asm +++ b/data/mapObjects/route21.asm @@ -6,12 +6,12 @@ Route21Object: ; 0x55021 (size=76) db $0 ; signs db $9 ; objects - object SPRITE_FISHER2, $4, $18, STAY, LEFT, $1, FISHER + $C8, $7 - object SPRITE_FISHER2, $6, $19, STAY, DOWN, $2, FISHER + $C8, $9 - object SPRITE_SWIMMER, $a, $1f, STAY, UP, $3, SWIMMER + $C8, $c - object SPRITE_SWIMMER, $c, $1e, STAY, RIGHT, $4, CUE_BALL + $C8, $9 - object SPRITE_SWIMMER, $10, $3f, STAY, DOWN, $5, SWIMMER + $C8, $d - object SPRITE_SWIMMER, $5, $47, STAY, RIGHT, $6, SWIMMER + $C8, $e - object SPRITE_SWIMMER, $f, $47, STAY, LEFT, $7, SWIMMER + $C8, $f - object SPRITE_FISHER2, $e, $38, STAY, LEFT, $8, FISHER + $C8, $8 - object SPRITE_FISHER2, $11, $39, STAY, RIGHT, $9, FISHER + $C8, $a + object SPRITE_FISHER2, $4, $18, STAY, LEFT, $1, OPP_FISHER, $7 + object SPRITE_FISHER2, $6, $19, STAY, DOWN, $2, OPP_FISHER, $9 + object SPRITE_SWIMMER, $a, $1f, STAY, UP, $3, OPP_SWIMMER, $c + object SPRITE_SWIMMER, $c, $1e, STAY, RIGHT, $4, OPP_CUE_BALL, $9 + object SPRITE_SWIMMER, $10, $3f, STAY, DOWN, $5, OPP_SWIMMER, $d + object SPRITE_SWIMMER, $5, $47, STAY, RIGHT, $6, OPP_SWIMMER, $e + object SPRITE_SWIMMER, $f, $47, STAY, LEFT, $7, OPP_SWIMMER, $f + object SPRITE_FISHER2, $e, $38, STAY, LEFT, $8, OPP_FISHER, $8 + object SPRITE_FISHER2, $11, $39, STAY, RIGHT, $9, OPP_FISHER, $a diff --git a/data/mapObjects/route24.asm b/data/mapObjects/route24.asm index 95ee726c..b61ff713 100755 --- a/data/mapObjects/route24.asm +++ b/data/mapObjects/route24.asm @@ -6,11 +6,11 @@ Route24Object: ; 0x506a4 (size=67) db $0 ; signs db $8 ; objects - object SPRITE_BLACK_HAIR_BOY_1, $b, $f, STAY, LEFT, $1, ROCKET + $C8, $6 - object SPRITE_BLACK_HAIR_BOY_1, $5, $14, STAY, UP, $2, JR__TRAINER_M + $C8, $2 - object SPRITE_BLACK_HAIR_BOY_1, $b, $13, STAY, LEFT, $3, JR__TRAINER_M + $C8, $3 - object SPRITE_LASS, $a, $16, STAY, RIGHT, $4, LASS + $C8, $7 - object SPRITE_BUG_CATCHER, $b, $19, STAY, LEFT, $5, YOUNGSTER + $C8, $4 - object SPRITE_LASS, $a, $1c, STAY, RIGHT, $6, LASS + $C8, $8 - object SPRITE_BUG_CATCHER, $b, $1f, STAY, LEFT, $7, BUG_CATCHER + $C8, $9 + object SPRITE_BLACK_HAIR_BOY_1, $b, $f, STAY, LEFT, $1, OPP_ROCKET, $6 + object SPRITE_BLACK_HAIR_BOY_1, $5, $14, STAY, UP, $2, OPP_JR__TRAINER_M, $2 + object SPRITE_BLACK_HAIR_BOY_1, $b, $13, STAY, LEFT, $3, OPP_JR__TRAINER_M, $3 + object SPRITE_LASS, $a, $16, STAY, RIGHT, $4, OPP_LASS, $7 + object SPRITE_BUG_CATCHER, $b, $19, STAY, LEFT, $5, OPP_YOUNGSTER, $4 + object SPRITE_LASS, $a, $1c, STAY, RIGHT, $6, OPP_LASS, $8 + object SPRITE_BUG_CATCHER, $b, $1f, STAY, LEFT, $7, OPP_BUG_CATCHER, $9 object SPRITE_BALL, $a, $5, STAY, NONE, $8, TM_45 diff --git a/data/mapObjects/route25.asm b/data/mapObjects/route25.asm index aa9bfe74..62fa8e77 100755 --- a/data/mapObjects/route25.asm +++ b/data/mapObjects/route25.asm @@ -8,15 +8,15 @@ Route25Object: ; 0x507b2 (size=94) db $3, $2b, $b ; Route25Text11 db $a ; objects - object SPRITE_BUG_CATCHER, $e, $2, STAY, DOWN, $1, YOUNGSTER + $C8, $5 - object SPRITE_BUG_CATCHER, $12, $5, STAY, UP, $2, YOUNGSTER + $C8, $6 - object SPRITE_BLACK_HAIR_BOY_1, $18, $4, STAY, DOWN, $3, JR__TRAINER_M + $C8, $2 - object SPRITE_LASS, $12, $8, STAY, RIGHT, $4, LASS + $C8, $9 - object SPRITE_BUG_CATCHER, $20, $3, STAY, LEFT, $5, YOUNGSTER + $C8, $7 - object SPRITE_LASS, $25, $4, STAY, DOWN, $6, LASS + $C8, $a - object SPRITE_HIKER, $8, $4, STAY, RIGHT, $7, HIKER + $C8, $2 - object SPRITE_HIKER, $17, $9, STAY, UP, $8, HIKER + $C8, $3 - object SPRITE_HIKER, $d, $7, STAY, RIGHT, $9, HIKER + $C8, $4 + object SPRITE_BUG_CATCHER, $e, $2, STAY, DOWN, $1, OPP_YOUNGSTER, $5 + object SPRITE_BUG_CATCHER, $12, $5, STAY, UP, $2, OPP_YOUNGSTER, $6 + object SPRITE_BLACK_HAIR_BOY_1, $18, $4, STAY, DOWN, $3, OPP_JR__TRAINER_M, $2 + object SPRITE_LASS, $12, $8, STAY, RIGHT, $4, OPP_LASS, $9 + object SPRITE_BUG_CATCHER, $20, $3, STAY, LEFT, $5, OPP_YOUNGSTER, $7 + object SPRITE_LASS, $25, $4, STAY, DOWN, $6, OPP_LASS, $a + object SPRITE_HIKER, $8, $4, STAY, RIGHT, $7, OPP_HIKER, $2 + object SPRITE_HIKER, $17, $9, STAY, UP, $8, OPP_HIKER, $3 + object SPRITE_HIKER, $d, $7, STAY, RIGHT, $9, OPP_HIKER, $4 object SPRITE_BALL, $16, $2, STAY, NONE, $a, TM_19 ; warp-to diff --git a/data/mapObjects/route3.asm b/data/mapObjects/route3.asm index 29a6307b..a2df6925 100755 --- a/data/mapObjects/route3.asm +++ b/data/mapObjects/route3.asm @@ -8,11 +8,11 @@ Route3Object: ; 0x54208 (size=77) db $9 ; objects object SPRITE_BLACK_HAIR_BOY_2, $39, $b, STAY, NONE, $1 ; person - object SPRITE_BUG_CATCHER, $a, $6, STAY, RIGHT, $2, BUG_CATCHER + $C8, $4 - object SPRITE_BUG_CATCHER, $e, $4, STAY, DOWN, $3, YOUNGSTER + $C8, $1 - object SPRITE_LASS, $10, $9, STAY, LEFT, $4, LASS + $C8, $1 - object SPRITE_BUG_CATCHER, $13, $5, STAY, DOWN, $5, BUG_CATCHER + $C8, $5 - object SPRITE_LASS, $17, $4, STAY, LEFT, $6, LASS + $C8, $2 - object SPRITE_BUG_CATCHER, $16, $9, STAY, LEFT, $7, YOUNGSTER + $C8, $2 - object SPRITE_BUG_CATCHER, $18, $6, STAY, RIGHT, $8, BUG_CATCHER + $C8, $6 - object SPRITE_LASS, $21, $a, STAY, UP, $9, LASS + $C8, $3 + object SPRITE_BUG_CATCHER, $a, $6, STAY, RIGHT, $2, OPP_BUG_CATCHER, $4 + object SPRITE_BUG_CATCHER, $e, $4, STAY, DOWN, $3, OPP_YOUNGSTER, $1 + object SPRITE_LASS, $10, $9, STAY, LEFT, $4, OPP_LASS, $1 + object SPRITE_BUG_CATCHER, $13, $5, STAY, DOWN, $5, OPP_BUG_CATCHER, $5 + object SPRITE_LASS, $17, $4, STAY, LEFT, $6, OPP_LASS, $2 + object SPRITE_BUG_CATCHER, $16, $9, STAY, LEFT, $7, OPP_YOUNGSTER, $2 + object SPRITE_BUG_CATCHER, $18, $6, STAY, RIGHT, $8, OPP_BUG_CATCHER, $6 + object SPRITE_LASS, $21, $a, STAY, UP, $9, OPP_LASS, $3 diff --git a/data/mapObjects/route4.asm b/data/mapObjects/route4.asm index e91b0301..14e59684 100755 --- a/data/mapObjects/route4.asm +++ b/data/mapObjects/route4.asm @@ -13,7 +13,7 @@ Route4Object: ; 0x543b2 (size=58) db $3 ; objects object SPRITE_LASS, $9, $8, WALK, $0, $1 ; person - object SPRITE_LASS, $3f, $3, STAY, RIGHT, $2, LASS + $C8, $4 + object SPRITE_LASS, $3f, $3, STAY, RIGHT, $2, OPP_LASS, $4 object SPRITE_BALL, $39, $3, STAY, NONE, $3, TM_04 ; warp-to diff --git a/data/mapObjects/route6.asm b/data/mapObjects/route6.asm index f1702acc..d901e865 100755 --- a/data/mapObjects/route6.asm +++ b/data/mapObjects/route6.asm @@ -11,12 +11,12 @@ Route6Object: ; 0x58022 (size=87) db $f, $13, $7 ; Route6Text7 db $6 ; objects - object SPRITE_BLACK_HAIR_BOY_1, $a, $15, STAY, RIGHT, $1, JR__TRAINER_M + $C8, $4 - object SPRITE_LASS, $b, $15, STAY, LEFT, $2, JR__TRAINER_F + $C8, $2 - object SPRITE_BUG_CATCHER, $0, $f, STAY, RIGHT, $3, BUG_CATCHER + $C8, $a - object SPRITE_BLACK_HAIR_BOY_1, $b, $1f, STAY, LEFT, $4, JR__TRAINER_M + $C8, $5 - object SPRITE_LASS, $b, $1e, STAY, LEFT, $5, JR__TRAINER_F + $C8, $3 - object SPRITE_BUG_CATCHER, $13, $1a, STAY, LEFT, $6, BUG_CATCHER + $C8, $b + object SPRITE_BLACK_HAIR_BOY_1, $a, $15, STAY, RIGHT, $1, OPP_JR__TRAINER_M, $4 + object SPRITE_LASS, $b, $15, STAY, LEFT, $2, OPP_JR__TRAINER_F, $2 + object SPRITE_BUG_CATCHER, $0, $f, STAY, RIGHT, $3, OPP_BUG_CATCHER, $a + object SPRITE_BLACK_HAIR_BOY_1, $b, $1f, STAY, LEFT, $4, OPP_JR__TRAINER_M, $5 + object SPRITE_LASS, $b, $1e, STAY, LEFT, $5, OPP_JR__TRAINER_F, $3 + object SPRITE_BUG_CATCHER, $13, $1a, STAY, LEFT, $6, OPP_BUG_CATCHER, $b ; warp-to EVENT_DISP ROUTE_6_WIDTH, $1, $9 ; ROUTE_6_GATE diff --git a/data/mapObjects/route8.asm b/data/mapObjects/route8.asm index 2687c596..5863129b 100755 --- a/data/mapObjects/route8.asm +++ b/data/mapObjects/route8.asm @@ -12,15 +12,15 @@ Route8Object: ; 0x5814f (size=119) db $3, $11, $a ; Route8Text10 db $9 ; objects - object SPRITE_BLACK_HAIR_BOY_2, $8, $5, STAY, RIGHT, $1, SUPER_NERD + $C8, $3 - object SPRITE_GAMBLER, $d, $9, STAY, UP, $2, GAMBLER + $C8, $5 - object SPRITE_BLACK_HAIR_BOY_2, $2a, $6, STAY, UP, $3, SUPER_NERD + $C8, $4 - object SPRITE_LASS, $1a, $3, STAY, LEFT, $4, LASS + $C8, $d - object SPRITE_BLACK_HAIR_BOY_2, $1a, $4, STAY, RIGHT, $5, SUPER_NERD + $C8, $5 - object SPRITE_LASS, $1a, $5, STAY, LEFT, $6, LASS + $C8, $e - object SPRITE_LASS, $1a, $6, STAY, RIGHT, $7, LASS + $C8, $f - object SPRITE_GAMBLER, $2e, $d, STAY, DOWN, $8, GAMBLER + $C8, $7 - object SPRITE_LASS, $33, $c, STAY, LEFT, $9, LASS + $C8, $10 + object SPRITE_BLACK_HAIR_BOY_2, $8, $5, STAY, RIGHT, $1, OPP_SUPER_NERD, $3 + object SPRITE_GAMBLER, $d, $9, STAY, UP, $2, OPP_GAMBLER, $5 + object SPRITE_BLACK_HAIR_BOY_2, $2a, $6, STAY, UP, $3, OPP_SUPER_NERD, $4 + object SPRITE_LASS, $1a, $3, STAY, LEFT, $4, OPP_LASS, $d + object SPRITE_BLACK_HAIR_BOY_2, $1a, $4, STAY, RIGHT, $5, OPP_SUPER_NERD, $5 + object SPRITE_LASS, $1a, $5, STAY, LEFT, $6, OPP_LASS, $e + object SPRITE_LASS, $1a, $6, STAY, RIGHT, $7, OPP_LASS, $f + object SPRITE_GAMBLER, $2e, $d, STAY, DOWN, $8, OPP_GAMBLER, $7 + object SPRITE_LASS, $33, $c, STAY, LEFT, $9, OPP_LASS, $10 ; warp-to EVENT_DISP ROUTE_8_WIDTH, $9, $1 ; ROUTE_8_GATE diff --git a/data/mapObjects/route9.asm b/data/mapObjects/route9.asm index 6871c73a..a70b208f 100755 --- a/data/mapObjects/route9.asm +++ b/data/mapObjects/route9.asm @@ -7,13 +7,13 @@ Route9Object: ; 0x546a8 (size=86) db $7, $19, $b ; Route9Text11 db $a ; objects - object SPRITE_LASS, $d, $a, STAY, LEFT, $1, JR__TRAINER_F + $C8, $5 - object SPRITE_BLACK_HAIR_BOY_1, $18, $7, STAY, LEFT, $2, JR__TRAINER_M + $C8, $7 - object SPRITE_BLACK_HAIR_BOY_1, $1f, $7, STAY, RIGHT, $3, JR__TRAINER_M + $C8, $8 - object SPRITE_LASS, $30, $8, STAY, RIGHT, $4, JR__TRAINER_F + $C8, $6 - object SPRITE_HIKER, $10, $f, STAY, LEFT, $5, HIKER + $C8, $b - object SPRITE_HIKER, $2b, $3, STAY, LEFT, $6, HIKER + $C8, $6 - object SPRITE_BUG_CATCHER, $16, $2, STAY, DOWN, $7, BUG_CATCHER + $C8, $d - object SPRITE_HIKER, $2d, $f, STAY, RIGHT, $8, HIKER + $C8, $5 - object SPRITE_BUG_CATCHER, $28, $8, STAY, RIGHT, $9, BUG_CATCHER + $C8, $e + object SPRITE_LASS, $d, $a, STAY, LEFT, $1, OPP_JR__TRAINER_F, $5 + object SPRITE_BLACK_HAIR_BOY_1, $18, $7, STAY, LEFT, $2, OPP_JR__TRAINER_M, $7 + object SPRITE_BLACK_HAIR_BOY_1, $1f, $7, STAY, RIGHT, $3, OPP_JR__TRAINER_M, $8 + object SPRITE_LASS, $30, $8, STAY, RIGHT, $4, OPP_JR__TRAINER_F, $6 + object SPRITE_HIKER, $10, $f, STAY, LEFT, $5, OPP_HIKER, $b + object SPRITE_HIKER, $2b, $3, STAY, LEFT, $6, OPP_HIKER, $6 + object SPRITE_BUG_CATCHER, $16, $2, STAY, DOWN, $7, OPP_BUG_CATCHER, $d + object SPRITE_HIKER, $2d, $f, STAY, RIGHT, $8, OPP_HIKER, $5 + object SPRITE_BUG_CATCHER, $28, $8, STAY, RIGHT, $9, OPP_BUG_CATCHER, $e object SPRITE_BALL, $a, $f, STAY, NONE, $a, TM_30 diff --git a/data/mapObjects/saffrongym.asm b/data/mapObjects/saffrongym.asm index 3e11e006..63676905 100755 --- a/data/mapObjects/saffrongym.asm +++ b/data/mapObjects/saffrongym.asm @@ -38,14 +38,14 @@ SaffronGymObject: ; 0x5d259 (size=330) db $0 ; signs db $9 ; objects - object SPRITE_GIRL, $9, $8, STAY, DOWN, $1, SABRINA + $C8, $1 - object SPRITE_MEDIUM, $a, $1, STAY, DOWN, $2, CHANNELER + $C8, $16 - object SPRITE_BUG_CATCHER, $11, $1, STAY, DOWN, $3, PSYCHIC_TR + $C8, $1 - object SPRITE_MEDIUM, $3, $7, STAY, DOWN, $4, CHANNELER + $C8, $17 - object SPRITE_BUG_CATCHER, $11, $7, STAY, DOWN, $5, PSYCHIC_TR + $C8, $2 - object SPRITE_MEDIUM, $3, $d, STAY, DOWN, $6, CHANNELER + $C8, $18 - object SPRITE_BUG_CATCHER, $11, $d, STAY, DOWN, $7, PSYCHIC_TR + $C8, $3 - object SPRITE_BUG_CATCHER, $3, $1, STAY, DOWN, $8, PSYCHIC_TR + $C8, $4 + object SPRITE_GIRL, $9, $8, STAY, DOWN, $1, OPP_SABRINA, $1 + object SPRITE_MEDIUM, $a, $1, STAY, DOWN, $2, OPP_CHANNELER, $16 + object SPRITE_BUG_CATCHER, $11, $1, STAY, DOWN, $3, OPP_PSYCHIC_TR, $1 + object SPRITE_MEDIUM, $3, $7, STAY, DOWN, $4, OPP_CHANNELER, $17 + object SPRITE_BUG_CATCHER, $11, $7, STAY, DOWN, $5, OPP_PSYCHIC_TR, $2 + object SPRITE_MEDIUM, $3, $d, STAY, DOWN, $6, OPP_CHANNELER, $18 + object SPRITE_BUG_CATCHER, $11, $d, STAY, DOWN, $7, OPP_PSYCHIC_TR, $3 + object SPRITE_BUG_CATCHER, $3, $1, STAY, DOWN, $8, OPP_PSYCHIC_TR, $4 object SPRITE_GYM_HELPER, $a, $f, STAY, DOWN, $9 ; person ; warp-to diff --git a/data/mapObjects/silphco10.asm b/data/mapObjects/silphco10.asm index e48a4284..cc608e64 100755 --- a/data/mapObjects/silphco10.asm +++ b/data/mapObjects/silphco10.asm @@ -12,8 +12,8 @@ SilphCo10Object: ; 0x5a1fb (size=95) db $0 ; signs db $6 ; objects - object SPRITE_ROCKET, $1, $9, STAY, RIGHT, $1, ROCKET + $C8, $27 - object SPRITE_OAK_AIDE, $a, $2, STAY, LEFT, $2, SCIENTIST + $C8, $b + object SPRITE_ROCKET, $1, $9, STAY, RIGHT, $1, OPP_ROCKET, $27 + object SPRITE_OAK_AIDE, $a, $2, STAY, LEFT, $2, OPP_SCIENTIST, $b object SPRITE_ERIKA, $9, $f, WALK, $0, $3 ; person object SPRITE_BALL, $2, $c, STAY, NONE, $4, TM_26 object SPRITE_BALL, $4, $e, STAY, NONE, $5, RARE_CANDY diff --git a/data/mapObjects/silphco11.asm b/data/mapObjects/silphco11.asm index e1a7a568..8cba618e 100755 --- a/data/mapObjects/silphco11.asm +++ b/data/mapObjects/silphco11.asm @@ -12,9 +12,9 @@ SilphCo11Object: ; 0x62380 (size=72) db $5 ; objects object SPRITE_MR_MASTERBALL, $7, $5, STAY, DOWN, $1 ; person object SPRITE_FOULARD_WOMAN, $a, $5, STAY, DOWN, $2 ; person - object SPRITE_GIOVANNI, $6, $9, STAY, DOWN, $3, GIOVANNI + $C8, $2 - object SPRITE_ROCKET, $3, $10, STAY, UP, $4, ROCKET + $C8, $29 - object SPRITE_ROCKET, $f, $9, STAY, UP, $5, ROCKET + $C8, $28 + object SPRITE_GIOVANNI, $6, $9, STAY, DOWN, $3, OPP_GIOVANNI, $2 + object SPRITE_ROCKET, $3, $10, STAY, UP, $4, OPP_ROCKET, $29 + object SPRITE_ROCKET, $f, $9, STAY, UP, $5, OPP_ROCKET, $28 ; warp-to EVENT_DISP SILPH_CO_11F_WIDTH, $0, $9 ; SILPH_CO_10F diff --git a/data/mapObjects/silphco2.asm b/data/mapObjects/silphco2.asm index cd4f8be5..44271d70 100755 --- a/data/mapObjects/silphco2.asm +++ b/data/mapObjects/silphco2.asm @@ -14,10 +14,10 @@ SilphCo2Object: ; 0x59e66 (size=98) db $5 ; objects object SPRITE_ERIKA, $a, $1, STAY, UP, $1 ; person - object SPRITE_OAK_AIDE, $5, $c, STAY, DOWN, $2, SCIENTIST + $C8, $2 - object SPRITE_OAK_AIDE, $18, $d, STAY, LEFT, $3, SCIENTIST + $C8, $3 - object SPRITE_ROCKET, $10, $b, STAY, UP, $4, ROCKET + $C8, $17 - object SPRITE_ROCKET, $18, $7, STAY, UP, $5, ROCKET + $C8, $18 + object SPRITE_OAK_AIDE, $5, $c, STAY, DOWN, $2, OPP_SCIENTIST, $2 + object SPRITE_OAK_AIDE, $18, $d, STAY, LEFT, $3, OPP_SCIENTIST, $3 + object SPRITE_ROCKET, $10, $b, STAY, UP, $4, OPP_ROCKET, $17 + object SPRITE_ROCKET, $18, $7, STAY, UP, $5, OPP_ROCKET, $18 ; warp-to EVENT_DISP SILPH_CO_2F_WIDTH, $0, $18 ; SILPH_CO_1F diff --git a/data/mapObjects/silphco3.asm b/data/mapObjects/silphco3.asm index a293593a..48bb8c1a 100755 --- a/data/mapObjects/silphco3.asm +++ b/data/mapObjects/silphco3.asm @@ -17,8 +17,8 @@ SilphCo3Object: ; 0x5a035 (size=113) db $4 ; objects object SPRITE_LAPRAS_GIVER, $18, $8, STAY, NONE, $1 ; person - object SPRITE_ROCKET, $14, $7, STAY, LEFT, $2, ROCKET + $C8, $19 - object SPRITE_OAK_AIDE, $7, $9, STAY, DOWN, $3, SCIENTIST + $C8, $4 + object SPRITE_ROCKET, $14, $7, STAY, LEFT, $2, OPP_ROCKET, $19 + object SPRITE_OAK_AIDE, $7, $9, STAY, DOWN, $3, OPP_SCIENTIST, $4 object SPRITE_BALL, $8, $5, STAY, NONE, $4, HYPER_POTION ; warp-to diff --git a/data/mapObjects/silphco4.asm b/data/mapObjects/silphco4.asm index f9974ccb..762ca7f8 100755 --- a/data/mapObjects/silphco4.asm +++ b/data/mapObjects/silphco4.asm @@ -14,9 +14,9 @@ SilphCo4Object: ; 0x19e35 (size=111) db $7 ; objects object SPRITE_LAPRAS_GIVER, $6, $2, STAY, NONE, $1 ; person - object SPRITE_ROCKET, $9, $e, STAY, RIGHT, $2, ROCKET + $C8, $1a - object SPRITE_OAK_AIDE, $e, $6, STAY, LEFT, $3, SCIENTIST + $C8, $5 - object SPRITE_ROCKET, $1a, $a, STAY, UP, $4, ROCKET + $C8, $1b + object SPRITE_ROCKET, $9, $e, STAY, RIGHT, $2, OPP_ROCKET, $1a + object SPRITE_OAK_AIDE, $e, $6, STAY, LEFT, $3, OPP_SCIENTIST, $5 + object SPRITE_ROCKET, $1a, $a, STAY, UP, $4, OPP_ROCKET, $1b object SPRITE_BALL, $3, $9, STAY, NONE, $5, FULL_HEAL object SPRITE_BALL, $4, $7, STAY, NONE, $6, MAX_REVIVE object SPRITE_BALL, $5, $8, STAY, NONE, $7, ESCAPE_ROPE diff --git a/data/mapObjects/silphco5.asm b/data/mapObjects/silphco5.asm index bb7bf68e..0c956cd3 100755 --- a/data/mapObjects/silphco5.asm +++ b/data/mapObjects/silphco5.asm @@ -14,10 +14,10 @@ SilphCo5Object: ; 0x1a08d (size=137) db $b ; objects object SPRITE_LAPRAS_GIVER, $d, $9, STAY, NONE, $1 ; person - object SPRITE_ROCKET, $8, $10, STAY, RIGHT, $2, ROCKET + $C8, $1c - object SPRITE_OAK_AIDE, $8, $3, STAY, RIGHT, $3, SCIENTIST + $C8, $6 - object SPRITE_ROCKER, $12, $a, STAY, UP, $4, JUGGLER + $C8, $1 - object SPRITE_ROCKET, $1c, $4, STAY, UP, $5, ROCKET + $C8, $1d + object SPRITE_ROCKET, $8, $10, STAY, RIGHT, $2, OPP_ROCKET, $1c + object SPRITE_OAK_AIDE, $8, $3, STAY, RIGHT, $3, OPP_SCIENTIST, $6 + object SPRITE_ROCKER, $12, $a, STAY, UP, $4, OPP_JUGGLER, $1 + object SPRITE_ROCKET, $1c, $4, STAY, UP, $5, OPP_ROCKET, $1d object SPRITE_BALL, $2, $d, STAY, NONE, $6, TM_09 object SPRITE_BALL, $4, $6, STAY, NONE, $7, PROTEIN object SPRITE_BALL, $15, $10, STAY, NONE, $8, CARD_KEY diff --git a/data/mapObjects/silphco6.asm b/data/mapObjects/silphco6.asm index c1cdebd0..66372f57 100755 --- a/data/mapObjects/silphco6.asm +++ b/data/mapObjects/silphco6.asm @@ -16,9 +16,9 @@ SilphCo6Object: ; 0x1a2fb (size=112) object SPRITE_ERIKA, $15, $6, STAY, DOWN, $3 ; person object SPRITE_ERIKA, $b, $a, STAY, RIGHT, $4 ; person object SPRITE_LAPRAS_GIVER, $12, $d, STAY, UP, $5 ; person - object SPRITE_ROCKET, $11, $3, STAY, RIGHT, $6, ROCKET + $C8, $1e - object SPRITE_OAK_AIDE, $7, $8, STAY, DOWN, $7, SCIENTIST + $C8, $7 - object SPRITE_ROCKET, $e, $f, STAY, LEFT, $8, ROCKET + $C8, $1f + object SPRITE_ROCKET, $11, $3, STAY, RIGHT, $6, OPP_ROCKET, $1e + object SPRITE_OAK_AIDE, $7, $8, STAY, DOWN, $7, OPP_SCIENTIST, $7 + object SPRITE_ROCKET, $e, $f, STAY, LEFT, $8, OPP_ROCKET, $1f object SPRITE_BALL, $3, $c, STAY, NONE, $9, HP_UP object SPRITE_BALL, $2, $f, STAY, NONE, $a, X_ACCURACY diff --git a/data/mapObjects/silphco7.asm b/data/mapObjects/silphco7.asm index 42a84faa..ef665ac0 100755 --- a/data/mapObjects/silphco7.asm +++ b/data/mapObjects/silphco7.asm @@ -16,10 +16,10 @@ SilphCo7Object: ; 0x51ed7 (size=128) object SPRITE_LAPRAS_GIVER, $d, $d, STAY, UP, $2 ; person object SPRITE_LAPRAS_GIVER, $7, $a, STAY, NONE, $3 ; person object SPRITE_ERIKA, $a, $8, STAY, NONE, $4 ; person - object SPRITE_ROCKET, $d, $1, STAY, DOWN, $5, ROCKET + $C8, $20 - object SPRITE_OAK_AIDE, $2, $d, STAY, DOWN, $6, SCIENTIST + $C8, $8 - object SPRITE_ROCKET, $14, $2, STAY, LEFT, $7, ROCKET + $C8, $21 - object SPRITE_ROCKET, $13, $e, STAY, RIGHT, $8, ROCKET + $C8, $22 + object SPRITE_ROCKET, $d, $1, STAY, DOWN, $5, OPP_ROCKET, $20 + object SPRITE_OAK_AIDE, $2, $d, STAY, DOWN, $6, OPP_SCIENTIST, $8 + object SPRITE_ROCKET, $14, $2, STAY, LEFT, $7, OPP_ROCKET, $21 + object SPRITE_ROCKET, $13, $e, STAY, RIGHT, $8, OPP_ROCKET, $22 object SPRITE_BLUE, $3, $7, STAY, UP, $9 ; person object SPRITE_BALL, $1, $9, STAY, NONE, $a, CALCIUM object SPRITE_BALL, $18, $b, STAY, NONE, $b, TM_03 diff --git a/data/mapObjects/silphco8.asm b/data/mapObjects/silphco8.asm index 6b7541ad..a4b97a91 100755 --- a/data/mapObjects/silphco8.asm +++ b/data/mapObjects/silphco8.asm @@ -14,9 +14,9 @@ SilphCo8Object: ; 0x56613 (size=90) db $4 ; objects object SPRITE_LAPRAS_GIVER, $4, $2, STAY, NONE, $1 ; person - object SPRITE_ROCKET, $13, $2, STAY, LEFT, $2, ROCKET + $C8, $23 - object SPRITE_OAK_AIDE, $a, $2, STAY, DOWN, $3, SCIENTIST + $C8, $9 - object SPRITE_ROCKET, $c, $f, STAY, RIGHT, $4, ROCKET + $C8, $24 + object SPRITE_ROCKET, $13, $2, STAY, LEFT, $2, OPP_ROCKET, $23 + object SPRITE_OAK_AIDE, $a, $2, STAY, DOWN, $3, OPP_SCIENTIST, $9 + object SPRITE_ROCKET, $c, $f, STAY, RIGHT, $4, OPP_ROCKET, $24 ; warp-to EVENT_DISP SILPH_CO_8F_WIDTH, $0, $10 ; SILPH_CO_9F diff --git a/data/mapObjects/silphco9.asm b/data/mapObjects/silphco9.asm index 5fb1db79..204f0d1d 100755 --- a/data/mapObjects/silphco9.asm +++ b/data/mapObjects/silphco9.asm @@ -12,9 +12,9 @@ SilphCo9Object: ; 0x5d93f (size=74) db $4 ; objects object SPRITE_NURSE, $3, $e, STAY, DOWN, $1 ; person - object SPRITE_ROCKET, $2, $4, STAY, UP, $2, ROCKET + $C8, $25 - object SPRITE_OAK_AIDE, $15, $d, STAY, DOWN, $3, SCIENTIST + $C8, $a - object SPRITE_ROCKET, $d, $10, STAY, UP, $4, ROCKET + $C8, $26 + object SPRITE_ROCKET, $2, $4, STAY, UP, $2, OPP_ROCKET, $25 + object SPRITE_OAK_AIDE, $15, $d, STAY, DOWN, $3, OPP_SCIENTIST, $a + object SPRITE_ROCKET, $d, $10, STAY, UP, $4, OPP_ROCKET, $26 ; warp-to EVENT_DISP SILPH_CO_9F_WIDTH, $0, $e ; SILPH_CO_10F diff --git a/data/mapObjects/ssanne10.asm b/data/mapObjects/ssanne10.asm index 8001c043..c57925f1 100755 --- a/data/mapObjects/ssanne10.asm +++ b/data/mapObjects/ssanne10.asm @@ -16,12 +16,12 @@ SSAnne10Object: ; 0x61e75 (size=165) db $0 ; signs db $b ; objects - object SPRITE_SAILOR, $0, $d, STAY, DOWN, $1, SAILOR + $C8, $3 - object SPRITE_SAILOR, $2, $b, STAY, DOWN, $2, SAILOR + $C8, $4 - object SPRITE_SAILOR, $c, $3, STAY, LEFT, $3, SAILOR + $C8, $5 - object SPRITE_SAILOR, $16, $2, STAY, DOWN, $4, SAILOR + $C8, $6 - object SPRITE_SAILOR, $0, $2, STAY, RIGHT, $5, SAILOR + $C8, $7 - object SPRITE_FISHER2, $0, $4, STAY, RIGHT, $6, FISHER + $C8, $2 + object SPRITE_SAILOR, $0, $d, STAY, DOWN, $1, OPP_SAILOR, $3 + object SPRITE_SAILOR, $2, $b, STAY, DOWN, $2, OPP_SAILOR, $4 + object SPRITE_SAILOR, $c, $3, STAY, LEFT, $3, OPP_SAILOR, $5 + object SPRITE_SAILOR, $16, $2, STAY, DOWN, $4, OPP_SAILOR, $6 + object SPRITE_SAILOR, $0, $2, STAY, RIGHT, $5, OPP_SAILOR, $7 + object SPRITE_FISHER2, $0, $4, STAY, RIGHT, $6, OPP_FISHER, $2 object SPRITE_BLACK_HAIR_BOY_2, $a, $d, STAY, RIGHT, $7 ; person object SPRITE_SLOWBRO, $b, $c, STAY, NONE, $8 ; person object SPRITE_BALL, $14, $2, STAY, NONE, $9, ETHER diff --git a/data/mapObjects/ssanne2.asm b/data/mapObjects/ssanne2.asm index 80e54683..9f3691cf 100755 --- a/data/mapObjects/ssanne2.asm +++ b/data/mapObjects/ssanne2.asm @@ -16,7 +16,7 @@ SSAnne2Object: ; 0x61514 (size=90) db $2 ; objects object SPRITE_WAITER, $3, $7, WALK, $1, $1 ; person - object SPRITE_BLUE, $24, $4, STAY, DOWN, $2, SONY1 + $C8, $1 + object SPRITE_BLUE, $24, $4, STAY, DOWN, $2, OPP_SONY1, $1 ; warp-to EVENT_DISP SS_ANNE_2_WIDTH, $b, $9 ; SS_ANNE_9 diff --git a/data/mapObjects/ssanne5.asm b/data/mapObjects/ssanne5.asm index e8a48417..e18f1074 100755 --- a/data/mapObjects/ssanne5.asm +++ b/data/mapObjects/ssanne5.asm @@ -11,8 +11,8 @@ SSAnne5Object: ; 0x6172b (size=54) object SPRITE_BLACK_HAIR_BOY_2, $5, $2, STAY, UP, $1 ; person object SPRITE_SAILOR, $4, $9, STAY, NONE, $2 ; person object SPRITE_BLACK_HAIR_BOY_1, $7, $b, STAY, NONE, $3 ; person - object SPRITE_SAILOR, $4, $4, STAY, DOWN, $4, SAILOR + $C8, $1 - object SPRITE_SAILOR, $a, $8, STAY, UP, $5, SAILOR + $C8, $2 + object SPRITE_SAILOR, $4, $4, STAY, DOWN, $4, OPP_SAILOR, $1 + object SPRITE_SAILOR, $a, $8, STAY, UP, $5, OPP_SAILOR, $2 ; warp-to EVENT_DISP SS_ANNE_5_WIDTH, $6, $d ; SS_ANNE_3 diff --git a/data/mapObjects/ssanne8.asm b/data/mapObjects/ssanne8.asm index e9c2aa71..992230d8 100755 --- a/data/mapObjects/ssanne8.asm +++ b/data/mapObjects/ssanne8.asm @@ -12,10 +12,10 @@ SSAnne8Object: ; 0x61a60 (size=127) db $0 ; signs db $b ; objects - object SPRITE_GENTLEMAN, $2, $3, STAY, LEFT, $1, GENTLEMAN + $C8, $1 - object SPRITE_GENTLEMAN, $b, $4, STAY, UP, $2, GENTLEMAN + $C8, $2 - object SPRITE_BUG_CATCHER, $b, $e, STAY, UP, $3, YOUNGSTER + $C8, $8 - object SPRITE_LASS, $d, $b, STAY, LEFT, $4, LASS + $C8, $b + object SPRITE_GENTLEMAN, $2, $3, STAY, LEFT, $1, OPP_GENTLEMAN, $1 + object SPRITE_GENTLEMAN, $b, $4, STAY, UP, $2, OPP_GENTLEMAN, $2 + object SPRITE_BUG_CATCHER, $b, $e, STAY, UP, $3, OPP_YOUNGSTER, $8 + object SPRITE_LASS, $d, $b, STAY, LEFT, $4, OPP_LASS, $b object SPRITE_GIRL, $16, $3, WALK, $1, $5 ; person object SPRITE_FAT_BALD_GUY, $0, $e, STAY, NONE, $6 ; person object SPRITE_LITTLE_GIRL, $2, $b, STAY, DOWN, $7 ; person diff --git a/data/mapObjects/ssanne9.asm b/data/mapObjects/ssanne9.asm index a9bccafa..7fddc058 100755 --- a/data/mapObjects/ssanne9.asm +++ b/data/mapObjects/ssanne9.asm @@ -18,10 +18,10 @@ SSAnne9Object: ; 0x61c8d (size=188) db $0 ; signs db $d ; objects - object SPRITE_GENTLEMAN, $a, $2, STAY, RIGHT, $1, GENTLEMAN + $C8, $3 - object SPRITE_FISHER2, $d, $4, STAY, LEFT, $2, FISHER + $C8, $1 - object SPRITE_GENTLEMAN, $0, $e, STAY, RIGHT, $3, GENTLEMAN + $C8, $5 - object SPRITE_LASS, $2, $b, STAY, DOWN, $4, LASS + $C8, $c + object SPRITE_GENTLEMAN, $a, $2, STAY, RIGHT, $1, OPP_GENTLEMAN, $3 + object SPRITE_FISHER2, $d, $4, STAY, LEFT, $2, OPP_FISHER, $1 + object SPRITE_GENTLEMAN, $0, $e, STAY, RIGHT, $3, OPP_GENTLEMAN, $5 + object SPRITE_LASS, $2, $b, STAY, DOWN, $4, OPP_LASS, $c object SPRITE_GENTLEMAN, $1, $2, STAY, DOWN, $5 ; person object SPRITE_BALL, $c, $1, STAY, NONE, $6, MAX_ETHER object SPRITE_GENTLEMAN, $15, $2, STAY, DOWN, $7 ; person diff --git a/data/mapObjects/vermiliongym.asm b/data/mapObjects/vermiliongym.asm index df3da382..830af62c 100755 --- a/data/mapObjects/vermiliongym.asm +++ b/data/mapObjects/vermiliongym.asm @@ -8,10 +8,10 @@ VermilionGymObject: ; 0x5cbfe (size=58) db $0 ; signs db $5 ; objects - object SPRITE_ROCKER, $5, $1, STAY, DOWN, $1, LT__SURGE + $C8, $1 - object SPRITE_GENTLEMAN, $9, $6, STAY, LEFT, $2, GENTLEMAN + $C8, $3 - object SPRITE_BLACK_HAIR_BOY_2, $3, $8, STAY, LEFT, $3, ROCKER + $C8, $1 - object SPRITE_SAILOR, $0, $a, STAY, RIGHT, $4, SAILOR + $C8, $8 + object SPRITE_ROCKER, $5, $1, STAY, DOWN, $1, OPP_LT__SURGE, $1 + object SPRITE_GENTLEMAN, $9, $6, STAY, LEFT, $2, OPP_GENTLEMAN, $3 + object SPRITE_BLACK_HAIR_BOY_2, $3, $8, STAY, LEFT, $3, OPP_ROCKER, $1 + object SPRITE_SAILOR, $0, $a, STAY, RIGHT, $4, OPP_SAILOR, $8 object SPRITE_GYM_HELPER, $4, $e, STAY, DOWN, $5 ; person ; warp-to diff --git a/data/mapObjects/victoryroad1.asm b/data/mapObjects/victoryroad1.asm index 75552f36..9e66e95b 100755 --- a/data/mapObjects/victoryroad1.asm +++ b/data/mapObjects/victoryroad1.asm @@ -9,8 +9,8 @@ VictoryRoad1Object: ; 0x5dab8 (size=76) db $0 ; signs db $7 ; objects - object SPRITE_LASS, $7, $5, STAY, RIGHT, $1, COOLTRAINER_F + $C8, $5 - object SPRITE_BLACK_HAIR_BOY_1, $3, $2, STAY, DOWN, $2, COOLTRAINER_M + $C8, $5 + object SPRITE_LASS, $7, $5, STAY, RIGHT, $1, OPP_COOLTRAINER_F, $5 + object SPRITE_BLACK_HAIR_BOY_1, $3, $2, STAY, DOWN, $2, OPP_COOLTRAINER_M, $5 object SPRITE_BALL, $b, $0, STAY, NONE, $3, TM_43 object SPRITE_BALL, $9, $2, STAY, NONE, $4, RARE_CANDY object SPRITE_BOULDER, $5, $f, STAY, BOULDER_MOVEMENT_BYTE_2, $5 ; person diff --git a/data/mapObjects/victoryroad2.asm b/data/mapObjects/victoryroad2.asm index 3d6cd633..29c0f303 100755 --- a/data/mapObjects/victoryroad2.asm +++ b/data/mapObjects/victoryroad2.asm @@ -13,11 +13,11 @@ VictoryRoad2Object: ; 0x51915 (size=154) db $0 ; signs db $d ; objects - object SPRITE_HIKER, $c, $9, STAY, LEFT, $1, BLACKBELT + $C8, $9 - object SPRITE_BLACK_HAIR_BOY_2, $15, $d, STAY, LEFT, $2, JUGGLER + $C8, $2 - object SPRITE_BLACK_HAIR_BOY_1, $13, $8, STAY, DOWN, $3, TAMER + $C8, $5 - object SPRITE_BLACK_HAIR_BOY_2, $4, $2, STAY, DOWN, $4, POKEMANIAC + $C8, $6 - object SPRITE_BLACK_HAIR_BOY_2, $1a, $3, STAY, LEFT, $5, JUGGLER + $C8, $5 + object SPRITE_HIKER, $c, $9, STAY, LEFT, $1, OPP_BLACKBELT, $9 + object SPRITE_BLACK_HAIR_BOY_2, $15, $d, STAY, LEFT, $2, OPP_JUGGLER, $2 + object SPRITE_BLACK_HAIR_BOY_1, $13, $8, STAY, DOWN, $3, OPP_TAMER, $5 + object SPRITE_BLACK_HAIR_BOY_2, $4, $2, STAY, DOWN, $4, OPP_POKEMANIAC, $6 + object SPRITE_BLACK_HAIR_BOY_2, $1a, $3, STAY, LEFT, $5, OPP_JUGGLER, $5 object SPRITE_BIRD, $b, $5, STAY, UP, $6, MOLTRES, 50 object SPRITE_BALL, $1b, $5, STAY, NONE, $7, TM_17 object SPRITE_BALL, $12, $9, STAY, NONE, $8, FULL_HEAL diff --git a/data/mapObjects/victoryroad3.asm b/data/mapObjects/victoryroad3.asm index 843b388f..19a06c65 100755 --- a/data/mapObjects/victoryroad3.asm +++ b/data/mapObjects/victoryroad3.asm @@ -10,10 +10,10 @@ VictoryRoad3Object: ; 0x44acd (size=106) db $0 ; signs db $a ; objects - object SPRITE_BLACK_HAIR_BOY_1, $1c, $5, STAY, LEFT, $1, COOLTRAINER_M + $C8, $2 - object SPRITE_LASS, $7, $d, STAY, RIGHT, $2, COOLTRAINER_F + $C8, $2 - object SPRITE_BLACK_HAIR_BOY_1, $6, $e, STAY, LEFT, $3, COOLTRAINER_M + $C8, $3 - object SPRITE_LASS, $d, $3, STAY, RIGHT, $4, COOLTRAINER_F + $C8, $3 + object SPRITE_BLACK_HAIR_BOY_1, $1c, $5, STAY, LEFT, $1, OPP_COOLTRAINER_M, $2 + object SPRITE_LASS, $7, $d, STAY, RIGHT, $2, OPP_COOLTRAINER_F, $2 + object SPRITE_BLACK_HAIR_BOY_1, $6, $e, STAY, LEFT, $3, OPP_COOLTRAINER_M, $3 + object SPRITE_LASS, $d, $3, STAY, RIGHT, $4, OPP_COOLTRAINER_F, $3 object SPRITE_BALL, $1a, $5, STAY, NONE, $5, MAX_REVIVE object SPRITE_BALL, $7, $7, STAY, NONE, $6, TM_47 object SPRITE_BOULDER, $16, $3, STAY, BOULDER_MOVEMENT_BYTE_2, $7 ; person diff --git a/data/mapObjects/viridianforest.asm b/data/mapObjects/viridianforest.asm index 1ae1d1e2..a1d52cfe 100755 --- a/data/mapObjects/viridianforest.asm +++ b/data/mapObjects/viridianforest.asm @@ -19,9 +19,9 @@ ViridianForestObject: ; 0x611da (size=127) db $8 ; objects object SPRITE_BUG_CATCHER, $10, $2b, STAY, NONE, $1 ; person - object SPRITE_BUG_CATCHER, $1e, $21, STAY, LEFT, $2, BUG_CATCHER + $C8, $1 - object SPRITE_BUG_CATCHER, $1e, $13, STAY, LEFT, $3, BUG_CATCHER + $C8, $2 - object SPRITE_BUG_CATCHER, $2, $12, STAY, LEFT, $4, BUG_CATCHER + $C8, $3 + object SPRITE_BUG_CATCHER, $1e, $21, STAY, LEFT, $2, OPP_BUG_CATCHER, $1 + object SPRITE_BUG_CATCHER, $1e, $13, STAY, LEFT, $3, OPP_BUG_CATCHER, $2 + object SPRITE_BUG_CATCHER, $2, $12, STAY, LEFT, $4, OPP_BUG_CATCHER, $3 object SPRITE_BALL, $19, $b, STAY, NONE, $5, ANTIDOTE object SPRITE_BALL, $c, $1d, STAY, NONE, $6, POTION object SPRITE_BALL, $1, $1f, STAY, NONE, $7, POKE_BALL diff --git a/data/mapObjects/viridiangym.asm b/data/mapObjects/viridiangym.asm index fb81788d..468b9022 100755 --- a/data/mapObjects/viridiangym.asm +++ b/data/mapObjects/viridiangym.asm @@ -8,15 +8,15 @@ ViridianGymObject: ; 0x74bde (size=105) db $0 ; signs db $b ; objects - object SPRITE_GIOVANNI, $2, $1, STAY, DOWN, $1, GIOVANNI + $C8, $3 - object SPRITE_BLACK_HAIR_BOY_1, $c, $7, STAY, DOWN, $2, COOLTRAINER_M + $C8, $9 - object SPRITE_HIKER, $b, $b, STAY, UP, $3, BLACKBELT + $C8, $6 - object SPRITE_ROCKER, $a, $7, STAY, DOWN, $4, TAMER + $C8, $3 - object SPRITE_HIKER, $3, $7, STAY, LEFT, $5, BLACKBELT + $C8, $7 - object SPRITE_BLACK_HAIR_BOY_1, $d, $5, STAY, RIGHT, $6, COOLTRAINER_M + $C8, $a - object SPRITE_HIKER, $a, $1, STAY, DOWN, $7, BLACKBELT + $C8, $8 - object SPRITE_ROCKER, $2, $10, STAY, RIGHT, $8, TAMER + $C8, $4 - object SPRITE_BLACK_HAIR_BOY_1, $6, $5, STAY, DOWN, $9, COOLTRAINER_M + $C8, $1 + object SPRITE_GIOVANNI, $2, $1, STAY, DOWN, $1, OPP_GIOVANNI, $3 + object SPRITE_BLACK_HAIR_BOY_1, $c, $7, STAY, DOWN, $2, OPP_COOLTRAINER_M, $9 + object SPRITE_HIKER, $b, $b, STAY, UP, $3, OPP_BLACKBELT, $6 + object SPRITE_ROCKER, $a, $7, STAY, DOWN, $4, OPP_TAMER, $3 + object SPRITE_HIKER, $3, $7, STAY, LEFT, $5, OPP_BLACKBELT, $7 + object SPRITE_BLACK_HAIR_BOY_1, $d, $5, STAY, RIGHT, $6, OPP_COOLTRAINER_M, $a + object SPRITE_HIKER, $a, $1, STAY, DOWN, $7, OPP_BLACKBELT, $8 + object SPRITE_ROCKER, $2, $10, STAY, RIGHT, $8, OPP_TAMER, $4 + object SPRITE_BLACK_HAIR_BOY_1, $6, $5, STAY, DOWN, $9, OPP_COOLTRAINER_M, $1 object SPRITE_GYM_HELPER, $10, $f, STAY, DOWN, $a ; person object SPRITE_BALL, $10, $9, STAY, NONE, $b, REVIVE diff --git a/data/trainer_types.asm b/data/trainer_types.asm index 5ad1dbd0..659eb2ac 100755 --- a/data/trainer_types.asm +++ b/data/trainer_types.asm @@ -1,17 +1,17 @@ FemaleTrainerList:: ; 3434 (0:3434) - db $c8+LASS - db $c8+JR__TRAINER_F - db $c8+BEAUTY - db $c8+COOLTRAINER_F + db OPP_LASS + db OPP_JR__TRAINER_F + db OPP_BEAUTY + db OPP_COOLTRAINER_F db $FF EvilTrainerList:: ; 3439 (0:3439) - db $c8+JUGGLER_X - db $c8+GAMBLER - db $c8+ROCKER - db $c8+JUGGLER - db $c8+CHIEF - db $c8+SCIENTIST - db $c8+GIOVANNI - db $c8+ROCKET + db OPP_JUGGLER_X + db OPP_GAMBLER + db OPP_ROCKER + db OPP_JUGGLER + db OPP_CHIEF + db OPP_SCIENTIST + db OPP_GIOVANNI + db OPP_ROCKET db $FF diff --git a/engine/battle/battle_transitions.asm b/engine/battle/battle_transitions.asm index 8f57777c..9a5f62b1 100644 --- a/engine/battle/battle_transitions.asm +++ b/engine/battle/battle_transitions.asm @@ -82,7 +82,7 @@ BattleTransitions: ; 709d2 (1c:49d2) GetBattleTransitionID_WildOrTrainer: ; 709e2 (1c:49e2) ld a, [W_CUROPPONENT] - cp $c8 + cp 200 jr nc, .trainer res 0, c ret diff --git a/engine/battle/core.asm b/engine/battle/core.asm index 418447ba..feadcd82 100755 --- a/engine/battle/core.asm +++ b/engine/battle/core.asm @@ -1214,7 +1214,7 @@ HandlePlayerBlackOut: ; 3c837 (f:4837) cp LINK_STATE_BATTLING jr z, .notSony1Battle ld a, [W_CUROPPONENT] - cp $c8 + SONY1 + cp OPP_SONY1 jr nz, .notSony1Battle coord hl, 0, 0 ; sony 1 battle lb bc, 8, 21 @@ -6861,7 +6861,7 @@ InitBattleCommon: ; 3ef3d (f:6f3d) res 1, [hl] callab InitBattleVariables ld a, [wEnemyMonSpecies2] - sub $c8 + sub 200 jp c, InitWildBattle ld [W_TRAINERCLASS], a call GetTrainerInformation diff --git a/engine/battle/read_trainer_party.asm b/engine/battle/read_trainer_party.asm index 0976c7c7..37a45476 100755 --- a/engine/battle/read_trainer_party.asm +++ b/engine/battle/read_trainer_party.asm @@ -101,7 +101,7 @@ ReadTrainer: ; 39c53 (e:5c53) ; get trainer class number ld a,[W_CUROPPONENT] - sub $C8 + sub 200 ld b,a ld hl,TeamMoves diff --git a/engine/cable_club.asm b/engine/cable_club.asm index 31eee481..503f3062 100755 --- a/engine/cable_club.asm +++ b/engine/cable_club.asm @@ -274,7 +274,7 @@ CableClub_DoBattleOrTradeAgain: ; 5345 jr nz, .asm_5506 ld a, LINK_STATE_BATTLING ld [wLinkState], a - ld a, SONY1 + $c8 + ld a, OPP_SONY1 ld [W_CUROPPONENT], a call ClearScreen call Delay3 diff --git a/engine/overworld/npc_movement.asm b/engine/overworld/npc_movement.asm index fa5ac222..098be875 100755 --- a/engine/overworld/npc_movement.asm +++ b/engine/overworld/npc_movement.asm @@ -286,7 +286,7 @@ FreezeEnemyTrainerSprite: ; 1a5e7 (6:65e7) jp SetSpriteMovementBytesToFF RivalIDs: ; 1a605 (6:6605) - db SONY1 + $c8 - db SONY2 + $c8 - db SONY3 + $c8 + db OPP_SONY1 + db OPP_SONY2 + db OPP_SONY3 db $ff diff --git a/home.asm b/home.asm index 41d25238..2d64833f 100644 --- a/home.asm +++ b/home.asm @@ -2396,7 +2396,7 @@ EndTrainerBattle:: ; 3275 (0:3275) ld b, FLAG_SET call TrainerFlagAction ; flag trainer as fought ld a, [W_ENEMYMONORTRAINERCLASS] - cp $c8 + cp 200 jr nc, .skipRemoveSprite ; test if trainer was fought (in that case skip removing the corresponding sprite) ld hl, W_MISSABLEOBJECTLIST ld de, $2 @@ -2430,7 +2430,7 @@ InitBattleEnemyParameters:: ; 32d7 (0:32d7) ld a, [wEngagedTrainerClass] ld [W_CUROPPONENT], a ld [W_ENEMYMONORTRAINERCLASS], a - cp $c8 + cp 200 ld a, [wEngagedTrainerSet] jr c, .noTrainer ld [W_TRAINERNO], a @@ -2594,11 +2594,11 @@ CheckIfAlreadyEngaged:: ; 33dd (0:33dd) PlayTrainerMusic:: ; 33e8 (0:33e8) ld a, [wEngagedTrainerClass] - cp $c8 + SONY1 + cp OPP_SONY1 ret z - cp $c8 + SONY2 + cp OPP_SONY2 ret z - cp $c8 + SONY3 + cp OPP_SONY3 ret z ld a, [W_GYMLEADERNO] and a diff --git a/scripts/ceruleancity.asm b/scripts/ceruleancity.asm index d5aa57c1..e0444a1c 100755 --- a/scripts/ceruleancity.asm +++ b/scripts/ceruleancity.asm @@ -134,7 +134,7 @@ CeruleanCityScript1: ; 19567 (6:5567) ld hl, CeruleanCityText_1966d ld de, CeruleanCityText_19672 call SaveEndBattleTextPointers - ld a, SONY1 + $c8 + ld a, OPP_SONY1 ld [W_CUROPPONENT], a ; select which team to use during the encounter diff --git a/scripts/gary.asm b/scripts/gary.asm index 9a3b1582..3215a04f 100755 --- a/scripts/gary.asm +++ b/scripts/gary.asm @@ -64,7 +64,7 @@ GaryScript2: ; 75f6a (1d:5f6a) ld hl, GaryText_760f9 ld de, GaryText_760fe call SaveEndBattleTextPointers - ld a, SONY3 + $c8 + ld a, OPP_SONY3 ld [W_CUROPPONENT], a ; select which team to use during the encounter diff --git a/scripts/oakslab.asm b/scripts/oakslab.asm index db6fa696..9d3cd7b1 100755 --- a/scripts/oakslab.asm +++ b/scripts/oakslab.asm @@ -381,7 +381,7 @@ OaksLabScript11: ; 1cdb9 (7:4db9) ret nz ; define which team rival uses, and fight it - ld a, SONY1 + $C8 + ld a, OPP_SONY1 ld [W_CUROPPONENT], a ld a, [W_RIVALSTARTER] cp STARTER2 diff --git a/scripts/pokemontower2.asm b/scripts/pokemontower2.asm index 5422d887..bee2b3b2 100755 --- a/scripts/pokemontower2.asm +++ b/scripts/pokemontower2.asm @@ -142,7 +142,7 @@ PokemonTower2Text1: ; 605df (18:45df) ld hl, PokemonTower2Text_60632 ld de, PokemonTower2Text_60637 call SaveEndBattleTextPointers - ld a, SONY2 + $c8 + ld a, OPP_SONY2 ld [W_CUROPPONENT], a ; select which team to use during the encounter diff --git a/scripts/route22.asm b/scripts/route22.asm index f6f6778e..1244f0ff 100755 --- a/scripts/route22.asm +++ b/scripts/route22.asm @@ -131,7 +131,7 @@ Route22Script1: ; 50f62 (14:4f62) ld hl, Route22RivalDefeatedText1 ld de, Route22Text_511bc call SaveEndBattleTextPointers - ld a, SONY1 + $c8 + ld a, OPP_SONY1 ld [W_CUROPPONENT], a ld hl, StarterMons_50faf call Route22Script_50ed6 @@ -287,7 +287,7 @@ Route22Script4: ; 51087 (14:5087) ld hl, Route22RivalDefeatedText2 ld de, Route22Text_511d0 call SaveEndBattleTextPointers - ld a, SONY2 + $c8 + ld a, OPP_SONY2 ld [W_CUROPPONENT], a ld hl, StarterMons_510d9 call Route22Script_50ed6 diff --git a/scripts/silphco7.asm b/scripts/silphco7.asm index 0de4b324..5333e07f 100755 --- a/scripts/silphco7.asm +++ b/scripts/silphco7.asm @@ -183,7 +183,7 @@ SilphCo7Script3: ; 51c82 (14:5c82) ld hl, SilphCo7Text14 ld de, SilphCo7Text_51ecd call SaveEndBattleTextPointers - ld a, SONY2 + $c8 + ld a, OPP_SONY2 ld [W_CUROPPONENT], a ld a, [W_RIVALSTARTER] cp STARTER2 diff --git a/scripts/ssanne2.asm b/scripts/ssanne2.asm index c4afd9d0..8bcc2b17 100755 --- a/scripts/ssanne2.asm +++ b/scripts/ssanne2.asm @@ -97,7 +97,7 @@ SSAnne2Script1: ; 61430 (18:5430) ld [hSpriteIndexOrTextID], a call DisplayTextID call Delay3 - ld a, SONY2 + $c8 + ld a, OPP_SONY2 ld [W_CUROPPONENT], a ; select which team to use during the encounter diff --git a/wram.asm b/wram.asm index dfec60d6..c88ba8e0 100755 --- a/wram.asm +++ b/wram.asm @@ -1518,7 +1518,7 @@ wPartyGainExpFlags:: ; d058 W_CUROPPONENT:: ; d059 ; in a wild battle, this is the species of pokemon -; in a trainer battle, this is the trainer class + $C8 +; in a trainer battle, this is the trainer class + 200 ds 1 W_BATTLETYPE:: ; d05a @@ -2789,7 +2789,7 @@ W_FOSSILMON:: ; d710 ds 2 W_ENEMYMONORTRAINERCLASS:: ; d713 -; trainer classes start at $c8 +; trainer classes start at 200 ds 1 wPlayerJumpingYScreenCoordsIndex:: ; d714 -- cgit v1.3.1-sl0p