From cd647df3b551cea154317a572ace9052727aa72b Mon Sep 17 00:00:00 2001 From: Rangi <35663410+Rangi42@users.noreply.github.com> Date: Fri, 27 Dec 2024 12:52:24 -0500 Subject: Don't pass redundant label names to `table_width` and `list_start` (#484) --- scripts/CeruleanBadgeHouse.asm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'scripts') diff --git a/scripts/CeruleanBadgeHouse.asm b/scripts/CeruleanBadgeHouse.asm index 54186523..1c7e0200 100644 --- a/scripts/CeruleanBadgeHouse.asm +++ b/scripts/CeruleanBadgeHouse.asm @@ -53,7 +53,7 @@ CeruleanBadgeHouseMiddleAgedManText: jp TextScriptEnd .BadgeItemList: - table_width 1, .BadgeItemList + table_width 1 db NUM_BADGES ; # db BOULDERBADGE db CASCADEBADGE @@ -79,7 +79,7 @@ CeruleanBadgeHouseMiddleAgedManText: text_end CeruleanBadgeHouseBadgeTextPointers: - table_width 2, CeruleanBadgeHouseBadgeTextPointers + table_width 2 dw CeruleanBadgeHouseBoulderBadgeText dw CeruleanBadgeHouseCascadeBadgeText dw CeruleanBadgeHouseThunderBadgeText -- cgit v1.3.1-sl0p From afb899016938d03911eaafb85c7caa1c67680210 Mon Sep 17 00:00:00 2001 From: Rangi <35663410+Rangi42@users.noreply.github.com> Date: Tue, 28 Jan 2025 23:31:15 -0500 Subject: Miscellaneous cleanup (#488) Co-authored-by: SatoMew --- data/predef_pointers.asm | 2 +- engine/battle/animations.asm | 4 ++-- engine/battle/core.asm | 1 + engine/battle/trainer_ai.asm | 4 ++-- engine/debug/debug_party.asm | 9 +++++---- engine/events/evolve_trade.asm | 4 ++-- engine/events/hidden_objects/vermilion_gym_trash.asm | 2 +- engine/events/in_game_trades.asm | 2 +- engine/items/item_effects.asm | 12 ++++++------ engine/link/cable_club.asm | 6 +++--- engine/movie/intro.asm | 12 ++++++++---- engine/movie/title.asm | 2 +- engine/pokemon/evos_moves.asm | 4 +++- engine/slots/slot_machine.asm | 4 ++-- home/pokemon.asm | 6 +++++- home/text.asm | 2 +- home/yes_no.asm | 2 +- scripts/HallOfFame.asm | 2 +- 18 files changed, 46 insertions(+), 34 deletions(-) (limited to 'scripts') diff --git a/data/predef_pointers.asm b/data/predef_pointers.asm index e960d49b..ebf81847 100644 --- a/data/predef_pointers.asm +++ b/data/predef_pointers.asm @@ -61,7 +61,7 @@ PredefPointers:: add_predef BattleTransition add_predef CopyTileIDsFromList add_predef PlayIntro - add_predef GetMoveSoundB + add_predef GetIntroMoveSound add_predef FlashScreen add_predef GetTileAndCoordsInFrontOfPlayer add_predef StatusScreen diff --git a/engine/battle/animations.asm b/engine/battle/animations.asm index 83f30ee2..a6d12012 100644 --- a/engine/battle/animations.asm +++ b/engine/battle/animations.asm @@ -2187,8 +2187,8 @@ AnimCopyRowRight: jr nz, AnimCopyRowRight ret -; get the sound of the move id in b -GetMoveSoundB: +; only used by the unreferenced PlayIntroMoveSound +GetIntroMoveSound: ld a, b call GetMoveSound ld b, a diff --git a/engine/battle/core.asm b/engine/battle/core.asm index a951a072..4e68b5c5 100644 --- a/engine/battle/core.asm +++ b/engine/battle/core.asm @@ -2015,6 +2015,7 @@ DisplayBattleMenu:: call DisplayTextBoxID ; handle menu input if it's not the old man tutorial ld a, [wBattleType] + ASSERT BATTLE_TYPE_OLD_MAN == 1 dec a jp nz, .handleBattleMenuInput ; the following happens for the old man tutorial diff --git a/engine/battle/trainer_ai.asm b/engine/battle/trainer_ai.asm index ccd4e804..6092fc8e 100644 --- a/engine/battle/trainer_ai.asm +++ b/engine/battle/trainer_ai.asm @@ -635,7 +635,7 @@ AICureStatus: res BADLY_POISONED, [hl] ret -AIUseXAccuracy: ; unused +AIUseXAccuracy: ; unreferenced call AIPlayRestoringSFX ld hl, wEnemyBattleStatus2 set USING_X_ACCURACY, [hl] @@ -649,7 +649,7 @@ AIUseGuardSpec: ld a, GUARD_SPEC jp AIPrintItemUse -AIUseDireHit: ; unused +AIUseDireHit: ; unreferenced call AIPlayRestoringSFX ld hl, wEnemyBattleStatus2 set GETTING_PUMPED, [hl] diff --git a/engine/debug/debug_party.asm b/engine/debug/debug_party.asm index c16fe97b..e51f0697 100644 --- a/engine/debug/debug_party.asm +++ b/engine/debug/debug_party.asm @@ -92,7 +92,7 @@ IF DEF(_DEBUG) ; Get some debug items. ld hl, wNumBagItems - ld de, DebugItemsList + ld de, DebugNewGameItemsList .items_loop ld a, [de] cp -1 @@ -116,9 +116,10 @@ IF DEF(_DEBUG) ; Rival chose Squirtle, ; Player chose Charmander. ld hl, wRivalStarter + ASSERT wRivalStarter + 2 == wPlayerStarter ld a, STARTER2 ld [hli], a - inc hl ; hl = wPlayerStarter + inc hl ld a, STARTER1 ld [hl], a @@ -134,7 +135,7 @@ DebugSetPokedexEntries: ld [hl], %01111111 ret -DebugItemsList: +DebugNewGameItemsList: db BICYCLE, 1 db FULL_RESTORE, 99 db FULL_HEAL, 99 @@ -148,7 +149,7 @@ DebugItemsList: db LIFT_KEY, 1 db -1 ; end -DebugUnusedList: +DebugUnusedList: ; unreferenced db -1 ; end ELSE ret diff --git a/engine/events/evolve_trade.asm b/engine/events/evolve_trade.asm index 56069fac..8daf2b05 100644 --- a/engine/events/evolve_trade.asm +++ b/engine/events/evolve_trade.asm @@ -1,4 +1,4 @@ -EvolveTradeMon: +InGameTrade_CheckForTradeEvo: ; Verify the TradeMon's species name before ; attempting to initiate a trade evolution. @@ -34,7 +34,7 @@ EvolveTradeMon: ld a, [wPartyCount] dec a ld [wWhichPokemon], a - ld a, $1 + ld a, TRUE ld [wForceEvolution], a ld a, LINK_STATE_TRADING ld [wLinkState], a diff --git a/engine/events/hidden_objects/vermilion_gym_trash.asm b/engine/events/hidden_objects/vermilion_gym_trash.asm index 92fb1406..28cb15a6 100644 --- a/engine/events/hidden_objects/vermilion_gym_trash.asm +++ b/engine/events/hidden_objects/vermilion_gym_trash.asm @@ -47,7 +47,7 @@ GymTrashScript: add hl, de ld a, [hli] -; There is a bug in this code. It should calculate a value in the range [0, 3] +; Bug: This code should calculate a value in the range [0, 3], ; but if the mask and random number don't have any 1 bits in common, then ; the result of the AND will be 0. When 1 is subtracted from that, the value ; will become $ff. This will result in 255 being added to hl, which will cause diff --git a/engine/events/in_game_trades.asm b/engine/events/in_game_trades.asm index ce4ffe3c..228c6bf8 100644 --- a/engine/events/in_game_trades.asm +++ b/engine/events/in_game_trades.asm @@ -137,7 +137,7 @@ InGameTrade_DoTrade: ld [wMonDataLocation], a call AddPartyMon call InGameTrade_CopyDataToReceivedMon - callfar EvolveTradeMon + callfar InGameTrade_CheckForTradeEvo call ClearScreen call InGameTrade_RestoreScreen farcall RedrawMapView diff --git a/engine/items/item_effects.asm b/engine/items/item_effects.asm index 9643412c..6c87bde0 100644 --- a/engine/items/item_effects.asm +++ b/engine/items/item_effects.asm @@ -468,7 +468,7 @@ ItemUseBall: push hl -; If the Pokémon is transformed, the Pokémon is assumed to be a Ditto. +; Bug: If the Pokémon is transformed, the Pokémon is assumed to be a Ditto. ; This is a bug because a wild Pokémon could have used Transform via ; Mirror Move even though the only wild Pokémon that knows Transform is Ditto. ld hl, wEnemyBattleStatus3 @@ -774,7 +774,7 @@ ItemUseEvoStone: jr c, .canceledItemUse ld a, b ld [wCurPartySpecies], a - ld a, $01 + ld a, TRUE ld [wForceEvolution], a ld a, SFX_HEAL_AILMENT call PlaySoundWaitForCurrent @@ -2077,10 +2077,10 @@ ItemUsePPRestore: ret .fullyRestorePP ld a, [hl] ; move PP -; Note that this code has a bug. It doesn't mask out the upper two bits, which -; are used to count how many PP Ups have been used on the move. So, Max Ethers -; and Max Elixirs will not be detected as having no effect on a move with full -; PP if the move has had any PP Ups used on it. +; Bug: This code doesn't mask out the upper two bits, which are used to count +; how many PP Ups have been used on the move. +; So, Max Ethers and Max Elixirs will not be detected as having no effect on +; a move with full PP if the move has had any PP Ups used on it. cp b ; does current PP equal max PP? ret z jr .storeNewAmount diff --git a/engine/link/cable_club.asm b/engine/link/cable_club.asm index 92a1b596..2bf36f18 100644 --- a/engine/link/cable_club.asm +++ b/engine/link/cable_club.asm @@ -57,8 +57,8 @@ CableClub_DoBattleOrTradeAgain: ld [hli], a dec b jr nz, .zeroPlayerDataPatchListLoop - ld hl, wGrassRate - ld bc, wTrainerHeaderPtr - wGrassRate + ld hl, wLinkEnemyTrainerName + ld bc, wTrainerHeaderPtr - wLinkEnemyTrainerName .zeroEnemyPartyLoop xor a ld [hli], a @@ -818,7 +818,7 @@ TradeCenter_Trade: ld a, [wPartyCount] dec a ld [wWhichPokemon], a - ld a, $1 + ld a, TRUE ld [wForceEvolution], a ld a, [wTradingWhichEnemyMon] ld hl, wEnemyPartySpecies diff --git a/engine/movie/intro.asm b/engine/movie/intro.asm index 552b1358..facbfbaf 100644 --- a/engine/movie/intro.asm +++ b/engine/movie/intro.asm @@ -275,9 +275,8 @@ CopyTileIDsFromList_ZeroBaseTileID: ld c, 0 predef_jump CopyTileIDsFromList -PlayMoveSoundB: -; unused - predef GetMoveSoundB +PlayIntroMoveSound: ; unreferenced + predef GetIntroMoveSound ld a, b jp PlaySound @@ -325,6 +324,7 @@ PlayShootingStar: call DelayFrames farcall AnimateShootingStar push af + ; A `call LoadPresentsGraphic` here was removed in localization pop af jr c, .next ; skip the delay if the user interrupted the animation ld c, 40 @@ -356,7 +356,11 @@ IntroDrawBlackBars: ld c, BG_MAP_WIDTH * 4 jp IntroPlaceBlackTiles -EmptyFunc2: +LoadPresentsGraphic: ; unreferenced + ; This routine loaded the "PRESENTS" text graphic (tiles + ; $67, $68, $69, $6A, $6B, and $6C from gamefreak_presents.2bpp) + ; at coordinates (11, 7) in the Japanese versions. + ; It was dummied out in the English localization. ret IntroNidorinoAnimation0: diff --git a/engine/movie/title.asm b/engine/movie/title.asm index 3c7ca27d..77e4ac38 100644 --- a/engine/movie/title.asm +++ b/engine/movie/title.asm @@ -1,4 +1,4 @@ -CopyDebugName: ; unused +CopyDebugName: ld bc, NAME_LENGTH jp CopyData diff --git a/engine/pokemon/evos_moves.asm b/engine/pokemon/evos_moves.asm index 268e522a..be23f508 100644 --- a/engine/pokemon/evos_moves.asm +++ b/engine/pokemon/evos_moves.asm @@ -94,8 +94,10 @@ Evolution_PartyMonLoop: ; loop over party mons jr .doEvolution .checkItemEvo ld a, [hli] + ; Bug: Wild encounters can cause stone evolutions without + ; having any stones available. This was fixed in Yellow. ld b, a ; evolution item - ld a, [wCurItem] + ld a, [wCurItem] ; same as [wCurPartySpecies] cp b ; was the evolution item in this entry used? jp nz, .nextEvoEntry1 ; if not, go to the next evolution entry .checkLevel diff --git a/engine/slots/slot_machine.asm b/engine/slots/slot_machine.asm index 1ed24a1a..ec72b79a 100644 --- a/engine/slots/slot_machine.asm +++ b/engine/slots/slot_machine.asm @@ -298,8 +298,8 @@ SlotMachine_StopWheel1Early: cp HIGH(SLOTSCHERRY) jr nz, .stopWheel ret -; It looks like this was intended to make the wheel stop when a 7 symbol was -; visible, but it has a bug and so the wheel stops randomly. +; Bug: This looks intended to make the wheel stop when a +; 7 symbol was visible, but instead the wheel stops randomly. .sevenAndBarMode ld c, $3 .loop diff --git a/home/pokemon.asm b/home/pokemon.asm index 7cc5f2d1..afa0d129 100644 --- a/home/pokemon.asm +++ b/home/pokemon.asm @@ -114,7 +114,11 @@ LoadFrontSpriteByMonIndex:: cp NUM_POKEMON + 1 jr c, .validDexNumber ; dex >#151 invalid .invalidDexNumber - ld a, RHYDON ; $1 + ; This is the so-called "Rhydon trap" or "Rhydon glitch" + ; to fail-safe invalid dex numbers + ; (see https://glitchcity.wiki/wiki/Rhydon_trap + ; or https://bulbapedia.bulbagarden.net/wiki/Rhydon_glitch) + ld a, RHYDON ld [wCurPartySpecies], a ret .validDexNumber diff --git a/home/text.asm b/home/text.asm index da884125..112956da 100644 --- a/home/text.asm +++ b/home/text.asm @@ -111,7 +111,7 @@ NextChar:: inc de jp PlaceNextChar -NullChar:: ; unused +NullChar:: ld b, h ld c, l pop hl diff --git a/home/yes_no.asm b/home/yes_no.asm index 3f5a5a45..8d995832 100644 --- a/home/yes_no.asm +++ b/home/yes_no.asm @@ -26,7 +26,7 @@ YesNoChoicePokeCenter:: lb bc, 8, 12 jr DisplayYesNoChoice -WideYesNoChoice:: ; unused +WideYesNoChoice:: ; unreferenced call SaveScreenTilesToBuffer1 ld a, WIDE_YES_NO_MENU ld [wTwoOptionMenuID], a diff --git a/scripts/HallOfFame.asm b/scripts/HallOfFame.asm index ed3d2a73..91be3996 100644 --- a/scripts/HallOfFame.asm +++ b/scripts/HallOfFame.asm @@ -33,7 +33,7 @@ HallOfFameResetEventsAndSaveScript: res BIT_NO_MAP_MUSIC, [hl] assert wStatusFlags7 + 1 == wElite4Flags inc hl - set BIT_UNUSED_BEAT_ELITE_4, [hl] ; debug, unused? + set BIT_UNUSED_BEAT_ELITE_4, [hl] ; unused xor a ; SCRIPT_*_DEFAULT ld hl, wLoreleisRoomCurScript ld [hli], a ; wLoreleisRoomCurScript -- cgit v1.3.1-sl0p From ec37f6117da6c550e70f466118731e8f752e3afb Mon Sep 17 00:00:00 2001 From: Rangi <35663410+Rangi42@users.noreply.github.com> Date: Tue, 28 Jan 2025 23:31:27 -0500 Subject: Consistently capitalize `ASSERT` directives (#489) --- data/moves/moves.asm | 2 +- engine/battle/core.asm | 4 ++-- engine/battle/effects.asm | 4 ++-- engine/events/poison.asm | 2 +- engine/items/item_effects.asm | 2 +- engine/items/town_map.asm | 2 +- engine/menus/main_menu.asm | 14 +++++++------- engine/movie/oak_speech/init_player_data.asm | 2 +- engine/movie/title.asm | 4 ++-- engine/overworld/player_state.asm | 2 +- engine/pokemon/evos_moves.asm | 2 +- engine/slots/slot_machine.asm | 2 +- home/list_menu.asm | 4 ++-- home/text_script.asm | 2 +- scripts/HallOfFame.asm | 2 +- 15 files changed, 25 insertions(+), 25 deletions(-) (limited to 'scripts') diff --git a/data/moves/moves.asm b/data/moves/moves.asm index f435ab6b..ac638721 100644 --- a/data/moves/moves.asm +++ b/data/moves/moves.asm @@ -5,7 +5,7 @@ MACRO move db \4 ; type db \5 percent ; accuracy db \6 ; pp - assert \6 <= 40, "PP must be 40 or less" + ASSERT \6 <= 40, "PP must be 40 or less" ENDM Moves: diff --git a/engine/battle/core.asm b/engine/battle/core.asm index 4e68b5c5..f304af10 100644 --- a/engine/battle/core.asm +++ b/engine/battle/core.asm @@ -5157,7 +5157,7 @@ MetronomePickMove: and a jr z, .pickMoveLoop cp STRUGGLE - assert NUM_ATTACKS == STRUGGLE ; random numbers greater than STRUGGLE are not moves + ASSERT NUM_ATTACKS == STRUGGLE ; random numbers greater than STRUGGLE are not moves jr nc, .pickMoveLoop cp METRONOME jr z, .pickMoveLoop @@ -6755,7 +6755,7 @@ HandleExplodingAnimation: ret nz ld a, ANIMATIONTYPE_SHAKE_SCREEN_HORIZONTALLY_LIGHT ld [wAnimationType], a - assert ANIMATIONTYPE_SHAKE_SCREEN_HORIZONTALLY_LIGHT == MEGA_PUNCH + ASSERT ANIMATIONTYPE_SHAKE_SCREEN_HORIZONTALLY_LIGHT == MEGA_PUNCH ; ld a, MEGA_PUNCH ; fallthrough PlayMoveAnimation: diff --git a/engine/battle/effects.asm b/engine/battle/effects.asm index 47b13311..439e41e2 100644 --- a/engine/battle/effects.asm +++ b/engine/battle/effects.asm @@ -216,8 +216,8 @@ FreezeBurnParalyzeEffect: jr c, .regular_effectiveness ; extra effectiveness ld b, 30 percent + 1 - assert PARALYZE_SIDE_EFFECT2 - PARALYZE_SIDE_EFFECT1 == BURN_SIDE_EFFECT2 - BURN_SIDE_EFFECT1 - assert PARALYZE_SIDE_EFFECT2 - PARALYZE_SIDE_EFFECT1 == FREEZE_SIDE_EFFECT2 - FREEZE_SIDE_EFFECT1 + ASSERT PARALYZE_SIDE_EFFECT2 - PARALYZE_SIDE_EFFECT1 == BURN_SIDE_EFFECT2 - BURN_SIDE_EFFECT1 + ASSERT PARALYZE_SIDE_EFFECT2 - PARALYZE_SIDE_EFFECT1 == FREEZE_SIDE_EFFECT2 - FREEZE_SIDE_EFFECT1 sub PARALYZE_SIDE_EFFECT2 - PARALYZE_SIDE_EFFECT1 ; treat extra effective as regular from now on .regular_effectiveness push af diff --git a/engine/events/poison.asm b/engine/events/poison.asm index c0b4a18f..beb1a312 100644 --- a/engine/events/poison.asm +++ b/engine/events/poison.asm @@ -1,6 +1,6 @@ ApplyOutOfBattlePoisonDamage: ld a, [wStatusFlags5] - assert BIT_SCRIPTED_MOVEMENT_STATE == 7 + ASSERT BIT_SCRIPTED_MOVEMENT_STATE == 7 add a ; overflows scripted movement state bit into carry flag jp c, .noBlackOut ; no black out if joypad states are being simulated ld a, [wPartyCount] diff --git a/engine/items/item_effects.asm b/engine/items/item_effects.asm index 6c87bde0..162e79a7 100644 --- a/engine/items/item_effects.asm +++ b/engine/items/item_effects.asm @@ -2512,7 +2512,7 @@ GetMaxPP: and %11000000 ; get PP Up count pop bc or b ; place normal max PP in 6 lower bits of a - assert wMoveData + MOVE_PP + 1 == wPPUpCountAndMaxPP + ASSERT wMoveData + MOVE_PP + 1 == wPPUpCountAndMaxPP ld h, d ld l, e inc hl ; hl = wPPUpCountAndMaxPP diff --git a/engine/items/town_map.asm b/engine/items/town_map.asm index cac6f2dd..18903294 100644 --- a/engine/items/town_map.asm +++ b/engine/items/town_map.asm @@ -212,7 +212,7 @@ LoadTownMap_Fly:: ld [wDestinationMap], a ld hl, wStatusFlags6 set BIT_FLY_WARP, [hl] - assert wStatusFlags6 + 1 == wStatusFlags7 + ASSERT wStatusFlags6 + 1 == wStatusFlags7 inc hl set BIT_USED_FLY, [hl] .pressedB diff --git a/engine/menus/main_menu.asm b/engine/menus/main_menu.asm index 60bcfcbd..4b430f6a 100644 --- a/engine/menus/main_menu.asm +++ b/engine/menus/main_menu.asm @@ -155,21 +155,21 @@ LinkMenu: ld hl, wTopMenuItemY ld a, 7 ld [hli], a - assert wTopMenuItemY + 1 == wTopMenuItemX + ASSERT wTopMenuItemY + 1 == wTopMenuItemX ld a, 6 ld [hli], a - assert wTopMenuItemX + 1 == wCurrentMenuItem + ASSERT wTopMenuItemX + 1 == wCurrentMenuItem xor a ld [hli], a inc hl - assert wCurrentMenuItem + 2 == wMaxMenuItem + ASSERT wCurrentMenuItem + 2 == wMaxMenuItem ld a, 2 ld [hli], a - assert wMaxMenuItem + 1 == wMenuWatchedKeys - assert 2 + 1 == A_BUTTON | B_BUTTON + ASSERT wMaxMenuItem + 1 == wMenuWatchedKeys + ASSERT 2 + 1 == A_BUTTON | B_BUTTON inc a ld [hli], a - assert wMenuWatchedKeys + 1 == wLastMenuItem + ASSERT wMenuWatchedKeys + 1 == wLastMenuItem xor a ld [hl], a .waitForInputLoop @@ -468,7 +468,7 @@ DisplayOptionMenu: xor a ld [wCurrentMenuItem], a ld [wLastMenuItem], a - assert BIT_FAST_TEXT_DELAY == 0 + ASSERT BIT_FAST_TEXT_DELAY == 0 inc a ; 1 << BIT_FAST_TEXT_DELAY ld [wLetterPrintingDelayFlags], a ld [wOptionsCancelCursorX], a diff --git a/engine/movie/oak_speech/init_player_data.asm b/engine/movie/oak_speech/init_player_data.asm index 6b0a1a11..843eb96e 100644 --- a/engine/movie/oak_speech/init_player_data.asm +++ b/engine/movie/oak_speech/init_player_data.asm @@ -34,7 +34,7 @@ DEF START_MONEY EQU $3000 ld hl, wObtainedBadges ld [hli], a - assert wObtainedBadges + 1 == wUnusedObtainedBadges + ASSERT wObtainedBadges + 1 == wUnusedObtainedBadges ld [hl], a ld hl, wPlayerCoins diff --git a/engine/movie/title.asm b/engine/movie/title.asm index 77e4ac38..bad1df92 100644 --- a/engine/movie/title.asm +++ b/engine/movie/title.asm @@ -17,9 +17,9 @@ PrepareTitleScreen:: ld [wLetterPrintingDelayFlags], a ld hl, wStatusFlags6 ld [hli], a - assert wStatusFlags6 + 1 == wStatusFlags7 + ASSERT wStatusFlags6 + 1 == wStatusFlags7 ld [hli], a - assert wStatusFlags7 + 1 == wElite4Flags + ASSERT wStatusFlags7 + 1 == wElite4Flags ld [hl], a ld a, BANK(Music_TitleScreen) ld [wAudioROMBank], a diff --git a/engine/overworld/player_state.asm b/engine/overworld/player_state.asm index 4da437da..a5d3ee3e 100644 --- a/engine/overworld/player_state.asm +++ b/engine/overworld/player_state.asm @@ -403,7 +403,7 @@ CheckForBoulderCollisionWithSprites: ld a, [hli] ld b, a ldh a, [hPlayerFacing] - assert BIT_FACING_DOWN == 0 + ASSERT BIT_FACING_DOWN == 0 rrca jr c, .pushingDown ; pushing up diff --git a/engine/pokemon/evos_moves.asm b/engine/pokemon/evos_moves.asm index be23f508..afae4396 100644 --- a/engine/pokemon/evos_moves.asm +++ b/engine/pokemon/evos_moves.asm @@ -262,7 +262,7 @@ Evolution_PartyMonLoop: ; loop over party mons RenameEvolvedMon: ; Renames the mon to its new, evolved form's standard name unless it had a ; nickname, in which case the nickname is kept. - assert wCurSpecies == wNameListIndex ; save+restore wCurSpecies while using wNameListIndex + ASSERT wCurSpecies == wNameListIndex ; save+restore wCurSpecies while using wNameListIndex ld a, [wCurSpecies] push af ld a, [wMonHIndex] diff --git a/engine/slots/slot_machine.asm b/engine/slots/slot_machine.asm index ec72b79a..48cf27de 100644 --- a/engine/slots/slot_machine.asm +++ b/engine/slots/slot_machine.asm @@ -1,7 +1,7 @@ PromptUserToPlaySlots: call SaveScreenTilesToBuffer2 ld a, BANK(DisplayTextIDInit) - assert BANK(DisplayTextIDInit) == 1 << BIT_NO_AUTO_TEXT_BOX + ASSERT BANK(DisplayTextIDInit) == 1 << BIT_NO_AUTO_TEXT_BOX ld [wAutoTextBoxDrawingControl], a ; 1 << BIT_NO_AUTO_TEXT_BOX ld b, a ; BANK(DisplayTextIDInit) ld hl, DisplayTextIDInit diff --git a/home/list_menu.asm b/home/list_menu.asm index f04684a3..646e7b7f 100644 --- a/home/list_menu.asm +++ b/home/list_menu.asm @@ -129,7 +129,7 @@ DisplayListMenuIDLoop:: and a ; PCPOKEMONLISTMENU? jr z, .pokemonList ; if it's an item menu - assert wCurListMenuItem == wCurItem + ASSERT wCurListMenuItem == wCurItem push hl call GetItemPrice pop hl @@ -147,7 +147,7 @@ DisplayListMenuIDLoop:: call GetName jr .storeChosenEntry .pokemonList - assert wCurListMenuItem == wCurPartySpecies + ASSERT wCurListMenuItem == wCurPartySpecies ld hl, wPartyCount ld a, [wListPointer] cp l ; is it a list of party pokemon or box pokemon? diff --git a/home/text_script.asm b/home/text_script.asm index c1606371..f3015b66 100644 --- a/home/text_script.asm +++ b/home/text_script.asm @@ -1,7 +1,7 @@ ; this function is used to display sign messages, sprite dialog, etc. ; INPUT: [hSpriteIndex] = sprite ID or [hTextID] = text ID DisplayTextID:: - assert hSpriteIndex == hTextID ; these are at the same memory location + ASSERT hSpriteIndex == hTextID ; these are at the same memory location ldh a, [hLoadedROMBank] push af farcall DisplayTextIDInit ; initialization diff --git a/scripts/HallOfFame.asm b/scripts/HallOfFame.asm index 91be3996..c6ecf4ec 100644 --- a/scripts/HallOfFame.asm +++ b/scripts/HallOfFame.asm @@ -31,7 +31,7 @@ HallOfFameResetEventsAndSaveScript: ld [wLetterPrintingDelayFlags], a ld hl, wStatusFlags7 res BIT_NO_MAP_MUSIC, [hl] - assert wStatusFlags7 + 1 == wElite4Flags + ASSERT wStatusFlags7 + 1 == wElite4Flags inc hl set BIT_UNUSED_BEAT_ELITE_4, [hl] ; unused xor a ; SCRIPT_*_DEFAULT -- cgit v1.3.1-sl0p From 43f21cc4948682b51b4c72bcef38631f95b47bfe Mon Sep 17 00:00:00 2001 From: Narishma-gb <194818981+Narishma-gb@users.noreply.github.com> Date: Thu, 30 Jan 2025 23:26:55 +0100 Subject: Fix some label typos, and add some constants instead of raw numbers (#492) --- data/maps/objects/Route3.asm | 2 +- data/maps/objects/TradeCenter.asm | 2 +- engine/battle/animations.asm | 8 ++++---- engine/overworld/trainer_sight.asm | 10 ++++----- macros/scripts/maps.asm | 4 ++-- scripts/ChampionsRoom.asm | 2 +- scripts/PokemonTower6F.asm | 2 +- scripts/RocketHideoutB2F.asm | 14 ++++++------- scripts/RocketHideoutB4F.asm | 42 +++++++++++++++++++------------------- scripts/RocketHideoutElevator.asm | 4 ++-- scripts/Route8.asm | 6 +++--- scripts/SilphCo6F.asm | 10 ++++----- scripts/SilphCo7F.asm | 2 +- text/RocketHideoutB2F.asm | 6 +++--- text/RocketHideoutB4F.asm | 18 ++++++++-------- text/Route8.asm | 2 +- text/SilphCo6F.asm | 4 ++-- 17 files changed, 69 insertions(+), 69 deletions(-) (limited to 'scripts') diff --git a/data/maps/objects/Route3.asm b/data/maps/objects/Route3.asm index ce7224b5..6f491468 100644 --- a/data/maps/objects/Route3.asm +++ b/data/maps/objects/Route3.asm @@ -15,7 +15,7 @@ Route3_Object: def_warp_events def_bg_events - bg_event 59, 9, 10 ; Route3SignText + bg_event 59, 9, TEXT_ROUTE3_SIGN def_object_events object_event 57, 11, SPRITE_SUPER_NERD, STAY, NONE, TEXT_ROUTE3_SUPER_NERD diff --git a/data/maps/objects/TradeCenter.asm b/data/maps/objects/TradeCenter.asm index 74613f9a..cfa1fe0b 100644 --- a/data/maps/objects/TradeCenter.asm +++ b/data/maps/objects/TradeCenter.asm @@ -9,6 +9,6 @@ TradeCenter_Object: def_bg_events def_object_events - object_event 2, 2, SPRITE_RED, STAY, 0, TEXT_TRADECENTER_OPPONENT + object_event 2, 2, SPRITE_RED, STAY, ANY_DIR, TEXT_TRADECENTER_OPPONENT def_warps_to TRADE_CENTER diff --git a/engine/battle/animations.asm b/engine/battle/animations.asm index a6d12012..ce6c6d5d 100644 --- a/engine/battle/animations.asm +++ b/engine/battle/animations.asm @@ -1935,7 +1935,7 @@ AnimationSubstitute: ; Changes the pokemon's sprite to the mini sprite ld hl, wTempPic xor a - ld bc, $310 + ld bc, 7 * 7 tiles call FillMemory ldh a, [hWhoseTurn] and a @@ -2120,7 +2120,7 @@ GetMonSpriteTileMapPointerFromRowCount: ldh a, [hWhoseTurn] and a jr nz, .enemyTurn - ld a, 20 * 5 + 1 + ld a, 5 * SCREEN_WIDTH + 1 jr .next .enemyTurn ld a, 12 @@ -2133,7 +2133,7 @@ GetMonSpriteTileMapPointerFromRowCount: sub b and a jr z, .done - ld de, 20 + ld de, SCREEN_WIDTH .loop add hl, de dec a @@ -2294,7 +2294,7 @@ CopyTileIDs: dec c jr nz, .columnLoop pop hl - ld bc, 20 + ld bc, SCREEN_WIDTH add hl, bc pop bc dec b diff --git a/engine/overworld/trainer_sight.asm b/engine/overworld/trainer_sight.asm index f32b558a..da845fda 100644 --- a/engine/overworld/trainer_sight.asm +++ b/engine/overworld/trainer_sight.asm @@ -97,8 +97,8 @@ TrainerWalkUpToPlayer:: swap a dec a ld c, a ; bc = steps yet to go to reach player - xor a - ld b, a ; a = direction to go to + xor a ; NPC_MOVEMENT_DOWN + ld b, a jr .writeWalkScript .facingUp ld a, [wTrainerScreenY] @@ -111,7 +111,7 @@ TrainerWalkUpToPlayer:: dec a ld c, a ; bc = steps yet to go to reach player ld b, $0 - ld a, $40 ; a = direction to go to + ld a, NPC_MOVEMENT_UP jr .writeWalkScript .facingRight ld a, [wTrainerScreenX] @@ -124,7 +124,7 @@ TrainerWalkUpToPlayer:: dec a ld c, a ; bc = steps yet to go to reach player ld b, $0 - ld a, $c0 ; a = direction to go to + ld a, NPC_MOVEMENT_RIGHT jr .writeWalkScript .facingLeft ld a, [wTrainerScreenX] @@ -137,7 +137,7 @@ TrainerWalkUpToPlayer:: dec a ld c, a ; bc = steps yet to go to reach player ld b, $0 - ld a, $80 ; a = direction to go to + ld a, NPC_MOVEMENT_LEFT .writeWalkScript ld hl, wNPCMovementDirections2 ld de, wNPCMovementDirections2 diff --git a/macros/scripts/maps.asm b/macros/scripts/maps.asm index c5f0d1d0..b5799e64 100644 --- a/macros/scripts/maps.asm +++ b/macros/scripts/maps.asm @@ -106,8 +106,8 @@ ENDM ;\1 event flag ;\2 view range ;\3 TextBeforeBattle -;\4 TextAfterBattle -;\5 TextEndBattle +;\4 TextEndBattle +;\5 TextAfterBattle MACRO trainer DEF _ev_bit = \1 % 8 DEF _cur_bit = CURRENT_TRAINER_BIT % 8 diff --git a/scripts/ChampionsRoom.asm b/scripts/ChampionsRoom.asm index 46814138..4d8a218b 100644 --- a/scripts/ChampionsRoom.asm +++ b/scripts/ChampionsRoom.asm @@ -5,7 +5,7 @@ ChampionsRoom_Script: jp CallFunctionInTable ResetRivalScript: - xor a ; SCENE_CHAMPIONSROOM_DEFAULT + xor a ; SCRIPT_CHAMPIONSROOM_DEFAULT ld [wJoyIgnore], a ld [wChampionsRoomCurScript], a ret diff --git a/scripts/PokemonTower6F.asm b/scripts/PokemonTower6F.asm index cf246c56..251b3759 100644 --- a/scripts/PokemonTower6F.asm +++ b/scripts/PokemonTower6F.asm @@ -74,7 +74,7 @@ PokemonTower6FMarowakBattleScript: .did_not_defeat ld a, $1 ld [wSimulatedJoypadStatesIndex], a - ld a, $10 + ld a, D_RIGHT ld [wSimulatedJoypadStatesEnd], a xor a ld [wSpritePlayerStateData2MovementByte1], a diff --git a/scripts/RocketHideoutB2F.asm b/scripts/RocketHideoutB2F.asm index 7a5c2e4a..0df2f06a 100644 --- a/scripts/RocketHideoutB2F.asm +++ b/scripts/RocketHideoutB2F.asm @@ -281,7 +281,7 @@ RocketHideoutB2F_TextPointers: RocketHideout2TrainerHeaders: def_trainers RocketHideout2TrainerHeader0: - trainer EVENT_BEAT_ROCKET_HIDEOUT_2_TRAINER_0, 4, RocketHideoutB1FRocketBattleText, RocketHideoutB1FRocketEndBattleText, RocketHideoutB1FRocketAfterBattleText + trainer EVENT_BEAT_ROCKET_HIDEOUT_2_TRAINER_0, 4, RocketHideoutB2FRocketBattleText, RocketHideoutB2FRocketEndBattleText, RocketHideoutB2FRocketAfterBattleText db -1 ; end RocketHideoutB2FRocketText: @@ -290,14 +290,14 @@ RocketHideoutB2FRocketText: call TalkToTrainer jp TextScriptEnd -RocketHideoutB1FRocketBattleText: - text_far _RocketHideoutB1FRocketBattleText +RocketHideoutB2FRocketBattleText: + text_far _RocketHideoutB2FRocketBattleText text_end -RocketHideoutB1FRocketEndBattleText: - text_far _RocketHideoutB1FRocketEndBattleText +RocketHideoutB2FRocketEndBattleText: + text_far _RocketHideoutB2FRocketEndBattleText text_end -RocketHideoutB1FRocketAfterBattleText: - text_far _RocketHideoutB1FRocketAfterBattleText +RocketHideoutB2FRocketAfterBattleText: + text_far _RocketHideoutB2FRocketAfterBattleText text_end diff --git a/scripts/RocketHideoutB4F.asm b/scripts/RocketHideoutB4F.asm index 2c630067..a8445db3 100644 --- a/scripts/RocketHideoutB4F.asm +++ b/scripts/RocketHideoutB4F.asm @@ -89,11 +89,11 @@ RocketHideoutB4F_TextPointers: RocketHideout4TrainerHeaders: def_trainers 2 RocketHideout4TrainerHeader0: - trainer EVENT_BEAT_ROCKET_HIDEOUT_4_TRAINER_0, 0, RocketHideoutB4FGiovanniBattleText, RocketHideoutB4FGiovanniEndBattleText, RocketHideoutB4FGiovanniAfterBattleText + trainer EVENT_BEAT_ROCKET_HIDEOUT_4_TRAINER_0, 0, RocketHideoutB4FRocket1BattleText, RocketHideoutB4FRocket1EndBattleText, RocketHideoutB4FRocket1AfterBattleText RocketHideout4TrainerHeader1: - trainer EVENT_BEAT_ROCKET_HIDEOUT_4_TRAINER_1, 0, RocketHideoutB4FRocket1BattleText, RocketHideoutB4FRocket1EndBattleText, RocketHideoutB4FRocket1AfterBattleText + trainer EVENT_BEAT_ROCKET_HIDEOUT_4_TRAINER_1, 0, RocketHideoutB4FRocket2BattleText, RocketHideoutB4FRocket2EndBattleText, RocketHideoutB4FRocket2AfterBattleText RocketHideout4TrainerHeader2: - trainer EVENT_BEAT_ROCKET_HIDEOUT_4_TRAINER_2, 1, RocketHideoutB4FRocket2BattleText, RocketHideoutB4FRocket2EndBattleText, RocketHideoutB4FRocket2AfterBattleText + trainer EVENT_BEAT_ROCKET_HIDEOUT_4_TRAINER_2, 1, RocketHideoutB4FRocket3BattleText, RocketHideoutB4FRocket3EndBattleText, RocketHideoutB4FRocket3AfterBattleText db -1 ; end RocketHideoutB4FGiovanniText: @@ -142,16 +142,16 @@ RocketHideoutB4FRocket1Text: call TalkToTrainer jp TextScriptEnd -RocketHideoutB4FGiovanniBattleText: - text_far _RocketHideoutB4FGiovanniBattleText +RocketHideoutB4FRocket1BattleText: + text_far _RocketHideoutB4FRocket1BattleText text_end -RocketHideoutB4FGiovanniEndBattleText: - text_far _RocketHideoutB4FGiovanniEndBattleText +RocketHideoutB4FRocket1EndBattleText: + text_far _RocketHideoutB4FRocket1EndBattleText text_end -RocketHideoutB4FGiovanniAfterBattleText: - text_far _RocketHideoutB4FGiovanniAfterBattleText +RocketHideoutB4FRocket1AfterBattleText: + text_far _RocketHideoutB4FRocket1AfterBattleText text_end RocketHideoutB4FRocket2Text: @@ -160,16 +160,16 @@ RocketHideoutB4FRocket2Text: call TalkToTrainer jp TextScriptEnd -RocketHideoutB4FRocket1BattleText: - text_far _RocketHideoutB4FRocket1BattleText +RocketHideoutB4FRocket2BattleText: + text_far _RocketHideoutB4FRocket2BattleText text_end -RocketHideoutB4FRocket1EndBattleText: - text_far _RocketHideoutB4FRocket1EndBattleText +RocketHideoutB4FRocket2EndBattleText: + text_far _RocketHideoutB4FRocket2EndBattleText text_end -RocketHideoutB4FRocket1AfterBattleText: - text_far _RocketHideoutB4FRocket1AfterBattleText +RocketHideoutB4FRocket2AfterBattleText: + text_far _RocketHideoutB4FRocket2AfterBattleText text_end RocketHideoutB4FRocket3Text: @@ -178,15 +178,15 @@ RocketHideoutB4FRocket3Text: call TalkToTrainer jp TextScriptEnd -RocketHideoutB4FRocket2BattleText: - text_far _RocketHideoutB4FRocket2BattleText +RocketHideoutB4FRocket3BattleText: + text_far _RocketHideoutB4FRocket3BattleText text_end -RocketHideoutB4FRocket2EndBattleText: - text_far _RocketHideoutB4FRocket2EndBattleText +RocketHideoutB4FRocket3EndBattleText: + text_far _RocketHideoutB4FRocket3EndBattleText text_end -RocketHideoutB4FRocket2AfterBattleText: +RocketHideoutB4FRocket3AfterBattleText: text_asm ld hl, .Text call PrintText @@ -199,5 +199,5 @@ RocketHideoutB4FRocket2AfterBattleText: jp TextScriptEnd .Text: - text_far _RocketHideoutB4FRocket2AfterBattleText + text_far _RocketHideoutB4FRocket3AfterBattleText text_end diff --git a/scripts/RocketHideoutElevator.asm b/scripts/RocketHideoutElevator.asm index bd6fb498..d1be4cfb 100644 --- a/scripts/RocketHideoutElevator.asm +++ b/scripts/RocketHideoutElevator.asm @@ -32,7 +32,7 @@ RocketHideoutElevatorStoreWarpEntriesScript: ret RocketHideoutElevatorScript: - ld hl, RocketHideoutElavatorFloors + ld hl, RocketHideoutElevatorFloors call LoadItemList ld hl, RocketHideoutElevatorWarpMaps ld de, wElevatorWarpMaps @@ -40,7 +40,7 @@ RocketHideoutElevatorScript: call CopyData ret -RocketHideoutElavatorFloors: +RocketHideoutElevatorFloors: db 3 ; # db FLOOR_B1F db FLOOR_B2F diff --git a/scripts/Route8.asm b/scripts/Route8.asm index 657d5c83..7b5476c9 100644 --- a/scripts/Route8.asm +++ b/scripts/Route8.asm @@ -35,7 +35,7 @@ Route8TrainerHeader1: Route8TrainerHeader2: trainer EVENT_BEAT_ROUTE_8_TRAINER_2, 4, Route8SuperNerd2BattleText, Route8SuperNerd2EndBattleText, Route8SuperNerd2AfterBattleText Route8TrainerHeader3: - trainer EVENT_BEAT_ROUTE_8_TRAINER_3, 2, Route8CooltrainerF1BattleText, Route8CooltrainerF21EndBattleText, Route8CooltrainerF1AfterBattleText + trainer EVENT_BEAT_ROUTE_8_TRAINER_3, 2, Route8CooltrainerF1BattleText, Route8CooltrainerF1EndBattleText, Route8CooltrainerF1AfterBattleText Route8TrainerHeader4: trainer EVENT_BEAT_ROUTE_8_TRAINER_4, 3, Route8SuperNerd3BattleText, Route8SuperNerd3EndBattleText, Route8SuperNerd3AfterBattleText Route8TrainerHeader5: @@ -112,8 +112,8 @@ Route8CooltrainerF1BattleText: text_far _Route8CooltrainerF1BattleText text_end -Route8CooltrainerF21EndBattleText: - text_far _Route8CooltrainerF21EndBattleText +Route8CooltrainerF1EndBattleText: + text_far _Route8CooltrainerF1EndBattleText text_end Route8CooltrainerF1AfterBattleText: diff --git a/scripts/SilphCo6F.asm b/scripts/SilphCo6F.asm index ad8e83f4..0352f5b4 100644 --- a/scripts/SilphCo6F.asm +++ b/scripts/SilphCo6F.asm @@ -56,7 +56,7 @@ SilphCo6F_TextPointers: SilphCo6TrainerHeaders: def_trainers 6 SilphCo6TrainerHeader0: - trainer EVENT_BEAT_SILPH_CO_6F_TRAINER_0, 2, SilphCo6FRocket1BattleText, SilphCo6Rocket1EndBattleText, SilphCo6Rocket1AfterBattleText + trainer EVENT_BEAT_SILPH_CO_6F_TRAINER_0, 2, SilphCo6FRocket1BattleText, SilphCo6FRocket1EndBattleText, SilphCo6FRocket1AfterBattleText SilphCo6TrainerHeader1: trainer EVENT_BEAT_SILPH_CO_6F_TRAINER_1, 3, SilphCo6FScientistBattleText, SilphCo6FScientistEndBattleText, SilphCo6FScientistAfterBattleText SilphCo6TrainerHeader2: @@ -158,12 +158,12 @@ SilphCo6FRocket1BattleText: text_far _SilphCo6FRocket1BattleText text_end -SilphCo6Rocket1EndBattleText: - text_far _SilphCo6Rocket1EndBattleText +SilphCo6FRocket1EndBattleText: + text_far _SilphCo6FRocket1EndBattleText text_end -SilphCo6Rocket1AfterBattleText: - text_far _SilphCo6Rocket1AfterBattleText +SilphCo6FRocket1AfterBattleText: + text_far _SilphCo6FRocket1AfterBattleText text_end SilphCo6FScientistText: diff --git a/scripts/SilphCo7F.asm b/scripts/SilphCo7F.asm index bf517d29..358be537 100644 --- a/scripts/SilphCo7F.asm +++ b/scripts/SilphCo7F.asm @@ -310,7 +310,7 @@ SilphCo7FSilphWorkerM1Text: lb bc, LAPRAS, 15 call GivePokemon jr nc, .done - ld a, [wSimulatedJoypadStatesEnd] + ld a, [wAddedToParty] and a call z, WaitForTextScrollButtonPress call EnableAutoTextBoxDrawing diff --git a/text/RocketHideoutB2F.asm b/text/RocketHideoutB2F.asm index 4dffbc3b..5e25c935 100644 --- a/text/RocketHideoutB2F.asm +++ b/text/RocketHideoutB2F.asm @@ -1,15 +1,15 @@ -_RocketHideoutB1FRocketBattleText:: +_RocketHideoutB2FRocketBattleText:: text "BOSS said you can" line "see GHOSTs with" cont "the SILPH SCOPE!" done -_RocketHideoutB1FRocketEndBattleText:: +_RocketHideoutB2FRocketEndBattleText:: text "I" line "surrender!" prompt -_RocketHideoutB1FRocketAfterBattleText:: +_RocketHideoutB2FRocketAfterBattleText:: text "The TEAM ROCKET" line "HQ has 4 basement" cont "floors. Can you" diff --git a/text/RocketHideoutB4F.asm b/text/RocketHideoutB4F.asm index b105b32a..ae16eed7 100644 --- a/text/RocketHideoutB4F.asm +++ b/text/RocketHideoutB4F.asm @@ -26,49 +26,49 @@ _RocketHideoutB4FGiovanniHopeWeMeetAgainText:: line "again..." done -_RocketHideoutB4FGiovanniBattleText:: +_RocketHideoutB4FRocket1BattleText:: text "I know you! You" line "ruined our plans" cont "at MT.MOON!" done -_RocketHideoutB4FGiovanniEndBattleText:: +_RocketHideoutB4FRocket1EndBattleText:: text "Burned" line "again!" prompt -_RocketHideoutB4FGiovanniAfterBattleText:: +_RocketHideoutB4FRocket1AfterBattleText:: text "Do you have" line "something against" cont "TEAM ROCKET?" done -_RocketHideoutB4FRocket1BattleText:: +_RocketHideoutB4FRocket2BattleText:: text "How can you not" line "see the beauty of" cont "our evil?" done -_RocketHideoutB4FRocket1EndBattleText:: +_RocketHideoutB4FRocket2EndBattleText:: text "Ayaya!" prompt -_RocketHideoutB4FRocket1AfterBattleText:: +_RocketHideoutB4FRocket2AfterBattleText:: text "BOSS! I'm sorry I" line "failed you!" done -_RocketHideoutB4FRocket2BattleText:: +_RocketHideoutB4FRocket3BattleText:: text "The elevator" line "doesn't work? Who" cont "has the LIFT KEY?" done -_RocketHideoutB4FRocket2EndBattleText:: +_RocketHideoutB4FRocket3EndBattleText:: text "No!" prompt -_RocketHideoutB4FRocket2AfterBattleText:: +_RocketHideoutB4FRocket3AfterBattleText:: text "Oh no! I dropped" line "the LIFT KEY!" done diff --git a/text/Route8.asm b/text/Route8.asm index 818a81d6..c66f18ea 100644 --- a/text/Route8.asm +++ b/text/Route8.asm @@ -50,7 +50,7 @@ _Route8CooltrainerF1BattleText:: line "I collect them!" done -_Route8CooltrainerF21EndBattleText:: +_Route8CooltrainerF1EndBattleText:: text "Why? Why??" prompt diff --git a/text/SilphCo6F.asm b/text/SilphCo6F.asm index 86581c24..83408a50 100644 --- a/text/SilphCo6F.asm +++ b/text/SilphCo6F.asm @@ -60,12 +60,12 @@ _SilphCo6FRocket1BattleText:: line "ROCKET BROTHERS!" done -_SilphCo6Rocket1EndBattleText:: +_SilphCo6FRocket1EndBattleText:: text "Flame" line "out!" prompt -_SilphCo6Rocket1AfterBattleText:: +_SilphCo6FRocket1AfterBattleText:: text "No matter!" line "My brothers will" cont "avenge me!" -- cgit v1.3.1-sl0p