From d001ced41b53271373753de835a9c3b3413dc318 Mon Sep 17 00:00:00 2001 From: vulcandth Date: Thu, 13 Jul 2023 20:27:56 -0500 Subject: Add macros, constants, and labels for map scripts and text (#367) This introduces `def_script_pointers`, `def_text_pointers`, and `object_const_def` macros, and applies them to all maps. Most other map labels have also been identified. --- text/GameCorner.asm | 60 ++++++++++++++++++++++++++--------------------------- 1 file changed, 30 insertions(+), 30 deletions(-) (limited to 'text/GameCorner.asm') diff --git a/text/GameCorner.asm b/text/GameCorner.asm index 1868daf8..4b9d0d14 100644 --- a/text/GameCorner.asm +++ b/text/GameCorner.asm @@ -1,4 +1,4 @@ -_CeladonGameCornerText1:: +_GameCornerBeauty1Text:: text "Welcome!" para "You can exchange" @@ -7,7 +7,7 @@ _CeladonGameCornerText1:: cont "next door." done -_CeladonGameCornerText_48d22:: +_GameCornerClerk1DoYouNeedSomeGameCoinsText:: text "Welcome to ROCKET" line "GAME CORNER!" @@ -19,32 +19,32 @@ _CeladonGameCornerText_48d22:: cont "like some?" done -_CeladonGameCornerText_48d27:: +_GameCornerClerk1ThanksHereAre50CoinsText:: text "Thanks! Here are" line "your 50 coins!" done -_CeladonGameCornerText_48d2c:: +_GameCornerClerk1PleaseComePlaySometimeText:: text "No? Please come" line "play sometime!" done -_CeladonGameCornerText_48d31:: +_GameCornerClerk1CantAffordTheCoinsText:: text "You can't afford" line "the coins!" done -_CeladonGameCornerText_48d36:: +_GameCornerClerk1CoinCaseIsFullText:: text "Oops! Your COIN" line "CASE is full." done -_CeladonGameCornerText_48d3b:: +_GameCornerClerk1DontHaveCoinCaseText:: text "You don't have a" line "COIN CASE!" done -_CeladonGameCornerText3:: +_GameCornerMiddleAgedMan1Text:: text "Keep this quiet." para "It's rumored that" @@ -52,38 +52,38 @@ _CeladonGameCornerText3:: cont "by TEAM ROCKET." done -_CeladonGameCornerText4:: +_GameCornerBeauty2Text:: text "I think these" line "machines have" cont "different odds." done -_CeladonGameCornerText_48d9c:: +_GameCornerFishingGuruWantToPlayText:: text "Kid, do you want" line "to play?" prompt -_Received10CoinsText:: +_GameCornerFishingGuruReceived10CoinsText:: text " received" line "10 coins!@" text_end -_CeladonGameCornerText_48da7:: +_GameCornerFishingGuruDontNeedMyCoinsText:: text "You don't need my" line "coins!" done -_CeladonGameCornerText_48dac:: +_GameCornerFishingGuruWinsComeAndGoText:: text "Wins seem to come" line "and go." done -_CeladonGameCornerText6:: +_GameCornerMiddleAgedWomanText:: text "I'm having a" line "wonderful time!" done -_CeladonGameCornerText_48dca:: +_GameCornerGymGuideChampInMakingText:: text "Hey!" para "You have better" @@ -100,7 +100,7 @@ _CeladonGameCornerText_48dca:: cont "be fooled!" done -_CeladonGameCornerText_48dcf:: +_GameCornerGymGuideTheyOfferRarePokemonText:: text "They offer rare" line "#MON that can" cont "be exchanged for" @@ -110,73 +110,73 @@ _CeladonGameCornerText_48dcf:: line "seem to win!" done -_CeladonGameCornerText8:: +_GameCornerGamblerText:: text "Games are scary!" line "It's so easy to" cont "get hooked!" done -_CeladonGameCornerText_48e26:: +_GameCornerClerk2WantSomeCoinsText:: text "What's up? Want" line "some coins?" prompt -_Received20CoinsText:: +_GameCornerClerk2Received20CoinsText:: text " received" line "20 coins!@" text_end -_CeladonGameCornerText_48e31:: +_GameCornerClerk2YouHaveLotsOfCoinsText:: text "You have lots of" line "coins!" done -_CeladonGameCornerText_48e36:: +_GameCornerClerk2INeedMoreCoinsText:: text "Darn! I need more" line "coins for the" cont "#MON I want!" done -_CeladonGameCornerText_48e88:: +_GameCornerGentlemanThrowingMeOffText:: text "Hey, what? You're" line "throwing me off!" cont "Here are some" cont "coins, shoo!" prompt -_CeladonGameCornerText_48e8d:: +_GameCornerGentlemanReceived20CoinsText:: text " received" line "20 coins!@" text_end -_CeladonGameCornerText_48e93:: +_GameCornerGentlemanYouGotYourOwnCoinsText:: text "You've got your" line "own coins!" done -_CeladonGameCornerText_48e98:: +_GameCornerGentlemanCloselyWatchTheReelsText:: text "The trick is to" line "watch the reels" cont "closely!" done -_CeladonGameCornerText_48ece:: +_GameCornerRocketImGuardingThisPosterText:: text "I'm guarding this" line "poster!" cont "Go away, or else!" done -_CeladonGameCornerText_48ed3:: +_GameCornerRocketBattleEndText:: text "Dang!" prompt -_CeladonGameCornerText_48ed8:: +_GameCornerRocketAfterBattleText:: text "Our hideout might" line "be discovered! I" cont "better tell BOSS!" done -_CeladonGameCornerText_48f09:: +_GameCornerPosterSwitchBehindPosterText:: text "Hey!" para "A switch behind" @@ -184,7 +184,7 @@ _CeladonGameCornerText_48f09:: cont "Let's push it!@" text_end -_CeladonGameCornerText_48f19:: +_GameCornerOopsForgotCoinCaseText:: text "Oops! Forgot the" line "COIN CASE!" done -- cgit v1.3.1-sl0p