From 4b853ad676e061a6c4b0fcc030855a2705776864 Mon Sep 17 00:00:00 2001 From: Rangi <35663410+Rangi42@users.noreply.github.com> Date: Sat, 27 Jun 2020 15:32:24 -0400 Subject: Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251) Each new file builds its own .o, along with separate main.o and home.o, which necessitates many more "exported::" labels. --- tilesets.asm | 64 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 64 insertions(+) create mode 100644 tilesets.asm (limited to 'tilesets.asm') diff --git a/tilesets.asm b/tilesets.asm new file mode 100644 index 00000000..01a8f933 --- /dev/null +++ b/tilesets.asm @@ -0,0 +1,64 @@ +SECTION "Tilesets 1", ROMX + +Overworld_GFX:: INCBIN "gfx/tilesets/overworld.2bpp" +Overworld_Block:: INCBIN "gfx/blocksets/overworld.bst" + +RedsHouse1_GFX:: +RedsHouse2_GFX:: INCBIN "gfx/tilesets/reds_house.2bpp" + ds 16 +RedsHouse1_Block:: +RedsHouse2_Block:: INCBIN "gfx/blocksets/reds_house.bst" + +House_GFX:: INCBIN "gfx/tilesets/house.2bpp" +House_Block:: INCBIN "gfx/blocksets/house.bst" +Mansion_GFX:: INCBIN "gfx/tilesets/mansion.2bpp" +Mansion_Block:: INCBIN "gfx/blocksets/mansion.bst" +ShipPort_GFX:: INCBIN "gfx/tilesets/ship_port.2bpp" +ShipPort_Block:: INCBIN "gfx/blocksets/ship_port.bst" +Interior_GFX:: INCBIN "gfx/tilesets/interior.2bpp" +Interior_Block:: INCBIN "gfx/blocksets/interior.bst" +Plateau_GFX:: INCBIN "gfx/tilesets/plateau.2bpp" +Plateau_Block:: INCBIN "gfx/blocksets/plateau.bst" + + +SECTION "Tilesets 2", ROMX + +Dojo_GFX:: +Gym_GFX:: INCBIN "gfx/tilesets/gym.2bpp" +Dojo_Block:: +Gym_Block:: INCBIN "gfx/blocksets/gym.bst" + +Mart_GFX:: +Pokecenter_GFX:: INCBIN "gfx/tilesets/pokecenter.2bpp" +Mart_Block:: +Pokecenter_Block:: INCBIN "gfx/blocksets/pokecenter.bst" + +ForestGate_GFX:: +Museum_GFX:: +Gate_GFX:: INCBIN "gfx/tilesets/gate.2bpp" +ForestGate_Block:: +Museum_Block:: +Gate_Block:: INCBIN "gfx/blocksets/gate.bst" + +Forest_GFX:: INCBIN "gfx/tilesets/forest.2bpp" +Forest_Block:: INCBIN "gfx/blocksets/forest.bst" +Facility_GFX:: INCBIN "gfx/tilesets/facility.2bpp" +Facility_Block:: INCBIN "gfx/blocksets/facility.bst" + + +SECTION "Tilesets 3", ROMX + +Cemetery_GFX:: INCBIN "gfx/tilesets/cemetery.2bpp" +Cemetery_Block:: INCBIN "gfx/blocksets/cemetery.bst" +Cavern_GFX:: INCBIN "gfx/tilesets/cavern.2bpp" +Cavern_Block:: INCBIN "gfx/blocksets/cavern.bst" +Lobby_GFX:: INCBIN "gfx/tilesets/lobby.2bpp" +Lobby_Block:: INCBIN "gfx/blocksets/lobby.bst" +Ship_GFX:: INCBIN "gfx/tilesets/ship.2bpp" +Ship_Block:: INCBIN "gfx/blocksets/ship.bst" +Lab_GFX:: INCBIN "gfx/tilesets/lab.2bpp" +Lab_Block:: INCBIN "gfx/blocksets/lab.bst" +Club_GFX:: INCBIN "gfx/tilesets/club.2bpp" +Club_Block:: INCBIN "gfx/blocksets/club.bst" +Underground_GFX:: INCBIN "gfx/tilesets/underground.2bpp" +Underground_Block:: INCBIN "gfx/blocksets/underground.bst" -- cgit v1.3.1-sl0p