From 0dea0cc3fb815aae7d7a5e856aabf9b402d45cd0 Mon Sep 17 00:00:00 2001 From: yenatch Date: Fri, 23 May 2014 15:11:09 -0700 Subject: Comment some bank 0 functions, and add wram labels for Predef. --- wram.asm | 15 +++++++++++++-- 1 file changed, 13 insertions(+), 2 deletions(-) (limited to 'wram.asm') diff --git a/wram.asm b/wram.asm index 4999b7e3..ecdb2a5a 100755 --- a/wram.asm +++ b/wram.asm @@ -140,7 +140,12 @@ wMenuWrappingEnabled:: ; cc4a ; set to 0 if you can't go past the top or bottom of the menu ds 1 - ds 10 + ds 3 + +wPredefID:: ; cc4e + ds 1 +wPredefRegisters:: ; cc4f + ds 6 wTrainerHeaderFlagBit:: ; cc55 ds 1 @@ -288,7 +293,12 @@ wAnimSoundID:: ; cf07 ; sound ID during battle animations ds 1 - ds 12 + ds 10 + +wPredefParentBank:: ; cf12 + ds 1 + + ds 1 wCurSpriteMovement2:: ; cf14 ; movement byte 2 of current sprite @@ -707,6 +717,7 @@ W_SPRITEDECODETABLE1PTR:: ; d0b3 W_LISTTYPE:: ; d0b6 ds 1 +wPredefBank:: ; d0b7 ds 1 W_MONHEADER:: ; d0b8 -- cgit v1.3.1-sl0p