From 30ecbf6ea3a6cd2afc9191b2b7c49ca70e7e3777 Mon Sep 17 00:00:00 2001 From: Rangi Date: Fri, 17 Jul 2020 13:27:27 -0400 Subject: SONY -> RIVAL --- wram.asm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'wram.asm') diff --git a/wram.asm b/wram.asm index c6eb750e..792df611 100755 --- a/wram.asm +++ b/wram.asm @@ -2944,7 +2944,7 @@ wd732:: ; bit 0: play time being counted ; bit 1: remnant of debug mode; only set by the debug build. ; if it is set: -; 1. skips most of Prof. Oak's speech, and uses NINTEN as the player's name and SONY as the rival's name +; 1. skips most of Prof. Oak's speech, and uses NINTEN as the player's name and RIVAL as the rival's name ; 2. does not have the player start in floor two of the player's house (instead sending them to [wLastMap]) ; 3. allows wild battles to be avoided by holding down B ; furthermore, in the debug build: -- cgit v1.3.1-sl0p