From 51ac538c25f8c0a6d88101569a17f02d09855d31 Mon Sep 17 00:00:00 2001 From: Rangi Date: Tue, 7 Jul 2020 16:57:51 -0400 Subject: Identify SPRITESTATEDATA2_ORIGFACINGDIRECTION --- wram.asm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'wram.asm') diff --git a/wram.asm b/wram.asm index db5b7476..98f890fd 100755 --- a/wram.asm +++ b/wram.asm @@ -206,7 +206,7 @@ wSpriteStateData2:: ; - 6: movement byte 1 (determines whether a sprite can move, $ff:not moving, $fe:random movements, others unknown) ; - 7: (?) (set to $80 when in grass, else $0; may be used to draw grass above the sprite) ; - 8: delay until next movement (counted downwards, movement status is set to ready if reached 0) -; - 9 +; - 9: original facing direction (backed up by DisplayTextIDInit, restored by CloseTextDisplay) ; - A ; - B ; - C -- cgit v1.3.1-sl0p