From 5d3b958763d48e6049e13b068d2f2d5382cdcad2 Mon Sep 17 00:00:00 2001 From: YamaArashi Date: Mon, 13 Jul 2015 19:24:07 -0700 Subject: named town map stuff --- wram.asm | 11 +++++++++++ 1 file changed, 11 insertions(+) (limited to 'wram.asm') diff --git a/wram.asm b/wram.asm index 13853b55..18d9487c 100755 --- a/wram.asm +++ b/wram.asm @@ -600,6 +600,8 @@ wOverrideSimulatedJoypadStatesMask:: ; cd3b ds 1 +wWhichTownMapLocation:: ; cd3d + wStoppingWhichSlotMachineWheel:: ; cd3d ; which wheel the player is trying to stop ; 0 = none, 1 = wheel 1, 2 = wheel 2, 3 or greater = wheel 3 @@ -627,6 +629,9 @@ wWhichTrade:: ; cd3d wTrainerSpriteOffset:: ; cd3d ds 1 +wFlyLocationsList:: ; cd3e +; 11 bytes plus $ff sentinel values at each end + wSlotMachineWheel1Offset:: ; cd3e wTradedEnemyMonSpecies:: ; cd3e @@ -761,6 +766,8 @@ wcd50:: ds 9 ; used with in-game trades, emotion bubbles, and player and miscell wTradedEnemyMonOTID:: ; cd59 ds 2 +wOAMBaseTile:: ; cd5b + wcd5b:: ds 1 ; used in some sprite stuff, town map and surge gym trash cans wcd5c:: ds 1 ; used in town map @@ -807,6 +814,10 @@ wTileMapBackup2:: ; cd81 wBuffer:: ; cee9 ; Temporary storage area of 30 bytes. + +wTownMapCoords:: ; cee9 +; lower nybble is x, upper nybble is y + wHPBarMaxHP:: ; cee9 ds 2 wHPBarOldHP:: ; ceeb -- cgit v1.3.1-sl0p