From b83acb03e50c4314e082e642bdb429346892d040 Mon Sep 17 00:00:00 2001 From: "U-Fish-PC\\Daniel" Date: Mon, 9 Jun 2014 16:58:02 -0400 Subject: Clean up white space --- wram.asm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'wram.asm') diff --git a/wram.asm b/wram.asm index 16388d65..ad9bb491 100755 --- a/wram.asm +++ b/wram.asm @@ -102,7 +102,7 @@ wSpriteStateData2:: ; c200 ; holds info for 16 sprites with $10 bytes each ; player sprite is always sprite 0 ; C2x0: walk animation counter (counting from $10 backwards when moving) -; C2x1: +; C2x1: ; C2x2: Y displacement (initialized at 8, supposed to keep moving sprites from moving too far, but bugged) ; C2x3: X displacement (initialized at 8, supposed to keep moving sprites from moving too far, but bugged) ; C2x4: Y position (in 2x2 tile grid steps, topmost 2x2 tile has value 4) -- cgit v1.3.1-sl0p