FrameBlockPointers: table_width 2 dw FrameBlock00 dw FrameBlock01 dw FrameBlock02 dw FrameBlock03 dw FrameBlock04 dw FrameBlock05 dw FrameBlock06 dw FrameBlock07 dw FrameBlock08 dw FrameBlock09 dw FrameBlock0a dw FrameBlock0b dw FrameBlock0c dw FrameBlock0d dw FrameBlock0e dw FrameBlock0f dw FrameBlock10 dw FrameBlock11 dw FrameBlock12 dw FrameBlock13 dw FrameBlock14 dw FrameBlock15 dw FrameBlock16 dw FrameBlock17 dw FrameBlock18 dw FrameBlock19 dw FrameBlock1a dw FrameBlock1b dw FrameBlock1c dw FrameBlock1d dw FrameBlock1e dw FrameBlock1f dw FrameBlock20 dw FrameBlock21 dw FrameBlock22 dw FrameBlock23 dw FrameBlock24 dw FrameBlock25 dw FrameBlock26 dw FrameBlock27 dw FrameBlock28 dw FrameBlock29 dw FrameBlock2a dw FrameBlock2b dw FrameBlock2c dw FrameBlock2d dw FrameBlock2e dw FrameBlock2f dw FrameBlock30 dw FrameBlock31 dw FrameBlock32 dw FrameBlock33 dw FrameBlock34 dw FrameBlock35 dw FrameBlock36 dw FrameBlock37 dw FrameBlock38 dw FrameBlock39 dw FrameBlock3a dw FrameBlock3b dw FrameBlock3c dw FrameBlock3d dw FrameBlock3e dw FrameBlock3f dw FrameBlock40 dw FrameBlock41 dw FrameBlock42 dw FrameBlock43 dw FrameBlock44 dw FrameBlock45 dw FrameBlock46 dw FrameBlock47 dw SmallBlackCircleFrameBlock dw LargeBlackCircleFrameBlock dw FrameBlock4a dw FrameBlock4b dw FrameBlock4c dw FrameBlock4d dw FrameBlock4e dw FrameBlock4f dw FrameBlock50 dw FrameBlock51 dw FrameBlock52 dw FrameBlock53 dw FrameBlock54 dw FrameBlock55 dw FrameBlock56 dw FrameBlock57 dw FrameBlock58 dw FrameBlock59 dw FrameBlock5a dw FrameBlock5b dw FrameBlock5c dw FrameBlock5d dw FrameBlock5e dw FrameBlock5f dw FrameBlock60 dw FrameBlock61 dw FrameBlock62 dw FrameBlock63 dw FrameBlock64 dw FrameBlock65 dw FrameBlock66 dw FrameBlock67 dw FrameBlock68 dw FrameBlock69 dw FrameBlock6a dw FrameBlock6b dw FrameBlock6c dw FrameBlock6d dw FrameBlock6e dw FrameBlock6f dw FrameBlock70 dw FrameBlock71 dw FrameBlock72 dw FrameBlock73 dw FrameBlock74 dw FrameBlock75 dw FrameBlock76 dw FrameBlock77 dw FrameBlock78 dw FrameBlock79 assert_table_length NUM_FRAMEBLOCKS FrameBlock01: db 9 ; # dbsprite 0, 0, 0, 0, $2c, 0 dbsprite 1, 0, 0, 0, $2d, 0 dbsprite 2, 0, 0, 0, $2c, OAM_XFLIP dbsprite 0, 1, 0, 0, $3c, 0 dbsprite 1, 1, 0, 0, $3d, 0 dbsprite 2, 1, 0, 0, $3c, OAM_XFLIP dbsprite 0, 2, 0, 0, $2c, OAM_YFLIP dbsprite 1, 2, 0, 0, $2d, OAM_YFLIP dbsprite 2, 2, 0, 0, $2c, OAM_XFLIP | OAM_YFLIP FrameBlock02: db 16 ; # dbsprite 0, 0, 0, 0, $20, 0 dbsprite 1, 0, 0, 0, $21, 0 dbsprite 2, 0, 0, 0, $21, OAM_XFLIP dbsprite 3, 0, 0, 0, $20, OAM_XFLIP dbsprite 0, 1, 0, 0, $30, 0 dbsprite 1, 1, 0, 0, $31, 0 dbsprite 2, 1, 0, 0, $31, OAM_XFLIP dbsprite 3, 1, 0, 0, $30, OAM_XFLIP dbsprite 0, 2, 0, 0, $30, OAM_YFLIP dbsprite 1, 2, 0, 0, $31, OAM_YFLIP dbsprite 2, 2, 0, 0, $31, OAM_XFLIP | OAM_YFLIP dbsprite 3, 2, 0, 0, $30, OAM_XFLIP | OAM_YFLIP dbsprite 0, 3, 0, 0, $20, OAM_YFLIP dbsprite 1, 3, 0, 0, $21, OAM_YFLIP dbsprite 2, 3, 0, 0, $21, OAM_XFLIP | OAM_YFLIP dbsprite 3, 3, 0, 0, $20, OAM_XFLIP | OAM_YFLIP FrameBlock03: db 4 ; # dbsprite 0, 0, 0, 0, $02, 0 dbsprite 1, 0, 0, 0, $02, OAM_XFLIP dbsprite 0, 1, 0, 0, $12, 0 dbsprite 1, 1, 0, 0, $12, OAM_XFLIP FrameBlock04: db 4 ; # dbsprite 0, 0, 0, 0, $06, 0 dbsprite 1, 0, 0, 0, $07, 0 dbsprite 0, 1, 0, 0, $16, 0 dbsprite 1, 1, 0, 0, $17, 0 FrameBlock05: db 4 ; # dbsprite 0, 0, 0, 0, $07, OAM_XFLIP dbsprite 1, 0, 0, 0, $06, OAM_XFLIP dbsprite 0, 1, 0, 0, $17, OAM_XFLIP dbsprite 1, 1, 0, 0, $16, OAM_XFLIP FrameBlock06: db 12 ; # dbsprite 1, 0, 0, 0, $23, 0 dbsprite 0, 1, 0, 0, $32, 0 dbsprite 1, 1, 0, 0, $33, 0 dbsprite 2, 0, 0, 0, $23, OAM_XFLIP dbsprite 2, 1, 0, 0, $33, OAM_XFLIP dbsprite 3, 1, 0, 0, $32, OAM_XFLIP dbsprite 0, 2, 0, 0, $32, OAM_YFLIP dbsprite 1, 2, 0, 0, $33, OAM_YFLIP dbsprite 1, 3, 0, 0, $23, OAM_YFLIP dbsprite 2, 2, 0, 0, $33, OAM_XFLIP | OAM_YFLIP dbsprite 3, 2, 0, 0, $32, OAM_XFLIP | OAM_YFLIP dbsprite 2, 3, 0, 0, $23, OAM_XFLIP | OAM_YFLIP FrameBlock07: db 16 ; # dbsprite 0, 0, 0, 0, $20, 0 dbsprite 1, 0, 0, 0, $21, 0 dbsprite 0, 1, 0, 0, $30, 0 dbsprite 1, 1, 0, 0, $31, 0 dbsprite 2, 0, 0, 0, $21, OAM_XFLIP dbsprite 3, 0, 0, 0, $20, OAM_XFLIP dbsprite 2, 1, 0, 0, $31, OAM_XFLIP dbsprite 3, 1, 0, 0, $30, OAM_XFLIP dbsprite 0, 2, 0, 0, $30, OAM_YFLIP dbsprite 1, 2, 0, 0, $31, OAM_YFLIP dbsprite 0, 3, 0, 0, $20, OAM_YFLIP dbsprite 1, 3, 0, 0, $21, OAM_YFLIP dbsprite 2, 2, 0, 0, $31, OAM_XFLIP | OAM_YFLIP dbsprite 3, 2, 0, 0, $30, OAM_XFLIP | OAM_YFLIP dbsprite 2, 3, 0, 0, $21, OAM_XFLIP | OAM_YFLIP dbsprite 3, 3, 0, 0, $20, OAM_XFLIP | OAM_YFLIP FrameBlock08: db 16 ; # dbsprite 0, 0, 0, 0, $20, 0 dbsprite 1, 0, 0, 0, $21, 0 dbsprite 0, 1, 0, 0, $30, 0 dbsprite 1, 1, 0, 0, $31, 0 dbsprite 3, 0, 0, 0, $21, OAM_XFLIP dbsprite 4, 0, 0, 0, $20, OAM_XFLIP dbsprite 3, 1, 0, 0, $31, OAM_XFLIP dbsprite 4, 1, 0, 0, $30, OAM_XFLIP dbsprite 0, 3, 0, 0, $30, OAM_YFLIP dbsprite 1, 3, 0, 0, $31, OAM_YFLIP dbsprite 0, 4, 0, 0, $20, OAM_YFLIP dbsprite 1, 4, 0, 0, $21, OAM_YFLIP dbsprite 3, 3, 0, 0, $31, OAM_XFLIP | OAM_YFLIP dbsprite 4, 3, 0, 0, $30, OAM_XFLIP | OAM_YFLIP dbsprite 3, 4, 0, 0, $21, OAM_XFLIP | OAM_YFLIP dbsprite 4, 4, 0, 0, $20, OAM_XFLIP | OAM_YFLIP FrameBlock09: db 12 ; # dbsprite 0, 0, 0, 0, $24, 0 dbsprite 1, 0, 0, 0, $25, 0 dbsprite 0, 1, 0, 0, $34, 0 dbsprite 3, 0, 0, 0, $25, OAM_XFLIP dbsprite 4, 0, 0, 0, $24, OAM_XFLIP dbsprite 4, 1, 0, 0, $34, OAM_XFLIP dbsprite 0, 3, 0, 0, $34, OAM_YFLIP dbsprite 0, 4, 0, 0, $24, OAM_YFLIP dbsprite 1, 4, 0, 0, $25, OAM_YFLIP dbsprite 4, 3, 0, 0, $34, OAM_XFLIP | OAM_YFLIP dbsprite 3, 4, 0, 0, $25, OAM_XFLIP | OAM_YFLIP dbsprite 4, 4, 0, 0, $24, OAM_XFLIP | OAM_YFLIP FrameBlock0a: db 12 ; # dbsprite 0, 0, 0, 0, $24, 0 dbsprite 1, 0, 0, 0, $25, 0 dbsprite 0, 1, 0, 0, $34, 0 dbsprite 4, 0, 0, 0, $25, OAM_XFLIP dbsprite 5, 0, 0, 0, $24, OAM_XFLIP dbsprite 5, 1, 0, 0, $34, OAM_XFLIP dbsprite 0, 4, 0, 0, $34, OAM_YFLIP dbsprite 0, 5, 0, 0, $24, OAM_YFLIP dbsprite 1, 5, 0, 0, $25, OAM_YFLIP dbsprite 5, 4, 0, 0, $34, OAM_XFLIP | OAM_YFLIP dbsprite 4, 5, 0, 0, $25, OAM_XFLIP | OAM_YFLIP dbsprite 5, 5, 0, 0, $24, OAM_XFLIP | OAM_YFLIP FrameBlock0b: db 4 ; # dbsprite 0, 0, 0, 0, $05, 0 dbsprite 1, 0, 0, 0, $05, OAM_XFLIP dbsprite 0, 1, 0, 0, $15, 0 dbsprite 1, 1, 0, 0, $15, OAM_XFLIP FrameBlock0c: db 4 ; # dbsprite 0, 0, 0, 0, $04, 0 dbsprite 1, 0, 0, 0, $04, OAM_XFLIP dbsprite 0, 1, 0, 0, $14, 0 dbsprite 1, 1, 0, 0, $14, OAM_XFLIP FrameBlock0d: db 8 ; # dbsprite 0, 0, 0, 0, $0c, 0 dbsprite 1, 0, 0, 0, $0d, 0 dbsprite 0, 1, 0, 0, $1c, 0 dbsprite 1, 1, 0, 0, $1d, 0 dbsprite 0, 2, 0, 0, $1d, OAM_XFLIP | OAM_YFLIP dbsprite 1, 2, 0, 0, $1c, OAM_XFLIP | OAM_YFLIP dbsprite 0, 3, 0, 0, $0d, OAM_XFLIP | OAM_YFLIP dbsprite 1, 3, 0, 0, $0c, OAM_XFLIP | OAM_YFLIP FrameBlock0e: db 4 ; # dbsprite 0, 4, 0, 0, $0c, 0 dbsprite 1, 4, 0, 0, $0d, 0 dbsprite 0, 5, 0, 0, $1c, 0 dbsprite 1, 5, 0, 0, $1d, 0 FrameBlock0f: db 4 ; # dbsprite 0, 6, 0, 0, $1d, OAM_XFLIP | OAM_YFLIP dbsprite 1, 6, 0, 0, $1c, OAM_XFLIP | OAM_YFLIP dbsprite 0, 7, 0, 0, $0d, OAM_XFLIP | OAM_YFLIP dbsprite 1, 7, 0, 0, $0c, OAM_XFLIP | OAM_YFLIP FrameBlock10: db 8 ; # dbsprite 0, 0, 0, 0, $0e, 0 dbsprite 1, 0, 0, 0, $0f, 0 dbsprite 0, 1, 0, 0, $1e, 0 dbsprite 1, 1, 0, 0, $1f, 0 dbsprite 2, 0, 0, 0, $0f, OAM_XFLIP dbsprite 3, 0, 0, 0, $0e, OAM_XFLIP dbsprite 2, 1, 0, 0, $1f, OAM_XFLIP dbsprite 3, 1, 0, 0, $1e, OAM_XFLIP FrameBlock11: db 8 ; # dbsprite 0, 0, 0, 0, $0e, 0 dbsprite 1, 0, 0, 0, $0f, 0 dbsprite 0, 1, 0, 0, $1e, 0 dbsprite 1, 1, 0, 0, $1f, 0 dbsprite 4, 0, 0, 0, $0f, OAM_XFLIP dbsprite 5, 0, 0, 0, $0e, OAM_XFLIP dbsprite 4, 1, 0, 0, $1f, OAM_XFLIP dbsprite 5, 1, 0, 0, $1e, OAM_XFLIP FrameBlock12: db 3 ; # dbsprite 0, 0, 0, 0, $37, 0 dbsprite 2, 1, 0, 0, $37, 0 dbsprite 4, 0, 0, 0, $37, 0 FrameBlock13: db 4 ; # dbsprite 0, 0, 0, 0, $36, 0 dbsprite 1, 0, 0, 0, $36, OAM_XFLIP dbsprite 0, 1, 0, 0, $36, OAM_YFLIP dbsprite 1, 1, 0, 0, $36, OAM_XFLIP | OAM_YFLIP FrameBlock14: db 8 ; # dbsprite 2, 0, 0, 0, $28, 0 dbsprite 3, 0, 0, 0, $28, OAM_XFLIP dbsprite 2, 1, 0, 0, $38, 0 dbsprite 3, 1, 0, 0, $38, OAM_XFLIP dbsprite 4, 0, 0, 0, $36, 0 dbsprite 5, 0, 0, 0, $36, OAM_XFLIP dbsprite 4, 1, 0, 0, $36, OAM_YFLIP dbsprite 5, 1, 0, 0, $36, OAM_XFLIP | OAM_YFLIP FrameBlock15: db 12 ; # dbsprite 0, 0, 0, 0, $28, 0 dbsprite 1, 0, 0, 0, $28, OAM_XFLIP dbsprite 0, 1, 0, 0, $38, 0 dbsprite 1, 1, 0, 0, $38, OAM_XFLIP dbsprite 2, 0, 0, 0, $29, 0 dbsprite 3, 0, 0, 0, $29, OAM_XFLIP dbsprite 2, 1, 0, 0, $39, 0 dbsprite 3, 1, 0, 0, $39, OAM_XFLIP dbsprite 4, 0, 0, 0, $28, 0 dbsprite 5, 0, 0, 0, $28, OAM_XFLIP dbsprite 4, 1, 0, 0, $38, 0 dbsprite 5, 1, 0, 0, $38, OAM_XFLIP FrameBlock16: db 8 ; # dbsprite 0, 0, 0, 0, $29, 0 dbsprite 1, 0, 0, 0, $29, OAM_XFLIP dbsprite 0, 1, 0, 0, $39, 0 dbsprite 1, 1, 0, 0, $39, OAM_XFLIP dbsprite 4, 0, 0, 0, $29, 0 dbsprite 5, 0, 0, 0, $29, OAM_XFLIP dbsprite 4, 1, 0, 0, $39, 0 dbsprite 5, 1, 0, 0, $39, OAM_XFLIP FrameBlock17: db 4 ; # dbsprite 0, 0, 0, 0, $08, 0 dbsprite 1, 0, 0, 0, $09, 0 dbsprite 0, 1, 0, 0, $18, 0 dbsprite 1, 1, 0, 0, $19, 0 FrameBlock18: db 1 ; # dbsprite 0, 3, 0, 0, $45, OAM_XFLIP | OAM_YFLIP FrameBlock19: db 2 ; # dbsprite 1, 3, 0, 0, $45, 0 dbsprite 1, 2, 0, 0, $46, OAM_XFLIP | OAM_YFLIP FrameBlock1a: db 2 ; # dbsprite 2, 2, 0, 0, $45, OAM_XFLIP | OAM_YFLIP dbsprite 2, 3, 0, 0, $46, 0 FrameBlock1b: db 2 ; # dbsprite 3, 2, 0, 0, $45, 0 dbsprite 3, 1, 0, 0, $46, OAM_XFLIP | OAM_YFLIP FrameBlock1c: db 2 ; # dbsprite 4, 1, 0, 0, $45, OAM_XFLIP | OAM_YFLIP dbsprite 4, 2, 0, 0, $46, 0 FrameBlock1d: db 2 ; # dbsprite 5, 1, 0, 0, $45, 0 dbsprite 5, 0, 0, 0, $46, OAM_XFLIP | OAM_YFLIP FrameBlock1e: db 2 ; # dbsprite 6, 0, 0, 0, $45, OAM_XFLIP | OAM_YFLIP dbsprite 6, 1, 0, 0, $46, 0 FrameBlock75: db 4 ; # dbsprite 0, 0, 0, 0, $43, 0 dbsprite 1, 0, 0, 0, $43, OAM_XFLIP dbsprite 0, 1, 0, 0, $22, 0 dbsprite 1, 1, 0, 0, $43, OAM_XFLIP | OAM_YFLIP FrameBlock1f: db 2 ; # dbsprite 0, 0, 0, 0, $03, 0 dbsprite 6, 0, 0, 0, $03, OAM_XFLIP FrameBlock20: db 6 ; # dbsprite 0, 0, 0, 0, $03, 0 dbsprite 6, 0, 0, 0, $03, OAM_XFLIP dbsprite 1, 1, 0, 0, $03, 0 dbsprite 5, 1, 0, 0, $03, OAM_XFLIP dbsprite 0, 1, 0, 0, $13, 0 dbsprite 6, 1, 0, 0, $13, OAM_XFLIP FrameBlock21: db 12 ; # dbsprite 0, 0, 0, 0, $03, 0 dbsprite 6, 0, 0, 0, $03, OAM_XFLIP dbsprite 1, 1, 0, 0, $03, 0 dbsprite 5, 1, 0, 0, $03, OAM_XFLIP dbsprite 0, 1, 0, 0, $13, 0 dbsprite 6, 1, 0, 0, $13, OAM_XFLIP dbsprite 2, 2, 0, 0, $03, 0 dbsprite 4, 2, 0, 0, $03, OAM_XFLIP dbsprite 1, 2, 0, 0, $13, 0 dbsprite 5, 2, 0, 0, $13, OAM_XFLIP dbsprite 0, 2, 0, 0, $03, 0 dbsprite 6, 2, 0, 0, $03, OAM_XFLIP FrameBlock22: db 19 ; # dbsprite 0, 0, 0, 0, $03, 0 dbsprite 0, 1, 0, 0, $13, 0 dbsprite 0, 2, 0, 0, $03, 0 dbsprite 0, 3, 0, 0, $13, 0 dbsprite 1, 1, 0, 0, $03, 0 dbsprite 1, 2, 0, 0, $13, 0 dbsprite 1, 3, 0, 0, $03, 0 dbsprite 2, 2, 0, 0, $03, 0 dbsprite 2, 3, 0, 0, $13, 0 dbsprite 3, 3, 0, 0, $03, 0 dbsprite 4, 2, 0, 0, $03, OAM_XFLIP dbsprite 4, 3, 0, 0, $13, OAM_XFLIP dbsprite 5, 1, 0, 0, $03, OAM_XFLIP dbsprite 5, 2, 0, 0, $13, OAM_XFLIP dbsprite 5, 3, 0, 0, $03, OAM_XFLIP dbsprite 6, 0, 0, 0, $03, OAM_XFLIP dbsprite 6, 1, 0, 0, $13, OAM_XFLIP dbsprite 6, 2, 0, 0, $03, OAM_XFLIP dbsprite 6, 3, 0, 0, $13, OAM_XFLIP FrameBlock23: db 4 ; # dbsprite 0, 0, 0, 0, $0a, 0 dbsprite 1, 0, 0, 0, $0b, 0 dbsprite 0, 1, 0, 0, $1a, 0 dbsprite 1, 1, 0, 0, $1b, 0 FrameBlock24: db 2 ; # dbsprite 0, 1, 0, 0, $0a, 0 dbsprite 1, 1, 0, 0, $0b, 0 FrameBlock25: db 12 ; # dbsprite 0, 2, 0, 0, $0a, 0 dbsprite 1, 2, 0, 0, $0b, 0 dbsprite 0, 3, 0, 0, $1a, 0 dbsprite 1, 3, 0, 0, $1b, 0 dbsprite 2, 0, 0, 0, $0a, 0 dbsprite 3, 0, 0, 0, $0b, 0 dbsprite 2, 1, 0, 0, $1a, 0 dbsprite 3, 1, 0, 0, $1b, 0 dbsprite 4, 1, 0, 0, $0a, 0 dbsprite 5, 1, 0, 0, $0b, 0 dbsprite 4, 2, 0, 0, $1a, 0 dbsprite 5, 2, 0, 0, $1b, 0 FrameBlock26: db 4 ; # dbsprite 2, 0, 0, 0, $44, 0 dbsprite 3, 0, 0, 0, $44, OAM_XFLIP dbsprite 2, 1, 0, 0, $44, OAM_YFLIP dbsprite 3, 1, 0, 0, $44, OAM_XFLIP | OAM_YFLIP FrameBlock27: db 5 ; # dbsprite 1, 1, 0, 0, $44, 0 dbsprite 2, 1, 0, 0, $44, OAM_XFLIP dbsprite 1, 2, 0, 0, $44, OAM_YFLIP dbsprite 2, 2, 0, 0, $44, OAM_XFLIP | OAM_YFLIP dbsprite 3, 0, 0, 0, $47, 0 FrameBlock28: db 6 ; # dbsprite 0, 2, 0, 0, $44, 0 dbsprite 1, 2, 0, 0, $44, OAM_XFLIP dbsprite 0, 3, 0, 0, $44, OAM_YFLIP dbsprite 1, 3, 0, 0, $44, OAM_XFLIP | OAM_YFLIP dbsprite 2, 1, 0, 0, $47, 0 dbsprite 2, 0, 6, 2, $47, 0 FrameBlock29: db 4 ; # dbsprite 0, 3, 0, 0, $47, 0 dbsprite 0, 2, 6, 2, $47, 0 dbsprite 1, 1, 4, 4, $47, 0 dbsprite 2, 0, 2, 6, $47, 0 FrameBlock2a: db 4 ; # dbsprite 0, 0, 0, 0, $44, 0 dbsprite 1, 0, 0, 0, $44, OAM_XFLIP dbsprite 0, 1, 0, 0, $44, OAM_YFLIP dbsprite 1, 1, 0, 0, $44, OAM_XFLIP | OAM_YFLIP FrameBlock2b: db 2 ; # dbsprite 0, 0, 2, 6, $47, 0 dbsprite 1, 0, 0, 0, $47, 0 FrameBlock2c: db 1 ; # dbsprite 0, 20, 0, 0, $4d, 0 FrameBlock2d: db 8 ; # dbsprite 0, 0, 0, 0, $26, 0 dbsprite 1, 0, 0, 0, $27, 0 dbsprite 0, 1, 0, 0, $36, 0 dbsprite 1, 1, 0, 0, $37, 0 dbsprite 0, 2, 0, 0, $28, 0 dbsprite 1, 2, 0, 0, $29, 0 dbsprite 0, 3, 0, 0, $38, 0 dbsprite 1, 3, 0, 0, $39, 0 FrameBlock2e: db 8 ; # dbsprite 0, 0, 0, 0, $27, OAM_XFLIP dbsprite 1, 0, 0, 0, $26, OAM_XFLIP dbsprite 0, 1, 0, 0, $37, OAM_XFLIP dbsprite 1, 1, 0, 0, $36, OAM_XFLIP dbsprite 0, 2, 0, 0, $29, OAM_XFLIP dbsprite 1, 2, 0, 0, $28, OAM_XFLIP dbsprite 0, 3, 0, 0, $39, OAM_XFLIP dbsprite 1, 3, 0, 0, $38, OAM_XFLIP FrameBlock2f: db 4 ; # dbsprite 0, 0, 0, 0, $0c, 0 dbsprite 1, 0, 0, 0, $0d, 0 dbsprite 0, 1, 0, 0, $0c, OAM_YFLIP dbsprite 1, 1, 0, 0, $0d, OAM_YFLIP FrameBlock30: db 4 ; # dbsprite 0, 0, 0, 0, $44, 0 dbsprite 1, 0, 0, 0, $44, OAM_XFLIP dbsprite 0, 1, 0, 0, $44, OAM_YFLIP dbsprite 1, 1, 0, 0, $44, OAM_XFLIP | OAM_YFLIP FrameBlock31: db 1 ; # dbsprite 0, 0, 0, 0, $45, 0 FrameBlock32: db 7 ; # dbsprite 0, 0, 0, 0, $4d, 0 dbsprite 1, 0, 0, 0, $2f, 0 dbsprite 2, 0, 0, 0, $4d, OAM_XFLIP dbsprite 0, 1, 0, 0, $4e, 0 dbsprite 1, 1, 0, 0, $07, 0 dbsprite 2, 1, 0, 0, $4e, OAM_XFLIP dbsprite 1, 2, 0, 0, $3f, 0 FrameBlock33: db 7 ; # dbsprite 1, 0, 0, 0, $3f, OAM_YFLIP dbsprite 0, 1, 0, 0, $4e, OAM_YFLIP dbsprite 1, 1, 0, 0, $07, OAM_YFLIP dbsprite 2, 1, 0, 0, $4e, OAM_XFLIP | OAM_YFLIP dbsprite 0, 2, 0, 0, $4d, OAM_YFLIP dbsprite 1, 2, 0, 0, $2f, OAM_YFLIP dbsprite 2, 2, 0, 0, $4d, OAM_XFLIP | OAM_YFLIP FrameBlock34: db 1 ; # dbsprite 0, 20, 0, 0, $00, OAM_PAL1 FrameBlock35: db 6 ; # dbsprite 0, 0, 0, 0, $2a, 0 dbsprite 1, 0, 0, 0, $2b, 0 dbsprite 0, 1, 0, 0, $3a, 0 dbsprite 0, 2, 0, 0, $3a, OAM_YFLIP dbsprite 0, 3, 0, 0, $2a, OAM_YFLIP dbsprite 1, 3, 0, 0, $2b, OAM_YFLIP FrameBlock36: db 4 ; # dbsprite 0, 0, 0, 0, $00, 0 dbsprite 1, 0, 0, 0, $01, 0 dbsprite 0, 1, 0, 0, $10, 0 dbsprite 1, 1, 0, 0, $11, 0 FrameBlock37: db 4 ; # dbsprite 0, 0, 0, 0, $01, OAM_PRIO | OAM_XFLIP dbsprite 1, 0, 0, 0, $00, OAM_PRIO | OAM_XFLIP dbsprite 0, 1, 0, 0, $11, OAM_PRIO | OAM_XFLIP dbsprite 1, 1, 0, 0, $10, OAM_PRIO | OAM_XFLIP FrameBlock38: db 4 ; # dbsprite 0, 0, 0, 0, $0a, 0 dbsprite 1, 0, 0, 0, $0b, 0 dbsprite 0, 1, 0, 0, $1a, 0 dbsprite 1, 1, 0, 0, $1b, 0 FrameBlock39: db 4 ; # dbsprite 0, 0, 0, 0, $0b, OAM_XFLIP dbsprite 1, 0, 0, 0, $0a, OAM_XFLIP dbsprite 0, 1, 0, 0, $1b, OAM_XFLIP dbsprite 1, 1, 0, 0, $1a, OAM_XFLIP FrameBlock3a: db 4 ; # dbsprite 0, 4, 0, 0, $05, 0 dbsprite 1, 4, 0, 0, $05, OAM_XFLIP dbsprite 0, 5, 0, 0, $15, 0 dbsprite 1, 5, 0, 0, $15, OAM_XFLIP FrameBlock3b: db 5 ; # dbsprite 0, 3, 0, 0, $04, 0 dbsprite 1, 3, 0, 0, $04, OAM_XFLIP dbsprite 0, 4, 0, 0, $14, 0 dbsprite 1, 4, 0, 0, $14, OAM_XFLIP dbsprite 0, 5, 4, 0, $41, 0 FrameBlock3c: db 6 ; # dbsprite 0, 2, 0, 0, $05, 0 dbsprite 1, 2, 0, 0, $05, OAM_XFLIP dbsprite 0, 3, 0, 0, $15, 0 dbsprite 1, 3, 0, 0, $15, OAM_XFLIP dbsprite 0, 4, 4, 0, $42, 0 dbsprite 0, 5, 4, 0, $42, 0 FrameBlock3d: db 7 ; # dbsprite 0, 1, 0, 0, $04, 0 dbsprite 1, 1, 0, 0, $04, OAM_XFLIP dbsprite 0, 2, 0, 0, $14, 0 dbsprite 1, 2, 0, 0, $14, OAM_XFLIP dbsprite 0, 3, 4, 0, $41, 0 dbsprite 0, 4, 4, 0, $41, 0 dbsprite 0, 5, 4, 0, $41, 0 FrameBlock3e: db 8 ; # dbsprite 0, 0, 0, 0, $05, 0 dbsprite 1, 0, 0, 0, $05, OAM_XFLIP dbsprite 0, 1, 0, 0, $15, 0 dbsprite 1, 1, 0, 0, $15, OAM_XFLIP dbsprite 0, 2, 4, 0, $42, 0 dbsprite 0, 3, 4, 0, $42, 0 dbsprite 0, 4, 4, 0, $42, 0 dbsprite 0, 5, 4, 0, $42, 0 FrameBlock3f: db 8 ; # dbsprite 0, 0, 0, 0, $04, 0 dbsprite 1, 0, 0, 0, $04, OAM_XFLIP dbsprite 0, 1, 0, 0, $14, 0 dbsprite 1, 1, 0, 0, $14, OAM_XFLIP dbsprite 0, 2, 4, 0, $41, 0 dbsprite 0, 3, 4, 0, $41, 0 dbsprite 0, 4, 4, 0, $41, 0 dbsprite 0, 5, 4, 0, $41, 0 FrameBlock40: db 3 ; # dbsprite 0, 0, 0, 0, $3d, 0 dbsprite 1, 0, 0, 0, $3d, 0 dbsprite 1, 1, 0, 0, $3d, 0 FrameBlock41: db 4 ; # dbsprite 0, 0, 0, 0, $06, 0 dbsprite 1, 0, 0, 0, $06, OAM_XFLIP dbsprite 0, 1, 0, 0, $16, 0 dbsprite 1, 1, 0, 0, $17, 0 FrameBlock42: db 11 ; # dbsprite 2, 0, 0, 0, $42, 0 dbsprite 0, 1, 0, 0, $42, 0 dbsprite 1, 1, 0, 0, $42, 0 dbsprite 2, 1, 0, 0, $42, 0 dbsprite 3, 1, 0, 0, $42, 0 dbsprite 4, 1, 0, 0, $42, 0 dbsprite 2, 2, 0, 0, $42, 0 dbsprite 1, 3, 0, 0, $42, 0 dbsprite 3, 3, 0, 0, $42, 0 dbsprite 0, 4, 0, 0, $42, 0 dbsprite 4, 4, 0, 0, $42, 0 FrameBlock43: db 11 ; # dbsprite 2, 0, 0, 0, $41, 0 dbsprite 0, 1, 0, 0, $41, 0 dbsprite 1, 1, 0, 0, $41, 0 dbsprite 2, 1, 0, 0, $41, 0 dbsprite 3, 1, 0, 0, $41, 0 dbsprite 4, 1, 0, 0, $41, 0 dbsprite 2, 2, 0, 0, $41, 0 dbsprite 1, 3, 0, 0, $41, 0 dbsprite 3, 3, 0, 0, $41, 0 dbsprite 0, 4, 0, 0, $41, 0 dbsprite 4, 4, 0, 0, $41, 0 FrameBlock44: db 4 ; # dbsprite 0, 0, 0, 0, $49, 0 dbsprite 5, 0, 0, 0, $49, 0 dbsprite 0, 5, 0, 0, $49, 0 dbsprite 5, 5, 0, 0, $49, 0 FrameBlock45: db 4 ; # dbsprite 0, 0, 0, 0, $49, 0 dbsprite 3, 0, 0, 0, $49, 0 dbsprite 0, 3, 0, 0, $49, 0 dbsprite 3, 3, 0, 0, $49, 0 FrameBlock46: db 4 ; # dbsprite 0, 0, 0, 0, $49, 0 dbsprite 1, 0, 0, 0, $49, 0 dbsprite 0, 1, 0, 0, $49, 0 dbsprite 1, 1, 0, 0, $49, 0 FrameBlock47: db 4 ; # dbsprite 0, 0, 0, 0, $43, 0 dbsprite 1, 0, 0, 0, $43, OAM_XFLIP dbsprite 0, 1, 0, 0, $43, OAM_YFLIP dbsprite 1, 1, 0, 0, $43, OAM_XFLIP | OAM_YFLIP SmallBlackCircleFrameBlock: db 4 ; # dbsprite 1, 1, 0, 0, $33, 0 dbsprite 2, 1, 0, 0, $33, OAM_XFLIP dbsprite 1, 2, 0, 0, $33, OAM_YFLIP dbsprite 2, 2, 0, 0, $33, OAM_XFLIP | OAM_YFLIP LargeBlackCircleFrameBlock: db 16 ; # dbsprite 0, 0, 0, 0, $22, 0 dbsprite 1, 0, 0, 0, $23, 0 dbsprite 2, 0, 0, 0, $23, OAM_XFLIP dbsprite 3, 0, 0, 0, $22, OAM_XFLIP dbsprite 0, 1, 0, 0, $32, 0 dbsprite 1, 1, 0, 0, $43, 0 dbsprite 2, 1, 0, 0, $43, OAM_XFLIP dbsprite 3, 1, 0, 0, $32, OAM_XFLIP dbsprite 0, 2, 0, 0, $32, OAM_YFLIP dbsprite 1, 2, 0, 0, $43, OAM_YFLIP dbsprite 2, 2, 0, 0, $43, OAM_XFLIP | OAM_YFLIP dbsprite 3, 2, 0, 0, $32, OAM_XFLIP | OAM_YFLIP dbsprite 0, 3, 0, 0, $22, OAM_YFLIP dbsprite 1, 3, 0, 0, $23, OAM_YFLIP dbsprite 2, 3, 0, 0, $23, OAM_XFLIP | OAM_YFLIP dbsprite 3, 3, 0, 0, $22, OAM_XFLIP | OAM_YFLIP FrameBlock71: db 16 ; # dbsprite 0, 0, 0, 0, $22, 0 dbsprite 1, 0, 0, 0, $3b, 0 dbsprite 2, 0, 0, 0, $23, OAM_XFLIP dbsprite 3, 0, 0, 0, $22, OAM_XFLIP dbsprite 0, 1, 0, 0, $32, 0 dbsprite 1, 1, 0, 0, $43, 0 dbsprite 2, 1, 0, 0, $43, OAM_XFLIP dbsprite 3, 1, 0, 0, $32, OAM_XFLIP dbsprite 0, 2, 0, 0, $32, OAM_YFLIP dbsprite 1, 2, 0, 0, $43, OAM_YFLIP dbsprite 2, 2, 0, 0, $43, OAM_XFLIP | OAM_YFLIP dbsprite 3, 2, 0, 0, $32, OAM_XFLIP | OAM_YFLIP dbsprite 0, 3, 0, 0, $22, OAM_YFLIP dbsprite 1, 3, 0, 0, $23, OAM_YFLIP dbsprite 2, 3, 0, 0, $23, OAM_XFLIP | OAM_YFLIP dbsprite 3, 3, 0, 0, $22, OAM_XFLIP | OAM_YFLIP FrameBlock72: db 12 ; # dbsprite 0, 0, 0, 0, $32, 0 dbsprite 1, 0, 0, 0, $43, 0 dbsprite 2, 0, 0, 0, $43, OAM_XFLIP dbsprite 3, 0, 0, 0, $32, OAM_XFLIP dbsprite 0, 1, 0, 0, $32, OAM_YFLIP dbsprite 1, 1, 0, 0, $43, OAM_YFLIP dbsprite 2, 1, 0, 0, $43, OAM_XFLIP | OAM_YFLIP dbsprite 3, 1, 0, 0, $32, OAM_XFLIP | OAM_YFLIP dbsprite 0, 2, 0, 0, $22, OAM_YFLIP dbsprite 1, 2, 0, 0, $23, OAM_YFLIP dbsprite 2, 2, 0, 0, $23, OAM_XFLIP | OAM_YFLIP dbsprite 3, 2, 0, 0, $22, OAM_XFLIP | OAM_YFLIP FrameBlock73: db 8 ; # dbsprite 0, 0, 0, 0, $32, OAM_YFLIP dbsprite 1, 0, 0, 0, $43, OAM_YFLIP dbsprite 2, 0, 0, 0, $43, OAM_XFLIP | OAM_YFLIP dbsprite 3, 0, 0, 0, $32, OAM_XFLIP | OAM_YFLIP dbsprite 0, 1, 0, 0, $22, OAM_YFLIP dbsprite 1, 1, 0, 0, $23, OAM_YFLIP dbsprite 2, 1, 0, 0, $23, OAM_XFLIP | OAM_YFLIP dbsprite 3, 1, 0, 0, $22, OAM_XFLIP | OAM_YFLIP FrameBlock74: db 4 ; # dbsprite 0, 0, 0, 0, $22, OAM_YFLIP dbsprite 1, 0, 0, 0, $23, OAM_YFLIP dbsprite 2, 0, 0, 0, $23, OAM_XFLIP | OAM_YFLIP dbsprite 3, 0, 0, 0, $22, OAM_XFLIP | OAM_YFLIP FrameBlock4a: db 4 ; # dbsprite 3, 1, 0, 0, $4c, OAM_XFLIP dbsprite 1, 4, 0, 0, $4b, 0 dbsprite 4, 6, 0, 0, $4c, 0 dbsprite 6, 3, 0, 0, $4b, OAM_YFLIP FrameBlock4b: db 4 ; # dbsprite 3, 0, 0, 0, $4c, 0 dbsprite 0, 4, 0, 0, $4b, OAM_YFLIP dbsprite 4, 7, 0, 0, $4c, OAM_XFLIP dbsprite 7, 3, 0, 0, $4b, 0 FrameBlock4c: db 4 ; # dbsprite 1, 2, 0, 0, $4a, OAM_YFLIP dbsprite 2, 6, 0, 0, $4a, 0 dbsprite 6, 5, 0, 0, $4a, OAM_XFLIP dbsprite 5, 1, 0, 0, $4a, OAM_XFLIP | OAM_YFLIP FrameBlock4d: db 4 ; # dbsprite 0, 1, 0, 0, $4a, OAM_XFLIP dbsprite 1, 7, 0, 0, $4a, OAM_XFLIP | OAM_YFLIP dbsprite 7, 6, 0, 0, $4a, OAM_YFLIP dbsprite 6, 0, 0, 0, $4a, 0 FrameBlock4e: db 8 ; # dbsprite 6, 0, 0, 0, $44, 0 dbsprite 7, 0, 0, 0, $44, OAM_XFLIP dbsprite 6, 1, 0, 0, $44, OAM_YFLIP dbsprite 7, 1, 0, 0, $44, OAM_XFLIP | OAM_YFLIP dbsprite 1, 4, 2, 6, $44, 0 dbsprite 2, 4, 2, 6, $44, OAM_XFLIP dbsprite 1, 5, 2, 6, $44, OAM_YFLIP dbsprite 2, 5, 2, 6, $44, OAM_XFLIP | OAM_YFLIP FrameBlock4f: db 12 ; # dbsprite 4, 1, 2, 6, $44, 0 dbsprite 5, 1, 2, 6, $44, OAM_XFLIP dbsprite 4, 2, 2, 6, $44, OAM_YFLIP dbsprite 5, 2, 2, 6, $44, OAM_XFLIP | OAM_YFLIP dbsprite 6, 0, 2, 6, $47, 0 dbsprite 7, 0, 0, 0, $47, 0 dbsprite 2, 3, 6, 2, $44, 0 dbsprite 3, 3, 6, 2, $44, OAM_XFLIP dbsprite 2, 4, 6, 2, $44, OAM_YFLIP dbsprite 3, 4, 6, 2, $44, OAM_XFLIP | OAM_YFLIP dbsprite 1, 6, 0, 0, $47, 0 dbsprite 1, 5, 6, 2, $47, 0 FrameBlock50: db 8 ; # dbsprite 6, 0, 2, 6, $47, 0 dbsprite 7, 0, 0, 0, $47, 0 dbsprite 4, 2, 6, 2, $47, 0 dbsprite 5, 1, 4, 4, $47, 0 dbsprite 3, 3, 2, 6, $47, 0 dbsprite 4, 3, 0, 0, $47, 0 dbsprite 1, 5, 6, 2, $47, 0 dbsprite 2, 4, 4, 4, $47, 0 FrameBlock51: db 8 ; # dbsprite 0, 0, 0, 0, $35, OAM_XFLIP dbsprite 0, 1, 0, 0, $35, OAM_YFLIP dbsprite 0, 2, 0, 0, $35, 0 dbsprite 0, 3, 0, 0, $35, OAM_XFLIP | OAM_YFLIP dbsprite 8, 0, 0, 0, $35, 0 dbsprite 8, 1, 0, 0, $35, OAM_XFLIP | OAM_YFLIP dbsprite 8, 2, 0, 0, $35, OAM_XFLIP dbsprite 8, 3, 0, 0, $35, OAM_YFLIP FrameBlock52: db 4 ; # dbsprite 0, 0, 0, 0, $2a, 0 dbsprite 1, 0, 0, 0, $2b, 0 dbsprite 0, 1, 0, 0, $3a, 0 dbsprite 1, 1, 0, 0, $3b, 0 FrameBlock53: db 3 ; # dbsprite 0, 0, 0, 0, $3f, 0 dbsprite 1, 0, 0, 0, $3f, 0 dbsprite 0, 1, 6, 0, $3f, 0 FrameBlock54: db 4 ; # dbsprite 0, 0, 0, 0, $0e, 0 dbsprite 1, 0, 0, 0, $0e, OAM_XFLIP dbsprite 0, 1, 0, 0, $0f, 0 dbsprite 1, 1, 0, 0, $0f, OAM_XFLIP FrameBlock55: db 3 ; # dbsprite 0, 2, 0, 0, $2c, 0 dbsprite 1, 2, 0, 0, $3c, 0 dbsprite 2, 2, 0, 0, $2d, 0 FrameBlock56: db 6 ; # dbsprite 2, 2, 0, 0, $31, 0 dbsprite 3, 2, 0, 0, $31, 0 dbsprite 2, 1, 0, 0, $2c, 0 dbsprite 3, 1, 0, 0, $3c, 0 dbsprite 4, 1, 0, 0, $2d, 0 dbsprite 4, 2, 0, 0, $2d, 0 FrameBlock57: db 9 ; # dbsprite 4, 1, 0, 0, $31, 0 dbsprite 4, 2, 0, 0, $31, 0 dbsprite 5, 1, 0, 0, $31, 0 dbsprite 5, 2, 0, 0, $31, 0 dbsprite 4, 0, 0, 0, $2c, 0 dbsprite 5, 0, 0, 0, $3c, 0 dbsprite 6, 0, 0, 0, $2d, 0 dbsprite 6, 1, 0, 0, $2d, 0 dbsprite 6, 2, 0, 0, $2d, 0 FrameBlock58: db 7 ; # dbsprite 0, 0, 0, 0, $46, 0 dbsprite 0, 1, 2, 0, $47, 0 dbsprite 0, 2, 3, 0, $48, 0 dbsprite 0, 3, 4, 0, $48, 0 dbsprite 0, 4, 5, 0, $48, 0 dbsprite 0, 5, 5, 0, $48, 0 dbsprite 0, 6, 5, 0, $48, 0 FrameBlock59: db 1 ; # dbsprite 0, 0, 0, 0, $42, 0 FrameBlock5a: db 12 ; # dbsprite 0, 0, 0, 0, $24, 0 dbsprite 1, 0, 0, 0, $25, 0 dbsprite 0, 1, 0, 0, $34, 0 dbsprite 2, 0, 0, 0, $25, OAM_XFLIP dbsprite 3, 0, 0, 0, $24, OAM_XFLIP dbsprite 3, 1, 0, 0, $34, OAM_XFLIP dbsprite 0, 2, 0, 0, $34, OAM_YFLIP dbsprite 0, 3, 0, 0, $24, OAM_YFLIP dbsprite 1, 3, 0, 0, $25, OAM_YFLIP dbsprite 3, 2, 0, 0, $34, OAM_XFLIP | OAM_YFLIP dbsprite 2, 3, 0, 0, $25, OAM_XFLIP | OAM_YFLIP dbsprite 3, 3, 0, 0, $24, OAM_XFLIP | OAM_YFLIP FrameBlock5b: db 4 ; # dbsprite 0, 0, 0, 0, $43, 0 dbsprite 1, 0, 0, 0, $43, OAM_XFLIP dbsprite 0, 1, 0, 0, $43, OAM_YFLIP dbsprite 1, 1, 0, 0, $43, OAM_XFLIP | OAM_YFLIP FrameBlock5c: db 8 ; # dbsprite 0, 0, 0, 0, $49, 0 dbsprite 1, 0, 0, 2, $49, 0 dbsprite 0, 3, 0, 0, $49, 0 dbsprite 2, 2, 0, 0, $49, 0 dbsprite 0, 1, 0, 0, $43, 0 dbsprite 1, 1, 0, 0, $43, OAM_XFLIP dbsprite 0, 2, 0, 0, $43, OAM_YFLIP dbsprite 1, 2, 0, 0, $43, OAM_XFLIP | OAM_YFLIP FrameBlock5d: db 11 ; # dbsprite 0, 0, 0, 0, $49, 0 dbsprite 0, 3, 2, 0, $49, 0 dbsprite 2, 2, 0, 4, $49, 0 dbsprite 0, 1, 0, 0, $43, 0 dbsprite 1, 0, 0, 0, $43, OAM_XFLIP dbsprite 0, 2, 0, 0, $43, OAM_YFLIP dbsprite 1, 2, 0, 0, $43, OAM_XFLIP | OAM_YFLIP dbsprite 1, 0, 0, 4, $43, 0 dbsprite 2, 0, 0, 4, $43, OAM_XFLIP dbsprite 1, 1, 0, 4, $43, OAM_YFLIP dbsprite 2, 1, 0, 4, $43, OAM_XFLIP | OAM_YFLIP FrameBlock5e: db 15 ; # dbsprite 1, 0, 0, 0, $49, 0 dbsprite 2, 1, 0, 0, $49, 0 dbsprite 0, 4, 0, 0, $49, 0 dbsprite 0, 1, 0, 0, $43, 0 dbsprite 1, 1, 0, 0, $43, OAM_XFLIP dbsprite 0, 2, 0, 0, $43, OAM_YFLIP dbsprite 1, 2, 0, 0, $43, OAM_XFLIP | OAM_YFLIP dbsprite 2, 2, 0, 0, $43, 0 dbsprite 3, 2, 0, 0, $43, OAM_XFLIP dbsprite 2, 3, 0, 0, $43, OAM_YFLIP dbsprite 3, 3, 0, 0, $43, OAM_XFLIP | OAM_YFLIP dbsprite 1, 4, 0, 0, $43, 0 dbsprite 2, 4, 0, 0, $43, OAM_XFLIP dbsprite 1, 5, 0, 0, $43, OAM_YFLIP dbsprite 2, 5, 0, 0, $43, OAM_XFLIP | OAM_YFLIP FrameBlock5f: db 4 ; # dbsprite 0, 0, 0, 0, $49, 0 dbsprite 2, 0, 0, 0, $49, 0 dbsprite 4, 0, 0, 0, $49, 0 dbsprite 6, 0, 0, 0, $49, 0 FrameBlock60: db 8 ; # dbsprite 0, 0, 0, 0, $49, 0 dbsprite 2, 0, 0, 0, $49, 0 dbsprite 4, 0, 0, 0, $49, 0 dbsprite 6, 0, 0, 0, $49, 0 dbsprite 1, 1, 0, 0, $49, 0 dbsprite 3, 1, 0, 0, $49, 0 dbsprite 5, 1, 0, 0, $49, 0 dbsprite 7, 1, 0, 0, $49, 0 FrameBlock61: db 12 ; # dbsprite 0, 0, 0, 0, $49, 0 dbsprite 2, 0, 0, 0, $49, 0 dbsprite 4, 0, 0, 0, $49, 0 dbsprite 6, 0, 0, 0, $49, 0 dbsprite 1, 1, 0, 0, $49, 0 dbsprite 3, 1, 0, 0, $49, 0 dbsprite 5, 1, 0, 0, $49, 0 dbsprite 7, 1, 0, 0, $49, 0 dbsprite 0, 2, 0, 0, $49, 0 dbsprite 2, 2, 0, 0, $49, 0 dbsprite 4, 2, 0, 0, $49, 0 dbsprite 6, 2, 0, 0, $49, 0 FrameBlock62: db 15 ; # dbsprite 0, 0, 0, 0, $49, 0 dbsprite 2, 0, 0, 0, $49, 0 dbsprite 4, 0, 0, 0, $49, 0 dbsprite 6, 0, 0, 0, $49, 0 dbsprite 1, 1, 0, 0, $49, 0 dbsprite 3, 1, 0, 0, $49, 0 dbsprite 5, 1, 0, 0, $49, 0 dbsprite 7, 1, 0, 0, $49, 0 dbsprite 0, 2, 0, 0, $49, 0 dbsprite 2, 2, 0, 0, $49, 0 dbsprite 4, 2, 0, 0, $49, 0 dbsprite 6, 2, 0, 0, $49, 0 dbsprite 1, 3, 0, 0, $49, 0 dbsprite 3, 3, 0, 0, $49, 0 dbsprite 5, 3, 0, 0, $49, 0 dbsprite 7, 3, 0, 0, $49, 0 FrameBlock63: db 6 ; # dbsprite 0, 2, 0, 0, $26, 0 dbsprite 1, 2, 0, 0, $27, 0 dbsprite 2, 1, 0, 0, $26, 0 dbsprite 3, 1, 0, 0, $27, 0 dbsprite 4, 0, 0, 0, $26, 0 dbsprite 5, 0, 0, 0, $27, 0 FrameBlock64: db 6 ; # dbsprite 0, 3, 0, 0, $27, 0 dbsprite 1, 2, 0, 0, $26, 0 dbsprite 2, 2, 0, 0, $27, 0 dbsprite 3, 1, 0, 0, $26, 0 dbsprite 4, 1, 0, 0, $27, 0 dbsprite 5, 0, 0, 0, $26, 0 FrameBlock65: db 6 ; # dbsprite 0, 0, 0, 0, $1c, 0 dbsprite 1, 0, 0, 0, $1d, 0 dbsprite 0, 2, 0, 0, $1c, 0 dbsprite 1, 2, 0, 0, $1d, 0 dbsprite 0, 4, 0, 0, $1c, 0 dbsprite 1, 4, 0, 0, $1d, 0 FrameBlock66: db 2 ; # dbsprite 0, 0, 0, 0, $03, 0 dbsprite 0, 1, 0, 0, $13, 0 FrameBlock67: db 1 ; # dbsprite 0, 0, 0, 0, $03, 0 FrameBlock68: db 4 ; # dbsprite 0, 0, 0, 0, $03, 0 dbsprite 1, 0, 0, 0, $03, OAM_XFLIP dbsprite 0, 1, 0, 0, $13, 0 dbsprite 1, 1, 0, 0, $13, OAM_XFLIP FrameBlock69: db 1 ; # dbsprite 0, 0, 0, 0, $06, 0 FrameBlock6a: db 8 ; # dbsprite 0, 0, 0, 0, $2e, 0 dbsprite 6, 0, 0, 0, $2e, OAM_XFLIP dbsprite 0, 6, 0, 0, $2e, OAM_YFLIP dbsprite 6, 6, 0, 0, $2e, OAM_XFLIP | OAM_YFLIP dbsprite 3, 0, 0, 0, $2f, 0 dbsprite 3, 6, 0, 0, $2f, OAM_YFLIP dbsprite 0, 3, 0, 0, $3e, 0 dbsprite 6, 3, 0, 0, $3e, OAM_XFLIP FrameBlock6b: db 8 ; # dbsprite 0, 0, 0, 0, $2e, 0 dbsprite 4, 0, 0, 0, $2e, OAM_XFLIP dbsprite 0, 4, 0, 0, $2e, OAM_YFLIP dbsprite 4, 4, 0, 0, $2e, OAM_XFLIP | OAM_YFLIP dbsprite 2, 0, 0, 0, $2f, 0 dbsprite 2, 4, 0, 0, $2f, OAM_YFLIP dbsprite 0, 2, 0, 0, $3e, 0 dbsprite 4, 2, 0, 0, $3e, OAM_XFLIP FrameBlock6c: db 8 ; # dbsprite 0, 0, 0, 0, $2e, 0 dbsprite 2, 0, 0, 0, $2e, OAM_XFLIP dbsprite 0, 2, 0, 0, $2e, OAM_YFLIP dbsprite 2, 2, 0, 0, $2e, OAM_XFLIP | OAM_YFLIP dbsprite 1, 0, 0, 0, $2f, 0 dbsprite 1, 2, 0, 0, $2f, OAM_YFLIP dbsprite 0, 1, 0, 0, $3e, 0 dbsprite 2, 1, 0, 0, $3e, OAM_XFLIP FrameBlock6d: db 2 ; # dbsprite 0, 0, 0, 0, $1e, 0 dbsprite 1, 0, 0, 0, $1f, 0 FrameBlock6e: db 4 ; # dbsprite 0, 0, 0, 0, $48, 0 dbsprite 1, 0, 0, 0, $48, OAM_XFLIP dbsprite 0, 1, 0, 0, $12, 0 dbsprite 1, 1, 0, 0, $12, OAM_XFLIP FrameBlock6f: db 4 ; # dbsprite 0, 0, 0, 0, $4a, 0 dbsprite 1, 0, 0, 0, $07, 0 dbsprite 0, 1, 0, 0, $16, 0 dbsprite 1, 1, 0, 0, $17, 0 FrameBlock70: db 4 ; # dbsprite 0, 0, 0, 0, $07, OAM_XFLIP dbsprite 1, 0, 0, 0, $4a, OAM_XFLIP dbsprite 0, 1, 0, 0, $17, OAM_XFLIP dbsprite 1, 1, 0, 0, $16, OAM_XFLIP FrameBlock76: db 7 ; # dbsprite 2, 0, 0, 0, $2f, 0 dbsprite 1, 0, 0, 1, $2f, 0 dbsprite 3, 0, 0, 1, $2f, 0 dbsprite 0, 0, 0, 2, $2e, 0 dbsprite 4, 0, 0, 2, $2e, OAM_XFLIP dbsprite 0, 1, 0, 2, $3e, 0 dbsprite 4, 1, 0, 2, $3e, OAM_XFLIP FrameBlock77: db 4 ; # dbsprite 0, 0, 2, 0, $4b, 0 dbsprite 1, 0, 2, 0, $4c, 0 dbsprite 0, 1, 0, 0, $4c, OAM_XFLIP | OAM_YFLIP dbsprite 1, 1, 0, 0, $4b, OAM_XFLIP | OAM_YFLIP FrameBlock78: db 1 ; # dbsprite 0, 0, 0, 0, $4d, 0 FrameBlock79: db 1 ; # dbsprite 0, 0, 0, 0, $4e, 0 INCLUDE "data/battle_anims/base_coords.asm" FrameBlock00: db 0 ; # db $00 ; unused