CeruleanCaveB1F_Object: db $7d ; border block db 1 ; warps warp 3, 6, 8, CERULEAN_CAVE_1F db 0 ; signs db 5 ; objects object SPRITE_SLOWBRO, 27, 13, STAY, DOWN, 1, MEWTWO, 70 object SPRITE_BALL, 26, 1, STAY, NONE, 2, ULTRA_BALL object SPRITE_BALL, 2, 13, STAY, NONE, 3, ULTRA_BALL object SPRITE_BALL, 3, 13, STAY, NONE, 4, MAX_REVIVE object SPRITE_BALL, 15, 3, STAY, NONE, 5, MAX_ELIXER ; warp-to warp_to 3, 6, CERULEAN_CAVE_B1F_WIDTH ; CERULEAN_CAVE_1F