CeladonMansion3Object: db $f ; border block db $4 ; warps warp $6, $1, $0, CELADON_MANSION_2 warp $7, $1, $0, CELADON_MANSION_4 warp $2, $1, $1, CELADON_MANSION_4 warp $4, $1, $3, CELADON_MANSION_2 db $4 ; signs sign $1, $3, $5 ; CeladonMansion3Text5 sign $4, $3, $6 ; CeladonMansion3Text6 sign $1, $6, $7 ; CeladonMansion3Text7 sign $4, $9, $8 ; CeladonMansion3Text8 db $4 ; objects object SPRITE_BIKE_SHOP_GUY, $0, $4, STAY, UP, $1 ; person object SPRITE_MART_GUY, $3, $4, STAY, UP, $2 ; person object SPRITE_BLACK_HAIR_BOY_2, $0, $7, STAY, UP, $3 ; person object SPRITE_LAPRAS_GIVER, $2, $3, STAY, NONE, $4 ; person ; warp-to warp_to $6, $1, CELADON_MANSION_3_WIDTH ; CELADON_MANSION_2 warp_to $7, $1, CELADON_MANSION_3_WIDTH ; CELADON_MANSION_4 warp_to $2, $1, CELADON_MANSION_3_WIDTH ; CELADON_MANSION_4 warp_to $4, $1, CELADON_MANSION_3_WIDTH ; CELADON_MANSION_2