GaryObject: db $3 ; border block db $4 ; warps warp $3, $7, $1, LANCES_ROOM warp $4, $7, $2, LANCES_ROOM warp $3, $0, $0, HALL_OF_FAME warp $4, $0, $0, HALL_OF_FAME db $0 ; signs db $2 ; objects object SPRITE_BLUE, $4, $2, STAY, DOWN, $1 ; person object SPRITE_OAK, $3, $7, STAY, UP, $2 ; person ; warp-to warp_to $3, $7, CHAMPIONS_ROOM_WIDTH ; LANCES_ROOM warp_to $4, $7, CHAMPIONS_ROOM_WIDTH ; LANCES_ROOM warp_to $3, $0, CHAMPIONS_ROOM_WIDTH ; HALL_OF_FAME warp_to $4, $0, CHAMPIONS_ROOM_WIDTH ; HALL_OF_FAME