PokemonTower7Object: db $1 ; border block db 1 ; warps warp 9, 16, 1, POKEMONTOWER_6 db 0 ; signs db 3 ; objects object SPRITE_JESSIE, 10, 8, STAY, DOWN, 1 object SPRITE_JAMES, 11, 8, STAY, DOWN, 2 object SPRITE_MR_FUJI, 10, 3, STAY, DOWN, 3 ; warp-to warp_to 9, 16, POKEMONTOWER_7_WIDTH ; POKEMONTOWER_6