RedsHouse1FObject: db $0A ; border block db $3 ; warps warp $2, $7, $0, $FF ; exit1 warp $3, $7, $0, $FF ; exit2 warp $7, $1, $0, REDS_HOUSE_2F ; staircase db $1 ; signs sign $3, $1, $2 ; TV db $1 ; objects object SPRITE_MOM, $5, $4, STAY, LEFT, $1 ; Mom ; warp-to warp_to $2, $7, REDS_HOUSE_1F_WIDTH warp_to $3, $7, REDS_HOUSE_1F_WIDTH warp_to $7, $1, REDS_HOUSE_1F_WIDTH