Route2GateObject: db $a ; border block db $4 ; warps warp $4, $0, $3, $ff warp $5, $0, $3, $ff warp $4, $7, $4, $ff warp $5, $7, $4, $ff db $0 ; signs db $2 ; objects object SPRITE_OAK_AIDE, $1, $4, STAY, LEFT, $1 ; person object SPRITE_BUG_CATCHER, $5, $4, WALK, $2, $2 ; person ; warp-to warp_to $4, $0, ROUTE_2_GATE_WIDTH warp_to $5, $0, ROUTE_2_GATE_WIDTH warp_to $4, $7, ROUTE_2_GATE_WIDTH warp_to $5, $7, ROUTE_2_GATE_WIDTH