CeruleanCaveB1F_Object: db $7d ; border block def_warps warp 3, 6, 8, CERULEAN_CAVE_1F def_signs def_objects object SPRITE_MONSTER, 27, 13, STAY, DOWN, 1, MEWTWO, 70 object SPRITE_POKE_BALL, 26, 1, STAY, NONE, 2, ULTRA_BALL object SPRITE_POKE_BALL, 2, 13, STAY, NONE, 3, ULTRA_BALL object SPRITE_POKE_BALL, 3, 13, STAY, NONE, 4, MAX_REVIVE object SPRITE_POKE_BALL, 15, 3, STAY, NONE, 5, MAX_ELIXER def_warps_to CERULEAN_CAVE_B1F