PKMNLeaguePC: ld hl, AccessedHoFPCText call PrintText ld hl, wStatusFlags5 set BIT_NO_TEXT_DELAY, [hl] push hl ld a, [wUpdateSpritesEnabled] push af ldh a, [hTileAnimations] push af xor a ldh [hTileAnimations], a ld [wSpriteFlipped], a ld [wUpdateSpritesEnabled], a ld [wHoFTeamIndex2], a ld [wHoFTeamNo], a ld a, [wNumHoFTeams] ld b, a cp HOF_TEAM_CAPACITY + 1 jr c, .loop ; If the total number of hall of fame teams is greater than the storage ; capacity, then calculate the number of the first team that is still recorded. ld b, HOF_TEAM_CAPACITY sub b ld [wHoFTeamNo], a .loop ld hl, wHoFTeamNo inc [hl] push bc ld a, [wHoFTeamIndex2] ld [wHoFTeamIndex], a farcall LoadHallOfFameTeams call LeaguePCShowTeam pop bc jr c, .doneShowingTeams ld hl, wHoFTeamIndex2 inc [hl] ld a, [hl] cp b jr nz, .loop .doneShowingTeams pop af ldh [hTileAnimations], a pop af ld [wUpdateSpritesEnabled], a pop hl res BIT_NO_TEXT_DELAY, [hl] call GBPalWhiteOutWithDelay3 call ClearScreen call RunDefaultPaletteCommand jp GBPalNormal LeaguePCShowTeam: ld c, PARTY_LENGTH .loop push bc call LeaguePCShowMon call WaitForTextScrollButtonPress ldh a, [hJoyHeld] bit B_PAD_B, a jr nz, .exit ld hl, wHallOfFame + HOF_MON ld de, wHallOfFame ld bc, HOF_TEAM - HOF_MON call CopyData pop bc ld a, [wHallOfFame + 0] cp $ff jr z, .done dec c jr nz, .loop .done and a ret .exit pop bc scf ret LeaguePCShowMon: call GBPalWhiteOutWithDelay3 call ClearScreen ld hl, wHallOfFame ld a, [hli] ld [wHoFMonSpecies], a ld [wCurPartySpecies], a ld [wCurSpecies], a ld [wBattleMonSpecies2], a ld [wWholeScreenPaletteMonSpecies], a ld a, [hli] ld [wHoFMonLevel], a ld de, wNameBuffer ld bc, NAME_LENGTH call CopyData ld b, SET_PAL_POKEMON_WHOLE_SCREEN ld c, 0 call RunPaletteCommand hlcoord 12, 5 call GetMonHeader call LoadFrontSpriteByMonIndex call GBPalNormal hlcoord 0, 13 lb bc, 2, 18 call TextBoxBorder hlcoord 1, 15 ld de, HallOfFameNoText call PlaceString hlcoord 16, 15 ld de, wHoFTeamNo lb bc, 1, 3 call PrintNumber farjp Func_7033f HallOfFameNoText: db "HALL OF FAME No @" AccessedHoFPCText: text_far _AccessedHoFPCText text_end