| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | tools: live debug HUD (gbhud.py) + 'gbctl hud' | gbc dev | 2026-07-15 | 1 | -0/+0 |
| Reads WRAM over the control socket, resolves addresses from pokeyellow.sym, and pretty-prints game state (location, player pos/facing, movement+collision debug, player name/money/badges, party nicknames/levels/HP bars) refreshing ~5Hz. 'gbctl hud' spawns it in a tmux split bound to the live instance. | |||||
