| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | fix(control): ignore SIGPIPE so a vanishing client can't kill the emulator | gbc dev | 2026-07-15 | 1 | -0/+0 |
| A client that connects and closes before reading (e.g. the HUD's liveness probe) made the greeting write() raise SIGPIPE, terminating the whole emulator - this was behind much of the 'it keeps dying' this session. Also: gbhud now re-resolves the live instance from the registry on every reconnect (skipping stale sockets by test-connecting), so the HUD follows respawns, and its box rendering is ANSI-width-correct. | |||||
