//! //! # This module contain everything you'll need to access local system paths //! containing configuration and layouts use crate::consts::{SYSTEM_DEFAULT_CONFIG_DIR, ZELLIJ_PROJ_DIR}; use std::{path::Path, path::PathBuf}; #[cfg(not(windows))] use crate::home_unix as platform; #[cfg(windows)] use crate::home_windows as platform; #[cfg(not(test))] /// Goes through a predefined list and checks for an already /// existing config directory, returns the first match pub fn find_default_config_dir() -> Option { default_config_dirs() .into_iter() .filter(|p| p.is_some()) .find(|p| p.clone().unwrap().exists()) .flatten() } #[cfg(test)] pub fn find_default_config_dir() -> Option { None } /// Order in which config directories are checked pub(crate) fn default_config_dirs() -> Vec> { vec![ home_config_dir(), Some(xdg_config_dir()), Some(Path::new(SYSTEM_DEFAULT_CONFIG_DIR).to_path_buf()), ] } /// Looks for an existing dir, uses that, else returns a /// dir matching the config spec. pub fn get_default_data_dir() -> PathBuf { [xdg_data_dir(), platform::system_data_dir()] .into_iter() .find(|p| p.exists()) .unwrap_or_else(xdg_data_dir) } pub fn xdg_config_dir() -> PathBuf { ZELLIJ_PROJ_DIR.config_dir().to_owned() } pub fn xdg_data_dir() -> PathBuf { ZELLIJ_PROJ_DIR.data_dir().to_owned() } pub fn home_config_dir() -> Option { platform::home_config_dir() } pub fn try_create_home_config_dir() { platform::try_create_home_config_dir() } pub fn system_data_dir() -> PathBuf { platform::system_data_dir() } pub fn get_layout_dir(config_dir: Option) -> Option { config_dir.map(|dir| dir.join("layouts")) } pub fn default_layout_dir() -> Option { find_default_config_dir().map(|dir| dir.join("layouts")) } pub fn get_theme_dir(config_dir: Option) -> Option { config_dir.map(|dir| dir.join("themes")) } pub fn default_theme_dir() -> Option { find_default_config_dir().map(|dir| dir.join("themes")) }