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<title>slosh.git/include/app.h, branch master</title>
<subtitle>an opinionated terminal multiplexer in C with programmable pane chrome</subtitle>
<id>https://git.sl0p.foo/slosh.git/atom/include/app.h?h=master</id>
<link rel='self' href='https://git.sl0p.foo/slosh.git/atom/include/app.h?h=master'/>
<link rel='alternate' type='text/html' href='https://git.sl0p.foo/slosh.git/'/>
<updated>2026-09-29T12:26:28Z</updated>
<entry>
<title>layouts, moves: build panes without pulling the view to them</title>
<updated>2026-09-29T12:26:28Z</updated>
<author>
<name>user</name>
<email>user@clank</email>
</author>
<published>2026-09-29T12:26:28Z</published>
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<id>urn:sha1:ca1b5bdf5bf7b5ff01ab515846802b3487599d3a</id>
<content type='text'>
Applying a layout landed on the first tab it made, and moving a pane into a
tab took focus there. For a program building a pane in the background that
is two failures at once: it yanks the view off the human mid-sentence, and
it leaves the *next* caller to read focus as "where I am" and put its work
in a stranger's tab.

`apply-layout focus:false` builds the tabs and keeps looking at whatever was
on screen; a layout naming an `active` tab still wins, because that is a
statement about where to be. `move-pane` gains `beside` (which pane in the
destination to split, rather than whatever it has focused) and `focus:false`
-- the two things a caller placing a pane next to *itself* needs.

That uncovered a sizing bug that was unreachable before: a pane's size comes
from a layout pass, and a tab nobody has looked at never had one, so a pane
built in the background stayed 1x1 and its program drew into a single cell.
The jump is what used to size it. layout_tab() gives a background tab a real
pass, borrowing the tab cursor for its length -- nothing composes, reads
input or draws a frame in between.
</content>
</entry>
<entry>
<title>panes: read and write a pane by id, without taking focus</title>
<updated>2026-09-29T12:26:18Z</updated>
<author>
<name>user</name>
<email>user@clank</email>
</author>
<published>2026-09-29T12:26:18Z</published>
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<id>urn:sha1:43fa063445821470cbf55f85aa8116c11470396f</id>
<content type='text'>
`raw` wrote into the focused pane and `snapshot` composited the active tab,
so driving a pane anywhere else meant focusing it or selecting its tab
first. Both of those move the view of whoever is watching, and both lose to
anybody doing the same thing at the same time.

`raw` now takes an `id` (0 is the focused pane, as before), and `capture`
answers one pane's viewport as text -- from the pane's own terminal, so it
works for a pane in a background tab, changes no focus, and leaves the
human's selection alone. It builds its selection as a snapshot rather than
setting one on the terminal, because a read with a visible side effect is
not a read.

`capture` tells "no such pane" apart from "that pane is empty": a caller
polling a dead id would otherwise wait forever on a pane that is quiet
because it is gone.
</content>
</entry>
<entry>
<title>themes: ask the binary where it is, not the prefix it was built for</title>
<updated>2026-09-22T10:57:26Z</updated>
<author>
<name>user</name>
<email>user@clank</email>
</author>
<published>2026-09-22T10:57:26Z</published>
<link rel='alternate' type='text/html' href='https://git.sl0p.foo/slosh.git/commit/?id=68ff62e9492accd4c1c9a83edbcbd225afb1a11a'/>
<id>urn:sha1:68ff62e9492accd4c1c9a83edbcbd225afb1a11a</id>
<content type='text'>
`theme_name "sl0p"` with all seven themes sitting in /usr/share/slosh/themes:
"no theme named sl0p". The lookup knew two places -- your own themes directory
and the PREFIX this build was compiled with -- and on that machine the first
did not exist and the second was /usr/local, because that is the Makefile's
default and the package was built with PREFIX=/usr. Neither was where the
themes actually were, and nothing in the search could ever have found them.

A compiled-in prefix is a guess about where the binary will end up, and the
binary is the one thing that knows where it really is. So the search now asks
it: path_self() (/proc/self/exe, _NSGetExecutablePath, GetModuleFileName --
lifted out of server.c, which was already doing this for SLOSH_BIN) gives
&lt;bin&gt;/../share/slosh/themes for an installed slosh wherever it was installed
to, and &lt;repo&gt;/contrib/themes for one being run out of a build tree, which
makes a checkout able to name a theme without installing anything first. The
compiled-in prefix stays as the last candidate, for a binary sitting somewhere
that says nothing about its data, and duplicates collapse so the usual install
does not report the same directory twice.

Your own directory is still first and still shadows everything, which is the
property that matters; the rest is about the shipped set being findable at all.

The tests that assumed a closed world of two temp themes now narrow to their
own names by typing, since the shipped ones are (correctly) always in the list
-- and the "no themes anywhere" toast lost its test, because with the shipped
set reachable that state takes a binary with nothing beside it. The case that
started this is a test of its own.
</content>
</entry>
<entry>
<title>theme: a name and a directory, not sixty colours in your config</title>
<updated>2026-09-22T10:42:15Z</updated>
<author>
<name>user</name>
<email>user@clank</email>
</author>
<published>2026-09-22T10:42:15Z</published>
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<id>urn:sha1:faa3fb6ee575a900abc574b0f9ed5ff291761837</id>
<content type='text'>
Wearing a theme meant pasting its `theme { }` block into config.kdl, or
including a path to a file you had copied there yourself. Both make the
palette a literal in your config, and a literal is the one thing you cannot
change cheaply: not from a script, not from a running session, not by a list
of what is available, and never again from upstream -- the colours you pasted
are the colours that theme had the day you pasted them.

So a theme is a file in a directory now, and a config names it:

    theme_name "phosphor"
    theme { frame_focus "#00ff88" }   // ...but that one colour is mine

theme_name is applied after the includes and before everything the file says
itself, which is the rule includes already follow and for the same reason: the
loader reads a document by asking it for names rather than walking it in order,
so "here" is not a position it could honour, and "what you asked for is the
base, what you wrote is yours" is the rule worth having.

Two directories, yours first: `themes/` beside the root config -- beside the
file that was loaded, so a config somewhere else (SLOSH_CONFIG, or one handed
to --check) takes its themes with it -- and then &lt;prefix&gt;/share/slosh/themes,
compiled in from PREFIX. install(1) has been putting themes there all along
and nothing could read them; now a shipped theme is nameable without being
copied, and a file of yours with the same name shadows it, which is how a
root-owned theme gets edited.

A name, not a path. The directory is what makes a theme switchable, listable
and shadowable, and a path silently does none of those, so `theme_name
"../x.kdl"` is refused with a line pointing at `include`, which still works
and is still the answer for a file somewhere a directory of names cannot
reach. A theme that is not there is one complaint and no more (D9): the rest
of the config applies, because losing your keybindings over a mistyped colour
scheme would be the wrong trade. A theme file is read by the same loader, so
it is watched like any other: saving one reloads the session wearing it, and
the derivations (tab_status_fg, tab_idle_bg) run over the theme's own colours
exactly as before.

Switching without editing anything, over the socket a session already has:

    slosh -s main cmd theme                                # amber default* ...
    slosh -s main cmd '{"cmd":"theme","name":"amber"}'      # now
    slosh -s main cmd '{"cmd":"theme","name":"amber","save":true}'

The session holds the name over later reloads, so saving your config for an
unrelated reason does not put the old colours back; `save` writes the
theme_name line into the file, replacing the one already there and leaving
every other line and comment alone -- dumping the whole config back over
itself would reformat a hand-written file and drop its comments, which is not
a fair price for changing a colour scheme. A name is tried on a throwaway
config first, so a typo costs nothing. An empty name gives the answer back to
the file.

--dump-config stops writing colours: it writes the theme's name and the
colours a config overrode by hand, so a dumped config keeps following its
theme instead of freezing it. --dump-theme is the other half and is new: the
resolved palette as a theme file, which is how you start one from the session
in front of you rather than from an empty file. It is also what keeps
contrib/themes/default.kdl honest -- that file is now the annotated reference
(the commented palette moved there out of config.kdl, where it was 119 lines
of colour in the middle of the prose), and a test compares it against the
compiled-in one.

While in there: tests/test_themes.py's "every theme sets every colour" guard
had been grepping for `&amp;c-&gt;`, the spelling before the colour table moved to
offsetof, so it had been finding zero colours and passing for months. Fixed,
with the derived and opt-in colours exempted for the reasons they are derived
and opt-in, and with a check that the guard found a table at all.
</content>
</entry>
<entry>
<title>graphics: place an image once, not once per frame</title>
<updated>2026-09-06T17:41:18Z</updated>
<author>
<name>Ingmar Steen</name>
<email>iksteen@gmail.com</email>
</author>
<published>2026-09-06T17:41:18Z</published>
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<id>urn:sha1:06b22770e0ff2d03dffafed223c63d7d4608020c</id>
<content type='text'>
Every frame re-emitted `a=p` for every visible placement. On a terminal
that is invisible: a kitty placement is a standing instruction, not a
per-frame one ("the other commands to erase text must have no effect on
graphics"), so a repaint of the cells under a picture does not disturb
it and saying it again says nothing new.

It is not free anywhere else. A mirror cannot know that the identical
placement is identical: shellglass re-decodes and re-encodes the image
on every one, holds the placement back while that runs, and -- because
an image change rides only in a full frame -- republishes the whole
screen each time. Measured on one image and a pane printing text for
twenty seconds, the mirror published 430 full frames and re-sent the
image list 215 times; 215 of those fulls carried no image at all,
because the placement was still mid-decode. That alternation is what
was visible in the browser: a picture that flickered while anything on
screen moved and vanished when it stopped. The same twenty seconds now
costs one full frame, 412 diffs and one image list.

So a placement is emitted only when it is new or has actually changed,
and the client's state records what it is holding. Three things have to
be right for that to be safe: a dropped frame un-marks the placements it
carried (they are owed again, exactly as transmissions and deletions
already were); a retransmit of the pixels invalidates the placement,
because kitty deletes an image's placements when its data is replaced;
and a full repaint clears the screen, which takes the images with it, so
every placement is owed again -- gfx_repaint(), not gfx_reset(), because
the pixels the terminal was sent survive a clear and a deletion still
owed from a dropped frame is still owed.

The live check drives a picture that does not move while the screen
around it repaints: one placement across 121 frames, where the old
behaviour emitted 120.

Co-Authored-By: Claude Opus 5 (1M context) &lt;noreply@anthropic.com&gt;
Claude-Session: https://claude.ai/code/session_01CRz3zwZJvBvzsR9k4cj6dd
</content>
</entry>
<entry>
<title>attach tag: just the count, in theme colours</title>
<updated>2026-09-02T13:09:36Z</updated>
<author>
<name>user</name>
<email>user@clank</email>
</author>
<published>2026-09-02T13:09:36Z</published>
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<id>urn:sha1:cafa48e0a7e1eb48a783bfde6862c5fd82c7aede</id>
<content type='text'>
The +x+y offset goes -- 'N clients' says the thing that matters. The
inverse-video chip goes with it: the tag now draws in attach_fg /
attach_bg from the theme, defaulting to gray ink on the terminal's
own background. Standing information, not an announcement.
</content>
</entry>
<entry>
<title>multi-attach: say who else is watching, and where you are</title>
<updated>2026-09-02T13:03:53Z</updated>
<author>
<name>user</name>
<email>user@clank</email>
</author>
<published>2026-09-02T13:03:53Z</published>
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<id>urn:sha1:1a3ba183ae8f2613cae847c8f6460782512acc40</id>
<content type='text'>
A small tag in each client's own top-right corner when several
terminals share the session: the viewer count, and on a view that is
a crop being panned by somebody else's cursor, the crop's offset into
the shared screen ("2 clients +12+4") -- which is exactly the moment
a screen moving on its own needs explaining. Stamped per client after
projection, because every terminal has its own count of others and
its own offset; the shared status bar is composed once and can be
cropped out of a panned view anyway. attach_indicator false hides
it.
</content>
</entry>
<entry>
<title>multi-attach: the config knobs</title>
<updated>2026-09-02T12:57:13Z</updated>
<author>
<name>user</name>
<email>user@clank</email>
</author>
<published>2026-09-02T12:57:13Z</published>
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<id>urn:sha1:d698946464f25a0eb43730ffad15656f3247f56b</id>
<content type='text'>
The patch made shared attach unconditional; these make it a policy.
multi_attach false restores the classic displacing attach
(EXIT_REPLACED, which old clients already understand). size_follows
picks whose size the shared screen takes: active (the patch's rule),
smallest (the tmux rule: filler, never a crop), or largest. The size
fold lives in apply_canvas, so any attach, resize or departure can
move the canvas under the folding policies -- including a non-active
client leaving, which under smallest may have been the very client
holding the floor down. A config reload re-applies both knobs to the
running session.
</content>
</entry>
<entry>
<title>Add competitive multiplayer support.</title>
<updated>2026-09-02T12:51:02Z</updated>
<author>
<name>Ingmar Steen</name>
<email>iksteen@gmail.com</email>
</author>
<published>2026-08-31T12:43:32Z</published>
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<id>urn:sha1:29061a4aca5e3d645c0e23b885342036ac48f97b</id>
<content type='text'>
Last input wins, canvas size is adjusted to active connection.
</content>
</entry>
<entry>
<title>graphics: a frame the client never got must be said again</title>
<updated>2026-08-29T19:31:41Z</updated>
<author>
<name>user</name>
<email>user@clank</email>
</author>
<published>2026-08-29T19:31:41Z</published>
<link rel='alternate' type='text/html' href='https://git.sl0p.foo/slosh.git/commit/?id=8a8b5e1c7acd269d4a639a40712412a84480ad18'/>
<id>urn:sha1:8a8b5e1c7acd269d4a639a40712412a84480ad18</id>
<content type='text'>
A pane image is re-emitted to the client as decoded RGBA, which for one
screenshot is ~4MB of base64 in a single indivisible message -- and
conn_send silently dropped anything that would overflow the 4MB outbox,
while push_graphics ignored the refusal and the model advanced anyway.
Everything stateful in that dropped frame was lost for good: the image
was marked sent (so its placements drew nothing, forever), and the
deletions rode out with it (so a placement the client had was never
revoked). Reported as screenshots in a recovered pi transcript parked
at a fixed spot on the screen, immune to scrolling and pane swaps --
those were placements whose deletion left with a dropped frame. The
1000x800 one could never be delivered at all: its transmission alone
was bigger than the cap.

So the frame is now transactional. Deletions queue and are repeated
every flush until gfx_commit() confirms the client heard them;
transmissions recorded in a frame are unwound by an undelivered commit
so they are sent again. A flush nobody commits counts as undelivered at
the next gfx_begin(), which is what the `graphics` control command is:
bytes rendered for a CLI, not the client. The server reports the
verdict and keeps the paint pending until it lands.

The outbox cap now bounds the backlog rather than backlog-plus-message,
so one big transmission on a drained queue always fits -- and that
surfaced a second way to lose: a queued image legitimately holds the
backlog over the cap until the client swallows it, and push_frame read
that as a dead client and closed the connection. The session
auto-detached every time a screenshot crossed the wire. A full outbox
is a client that is *behind*, not gone: push_frame now marks the screen
for a full repaint (the dropped diff means the client's cells are
unknown) and retries as POLLOUT drains the queue; a client that truly
left still shows up as a write error there.

The headless suite pins the owed-until-committed contract; the new
tests/live_graphics.py drives the real socket with a
bigger-than-the-cap image and a reader that stalls, and would have
caught both bugs: the flood must not detach, the transmission must
arrive whole, and a placement scrolled away must be deleted -- then
come back on scroll without a second copy of the pixels.
</content>
</entry>
</feed>
