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<title>slosh.git/include/app.h, branch v0.1.7</title>
<subtitle>an opinionated terminal multiplexer in C with programmable pane chrome</subtitle>
<id>https://git.sl0p.foo/slosh.git/atom/include/app.h?h=v0.1.7</id>
<link rel='self' href='https://git.sl0p.foo/slosh.git/atom/include/app.h?h=v0.1.7'/>
<link rel='alternate' type='text/html' href='https://git.sl0p.foo/slosh.git/'/>
<updated>2026-09-06T17:41:18Z</updated>
<entry>
<title>graphics: place an image once, not once per frame</title>
<updated>2026-09-06T17:41:18Z</updated>
<author>
<name>Ingmar Steen</name>
<email>iksteen@gmail.com</email>
</author>
<published>2026-09-06T17:41:18Z</published>
<link rel='alternate' type='text/html' href='https://git.sl0p.foo/slosh.git/commit/?id=06b22770e0ff2d03dffafed223c63d7d4608020c'/>
<id>urn:sha1:06b22770e0ff2d03dffafed223c63d7d4608020c</id>
<content type='text'>
Every frame re-emitted `a=p` for every visible placement. On a terminal
that is invisible: a kitty placement is a standing instruction, not a
per-frame one ("the other commands to erase text must have no effect on
graphics"), so a repaint of the cells under a picture does not disturb
it and saying it again says nothing new.

It is not free anywhere else. A mirror cannot know that the identical
placement is identical: shellglass re-decodes and re-encodes the image
on every one, holds the placement back while that runs, and -- because
an image change rides only in a full frame -- republishes the whole
screen each time. Measured on one image and a pane printing text for
twenty seconds, the mirror published 430 full frames and re-sent the
image list 215 times; 215 of those fulls carried no image at all,
because the placement was still mid-decode. That alternation is what
was visible in the browser: a picture that flickered while anything on
screen moved and vanished when it stopped. The same twenty seconds now
costs one full frame, 412 diffs and one image list.

So a placement is emitted only when it is new or has actually changed,
and the client's state records what it is holding. Three things have to
be right for that to be safe: a dropped frame un-marks the placements it
carried (they are owed again, exactly as transmissions and deletions
already were); a retransmit of the pixels invalidates the placement,
because kitty deletes an image's placements when its data is replaced;
and a full repaint clears the screen, which takes the images with it, so
every placement is owed again -- gfx_repaint(), not gfx_reset(), because
the pixels the terminal was sent survive a clear and a deletion still
owed from a dropped frame is still owed.

The live check drives a picture that does not move while the screen
around it repaints: one placement across 121 frames, where the old
behaviour emitted 120.

Co-Authored-By: Claude Opus 5 (1M context) &lt;noreply@anthropic.com&gt;
Claude-Session: https://claude.ai/code/session_01CRz3zwZJvBvzsR9k4cj6dd
</content>
</entry>
<entry>
<title>attach tag: just the count, in theme colours</title>
<updated>2026-09-02T13:09:36Z</updated>
<author>
<name>user</name>
<email>user@clank</email>
</author>
<published>2026-09-02T13:09:36Z</published>
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<id>urn:sha1:cafa48e0a7e1eb48a783bfde6862c5fd82c7aede</id>
<content type='text'>
The +x+y offset goes -- 'N clients' says the thing that matters. The
inverse-video chip goes with it: the tag now draws in attach_fg /
attach_bg from the theme, defaulting to gray ink on the terminal's
own background. Standing information, not an announcement.
</content>
</entry>
<entry>
<title>multi-attach: say who else is watching, and where you are</title>
<updated>2026-09-02T13:03:53Z</updated>
<author>
<name>user</name>
<email>user@clank</email>
</author>
<published>2026-09-02T13:03:53Z</published>
<link rel='alternate' type='text/html' href='https://git.sl0p.foo/slosh.git/commit/?id=1a3ba183ae8f2613cae847c8f6460782512acc40'/>
<id>urn:sha1:1a3ba183ae8f2613cae847c8f6460782512acc40</id>
<content type='text'>
A small tag in each client's own top-right corner when several
terminals share the session: the viewer count, and on a view that is
a crop being panned by somebody else's cursor, the crop's offset into
the shared screen ("2 clients +12+4") -- which is exactly the moment
a screen moving on its own needs explaining. Stamped per client after
projection, because every terminal has its own count of others and
its own offset; the shared status bar is composed once and can be
cropped out of a panned view anyway. attach_indicator false hides
it.
</content>
</entry>
<entry>
<title>multi-attach: the config knobs</title>
<updated>2026-09-02T12:57:13Z</updated>
<author>
<name>user</name>
<email>user@clank</email>
</author>
<published>2026-09-02T12:57:13Z</published>
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<id>urn:sha1:d698946464f25a0eb43730ffad15656f3247f56b</id>
<content type='text'>
The patch made shared attach unconditional; these make it a policy.
multi_attach false restores the classic displacing attach
(EXIT_REPLACED, which old clients already understand). size_follows
picks whose size the shared screen takes: active (the patch's rule),
smallest (the tmux rule: filler, never a crop), or largest. The size
fold lives in apply_canvas, so any attach, resize or departure can
move the canvas under the folding policies -- including a non-active
client leaving, which under smallest may have been the very client
holding the floor down. A config reload re-applies both knobs to the
running session.
</content>
</entry>
<entry>
<title>Add competitive multiplayer support.</title>
<updated>2026-09-02T12:51:02Z</updated>
<author>
<name>Ingmar Steen</name>
<email>iksteen@gmail.com</email>
</author>
<published>2026-08-31T12:43:32Z</published>
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<id>urn:sha1:29061a4aca5e3d645c0e23b885342036ac48f97b</id>
<content type='text'>
Last input wins, canvas size is adjusted to active connection.
</content>
</entry>
<entry>
<title>graphics: a frame the client never got must be said again</title>
<updated>2026-08-29T19:31:41Z</updated>
<author>
<name>user</name>
<email>user@clank</email>
</author>
<published>2026-08-29T19:31:41Z</published>
<link rel='alternate' type='text/html' href='https://git.sl0p.foo/slosh.git/commit/?id=8a8b5e1c7acd269d4a639a40712412a84480ad18'/>
<id>urn:sha1:8a8b5e1c7acd269d4a639a40712412a84480ad18</id>
<content type='text'>
A pane image is re-emitted to the client as decoded RGBA, which for one
screenshot is ~4MB of base64 in a single indivisible message -- and
conn_send silently dropped anything that would overflow the 4MB outbox,
while push_graphics ignored the refusal and the model advanced anyway.
Everything stateful in that dropped frame was lost for good: the image
was marked sent (so its placements drew nothing, forever), and the
deletions rode out with it (so a placement the client had was never
revoked). Reported as screenshots in a recovered pi transcript parked
at a fixed spot on the screen, immune to scrolling and pane swaps --
those were placements whose deletion left with a dropped frame. The
1000x800 one could never be delivered at all: its transmission alone
was bigger than the cap.

So the frame is now transactional. Deletions queue and are repeated
every flush until gfx_commit() confirms the client heard them;
transmissions recorded in a frame are unwound by an undelivered commit
so they are sent again. A flush nobody commits counts as undelivered at
the next gfx_begin(), which is what the `graphics` control command is:
bytes rendered for a CLI, not the client. The server reports the
verdict and keeps the paint pending until it lands.

The outbox cap now bounds the backlog rather than backlog-plus-message,
so one big transmission on a drained queue always fits -- and that
surfaced a second way to lose: a queued image legitimately holds the
backlog over the cap until the client swallows it, and push_frame read
that as a dead client and closed the connection. The session
auto-detached every time a screenshot crossed the wire. A full outbox
is a client that is *behind*, not gone: push_frame now marks the screen
for a full repaint (the dropped diff means the client's cells are
unknown) and retries as POLLOUT drains the queue; a client that truly
left still shows up as a write error there.

The headless suite pins the owed-until-committed contract; the new
tests/live_graphics.py drives the real socket with a
bigger-than-the-cap image and a reader that stalls, and would have
caught both bugs: the flood must not detach, the transmission must
arrive whole, and a placement scrolled away must be deleted -- then
come back on scroll without a second copy of the pixels.
</content>
</entry>
<entry>
<title>selection: drag past an edge scrolls the viewport under it</title>
<updated>2026-08-27T13:09:02Z</updated>
<author>
<name>user</name>
<email>user@clank</email>
</author>
<published>2026-08-27T13:09:02Z</published>
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<id>urn:sha1:2ee881452aa4b19701a071f0333a15265e3b314e</id>
<content type='text'>
Text taller than the viewport was not selectable in one gesture: the
drag stopped dead at the pane's border. Two faults, one visible and one
waiting. The visible one: DRAG_SELECT motion subtracted the content
origin in uint16_t, so a pointer above or left of the pane underflowed,
the grid lookup failed, and the selection froze. The waiting one: the
anchor was a pair of *viewport* coordinates re-resolved on every extend,
so the moment anything scrolled mid-drag the anchor would have drifted
with the viewport, re-anchoring to whatever slid under the press.

The anchor is now a tracked grid ref -- the thing lib-vt documents as
being for 'long-lived anchors such as selections' -- so it follows its
cell across scrolling, pruning and reflow, and only the near end of the
selection moves. If a program flooding output prunes the anchored row
out of scrollback entirely, the selection keeps what it had; there is no
cell left to anchor a new answer to.

Motion clamps into the content rect (a pointer past an edge is pointing
at the nearest cell), and holding past the top or bottom edge scrolls on
a clock rather than on motion, because a resting pointer sends no events
and 'keep going' is exactly what resting it there means. app_tick() does
the step, app_next_deadline_ms() wakes the poll loop for it -- the same
mechanism toasts and hover guides already use -- and both front ends
call the tick, so the behaviour exists under the server and the headless
harness alike. Rows per step is how far past the edge the pointer sits:
one row past creeps, further hurries, so the hand already dragging is
also the throttle. The metronome is select_scroll_ms, a knob so the test
can configure the clock down instead of sleeping.

The test drags to one row above the pane and simply holds: the viewport
walks to the top of scrollback (clamping makes the endpoint exact), the
copy starts at a line that was never on screen with the press, and still
ends at the pressed row -- that last check is the tracked anchor's.
</content>
</entry>
<entry>
<title>slosh: M10c, the memory -- floats survive being written down</title>
<updated>2026-08-20T21:53:43Z</updated>
<author>
<name>user</name>
<email>user@clank</email>
</author>
<published>2026-08-20T21:53:43Z</published>
<link rel='alternate' type='text/html' href='https://git.sl0p.foo/slosh.git/commit/?id=64db2051192a6a6f5a9333f503d14b1ccccd699d'/>
<id>urn:sha1:64db2051192a6a6f5a9333f503d14b1ccccd699d</id>
<content type='text'>
A dumped session quietly re-tiled its floats, which was the one data-loss
gap left in D22. dump-layout now records `floating=true x= y= w= h=` -- the
*wanted* rect, because intent is what survives a session and the next
screen's layout clamps it like any frame -- layout files declare the same
(linted: floating is a bool, x/y/w/h mean nothing without it), and a file
whose every pane floats self-heals through ensure_tiled: the top float
lands, the same rule closing the last tiled pane follows, no lint required.
save-workspace inherits all of it from the shared dumper.

`float` over the API takes x/y/w/h and then *places* rather than toggles --
a placement is a statement about where, not about whether -- floating the
pane first when it is tiled, re-placing when it already floats, with
omitted fields meaning "keep". The intent is stored exactly as asked: the
write-back rule is for hands, whose drags need the clamp to agree with the
eye; a script means what it typed.

And kitty graphics respect the stack. The cell compositor gets occlusion
free from paint order, but placements are sent after the diff and would
paint an image straight over a float covering it. Each pane's placements
are now clipped by the float rects above it -- every float for a tiled
pane, the higher-raised for a float -- cropping what one clean edge can
express (the pane-edge source-rectangle arithmetic aimed at another
clipper, including from the top and left, where the source origin moves and
the sub-cell offset is consumed) and suppressing what it cannot: a strip
across the middle or a corner overlap leaves a shape one placement cannot
say, and the image returns whole when the float moves. No z= needed --
clipping is the z-order, since nothing is ever allowed to overlap.

D22's "still owed" paragraph is paid and rewritten; M10 is fully checked.
</content>
</entry>
<entry>
<title>slosh: floating panes and the drop grammar</title>
<updated>2026-08-20T21:22:33Z</updated>
<author>
<name>user</name>
<email>user@clank</email>
</author>
<published>2026-08-20T21:22:33Z</published>
<link rel='alternate' type='text/html' href='https://git.sl0p.foo/slosh.git/commit/?id=b33e8c13ff7981effc7ec2735e6aeaaaf1705af7'/>
<id>urn:sha1:b33e8c13ff7981effc7ec2735e6aeaaaf1705af7</id>
<content type='text'>
A pane can float: lifted out of the layout, drawn over the tiled panes and
under the modals, freely moved and shaped. The model is a flag and a rect on
the leaf, exactly like `minimized` -- the seat in the tree is kept, layout
skips it, the siblings absorb its share, and un-floating returns it home.
The drawn rect is the wanted one clamped to the tab every frame, never
written back, so a terminal squeeze round-trips exactly; an explicit move or
resize *does* write back, because the hand is the author of the intent.
Floating pops the pane to the centre: the jump is what says it happened.
Painted after everything tiled, so the hit list -- searched backwards --
resolves an overlap to the float you can see: the z-order and the click
order are the same list. It casts a shadow (float_shadow, one number), and
`floating` joins the states table above `unfocused`, so a float is never
dimmed as merely-unfocused.

The hands: the title moves it, any other border resizes it (a bottom corner
on both axes; the grabbed edge pins at walls and floors, never sliding the
window), H J K L move a focused float, the =/+ key grows it about its
centre, `-` shrinks it (its split was a refusal anyway), and hovering shows
which edges a grab would take, from the same derivation the press uses.
Equalize moved to `0` to free the key; `C-a f` floats (finder went to `s`,
where it reads as search); `C-a F` opens a new floating shell -- the
throwaway terminal; the function row f1..f12 became nameable in configs
along the way. Guards throughout: the last tiled pane cannot float or
minimize away, closing it lands the top float, splits are refused with
their own words, floats are not swap targets.

Dropping got a grammar: while a pane is carried, the pane under the pointer
subdivides into a swap centre and four edge bands meaning "insert me beside
this pane, on this side" -- detach_leaf + place_beside, the surgery
cross-tab moves already had. Bands are thirds (the first map of quarters
showed the swap owning half of each axis), the hovered band fills the half
the drop would hand over, the release resolves against the painted frame's
hits so it cannot disagree with the fill, and a drop between siblings along
the axis is a reorder that always fits -- refusing it was refusing the most
ordinary drag there is.

Also: rename-pane/rename-tab as palette actions (renaming was a
double-click and nothing else, the one verb the palette could not reach),
and C-u clears the rename editor like it clears the picker's query.

Design log in PLAN-FLOATING-PANES.md; to fold into DESIGN.md as D22/M10-11.
</content>
</entry>
<entry>
<title>slosh: layout files are *.layout, not *.layout.kdl</title>
<updated>2026-08-19T13:25:28Z</updated>
<author>
<name>user</name>
<email>user@clank</email>
</author>
<published>2026-08-19T13:25:28Z</published>
<link rel='alternate' type='text/html' href='https://git.sl0p.foo/slosh.git/commit/?id=49ac13f70aa3a9224e90699fe68d8463909239db'/>
<id>urn:sha1:49ac13f70aa3a9224e90699fe68d8463909239db</id>
<content type='text'>
The old name argued that the extension should say how to read the
file. The argument lost to a collision: zellij speaks the same KDL
syntax under that same extension with a different schema, and to
anyone arriving from there .kdl said *whose* file it is -- naming the
wrong owner is worse than not naming the parser. So a layout is
x.layout, a project's is slosh.layout, the name says what the file is
and --check says how it was read. (It is still KDL underneath; point
your editor's highlighting at *.layout.)

Nobody's checked-in workspace vanishes on upgrade: the project scan
still finds slosh.layout.kdl, never writes it, and where both
spellings exist the new one wins, because two files disagreeing needs
one answer. The unparseable-file heuristic in --check learned the new
suffix -- it matched '.layout.' with a trailing dot, which the new
name no longer has.

The webdemo overlay moves with it (demo.layout), rebuilt and
boot-checked.
</content>
</entry>
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