<feed xmlns='http://www.w3.org/2005/Atom'>
<title>slosh.git/src/server.c, branch v0.1.0</title>
<subtitle>an opinionated terminal multiplexer in C with programmable pane chrome</subtitle>
<id>https://git.sl0p.foo/slosh.git/atom/src/server.c?h=v0.1.0</id>
<link rel='self' href='https://git.sl0p.foo/slosh.git/atom/src/server.c?h=v0.1.0'/>
<link rel='alternate' type='text/html' href='https://git.sl0p.foo/slosh.git/'/>
<updated>2026-08-27T13:09:02Z</updated>
<entry>
<title>selection: drag past an edge scrolls the viewport under it</title>
<updated>2026-08-27T13:09:02Z</updated>
<author>
<name>user</name>
<email>user@clank</email>
</author>
<published>2026-08-27T13:09:02Z</published>
<link rel='alternate' type='text/html' href='https://git.sl0p.foo/slosh.git/commit/?id=2ee881452aa4b19701a071f0333a15265e3b314e'/>
<id>urn:sha1:2ee881452aa4b19701a071f0333a15265e3b314e</id>
<content type='text'>
Text taller than the viewport was not selectable in one gesture: the
drag stopped dead at the pane's border. Two faults, one visible and one
waiting. The visible one: DRAG_SELECT motion subtracted the content
origin in uint16_t, so a pointer above or left of the pane underflowed,
the grid lookup failed, and the selection froze. The waiting one: the
anchor was a pair of *viewport* coordinates re-resolved on every extend,
so the moment anything scrolled mid-drag the anchor would have drifted
with the viewport, re-anchoring to whatever slid under the press.

The anchor is now a tracked grid ref -- the thing lib-vt documents as
being for 'long-lived anchors such as selections' -- so it follows its
cell across scrolling, pruning and reflow, and only the near end of the
selection moves. If a program flooding output prunes the anchored row
out of scrollback entirely, the selection keeps what it had; there is no
cell left to anchor a new answer to.

Motion clamps into the content rect (a pointer past an edge is pointing
at the nearest cell), and holding past the top or bottom edge scrolls on
a clock rather than on motion, because a resting pointer sends no events
and 'keep going' is exactly what resting it there means. app_tick() does
the step, app_next_deadline_ms() wakes the poll loop for it -- the same
mechanism toasts and hover guides already use -- and both front ends
call the tick, so the behaviour exists under the server and the headless
harness alike. Rows per step is how far past the edge the pointer sits:
one row past creeps, further hurries, so the hand already dragging is
also the throttle. The metronome is select_scroll_ms, a knob so the test
can configure the clock down instead of sleeping.

The test drags to one row above the pane and simply holds: the viewport
walks to the top of scrollback (clamping makes the endpoint exact), the
copy starts at a line that was never on screen with the press, and still
ends at the pressed row -- that last check is the tracked anchor's.
</content>
</entry>
<entry>
<title>a client that stops reading must not stop the session</title>
<updated>2026-08-26T14:48:17Z</updated>
<author>
<name>Peter Geissler</name>
<email>peter@haxx.in</email>
</author>
<published>2026-08-26T14:44:33Z</published>
<link rel='alternate' type='text/html' href='https://git.sl0p.foo/slosh.git/commit/?id=9d5f9d2a1c3b8d0948a8efa8443a36847aa2107b'/>
<id>urn:sha1:9d5f9d2a1c3b8d0948a8efa8443a36847aa2107b</id>
<content type='text'>
Everything the server said went out through msg_send(), which loops on
sendmsg() until the kernel has taken all of it. That is a blocking write
to whoever is attached. A display whose reader has paused -- C-s at the
terminal, a stopped ssh, a client being swapped -- fills its socket
buffer, and then the *server* sits inside that loop: every other pane,
the config watcher, the control socket and every other connection stop
with it. A session that is supposed to outlive its client hangs on one.

macOS is where this showed up, because its socket buffers are a fraction
of Linux's 64K and it wedges within a screenful rather than after a few
hundred. `make test-live` could not get past the forty-connection probe
in test_session.py: the server was blocked writing to a pty nobody was
draining, so `slosh cmd panes` timed out and took the suite with it.

So connections are non-blocking and output is queued, flushed when
poll() says the socket will take more. The queue is capped: past 4MB we
are not buffering a slow reader any more, we are storing a screen nobody
is looking at, and the connection is dropped -- a display that comes
back reattaches and gets a full repaint, which is what happens after any
detach anyway.

Measured, with a pane running `yes` and a display that never reads:
before, the first control command hung forever; after, 40 of 40 are
answered, the session stays listed, and the server's RSS is flat.
</content>
</entry>
<entry>
<title>macos: the kernel still knows, it just spells /proc differently</title>
<updated>2026-08-26T14:11:42Z</updated>
<author>
<name>user</name>
<email>user@clank</email>
</author>
<published>2026-08-26T14:11:42Z</published>
<link rel='alternate' type='text/html' href='https://git.sl0p.foo/slosh.git/commit/?id=087b2bd1d31dac24f8b0ffe79c33f4ebf1f60bd3'/>
<id>urn:sha1:087b2bd1d31dac24f8b0ffe79c33f4ebf1f60bd3</id>
<content type='text'>
Portability fixes contributed by our macOS developer, applied with one
hardening tweak (below).

Darwin has no /proc, so everything that read one gets the native answer:
live_cwd via proc_pidinfo(PROC_PIDVNODEPATHINFO), the foreground command
via sysctl(KERN_PROCARGS2) parsed back into the NUL-separated shape
/proc/&lt;pid&gt;/cmdline gives, and SLOSH_BIN via _NSGetExecutablePath plus
realpath. The pty gets its winsize set on the slave after opening it,
because Darwin attaches no line discipline to the master until then and
the earlier TIOCSWINSZ was silently dropped -- a pane born 0x0. The
shader repl binds tab in libedit's own words, since macOS ships Python's
readline as a libedit wrapper that accepts GNU syntax in silence.

Two finds are cross-platform bugs: a toast wider than the screen minus
the gap computed a negative x that uint16_t made ~65533, drawing the
longest messages -- the ones most worth reading -- off screen; now the
middle is elided (a path's tail is the half you needed) and x clamps.
And a pane label was 128 bytes, which a Homebrew interpreter's full path
exceeds before its arguments even start; dump-layout wrote the
truncation down and a restore ran it, so it is 1024 now.

Saving a layout learned cwd_as_named: the kernel answers with the
physical path, and on macOS /tmp is a symlink to /private/tmp, so a
layout that said cwd="/tmp" stopped round-tripping through a save.
If realpath(named) is where the pane still is, the named spelling wins.

Tests follow: realpath'd tmpdirs, the scroll test reads the shell's
first prompt instead of spelling out bash 5.3, and wrapped pane text is
joined before matching a long path.

One tweak on top of the contribution: the elision needs five columns
for a head, the dots and a tail -- below that `avail - 3` goes
negative, and negative as size_t is a pointer into the weeds; a
terminal that narrow gets a plain clip.
</content>
</entry>
<entry>
<title>slosh: the config watcher speaks kqueue on macOS</title>
<updated>2026-08-24T08:01:33Z</updated>
<author>
<name>user</name>
<email>user@clank</email>
</author>
<published>2026-08-24T08:01:33Z</published>
<link rel='alternate' type='text/html' href='https://git.sl0p.foo/slosh.git/commit/?id=38a7506c3013fc6197cfbe657678a50ceb992bff'/>
<id>urn:sha1:38a7506c3013fc6197cfbe657678a50ceb992bff</id>
<content type='text'>
There is no inotify to port to, so the watcher grows a second native
backend: kqueue's EVFILT_VNODE, feeding the same pollable fd that
server_run() already watches. Vnode events are per-inode, so each
config file is watched twice -- via its directory (catching the
temp-file-then-rename most editors do, and files appearing for the
first time) and via the file itself (catching in-place rewrites).
Either event triggers the same debounced re-read as on Linux, which
re-registers the watches and so survives the rename swapping the
inode out from under us.
</content>
</entry>
<entry>
<title>slosh: greet an attach with the logo, wearing a random shader</title>
<updated>2026-08-19T12:10:52Z</updated>
<author>
<name>user</name>
<email>user@clank</email>
</author>
<published>2026-08-19T12:10:52Z</published>
<link rel='alternate' type='text/html' href='https://git.sl0p.foo/slosh.git/commit/?id=1f5b55bc323e89399ec82eca392612ce2c0167a4'/>
<id>urn:sha1:1f5b55bc323e89399ec82eca392612ce2c0167a4</id>
<content type='text'>
logo.txt is the source of truth; the Makefile bakes it into
build/logo.h the way version.h is baked. When a client attaches
(MSG_HELLO turning a connection into the display), the logo appears
centered over everything for splash_ms (900, 0 for never), on a
cleared backdrop, in the accent -- and one of six effects runs over
its rect through the ordinary shader pass: a diagonal sheen, plasma,
rings, sparkle, a left-to-right reveal, a breathe. Which one is picked
by the splash's own timestamp, so every attach looks a little
different without anybody keeping a counter.

Every effect reads the clock, so the frame clock runs only while the
splash is up (note_animation, same as any animated chain), and `since`
in a splash context is milliseconds since it appeared, so one-shot
effects sweep exactly once. Any key or click ends it and still lands
where it was aimed: a greeting is not a modal. A screen the box does
not fit on gets no greeting rather than a cropped one.

Headless and scripted sessions never attach, so the whole fast suite
never sees it; {"cmd":"splash"} triggers it on demand, which is what
makes it testable from a scripted session -- and lets you replay the
greeting whenever you like.
</content>
</entry>
<entry>
<title>slosh: rename the project from sl0ppty</title>
<updated>2026-08-18T19:26:00Z</updated>
<author>
<name>user</name>
<email>user@clank</email>
</author>
<published>2026-08-18T19:26:00Z</published>
<link rel='alternate' type='text/html' href='https://git.sl0p.foo/slosh.git/commit/?id=b9e53cace4eb75263077df8623b011e66f5f2241'/>
<id>urn:sha1:b9e53cace4eb75263077df8623b011e66f5f2241</id>
<content type='text'>
sl0p + pty was error-prone to type and the zero made it worse; slosh
(slop + sh) is one syllable, impossible to typo, and slosh.foo is ours.

Mechanical rename everywhere it appears: binary, env vars (SLOSH,
SLOSH_SESSION, SLOSH_BIN, SLOSH_CONFIG), socket dir (/tmp/slosh-&lt;uid&gt;,
$XDG_RUNTIME_DIR/slosh), config path (~/.config/slosh), header guards,
src/sl0ppty.h -&gt; src/slosh.h, contrib/sl0ppty-dev -&gt; contrib/slosh-dev,
the driving-slosh skill, docs and tests. The sl0ppi fork references and
the sl0p theme stay: one is history, the other is the brand.

The rename surfaced a latent bug in test_osc5577: the hello-reply
answer always appeared on screen twice (ECHOCTL echo plus cat -v), but
a seven-character implementation name happened to wrap the second copy
across the 60-column boundary, so counting substrings in wrapped text
found one and passed for the wrong reason. A five-character name moved
the wrap and exposed it. The loop guard itself is correct -- with echo
off before the request there is exactly one reply -- so the test now
counts on de-wrapped text and tolerates the pane's own echo.
</content>
</entry>
<entry>
<title>sl0ppty: clang-format the tree</title>
<updated>2026-08-17T12:22:38Z</updated>
<author>
<name>user</name>
<email>user@clank</email>
</author>
<published>2026-08-17T12:22:38Z</published>
<link rel='alternate' type='text/html' href='https://git.sl0p.foo/slosh.git/commit/?id=ec91ccffe631ae34b111bf6161fd0e3c487f684c'/>
<id>urn:sha1:ec91ccffe631ae34b111bf6161fd0e3c487f684c</id>
<content type='text'>
The bumpy one. `make fmt` over every `.c` and `.h` outside `vendor/`: 32 files,
1,843 lines rewritten, no behaviour changed. Nothing here is worth reading -- the
next commit adds it to `.git-blame-ignore-revs` so `git blame` walks past it.

Two thirds of it is alignment the formatter now owns: trailing comments in a
struct, continuation lines under a signature. The rest is the hand-packed tables
opening up to one entry per line -- `ACTIONS`, `NAMED_KEYS`, `ACTION_HELP`. That
is a real loss of density and a real gain in diffs: adding an action was a reflow
of the block and is now one line. Anything worth keeping packed can be fenced with
`// clang-format off`; nothing was, on the grounds that a table is the thing a
formatter is for.

**One change is not formatting.** `src/config.h` had three trailing comments glued
onto one field:

    uint16_t hover_delay_ms; /* how long the pointer must rest to arm a guide */
    /* how long an announcement stays up */ /* rows per wheel notch */

-- `toast_ms`'s and `scroll_lines`' comments, landed on their neighbour by an
earlier edit, documenting the wrong things ever since. It is in this commit
because it is what caught it: clang-format could not settle on that line, wrapping
it one way and then re-indenting the wrap on a second pass, so `make fmt` was not
idempotent. The comments are back where they belong and it is.

Verified after the reformat, not before: `make clean &amp;&amp; make all` is
warning-free, `make retest` is 1801 checks green, and `make fmt` twice in a row
changes nothing the second time. A formatter that alters behaviour would be worse
than none, so the gate was the whole suite rather than a reading of the diff.
</content>
</entry>
<entry>
<title>sl0ppty: a --script pane is told no session rather than somebody else's</title>
<updated>2026-08-17T11:38:15Z</updated>
<author>
<name>user</name>
<email>user@clank</email>
</author>
<published>2026-08-17T11:38:15Z</published>
<link rel='alternate' type='text/html' href='https://git.sl0p.foo/slosh.git/commit/?id=ea39e09a52240ce1d5166e9137e39b7caad499fd'/>
<id>urn:sha1:ea39e09a52240ce1d5166e9137e39b7caad499fd</id>
<content type='text'>
`server.c` set `SL0PPTY_SESSION` for its panes and carried a comment saying the
value was "deliberately unset under `--script`". Nothing unset it. A value never
set is a value inherited, so a script driver started from inside a pane handed its
own panes the *outer* session's name -- and the recipe the skill documents,
`-s ${SL0PPTY_SESSION:-main} cmd`, then sent its commands to a session it was not
in. Not a fallback to a guess: a confident wrong answer, because the name it read
was a real session that really answers.

Both variables now go through one `session_env()`, called by the server with its
name and by the headless driver with NULL, because the two modes have to agree
about what a pane is told and a comment in one of them is not agreement.
`SL0PPTY_BIN` is set there too rather than inherited, so it names the binary that
actually made the pane instead of one that made some pane somewhere -- which is
the whole reason that variable exists.

Found while explaining a stale pane title, from a check in `test_skill.py` that
failed under `make test` and passed on its own. It was not flaky: the suite runs
from inside a pane, where these are set, and the tool I ran it from by hand had an
environment where they were not. A test whose answer depends on where you run it
looks exactly like a race.

So it now passes the lie in deliberately: the session under test is started with
`SL0PPTY_SESSION=somebody-elses-session`, which makes the difference between
"never set" and "cleared" visible from any shell. The mirror check is next to it --
a real session tells its panes its *own* name, even when started from inside
another one -- so the obvious wrong fix, unsetting it in both modes, fails. Both
were verified by making both wrong versions and watching each test bite.

The two title checks now wait for the line instead of sampling after 120ms. That
was not the bug (a shell prints in about 12ms here, even under disk churn) and it
is one assumption fewer.
</content>
</entry>
<entry>
<title>sl0ppty: a skill for driving it, and the two variables that made one possible</title>
<updated>2026-08-17T11:08:06Z</updated>
<author>
<name>user</name>
<email>user@clank</email>
</author>
<published>2026-08-17T11:08:06Z</published>
<link rel='alternate' type='text/html' href='https://git.sl0p.foo/slosh.git/commit/?id=244068e86c03b6c1bf457fac7e576bf5f68a43b7'/>
<id>urn:sha1:244068e86c03b6c1bf457fac7e576bf5f68a43b7</id>
<content type='text'>
`.agents/skills/driving-sl0ppty/SKILL.md`. The convention is
`.agents/skills/&lt;name&gt;/SKILL.md` with YAML frontmatter -- already in this tree
under `vendor/libghostty-vt`, so it is not an invention -- and it means an agent
working in a checkout picks the skill up without being told, while a directory per
skill leaves room for adjuncts later. `contrib/README.md` and
`docs/scripting.md` say where it is and how to use it elsewhere: copy or symlink
the directory into wherever your agent keeps skills.

**Writing it turned up the reason there was no skill worth writing.** A pane is
told `SL0PPTY=1` and nothing else, so a program inside one knows it is in a
session and cannot find out *which* -- `ls` lists them all and none of them is
labelled "the one you are in". So the whole most valuable case, an agent driving
the session it is running in, was guesswork. The server now sets
`SL0PPTY_SESSION` and `SL0PPTY_BIN` in its own environment, which every pane
inherits through fork: one place, no signatures threaded, and unset under
`--script`, which has no socket to name. `SL0PPTY_BIN` is read from
`/proc/self/exe` rather than `argv[0]`, and exists because the failure it prevents
is the one I hit writing the examples -- a session started from a build tree, and
`sl0ppty` not on the pane's `PATH`, so the skill's own commands did not run.

What the skill actually teaches, none of which `docs/scripting.md` says because a
reference is not allowed to have opinions:

- Work belongs in a pane that was **given** a command, not typed into somebody's
  shell. Then `alive` and `exit_code` off `panes` are how you wait, and the output
  survives the program (D14) so it is still there to read.
- There is **no wait primitive over the socket**: `settle` is headless-only, and
  `deadline` is about repaints and says nothing about program output. Poll.
- `purpose` is the handle. Titles change underneath you; a declared purpose cannot
  be relabelled by the program in the pane, which is what makes it safe to address.
- `snapshot` is the whole composited session, and only what is on screen. Cut a
  pane out with its `content_*` rect; do not expect scrollback.
- **The echoed command line matches your own marker.** `echo DONE` puts `DONE` on
  screen twice. Count, or use a marker you did not send.
- Write `\e`, never `\033`: the unescaper takes `\0` first, so `\033` arrives as
  NUL followed by `33` and nothing complains. That bug was live in this repo's own
  test suite until last week.
- A program in a pane can draw its own status and real buttons with OSC 5577 and
  read the click off its stdin, which is how it asks a question instead of printing
  a prompt and hoping.
- Close what you made; do not `quit` a session you did not start.

`tests/test_skill.py` is the part that keeps it true. A skill is documentation an
agent acts on without a human reading it first, so a stale one is worse than a
missing one: a wrong verb is a failed tool call somebody else has to debug. Every
verb the file names is sent to a live session and must not answer `unknown cmd`;
every `panes` field its central recipe polls must exist; the environment it
promises is read out of a real pane; the recipe itself is run end to end and must
report exit status 3 with its output still on screen. It also greps the file for
paths out of a home directory, because "plug and play" is a property somebody has
to keep.

That test found `close-pane` in the draft, which is the *keybinding* action name --
the verb is `close`. Exactly the class of error the test exists for, found before
anybody's agent ran it.

Verified: 1795 checks, all green, 43 of them in `tests/test_skill.py`. Then the
skill's recipe run verbatim against a real session -- tagged pane, polled to
`alive:false`, `exit status: 3`, `compiling`/`built`/`exited: status 3` still
readable -- and from inside a pane, `session=agentdemo bin=/…/sl0ppty` and a
`building 3/7` status drawn in its own frame.
</content>
</entry>
<entry>
<title>sl0ppty: say what the config could not honour</title>
<updated>2026-08-15T21:21:40Z</updated>
<author>
<name>user</name>
<email>user@clank</email>
</author>
<published>2026-08-15T21:21:40Z</published>
<link rel='alternate' type='text/html' href='https://git.sl0p.foo/slosh.git/commit/?id=b9ae6cbcbce3816c2b2e8f760f082d3eaa3b5184'/>
<id>urn:sha1:b9ae6cbcbce3816c2b2e8f760f082d3eaa3b5184</id>
<content type='text'>
A config that half-applied said nothing. An unknown shader, a binding
that does not parse, an include that is not there: the file loaded, that
line did not, and the session announced "config reloaded" as though
nothing had happened. Every one of those messages was already being
produced -- config_load has filled `err` on a successful load since it
was written -- and then dropped on the floor by every caller, because a
non-zero return meant "fine".

So the complaint from the last load is kept, and the front end says it
where it would have said "config reloaded". Once at startup too: a config
that loaded with a complaint still started the session, and the stderr
line goes where nobody attached can read it. The `reload` control verb
answers `{"ok":true,"warning":"..."}` -- ok, because the file did apply,
with the reason attached for a script that cares.

Two things fell out of writing the test for it.

An include's complaint was reported by nobody when the file in the middle
was fine. apply_includes only looked at the return value, so a theme that
loaded while *its* include was missing swallowed the message: the child
returned true, and true meant there was nothing to say. The complaint now
travels up whether or not the include itself loaded.

And a complaint now carries the name of the file it happened in, exactly
once -- added by the file that produced it, never by the files that
included it, because prefixing at every level builds a chain that
truncates before the part that matters. So:

    t.kdl: unknown shader: bloom
    keys.kdl: line 2: unknown action fly
    b.kdl: includes nested too deep (a cycle?)
    cannot open /home/you/.config/sl0ppty/themes/nope.kdl

which is enough to know which file to open, in a message that fits in a
toast.
</content>
</entry>
</feed>
