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* sl0ppty: every complaint, and the chords that produced eleven of themuser2026-08-16
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Reported as "C-a is not a valid prefix in my config.kdl", which it was not, and neither were ten other lines of the same file -- a file written by `sl0ppty --dump-config`. The loader now collects every complaint instead of keeping the first. Each one carries the file and the line it happened at, so "line 14: bad binding" became "config.kdl:116: bad key: ←", and a complaint from an included file names that file. `err` still means the first message, so a session's one status line behaves as before; the list is what a linter needs, and `--check` (next commit) is that linter. Both changes live in the same regions of config.c, which is why they are one commit. Then what the list found. `--dump-config` is documented as "a file you could have written", and `--dump-config > ~/.config/sl0ppty/config.kdl` as a supported way to start one. It wrote every chord in the *cheatsheet's* notation: prefix "C-a" bind "?" "help" bind "←" "focus-left" bind "S-tab" "prev-tab" and the parser only spoke the config's, so eleven of the file's own lines came back as complaints and the session ran on the defaults those lines were describing. Two sessions looked identical for the worst possible reason, which is why the test asserting exactly that never noticed. Both halves were wrong, so both are fixed. The parser accepts what the sheet prints: `C-` `M-` `S-` as well as `ctrl+ alt+ shift+`, the arrow glyphs as well as `left`/`right`, and a character that carries its own shift -- `?` is shift+slash, `H` is shift+h, `|` is shift+backslash. config.kdl has claimed for months that `?` and `S-slash` were both writable; only one of them was. A punctuation binding registers *both* encodings, because whether a terminal reports `?` as shift+slash or as a bare byte is up to the terminal and not to what the config meant. The shipped default has bound `?` twice by hand for exactly this reason since it was written; this is that, done once, in the one place that knows the character implied the shift. A capital letter needs no such thing -- the decoder reports `H` as shift+h everywhere. And the dumper writes the canonical config spelling: `ctrl+a`, `shift+slash`, `left`, `shift+tab`. `shift+` spelled out rather than folded back into `?` or `H`, because both are accepted on the way in and one spelling on the way out keeps a dump of a dump the same dump. A key with no spelling the parser would accept is written as an empty chord rather than as its display form: writing the display form is what caused this, and a dump that does not load is worse than a dump missing a line. The test that should have caught it now does: a session started from the dump is asked to reload and must have nothing to say. Looking at the screen was never going to find this, because the screen was right.
* sl0ppty: make docsuser2026-08-16
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | contrib/gen-docs renders docs/ into a static site: one file of stdlib Python and one stylesheet, no toolchain, no package manager, no npm. Same argument as src/kdl.c being a hand-rolled KDL subset rather than a library -- the input is ours, we know exactly which constructs it uses, and a docs build that needs a lockfile is a docs build nobody runs. What the Markdown subset understands is what docs/ actually contains: headings (with anchors), paragraphs, fenced code, pipe tables, lists one level deep, blockquotes, rules, `code`, bold, italic, links. Anything else is escaped and passed through as text. A construct nobody uses is not supported on purpose: it would be untested code pretending to be a feature. The layout is a sidebar of sections from docs/nav, the page, and its own headings down the right; prev/next chains the nav order; a link to another page is rewritten to its rendered page, so the same Markdown reads correctly on a forge and on the site. The colours are the session's own default theme, so the docs look like the thing they document, and the light variant follows the reader's system preference rather than a toggle nobody would find. Zero JavaScript -- the narrow-screen menu is a checkbox. Two things came out of looking at it in a browser rather than trusting the HTML. The hero diagram was hand-drawn and its lines were 78 and 79 columns long, which is visible. It is generated from a real session now -- three panes, a layout file, a text snapshot -- so it is exactly what the program draws. Terminal art also needs tighter leading and a font whose box drawing joins, so a fence with box characters in it and no language is emitted as art rather than code and styled for that. Detected rather than declared, because the alternative is a marker on every fence and one of them getting forgotten. (Vertical rules still break between lines in a browser: the glyph does not fill its em box, and no amount of CSS changes that. Widths line up, which is the part that matters.) The narrow-screen menu opened over a page that showed through underneath it: as a grid child taken out of flow it kept its content height, so `bottom: 0` did nothing. It has an explicit height now. tests/test_docs.py checks both jobs. The site: every page in the nav is rendered, carries the whole sidebar, is marked as current on its own page, chains prev/next, and no internal link in the output points at a file that is not there. The subset: each construct, and the one that matters most -- markup inside a code span is not markup, because half of these docs are shader expressions full of asterisks. A page missing from docs/nav fails the build, and so does a nav entry with no file: an unreachable page whose only symptom is its absence is the failure mode a hand-written nav has.
* sl0ppty: a README you can read, and docs/ for the restuser2026-08-15
The README was 331 lines and had become a manual with a title. Everything in it was true and most of it was the wrong thing to hand somebody who has just arrived: five pages of shader expression semantics before they have split a pane. So the front page is 60 lines -- what it is, install, run, where the docs are, and six bullets on what is actually different about it -- and the detail moved into docs/, nine pages that each answer one question: index.md what it is, install, run, where to go keys.md the leader, every default, rebinding, direct binds panes.md splitting, resizing, the mouse, dead panes, small terminals config.md the file, live reload, include, themes, the knobs shaders.md the passes, the built-ins, the expression language chrome.md where="chrome", channel, since, the perimeter trick layouts.md a session as a file, and writing one back out scripting.md the control socket, OSC 5577, headless design.md the two decisions, and a map of the source docs/nav holds the order and the grouping and nothing else -- titles come from each page's own heading, so a renamed page cannot end up with two names. It is what the site generator will read. Reference material that only existed in code comments is written down for the first time: every action that can be bound (including the two with no default key, which is what the palette is for), every control verb, the built-in shaders with what each takes, the pane-state ranking, and the layout file's shape. Two things I got wrong on the first pass and fixed before committing: the docs linked repo files through github.com URLs for a project whose remote is a private git server, so those are inline paths now; and the README advertised `make docs`, which does not exist yet. It will in the next commit, and it can be advertised then.