| Commit message (Collapse) | Author | Age |
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A shader is a pure function from (cell, position, parameters) to that cell's
colours, applied to a pane's contents. Tinting, dimming and greying are the
first three; the point is the mechanism, because it is going to carry a lot of
UX later — drag a pane and grey the others, dim what is not focused, mark a
pane that wants attention — and all of those want to be a colour pass rather
than another special case in the drawing code.
Where it runs is the whole design. draw_cb already paints the frame, then the
contents, then the split guide, so the pass goes between the last two and
"contents, not chrome" stops being a rule anyone has to remember: the frame
was painted before and lies outside the content rect, and an affordance
painted after stays legible on top of a pane that has been dimmed underneath
it. node_t already carries the content rect, so the pass has its bounds.
Cells only, and colours and attributes only. Rewriting a cell's text would
desync selection and copy, which read the terminal rather than the screen, and
could break the wide-cell invariant; the tail half of a wide cell is skipped
for the same reason, since shading it computes a colour nothing displays.
Each cell is shaded independently — no neighbours — so anything positional
works and convolutions do not. That is deliberate: blur would need a second
buffer, and everything actually wanted here is a function of position and
colour. The context carries the content size and rect-relative coordinates so
gradients and vignettes are expressible, plus a timestamp for whatever ends up
animated.
The one real problem is that "terminal default" has no RGB. We never learn
what the client's default foreground is, and most terminal text is
default-coloured, so a shader that skipped those cells would leave nearly
everything at full brightness and read as broken. The pass materialises them
to a configured default_fg/default_bg (white on black) before running, which
means a shaded pane stops tracking the terminal's own theme for those cells —
so the config exists to make that right, and asking the terminal directly with
OSC 10/11 is the eventual fix. A pane with no shaders skips the pass entirely
and still defers to the terminal exactly as before.
Attachment is internal policy: app_shade_add/clear, callable from inside the
app and from nowhere else. Not over the control API and not in-band, so a
program in a pane cannot restyle itself. Nothing attaches one yet.
Kitty graphics are re-emitted as images rather than cells, so a shader cannot
touch them: a greyed pane keeps a full-colour image in it. Known and accepted.
Tested as a C unit test, since the pass is pure: the built-ins and their
strength scale, luma weighting, chaining order mattering, defaults being
materialised, wide-cell tails and text surviving, degenerate input, what the
context tells a shader, and — the one that protects the chrome — that the pass
touches nothing outside its rect.
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The top row was both the frame's drag handle and its top edge: resting on it
armed the split guide, and a click that never moved split upward. That is
right for a border and wrong for the cells the title sits on, because it left
no gesture free for naming a pane — a double-click there split twice.
So the title text carves its own hit region out of the top row. It is
registered after the row's handle and after the title is painted, which is
what makes it correct: hit_test scans backwards, so the region that wins is
the one whose glyphs the user can actually see, and its width comes from
screen_text's return so a title of wide characters claims the cells it drew.
Resting there arms nothing (draw_split_guide matches "title:" exactly), and a
press takes no side, so the click-splits path — now guarded on a side being
set — does nothing. Dragging still moves the pane: that reads as grabbing it
by its name. Everything else on the top row still splits upward.
Renaming happens in the title cell itself. There is no dialog to place,
nothing to dismiss, and the pane it belongs to cannot be in doubt. It is the
finder's shape: state on app_t, a key handler that owns the keyboard while it
is open, drawn by the pass that draws the frame. Enter keeps the name, Escape
abandons it, clicking away keeps it the way leaving a field does.
A typed name shadows the program's title rather than overwriting it. The
program's OSC 2 keeps arriving underneath, so a shell that rewrites its title
cannot undo a rename, and clearing the name gives the pane back to what the
program calls itself *now* rather than to whatever it happened to say when the
rename began. That is the whole reason pane_t grew a second string instead of
a flag.
Backspace deletes a character rather than a byte — a title is whatever a
program could set, and half a UTF-8 sequence is not a name — and a name too
long for the frame scrolls its head off, because the caret is the one thing
that has to stay visible. double_click_ms (400) joins hover_delay_ms in the
config.
The tests keep a control beside each behaviour, since most of these could pass
by breaking something else: two slow clicks must open no editor, the top edge
must still split, keystrokes must not reach the shell, and a pane closing
mid-rename must give the keyboard back.
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A pty is a pseudo-terminal, and that is what this multiplexes: the extra t
was never standing for anything. Renaming now, while the only users are the
people who typed the old name on purpose, is cheaper than renaming later.
Mechanical, but not only cosmetic. The name is also the runtime contract, so
this moves $SL0PTTY and $SL0PTTY_CONFIG, ~/.config/sl0ptty/config.kdl, the
socket directory ($XDG_RUNTIME_DIR/sl0ptty, /tmp/sl0ptty-<uid>), and the
identity string a program gets back from an OSC 5577 hello. A session left
running under the old binary keeps its old socket directory and is invisible
to the new one; there is no migration and it does not seem worth writing one.
The sl0ppi fork keeps its name: it is a different thing, and D1 still points
at it.
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A program in a pane transmits an image and it appears. libghostty-vt parses
the protocol and tracks images and placements; what a multiplexer has to add
is re-emitting them to the client, which is exactly what tmux and zellij do
not do — and the reason tools fall back to sixel under them.
Per frame: walk the visible tab's panes, transmit each image once (a=t),
place every visible placement (a=p,C=1) after the cell diff so a repainted
cell cannot land on top of one, and delete placements that vanished. Image ids
are remapped into a high range, so two panes both using image 7 stay two
images and neither collides with what the client's terminal already had. A
reattaching client is told everything again, because it has seen nothing.
The cropping rule is the part worth remembering: a placement is N pixels drawn
across M cells, so the placement itself tells you the pixels per cell — the
client's font metrics never come into it. Clipping at a pane edge, or at the
top of the viewport when a tall image is partly scrolled off, moves the source
rectangle; asking for fewer columns or rows alone scales the image into them
instead of cropping it. The first version did exactly that, and dropped
partially-visible placements entirely rather than cropping them.
Tests cover the multiplexer-specific case first: two panes, both using image
id 7, must get different client ids. Then placement position in screen cells,
following the layout, cropping at edges and when taller than the pane, nothing
from collapsed panes, and removal when a pane closes or the image scrolls
away. A live check confirms the wire: transmitted once, re-placed per frame,
not re-transmitted.
416 checks green (389 headless + 27 live).
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A pointer crossing a border on its way somewhere else made the screen flash.
The guide now waits for the pointer to rest (hover_delay_ms, 250ms by default,
0 to disable).
The timer is on pointer stillness rather than on the hovered target, which is
what makes a sweep across three borders arm none of them: every motion event
that changes the position restarts the clock, so only stopping counts.
Holding the button on a border skips the wait, because that is intent rather
than passage.
This needs the loop to wake when nothing has happened — a pointer that is
deliberately not moving generates no events to repaint on — which is the same
self-scheduled repaint toasts already needed, so app_next_deadline_ms grew a
second reason rather than the loop growing a second mechanism.
Four older guide tests waited 60ms and now wait for the dwell; they were
asserting on contact because contact was all there was.
398 checks green.
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Which border the pointer is over was remembered from the last motion event, so
after a click split the guide stayed attached to the old pane and the old edge
until the mouse moved and corrected it.
It is derived during the paint now: draw_split_guide asks the hit list where
the pointer is, using the entries that same pass just registered for that pane.
Drawing and hit-testing already could not disagree; now drawing and the layout
cannot either. The pointer position is the only thing kept.
Same lesson as the hit list, one level up: do not remember what you can derive
from the frame you are drawing.
Regression test splits by clicking a border and then deliberately does not move
the mouse, asserting exactly one pane shows a guide, that it is the pane the
pointer is actually inside, and that it is on the edge the pointer is on.
391 checks green.
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The per-pane '+' is gone. It was one glyph for a verb with four directions, so
it always split into columns; it taxed every frame three columns of title
forever; and there were N of them on screen for one verb.
Clicking a pane's border now splits toward that border: the side you click is
the side the new pane appears on. Hovering arms the edge (it goes heavy) and
draws a dashed line exactly where the new boundary would land, so the gesture
explains itself and an idle frame stays quiet.
╭──────────────────── shell ─────────────────────╮
┃ ╎ │
┃ ╎ │ hovering the left
╰────────────────────────────────────────────────╯ border
│╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌│ hovering the bottom
╰━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━╯ border
The top border keeps its other job: a click splits upward, a drag moves the
pane. A press that never moves is a click, which is a distinction the drag
machine already had to make.
The guide has to be painted after the pane's content, not with the frame: the
dashed line crosses the terminal's own cells, and the first version was drawn
underneath them and was invisible.
Two old tests changed rather than the code, both because the gesture set is
better now: 'beside the split button' is a drag handle, and 'dropping a pane
on itself does nothing' is a click, which splits. The replacement asserts what
actually needs asserting — a drag that wanders and returns changes nothing.
387 checks green (360 headless + 27 live).
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Drag over text, release, and it is on your clipboard — no chord, no menu, the
selection is the copy. The clipboard lives on the client's machine, so the
copy travels as OSC 52 and therefore works over ssh; the session keeps its own
copy as the primary selection, which is what middle click pastes back.
Selected cells are inverted rather than recoloured, so a selection reads the
same over whatever theme the program inside is using. A program that is
tracking the mouse keeps its own clicks (shift is the escape hatch), which is
tested rather than assumed.
Toasts: transient announcements in the bottom-right that expire on their own,
stacked up to three. 'copied 13 chars', 'config reloaded', a pane's OSC 9
notification, or {"cmd":"notify","text":"..."} from an orchestrator — an agent
in a pane can now say 'build finished' and have it appear. OSC 52 from a pane
reaches the same clipboard.
Two real bugs found on the way:
- mouse events are hit-tested against what was painted, and nothing had been
painted before the first frame, so a click that arrived first was dropped.
Both front ends now compose once before accepting input, which is what
really happens in a session anyway.
- the plain leaf_new never installed the clipboard and notification
handlers; only panes built from a layout file had them. Every ordinary
pane was silently missing both.
The test escaping traps continue to earn their comments: a real newline inside
a driver argument terminates the *command* rather than reaching the shell, \a
is not a driver escape (\x07 is), and an interactive shell's line editor eats
a typed ESC — so a pane driven with escape sequences must not be one.
356 checks green (329 headless + 27 live).
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libghostty-vt already keeps the scrollback, so the work was deciding whose
wheel it is:
- a program tracking the mouse gets the wheel events themselves;
- a full-screen program without mouse tracking (vim, less) has no scrollback
of ours to show, so the wheel becomes arrow keys, which is what it means
to that program;
- anything else scrolls our viewport.
All three are tested against real programs rather than asserted in principle.
C-a PageUp/PageDown/Home/End, and scroll_lines in the config for the wheel.
Typing snaps back to the live view, because reading scrollback and then typing
into a screen you are not looking at is a trap. New output does not yank the
viewport back — it just grows the gap, which the indicator shows.
The indicator is compact, right-aligned, budgeted after the split button and
before the title (a title is the thing you can most afford to lose), and
clicking it returns to the bottom.
Three test failures on the way, all mine and all instructive: the top of the
scrollback is the shell's first prompt rather than the first line of output;
typing without a newline types rather than runs; and two side-by-side panes
share a screen row, so asserting on line(y) reads both frames at once.
341 checks green.
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Hovering a pane focuses it. The feature is three lines; the reason it is not
obnoxious is the guards, and each one is a test:
- not while the prefix is held, so a chord cannot be hijacked by a nudge of
the mouse;
- not through the finder, whose rows are on top of the hit list anyway;
- not during a drag, which owns the mouse until the button comes up;
- not onto a collapsed pane. Only 'pane:' and 'title:' targets count, never
the frame rect's 'focus:', so the pointer crossing a stack of headers does
not expand three panes on its way past.
Off with 'focus_follows_mouse false'; clicking still focuses either way.
This needed the client to ask for ?1003 (any motion) rather than ?1002 (motion
while a button is held), which fixes something that was quietly broken: a pane
requesting any-event tracking could never receive hover, because the outer
terminal was never asked to report it. It can now, and a pane that asked only
for clicks still gets none — both tested.
One real bug behind that: our decoder represents 'no button held' as
MBTN_UNKNOWN, and pane_send_mouse was passing it to the encoder as a concrete
button. lib-vt has ghostty_mouse_event_clear_button() for exactly this, and
without it bare motion encoded to nothing at all.
320 checks green.
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Sizes are weights now, so an even split is equal weights and resizing is not a
special case of anything: the layout pass is still the same pure function of
the tree and the rect, and a resized layout survives a collapse/expand cycle
without anyone writing code for that.
Keyboard: C-a shift-H/J/K/L (and shift+arrows) move the boundary in the
direction pressed, whichever side of it the focused pane is on, which is what
a person means by wider. A pane can be squeezed but never squeezed out.
Mouse: one drag machine, two verbs, both starting from the hit list so neither
can disagree with what is on screen.
- a frame's top row is a drag handle: drop a pane on another to swap them,
with the drop target highlighted while you drag;
- the gap between two panes is the boundary: drag it to resize.
The gap was dead space until now, and its hit rect is derived from the rects
the children were just given rather than recomputed from the config — the same
rule that keeps the split button honest.
Any keystroke ends a drag. A release can go missing (the pointer leaves the
terminal, a client detaches mid-drag) and a mouse wedged in a state the user
cannot see is the worst outcome available.
One test needed updating rather than the code: the frame's top row is now the
drag handle, so the cell beside the split button reports title: rather than
focus:. That is the intent, and the hit list said so immediately.
304 checks green (277 headless + 27 live).
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A session can be a file:
layout {
tab name="api" purpose="project:api.a1b2c3" cwd="~/dev/api" {
pane purpose="agent:main" command="pi"
pane split="rows" {
pane purpose="service:web" command="npm run dev" suspended=true
pane purpose="shell:scratch"
}
}
}
built by --layout at startup or applied to a running session with
{"cmd":"apply-layout", path|kdl, replace?}. Idempotency stays with the caller,
which is where sl0ppi's CLI design already puts it: diff list-tabs against the
projects on disk, then apply what is missing. close-tab completes that loop.
Purposes a layout declares are locked, so identity comes from the file rather
than from whatever the program inside prints — tested by having a pane try to
take one in-band and be refused.
Suspended panes: a pane that exists, is laid out, and has run nothing, showing
what it would run and starting on its first keystroke (which is consumed, not
forwarded). This is sl0ppi's D6 — a root with twelve projects must not become
twelve running servers — and it is the reason can be cheap.
Also fixes a test-isolation bug latent since M2: the live tests attached to the
session called "main", which is whatever happens to exist on the box rather
than one they created. They now use a unique session per run, which is how a
run that had somebody else's htop in it became reproducible.
284 checks green (257 headless + 27 live).
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D2, delivered: a hand-rolled KDL subset (kdl.c, 300 lines, no dependency) with
arguments, key=value properties, children, // and /* */ comments, and ;
terminators for single-line nodes. config/config.kdl documents every setting
by being the defaults.
Geometry, theme, the prefix and every binding now come from that file instead
of being compiled in. Bindings are a table of (key, mods) -> action, so an
action can be rebound, unbound with "none", or given a different prefix
entirely; caps and num lock are masked out so they cannot stop a binding
working.
The property that matters is fail-open, applied to the mux itself rather than
only to the CLI wrapper: a missing config is silent, a broken one writes the
line number to stderr and keeps the compiled-in defaults, and a bad binding
does not discard the rest of the file. A live session can reload, and a reload
that fails to parse keeps the configuration that works instead of leaving you
with half a theme.
min_pane is configuration too, so the point at which a layout collapses is a
preference rather than my taste — tested by making the same split collapse or
not on the same terminal size.
14 parser cases as a C test, 24 config checks through the harness, and a README
that shows what the thing actually looks like.
250 checks green.
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D6 as promised: layout(tree, rect) recomputed every frame, and a split that
cannot give every child a floor (24 cols / 6 rows) collapses *itself* into a
stack — one expanded child, every sibling a one-row header. No swap layouts,
no remembered position, no synthesized anything.
Three properties fall out of the design rather than being coded:
- the expanded child is the one holding focus, so focusing a collapsed pane
expands it: from the finder, by clicking its header, or by walking into it;
- a hidden pane is never resized, so its program does not reflow off-screen;
- a narrow/wide cycle returns the exact rects it started with, and a pane
added afterwards is not stacked.
That last one is the fork's 'panes stacked after a responsive collapse/expand
cycle' bug, asserted directly. It cannot regress here without the layout
function growing memory it does not have.
A collapsed header shows the pane's title and its OSC 5577 status, so a
stacked agent is still legible — the monitored strip, without a 'rail' mode.
Below the size where headers fit, a node shows only the focused subtree: at
12x4 you get one pane instead of rects that do not fit on the screen. Every
size from 200x60 down to 12x4 is asserted for overlap and containment.
Status bar: tabs, a +tab button, live pane count, and the held prefix shown as
a mode. The button is '+tab', not '+', because the frame already has a '+' for
splitting — two verbs sharing a glyph is a UI bug the fork shipped, noticed,
and wrote down; the collision showed up here as two hit-list tests failing.
Pane finder (C-a f): substring filter over title, purpose and tab name across
every tab, keyboard and mouse, painted last so its rows win the hit list. It
is how you reach a pane the screen has collapsed away, which is tested.
Deferred to M6: drag-to-reorder, which wants the same drag-state machine as
pane resizing and should be built with it.
213 checks green (186 headless + 27 live).
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The payoff milestone: sl0ppi's pi extensions work here unmodified.
printf '\033]5577;1;status;building 3/7\033\\'
printf '\033]5577;1;buttons;approve:Approve;cancel:Cancel\033\\'
╰ building 3/7 ──────────────────────[Approve]─[Cancel]─╯
libghostty-vt's UNKNOWN_SEQUENCE reports APC only, so the sequences are picked
up by a scanner (osc5577.c) reading the same bytes the terminal does — lib-vt
discards an OSC it does not know, so nothing is drawn and no pane output has
to be buffered. The scanner is a byte-at-a-time state machine, so a sequence
split across reads still lands.
Buttons are budgeted from the right before the status text gets any columns,
and each registers its hit as it is painted — the split button's rule, for the
split button's reason. A press sends the click report to that pane's stdin.
In-band purposes arrive here too, and by construction can never be declared: a
pane printing one is asking, not telling. A pane cannot relabel a purpose a
layout declared, which is now tested end to end rather than only at the API.
One real bug, found by the hostile-input tests: an over-long button id was
truncated into a *valid* one, so a pane could mint a 40-character id that
collides with the 32-character id its program already trusts. Ids are now
unescaped into a large buffer and validated at full length.
Acceptance test replays answer-picker's exact byte patterns, including
`buttons` with no payload (drop buttons, keep status) and a click report that
matches the extension's own CLICK_RE.
Four test bugs on the way, each worth remembering: printf eats %3B as a format
specifier; the driver's unescaper reads \0 as NUL so \033 became NUL+'33'; a
trailing ST inside a double-quoted shell string escapes the quote (BEL avoids
it); and readline eats a typed ESC as a meta prefix, so tests that drive a
pane must not use an interactive shell.
187 checks green (160 headless + 27 live).
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Tabs are layout trees, one per tab, and panes in every tab keep running: fds,
pumping and reaping span all of them, only the current one is composed. A
one-row strip shows them (M5 makes it the real status bar) and each label
registers a hit, so clicking a tab switches to it through the same mechanism
as every other click.
C-a c new tab C-a n / C-a p cycle C-a 1..9 select
Purposes on panes and tabs with D8's trust model implemented as a lock:
declared (from a layout or an operator) outranks in-band, cannot be overridden,
and everything is sanitised to [A-Za-z0-9_.:/-] on ingest — 'project:foo
bar/../$(rm -rf)' becomes 'project:foobar/../rm-rf'. The in-band path arrives
with the OSC scanner in M4 and always passes declared:false; the refusal is
already tested.
The control API is now JSON in, JSON out:
{"cmd":"new-tab","name":"agent","purpose":"project:x.deadbeef"}
{"ok":true,"id":2}
with panes/tabs/snapshot/send/raw/resize/split/focus/close/select-tab/
set-name/set-purpose/alive/quit. Panes are addressed by id, not by 'the
focused one', so a background tab can be scripted. The bare-verb form stays as
a harness alias and runs the same code, so the tests cannot drift from the API.
Adds a small JSON reader (jsonval.c) — we could only emit until now.
129 checks green.
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The session now outlives its client, which is the point: agents keep running
while you are gone. The server owns the panes, the layout and the renderer;
the client is a terminal in raw mode and a socket, forwarding bytes and
painting what it is sent. It does not even decode input, so the decoder can
change without redeploying clients.
sl0ptty attach to 'main', creating it if nobody is home
sl0ptty -s NAME a named session
sl0ptty ls live sessions
sl0ptty cmd LINE one control command
C-a d detach
Connections are not clients. A connection becomes the display client only by
sending HELLO; control commands and liveness probes are just connections and
never displace anybody. This was found the hard way, one hour after the server
first ran: 'sl0ptty ls' kicked the attached client off, because ls connects to
see whether a socket answers. That is precisely the fault that gave the zellij
fork a 20-25% CLI failure rate, rebuilt and then fixed structurally. The
regression runs 20 x (ls + control) against a live client and demands 0
failures and a client that can still type.
cmd.c now holds the command vocabulary once, shared by the headless driver and
the control socket, so a script written against one works against the other —
'sl0ptty cmd "snapshot text"' against a detached session prints its screen.
tests/test_session.py: 18 checks over create, split, probe-resistance, detach,
survival, drive-while-detached, reattach, displacement and cleanup.
123 checks green overall.
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app_t owns the tree, focus, the prefix and what a key means; the interactive
client and the headless driver are now both thin front ends over it, so there
is exactly one implementation of every command.
Layout is the pure function D6 promised: layout(tree, rect) recomputed every
frame, remainder spread across children so nothing drifts, and splitting in a
direction that already exists grows that split rather than nesting — three
splits give three equal columns, not 1/2 + 1/4 + 1/4.
Chrome: rounded frames, aspect-corrected gap, centred titles. The split button
is budgeted BEFORE the title and hit-tested from the rect it was drawn in,
which is the fix the fork needed four attempts to land.
Every painted element registers (rect, action) as it is painted; a click is a
lookup. Mouse into a pane is translated to pane-local coordinates.
Three bugs the harness caught, none of which unit tests would have:
- one click on the split button split twice: press *and* release both fired.
Chrome now acts on press; forwarding to a pane still gets every event.
- callbacks were registered as &fn, but the option is pointer-typed, so the
stored 'callback' was a stack address. Any OSC 2 or DSR jumped into a dead
frame. Now a hard segfault turned into two regression tests.
- a keystroke that changed nothing still emitted a cursor hide/show pair.
The cursor is hidden lazily now, so an idle frame costs zero bytes.
96 checks green in 6s (40 unit, 23 screen, 33 layout), plus 9 live.
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