| Commit message (Collapse) | Author | Age |
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A compact pane owns no border cells -- its bottom border is the shared
line one cell outside its rect. With panes minimised, that cell was the
bar's top row: the chips sat directly on the bottom panes' content,
reading as frames cut into the pane. Classic panes carry their own
border row and never collided.
The layout now reserves one extra row above the bar in compact, and
draw_compact_lines strokes the boundary there: it joins the outer ring
with real junctions, a divider from above ends into it, and a focused
bottom pane re-strokes its stretch like any shared line.
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935fb7e9 taught the legacy decoder to read the shift out of shifted
punctuation, so / and ? could be two keys. But pane_send_key never set
the consumed mods on the re-encoded event, and libghostty's kitty path
only passes text through as text when no unconsumed modifier remains:
a kitty-protocol pane (nvim) received : as CSI 59;2u -- shift+semicolon,
no text -- and the command line never opened. :wq! was unreachable.
Mark shift consumed when the event carries text, shift is held, and the
text is not the unshifted character -- the same call a real terminal
makes. Text the shift produced goes through as text; chords whose shift
is real (shift+up, ctrl+shift+a, back-tab) keep their escapes, and a
legacy pane sees no change.
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C-a / opens an inline search bar on the focused pane's status row, on
lib-vt's GhosttySearch (D4's pattern: the scrollback walk, reflow and
alt-screen survival are the library's, the UI and the wiring are ours).
Type to search live; the viewport follows the current match; up/down
(or C-n/C-p) step through them with wraparound; Enter keeps your place,
Escape snaps back. A k-of-n counter reads on the right, or "no matches".
Every match on screen is tinted, and the one the bar is on is tinted
apart -- warm gold by default, painted after the shader pass so the
scrolled wash does not dilute a match you are hunting for. Four themeable
colours (search_fg/bg, search_cur_fg/bg).
Bare / took the key from help, which keeps ?; that needed the legacy
decoder to read the shift out of a punctuation byte the way it already
did for capitals -- without it ? and / decode identically (SLASH, no
mods) and cannot be two keys on a client without the kitty protocol.
tests/test_search.py drives it end to end (39 checks): the bar, the
counter, stepping and wrap, all-match vs current highlighting, Enter/
Escape, new output updating the count, case-insensitivity, the keyboard
belonging to the bar, click-away, and that / and ? no longer collide.
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A smooth bounce shimmered: anything placed with sub-cell X=/Y= offsets
had its source rectangle shaved by a different sliver every frame, so
the picture's edges breathed as it moved. dvd.py made it obvious --
the logo's crop wobbled between w=124 and w=130 around a true 142.
The pixels-per-cell a placement reports are its own pixels over its
own grid, floored, and the grid includes the cell the sub-cell offset
spills into, so the figure runs a shade small -- 142px over 19 cells
says 7 when the terminal's cell is 8. That was harmless while the
number was only used proportionally at real cut edges. The pieces
rewrite ran it over every placement: axis_crop() clamped even an
uncut image's source to cols * cell_px - offset, and as the offset
moved the clamp moved with it.
The far edge of a piece that reaches the placement's last cell is
where the source runs out; only an interior cut needs the cell
arithmetic. With that, an uncut placement's source rect passes
through untouched, which is what the old emitter always sent.
Two companions in the same sum. A scaled piece so narrow its share
of the source rounds to nothing now keeps the pixel it is inside,
because w=0 on the wire means "the whole image", which is worse than
wrong. And a cut piece whose source is genuinely empty is cells the
image never reaches, so it is not placed at all -- the uncut
placement stays exempt, since the pane-edge crop has always used 0
for "the rest of it".
The headless check places with X=5: the whole source rect must
survive the offset, where the clamped code sent w=0.
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Replacing an image's pixels deletes all of its placements on the
client -- kitty drops them when the data is replaced, which is the very
fact the place-once logic leans on. But the invalidation rode a local
in one gfx_place() call, so only the placement said in the same breath
as the transmit was owed again. The image's other placements -- a
second one elsewhere, the other pieces of one a float has cut -- were
judged unchanged against a client that no longer holds them, and
stayed unsaid: a picture the client deleted and we believe it still
has, gone until something moves it.
Masked before place-once by the every-frame re-emission, so this is
the regression that fix bought. The transmit now un-marks every
placement of its image, and each is said again as its gfx_place()
comes around.
The live check drives one image placed twice, then replaces its
pixels and places both again: both must reach the client after the
second transmit, where the old code re-sent one.
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passthrough, found through a mirror
One synchronized message per frame with cells and images together, a
placement said once rather than every frame, z=0 stated so a mirror
knows where the picture goes, a float cutting an image into pieces
instead of erasing it, and overlays cut out of the images under them.
Found running slosh inside shellglass, real on a terminal too.
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Overlays are painted over the panes and the compositor needs no more
than that: painted later is on top. A placement is not painted, though
-- the client's terminal draws the image over the cells, in whatever
order they arrived -- so an overlay that is only drawn is an overlay an
image sits on top of. The cheatsheet came up under a picture and was
unreadable through it, in the terminal and in the mirror both.
So a frame now records where its overlays landed, and the graphics pass
takes them out of a placement exactly as it takes out a float: the
modal's box (the cheatsheet and the picker wear the same frame), each
toast, and the splash. The list is rebuilt every compose, so a rect that
is not registered again is one that is no longer on screen.
Only the opaque things are registered. The scrim behind a modal tints
what is behind it rather than hiding it, and an image cannot be tinted
by us at all -- so a picture beside the cheatsheet stays bright while
the text around it is pushed back, which is wrong-looking but a great
deal better than the image disappearing while a modal is up.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01CRz3zwZJvBvzsR9k4cj6dd
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Occlusion for placements is clipping: the cell compositor gets it free
from paint order, but images are sent after the diff and drawn over it,
so what a float covers has to be taken out of the placement itself. A
clean edge came out as a smaller rectangle; anything else -- a float
across the middle, a float on a corner, a float wholly inside -- was
refused, on the grounds that the remainder is an L and a placement is a
rectangle. The image vanished, all of it, the moment a floating pane
crossed it, on the terminal and in the mirror alike, and came back when
the float moved off.
The remainder is not one rectangle, but it is always a few: the strips
above and below what is covered, and what is left beside it between
them. So rect_subtract() cuts the visible remainder into rectangles and
each is placed in its own right, with the source rectangle the same
arithmetic the pane edge already used -- generalised to a cut on any
side, and to a first piece that keeps the sub-cell offset while the
others start on a cell boundary. Eight pieces is the ceiling (two
floats' worth); past it the old refusal stands.
The pieces of one placement need an id each, and the program's own
placement id is one number that cannot be several, so the model now
hands out the placement ids the client is told and keeps the program's
as the identity it was. `graphics` reports the piece alongside it.
Checked against a float parked over an image: the picture is cut around
the float, the strips tile exactly the image minus what the float
covers, and their source rectangles land where their cells do (a float
inside a 40x10-cell natural-size image gives 320x32 above, 320x32
below, 56x96 left and 72x96 right).
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01CRz3zwZJvBvzsR9k4cj6dd
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kitty's default z is 0, which draws an image above the text, and that is
the value slosh has always relied on -- it places after the cell diff
precisely so the picture ends up on top. Saying nothing works because
the terminal supplies the default.
Anything mirroring the stream has no such default to fall back on. It
cannot tell "the emitter wants this over the text" from "the emitter
said nothing", and shellglass's viewer paints an unstated image under
the cells. That is fine until a cell over the picture carries an
explicit background -- and dim_unfocused gives one to every cell of a
pane at once, so the moment focus moved elsewhere the whole image
disappeared from the mirrored copy while the terminal, which took the
default, still showed it.
So the placement states z=0. Nothing changes on a terminal, since that
is the value it was already assuming; the mirror now paints the picture
over the cells and the dim pass runs underneath it, where it belongs.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01CRz3zwZJvBvzsR9k4cj6dd
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Every frame re-emitted `a=p` for every visible placement. On a terminal
that is invisible: a kitty placement is a standing instruction, not a
per-frame one ("the other commands to erase text must have no effect on
graphics"), so a repaint of the cells under a picture does not disturb
it and saying it again says nothing new.
It is not free anywhere else. A mirror cannot know that the identical
placement is identical: shellglass re-decodes and re-encodes the image
on every one, holds the placement back while that runs, and -- because
an image change rides only in a full frame -- republishes the whole
screen each time. Measured on one image and a pane printing text for
twenty seconds, the mirror published 430 full frames and re-sent the
image list 215 times; 215 of those fulls carried no image at all,
because the placement was still mid-decode. That alternation is what
was visible in the browser: a picture that flickered while anything on
screen moved and vanished when it stopped. The same twenty seconds now
costs one full frame, 412 diffs and one image list.
So a placement is emitted only when it is new or has actually changed,
and the client's state records what it is holding. Three things have to
be right for that to be safe: a dropped frame un-marks the placements it
carried (they are owed again, exactly as transmissions and deletions
already were); a retransmit of the pixels invalidates the placement,
because kitty deletes an image's placements when its data is replaced;
and a full repaint clears the screen, which takes the images with it, so
every placement is owed again -- gfx_repaint(), not gfx_reset(), because
the pixels the terminal was sent survive a clear and a deletion still
owed from a dropped frame is still owed.
The live check drives a picture that does not move while the screen
around it repaints: one placement across 121 frames, where the old
behaviour emitted 120.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01CRz3zwZJvBvzsR9k4cj6dd
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A frame went out as two messages: the cell diff, then the kitty
placements that belong on top of it. The client wrote each to the
terminal with its own write, and directly on a tty the two land in one
read often enough that nobody saw the gap. Put anything that re-chunks
the stream in between -- a mirror like shellglass, which reads the pty
8KB at a time and writes each read straight through -- and the gap
becomes a screen refresh of its own: the cells where the picture is,
repainted, with no picture on them, and the placement arriving a moment
later to put it back. Every image on screen blinks once per frame, which
is how it was reported: unstable, as if constantly redrawn.
So the two halves travel as one message now, and the whole frame is
wrapped in synchronized output (DEC private mode 2026), which a terminal
buffers and presents as one update. That covers the case the single
message cannot: a frame larger than one read downstream is still split,
and the markers are what stop the halves being presented separately.
Terminals that do not implement 2026 ignore the private mode, so it goes
out unconditionally -- the same thing tmux does, and the reason a redraw
under tmux never showed this.
The live check asserts what the fix is: no image command reaches the
client outside a synchronized update.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01CRz3zwZJvBvzsR9k4cj6dd
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A wide glyph's tail column is never painted or compared, and prev never
learned it either. Overwrite the head later and the terminal blanks the
tail cell -- but if that column's new content matches the stale prev, the
diff skips it, leaving a one-cell hole where the glyph's second half was.
Seen as a missing rule cell in a pane's top border after spawning a new
tab: the old tab's centered title started with a wide glyph, the new
tab's border put the rule back, and the tail column stayed blank.
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An updated GhosttyRenderState retains a full copy of the pane's viewport
(rows, cells, per-row arenas, styles) so renders can read it without the
terminal lock. Measured with bpftrace and a lib-vt micro-benchmark, that
copy is ~140KB for an 80x24 pane -- more than twice the terminal it
mirrors (~57KB) -- and every pane kept one forever, composed or not.
Only the current tab is ever composed, so app_compose now drops the
snapshot of every pane on the other tabs (a pointer test once dropped),
and pane_new no longer creates one at all: pane_compose and
pane_select_word build it on first use. Both already begin with
ghostty_render_state_update(), so a dropped snapshot is rebuilt, never
missed, and the tab switch already forces a full repaint.
Server memory per empty 80x24 terminal drops from 154K to 66K anon
(Superlogical reports 68K on macOS; tmux 4K, zellij 1.2-6.2M). Fifty
background tabs: 8.2M -> 3.8M, reclaimed on close, and cycling through
tabs does not ratchet. What remains is the lib-vt terminal itself.
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The lookup miss now writes the embedded entry to ~/.terminfo and
uses it, so a bare box gets the full TERM with no step at all. An
entry that exists anywhere is respected -- possibly newer, certainly
somebody's -- and a HOME that cannot be written leaves the
xterm-256color fallback standing. --install-terminfo stays as the
by-hand spelling; the writer moved to pty.c where the panes are.
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The xterm-256color fallback works everywhere; the real entry is
better, and a tarball user on a bare box had no easy way to get it.
The entry is generated from the vendored tree (contrib/terminfo, so
it describes the terminal core we actually ship), compiled with tic,
embedded as bytes, and written to ~/.terminfo under every name it
answers to, letter and Darwin-hashed layouts both. No root, no
package, no conflict with a ghostty installed later. Proven end to
end in a mount namespace: bare box falls back, installs, and the
next pane says xterm-ghostty.
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TERM=xterm-ghostty was unconditional, but the entry ships with
ghostty and a machine that has never seen ghostty has ncurses'
database and nothing else. There, nano exits the moment it opens
(C-a e flashing a pane) and a shell that cannot look up kbs guesses
at backspace. The entry is now looked up the way curses would --
TERMINFO, ~/.terminfo, TERMINFO_DIRS, the system dirs, letter and
Darwin-hashed layouts -- and when absent, panes get xterm-256color,
which every ncurses database carries. Verified both ways with a
mount namespace hiding the database.
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The +x+y offset goes -- 'N clients' says the thing that matters. The
inverse-video chip goes with it: the tag now draws in attach_fg /
attach_bg from the theme, defaulting to gray ink on the terminal's
own background. Standing information, not an announcement.
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A small tag in each client's own top-right corner when several
terminals share the session: the viewer count, and on a view that is
a crop being panned by somebody else's cursor, the crop's offset into
the shared screen ("2 clients +12+4") -- which is exactly the moment
a screen moving on its own needs explaining. Stamped per client after
projection, because every terminal has its own count of others and
its own offset; the shared status bar is composed once and can be
cropped out of a panned view anyway. attach_indicator false hides
it.
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The patch made shared attach unconditional; these make it a policy.
multi_attach false restores the classic displacing attach
(EXIT_REPLACED, which old clients already understand). size_follows
picks whose size the shared screen takes: active (the patch's rule),
smallest (the tmux rule: filler, never a crop), or largest. The size
fold lives in apply_canvas, so any attach, resize or departure can
move the canvas under the folding policies -- including a non-active
client leaving, which under smallest may have been the very client
holding the floor down. A config reload re-applies both knobs to the
running session.
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Last input wins, canvas size is adjusted to active connection.
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The static musl release builds cannot dlopen -- musl compiles it out
-- so loadable shader plugins were a feature most shipped binaries
could not use. Nothing we ship used it either: every shader in
contrib/shaders is an expression. Gone: the dlopen/glob loader in
shader.c, shader_dir in the config, the plugin ABI table and entry
macro, the Windows dl*/glob shims that existed only for it, the
contrib/shader-plugin skeleton, its tests, and every doc mention.
shader_abi.h stays as the shader model (cell_t, shade_ctx_t,
shader_t) with a note about what it used to be.
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docs/layouts.md always said an absent coordinate takes the centred
default; the loader said 0, and a layout float with only w= h= landed
in the top-left corner. Now an axis the file does not name is
FLOAT_CENTRE, a sentinel no real coordinate can reach, and float_clamp
answers it with the middle -- every frame, at whatever size the
terminal is by then, until an explicit move or resize writes a real
number over it. The webdemo's welcome float is the customer: it must
sit centred on a terminal whose size the layout file cannot know.
The dump writes a still-centred axis by omission, because the number
it happened to land on would pin to this screen's size the one intent
that deliberately has none. Every mutating verb already writes back
from the drawn rect, so the sentinel survives nothing it should not.
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A pane image is re-emitted to the client as decoded RGBA, which for one
screenshot is ~4MB of base64 in a single indivisible message -- and
conn_send silently dropped anything that would overflow the 4MB outbox,
while push_graphics ignored the refusal and the model advanced anyway.
Everything stateful in that dropped frame was lost for good: the image
was marked sent (so its placements drew nothing, forever), and the
deletions rode out with it (so a placement the client had was never
revoked). Reported as screenshots in a recovered pi transcript parked
at a fixed spot on the screen, immune to scrolling and pane swaps --
those were placements whose deletion left with a dropped frame. The
1000x800 one could never be delivered at all: its transmission alone
was bigger than the cap.
So the frame is now transactional. Deletions queue and are repeated
every flush until gfx_commit() confirms the client heard them;
transmissions recorded in a frame are unwound by an undelivered commit
so they are sent again. A flush nobody commits counts as undelivered at
the next gfx_begin(), which is what the `graphics` control command is:
bytes rendered for a CLI, not the client. The server reports the
verdict and keeps the paint pending until it lands.
The outbox cap now bounds the backlog rather than backlog-plus-message,
so one big transmission on a drained queue always fits -- and that
surfaced a second way to lose: a queued image legitimately holds the
backlog over the cap until the client swallows it, and push_frame read
that as a dead client and closed the connection. The session
auto-detached every time a screenshot crossed the wire. A full outbox
is a client that is *behind*, not gone: push_frame now marks the screen
for a full repaint (the dropped diff means the client's cells are
unknown) and retries as POLLOUT drains the queue; a client that truly
left still shows up as a write error there.
The headless suite pins the owed-until-committed contract; the new
tests/live_graphics.py drives the real socket with a
bigger-than-the-cap image and a reader that stalls, and would have
caught both bugs: the flood must not detach, the transmission must
arrive whole, and a placement scrolled away must be deleted -- then
come back on scroll without a second copy of the pixels.
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watch_config() rebuilds the set of watched directories after every
reload, because a config that just changed may include different files
than it did a second ago. The inotify and kqueue branches unwatch and
re-add. The Windows branch did neither: unwatching was a comment saying
there was nothing to do, and sl_watch_add() appended to an array the
pump thread had already finished reading.
The pump captured `int n = w->ndirs` once, at the top, and armed one
ReadDirectoryChangesW per directory it found. Everything added after
that was stored and never watched. So an include added to a running
session loaded fine and then sat there: editing it reloaded nothing,
while editing the main config still worked, which is the shape of bug
that gets reported as "sometimes".
It was worse than deterministic. `w->ndirs` was written by the server
thread and read by the pump with nothing between them, so whether a
directory made it in depended on which won the start-up race --
_beginthreadex returns before the new thread runs, so the includes
present at startup usually did, and the ones added later never could.
And because nothing was ever closed, each reload re-added the same
directories: handles accumulated until the cap of 8, after which
sl_watch_add() failed quietly and no new directory could be watched at
all for the life of the session.
So the pump owns the handles and the server owns the wish. An
overlapped read can only be cancelled by the thread that issued it,
which settles where the boundary goes: the server writes a directory
list under a lock, bumps a generation and pokes an event; the pump
notices the generation moved, disarms what it had and arms what is
wanted now. Cancelling waits for the cancellation to land before the
slot is reused, because the OVERLAPPED and its buffer live in that
slot. Duplicate directories are dropped on the way in -- a config and
the theme beside it are usually in the same one -- and the compare is
case-insensitive, as the filesystem is.
sl_watch_close() also stopped every watcher in the process rather than
the one it was given, and freed nothing. It now finds its own, joins
the thread, and releases what that leaves behind.
Verified on the Windows box, with a fully backslashed SLOSH_CONFIG:
editing the config reloads; adding an include and then editing it
reloads; repointing the include at an unrelated directory reloads;
editing the file the include used to name does *not*, which is the
rebuild working rather than an append; and after twelve reloads in a
row it is still watching, where the old cap would have given up after
eight.
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Two places split a path by hand, both with strrchr(path, '/'), both
falling back to "." when there was none: include_path() in config.c and
watch_config() in server.c. On Windows "none" is the ordinary case.
`SLOSH_CONFIG=C:\Users\you\slosh\config.kdl` is how a person writes it,
and a path that has been near a native API comes back all backslashes
whatever it started as.
So an include resolved against "." -- `cannot open ./themes/t.kdl` --
and, worse and quietly, the config watcher watched "." too. Not the
config's directory: the current directory of whatever started the
session. Hot reload did not fail, it watched somewhere else and waited.
Saving your config did nothing at all, with no error to go looking for.
The default path escaped this by accident. slosh builds it as
`C:\Users\you/.config/slosh/config.kdl` -- mixed, because a literal
joined to $HOME always is -- and that one embedded '/' is what
strrchr found. It worked for the path slosh writes and not for the one
a user does.
Both callers now use path_dir(), which learns to stop at a backslash
too, and server.c takes path_base() for the other half rather than
keeping its own copy of the arithmetic. Windows-only: a backslash is a
legal character in a POSIX file name, and splitting on it there would
invent a directory out of a file called `a\b`.
path_dir() also keeps the separator when what is left would be a bare
drive, because `C:\config.kdl` lives in `C:\` and `C:` names the
current directory on drive C, which is a different place.
Verified on the Windows box with a fully backslashed SLOSH_CONFIG:
--check passes, the include loads, and editing the config reloads the
running session. Watching a second directory is still unreliable; that
is the watcher's own bug and the next commit.
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`include "C:/themes/t.kdl"` on Windows did not fail to find the file. It
found a different one, or rather looked for it: absoluteness was tested
as `path[0] == '/'`, a drive letter is not that, so the path was read as
relative and joined to the including file's directory. The result was
cannot open C:/Users/you/cfgA/C:/Users/you/cfgB/t.kdl
which at least says what happened. A layout's `cwd="C:/srv/api"` took
the same turn through path_resolve() and said nothing at all -- the pane
started in the wrong directory, which is the failure this file's own
header comment is about.
Windows spells absolute three ways and all three now count: rooted on
the current drive (`\dir`), rooted on a named one (`C:\dir`, `C:/dir`),
and a UNC share. A drive letter has to be followed by a separator to
qualify, because `C:file` is relative to the current directory *of that
drive* -- a real thing, and not one we can resolve for anyone.
Windows-only, deliberately. `C:` is an ordinary file name on POSIX and a
path beginning with one is relative there, so reading it as a drive
would break the platform that works in order to fix the one that does
not.
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Windows has no VEOF. The console driver does not know the character, so
^D arrives at cmd.exe and PowerShell as an ordinary keystroke and they
ignore it -- it even echoes, which is how you find out: the line reads
`echo hello^D`. The one key that closes a pane on every other platform
does nothing at all, and closing a pane becomes a word you have to type.
That you can type `exit` instead is the tell: the intent was never
ambiguous, only unspoken. So slosh speaks it. What goes to the pane is
the word, not a signal and not a close from outside -- the shell runs
its own cleanup, returns its own status, and keep_dead decides what is
left behind, all three of which reaching past it would skip. It is also
what the user would have typed, so there is nothing new to explain.
The knob is what makes it honest, because a wrong guess costs a pane.
It fires only with the shell itself in the foreground (a program that
is running may want the EOF for itself -- `cat` reading to end is the
whole job), only on the primary screen (in an editor or a pager ^D is
half a page down, and the alternate screen is the pane stating that
rather than us matching process names), and only on an empty line
(POSIX sends EOF there; what it does not do is discard what you typed).
The line is an estimate. The shell's editor is on the far side of a
pty, so pane_send_key counts what it forwarded since the last Enter.
Editing it does not model -- a recalled history entry, ^U, completion
-- leaves the count too high, which forgets to exit. That is the
direction to be wrong in; the other one throws away a half-typed
command.
Default true on Windows, false on POSIX, where the line discipline
already does this and does it properly: ^D there is also EOF for `cat`
and every REPL, none of which is ours to intercept. A knob rather than
an #ifdef so the guards are the same code everywhere and can be tested
where the test suite runs -- test_ctrl_d.py turns it on and drives all
four decisions, plus the case that does exit.
Telling trapped from forwarded needs a program that reports what it
received: on POSIX a forwarded ^D also ends an idle shell, and looking
for the word `exit` cannot separate them either, because bash prints
`exit` itself on EOF.
Verified on the Windows box as well, where it is the default: ^D at an
idle cmd.exe prompt takes the pane (and with it the session, having no
panes left), `more` in the foreground keeps its own EOF, and a
half-typed line survives with the line still on screen.
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`C-a e` on a Windows with no editor installed opened notepad, which is
a GUI program: the pane it was spawned in drew nothing, so the split
sat there empty while the config opened in a window somewhere else.
The toast said as much, but a pane you have to be told to ignore is
still the wrong answer.
Windows 11 24H2 ships Microsoft Edit as `edit`, and it is a console
program -- it fills the pane like nvim or nano would, so the fallback
now has the same shape as the thing it is falling back from, and a
first-time user gets a usable editor without installing one.
It goes last of the console editors rather than first. Having fetched
nvim is a statement of preference; having been shipped `edit` says
nothing about what you want, so anything you chose yourself outranks
it. notepad stays behind it: `edit` is not on Windows 10, or on 11
before 24H2, and something that opens is better than nothing when the
alternative is an empty pane.
sl_which() already tries .exe, so it is found as installed; the search
still only runs when neither EDITOR nor the config asked for anything.
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slosh builds and runs on Windows 10/11, x86-64 and ARM64, as one exe
with no runtime dependency beyond the OS: panes, splits, tabs,
detachable sessions, the config file and its live reload, the control
socket, the mouse.
The port is a compatibility layer rather than a fork. compat/win holds
stub <poll.h>, <sys/socket.h>, <termios.h> and friends that redirect to
include/compat_win.h, which is force-included ahead of every translation
unit -- so the existing sources keep their POSIX includes and their
POSIX call sites, and the platform differences are answered in one
place.
Two decisions carry most of it.
Everything the event loop waits on is a socket. On POSIX a pty master,
an inotify descriptor and a unix socket are all file descriptors, so one
poll() covers them; Windows has no such union, and WSAPoll waits on
SOCKETs and nothing else. Rather than rewrite server.c's loop around
WaitForMultipleObjects -- which caps at 64 objects and cannot express
POLLOUT -- each non-socket source gets a pump thread that copies it into
one end of a loopback socketpair. The loop is then the POSIX one
unchanged, and only what sits behind the descriptor differs.
Socket descriptors are tagged rather than guessed: a wrapped SOCKET
comes back as SL_SOCK_BASE + slot, so read, write, close and poll can
tell a socket from a CRT descriptor with certainty instead of inferring
it from the numeric range. That is why socket() and accept() are shimmed
too -- an untagged descriptor escaping into the loop is the one failure
mode this scheme has, and it is worth closing completely.
Three things bit hard enough to be worth naming.
A pseudoconsole does not stop the child inheriting your stdio.
CreateProcess copies the parent's standard handles into the child when
STARTF_USESTDHANDLES is absent, and those win. With slosh's own stdout
redirected -- a pipe under ssh, a file under --script, a log under the
daemon -- the shell wrote its banner into slosh's output instead of into
the pane, and the pane had a correct title (ConPTY emits that itself)
over an empty body. The three handles are cleared for the duration of
the call, leaving the child nothing to inherit.
A ConPTY never reports EOF. The output pipe belongs to the
pseudoconsole, not to the child, so it stays open after the child exits
and pane_pump()'s read() -- the entire mechanism by which a pane learns
its program is gone -- never returns 0. A pane whose shell had been told
`exit` sat there looking alive forever. So the exit is waited for on the
process handle, and ClosePseudoConsole is what then produces the EOF.
That third thread is also why the per-pty state is reference counted: a
pump blocked on a dead pipe must not be waited for, or pty_close would
hang the session on the one program that misbehaves, so whoever finishes
last frees.
cmd.exe does not use CommandLineToArgvW's quoting. A literal quote is
\" to an ordinary program and a backslash-then-end-of-quoted-section to
cmd, so building `cmd /c notepad "C:\...\config.kdl"` the first way
handed the editor \"C:\...\config.kdl\", backslashes and all, and
notepad answered "Not a valid file name" about a path that existed.
cmd /c now gets the rest of the line verbatim -- the caller composed a
complete command with its own quoting, exactly as it does for sh -c.
Paths are mixed, and only some programs mind. slosh joins with '/' while
the environment supplies '\', so the config landed at
C:\Users\you/.config/slosh/config.kdl. The CRT opens that without
complaint, which is why --check reported it fine, but a GUI file dialog
rejects it outright. Anything handed to another program now goes through
sl_path_native() first; the internal representation is left alone.
The rest is small. Panes run %ComSpec%, sessions live in
%LOCALAPPDATA%\slosh rather than $XDG_RUNTIME_DIR because a session
socket must not follow a roaming profile to another host, there is no
SIGWINCH so a resize is noticed by comparing the console size on a
bounded poll, no fork so the daemon is a fresh detached process that
reconstructs its arguments on the command line, and no process group on
a pty so the foreground program is the youngest descendant of the pane's
shell. C-a e prefers whichever console editor is actually installed --
notepad is a GUI program, so a pane running it draws nothing and looks
broken -- and says so when it has to fall back.
make -f Makefile.windows ARCH=x86_64 (or aarch64) cross-compiles from a
mac or Linux, and builds natively on the box with zig on PATH.
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On Darwin a pty master has no line discipline until its slave has been
opened: every TIOCSWINSZ on the master until then fails with ENOTTY and
the size is dropped without a word. A pane is born 1x1 and told how big
it really is by the layout an instant after the fork -- and with the
child doing the open(), that message raced the child and usually lost.
Nothing ever sent it again, so the program in the pane spent its whole
life believing it had one row and one column. `C-a e` hit it every
time, because the editor's pane is always brand new: nvim drew its
screen into two rows in the corner of a 94x15 pane.
The old code knew half of this -- the child set the winsize on the
slave it had just opened, which is what kept a fresh pane from being
0x0 -- but that only fixed the *spawn* size. Every resize after it
still went to a master that might not have a slave yet.
So open the slave here, before the fork, and let the child inherit it.
The fork copies the fd table, so the slave is open from the child's
first instruction and every resize the parent sends afterwards lands;
BSD's forkpty() does the same thing for the same reason. The winsize is
set on that slave before the fork, which orders it ahead of anything
the parent sends later, and the child no longer sets it at all: by the
time the child ran, the size it was spawned with could already be
stale, and writing it back would undo the very resize this is about.
test_pty_size.py asks the pane's own program what size it thinks it is
-- for the first pane, for a pane from a split, and after a resize --
and compares it to the pane. It printed "1 1" against a 74x18 pane
before this.
live_m0.py asked `tput cols`, which needs a terminfo entry for
xterm-ghostty and therefore fails on most macs for a reason that has
nothing to do with resizing. `stty size` asks the tty itself, which is
the thing under test.
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Text taller than the viewport was not selectable in one gesture: the
drag stopped dead at the pane's border. Two faults, one visible and one
waiting. The visible one: DRAG_SELECT motion subtracted the content
origin in uint16_t, so a pointer above or left of the pane underflowed,
the grid lookup failed, and the selection froze. The waiting one: the
anchor was a pair of *viewport* coordinates re-resolved on every extend,
so the moment anything scrolled mid-drag the anchor would have drifted
with the viewport, re-anchoring to whatever slid under the press.
The anchor is now a tracked grid ref -- the thing lib-vt documents as
being for 'long-lived anchors such as selections' -- so it follows its
cell across scrolling, pruning and reflow, and only the near end of the
selection moves. If a program flooding output prunes the anchored row
out of scrollback entirely, the selection keeps what it had; there is no
cell left to anchor a new answer to.
Motion clamps into the content rect (a pointer past an edge is pointing
at the nearest cell), and holding past the top or bottom edge scrolls on
a clock rather than on motion, because a resting pointer sends no events
and 'keep going' is exactly what resting it there means. app_tick() does
the step, app_next_deadline_ms() wakes the poll loop for it -- the same
mechanism toasts and hover guides already use -- and both front ends
call the tick, so the behaviour exists under the server and the headless
harness alike. Rows per step is how far past the edge the pointer sits:
one row past creeps, further hurries, so the hand already dragging is
also the throttle. The metronome is select_scroll_ms, a knob so the test
can configure the clock down instead of sleeping.
The test drags to one row above the pane and simply holds: the viewport
walks to the top of scrollback (clamping makes the endpoint exact), the
copy starts at a line that was never on screen with the press, and still
ends at the pressed row -- that last check is the tracked anchor's.
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Everything the server said went out through msg_send(), which loops on
sendmsg() until the kernel has taken all of it. That is a blocking write
to whoever is attached. A display whose reader has paused -- C-s at the
terminal, a stopped ssh, a client being swapped -- fills its socket
buffer, and then the *server* sits inside that loop: every other pane,
the config watcher, the control socket and every other connection stop
with it. A session that is supposed to outlive its client hangs on one.
macOS is where this showed up, because its socket buffers are a fraction
of Linux's 64K and it wedges within a screenful rather than after a few
hundred. `make test-live` could not get past the forty-connection probe
in test_session.py: the server was blocked writing to a pty nobody was
draining, so `slosh cmd panes` timed out and took the suite with it.
So connections are non-blocking and output is queued, flushed when
poll() says the socket will take more. The queue is capped: past 4MB we
are not buffering a slow reader any more, we are storing a screen nobody
is looking at, and the connection is dropped -- a display that comes
back reattaches and gets a full repaint, which is what happens after any
detach anyway.
Measured, with a pane running `yes` and a display that never reads:
before, the first control command hung forever; after, 40 of 40 are
answered, the session stays listed, and the server's RSS is flat.
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Portability fixes contributed by our macOS developer, applied with one
hardening tweak (below).
Darwin has no /proc, so everything that read one gets the native answer:
live_cwd via proc_pidinfo(PROC_PIDVNODEPATHINFO), the foreground command
via sysctl(KERN_PROCARGS2) parsed back into the NUL-separated shape
/proc/<pid>/cmdline gives, and SLOSH_BIN via _NSGetExecutablePath plus
realpath. The pty gets its winsize set on the slave after opening it,
because Darwin attaches no line discipline to the master until then and
the earlier TIOCSWINSZ was silently dropped -- a pane born 0x0. The
shader repl binds tab in libedit's own words, since macOS ships Python's
readline as a libedit wrapper that accepts GNU syntax in silence.
Two finds are cross-platform bugs: a toast wider than the screen minus
the gap computed a negative x that uint16_t made ~65533, drawing the
longest messages -- the ones most worth reading -- off screen; now the
middle is elided (a path's tail is the half you needed) and x clamps.
And a pane label was 128 bytes, which a Homebrew interpreter's full path
exceeds before its arguments even start; dump-layout wrote the
truncation down and a restore ran it, so it is 1024 now.
Saving a layout learned cwd_as_named: the kernel answers with the
physical path, and on macOS /tmp is a symlink to /private/tmp, so a
layout that said cwd="/tmp" stopped round-tripping through a save.
If realpath(named) is where the pane still is, the named spelling wins.
Tests follow: realpath'd tmpdirs, the scroll test reads the shell's
first prompt instead of spelling out bash 5.3, and wrapped pane text is
joined before matching a long path.
One tweak on top of the contribution: the elision needs five columns
for a head, the dots and a tail -- below that `avail - 3` goes
negative, and negative as size_t is a pointer into the weeds; a
terminal that narrow gets a plain clip.
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One knob, `compact true`: panes pack flush against 1-cell divider lines
that meet in real junctions, one frame rings the tab, and a pane's title
rides the line above it -- a boundary costs one cell where the default
look spends four. The lines are strokes: each write says which edges of
its cell it needs, unions with what is there, and never clobbers text,
so ├ ┬ ┼ fall out of paint order and the focus ring recolours without
inventing arms. The divider *is* the gap (eff_gap, one answer for the
layout, split_fits and the resize clamp), so gap hits, hover hints and
corner drags work unchanged. Interior edges give up click-to-split --
one cell cannot hold two verbs -- and a pane's status row overlays its
last content row. Floats, zoom and the D6 flatten keep classic frames
through place_hidden: zero new tree cases.
Underneath it, mode or no mode: a border drag now moves the boundary on
that side, converted on the first motion so the press that never moves
keeps its old meaning -- the handle's click still splits, the rim's is
still deliberately nothing (drag.rim). Which is also the fix for gap 0,
where flush panes leave no gap cell to grab and the resize gesture had
silently vanished with it.
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There is no inotify to port to, so the watcher grows a second native
backend: kqueue's EVFILT_VNODE, feeding the same pollable fd that
server_run() already watches. Vnode events are per-inode, so each
config file is watched twice -- via its directory (catching the
temp-file-then-rename most editors do, and files appearing for the
first time) and via the file itself (catching in-place rewrites).
Either event triggers the same debounced re-read as on Linux, which
re-registers the watches and so survives the rename swapping the
inode out from under us.
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A split, the config editor or a new float while zoomed used to land the
new pane behind the pane filling the tab -- which looks exactly like the
verb having failed. Whoever asked for a new pane asked to see it, so the
zoom yields, in place_beside where every such arrival funnels through;
the move-pane unzoom was this rule as a special case and folds in.
Minimising the zoomed pane ends the zoom too, or the layout would solo a
pane the strip now holds.
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A new client displaces the current display, so `slosh` typed into a pane
of "main" displaced the very client showing that pane -- you watched your
own session detach, from inside it. SLOSH_SESSION names the pane's own
session; that one name is refused with the way out spelled in the message.
Any other name is deliberate nesting, and cmd/ls are untouched: they are
how a program in a pane is supposed to reach its own session.
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A tiled pane sits on a cleared screen, so unpainted padding looked fine by
accident; a float sits on whatever was composited under it, and every
unpainted cell let that show through. draw_frame now fills the ring between
border and contents with exactly what screen_clear leaves, and a suspended
pane's never-composed content rect gets the same treatment.
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Brackets were tried and still read as text. Each min-bar entry is now a
three-row chip wearing a real pane frame -- the same corners, because a
frame is what a pane *looks like* in this program, so a shrunken one reads
as exactly what it is: a pane, clickable. The put-away mark rides inside
each chip and the lone legend is gone; a rung pane's bell mark keeps its
own colour inside the frame; hover lights the whole chip and the whole
chip is the hit. The bar costs three rows instead of one while anything
is minimised (and nothing when nothing is), which is what an affordance
that works is worth.
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A row of dim bare names read as a caption, and nobody clicks a caption.
Each entry now wears square brackets -- [▬ name] -- because that is what
clickable already looks like in this program: [re-run], [close], the
buttons a pane's own row offers. The put-away mark rides inside each entry
instead of standing at the head of the row as a legend: a legend explains
the row once, a mark per entry says what each button is. A rung pane's
bell mark keeps its own colour inside the brackets, and the whole bracket
is the hit, as one geometry demands.
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Plain ASCII that says what it means, over a dot that had to be noticed.
The mark was always a short string rather than a glyph (the emoji-width
argument in config.kdl stands); the default just stops being shy.
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Four rows deep at 60 a row instead of three at 45: the edge row is nearly
gone (#0e0e0e from white) and the melt reads as "there is more this way"
rather than as a rendering artefact. The quarter-viewport cap, the
(above > 0) gate and everything else about the derivation stand; a config
that writes its own scrolled chain is untouched, as ever.
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A dumped session quietly re-tiled its floats, which was the one data-loss
gap left in D22. dump-layout now records `floating=true x= y= w= h=` -- the
*wanted* rect, because intent is what survives a session and the next
screen's layout clamps it like any frame -- layout files declare the same
(linted: floating is a bool, x/y/w/h mean nothing without it), and a file
whose every pane floats self-heals through ensure_tiled: the top float
lands, the same rule closing the last tiled pane follows, no lint required.
save-workspace inherits all of it from the shared dumper.
`float` over the API takes x/y/w/h and then *places* rather than toggles --
a placement is a statement about where, not about whether -- floating the
pane first when it is tiled, re-placing when it already floats, with
omitted fields meaning "keep". The intent is stored exactly as asked: the
write-back rule is for hands, whose drags need the clamp to agree with the
eye; a script means what it typed.
And kitty graphics respect the stack. The cell compositor gets occlusion
free from paint order, but placements are sent after the diff and would
paint an image straight over a float covering it. Each pane's placements
are now clipped by the float rects above it -- every float for a tiled
pane, the higher-raised for a float -- cropping what one clean edge can
express (the pane-edge source-rectangle arithmetic aimed at another
clipper, including from the top and left, where the source origin moves and
the sub-cell offset is consumed) and suppressing what it cannot: a strip
across the middle or a corner overlap leaves a shape one placement cannot
say, and the image returns whole when the float moves. No z= needed --
clipping is the z-order, since nothing is ever allowed to overlap.
D22's "still owed" paragraph is paid and rewritten; M10 is fully checked.
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lib-vt tracks a hyperlink per cell and slosh dropped every one of them: the
client's terminal can only offer a link it was sent, so `ls --hyperlink`,
gcc diagnostics and friends silently lost theirs inside the session.
The link rides beside the cell -- cell_t is the shader ABI and a link is
not a colour -- as a plane of ids into an interned URI table, append-only
so an id in prev_link still means the same URI next frame (which is what
lets the diff compare ids instead of strings), and capped so a hostile pane
cannot grow it forever. URIs with control bytes are refused outright: they
are emitted verbatim inside an OSC, and a control byte in one is a way to
write escape sequences into the client's terminal. The diff wraps emitted
runs in OSC 8, closes what it opens before the frame ends, and treats a
link-only change as a change. Chrome painted over a link takes the link
with it, so a frame, modal or float across a URL is never clickable with
the pane's link; links survive scrollback with the text that carries them.
Plain-text URLs stay the outer terminal's own matcher, with the catch
documented in panes.md: under mouse capture Ghostty only offers links with
shift added to the gesture (shift+cmd hover/click), shift being its
capture escape. Wrapped URLs can never be regex-matched through a
multiplexer -- rows repaint as hard lines -- which is exactly what OSC 8
links, passing through whole, are for.
`snapshot format:"bytes"` returns the emitter's own output for a frame (a
second call is the delta): the model and the bytes are two different
things, and this codebase already paid once for asserting on one while the
other was wrong.
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A pane can float: lifted out of the layout, drawn over the tiled panes and
under the modals, freely moved and shaped. The model is a flag and a rect on
the leaf, exactly like `minimized` -- the seat in the tree is kept, layout
skips it, the siblings absorb its share, and un-floating returns it home.
The drawn rect is the wanted one clamped to the tab every frame, never
written back, so a terminal squeeze round-trips exactly; an explicit move or
resize *does* write back, because the hand is the author of the intent.
Floating pops the pane to the centre: the jump is what says it happened.
Painted after everything tiled, so the hit list -- searched backwards --
resolves an overlap to the float you can see: the z-order and the click
order are the same list. It casts a shadow (float_shadow, one number), and
`floating` joins the states table above `unfocused`, so a float is never
dimmed as merely-unfocused.
The hands: the title moves it, any other border resizes it (a bottom corner
on both axes; the grabbed edge pins at walls and floors, never sliding the
window), H J K L move a focused float, the =/+ key grows it about its
centre, `-` shrinks it (its split was a refusal anyway), and hovering shows
which edges a grab would take, from the same derivation the press uses.
Equalize moved to `0` to free the key; `C-a f` floats (finder went to `s`,
where it reads as search); `C-a F` opens a new floating shell -- the
throwaway terminal; the function row f1..f12 became nameable in configs
along the way. Guards throughout: the last tiled pane cannot float or
minimize away, closing it lands the top float, splits are refused with
their own words, floats are not swap targets.
Dropping got a grammar: while a pane is carried, the pane under the pointer
subdivides into a swap centre and four edge bands meaning "insert me beside
this pane, on this side" -- detach_leaf + place_beside, the surgery
cross-tab moves already had. Bands are thirds (the first map of quarters
showed the swap owning half of each axis), the hovered band fills the half
the drop would hand over, the release resolves against the painted frame's
hits so it cannot disagree with the fill, and a drop between siblings along
the axis is a reorder that always fits -- refusing it was refusing the most
ordinary drag there is.
Also: rename-pane/rename-tab as palette actions (renaming was a
double-click and nothing else, the one verb the palette could not reach),
and C-u clears the rename editor like it clears the picker's query.
Design log in PLAN-FLOATING-PANES.md; to fold into DESIGN.md as D22/M10-11.
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kdl: heap-buffer-overflow on trailing backslash in a string (a"\)
jsonval: heap-buffer-overflow on truncated \uXXXX escape ("\u)
jsonval: UB float-to-long cast on out-of-range numbers (2e22)
expr: UB signed overflow in arithmetic ops — wrap as uint32
expr: INT32_MIN / -1 SIGFPE guard in OP_DIV/OP_MOD
expr: stack overflow on deep nesting — add MAX_DEPTH 256
expr: 64-bit + saturation in OP_DIST to prevent squared overflow
input: NULL memcpy in input_timeout's re-parse path
input: signed overflow in CSI and SGR mouse parameter accumulation
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The old name argued that the extension should say how to read the
file. The argument lost to a collision: zellij speaks the same KDL
syntax under that same extension with a different schema, and to
anyone arriving from there .kdl said *whose* file it is -- naming the
wrong owner is worse than not naming the parser. So a layout is
x.layout, a project's is slosh.layout, the name says what the file is
and --check says how it was read. (It is still KDL underneath; point
your editor's highlighting at *.layout.)
Nobody's checked-in workspace vanishes on upgrade: the project scan
still finds slosh.layout.kdl, never writes it, and where both
spellings exist the new one wins, because two files disagreeing needs
one answer. The unparseable-file heuristic in --check learned the new
suffix -- it matched '.layout.' with a trailing dot, which the new
name no longer has.
The webdemo overlay moves with it (demo.layout), rebuilt and
boot-checked.
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Every non-space glyph of the logo is a particle that flies to its cell
over the first two fifths of splash_ms, then *is* the logo for the
rest. There is deliberately no particle state anywhere: a position is
a pure function of (target, elapsed, seed), recomputed every frame
like the layout and the pane states and for the same reason -- physics
that is stored can drift, physics that is derived cannot. The seed is
the splash timestamp, so every attach flies differently and one splash
is coherent frame to frame; a per-particle hash staggers departures,
and the delay rescaling lands every straggler exactly at the end,
because an almost-assembled logo reads as a bug.
Five motions, picked by the clock and pinned by {"cmd":"splash",
"motion":N}: rain (fall in, column by column), scatter (converge from
everywhere), slide (rows enter from alternating sides), vortex (spiral
in around the centre, orbit shrinking and unwinding), shuffle (the
glyphs trade places, then sort themselves). The colour chains keep
playing over the box throughout, so particles catch their hue as they
cross into it.
expr_sin() is the expression language's own sine exported for C-side
animation: a motion sketched in the repl and one compiled into the
binary cannot disagree about what sin(90) is.
The tests learned two things the flights taught: the logo's opening
run appears three times per line and assembly is staggered, so a
middle occurrence can land first -- "assembled" is the row whose first
block glyph is where the match begins -- and windows need margins that
survive a parallel suite on a busy box.
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The logo is half-block art: its visible pixels *are* the foreground
and the notches are the terminal's own background. A pass that painted
backgrounds therefore turned the art into a slab with a logo-shaped
hole -- so every splash pass is channel fg now, the effect lands on
exactly the art's pixels, and the backdrop stays dark for free (a
blank cell has no glyph for a colour to land on).
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One tint is one colour, and every effect wore the theme accent -- six
effects that were all the same dull blue. An effect is a *chain* now:
phase-shifted tints in loud literal colours, mixing per cell, which is
how a fixed-colour pass machinery does rainbows. Passes may light the
backdrop's background too, so the box is a scene rather than tinted
text, and the logo is drawn white -- the canvas that takes every hue at
full saturation, where tinting blue towards pink lands on mud.
The six: spectrum (rainbow bands), plasma (two interference patterns in
clashing hues), fire (heat up the glyphs, embers in the box), rings
(rainbow ripples), glitch (a reveal under two colours of static),
aurora (green and violet curtains over cyan).
The splash is deliberately the one place that does not defer to the
theme: it is branding wearing a demo, not chrome.
{"cmd":"splash","fx":N} picks an effect by index -- a test needs a
deterministic one, and "show me the aurora again" deserved an answer.
The new test counts dominant-channel hue families on the logo rows,
because two hundred shades of the same blue is exactly the failure it
guards against.
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