// matrix rain — motion // // Generated from contrib/shadertoy.html by contrib/gen-shaders; edit the // preset there, where you can see what it does, and run that again. // // Drop this into ~/.config/slosh/config.kdl (a running session picks it up // when you save), or point $SLOSH_CONFIG at this file. To hang it off a // pane state instead of every pane, put the same passes inside one: // // states { unfocused { ... } } shaders { grayscale amount="220" tint color="#33ff66" amount="clamp(240 - (((t / 70 + (x * 11) % 23 * 3) % rows - y + rows) % rows) * 45, 0, 240)" }