// plasma — motion // // Generated from contrib/shadertoy.html by contrib/gen-shaders; edit the // preset there, where you can see what it does, and run that again. // // Drop this into ~/.config/slosh/config.kdl (a running session picks it up // when you save), or point $SLOSH_CONFIG at this file. To hang it off a // pane state instead of every pane, put the same passes inside one: // // states { unfocused { ... } } shaders { dim amount="clamp(abs((x * 2 + t / 40) % 34 - 17) * 7 + abs((y * 3 - t / 55) % 26 - 13) * 6 - 40, 0, 170)" }