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authoruser <user@clank>2026-09-24 23:08:54 +0200
committeruser <user@clank>2026-09-24 23:08:54 +0200
commitbe1a8f74e48d4ed2ae3a0b78a7137b4bc41a2969 (patch)
tree25477cc16331b6e919deab918eecfcc4edebc0cb /tools/gbtype
parentusr: sort, cmp, strings, du, time (diff)
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usr: ntpdate + date - the Game Boy knows what day it isHEADmaster
An MBC5 cart has no RTC, so SNTP is the only route to a wall clock. ntpdate does one 48-byte UDP exchange on port 123 and hands the stamp to the kernel; SYS_SETTIME keeps it with the tick it arrived at, and SYS_GETTIME adds the elapsed ticks back, so date(1) is just formatting. /# ntpdate ntpdate: clock set from pool.ntp.org /# date Sep 24 21:01:23 UTC 2026 (host said 21:01:26) The clock does not survive a power cycle - which is exactly what /rc is for: `ntpdate` there and the machine boots knowing the time. All of it is bounded subtraction, no long division or shifts: SDCC pulls those from sm83.lib, whose modules link into the $A000 RAM window. The month tables are string literals for the same family of reason - an initialized array goes to _INITIALIZED at $A000 and the image overflows its bank ("buffer too small" out of makebin), which is how this first failed to link.
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