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authoruser <user@clank>2026-09-24 12:48:37 +0200
committeruser <user@clank>2026-09-24 12:48:37 +0200
commitdc9dffb9069e32a1a0cf14883176544b234fc3e5 (patch)
tree4877daa5f01e98ac5d7e64d98c4144c94fa94a91 /usr/gbos.h
parentterm: write the palette attribute for every re-rendered tile, not just the cu... (diff)
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kernel: stat/fsstat/isatty syscalls, and O_APPEND
Four things userland had no way to ask for: - SYS_STAT: type, link count, size and inode for a path. The trap needs HL for its dispatch table, so a call taking both a path and an output buffer passes a request block - the shape SYS_NET already established. usr/stat.h wraps it, header-only like sock.h, because the block must live in the caller's RAM. - SYS_FSSTAT: blocks/inodes, total and free. The bitmaps are already cached write-through in fs_bmbuf, so this is the popcount boot_fs already prints. - SYS_ISATTY: is this process's stdin the console? The shell needs it to tell an interactive session from a script. - O_APPEND: open a file positioned at EOF. There is no seek syscall, so this is the only way to add to a file - without it nothing running ON the Game Boy can build a multi-line file, shell scripts included. Together these back ls -l, df, and `>>`.
Diffstat (limited to 'usr/gbos.h')
-rw-r--r--usr/gbos.h8
1 files changed, 6 insertions, 2 deletions
diff --git a/usr/gbos.h b/usr/gbos.h
index 5fd897a..014aea4 100644
--- a/usr/gbos.h
+++ b/usr/gbos.h
@@ -20,6 +20,9 @@ unsigned char pollin(void); /* poll OSK for a typed char, or 0 */
unsigned char pollcon(void); /* poll console ring (link-injected
input, filled by net pumps), or 0 */
unsigned char sys_net(void *req); /* socket layer trap (see sock.h) */
+unsigned char sys_stat(void *req); /* stat trap (see stat.h) */
+unsigned char sys_fsstat(void *buf); /* free blocks/inodes (see stat.h) */
+unsigned char isatty(void); /* 1 if stdin is the console */
void gsleep(unsigned char units); /* delay units*(1/64)s (raw trap) */
void gticks(unsigned char buf[4]); /* 64 Hz uptime ticks, 32-bit LE */
void msleep(unsigned int ms); /* delay ~ms milliseconds */
@@ -42,8 +45,9 @@ unsigned char mkdir(const char *path);
unsigned char chdir(const char *path);
unsigned char opendir(const char *path);
void poweroff(void); /* clean emulator shutdown (saves) */
-#define O_READ 0
-#define O_WRITE 1
+#define O_READ 0
+#define O_WRITE 1
+#define O_APPEND 2 /* write at the end, keeping the existing contents */
#define NOFD 0xFF
#define EISDIR 0xFE /* open() failed: path is a directory */