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authoruser <user@clank>2026-09-24 12:48:37 +0200
committeruser <user@clank>2026-09-24 12:48:37 +0200
commitdc9dffb9069e32a1a0cf14883176544b234fc3e5 (patch)
tree4877daa5f01e98ac5d7e64d98c4144c94fa94a91 /usr/tee.c
parentterm: write the palette attribute for every re-rendered tile, not just the cu... (diff)
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kernel: stat/fsstat/isatty syscalls, and O_APPEND
Four things userland had no way to ask for: - SYS_STAT: type, link count, size and inode for a path. The trap needs HL for its dispatch table, so a call taking both a path and an output buffer passes a request block - the shape SYS_NET already established. usr/stat.h wraps it, header-only like sock.h, because the block must live in the caller's RAM. - SYS_FSSTAT: blocks/inodes, total and free. The bitmaps are already cached write-through in fs_bmbuf, so this is the popcount boot_fs already prints. - SYS_ISATTY: is this process's stdin the console? The shell needs it to tell an interactive session from a script. - O_APPEND: open a file positioned at EOF. There is no seek syscall, so this is the only way to add to a file - without it nothing running ON the Game Boy can build a multi-line file, shell scripts included. Together these back ls -l, df, and `>>`.
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