| Commit message (Collapse) | Author | Age | Files | Lines |
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The ring-scroll wrote SCY mid-frame; SCY is sampled per scanline (on
hardware and in sl0pboy's PPU), so a scroll landing mid-frame rendered
the top of the frame at the old offset and the bottom at the new one -
a one-frame shear, invisible in frame-sampled GIF captures but ugly on
a live sixel view.
term_view_update now writes hSCY (HRAM) and a transparent VBlank ISR
(push af / apply / pop af / reti, same profile as TimerISR) copies it
to rSCY, so the view only ever moves at frame boundaries. The scroll's
tile+map writes stay immediate: the new map row is invisible at the
old SCY by construction (it's the ring row one past the visible 18).
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The kernel had no clock: TimerISR was a reti stub, IEF_TIMER masked, and
IME was never enabled - the vectors were decorative. sys_sleep just polls
DIV deltas per-process; nothing counted globally.
Now: TAC runs the hardware timer at 16384 Hz with TMA=0, so TIMA overflows
at exactly 64 Hz; TimerISR increments a monotonic 32-bit wTicks (wraps
after ~2.1 years). Scheduling stays cooperative - the ISR is transparent.
Enabling IME in a kernel written for zero interrupts needs care wherever
SP points into memory whose bank is being switched (an IRQ pushes onto SP):
- read_block/write_block map the disk bank over the $A000 window that
holds the caller's stack -> di/ei around the transfer (~2ms, well under
the 15.6ms tick period, so no tick is ever lost)
- hSwitchTo switches SVBK + cart-RAM banks under the outgoing stack ->
di on entry, ei once the incoming stack is mapped
- fork already runs on KSTACK_TOP2 (fixed WRAM) - safe as-is
- term_putc's SVBK switch only remaps $Dxxx, stacks live in $Axxx/$Cxxx
SYS_UPTIME (36) copies the counter (4B LE, di/ei so the read can't tear)
to a user buffer; libc gticks(); usr/uptime.c formats 'up [Nd] H:MM:SS'.
uptime avoids SDCC long div/shift entirely: sm83.lib modules link into
their own areas that land in the $A000 RAM window (latent build.sh trap,
documented there) - bytewise >>6 plus bounded subtraction loops instead.
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Print everything the kernel knows implicitly at boot, Linux-flavored, on
the LCD console and mirrored over the link (gbhub logs each GB's boot):
gbos sm83 microkernel
console: CGB (boot a=$11) <- boot ROM's A/B, saved at entry
cart: mbc5, 1M rom, 128K sram <- our own cart header ($0147-49)
mem: 32K wram 16K vram 127B hram <- CGB constants
proc: 8 slots, 31 programs <- link-time table sizes
net: slip on link port, 4 sockets
fs: gbfs v3 mounted, 120/128 blk free <- bitmap popcount; 'formatted'
tty: 40x18 console, SELECT = osk on first boot
init: spawning pid 1
New src/dmesg.asm with kernel print helpers (kputc/kputs/kputhex/kputdec)
that bypass KPutc (no process context at boot). term_init now runs before
net/fs init so the spew is visible as subsystems come up.
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The network stack moves into the kernel. src/socket.asm owns SLIP framing,
IPv4, RFC1071 checksums, and ICMP; programs now speak a socket API through one
syscall (SYS_NET, DE=&netreq dispatched by op): net_socket/connect/send/recv/
close/poll (c/sock.h). No program touches SLIP, IP headers, or checksums.
- Socket table (4 sockets) + tx/rx buffers in WRAM0; our IP = 10.0.0.2.
- net_pump: drains the link, reassembles SLIP frames, demuxes IPv4. Inbound
ICMP echo requests are auto-answered in-kernel, so the GB replies to pings
whenever any process pumps RX.
- ICMP sockets: send() emits an echo request to the connected peer; recv()
returns the matching reply (with a spin/yield timeout).
ping.c is now a ~15-line socket client; netd.c is just `for(;;){net_poll();
yield();}`. Verified over tunbridge:
/# ping 1.1.1.1 -> replies from the real internet (kernel builds it all)
host# ping 10.0.0.2 -> 4/4, 0% loss (kernel auto-answers)
Gotchas recorded: gbos.inc isn't a make dep (touch asm after editing); this
crt0 doesn't copy initializers (fill arrays at runtime); and the arg string at
0xA000 overlaps _DATA, so parse targets must sit past it (big buffer first).
UDP and TCP sockets build on this same core next.
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Replace the shell's temp-file pipe hack with proper in-kernel FIFOs.
Kernel (src/pipe.asm, new):
- A small pool of bounded ring buffers (PIPE_MAX=2, 64 B each) with
writers/readers refcounts. Pipe fds are $F0+idx*2 (read) / +1 (write);
$FF stays "console".
- SYS_PIPE allocates one (writers=readers=1) and returns the read fd
(write = read+1). getb/putb/close dispatch pipe fds here; sys_exit drops
the refcounts held as PROC_STDIN/PROC_STDOUT.
- Blocking with SchedYield, which is the flow control: read blocks while
empty with a writer (EOF once writers hit 0), write blocks while full
with a reader, and if the last reader is gone the writer is killed
(SIGPIPE -> exit 141). Cooperative-scheduler friendly.
Shell (c/sh.c):
- run_pipeline(): split on '|', make a pipe between adjacent stages, and
fork ALL stages concurrently (no wait between), wiring stdin/stdout;
then wait for all. Per-stage >/< still honored; orphaned pipe ends are
closed on a lookup miss so EOF/EPIPE propagate.
- Drop the __pipe temp file and its 2 KB / serialized limits.
libc: pipe(). New c/ptest.c exercises the FIFO (write, read back, EOF).
Now works (old version couldn't): multi-stage a|b|c; streaming beyond 2 KB
(count 120 | wc = 3372 bytes through a 64 B buffer); early-exit SIGPIPE
(count 200 | true kills count instead of hanging/overflowing a file).
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A joypad-driven keyboard that costs zero permanent screen space: it lives
on the GB window layer, so SELECT just flips LCDC bit 5 (window enable) and
the terminal's background layer underneath is never disturbed.
- src/joypad.asm: read $FF00 with edge detection (wPadCur/Prev/New).
- src/osk.asm: 3x20 key grid (letters, digits, space, punctuation, plus
Enter/Backspace) built once into spare bank-1 VRAM tiles (104+) and laid
out on the $9C00 window map, docked to the bottom 3 rows. The highlighted
key is a palette swap on its window attribute byte (CGB BG palette 1 =
inverted), so moving the cursor is 1-2 attribute writes with no tile
rebuilding. SELECT toggles, d-pad moves, A types.
- KGetc's console poll loop now polls the joypad and osk_handle each
iteration; a key press returns its byte to the reader exactly like a
serial byte, so the shell is oblivious to the input source.
Verified in the emulator (via --keys): SELECT shows the keyboard, the
highlight tracks the d-pad, and typing "ls"+Enter runs the command and
lists the files; a second SELECT hides it and reclaims the full 18 rows.
Known limitation: the OSK overlays the bottom 3 terminal rows, so if the
prompt has scrolled to the very bottom the current input line can be
hidden. A follow-up can add a scroll region (terminal uses rows 0-14 while
the OSK is up). Input over serial still works unchanged.
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KPutc's console path now renders each byte on the LCD terminal via
term_putc in addition to the serial write. Serial is kept so scripted
tests still capture output (and for link-cable/debug), while the shell,
command output, and echoed input now appear on-screen in the 40-col font
with a live cursor and scrolling. Dropped the boot-time term_demo; the
terminal starts blank and fills from real console traffic.
term_putc now saves/forces/restores SVBK=1 so it always reads and writes
the terminal buffer/state in WRAM bank 1, regardless of which process
context KPutc is invoked from (defensive; all procs currently use bank 1).
The stack lives in non-banked WRAM, so saving SVBK across the switch is safe.
Verified: a headless run of `uname; ls; echo hello world` renders each
prompt, the echoed command, and its output on the LCD (captured via the
new `--headless --shot` path), and serial capture is unchanged.
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Rework the terminal from a static one-tile-per-screen-position model to
LINE-BOUND tiles with an assign[] indirection, so scrolling is cheap:
- Each line-slot L owns the 20 VRAM tiles at positions [L*20..L*20+19].
- assign[screen_row] -> line-slot; the tilemap points each screen row at
its slot's tiles.
- Scroll = rotate assign[], blank+rebuild only the new bottom line (20
tiles), and rewrite the tilemap. O(1 line) instead of rebuilding all
360 tiles.
- term_putc: printable + \n \r \b, line wrap at col 40, cursor advance
with scroll-on-overflow.
- Cursor: an underline OR'd into the current cell's tile via wCurMask
(no sprites/OAM); moving it just re-renders the old and new tiles.
- term_demo drives 24 lines through term_putc to exercise scroll+cursor.
Also fixes a vicious bug this shook out: build_tile advanced its 16-bit
glyph pointers with `ld hl, wGlyphL+1 / inc [hl]`, which CLOBBERS HL --
and HL is the live VRAM destination pointer. Whenever a glyph's 8 bytes
straddled a page boundary (common with long/varied lines) the next tile
bytes were written into WRAM at $D580+, corrupting wGlyphL/wVram/wCurRow/
wCurCol and freezing the display. Now the pointers are bumped via A so HL
is preserved. (Note: the emulator build had also been silently failing on
an unrelated debug edit, masking this for a while.)
Verified by screenshot: 24 lines scroll to show the last 18 + a visible
cursor at the "ready$" prompt; serial shell and filesystem still work.
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Add a background-tile text terminal that packs TWO 4px-wide characters
into each 8x8 tile, giving a 40x18 grid instead of the 20x18 you'd get
from an 8x8 font. The tilemap is static (one dedicated VRAM tile per
screen position); we rebuild a tile's 16 bytes from two glyphs whenever
a character changes. 360 tiles exceed the 256 a single tilemap can
address, so positions 256-359 live in VRAM bank 1 via the CGB tilemap
attribute bank-bit -- hence CGB-only.
- Switch the ROM to CGB (rgbfix -C). Safe for the FS: every process has
PROC_WRAMB=1, so SVBK stays on bank 1 and the WRAMX FS caches don't move.
- CGB BG palette 0 = white bg / black text via BCPS/BCPD.
- src/term.asm: term_init (palette + static tilemap + clear buffer),
build_tile (combine two 4px glyphs -> one 8x8 tile, correct VRAM bank),
term_redraw (rebuild all tiles), term_puts, term_show, term_test.
- src/font.asm: 96-glyph 3x5-in-4x8 font, generated by tools/genfont.py.
- 40x18 text buffer at $D600 (WRAMX, above the FS caches).
- tools/ppmview.py: render a --shot PPM as ASCII so the LCD is inspectable
from the shell during development.
Verified via emulator screenshot: "GBOS TERMINAL", the alphabet, and a
bank-1 row all render legibly at 40 columns. Serial shell + filesystem
still work unchanged.
Note: a full term_redraw builds 360 tiles and takes ~8 frames; fine for
incremental single-char updates, but scrolling needs a smarter path
(next milestone). Input (no keyboard) is also still TODO.
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- fs.asm: a real block filesystem on the persistent block device - superblock,
block/inode bitmaps, a 32-entry inode table (type, size, 8 direct block
pointers -> files up to 2 KiB), and a root directory of 16-byte entries.
Metadata cached in WRAMX; one-block data cache streams file/dir blocks.
- same syscall interface (open/getb/putb/list/remove) -> tools unchanged;
ls now enumerates until flist() runs out (16 files, was hardcoded 8).
- old 8-slot WRAM FS removed; cart RAM partitioned: process banks 0-7, disk 8-11.
- two register-clobber bugs fixed: alloc_block/alloc_inode returned the
bitmap-block number (write_bitmap clobbers C); db_use loaded the wrong block
on a transition (db_flush->write_block clobbers C) -> multi-block files broke.
- verified: 10+ files, multi-block (300-byte) files, delete, and persistence
across reboots. Debug 'blk' disk tool retained (fill/peek).
- README: document the block filesystem.
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- blk.asm: read_block/write_block move 256-byte blocks between battery-backed
cart-RAM banks (8-11, the 'disk') and a WRAM bounce buffer. Banking is hidden
in those two routines; they inline the 'restore my bank' step so they never
touch the stack while the disk bank is mapped over the process's $A000 window
(the stack lives there too -- a call/ret would rug-pull it).
- format-on-first-boot: superblock magic in block 0; otherwise the disk persists.
- cart RAM bumped to 128 KiB (-r 4); process banks 0-7, disk banks 8-11.
- debug tool 'blk fill/peek' + syscalls to validate round-trip and persistence.
- verified: round-trip incl. cross-bank (block 100 -> bank 11); block survives a
reboot via .sav; magic intact (no reformat on 2nd boot).
- old WRAM 8-slot FS still backs the tools until stages 2-3.
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- fs.asm: 8-slot RAM filesystem in WRAMX ($D000-$DFFF), name[8]+len[2]+data[502];
syscalls open/close/getb/putb/list/remove, seeded with a 'readme' at boot.
- libc: open/close/fgetc/fputc/flist/fremove wrappers + O_READ/O_WRITE/NOFD.
- tools: ls, save (stdin->file, one line), rm; cat/wc/head now take a file arg.
- fix: syscall dispatch clobbers A, so putb takes its byte in E (was reading the
handler's low address byte, 0xDC); ls NUL-terminates 8-char names.
- verified: save/cat/ls/rm cycle; wc readme -> '2 7 38'; head -n 1 readme.
- README: document the filesystem + the A-clobber ABI note.
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- sys_fork: switch to a kernel stack, bump-allocate a cart-RAM bank, copy the
parent's 8 KiB bank via a WRAM bounce buffer, plant a switch-in frame so the
child returns 0 to the post-fork PC, fill the child PCB (shared ROM text)
- add AllocRamBank (bump allocator) + FindFreeSlot helpers
- demo: init forks; parent prints P, child prints C (PCPC...); nested fork
gives three distinct pids (123...)
- README: document the fork mechanism, mark syscall status
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- fix ClearKernelRAM clobbering the kernel stack (only clear $C000-$CBFF)
- fix SyscallTrap clobbering DE (buffer arg) during table dispatch
- README: run via ~/dev/gbc --headless; note bring-up bugs
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