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|
; =============================================================================
; syscall.asm - the trap entry, dispatch table, and handlers.
;
; ABI: user loads C = syscall number, args in DE/B/HL, then `rst $30`.
; return value in A. ($30 vector jp's here - see boot.asm)
; =============================================================================
INCLUDE "include/gbos.inc"
SECTION "syscall", ROM0
; -----------------------------------------------------------------------------
SyscallTrap::
ld a, c
cp SYS_MAX
jr nc, .bad
; index the table WITHOUT touching DE/B (those are syscall args).
ld hl, SyscallTable
ld a, c
add a ; A = C*2 (word entries; C < SYS_MAX)
add l
ld l, a
jr nc, .nocarry
inc h
.nocarry
ld a, [hl+]
ld h, [hl]
ld l, a
jp hl ; tail-call; handler's `ret` returns to user
.bad
ld a, $FF ; ENOSYS-ish
ret
; -----------------------------------------------------------------------------
; Dispatch table (indexed by syscall number)
; -----------------------------------------------------------------------------
SyscallTable:
dw sys_exit ; 0
dw sys_fork ; 1 FORK
dw sys_read ; 2 READ
dw sys_write ; 3 WRITE
dw sys_open ; 4 OPEN
dw sys_close ; 5 CLOSE
dw sys_exec ; 6 EXEC
dw sys_wait ; 7 WAIT
dw sys_getpid ; 8 GETPID
dw sys_kill ; 9 KILL
dw sys_nosys ; 10 BRK (TODO)
dw sys_yield ; 11 YIELD
dw sys_getb ; 12 GETB
dw sys_putb ; 13 PUTB
dw sys_list ; 14 LIST
dw sys_remove ; 15 REMOVE
dw sys_putc ; 16 PUTC
dw sys_setin ; 17 SETIN
dw sys_setout ; 18 SETOUT
dw sys_lookup ; 19 LOOKUP
dw sys_ps ; 20 PS
dw sys_progname ; 21 PROGNAME
dw sys_reap ; 22 REAP
dw sys_bfill ; 23 BFILL (debug)
dw sys_bpeek ; 24 BPEEK (debug)
dw sys_mkdir ; 25 MKDIR
dw sys_chdir ; 26 CHDIR
dw sys_opendir ; 27 OPENDIR
dw sys_pipe ; 28 PIPE
dw sys_ssend ; 29 SSEND
dw sys_srecv ; 30 SRECV
dw sys_srecv_nb ; 31 SRECVNB
dw sys_pollin ; 32 POLLIN
dw sys_net ; 33 NET
dw sys_sleep ; 34 SLEEP
dw sys_pollcon ; 35 POLLCON
dw sys_uptime ; 36 UPTIME
; -----------------------------------------------------------------------------
sys_nosys:
ld a, $FF
ret
; -----------------------------------------------------------------------------
; sys_write(fd=B, buf=DE, len=B?) -- scaffold: fd ignored, DE=buf, B=len.
; Writes to the serial console. Returns A = bytes written.
; -----------------------------------------------------------------------------
sys_write:
ld a, b
or a
ret z ; len 0
ld a, 1
ld [wBatch], a ; defer terminal rendering for the whole write
.loop
ld a, [de]
push de
push bc
ld e, a
call KPutc ; route the byte to this process's stdout
pop bc
pop de
inc de
dec b
jr nz, .loop
jp term_write_end ; render each dirty tile once + the cursor
; -----------------------------------------------------------------------------
; CurStdin / CurStdout -> A = current process PROC_STDIN / PROC_STDOUT
; -----------------------------------------------------------------------------
CurStdin:
ld a, [wCurProc]
add PROC_STDIN
ld l, a
ld a, [wCurProc+1]
adc 0
ld h, a
ld a, [hl]
ret
CurStdout:
ld a, [wCurProc]
add PROC_STDOUT
ld l, a
ld a, [wCurProc+1]
adc 0
ld h, a
ld a, [hl]
ret
; -----------------------------------------------------------------------------
; KGetc -> A = byte, CF set on EOF. Reads this process's stdin (console/file).
; -----------------------------------------------------------------------------
KGetc::
call CurStdin
cp STD_CONSOLE
jr z, .console
ld b, a
jp sys_getb ; B=fd -> A=byte, CF=EOF
.console
.poll
call pad_poll ; poll joypad; drive the on-screen keyboard
call osk_handle ; CF set + A = byte if a key was typed
jr c, .done
; The link port is the network. Pump it here so the Game Boy services the
; net (answers pings, etc.) while sitting at the prompt; net_pump routes any
; non-framed link bytes (a headless-injected command) to the console ring.
call net_pump
call con_pop ; queued console byte? CF clear -> return it
jr nc, .done
call SchedYield
jr .poll
.done
and a ; CF = 0 (not EOF)
ret
; -----------------------------------------------------------------------------
; KPutc(E = byte) - write to this process's stdout (console/file).
; -----------------------------------------------------------------------------
KPutc::
ld a, e
ld [wKChar], a
call CurStdout
cp STD_CONSOLE
jr z, .console
ld b, a ; fd
ld a, [wKChar]
ld e, a
jp sys_putb ; B=fd, E=byte
.console
ld a, [wKChar]
ld [rSB], a ; mirror to serial (test capture / link)
ld a, $81
ld [rSC], a
ld a, [wKChar]
call term_putc ; and render on the LCD terminal
ret
; -----------------------------------------------------------------------------
; sys_putc(E = byte), sys_setin/sys_setout(B = fd)
; -----------------------------------------------------------------------------
sys_putc:
call KPutc
ret
sys_setin:
ld a, [wCurProc]
add PROC_STDIN
ld l, a
ld a, [wCurProc+1]
adc 0
ld h, a
ld a, b
ld [hl], a
ret
sys_setout:
ld a, [wCurProc]
add PROC_STDOUT
ld l, a
ld a, [wCurProc+1]
adc 0
ld h, a
ld a, b
ld [hl], a
ret
; -----------------------------------------------------------------------------
; sys_lookup(DE = name) -> A = program id, or $FF if not a known command.
; -----------------------------------------------------------------------------
sys_lookup:
ld h, d
ld l, e ; HL = query name
ld de, NameTable
.l
ld a, [de]
or a
jr z, .none
push hl
push de
call StrEqual ; HL=query vs DE=table name -> Z if equal
pop de
pop hl
jr z, .match
call SkipName ; DE -> NUL
inc de ; -> id
inc de ; -> next entry
jr .l
.match
call SkipName
inc de ; -> id
ld a, [de]
ret
.none
ld a, $FF
ret
; -----------------------------------------------------------------------------
; sys_read() -> A = one input byte from the console (blocking).
; Uses an external-clock serial transfer as a clean RX: it completes only when
; the host has a byte (no stdout echo). While waiting we yield so other procs
; run. Preserves BC/DE/HL (the context switch saves/restores them).
; -----------------------------------------------------------------------------
sys_read:
call KGetc ; A=byte, CF=EOF (file); console EOF is $04
ret nc
ld a, $04 ; file EOF -> EOT
ret
; -----------------------------------------------------------------------------
; sys_getpid() -> A = current pid
; -----------------------------------------------------------------------------
sys_getpid:
ld a, [wCurProc]
add PROC_PID
ld l, a
ld a, [wCurProc+1]
adc 0
ld h, a
ld a, [hl]
ret
; -----------------------------------------------------------------------------
; sys_yield()
; -----------------------------------------------------------------------------
sys_yield:
call SchedYield
ret
; -----------------------------------------------------------------------------
; sys_uptime(buf=DE) - copy the monotonic 64 Hz tick counter (4 bytes, LE)
; into the caller's buffer. di/ei so the ISR can't split the 32-bit read.
; -----------------------------------------------------------------------------
sys_uptime:
di
ld hl, wTicks
REPT 3
ld a, [hl+]
ld [de], a
inc de
ENDR
ld a, [hl]
ld [de], a
ei
xor a
ret
; -----------------------------------------------------------------------------
; sys_sleep(B = 1/64-second units) - cooperative delay driven by the DIV timer.
; DIV free-runs at 16384 Hz - 32768 Hz in double-speed mode, where 256 ticks
; = 1/128 s - so the accumulated high byte is halved before comparing against
; the target. We accumulate DIV deltas across SchedYields (other procs run)
; until enough 1/64-second units have elapsed.
; -----------------------------------------------------------------------------
sys_sleep:
ld a, b
or a
ret z ; sleep 0 = no-op
ld [wSleepTarget], a
xor a
ld [wSleepAcc], a
ld [wSleepAcc+1], a
ld a, [rDIV]
ld [wSleepLastDiv], a
.loop
call SchedYield
ld a, [rDIV]
ld c, a ; current DIV
ld a, [wSleepLastDiv]
ld b, a ; previous DIV
ld a, c
ld [wSleepLastDiv], a
sub b ; A = DIV delta (mod 256)
ld e, a
ld a, [wSleepAcc] ; acc += delta
add e
ld [wSleepAcc], a
ld a, [wSleepAcc+1]
adc 0
ld [wSleepAcc+1], a ; acc high byte = elapsed 1/128-second units
srl a ; /2: double-speed DIV -> 1/64-second units
ld b, a
ld a, [wSleepTarget]
cp b
jr z, .done ; elapsed == target
jr c, .done ; elapsed > target
jr .loop
.done
ret
; -----------------------------------------------------------------------------
; sys_exit(code=B) -- become a zombie awaiting reap; never returns.
; - store exit code, set PS_ZOMBIE
; - reparent any children to init (so they can still be waited on)
; - wake our parent if it is blocked in wait()
; - schedule away forever (RAM bank + PCB slot are freed by the reaper)
; -----------------------------------------------------------------------------
sys_exit::
; release any pipe ends held as stdin/stdout (so EOF/free fire)
ld a, [wCurProc]
add PROC_STDIN
ld l, a
ld a, [wCurProc+1]
adc 0
ld h, a
ld a, [hl]
call pipe_close
ld a, [wCurProc]
add PROC_STDOUT
ld l, a
ld a, [wCurProc+1]
adc 0
ld h, a
ld a, [hl]
call pipe_close
; PROC_STATE = PS_ZOMBIE
ld a, [wCurProc]
ld l, a
ld a, [wCurProc+1]
ld h, a
ld a, PS_ZOMBIE
ld [hl], a
; PROC_EXIT = B
ld a, [wCurProc]
add PROC_EXIT
ld l, a
ld a, [wCurProc+1]
adc 0
ld h, a
ld a, b
ld [hl], a
; stash my pid + parent pid
ld a, [wCurProc]
add PROC_PID
ld l, a
ld a, [wCurProc+1]
adc 0
ld h, a
ld a, [hl]
ld [wExitMyPid], a
ld a, [wCurProc]
add PROC_PARENT
ld l, a
ld a, [wCurProc+1]
adc 0
ld h, a
ld a, [hl]
ld [wExitParentPid], a
; hand any children to init
call ReparentToInit
; wake our parent if it's blocked in wait()
ld a, [wExitParentPid]
call FindPcbByPid ; DE=&parent PCB, CF if gone
jr c, .gone
ld a, [de]
cp PS_BLOCKED
jr nz, .gone
ld a, PS_READY
ld [de], a
.gone
; never run this process again
.dead
call SchedYield
jr .dead
; -----------------------------------------------------------------------------
; sys_wait() -- reap a zombie child.
; out: A = child pid, B = exit code; or A = $FF if we have no children.
; Blocks (PS_BLOCKED) until a child becomes a zombie.
; -----------------------------------------------------------------------------
sys_wait:
ld a, [wCurProc]
add PROC_PID
ld l, a
ld a, [wCurProc+1]
adc 0
ld h, a
ld a, [hl]
ld [wWaitMyPid], a
.retry
ld c, 0 ; slot cursor
ld b, 0 ; "any child exists" flag
.scan
ld a, c
call PcbPtr ; DE=&PCB[c] (preserves BC)
ld a, [de]
cp PS_FREE
jr z, .next
; parent == my pid ?
ld h, d
ld l, e
ld a, l
add PROC_PARENT
ld l, a
ld a, h
adc 0
ld h, a
ld a, [wWaitMyPid]
cp [hl]
jr nz, .next
ld b, 1 ; we have at least one child
ld a, [de] ; state (DE still = base)
cp PS_ZOMBIE
jr z, .reap
.next
inc c
ld a, c
cp MAX_PROCS
jr c, .scan
; finished scan: any children?
ld a, b
or a
jr z, .nochild
; children exist but none are zombies: block and yield, then retry
ld a, [wCurProc]
ld l, a
ld a, [wCurProc+1]
ld h, a
ld a, PS_BLOCKED
ld [hl], a
call SchedYield
ld a, [wCurProc]
ld l, a
ld a, [wCurProc+1]
ld h, a
ld a, PS_READY
ld [hl], a
jr .retry
.reap
; DE = &zombie child PCB
ld h, d
ld l, e
inc hl ; ->PROC_PID
ld a, [hl]
ld [wWaitRetPid], a
ld a, e
add PROC_EXIT
ld l, a
ld a, d
adc 0
ld h, a
ld a, [hl]
ld [wWaitRetCode], a
ld a, e
add PROC_RAMB
ld l, a
ld a, d
adc 0
ld h, a
ld a, [hl]
call FreeRamBank ; recycle the child's cart-RAM bank
ld a, PS_FREE
ld [de], a ; free the PCB slot
ld a, [wWaitRetCode]
ld b, a
ld a, [wWaitRetPid]
ret
.nochild
ld a, $FF
ret
; =============================================================================
; sys_kill(B = pid) -> A = 0 ok / $FF fail. pid 1 (init/shell) is immortal.
; Terminates the target: mark zombie, reparent its children to init, wake its
; parent if blocked in wait. If we killed ourselves, schedule away forever.
; =============================================================================
sys_kill::
ld a, b
cp INIT_PID
jr z, .fail ; init is immortal
call FindPcbByPid ; A=pid -> DE=&PCB, CF if not found (B preserved=pid)
jr c, .fail
ld a, [de] ; state
cp PS_FREE
jr z, .fail
cp PS_ZOMBIE
jr z, .fail ; already dead
; mark ZOMBIE
ld a, PS_ZOMBIE
ld [de], a
; PROC_EXIT = KILL_CODE
ld a, e
add PROC_EXIT
ld l, a
ld a, d
adc 0
ld h, a
ld a, KILL_CODE
ld [hl], a
; victim's parent pid
ld a, e
add PROC_PARENT
ld l, a
ld a, d
adc 0
ld h, a
ld a, [hl]
ld [wKillParent], a
; reparent victim's children to init (B still = victim pid)
ld a, b
ld [wExitMyPid], a
call ReparentToInit
; wake victim's parent if it is blocked in wait()
ld a, [wKillParent]
call FindPcbByPid
jr c, .maybe_self
ld a, [de]
cp PS_BLOCKED
jr nz, .maybe_self
ld a, PS_READY
ld [de], a
.maybe_self
; if the victim is the current process, don't return to it
ld a, [wCurProc]
add PROC_PID
ld l, a
ld a, [wCurProc+1]
adc 0
ld h, a
ld a, [wExitMyPid]
cp [hl]
jr nz, .ok
.dead
call SchedYield
jr .dead
.ok
xor a
ret
.fail
ld a, $FF
ret
; =============================================================================
; sys_ps(B = slot, DE = buf[3]) -> A = 1 if used (buf = pid,state,prog), else 0
; =============================================================================
sys_ps::
ld a, e
ld [wPsBuf], a
ld a, d
ld [wPsBuf+1], a
ld a, b
cp MAX_PROCS
jr nc, .no
call PcbPtr ; DE = &PCB[slot]
ld a, [de] ; state
cp PS_FREE
jr z, .no
ld a, [wPsBuf]
ld l, a
ld a, [wPsBuf+1]
ld h, a ; HL = buf
push de ; PCB
ld a, e
add PROC_PID
ld e, a
ld a, d
adc 0
ld d, a
ld a, [de] ; pid
ld [hl+], a
pop de
push de
ld a, [de] ; state
ld [hl+], a
pop de
ld a, e
add PROC_PROG
ld e, a
ld a, d
adc 0
ld d, a
ld a, [de] ; prog id
ld [hl], a
ld a, 1
ret
.no
xor a
ret
; =============================================================================
; sys_progname(B = id, DE = namebuf) - copy the command name for a program id.
; =============================================================================
sys_progname::
ld hl, NameTable
.l
ld a, [hl]
or a
jr z, .none
ld a, l
ld [wPnStart], a
ld a, h
ld [wPnStart+1], a
.sk
ld a, [hl+]
or a
jr nz, .sk ; HL now at the id byte
ld a, [hl]
cp b
jr z, .match
inc hl ; skip id -> next entry
jr .l
.match
ld a, [wPnStart]
ld l, a
ld a, [wPnStart+1]
ld h, a
ld b, 8
.cp
ld a, [hl+]
ld [de], a
inc de
or a
jr z, .done
dec b
jr nz, .cp
.done
ret
.none
ld a, $3F ; '?'
ld [de], a
inc de
xor a
ld [de], a
ret
; =============================================================================
; sys_reap() -> A = pid of a reaped zombie child, or 0 (never blocks).
; Used by the shell to clean up finished background jobs.
; =============================================================================
sys_reap::
ld a, [wCurProc]
add PROC_PID
ld l, a
ld a, [wCurProc+1]
adc 0
ld h, a
ld a, [hl]
ld [wWaitMyPid], a
ld c, 0
.scan
ld a, c
call PcbPtr ; DE = &PCB[c]
ld a, [de]
cp PS_ZOMBIE
jr nz, .next
ld h, d
ld l, e
ld a, l
add PROC_PARENT
ld l, a
ld a, h
adc 0
ld h, a
ld a, [wWaitMyPid]
cp [hl]
jr nz, .next
; reap: pid, free bank, free slot
ld h, d
ld l, e
inc hl ; PROC_PID
ld a, [hl]
ld [wWaitRetPid], a
ld a, e
add PROC_RAMB
ld l, a
ld a, d
adc 0
ld h, a
ld a, [hl]
call FreeRamBank
ld a, PS_FREE
ld [de], a
ld a, [wWaitRetPid]
ret
.next
inc c
ld a, c
cp MAX_PROCS
jr c, .scan
xor a
ret
|