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; =============================================================================
; syscall.asm - the trap entry, dispatch table, and handlers.
;
; ABI: user loads C = syscall number, args in DE/B/HL, then `rst $30`.
; return value in A. ($30 vector jp's here - see boot.asm)
; =============================================================================
INCLUDE "include/gbos.inc"
SECTION "syscall", ROM0
; -----------------------------------------------------------------------------
SyscallTrap::
ld a, c
cp SYS_MAX
jr nc, .bad
; index the table WITHOUT touching DE/B (those are syscall args).
ld hl, SyscallTable
ld a, c
add a ; A = C*2 (word entries; C < SYS_MAX)
add l
ld l, a
jr nc, .nocarry
inc h
.nocarry
ld a, [hl+]
ld h, [hl]
ld l, a
jp hl ; tail-call; handler's `ret` returns to user
.bad
ld a, $FF ; ENOSYS-ish
ret
; -----------------------------------------------------------------------------
; Dispatch table (indexed by syscall number)
; -----------------------------------------------------------------------------
SyscallTable:
dw sys_exit ; 0
dw sys_fork ; 1 FORK
dw sys_read ; 2 READ
dw sys_write ; 3 WRITE
dw sys_open ; 4 OPEN
dw sys_close ; 5 CLOSE
dw sys_exec ; 6 EXEC
dw sys_wait ; 7 WAIT
dw sys_getpid ; 8 GETPID
dw sys_nosys ; 9 KILL (TODO)
dw sys_nosys ; 10 BRK (TODO)
dw sys_yield ; 11 YIELD
dw sys_getb ; 12 GETB
dw sys_putb ; 13 PUTB
dw sys_list ; 14 LIST
dw sys_remove ; 15 REMOVE
; -----------------------------------------------------------------------------
sys_nosys:
ld a, $FF
ret
; -----------------------------------------------------------------------------
; sys_write(fd=B, buf=DE, len=B?) -- scaffold: fd ignored, DE=buf, B=len.
; Writes to the serial console. Returns A = bytes written.
; -----------------------------------------------------------------------------
sys_write:
ld a, b
or a
ret z ; len 0
ld c, b ; C = remaining
.loop
ld a, [de]
call PutChar
inc de
dec c
jr nz, .loop
ld a, b ; return len
ret
; -----------------------------------------------------------------------------
; sys_read() -> A = one input byte from the console (blocking).
; Uses an external-clock serial transfer as a clean RX: it completes only when
; the host has a byte (no stdout echo). While waiting we yield so other procs
; run. Preserves BC/DE/HL (the context switch saves/restores them).
; -----------------------------------------------------------------------------
sys_read:
.poll
ld a, $80
ld [rSC], a ; request a byte (external clock)
ld a, [rSC]
bit 7, a
jr z, .got ; bit7 clear => transfer completed
call SchedYield ; nothing yet: let others run, then retry
jr .poll
.got
ld a, [rSB]
ret
; -----------------------------------------------------------------------------
; sys_getpid() -> A = current pid
; -----------------------------------------------------------------------------
sys_getpid:
ld a, [wCurProc]
add PROC_PID
ld l, a
ld a, [wCurProc+1]
adc 0
ld h, a
ld a, [hl]
ret
; -----------------------------------------------------------------------------
; sys_yield()
; -----------------------------------------------------------------------------
sys_yield:
call SchedYield
ret
; -----------------------------------------------------------------------------
; sys_exit(code=B) -- become a zombie awaiting reap; never returns.
; - store exit code, set PS_ZOMBIE
; - reparent any children to init (so they can still be waited on)
; - wake our parent if it is blocked in wait()
; - schedule away forever (RAM bank + PCB slot are freed by the reaper)
; -----------------------------------------------------------------------------
sys_exit:
; PROC_STATE = PS_ZOMBIE
ld a, [wCurProc]
ld l, a
ld a, [wCurProc+1]
ld h, a
ld a, PS_ZOMBIE
ld [hl], a
; PROC_EXIT = B
ld a, [wCurProc]
add PROC_EXIT
ld l, a
ld a, [wCurProc+1]
adc 0
ld h, a
ld a, b
ld [hl], a
; stash my pid + parent pid
ld a, [wCurProc]
add PROC_PID
ld l, a
ld a, [wCurProc+1]
adc 0
ld h, a
ld a, [hl]
ld [wExitMyPid], a
ld a, [wCurProc]
add PROC_PARENT
ld l, a
ld a, [wCurProc+1]
adc 0
ld h, a
ld a, [hl]
ld [wExitParentPid], a
; hand any children to init
call ReparentToInit
; wake our parent if it's blocked in wait()
ld a, [wExitParentPid]
call FindPcbByPid ; DE=&parent PCB, CF if gone
jr c, .gone
ld a, [de]
cp PS_BLOCKED
jr nz, .gone
ld a, PS_READY
ld [de], a
.gone
; never run this process again
.dead
call SchedYield
jr .dead
; -----------------------------------------------------------------------------
; sys_wait() -- reap a zombie child.
; out: A = child pid, B = exit code; or A = $FF if we have no children.
; Blocks (PS_BLOCKED) until a child becomes a zombie.
; -----------------------------------------------------------------------------
sys_wait:
ld a, [wCurProc]
add PROC_PID
ld l, a
ld a, [wCurProc+1]
adc 0
ld h, a
ld a, [hl]
ld [wWaitMyPid], a
.retry
ld c, 0 ; slot cursor
ld b, 0 ; "any child exists" flag
.scan
ld a, c
call PcbPtr ; DE=&PCB[c] (preserves BC)
ld a, [de]
cp PS_FREE
jr z, .next
; parent == my pid ?
ld h, d
ld l, e
ld a, l
add PROC_PARENT
ld l, a
ld a, h
adc 0
ld h, a
ld a, [wWaitMyPid]
cp [hl]
jr nz, .next
ld b, 1 ; we have at least one child
ld a, [de] ; state (DE still = base)
cp PS_ZOMBIE
jr z, .reap
.next
inc c
ld a, c
cp MAX_PROCS
jr c, .scan
; finished scan: any children?
ld a, b
or a
jr z, .nochild
; children exist but none are zombies: block and yield, then retry
ld a, [wCurProc]
ld l, a
ld a, [wCurProc+1]
ld h, a
ld a, PS_BLOCKED
ld [hl], a
call SchedYield
ld a, [wCurProc]
ld l, a
ld a, [wCurProc+1]
ld h, a
ld a, PS_READY
ld [hl], a
jr .retry
.reap
; DE = &zombie child PCB
ld h, d
ld l, e
inc hl ; ->PROC_PID
ld a, [hl]
ld [wWaitRetPid], a
ld a, e
add PROC_EXIT
ld l, a
ld a, d
adc 0
ld h, a
ld a, [hl]
ld [wWaitRetCode], a
ld a, e
add PROC_RAMB
ld l, a
ld a, d
adc 0
ld h, a
ld a, [hl]
call FreeRamBank ; recycle the child's cart-RAM bank
ld a, PS_FREE
ld [de], a ; free the PCB slot
ld a, [wWaitRetCode]
ld b, a
ld a, [wWaitRetPid]
ret
.nochild
ld a, $FF
ret
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