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-# Blueprint: a generic TUI-driving layer
-
-How to bring the "spawn a pane, drive the real TUI over a socket, read structured
-state back" experience (built for **idatui**, see `docs/RPC.md`) to *other* TUI
-software — most notably **gdb**, but the pattern generalizes to any terminal app
-(vim, k9s, lazygit, htop, a REPL, …).
-
-This is a design reference, not code. It captures the invariants worth keeping,
-the parts that are reusable as-is, and the one hard problem you re-solve per
-target (knowing when the UI has *settled*).
-
----
-
-## 1. The reference implementation (what we're generalizing)
-
-idatui is a Textual app we **own**, so we embedded an RPC server directly in its
-asyncio event loop. The stack that emerged:
-
-```
- tmux pane A (viewers see this) tmux pane B (the agent)
- ┌────────────────────────────┐ unix ┌────────────────────────┐
- │ the TUI, rendering normally │◀socket──▶│ ergonomic client (drive)│
- │ + in-process RPC server │ JSONL │ + pane manager │
- └────────────────────────────┘ └────────────────────────┘
-```
-
-Pieces (all reusable ideas): a **unix-socket JSONL server**, **three method
-tiers** (raw keys / semantic verbs / structured introspection), a **settle**
-primitive (block until the UI is quiescent before returning state), a
-**single-driver gate**, a **tmux pane manager** (spawn/stop/list + backend
-auto-start + readiness polling), and an **ergonomic client** (auto socket
-discovery, terse text, composite gestures).
-
----
-
-## 2. Invariants worth preserving (why it felt good)
-
-1. **Drive the *real* UI, not a hidden API.** Every action goes through the same
- input path a keyboard would, so the tmux pane shows it happening (livestream /
- debuggability). Bypassing the renderer to mutate state directly is faster but
- defeats the purpose.
-2. **Three tiers, always.** `raw` (keystrokes) for fidelity/coverage; `semantic`
- verbs (typed, with an optional per-char delay for the hand-typed look) for
- ergonomics; `introspection` (structured reads) so the agent reasons over data,
- not screen-scraping.
-3. **Every mutating call returns *after* the UI settled**, and returns fresh
- state. The driver never acts on a half-rendered frame.
-4. **Single-driver by default.** One client at a time; a second concurrent
- connection is refused. No multi-driver coordination to reason about.
-5. **Self-documenting surface.** A `methods` call returns the verb table; a
- `state`/`screen` call returns what's happening. The agent can discover the API.
-6. **Lifecycle is first-class.** Spawn a pane, wait until *ready*, drive, tear it
- down; never leak panes/processes. Auto-start the backing daemon if it's down.
-7. **An ergonomic layer on top.** The raw JSON transport is correct but verbose;
- a thin CLI that auto-resolves the socket and prints terse text is what you
- actually use all day.
-
----
-
-## 3. Generic architecture
-
-Split into a **reusable core** and a per-target **Adapter**. Only the adapter
-changes between targets.
-
-```
- ┌──────────────── reusable core ────────────────┐
-client ─┤ transport (unix sock, JSONL, single-driver) │
- (drive)│ dispatch (method table, tiers, error framing) │
- │ pane manager (tmux spawn/stop/list, readiness) │
- └───────────────────────┬───────────────────────┘
- │ Adapter interface
- ┌────────────┴────────────┐
- │ Target Adapter │ ← the only per-target code
- │ inject / settle / │
- │ snapshot / screen / │
- │ semantic verbs │
- └──────────────────────────┘
-```
-
-### The Adapter interface (the contract)
-
-Everything a target must provide. Keep it small:
-
-| method | purpose |
-|--------|---------|
-| `inject_keys(keys[])` | push keystrokes into the app's real input path |
-| `inject_text(str, delay_ms)` | type a literal string (visible typing) |
-| `settle(pred?, timeout) -> bool` | block until quiescent, then until `pred` (if given) |
-| `snapshot() -> dict` | structured "where am I / what's on screen" state |
-| `screen(fmt) -> {w,h,text}` | full render (plain / colored) of the pane |
-| `verbs` | target-specific semantic ops (each = compose inject + settle + a predicate) |
-| `ready() -> bool` | is the target drivable yet |
-| `quit()` | graceful shutdown |
-
-The core turns these into the wire method table and handles transport, framing,
-the single-driver gate, and the pane lifecycle.
-
----
-
-## 4. Target taxonomy — how much the app cooperates
-
-The adapter's implementation depends entirely on how much access you get. Three
-levels, best to worst:
-
-### Level 1 — **Embedded** (you own or can patch the app)
-Run an RPC server *inside* the app's event loop (idatui). Injection uses the
-app's own key API; `settle` uses its message pump + task/worker state; `snapshot`
-reads app state directly. **Highest fidelity, cheapest settle** (you have real
-signals). Use when you can add ~200 lines to the target.
-
-### Level 2 — **Control-channel** (app has a machine interface)
-Many serious TUIs expose a second, structured channel alongside the visual one:
-gdb (**GDB/MI** + a **Python API**), tmux (**control mode**, `-CC`), vim
-(**channels / `--remote-expr`**), lldb, many REPLs. Strategy: the **visual** pane
-is driven with keystrokes for fidelity; **semantic** verbs and **introspection**
-go through the control channel, which is request/response (so quiescence is
-*given* — a command is done when the channel replies). This is the sweet spot for
-gdb (see §8).
-
-### Level 3 — **Black-box PTY** (you can't modify or query it)
-The universal fallback: the app is just bytes in / a screen out (vim without
-channels, htop, an arbitrary curses app). You inject keystrokes into its PTY and
-read state by scraping the rendered screen. **Settle is the hard part** (no
-completion signal — you debounce on screen changes). Everything is a keystroke
-macro + screen assertion.
-
-> **Most targets are Level 2 or 3.** Design the core so an adapter can *mix*
-> levels: e.g. gdb = Level 2 for `break/step/bt/read-mem`, Level 3 (screen
-> scrape) for whatever the control channel doesn't expose.
-
----
-
-## 5. The three hard problems, generically
-
-### 5a. Input injection — "how do keystrokes get in"
-- **Embedded:** call the app's key-press API (idatui used Textual's `_press_keys`,
- the same path its own tests use). Supports a `wait:<ms>` token → free typed delay.
-- **Control-channel:** structured actions bypass keys entirely (gdb `-exec-*`);
- but *also* keep a keystroke path for TUI navigation.
-- **Black-box:** **`tmux send-keys -t <pane> …`** is the universal injector — no
- PTY plumbing. It even names special keys (`Enter`, `C-c`, `Escape`). For a
- literal string, `send-keys -l 'text'`. For the typed aesthetic, send char-by-char
- with a sleep between.
-
-### 5b. Settle / quiescence — "when did the UI finish reacting" *(the crux)*
-Pick the strongest signal the target offers. A taxonomy, best → worst:
-
-1. **Completion signal** *(embedded / control-channel).* The app tells you it's
- done: a worker/task queue drains (idatui: message pump + `WorkerManager`), or a
- request/response channel returns (`^done` in GDB/MI). Deterministic; prefer this.
-2. **Predicate wait.** Poll a cheap boolean that means "the thing I asked for
- happened" (idatui: `dec.loaded_ea == target`). Always pair a semantic verb with
- its own predicate where one exists.
-3. **Prompt / marker detection** *(black-box, structured-ish).* The screen returns
- to a known prompt regex, or the app emits a sentinel you injected (e.g. drive it
- to `echo <nonce>` and wait for `<nonce>` on screen). Robust when a prompt exists.
-4. **Output debounce** *(black-box fallback).* Snapshot the screen every ~20 ms;
- consider it settled once it's unchanged for N consecutive samples (e.g. 3× =
- ~60 ms) or a hard timeout. Flakiest; tune N per app; combine with (3).
-
-Factor settle into a shared helper that takes the *yield/poll* strategy and an
-optional predicate (idatui's `_sync.settle(app, pred)` is exactly this — reused by
-both the live driver and the test suite). That sharing is high-value: your tests
-and your driver then agree on "settled."
-
-### 5c. Introspection — "what is on screen / what is the state"
-Same best→worst gradient:
-1. **Native state** (embedded): read the app's model directly → richest snapshot.
-2. **Control-channel queries** (gdb: frames, registers, `-data-read-memory`,
- breakpoints as JSON) → structured, no scraping.
-3. **Screen scrape** (black-box): render the pane to a text grid and parse it.
- `tmux capture-pane -p -t <pane>` (add `-e` to keep colors) is the universal
- screen read. For a machine-parseable grid without a real terminal, feed the PTY
- stream through a headless emulator (e.g. **pyte**) and read its buffer.
-
-Always expose a raw `screen()` too (plain + colored). It's the agent's "look with
-your eyes" fallback and a great debugging aid (idatui added `format=text|html|svg`;
-`html` is nice to pipe to an out-of-band web viewer).
-
----
-
-## 6. tmux as the universal substrate
-
-For **Level 2/3** targets, don't own the PTY yourself — let **tmux** own it and
-drive through tmux. This collapses three problems into three commands and reuses
-the pane manager we already built:
-
-| need | tmux primitive |
-|------|----------------|
-| a visible pane running the target | `tmux split-window -P -F '#{pane_id}' '<cmd>'` |
-| inject keystrokes | `tmux send-keys -t <pane> …` (named keys, `-l` literal) |
-| read the screen | `tmux capture-pane -p [-e] -t <pane>` |
-| is the pane alive | `tmux list-panes -a -F '#{pane_id}'` |
-| tear down | `tmux kill-pane -t <pane>` |
-
-A black-box adapter can be built *entirely* on these four. The pane manager
-(`spawn/stop/list`, a small registry in `$XDG_RUNTIME_DIR`, backend auto-start,
-readiness polling) carries over unchanged — only "what counts as ready" and "what
-command to spawn" are per-target.
-
-Caveat: `capture-pane` gives you the *rendered* grid but not semantic structure;
-and `send-keys` is fire-and-forget (no completion signal) → you lean on §5b (3)/(4)
-for settle. That's the price of black-box.
-
----
-
-## 7. Reusable vs. per-target
-
-**Reuse verbatim** (target-independent):
-- Transport: unix socket, newline-delimited JSON, `{id,method,params}` →
- `{id,result|error}`; single-driver gate; per-request dispatch + error framing.
-- Pane manager: `spawn/stop/list`, registry, backend `_ensure_server`, readiness
- poll, graceful `quit` (answer then exit).
-- Client + ergonomic CLI: socket auto-resolution (single live pane), terse text
- output, composite verbs, `raw <method> k=v` passthrough, self-documenting
- `methods`.
-- The settle *shape* (`wait_for(pred, tick)` + `settle(pred?)`), even though the
- concrete signals differ.
-
-**Write per-target** (the adapter):
-- Input injection binding (app key API / control channel / `tmux send-keys`).
-- Settle signal (which of §5b applies).
-- `snapshot()` and `screen()` sources.
-- The semantic verb set (the app's real vocabulary).
-- `ready()` and the spawn command.
-
-Rule of thumb: **~80% reuse, ~20% adapter.** Keep the adapter interface narrow so
-that stays true.
-
----
-
-## 8. Worked example: **gdb**
-
-gdb is a *Level 2* target with a great control channel, so aim for a hybrid.
-
-**Layout.** A tmux pane runs gdb in TUI mode (`gdb -q -tui` / `layout src`,
-`layout asm`, `layout regs`) — that's what viewers see. Alongside it, a **gdb
-Python plugin** (loaded with `-x driver.py`, running inside gdb's own process)
-opens the unix socket and *is* the adapter. gdb's Python runs on gdb's thread, so
-handlers touch gdb state directly — the embedded pattern, for free, inside a
-program you didn't write.
-
-**Injection.**
-- *Semantic* verbs call the API directly (visible in the TUI because gdb echoes
- and repaints): `gdb.execute("break main", to_string=True)`, `-exec-run`,
- `-exec-next`, `-exec-continue`, `-exec-finish`. Or GDB/MI via a second channel
- if you prefer strict JSON.
-- *Raw* verbs (for TUI-only navigation: `C-x o` to switch windows, PgUp/PgDn in
- the source window, `C-x 2` layouts) go through **`tmux send-keys`** to the pane.
-
-**Settle.** Mostly *given*: `gdb.execute(..., to_string=True)` and MI commands are
-synchronous — they return when the command completed, so a semantic verb is
-settled the moment the call returns. For *async* execution (`-exec-continue` while
-the inferior runs), settle = wait for the next **stop event** (`gdb.events.stop`)
-or the MI `*stopped` async record. For raw `send-keys` TUI moves, fall back to
-`capture-pane` debounce (§5b-4).
-
-**Introspection** (all structured, no scraping):
-- `state()` → `{running|stopped, pc, function, file:line, thread, selected_frame}`
- from `gdb.selected_frame()`, `gdb.selected_thread()`.
-- `backtrace()` → walk `gdb.newest_frame()` → `[{level,pc,func,file,line,args}]`.
-- `regs()` → `frame.read_register(...)` for the ABI set.
-- `mem(addr,len)` → `gdb.selected_inferior().read_memory(...)` (hex/ascii).
-- `locals()`, `breakpoints()` (`gdb.breakpoints()` → JSON), `disas(addr?)`.
-- `screen()` → `tmux capture-pane -ep` of the TUI pane (the "as a viewer sees it"
- read), *plus* the structured reads above for reasoning.
-
-**Semantic verb set** (the gdb vocabulary): `run/start`, `cont`, `next`, `step`,
-`finish`, `until`, `break <loc>`, `tbreak`, `delete <n>`, `watch <expr>`,
-`bt [n]`, `frame <n>`, `up/down`, `print <expr>`, `x/<fmt> <addr>`, `set var`,
-`layout <src|asm|regs|split>`, `focus <win>`, `raw keys …`.
-
-**Spawn / readiness.** `spawn --bin ./prog [--args …]` → tmux pane runs
-`gdb -q -tui -x driver.py --args ./prog …`; **ready** when the plugin's socket is
-up *and* gdb reached its prompt (the plugin can signal readiness once loaded).
-`stop` = graceful `quit` verb (plugin calls `gdb.execute("quit")`) then kill-pane.
-
-This gives the same feel as idatui: `drive where` → `#3 main at foo.c:42`,
-`drive bt`, `drive break foo`, `drive cont`, `drive x/16xb $sp`, `drive screen` —
-terse, socket auto-resolved, every action visible in the gdb TUI pane.
-
----
-
-## 9. Method-surface conventions (keep these consistent across targets)
-
-- **Tiers, named the same everywhere:** `keys`/`text` (raw); `state`/`view`/
- `screen`/`<structured reads>` (introspection); `<semantic verbs>` (per target);
- `ping`/`methods`/`quit` (lifecycle).
-- **`ping`** returns `{ok, proto, ready, …}`; **`methods`** returns the verb table
- (self-documentation); **`quit`** answers *then* exits (so the reply flushes).
-- Mutating verbs **settle then return fresh `state`**. Read verbs never settle.
-- Program-dependent verbs return a clean **`error: not ready`** before init.
-- Typed verbs accept **`delay_ms`** (visible typing; `0` = fast). Movement verbs
- are fast (no delay, light settle).
-- Errors are data (`{id,error:{message}}`), never drop the connection.
-
-## 10. Client ergonomics (the part you use all day)
-
-- **Auto-resolve the socket**: if exactly one live pane, use it; else `--sock` /
- env; with several, list and ask. Kills the "copy the socket path everywhere"
- tax — the single biggest quality-of-life win.
-- **Terse text out**, not raw JSON (`where` → `main @ 0x… [src] L42`); keep a
- `raw <method> k=v` passthrough for the long tail.
-- **Composite gestures** for the common multi-step flows (idatui's
- `rename old new` = goto+cursor+type; gdb's `break-and-run`, `stepn N`).
-- Fire calls **sequentially** (single-driver); each invocation opens/closes its
- own connection.
-
-## 11. Security & operations
-
-- **Unix socket, mode 0600, local only.** No auth by design (whoever can r/w the
- socket drives it). Add a first-line shared token only if you bind TCP.
-- **Single-driver gate** prevents two clients interleaving mutations.
-- **Never leak panes/daemons.** Registry + `list --prune`; auto-start shared
- backends idempotently (probe before spawn; a port/socket already-in-use guards
- duplicates); don't kill shared backends on a per-pane `stop`.
-- Note the **stale-pane** failure mode: a pane can outlive its backend/session;
- `list` should check liveness, not just tmux presence.
-
-## 12. Onboarding a new target — checklist
-
-1. **Classify** it (§4): can you embed? does it have a control channel? else
- black-box.
-2. Pick the **injection** binding (§5a) and the **settle** signal (§5b) — decide
- this first; everything else is easy.
-3. Implement the **Adapter** (§3): `inject_keys/text`, `settle`, `snapshot`,
- `screen`, `ready`, `quit`, and the **semantic verbs** (the app's real
- vocabulary — don't invent; mirror what a power user types).
-4. Wire the **spawn command** + **readiness** into the pane manager.
-5. Reuse transport, client, and ergonomic CLI unchanged.
-6. Add a **regression test** that drives the surface end-to-end (idatui uses a
- headless Textual Pilot suite, `tests/test_scenarios.py`, sharing the settle
- logic with the live RPC server via `_sync.py`).
-
-## 13. Pitfalls & lessons (paid for once already)
-
-- **Settle is where the bugs live.** A verb that "passes" by timing out then
- reading stale state is the classic false-green (idatui hit this: a 25 s hang that
- a check passed *trivially*). Prefer a real signal/predicate; print per-op timing
- so a suddenly-slow verb (a hidden timeout) is visible.
-- **Newlines / control bytes** matter when injecting via a line-based reader —
- pick an escaping convention (idatui: literal `\n` → real newline at apply time).
-- **Black-box screen scraping is lossy** — no semantic structure, colors optional,
- non-deterministic chrome (a live clock makes frames differ). Crop chrome; prefer
- structured reads when a control channel exists.
-- **Match on what's shown, resolve by canonical id.** Names can render differently
- than they're stored (idatui: `.init_proc` shows as `init_proc`).
-- **Keep the app visibly driven.** If you ever bypass the UI for speed, gate it
- behind an explicit `fast:true` — the default should always render, because
- "shown as if a user did it" is the whole point.
-
----
-
-*Reference implementation: `idatui/{rpc,rpcclient,drive,pane,_sync}.py`,
-`docs/RPC.md`, `tests/test_scenarios.py` in this repo.*