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authorstag019 <stag019@gmail.com>2015-01-18 19:39:16 -0500
committerstag019 <stag019@gmail.com>2015-01-18 19:39:16 -0500
commit18fe7e25da110ca726059b235f279f344e95dbbf (patch)
tree2143507ed21e07076c48ab46783d9439155832d9
parentFix PNG files to have bit depth match the bit depth used in the game. (diff)
downloadpokeyellow-18fe7e25da110ca726059b235f279f344e95dbbf.tar.gz
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pokeyellow-18fe7e25da110ca726059b235f279f344e95dbbf.zip
No longer need to make a mapfile with the newest RGBDS source. This RGBDS doesn't have a release yet.
-rw-r--r--Makefile4
1 files changed, 2 insertions, 2 deletions
diff --git a/Makefile b/Makefile
index ddb9d88e..938860f3 100644
--- a/Makefile
+++ b/Makefile
@@ -84,8 +84,8 @@ $(all_obj): $$*.asm $$($$*_dep)
# Link objects together to build a rom.
-# Make a symfile for debugging. rgblink will segfault if a mapfile isn't made too.
-link = rgblink -n poke$*.sym -m poke$*.map
+# Make a symfile for debugging.
+link = rgblink -n poke$*.sym
poke%.gbc: $$(%_obj)
$(link) -o $@ $^