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authorSatoMew <SatoMew@users.noreply.github.com>2023-07-17 02:22:06 +0100
committerGitHub <noreply@github.com>2023-07-16 20:22:06 -0500
commita38c7922dda3b6650a1dfe0fe544175ded259b19 (patch)
treeebb902990ea387a277aebdda2638128cac810e30
parentUse charmap in link_battle_versus_text (#415) (diff)
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Improve comment about the "ED" tile bug (#421)
-rw-r--r--engine/menus/naming_screen.asm5
1 files changed, 2 insertions, 3 deletions
diff --git a/engine/menus/naming_screen.asm b/engine/menus/naming_screen.asm
index a0062dcd..c2e63aef 100644
--- a/engine/menus/naming_screen.asm
+++ b/engine/menus/naming_screen.asm
@@ -326,9 +326,8 @@ DisplayNamingScreen:
LoadEDTile:
ld de, ED_Tile
ld hl, vFont tile $70
- ld bc, (ED_TileEnd - ED_Tile) / $8
- ; to fix the graphical bug on poor emulators
- ;lb bc, BANK(ED_Tile), (ED_TileEnd - ED_Tile) / $8
+ ; BUG: BANK("Home") should be BANK(ED_Tile), although it coincidentally works as-is
+ lb bc, BANK("Home"), (ED_TileEnd - ED_Tile) / $8
jp CopyVideoDataDouble
ED_Tile: