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| author | Vortyne <104168801+Vortyne@users.noreply.github.com> | 2024-08-04 22:51:07 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-08-04 21:51:07 -0500 |
| commit | a4339827496610a384381ada93ec2a2b8bdb0f0d (patch) | |
| tree | 94855757a68cc11c52148bea7c6cd6a2218ef154 | |
| parent | Use bankless symbols for VC constants (diff) | |
| download | pokeyellow-a4339827496610a384381ada93ec2a2b8bdb0f0d.tar.gz pokeyellow-a4339827496610a384381ada93ec2a2b8bdb0f0d.tar.xz pokeyellow-a4339827496610a384381ada93ec2a2b8bdb0f0d.zip | |
Fix comment about auto text box drawing (#458)
Actually, setting bit 0 of this byte disables auto text box drawing on calling DisplayTextID. See https://github.com/pret/pokered/blob/6e3ab0a9e97ff14123ac65f56cb4b4ddab45b695/engine/menus/display_text_id_init.asm#L7
| -rw-r--r-- | ram/wram.asm | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/ram/wram.asm b/ram/wram.asm index ef23aabf..8bfbfcf4 100644 --- a/ram/wram.asm +++ b/ram/wram.asm @@ -976,7 +976,7 @@ wBoughtOrSoldItemInMart:: db ; $02 - draw wBattleResult:: db -; bit 0: if set, DisplayTextID automatically draws a text box +; bit 0: if set, prevents DisplayTextID from automatically drawing a text box wAutoTextBoxDrawingControl:: db ; used in some overworld scripts to vary scripted movement |
