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| author | Rangi <35663410+Rangi42@users.noreply.github.com> | 2026-01-07 22:05:20 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-01-07 22:05:20 -0500 |
| commit | fe1e76466b293c83e6cd3a7d4639fb3c49da26ad (patch) | |
| tree | aba22f9f595e09024b902c08ddfdac67ee0e85f3 | |
| parent | Update RGBDS to 1.0.1 (although 1.0.0 still works) (diff) | |
| download | pokeyellow-fe1e76466b293c83e6cd3a7d4639fb3c49da26ad.tar.gz pokeyellow-fe1e76466b293c83e6cd3a7d4639fb3c49da26ad.tar.xz pokeyellow-fe1e76466b293c83e6cd3a7d4639fb3c49da26ad.zip | |
Use macros to enforce "missable/hide/show object" constraints, and rename them to "toggleable objects" (#557)
52 files changed, 1137 insertions, 1128 deletions
diff --git a/constants/hide_show_constants.asm b/constants/hide_show_constants.asm deleted file mode 100644 index b73271e8..00000000 --- a/constants/hide_show_constants.asm +++ /dev/null @@ -1,240 +0,0 @@ -DEF HIDE EQU $11 -DEF SHOW EQU $15 - -; MissableObjects indexes (see data/maps/hide_show_data.asm) -; this is a list of the sprites that can be enabled/disabled during the game -; sprites marked with an X are constants that are never used -; because those sprites are not (de)activated in a map's script -; (they are either items or sprites that deactivate after battle -; and are detected in wMissableObjectList) - - const_def - const HS_PALLET_TOWN_OAK ; 00 - const HS_LYING_OLD_MAN ; 01 - const HS_OLD_MAN ; 02 - const HS_MUSEUM_GUY ; 03 - const HS_GYM_GUY ; 04 - const HS_CERULEAN_RIVAL ; 05 - const HS_CERULEAN_ROCKET ; 06 - const HS_CERULEAN_GUARD_1 ; 07 - const HS_CERULEAN_CAVE_GUY ; 08 - const HS_CERULEAN_GUARD_2 ; 09 - const HS_SAFFRON_CITY_1 ; 0A - const HS_SAFFRON_CITY_2 ; 0B - const HS_SAFFRON_CITY_3 ; 0C - const HS_SAFFRON_CITY_4 ; 0D - const HS_SAFFRON_CITY_5 ; 0E - const HS_SAFFRON_CITY_6 ; 0F - const HS_SAFFRON_CITY_7 ; 10 - const HS_SAFFRON_CITY_8 ; 11 - const HS_SAFFRON_CITY_9 ; 12 - const HS_SAFFRON_CITY_A ; 13 - const HS_SAFFRON_CITY_B ; 14 - const HS_SAFFRON_CITY_C ; 15 - const HS_SAFFRON_CITY_D ; 16 - const HS_SAFFRON_CITY_E ; 17 - const HS_SAFFRON_CITY_F ; 18 - const HS_ROUTE_2_ITEM_1 ; 19 X - const HS_ROUTE_2_ITEM_2 ; 1A X - const HS_ROUTE_4_ITEM ; 1B X - const HS_ROUTE_9_ITEM ; 1C X - const HS_ROUTE_12_SNORLAX ; 1D - const HS_ROUTE_12_ITEM_1 ; 1E X - const HS_ROUTE_12_ITEM_2 ; 1F X - const HS_ROUTE_15_ITEM ; 20 X - const HS_ROUTE_16_SNORLAX ; 21 - const HS_ROUTE_22_RIVAL_1 ; 22 - const HS_ROUTE_22_RIVAL_2 ; 23 - const HS_NUGGET_BRIDGE_GUY ; 24 - const HS_ROUTE_24_ITEM ; 25 X - const HS_ROUTE_25_ITEM ; 26 X - const HS_DAISY_SITTING ; 27 - const HS_DAISY_WALKING ; 28 - const HS_TOWN_MAP ; 29 - const HS_OAKS_LAB_RIVAL ; 2A - const HS_STARTER_BALL_1 ; 2B - const HS_STARTER_BALL_2 ; 2C - const HS_STARTER_BALL_3 ; 2D - const HS_OAKS_LAB_OAK_1 ; 2E - const HS_POKEDEX_1 ; 2F - const HS_POKEDEX_2 ; 30 - const HS_OAKS_LAB_OAK_2 ; 31 - const HS_VIRIDIAN_GYM_GIOVANNI ; 32 - const HS_VIRIDIAN_GYM_ITEM ; 33 X - const HS_OLD_AMBER ; 34 - const HS_CERULEAN_CAVE_1F_ITEM_1 ; 35 X - const HS_CERULEAN_CAVE_1F_ITEM_2 ; 36 X - const HS_CERULEAN_CAVE_1F_ITEM_3 ; 37 X - const HS_POKEMON_TOWER_2F_RIVAL ; 38 - const HS_POKEMON_TOWER_3F_ITEM ; 39 X - const HS_POKEMON_TOWER_4F_ITEM_1 ; 3A X - const HS_POKEMON_TOWER_4F_ITEM_2 ; 3B X - const HS_POKEMON_TOWER_4F_ITEM_3 ; 3C X - const HS_POKEMON_TOWER_5F_ITEM ; 3D X - const HS_POKEMON_TOWER_6F_ITEM_1 ; 3E X - const HS_POKEMON_TOWER_6F_ITEM_2 ; 3F X - const HS_POKEMON_TOWER_7F_ROCKET_1 ; 40 X - const HS_POKEMON_TOWER_7F_ROCKET_2 ; 41 X - const HS_POKEMON_TOWER_7F_ROCKET_3 ; 42 X - const HS_POKEMON_TOWER_7F_MR_FUJI ; 43 - const HS_MR_FUJIS_HOUSE_MR_FUJI ; 44 - const HS_CELADON_MANSION_EEVEE_GIFT ; 45 - const HS_GAME_CORNER_ROCKET ; 46 - const HS_WARDENS_HOUSE_ITEM ; 47 X - const HS_POKEMON_MANSION_1F_ITEM_1 ; 48 X - const HS_POKEMON_MANSION_1F_ITEM_2 ; 49 X - const HS_FIGHTING_DOJO_GIFT_1 ; 4A - const HS_FIGHTING_DOJO_GIFT_2 ; 4B - const HS_SILPH_CO_1F_RECEPTIONIST ; 4C - const HS_VOLTORB_1 ; 4D X - const HS_VOLTORB_2 ; 4E X - const HS_VOLTORB_3 ; 4F X - const HS_ELECTRODE_1 ; 50 X - const HS_VOLTORB_4 ; 51 X - const HS_VOLTORB_5 ; 52 X - const HS_ELECTRODE_2 ; 53 X - const HS_VOLTORB_6 ; 54 X - const HS_ZAPDOS ; 55 X - const HS_POWER_PLANT_ITEM_1 ; 56 X - const HS_POWER_PLANT_ITEM_2 ; 57 X - const HS_POWER_PLANT_ITEM_3 ; 58 X - const HS_POWER_PLANT_ITEM_4 ; 59 X - const HS_POWER_PLANT_ITEM_5 ; 5A X - const HS_MOLTRES ; 5B X - const HS_VICTORY_ROAD_2F_ITEM_1 ; 5C X - const HS_VICTORY_ROAD_2F_ITEM_2 ; 5D X - const HS_VICTORY_ROAD_2F_ITEM_3 ; 5E X - const HS_VICTORY_ROAD_2F_ITEM_4 ; 5F X - const HS_VICTORY_ROAD_2F_BOULDER ; 60 - const HS_BILL_POKEMON ; 61 - const HS_BILL_1 ; 62 - const HS_BILL_2 ; 63 - const HS_VIRIDIAN_FOREST_ITEM_1 ; 64 X - const HS_VIRIDIAN_FOREST_ITEM_2 ; 65 X - const HS_VIRIDIAN_FOREST_ITEM_3 ; 66 X - const HS_MT_MOON_1F_ITEM_1 ; 67 X - const HS_MT_MOON_1F_ITEM_2 ; 68 X - const HS_MT_MOON_1F_ITEM_3 ; 69 X - const HS_MT_MOON_1F_ITEM_4 ; 6A X - const HS_MT_MOON_1F_ITEM_5 ; 6B X - const HS_MT_MOON_1F_ITEM_6 ; 6C X - const HS_MT_MOON_B2F_FOSSIL_1 ; 6D - const HS_MT_MOON_B2F_FOSSIL_2 ; 6E - const HS_MT_MOON_B2F_ITEM_1 ; 6F X - const HS_MT_MOON_B2F_ITEM_2 ; 70 X - const HS_SS_ANNE_2F_RIVAL ; 71 - const HS_SS_ANNE_1F_ROOMS_ITEM ; 72 X - const HS_SS_ANNE_2F_ROOMS_ITEM_1 ; 73 X - const HS_SS_ANNE_2F_ROOMS_ITEM_2 ; 74 X - const HS_SS_ANNE_B1F_ROOMS_ITEM_1 ; 75 X - const HS_SS_ANNE_B1F_ROOMS_ITEM_2 ; 76 X - const HS_SS_ANNE_B1F_ROOMS_ITEM_3 ; 77 X - const HS_VICTORY_ROAD_3F_ITEM_1 ; 78 X - const HS_VICTORY_ROAD_3F_ITEM_2 ; 79 X - const HS_VICTORY_ROAD_3F_BOULDER ; 7A - const HS_ROCKET_HIDEOUT_B1F_ITEM_1 ; 7B X - const HS_ROCKET_HIDEOUT_B1F_ITEM_2 ; 7C X - const HS_ROCKET_HIDEOUT_B2F_ITEM_1 ; 7D X - const HS_ROCKET_HIDEOUT_B2F_ITEM_2 ; 7E X - const HS_ROCKET_HIDEOUT_B2F_ITEM_3 ; 7F X - const HS_ROCKET_HIDEOUT_B2F_ITEM_4 ; 80 X - const HS_ROCKET_HIDEOUT_B3F_ITEM_1 ; 81 X - const HS_ROCKET_HIDEOUT_B3F_ITEM_2 ; 82 X - const HS_ROCKET_HIDEOUT_B4F_GIOVANNI ; 83 - const HS_ROCKET_HIDEOUT_B4F_ITEM_1 ; 84 X - const HS_ROCKET_HIDEOUT_B4F_ITEM_2 ; 85 X - const HS_ROCKET_HIDEOUT_B4F_ITEM_3 ; 86 X - const HS_ROCKET_HIDEOUT_B4F_ITEM_4 ; 87 - const HS_ROCKET_HIDEOUT_B4F_ITEM_5 ; 88 - const HS_SILPH_CO_2F_1 ; 89 XXX never (de)activated? - const HS_SILPH_CO_2F_2 ; 8A - const HS_SILPH_CO_2F_3 ; 8B - const HS_SILPH_CO_2F_4 ; 8C - const HS_SILPH_CO_2F_5 ; 8D - const HS_SILPH_CO_3F_1 ; 8E - const HS_SILPH_CO_3F_2 ; 8F - const HS_SILPH_CO_3F_ITEM ; 90 X - const HS_SILPH_CO_4F_1 ; 91 - const HS_SILPH_CO_4F_2 ; 92 - const HS_SILPH_CO_4F_3 ; 93 - const HS_SILPH_CO_4F_ITEM_1 ; 94 X - const HS_SILPH_CO_4F_ITEM_2 ; 95 X - const HS_SILPH_CO_4F_ITEM_3 ; 96 X - const HS_SILPH_CO_5F_1 ; 97 - const HS_SILPH_CO_5F_2 ; 98 - const HS_SILPH_CO_5F_3 ; 99 - const HS_SILPH_CO_5F_4 ; 9A - const HS_SILPH_CO_5F_ITEM_1 ; 9B X - const HS_SILPH_CO_5F_ITEM_2 ; 9C X - const HS_SILPH_CO_5F_ITEM_3 ; 9D X - const HS_SILPH_CO_6F_1 ; 9E - const HS_SILPH_CO_6F_2 ; 9F - const HS_SILPH_CO_6F_3 ; A0 - const HS_SILPH_CO_6F_ITEM_1 ; A1 X - const HS_SILPH_CO_6F_ITEM_2 ; A2 X - const HS_SILPH_CO_7F_1 ; A3 - const HS_SILPH_CO_7F_2 ; A4 - const HS_SILPH_CO_7F_3 ; A5 - const HS_SILPH_CO_7F_4 ; A6 - const HS_SILPH_CO_7F_RIVAL ; A7 - const HS_SILPH_CO_7F_ITEM_1 ; A8 X - const HS_SILPH_CO_7F_ITEM_2 ; A9 X - const HS_SILPH_CO_7F_8 ; AA XXX sprite doesn't exist - const HS_SILPH_CO_8F_1 ; AB - const HS_SILPH_CO_8F_2 ; AC - const HS_SILPH_CO_8F_3 ; AD - const HS_SILPH_CO_9F_1 ; AE - const HS_SILPH_CO_9F_2 ; AF - const HS_SILPH_CO_9F_3 ; B0 - const HS_SILPH_CO_10F_1 ; B1 - const HS_SILPH_CO_10F_2 ; B2 - const HS_SILPH_CO_10F_3 ; B3 XXX never (de)activated? - const HS_SILPH_CO_10F_ITEM_1 ; B4 X - const HS_SILPH_CO_10F_ITEM_2 ; B5 X - const HS_SILPH_CO_10F_ITEM_3 ; B6 X - const HS_SILPH_CO_11F_1 ; B7 - const HS_SILPH_CO_11F_2 ; B8 - const HS_SILPH_CO_11F_3 ; B9 - const HS_UNUSED_MAP_F4_1 ; BA XXX sprite doesn't exist - const HS_POKEMON_MANSION_2F_ITEM ; BB X - const HS_POKEMON_MANSION_3F_ITEM_1 ; BC X - const HS_POKEMON_MANSION_3F_ITEM_2 ; BD X - const HS_POKEMON_MANSION_B1F_ITEM_1 ; BE X - const HS_POKEMON_MANSION_B1F_ITEM_2 ; BF X - const HS_POKEMON_MANSION_B1F_ITEM_3 ; C0 X - const HS_POKEMON_MANSION_B1F_ITEM_4 ; C1 X - const HS_POKEMON_MANSION_B1F_ITEM_5 ; C2 X - const HS_SAFARI_ZONE_EAST_ITEM_1 ; C3 X - const HS_SAFARI_ZONE_EAST_ITEM_2 ; C4 X - const HS_SAFARI_ZONE_EAST_ITEM_3 ; C5 X - const HS_SAFARI_ZONE_EAST_ITEM_4 ; C6 X - const HS_SAFARI_ZONE_NORTH_ITEM_1 ; C7 X - const HS_SAFARI_ZONE_NORTH_ITEM_2 ; C8 X - const HS_SAFARI_ZONE_WEST_ITEM_1 ; C9 X - const HS_SAFARI_ZONE_WEST_ITEM_2 ; CA X - const HS_SAFARI_ZONE_WEST_ITEM_3 ; CB X - const HS_SAFARI_ZONE_WEST_ITEM_4 ; CC X - const HS_SAFARI_ZONE_CENTER_ITEM ; CD X - const HS_CERULEAN_CAVE_2F_ITEM_1 ; CE X - const HS_CERULEAN_CAVE_2F_ITEM_2 ; CF X - const HS_CERULEAN_CAVE_2F_ITEM_3 ; D0 X - const HS_MEWTWO ; D1 X - const HS_CERULEAN_CAVE_B1F_ITEM_1 ; D2 X - const HS_CERULEAN_CAVE_B1F_ITEM_2 ; D3 X - const HS_VICTORY_ROAD_1F_ITEM_1 ; D4 X - const HS_VICTORY_ROAD_1F_ITEM_2 ; D5 X - const HS_CHAMPIONS_ROOM_OAK ; D6 - const HS_SEAFOAM_ISLANDS_1F_BOULDER_1 ; D7 - const HS_SEAFOAM_ISLANDS_1F_BOULDER_2 ; D8 - const HS_SEAFOAM_ISLANDS_B1F_BOULDER_1 ; D9 - const HS_SEAFOAM_ISLANDS_B1F_BOULDER_2 ; DA - const HS_SEAFOAM_ISLANDS_B2F_BOULDER_1 ; DB - const HS_SEAFOAM_ISLANDS_B2F_BOULDER_2 ; DC - const HS_SEAFOAM_ISLANDS_B3F_BOULDER_1 ; DD - const HS_SEAFOAM_ISLANDS_B3F_BOULDER_2 ; DE - const HS_SEAFOAM_ISLANDS_B3F_BOULDER_3 ; DF - const HS_SEAFOAM_ISLANDS_B3F_BOULDER_4 ; E0 - const HS_SEAFOAM_ISLANDS_B4F_BOULDER_1 ; E1 - const HS_SEAFOAM_ISLANDS_B4F_BOULDER_2 ; E2 - const HS_ARTICUNO ; E3 X -DEF NUM_HS_OBJECTS EQU const_value diff --git a/constants/map_constants.asm b/constants/map_constants.asm index 7ae4af44..fe0bd9f5 100644 --- a/constants/map_constants.asm +++ b/constants/map_constants.asm @@ -16,7 +16,7 @@ ENDM ; - MapHeaderBanks (see data/maps/map_header_banks.asm) ; - MapHeaderPointers (see data/maps/map_header_pointers.asm) ; - MapSongBanks (see data/maps/songs.asm) -; - MapHSPointers (see data/maps/hide_show_data.asm) +; - ToggleableObjectMapPointers (see data/maps/toggleable_objects.asm) ; - MapSpriteSets (see data/maps/sprite_sets.asm) ; - ExternalMapEntries (see data/maps/town_map_entries.asm) ; - WildDataPointers (see data/wild/grass_water.asm) diff --git a/constants/toggle_constants.asm b/constants/toggle_constants.asm new file mode 100644 index 00000000..701bc2b4 --- /dev/null +++ b/constants/toggle_constants.asm @@ -0,0 +1,393 @@ +DEF OFF EQU $11 +DEF ON EQU $15 + +MACRO toggle_consts_for + DEF TOGGLEMAP{\1} EQU const_value +ENDM + +; ToggleableObjectStates indexes (see data/maps/toggleable_objects.asm) +; This lists the object_events that can be toggled by ShowObject/HideObject. +; The constants marked with an X are never used, because those object_events +; are not toggled on/off in any map's script. +; (The X-ed ones are either items or static Pokemon encounters that deactivate +; after battle and are detected in wToggleableObjectList.) + + const_def + + toggle_consts_for PALLET_TOWN + const TOGGLE_PALLET_TOWN_OAK ; 00 + + toggle_consts_for VIRIDIAN_CITY + const TOGGLE_LYING_OLD_MAN ; 01 + const TOGGLE_OLD_MAN ; 02 + + toggle_consts_for PEWTER_CITY + const TOGGLE_MUSEUM_GUY ; 03 + const TOGGLE_GYM_GUY ; 04 + + toggle_consts_for CERULEAN_CITY + const TOGGLE_CERULEAN_RIVAL ; 05 + const TOGGLE_CERULEAN_ROCKET ; 06 + const TOGGLE_CERULEAN_GUARD_1 ; 07 + const TOGGLE_CERULEAN_CAVE_GUY ; 08 + const TOGGLE_CERULEAN_GUARD_2 ; 09 + + toggle_consts_for SAFFRON_CITY + const TOGGLE_SAFFRON_CITY_1 ; 0A + const TOGGLE_SAFFRON_CITY_2 ; 0B + const TOGGLE_SAFFRON_CITY_3 ; 0C + const TOGGLE_SAFFRON_CITY_4 ; 0D + const TOGGLE_SAFFRON_CITY_5 ; 0E + const TOGGLE_SAFFRON_CITY_6 ; 0F + const TOGGLE_SAFFRON_CITY_7 ; 10 + const TOGGLE_SAFFRON_CITY_8 ; 11 + const TOGGLE_SAFFRON_CITY_9 ; 12 + const TOGGLE_SAFFRON_CITY_A ; 13 + const TOGGLE_SAFFRON_CITY_B ; 14 + const TOGGLE_SAFFRON_CITY_C ; 15 + const TOGGLE_SAFFRON_CITY_D ; 16 + const TOGGLE_SAFFRON_CITY_E ; 17 + const TOGGLE_SAFFRON_CITY_F ; 18 + + toggle_consts_for ROUTE_2 + const TOGGLE_ROUTE_2_ITEM_1 ; 19 X + const TOGGLE_ROUTE_2_ITEM_2 ; 1A X + + toggle_consts_for ROUTE_4 + const TOGGLE_ROUTE_4_ITEM ; 1B X + + toggle_consts_for ROUTE_9 + const TOGGLE_ROUTE_9_ITEM ; 1C X + + toggle_consts_for ROUTE_12 + const TOGGLE_ROUTE_12_SNORLAX ; 1D + const TOGGLE_ROUTE_12_ITEM_1 ; 1E X + const TOGGLE_ROUTE_12_ITEM_2 ; 1F X + + toggle_consts_for ROUTE_15 + const TOGGLE_ROUTE_15_ITEM ; 20 X + + toggle_consts_for ROUTE_16 + const TOGGLE_ROUTE_16_SNORLAX ; 21 + + toggle_consts_for ROUTE_22 + const TOGGLE_ROUTE_22_RIVAL_1 ; 22 + const TOGGLE_ROUTE_22_RIVAL_2 ; 23 + + toggle_consts_for ROUTE_24 + const TOGGLE_NUGGET_BRIDGE_GUY ; 24 + const TOGGLE_ROUTE_24_ITEM ; 25 X + + toggle_consts_for ROUTE_25 + const TOGGLE_ROUTE_25_ITEM ; 26 X + + toggle_consts_for BLUES_HOUSE + const TOGGLE_DAISY_SITTING ; 27 + const TOGGLE_DAISY_WALKING ; 28 + const TOGGLE_TOWN_MAP ; 29 + + toggle_consts_for OAKS_LAB + const TOGGLE_OAKS_LAB_RIVAL ; 2A + const TOGGLE_STARTER_BALL_1 ; 2B + const TOGGLE_STARTER_BALL_2 ; 2C + const TOGGLE_STARTER_BALL_3 ; 2D + const TOGGLE_OAKS_LAB_OAK_1 ; 2E + const TOGGLE_POKEDEX_1 ; 2F + const TOGGLE_POKEDEX_2 ; 30 + const TOGGLE_OAKS_LAB_OAK_2 ; 31 + + toggle_consts_for VIRIDIAN_GYM + const TOGGLE_VIRIDIAN_GYM_GIOVANNI ; 32 + const TOGGLE_VIRIDIAN_GYM_ITEM ; 33 X + + toggle_consts_for MUSEUM_1F + const TOGGLE_OLD_AMBER ; 34 + + toggle_consts_for CERULEAN_CAVE_1F + const TOGGLE_CERULEAN_CAVE_1F_ITEM_1 ; 35 X + const TOGGLE_CERULEAN_CAVE_1F_ITEM_2 ; 36 X + const TOGGLE_CERULEAN_CAVE_1F_ITEM_3 ; 37 X + + toggle_consts_for POKEMON_TOWER_2F + const TOGGLE_POKEMON_TOWER_2F_RIVAL ; 38 + + toggle_consts_for POKEMON_TOWER_3F + const TOGGLE_POKEMON_TOWER_3F_ITEM ; 39 X + + toggle_consts_for POKEMON_TOWER_4F + const TOGGLE_POKEMON_TOWER_4F_ITEM_1 ; 3A X + const TOGGLE_POKEMON_TOWER_4F_ITEM_2 ; 3B X + const TOGGLE_POKEMON_TOWER_4F_ITEM_3 ; 3C X + + toggle_consts_for POKEMON_TOWER_5F + const TOGGLE_POKEMON_TOWER_5F_ITEM ; 3D X + + toggle_consts_for POKEMON_TOWER_6F + const TOGGLE_POKEMON_TOWER_6F_ITEM_1 ; 3E X + const TOGGLE_POKEMON_TOWER_6F_ITEM_2 ; 3F X + + toggle_consts_for POKEMON_TOWER_7F + const TOGGLE_POKEMON_TOWER_7F_ROCKET_1 ; 40 X + const TOGGLE_POKEMON_TOWER_7F_ROCKET_2 ; 41 X + const TOGGLE_POKEMON_TOWER_7F_ROCKET_3 ; 42 X + const TOGGLE_POKEMON_TOWER_7F_MR_FUJI ; 43 + + toggle_consts_for MR_FUJIS_HOUSE + const TOGGLE_MR_FUJIS_HOUSE_MR_FUJI ; 44 + + toggle_consts_for CELADON_MANSION_ROOF_HOUSE + const TOGGLE_CELADON_MANSION_EEVEE_GIFT ; 45 + + toggle_consts_for GAME_CORNER + const TOGGLE_GAME_CORNER_ROCKET ; 46 + + toggle_consts_for WARDENS_HOUSE + const TOGGLE_WARDENS_HOUSE_ITEM ; 47 X + + toggle_consts_for POKEMON_MANSION_1F + const TOGGLE_POKEMON_MANSION_1F_ITEM_1 ; 48 X + const TOGGLE_POKEMON_MANSION_1F_ITEM_2 ; 49 X + + toggle_consts_for FIGHTING_DOJO + const TOGGLE_FIGHTING_DOJO_GIFT_1 ; 4A + const TOGGLE_FIGHTING_DOJO_GIFT_2 ; 4B + + toggle_consts_for SILPH_CO_1F + const TOGGLE_SILPH_CO_1F_RECEPTIONIST ; 4C + + toggle_consts_for POWER_PLANT + const TOGGLE_VOLTORB_1 ; 4D X + const TOGGLE_VOLTORB_2 ; 4E X + const TOGGLE_VOLTORB_3 ; 4F X + const TOGGLE_ELECTRODE_1 ; 50 X + const TOGGLE_VOLTORB_4 ; 51 X + const TOGGLE_VOLTORB_5 ; 52 X + const TOGGLE_ELECTRODE_2 ; 53 X + const TOGGLE_VOLTORB_6 ; 54 X + const TOGGLE_ZAPDOS ; 55 X + const TOGGLE_POWER_PLANT_ITEM_1 ; 56 X + const TOGGLE_POWER_PLANT_ITEM_2 ; 57 X + const TOGGLE_POWER_PLANT_ITEM_3 ; 58 X + const TOGGLE_POWER_PLANT_ITEM_4 ; 59 X + const TOGGLE_POWER_PLANT_ITEM_5 ; 5A X + + toggle_consts_for VICTORY_ROAD_2F + const TOGGLE_MOLTRES ; 5B X + const TOGGLE_VICTORY_ROAD_2F_ITEM_1 ; 5C X + const TOGGLE_VICTORY_ROAD_2F_ITEM_2 ; 5D X + const TOGGLE_VICTORY_ROAD_2F_ITEM_3 ; 5E X + const TOGGLE_VICTORY_ROAD_2F_ITEM_4 ; 5F X + const TOGGLE_VICTORY_ROAD_2F_BOULDER ; 60 + + toggle_consts_for BILLS_HOUSE + const TOGGLE_BILL_POKEMON ; 61 + const TOGGLE_BILL_1 ; 62 + const TOGGLE_BILL_2 ; 63 + + toggle_consts_for VIRIDIAN_FOREST + const TOGGLE_VIRIDIAN_FOREST_ITEM_1 ; 64 X + const TOGGLE_VIRIDIAN_FOREST_ITEM_2 ; 65 X + const TOGGLE_VIRIDIAN_FOREST_ITEM_3 ; 66 X + + toggle_consts_for MT_MOON_1F + const TOGGLE_MT_MOON_1F_ITEM_1 ; 67 X + const TOGGLE_MT_MOON_1F_ITEM_2 ; 68 X + const TOGGLE_MT_MOON_1F_ITEM_3 ; 69 X + const TOGGLE_MT_MOON_1F_ITEM_4 ; 6A X + const TOGGLE_MT_MOON_1F_ITEM_5 ; 6B X + const TOGGLE_MT_MOON_1F_ITEM_6 ; 6C X + + toggle_consts_for MT_MOON_B2F + const TOGGLE_MT_MOON_B2F_FOSSIL_1 ; 6D + const TOGGLE_MT_MOON_B2F_FOSSIL_2 ; 6E + const TOGGLE_MT_MOON_B2F_ITEM_1 ; 6F X + const TOGGLE_MT_MOON_B2F_ITEM_2 ; 70 X + + toggle_consts_for SS_ANNE_2F + const TOGGLE_SS_ANNE_2F_RIVAL ; 71 + + toggle_consts_for SS_ANNE_1F_ROOMS + const TOGGLE_SS_ANNE_1F_ROOMS_ITEM ; 72 X + + toggle_consts_for SS_ANNE_2F_ROOMS + const TOGGLE_SS_ANNE_2F_ROOMS_ITEM_1 ; 73 X + const TOGGLE_SS_ANNE_2F_ROOMS_ITEM_2 ; 74 X + + toggle_consts_for SS_ANNE_B1F_ROOMS + const TOGGLE_SS_ANNE_B1F_ROOMS_ITEM_1 ; 75 X + const TOGGLE_SS_ANNE_B1F_ROOMS_ITEM_2 ; 76 X + const TOGGLE_SS_ANNE_B1F_ROOMS_ITEM_3 ; 77 X + + toggle_consts_for VICTORY_ROAD_3F + const TOGGLE_VICTORY_ROAD_3F_ITEM_1 ; 78 X + const TOGGLE_VICTORY_ROAD_3F_ITEM_2 ; 79 X + const TOGGLE_VICTORY_ROAD_3F_BOULDER ; 7A + + toggle_consts_for ROCKET_HIDEOUT_B1F + const TOGGLE_ROCKET_HIDEOUT_B1F_ITEM_1 ; 7B X + const TOGGLE_ROCKET_HIDEOUT_B1F_ITEM_2 ; 7C X + + toggle_consts_for ROCKET_HIDEOUT_B2F + const TOGGLE_ROCKET_HIDEOUT_B2F_ITEM_1 ; 7D X + const TOGGLE_ROCKET_HIDEOUT_B2F_ITEM_2 ; 7E X + const TOGGLE_ROCKET_HIDEOUT_B2F_ITEM_3 ; 7F X + const TOGGLE_ROCKET_HIDEOUT_B2F_ITEM_4 ; 80 X + + toggle_consts_for ROCKET_HIDEOUT_B3F + const TOGGLE_ROCKET_HIDEOUT_B3F_ITEM_1 ; 81 X + const TOGGLE_ROCKET_HIDEOUT_B3F_ITEM_2 ; 82 X + + toggle_consts_for ROCKET_HIDEOUT_B4F + const TOGGLE_ROCKET_HIDEOUT_B4F_GIOVANNI ; 83 + const TOGGLE_ROCKET_HIDEOUT_B4F_ITEM_1 ; 84 X + const TOGGLE_ROCKET_HIDEOUT_B4F_ITEM_2 ; 85 X + const TOGGLE_ROCKET_HIDEOUT_B4F_ITEM_3 ; 86 X + const TOGGLE_ROCKET_HIDEOUT_B4F_ITEM_4 ; 87 + const TOGGLE_ROCKET_HIDEOUT_B4F_ITEM_5 ; 88 + + toggle_consts_for SILPH_CO_2F + const TOGGLE_SILPH_CO_2F_1 ; 89 XXX never (de)activated? + const TOGGLE_SILPH_CO_2F_2 ; 8A + const TOGGLE_SILPH_CO_2F_3 ; 8B + const TOGGLE_SILPH_CO_2F_4 ; 8C + const TOGGLE_SILPH_CO_2F_5 ; 8D + + toggle_consts_for SILPH_CO_3F + const TOGGLE_SILPH_CO_3F_1 ; 8E + const TOGGLE_SILPH_CO_3F_2 ; 8F + const TOGGLE_SILPH_CO_3F_ITEM ; 90 X + + toggle_consts_for SILPH_CO_4F + const TOGGLE_SILPH_CO_4F_1 ; 91 + const TOGGLE_SILPH_CO_4F_2 ; 92 + const TOGGLE_SILPH_CO_4F_3 ; 93 + const TOGGLE_SILPH_CO_4F_ITEM_1 ; 94 X + const TOGGLE_SILPH_CO_4F_ITEM_2 ; 95 X + const TOGGLE_SILPH_CO_4F_ITEM_3 ; 96 X + + toggle_consts_for SILPH_CO_5F + const TOGGLE_SILPH_CO_5F_1 ; 97 + const TOGGLE_SILPH_CO_5F_2 ; 98 + const TOGGLE_SILPH_CO_5F_3 ; 99 + const TOGGLE_SILPH_CO_5F_4 ; 9A + const TOGGLE_SILPH_CO_5F_ITEM_1 ; 9B X + const TOGGLE_SILPH_CO_5F_ITEM_2 ; 9C X + const TOGGLE_SILPH_CO_5F_ITEM_3 ; 9D X + + toggle_consts_for SILPH_CO_6F + const TOGGLE_SILPH_CO_6F_1 ; 9E + const TOGGLE_SILPH_CO_6F_2 ; 9F + const TOGGLE_SILPH_CO_6F_3 ; A0 + const TOGGLE_SILPH_CO_6F_ITEM_1 ; A1 X + const TOGGLE_SILPH_CO_6F_ITEM_2 ; A2 X + + toggle_consts_for SILPH_CO_7F + const TOGGLE_SILPH_CO_7F_1 ; A3 + const TOGGLE_SILPH_CO_7F_2 ; A4 + const TOGGLE_SILPH_CO_7F_3 ; A5 + const TOGGLE_SILPH_CO_7F_4 ; A6 + const TOGGLE_SILPH_CO_7F_RIVAL ; A7 + const TOGGLE_SILPH_CO_7F_ITEM_1 ; A8 X + const TOGGLE_SILPH_CO_7F_ITEM_2 ; A9 X + const TOGGLE_SILPH_CO_7F_8 ; AA XXX sprite doesn't exist + + toggle_consts_for SILPH_CO_8F + const TOGGLE_SILPH_CO_8F_1 ; AB + const TOGGLE_SILPH_CO_8F_2 ; AC + const TOGGLE_SILPH_CO_8F_3 ; AD + + toggle_consts_for SILPH_CO_9F + const TOGGLE_SILPH_CO_9F_1 ; AE + const TOGGLE_SILPH_CO_9F_2 ; AF + const TOGGLE_SILPH_CO_9F_3 ; B0 + + toggle_consts_for SILPH_CO_10F + const TOGGLE_SILPH_CO_10F_1 ; B1 + const TOGGLE_SILPH_CO_10F_2 ; B2 + const TOGGLE_SILPH_CO_10F_3 ; B3 XXX never (de)activated? + const TOGGLE_SILPH_CO_10F_ITEM_1 ; B4 X + const TOGGLE_SILPH_CO_10F_ITEM_2 ; B5 X + const TOGGLE_SILPH_CO_10F_ITEM_3 ; B6 X + + toggle_consts_for SILPH_CO_11F + const TOGGLE_SILPH_CO_11F_1 ; B7 + const TOGGLE_SILPH_CO_11F_2 ; B8 + const TOGGLE_SILPH_CO_11F_3 ; B9 + + toggle_consts_for UNUSED_MAP_F4 + const TOGGLE_UNUSED_MAP_F4_1 ; BA XXX sprite doesn't exist + + toggle_consts_for POKEMON_MANSION_2F + const TOGGLE_POKEMON_MANSION_2F_ITEM ; BB X + + toggle_consts_for POKEMON_MANSION_3F + const TOGGLE_POKEMON_MANSION_3F_ITEM_1 ; BC X + const TOGGLE_POKEMON_MANSION_3F_ITEM_2 ; BD X + + toggle_consts_for POKEMON_MANSION_B1F + const TOGGLE_POKEMON_MANSION_B1F_ITEM_1 ; BE X + const TOGGLE_POKEMON_MANSION_B1F_ITEM_2 ; BF X + const TOGGLE_POKEMON_MANSION_B1F_ITEM_3 ; C0 X + const TOGGLE_POKEMON_MANSION_B1F_ITEM_4 ; C1 X + const TOGGLE_POKEMON_MANSION_B1F_ITEM_5 ; C2 X + + toggle_consts_for SAFARI_ZONE_EAST + const TOGGLE_SAFARI_ZONE_EAST_ITEM_1 ; C3 X + const TOGGLE_SAFARI_ZONE_EAST_ITEM_2 ; C4 X + const TOGGLE_SAFARI_ZONE_EAST_ITEM_3 ; C5 X + const TOGGLE_SAFARI_ZONE_EAST_ITEM_4 ; C6 X + + toggle_consts_for SAFARI_ZONE_NORTH + const TOGGLE_SAFARI_ZONE_NORTH_ITEM_1 ; C7 X + const TOGGLE_SAFARI_ZONE_NORTH_ITEM_2 ; C8 X + + toggle_consts_for SAFARI_ZONE_WEST + const TOGGLE_SAFARI_ZONE_WEST_ITEM_1 ; C9 X + const TOGGLE_SAFARI_ZONE_WEST_ITEM_2 ; CA X + const TOGGLE_SAFARI_ZONE_WEST_ITEM_3 ; CB X + const TOGGLE_SAFARI_ZONE_WEST_ITEM_4 ; CC X + + toggle_consts_for SAFARI_ZONE_CENTER + const TOGGLE_SAFARI_ZONE_CENTER_ITEM ; CD X + + toggle_consts_for CERULEAN_CAVE_2F + const TOGGLE_CERULEAN_CAVE_2F_ITEM_1 ; CE X + const TOGGLE_CERULEAN_CAVE_2F_ITEM_2 ; CF X + const TOGGLE_CERULEAN_CAVE_2F_ITEM_3 ; D0 X + + toggle_consts_for CERULEAN_CAVE_B1F + const TOGGLE_MEWTWO ; D1 X + const TOGGLE_CERULEAN_CAVE_B1F_ITEM_1 ; D2 X + const TOGGLE_CERULEAN_CAVE_B1F_ITEM_2 ; D3 X + + toggle_consts_for VICTORY_ROAD_1F + const TOGGLE_VICTORY_ROAD_1F_ITEM_1 ; D4 X + const TOGGLE_VICTORY_ROAD_1F_ITEM_2 ; D5 X + + toggle_consts_for CHAMPIONS_ROOM + const TOGGLE_CHAMPIONS_ROOM_OAK ; D6 + + toggle_consts_for SEAFOAM_ISLANDS_1F + const TOGGLE_SEAFOAM_ISLANDS_1F_BOULDER_1 ; D7 + const TOGGLE_SEAFOAM_ISLANDS_1F_BOULDER_2 ; D8 + + toggle_consts_for SEAFOAM_ISLANDS_B1F + const TOGGLE_SEAFOAM_ISLANDS_B1F_BOULDER_1 ; D9 + const TOGGLE_SEAFOAM_ISLANDS_B1F_BOULDER_2 ; DA + + toggle_consts_for SEAFOAM_ISLANDS_B2F + const TOGGLE_SEAFOAM_ISLANDS_B2F_BOULDER_1 ; DB + const TOGGLE_SEAFOAM_ISLANDS_B2F_BOULDER_2 ; DC + + toggle_consts_for SEAFOAM_ISLANDS_B3F + const TOGGLE_SEAFOAM_ISLANDS_B3F_BOULDER_1 ; DD + const TOGGLE_SEAFOAM_ISLANDS_B3F_BOULDER_2 ; DE + const TOGGLE_SEAFOAM_ISLANDS_B3F_BOULDER_3 ; DF + const TOGGLE_SEAFOAM_ISLANDS_B3F_BOULDER_4 ; E0 + + toggle_consts_for SEAFOAM_ISLANDS_B4F + const TOGGLE_SEAFOAM_ISLANDS_B4F_BOULDER_1 ; E1 + const TOGGLE_SEAFOAM_ISLANDS_B4F_BOULDER_2 ; E2 + const TOGGLE_ARTICUNO ; E3 X + +DEF NUM_TOGGLEABLE_OBJECTS EQU const_value diff --git a/data/maps/hide_show_data.asm b/data/maps/hide_show_data.asm deleted file mode 100644 index bc68c90f..00000000 --- a/data/maps/hide_show_data.asm +++ /dev/null @@ -1,568 +0,0 @@ -; default hidden/shown objects for each map - -MapHSPointers: -; entries correspond to map ids - table_width 2 - dw PalletTownHS - dw ViridianCityHS - dw PewterCityHS - dw CeruleanCityHS - dw NoHS - dw NoHS - dw NoHS - dw NoHS - dw NoHS - dw NoHS - dw SaffronCityHS - dw NoHS - dw NoHS - dw Route2HS - dw NoHS - dw Route4HS - dw NoHS - dw NoHS - dw NoHS - dw NoHS - dw Route9HS - dw NoHS - dw NoHS - dw Route12HS - dw NoHS - dw NoHS - dw Route15HS - dw Route16HS - dw NoHS - dw NoHS - dw NoHS - dw NoHS - dw NoHS - dw Route22HS - dw NoHS - dw Route24HS - dw Route25HS - dw NoHS - dw NoHS - dw BluesHouseHS - dw OaksLabHS - dw NoHS - dw NoHS - dw NoHS - dw NoHS - dw ViridianGymHS - dw NoHS - dw NoHS - dw NoHS - dw NoHS - dw NoHS - dw ViridianForestHS - dw Museum1FHS - dw NoHS - dw NoHS - dw NoHS - dw NoHS - dw NoHS - dw NoHS - dw MtMoon1FHS - dw NoHS - dw MtMoonB2FHS - dw NoHS - dw NoHS - dw NoHS - dw NoHS - dw NoHS - dw NoHS - dw NoHS - dw NoHS - dw NoHS - dw NoHS - dw NoHS - dw NoHS - dw NoHS - dw NoHS - dw NoHS - dw NoHS - dw NoHS - dw NoHS - dw NoHS - dw NoHS - dw NoHS - dw PowerPlantHS - dw NoHS - dw NoHS - dw NoHS - dw NoHS - dw BillsHouseHS - dw NoHS - dw NoHS - dw NoHS - dw NoHS - dw NoHS - dw NoHS - dw NoHS - dw SSAnne2FHS - dw NoHS - dw NoHS - dw NoHS - dw NoHS - dw NoHS - dw SSAnne1FRoomsHS - dw SSAnne2FRoomsHS - dw SSAnneB1FRoomsHS - dw NoHS - dw NoHS - dw NoHS - dw VictoryRoad1FHS - dw NoHS - dw NoHS - dw NoHS - dw NoHS - dw NoHS - dw NoHS - dw NoHS - dw NoHS - dw NoHS - dw NoHS - dw NoHS - dw ChampionsRoomHS - dw NoHS - dw NoHS - dw NoHS - dw NoHS - dw NoHS - dw NoHS - dw NoHS - dw NoHS - dw NoHS - dw NoHS - dw NoHS - dw CeladonMansionRoofHouseHS - dw NoHS - dw NoHS - dw GameCornerHS - dw NoHS - dw NoHS - dw NoHS - dw NoHS - dw NoHS - dw NoHS - dw NoHS - dw PokemonTower2FHS - dw PokemonTower3FHS - dw PokemonTower4FHS - dw PokemonTower5FHS - dw PokemonTower6FHS - dw PokemonTower7FHS - dw MrFujisHouseHS - dw NoHS - dw NoHS - dw NoHS - dw NoHS - dw NoHS - dw WardensHouseHS - dw NoHS - dw NoHS - dw NoHS - dw SeafoamIslandsB1FHS - dw SeafoamIslandsB2FHS - dw SeafoamIslandsB3FHS - dw SeafoamIslandsB4FHS - dw NoHS - dw NoHS - dw PokemonMansion1FHS - dw NoHS - dw NoHS - dw NoHS - dw NoHS - dw NoHS - dw NoHS - dw NoHS - dw NoHS - dw NoHS - dw NoHS - dw NoHS - dw FightingDojoHS - dw NoHS - dw NoHS - dw NoHS - dw SilphCo1FHS - dw NoHS - dw NoHS - dw NoHS - dw NoHS - dw NoHS - dw NoHS - dw NoHS - dw NoHS - dw NoHS - dw NoHS - dw SeafoamIslands1FHS - dw NoHS - dw VictoryRoad2FHS - dw NoHS - dw NoHS - dw NoHS - dw VictoryRoad3FHS - dw RocketHideoutB1FHS - dw RocketHideoutB2FHS - dw RocketHideoutB3FHS - dw RocketHideoutB4FHS - dw NoHS - dw NoHS - dw NoHS - dw NoHS - dw SilphCo2FHS - dw SilphCo3FHS - dw SilphCo4FHS - dw SilphCo5FHS - dw SilphCo6FHS - dw SilphCo7FHS - dw SilphCo8FHS - dw PokemonMansion2FHS - dw PokemonMansion3FHS - dw PokemonMansionB1FHS - dw SafariZoneEastHS - dw SafariZoneNorthHS - dw SafariZoneWestHS - dw SafariZoneCenterHS - dw NoHS - dw NoHS - dw NoHS - dw NoHS - dw NoHS - dw CeruleanCave2FHS - dw CeruleanCaveB1FHS - dw CeruleanCaveHS - dw NoHS - dw NoHS - dw NoHS - dw NoHS - dw SilphCo9FHS - dw SilphCo10FHS - dw SilphCo11FHS - dw NoHS - dw NoHS - dw NoHS - dw NoHS - dw NoHS - dw NoHS - dw NoHS - dw NoHS - dw UnusedMapF4HS - dw NoHS - dw NoHS - dw NoHS - assert_table_length NUM_MAPS - dw -1 ; end - -NoHS: - db -1, -1, -1 ; end - -MissableObjects: -; entries correspond to HS_* constants (see constants/hide_show_constants) - table_width 3 -; format: map id, object id, HIDE/SHOW - -PalletTownHS: - db PALLET_TOWN, PALLETTOWN_OAK, HIDE -ViridianCityHS: - db VIRIDIAN_CITY, VIRIDIANCITY_OLD_MAN_SLEEPY, SHOW - db VIRIDIAN_CITY, VIRIDIANCITY_OLD_MAN, HIDE -PewterCityHS: - db PEWTER_CITY, PEWTERCITY_SUPER_NERD1, SHOW - db PEWTER_CITY, PEWTERCITY_YOUNGSTER, SHOW -CeruleanCityHS: - db CERULEAN_CITY, CERULEANCITY_RIVAL, HIDE - db CERULEAN_CITY, CERULEANCITY_ROCKET, SHOW - db CERULEAN_CITY, CERULEANCITY_GUARD1, HIDE - db CERULEAN_CITY, CERULEANCITY_SUPER_NERD3, SHOW - db CERULEAN_CITY, CERULEANCITY_GUARD2, SHOW -SaffronCityHS: - db SAFFRON_CITY, SAFFRONCITY_ROCKET1, SHOW - db SAFFRON_CITY, SAFFRONCITY_ROCKET2, SHOW - db SAFFRON_CITY, SAFFRONCITY_ROCKET3, SHOW - db SAFFRON_CITY, SAFFRONCITY_ROCKET4, SHOW - db SAFFRON_CITY, SAFFRONCITY_ROCKET5, SHOW - db SAFFRON_CITY, SAFFRONCITY_ROCKET6, SHOW - db SAFFRON_CITY, SAFFRONCITY_ROCKET7, SHOW - db SAFFRON_CITY, SAFFRONCITY_SCIENTIST, HIDE - db SAFFRON_CITY, SAFFRONCITY_SILPH_WORKER_M, HIDE - db SAFFRON_CITY, SAFFRONCITY_SILPH_WORKER_F, HIDE - db SAFFRON_CITY, SAFFRONCITY_GENTLEMAN, HIDE - db SAFFRON_CITY, SAFFRONCITY_PIDGEOT, HIDE - db SAFFRON_CITY, SAFFRONCITY_ROCKER, HIDE - db SAFFRON_CITY, SAFFRONCITY_ROCKET8, SHOW - db SAFFRON_CITY, SAFFRONCITY_ROCKET9, HIDE -Route2HS: - db ROUTE_2, ROUTE2_MOON_STONE, SHOW - db ROUTE_2, ROUTE2_HP_UP, SHOW -Route4HS: - db ROUTE_4, ROUTE4_TM_WHIRLWIND, SHOW -Route9HS: - db ROUTE_9, ROUTE9_TM_TELEPORT, SHOW -Route12HS: - db ROUTE_12, ROUTE12_SNORLAX, SHOW - db ROUTE_12, ROUTE12_TM_PAY_DAY, SHOW - db ROUTE_12, ROUTE12_IRON, SHOW -Route15HS: - db ROUTE_15, ROUTE15_TM_RAGE, SHOW -Route16HS: - db ROUTE_16, ROUTE16_SNORLAX, SHOW -Route22HS: - db ROUTE_22, ROUTE22_RIVAL1, HIDE - db ROUTE_22, ROUTE22_RIVAL2, HIDE -Route24HS: - db ROUTE_24, ROUTE24_COOLTRAINER_M1, SHOW - db ROUTE_24, ROUTE24_TM_THUNDER_WAVE, SHOW -Route25HS: - db ROUTE_25, ROUTE25_TM_SEISMIC_TOSS, SHOW -BluesHouseHS: - db BLUES_HOUSE, BLUESHOUSE_DAISY1, SHOW - db BLUES_HOUSE, BLUESHOUSE_DAISY2, HIDE - db BLUES_HOUSE, BLUESHOUSE_TOWN_MAP, SHOW -OaksLabHS: - db OAKS_LAB, OAKSLAB_RIVAL, SHOW - db OAKS_LAB, OAKSLAB_CHARMANDER_POKE_BALL, SHOW - db OAKS_LAB, OAKSLAB_SQUIRTLE_POKE_BALL, SHOW - db OAKS_LAB, OAKSLAB_BULBASAUR_POKE_BALL, SHOW - db OAKS_LAB, OAKSLAB_OAK1, HIDE - db OAKS_LAB, OAKSLAB_POKEDEX1, SHOW - db OAKS_LAB, OAKSLAB_POKEDEX2, SHOW - db OAKS_LAB, OAKSLAB_OAK2, HIDE -ViridianGymHS: - db VIRIDIAN_GYM, VIRIDIANGYM_GIOVANNI, SHOW - db VIRIDIAN_GYM, VIRIDIANGYM_REVIVE, SHOW -Museum1FHS: - db MUSEUM_1F, MUSEUM1F_OLD_AMBER, SHOW -CeruleanCaveHS: - db CERULEAN_CAVE_1F, CERULEANCAVE1F_FULL_RESTORE, SHOW - db CERULEAN_CAVE_1F, CERULEANCAVE1F_MAX_ELIXER, SHOW - db CERULEAN_CAVE_1F, CERULEANCAVE1F_NUGGET, SHOW -PokemonTower2FHS: - db POKEMON_TOWER_2F, POKEMONTOWER2F_RIVAL, SHOW -PokemonTower3FHS: - db POKEMON_TOWER_3F, POKEMONTOWER3F_ESCAPE_ROPE, SHOW -PokemonTower4FHS: - db POKEMON_TOWER_4F, POKEMONTOWER4F_ELIXER, SHOW - db POKEMON_TOWER_4F, POKEMONTOWER4F_AWAKENING, SHOW - db POKEMON_TOWER_4F, POKEMONTOWER4F_HP_UP, SHOW -PokemonTower5FHS: - db POKEMON_TOWER_5F, POKEMONTOWER5F_NUGGET, SHOW -PokemonTower6FHS: - db POKEMON_TOWER_6F, POKEMONTOWER6F_RARE_CANDY, SHOW - db POKEMON_TOWER_6F, POKEMONTOWER6F_X_ACCURACY, SHOW -PokemonTower7FHS: - db POKEMON_TOWER_7F, POKEMONTOWER7F_ROCKET1, SHOW - db POKEMON_TOWER_7F, POKEMONTOWER7F_ROCKET2, SHOW - db POKEMON_TOWER_7F, POKEMONTOWER7F_ROCKET3, SHOW - db POKEMON_TOWER_7F, POKEMONTOWER7F_MR_FUJI, SHOW -MrFujisHouseHS: - db MR_FUJIS_HOUSE, MRFUJISHOUSE_MR_FUJI, HIDE -CeladonMansionRoofHouseHS: - db CELADON_MANSION_ROOF_HOUSE, CELADONMANSION_ROOF_HOUSE_EEVEE_POKEBALL, SHOW -GameCornerHS: - db GAME_CORNER, GAMECORNER_ROCKET, SHOW -WardensHouseHS: - db WARDENS_HOUSE, WARDENSHOUSE_RARE_CANDY, SHOW -PokemonMansion1FHS: - db POKEMON_MANSION_1F, POKEMONMANSION1F_ESCAPE_ROPE, SHOW - db POKEMON_MANSION_1F, POKEMONMANSION1F_CARBOS, SHOW -FightingDojoHS: - db FIGHTING_DOJO, FIGHTINGDOJO_HITMONLEE_POKE_BALL, SHOW - db FIGHTING_DOJO, FIGHTINGDOJO_HITMONCHAN_POKE_BALL, SHOW -SilphCo1FHS: - db SILPH_CO_1F, SILPHCO1F_LINK_RECEPTIONIST, HIDE -PowerPlantHS: - db POWER_PLANT, POWERPLANT_VOLTORB1, SHOW - db POWER_PLANT, POWERPLANT_VOLTORB2, SHOW - db POWER_PLANT, POWERPLANT_VOLTORB3, SHOW - db POWER_PLANT, POWERPLANT_ELECTRODE1, SHOW - db POWER_PLANT, POWERPLANT_VOLTORB4, SHOW - db POWER_PLANT, POWERPLANT_VOLTORB5, SHOW - db POWER_PLANT, POWERPLANT_ELECTRODE2, SHOW - db POWER_PLANT, POWERPLANT_VOLTORB6, SHOW - db POWER_PLANT, POWERPLANT_ZAPDOS, SHOW - db POWER_PLANT, POWERPLANT_CARBOS, SHOW - db POWER_PLANT, POWERPLANT_HP_UP, SHOW - db POWER_PLANT, POWERPLANT_RARE_CANDY, SHOW - db POWER_PLANT, POWERPLANT_TM_THUNDER, SHOW - db POWER_PLANT, POWERPLANT_TM_REFLECT, SHOW -VictoryRoad2FHS: - db VICTORY_ROAD_2F, VICTORYROAD2F_MOLTRES, SHOW - db VICTORY_ROAD_2F, VICTORYROAD2F_TM_SUBMISSION, SHOW - db VICTORY_ROAD_2F, VICTORYROAD2F_FULL_HEAL, SHOW - db VICTORY_ROAD_2F, VICTORYROAD2F_TM_MEGA_KICK, SHOW - db VICTORY_ROAD_2F, VICTORYROAD2F_GUARD_SPEC, SHOW - db VICTORY_ROAD_2F, VICTORYROAD2F_BOULDER3, SHOW -BillsHouseHS: - db BILLS_HOUSE, BILLSHOUSE_BILL_POKEMON, SHOW - db BILLS_HOUSE, BILLSHOUSE_BILL1, HIDE - db BILLS_HOUSE, BILLSHOUSE_BILL2, HIDE -ViridianForestHS: - db VIRIDIAN_FOREST, VIRIDIANFOREST_ANTIDOTE, SHOW - db VIRIDIAN_FOREST, VIRIDIANFOREST_POTION, SHOW - db VIRIDIAN_FOREST, VIRIDIANFOREST_POKE_BALL, SHOW -MtMoon1FHS: - db MT_MOON_1F, MTMOON1F_POTION1, SHOW - db MT_MOON_1F, MTMOON1F_MOON_STONE, SHOW - db MT_MOON_1F, MTMOON1F_RARE_CANDY, SHOW - db MT_MOON_1F, MTMOON1F_ESCAPE_ROPE, SHOW - db MT_MOON_1F, MTMOON1F_POTION2, SHOW - db MT_MOON_1F, MTMOON1F_TM_WATER_GUN, SHOW -MtMoonB2FHS: - db MT_MOON_B2F, MTMOONB2F_DOME_FOSSIL, SHOW - db MT_MOON_B2F, MTMOONB2F_HELIX_FOSSIL, SHOW - db MT_MOON_B2F, MTMOONB2F_HP_UP, SHOW - db MT_MOON_B2F, MTMOONB2F_TM_MEGA_PUNCH, SHOW -SSAnne2FHS: - db SS_ANNE_2F, SSANNE2F_RIVAL, HIDE -SSAnne1FRoomsHS: - db SS_ANNE_1F_ROOMS, SSANNE1FROOMS_TM_BODY_SLAM, SHOW -SSAnne2FRoomsHS: - db SS_ANNE_2F_ROOMS, SSANNE2FROOMS_MAX_ETHER, SHOW - db SS_ANNE_2F_ROOMS, SSANNE2FROOMS_RARE_CANDY, SHOW -SSAnneB1FRoomsHS: - db SS_ANNE_B1F_ROOMS, SSANNEB1FROOMS_ETHER, SHOW - db SS_ANNE_B1F_ROOMS, SSANNEB1FROOMS_TM_REST, SHOW - db SS_ANNE_B1F_ROOMS, SSANNEB1FROOMS_MAX_POTION, SHOW -VictoryRoad3FHS: - db VICTORY_ROAD_3F, VICTORYROAD3F_MAX_REVIVE, SHOW - db VICTORY_ROAD_3F, VICTORYROAD3F_TM_EXPLOSION, SHOW - db VICTORY_ROAD_3F, VICTORYROAD3F_BOULDER4, SHOW -RocketHideoutB1FHS: - db ROCKET_HIDEOUT_B1F, ROCKETHIDEOUTB1F_ESCAPE_ROPE, SHOW - db ROCKET_HIDEOUT_B1F, ROCKETHIDEOUTB1F_HYPER_POTION, SHOW -RocketHideoutB2FHS: - db ROCKET_HIDEOUT_B2F, ROCKETHIDEOUTB2F_MOON_STONE, SHOW - db ROCKET_HIDEOUT_B2F, ROCKETHIDEOUTB2F_NUGGET, SHOW - db ROCKET_HIDEOUT_B2F, ROCKETHIDEOUTB2F_TM_HORN_DRILL, SHOW - db ROCKET_HIDEOUT_B2F, ROCKETHIDEOUTB2F_SUPER_POTION, SHOW -RocketHideoutB3FHS: - db ROCKET_HIDEOUT_B3F, ROCKETHIDEOUTB3F_TM_DOUBLE_EDGE, SHOW - db ROCKET_HIDEOUT_B3F, ROCKETHIDEOUTB3F_RARE_CANDY, SHOW -RocketHideoutB4FHS: - db ROCKET_HIDEOUT_B4F, ROCKETHIDEOUTB4F_GIOVANNI, SHOW - db ROCKET_HIDEOUT_B4F, ROCKETHIDEOUTB4F_HP_UP, SHOW - db ROCKET_HIDEOUT_B4F, ROCKETHIDEOUTB4F_TM_RAZOR_WIND, SHOW - db ROCKET_HIDEOUT_B4F, ROCKETHIDEOUTB4F_IRON, SHOW - db ROCKET_HIDEOUT_B4F, ROCKETHIDEOUTB4F_SILPH_SCOPE, HIDE - db ROCKET_HIDEOUT_B4F, ROCKETHIDEOUTB4F_LIFT_KEY, HIDE -SilphCo2FHS: - db SILPH_CO_2F, SILPHCO2F_SILPH_WORKER_F, SHOW - db SILPH_CO_2F, SILPHCO2F_SCIENTIST1, SHOW - db SILPH_CO_2F, SILPHCO2F_SCIENTIST2, SHOW - db SILPH_CO_2F, SILPHCO2F_ROCKET1, SHOW - db SILPH_CO_2F, SILPHCO2F_ROCKET2, SHOW -SilphCo3FHS: - db SILPH_CO_3F, SILPHCO3F_ROCKET, SHOW - db SILPH_CO_3F, SILPHCO3F_SCIENTIST, SHOW - db SILPH_CO_3F, SILPHCO3F_HYPER_POTION, SHOW -SilphCo4FHS: - db SILPH_CO_4F, SILPHCO4F_ROCKET1, SHOW - db SILPH_CO_4F, SILPHCO4F_SCIENTIST, SHOW - db SILPH_CO_4F, SILPHCO4F_ROCKET2, SHOW - db SILPH_CO_4F, SILPHCO4F_FULL_HEAL, SHOW - db SILPH_CO_4F, SILPHCO4F_MAX_REVIVE, SHOW - db SILPH_CO_4F, SILPHCO4F_ESCAPE_ROPE, SHOW -SilphCo5FHS: - db SILPH_CO_5F, SILPHCO5F_ROCKET1, SHOW - db SILPH_CO_5F, SILPHCO5F_SCIENTIST, SHOW - db SILPH_CO_5F, SILPHCO5F_ROCKER, SHOW - db SILPH_CO_5F, SILPHCO5F_ROCKET2, SHOW - db SILPH_CO_5F, SILPHCO5F_TM_TAKE_DOWN, SHOW - db SILPH_CO_5F, SILPHCO5F_PROTEIN, SHOW - db SILPH_CO_5F, SILPHCO5F_CARD_KEY, SHOW -SilphCo6FHS: - db SILPH_CO_6F, SILPHCO6F_ROCKET1, SHOW - db SILPH_CO_6F, SILPHCO6F_SCIENTIST, SHOW - db SILPH_CO_6F, SILPHCO6F_ROCKET2, SHOW - db SILPH_CO_6F, SILPHCO6F_HP_UP, SHOW - db SILPH_CO_6F, SILPHCO6F_X_ACCURACY, SHOW -SilphCo7FHS: - db SILPH_CO_7F, SILPHCO7F_ROCKET1, SHOW - db SILPH_CO_7F, SILPHCO7F_SCIENTIST, SHOW - db SILPH_CO_7F, SILPHCO7F_ROCKET2, SHOW - db SILPH_CO_7F, SILPHCO7F_ROCKET3, SHOW - db SILPH_CO_7F, SILPHCO7F_RIVAL, SHOW - db SILPH_CO_7F, SILPHCO7F_CALCIUM, SHOW - db SILPH_CO_7F, SILPHCO7F_TM_SWORDS_DANCE, SHOW - db SILPH_CO_7F, SILPHCO7F_UNUSED, SHOW -SilphCo8FHS: - db SILPH_CO_8F, SILPHCO8F_ROCKET1, SHOW - db SILPH_CO_8F, SILPHCO8F_SCIENTIST, SHOW - db SILPH_CO_8F, SILPHCO8F_ROCKET2, SHOW -SilphCo9FHS: - db SILPH_CO_9F, SILPHCO9F_ROCKET1, SHOW - db SILPH_CO_9F, SILPHCO9F_SCIENTIST, SHOW - db SILPH_CO_9F, SILPHCO9F_ROCKET2, SHOW -SilphCo10FHS: - db SILPH_CO_10F, SILPHCO10F_ROCKET, SHOW - db SILPH_CO_10F, SILPHCO10F_SCIENTIST, SHOW - db SILPH_CO_10F, SILPHCO10F_SILPH_WORKER_F, SHOW - db SILPH_CO_10F, SILPHCO10F_TM_EARTHQUAKE, SHOW - db SILPH_CO_10F, SILPHCO10F_RARE_CANDY, SHOW - db SILPH_CO_10F, SILPHCO10F_CARBOS, SHOW -SilphCo11FHS: - db SILPH_CO_11F, SILPHCO11F_GIOVANNI, SHOW - db SILPH_CO_11F, SILPHCO11F_ROCKET1, SHOW - db SILPH_CO_11F, SILPHCO11F_ROCKET2, SHOW -UnusedMapF4HS: - db UNUSED_MAP_F4, $02, SHOW ; unused -PokemonMansion2FHS: - db POKEMON_MANSION_2F, POKEMONMANSION2F_CALCIUM, SHOW -PokemonMansion3FHS: - db POKEMON_MANSION_3F, POKEMONMANSION3F_MAX_POTION, SHOW - db POKEMON_MANSION_3F, POKEMONMANSION3F_IRON, SHOW -PokemonMansionB1FHS: - db POKEMON_MANSION_B1F, POKEMONMANSIONB1F_RARE_CANDY, SHOW - db POKEMON_MANSION_B1F, POKEMONMANSIONB1F_FULL_RESTORE, SHOW - db POKEMON_MANSION_B1F, POKEMONMANSIONB1F_TM_BLIZZARD, SHOW - db POKEMON_MANSION_B1F, POKEMONMANSIONB1F_TM_SOLARBEAM, SHOW - db POKEMON_MANSION_B1F, POKEMONMANSIONB1F_SECRET_KEY, SHOW -SafariZoneEastHS: - db SAFARI_ZONE_EAST, SAFARIZONEEAST_FULL_RESTORE, SHOW - db SAFARI_ZONE_EAST, SAFARIZONEEAST_MAX_RESTORE, SHOW - db SAFARI_ZONE_EAST, SAFARIZONEEAST_CARBOS, SHOW - db SAFARI_ZONE_EAST, SAFARIZONEEAST_TM_EGG_BOMB, SHOW -SafariZoneNorthHS: - db SAFARI_ZONE_NORTH, SAFARIZONENORTH_PROTEIN, SHOW - db SAFARI_ZONE_NORTH, SAFARIZONENORTH_TM_SKULL_BASH, SHOW -SafariZoneWestHS: - db SAFARI_ZONE_WEST, SAFARIZONEWEST_MAX_POTION, SHOW - db SAFARI_ZONE_WEST, SAFARIZONEWEST_TM_DOUBLE_TEAM, SHOW - db SAFARI_ZONE_WEST, SAFARIZONEWEST_MAX_REVIVE, SHOW - db SAFARI_ZONE_WEST, SAFARIZONEWEST_GOLD_TEETH, SHOW -SafariZoneCenterHS: - db SAFARI_ZONE_CENTER, SAFARIZONECENTER_NUGGET, SHOW -CeruleanCave2FHS: - db CERULEAN_CAVE_2F, CERULEANCAVE2F_PP_UP, SHOW - db CERULEAN_CAVE_2F, CERULEANCAVE2F_ULTRA_BALL, SHOW - db CERULEAN_CAVE_2F, CERULEANCAVE2F_FULL_RESTORE, SHOW -CeruleanCaveB1FHS: - db CERULEAN_CAVE_B1F, CERULEANCAVEB1F_MEWTWO, SHOW - db CERULEAN_CAVE_B1F, CERULEANCAVEB1F_ULTRA_BALL, SHOW - db CERULEAN_CAVE_B1F, CERULEANCAVEB1F_MAX_REVIVE, SHOW -VictoryRoad1FHS: - db VICTORY_ROAD_1F, VICTORYROAD1F_TM_SKY_ATTACK, SHOW - db VICTORY_ROAD_1F, VICTORYROAD1F_RARE_CANDY, SHOW -ChampionsRoomHS: - db CHAMPIONS_ROOM, CHAMPIONSROOM_OAK, HIDE -SeafoamIslands1FHS: - db SEAFOAM_ISLANDS_1F, SEAFOAMISLANDS1F_BOULDER1, SHOW - db SEAFOAM_ISLANDS_1F, SEAFOAMISLANDS1F_BOULDER2, SHOW -SeafoamIslandsB1FHS: - db SEAFOAM_ISLANDS_B1F, SEAFOAMISLANDSB1F_BOULDER1, HIDE - db SEAFOAM_ISLANDS_B1F, SEAFOAMISLANDSB1F_BOULDER2, HIDE -SeafoamIslandsB2FHS: - db SEAFOAM_ISLANDS_B2F, SEAFOAMISLANDSB2F_BOULDER1, HIDE - db SEAFOAM_ISLANDS_B2F, SEAFOAMISLANDSB2F_BOULDER2, HIDE -SeafoamIslandsB3FHS: - db SEAFOAM_ISLANDS_B3F, SEAFOAMISLANDSB3F_BOULDER2, SHOW - db SEAFOAM_ISLANDS_B3F, SEAFOAMISLANDSB3F_BOULDER3, SHOW - db SEAFOAM_ISLANDS_B3F, SEAFOAMISLANDSB3F_BOULDER5, HIDE - db SEAFOAM_ISLANDS_B3F, SEAFOAMISLANDSB3F_BOULDER6, HIDE -SeafoamIslandsB4FHS: - db SEAFOAM_ISLANDS_B4F, SEAFOAMISLANDSB4F_BOULDER1, HIDE - db SEAFOAM_ISLANDS_B4F, SEAFOAMISLANDSB4F_BOULDER2, HIDE - db SEAFOAM_ISLANDS_B4F, SEAFOAMISLANDSB4F_ARTICUNO, SHOW - assert_table_length NUM_HS_OBJECTS - db -1, 1, SHOW ; end diff --git a/data/maps/objects/SilphCo7F.asm b/data/maps/objects/SilphCo7F.asm index 6f2ca90d..0dbe2c7f 100644 --- a/data/maps/objects/SilphCo7F.asm +++ b/data/maps/objects/SilphCo7F.asm @@ -10,7 +10,7 @@ const_export SILPHCO7F_RIVAL const_export SILPHCO7F_CALCIUM const_export SILPHCO7F_TM_SWORDS_DANCE - const_export SILPHCO7F_UNUSED ; referenced in data/maps/hide_show_data.asm, no corresponding object_event + const_export SILPHCO7F_UNUSED ; referenced in data/maps/toggleable_objects.asm, no corresponding object_event SilphCo7F_Object: db $2e ; border block diff --git a/data/maps/toggleable_objects.asm b/data/maps/toggleable_objects.asm new file mode 100644 index 00000000..d94002d9 --- /dev/null +++ b/data/maps/toggleable_objects.asm @@ -0,0 +1,423 @@ +; toggleable objects for each map + +ToggleableObjectMapPointers: +; entries correspond to map ids + table_width 2 +FOR n, NUM_MAPS + IF DEF(TOGGLEMAP{n}) ; defined by `toggle_consts_for` + dw ToggleData{n} + ELSE + dw NoToggleData + ENDC +ENDR + assert_table_length NUM_MAPS + dw -1 ; end + +NoToggleData: + db -1, -1, -1 ; end + +DEF toggles_ok = 1 + +MACRO? toggleable_objects_for + DEF toggle_map_id = \1 ; map id + ToggleData{toggle_map_id}: + IF toggles_ok + ASSERT DEF(TOGGLEMAP{toggle_map_id}), \ + "`toggleable_objects_for \1` is not defined" + DEF toggles_ok &= DEF(TOGGLEMAP{toggle_map_id}) + IF toggles_ok + assert_table_length TOGGLEMAP{toggle_map_id} + DEF toggles_ok &= TOGGLEMAP{toggle_map_id} * 3 == @ - ToggleableObjectStates + ENDC + ENDC +ENDM + +MACRO toggle_object_state + db toggle_map_id ; from previous `toggleable_objects_for` + db \1 ; object id + db \2 ; OFF/ON +ENDM + +ToggleableObjectStates: +; entries correspond to TOGGLE_* constants (see constants/toggle_constants.asm) + table_width 3 + + toggleable_objects_for PALLET_TOWN + toggle_object_state PALLETTOWN_OAK, OFF + + toggleable_objects_for VIRIDIAN_CITY + toggle_object_state VIRIDIANCITY_OLD_MAN_SLEEPY, ON + toggle_object_state VIRIDIANCITY_OLD_MAN, OFF + + toggleable_objects_for PEWTER_CITY + toggle_object_state PEWTERCITY_SUPER_NERD1, ON + toggle_object_state PEWTERCITY_YOUNGSTER, ON + + toggleable_objects_for CERULEAN_CITY + toggle_object_state CERULEANCITY_RIVAL, OFF + toggle_object_state CERULEANCITY_ROCKET, ON + toggle_object_state CERULEANCITY_GUARD1, OFF + toggle_object_state CERULEANCITY_SUPER_NERD3, ON + toggle_object_state CERULEANCITY_GUARD2, ON + + toggleable_objects_for SAFFRON_CITY + toggle_object_state SAFFRONCITY_ROCKET1, ON + toggle_object_state SAFFRONCITY_ROCKET2, ON + toggle_object_state SAFFRONCITY_ROCKET3, ON + toggle_object_state SAFFRONCITY_ROCKET4, ON + toggle_object_state SAFFRONCITY_ROCKET5, ON + toggle_object_state SAFFRONCITY_ROCKET6, ON + toggle_object_state SAFFRONCITY_ROCKET7, ON + toggle_object_state SAFFRONCITY_SCIENTIST, OFF + toggle_object_state SAFFRONCITY_SILPH_WORKER_M, OFF + toggle_object_state SAFFRONCITY_SILPH_WORKER_F, OFF + toggle_object_state SAFFRONCITY_GENTLEMAN, OFF + toggle_object_state SAFFRONCITY_PIDGEOT, OFF + toggle_object_state SAFFRONCITY_ROCKER, OFF + toggle_object_state SAFFRONCITY_ROCKET8, ON + toggle_object_state SAFFRONCITY_ROCKET9, OFF + + toggleable_objects_for ROUTE_2 + toggle_object_state ROUTE2_MOON_STONE, ON + toggle_object_state ROUTE2_HP_UP, ON + + toggleable_objects_for ROUTE_4 + toggle_object_state ROUTE4_TM_WHIRLWIND, ON + + toggleable_objects_for ROUTE_9 + toggle_object_state ROUTE9_TM_TELEPORT, ON + + toggleable_objects_for ROUTE_12 + toggle_object_state ROUTE12_SNORLAX, ON + toggle_object_state ROUTE12_TM_PAY_DAY, ON + toggle_object_state ROUTE12_IRON, ON + + toggleable_objects_for ROUTE_15 + toggle_object_state ROUTE15_TM_RAGE, ON + + toggleable_objects_for ROUTE_16 + toggle_object_state ROUTE16_SNORLAX, ON + + toggleable_objects_for ROUTE_22 + toggle_object_state ROUTE22_RIVAL1, OFF + toggle_object_state ROUTE22_RIVAL2, OFF + + toggleable_objects_for ROUTE_24 + toggle_object_state ROUTE24_COOLTRAINER_M1, ON + toggle_object_state ROUTE24_TM_THUNDER_WAVE, ON + + toggleable_objects_for ROUTE_25 + toggle_object_state ROUTE25_TM_SEISMIC_TOSS, ON + + toggleable_objects_for BLUES_HOUSE + toggle_object_state BLUESHOUSE_DAISY1, ON + toggle_object_state BLUESHOUSE_DAISY2, OFF + toggle_object_state BLUESHOUSE_TOWN_MAP, ON + + toggleable_objects_for OAKS_LAB + toggle_object_state OAKSLAB_RIVAL, ON + toggle_object_state OAKSLAB_CHARMANDER_POKE_BALL, ON + toggle_object_state OAKSLAB_SQUIRTLE_POKE_BALL, ON + toggle_object_state OAKSLAB_BULBASAUR_POKE_BALL, ON + toggle_object_state OAKSLAB_OAK1, OFF + toggle_object_state OAKSLAB_POKEDEX1, ON + toggle_object_state OAKSLAB_POKEDEX2, ON + toggle_object_state OAKSLAB_OAK2, OFF + + toggleable_objects_for VIRIDIAN_GYM + toggle_object_state VIRIDIANGYM_GIOVANNI, ON + toggle_object_state VIRIDIANGYM_REVIVE, ON + + toggleable_objects_for MUSEUM_1F + toggle_object_state MUSEUM1F_OLD_AMBER, ON + + toggleable_objects_for CERULEAN_CAVE_1F + toggle_object_state CERULEANCAVE1F_FULL_RESTORE, ON + toggle_object_state CERULEANCAVE1F_MAX_ELIXER, ON + toggle_object_state CERULEANCAVE1F_NUGGET, ON + + toggleable_objects_for POKEMON_TOWER_2F + toggle_object_state POKEMONTOWER2F_RIVAL, ON + + toggleable_objects_for POKEMON_TOWER_3F + toggle_object_state POKEMONTOWER3F_ESCAPE_ROPE, ON + + toggleable_objects_for POKEMON_TOWER_4F + toggle_object_state POKEMONTOWER4F_ELIXER, ON + toggle_object_state POKEMONTOWER4F_AWAKENING, ON + toggle_object_state POKEMONTOWER4F_HP_UP, ON + + toggleable_objects_for POKEMON_TOWER_5F + toggle_object_state POKEMONTOWER5F_NUGGET, ON + + toggleable_objects_for POKEMON_TOWER_6F + toggle_object_state POKEMONTOWER6F_RARE_CANDY, ON + toggle_object_state POKEMONTOWER6F_X_ACCURACY, ON + + toggleable_objects_for POKEMON_TOWER_7F + toggle_object_state POKEMONTOWER7F_ROCKET1, ON + toggle_object_state POKEMONTOWER7F_ROCKET2, ON + toggle_object_state POKEMONTOWER7F_ROCKET3, ON + toggle_object_state POKEMONTOWER7F_MR_FUJI, ON + + toggleable_objects_for MR_FUJIS_HOUSE + toggle_object_state MRFUJISHOUSE_MR_FUJI, OFF + + toggleable_objects_for CELADON_MANSION_ROOF_HOUSE + toggle_object_state CELADONMANSION_ROOF_HOUSE_EEVEE_POKEBALL, ON + + toggleable_objects_for GAME_CORNER + toggle_object_state GAMECORNER_ROCKET, ON + + toggleable_objects_for WARDENS_HOUSE + toggle_object_state WARDENSHOUSE_RARE_CANDY, ON + + toggleable_objects_for POKEMON_MANSION_1F + toggle_object_state POKEMONMANSION1F_ESCAPE_ROPE, ON + toggle_object_state POKEMONMANSION1F_CARBOS, ON + + toggleable_objects_for FIGHTING_DOJO + toggle_object_state FIGHTINGDOJO_HITMONLEE_POKE_BALL, ON + toggle_object_state FIGHTINGDOJO_HITMONCHAN_POKE_BALL, ON + + toggleable_objects_for SILPH_CO_1F + toggle_object_state SILPHCO1F_LINK_RECEPTIONIST, OFF + + toggleable_objects_for POWER_PLANT + toggle_object_state POWERPLANT_VOLTORB1, ON + toggle_object_state POWERPLANT_VOLTORB2, ON + toggle_object_state POWERPLANT_VOLTORB3, ON + toggle_object_state POWERPLANT_ELECTRODE1, ON + toggle_object_state POWERPLANT_VOLTORB4, ON + toggle_object_state POWERPLANT_VOLTORB5, ON + toggle_object_state POWERPLANT_ELECTRODE2, ON + toggle_object_state POWERPLANT_VOLTORB6, ON + toggle_object_state POWERPLANT_ZAPDOS, ON + toggle_object_state POWERPLANT_CARBOS, ON + toggle_object_state POWERPLANT_HP_UP, ON + toggle_object_state POWERPLANT_RARE_CANDY, ON + toggle_object_state POWERPLANT_TM_THUNDER, ON + toggle_object_state POWERPLANT_TM_REFLECT, ON + + toggleable_objects_for VICTORY_ROAD_2F + toggle_object_state VICTORYROAD2F_MOLTRES, ON + toggle_object_state VICTORYROAD2F_TM_SUBMISSION, ON + toggle_object_state VICTORYROAD2F_FULL_HEAL, ON + toggle_object_state VICTORYROAD2F_TM_MEGA_KICK, ON + toggle_object_state VICTORYROAD2F_GUARD_SPEC, ON + toggle_object_state VICTORYROAD2F_BOULDER3, ON + + toggleable_objects_for BILLS_HOUSE + toggle_object_state BILLSHOUSE_BILL_POKEMON, ON + toggle_object_state BILLSHOUSE_BILL1, OFF + toggle_object_state BILLSHOUSE_BILL2, OFF + + toggleable_objects_for VIRIDIAN_FOREST + toggle_object_state VIRIDIANFOREST_ANTIDOTE, ON + toggle_object_state VIRIDIANFOREST_POTION, ON + toggle_object_state VIRIDIANFOREST_POKE_BALL, ON + + toggleable_objects_for MT_MOON_1F + toggle_object_state MTMOON1F_POTION1, ON + toggle_object_state MTMOON1F_MOON_STONE, ON + toggle_object_state MTMOON1F_RARE_CANDY, ON + toggle_object_state MTMOON1F_ESCAPE_ROPE, ON + toggle_object_state MTMOON1F_POTION2, ON + toggle_object_state MTMOON1F_TM_WATER_GUN, ON + + toggleable_objects_for MT_MOON_B2F + toggle_object_state MTMOONB2F_DOME_FOSSIL, ON + toggle_object_state MTMOONB2F_HELIX_FOSSIL, ON + toggle_object_state MTMOONB2F_HP_UP, ON + toggle_object_state MTMOONB2F_TM_MEGA_PUNCH, ON + + toggleable_objects_for SS_ANNE_2F + toggle_object_state SSANNE2F_RIVAL, OFF + + toggleable_objects_for SS_ANNE_1F_ROOMS + toggle_object_state SSANNE1FROOMS_TM_BODY_SLAM, ON + + toggleable_objects_for SS_ANNE_2F_ROOMS + toggle_object_state SSANNE2FROOMS_MAX_ETHER, ON + toggle_object_state SSANNE2FROOMS_RARE_CANDY, ON + + toggleable_objects_for SS_ANNE_B1F_ROOMS + toggle_object_state SSANNEB1FROOMS_ETHER, ON + toggle_object_state SSANNEB1FROOMS_TM_REST, ON + toggle_object_state SSANNEB1FROOMS_MAX_POTION, ON + + toggleable_objects_for VICTORY_ROAD_3F + toggle_object_state VICTORYROAD3F_MAX_REVIVE, ON + toggle_object_state VICTORYROAD3F_TM_EXPLOSION, ON + toggle_object_state VICTORYROAD3F_BOULDER4, ON + + toggleable_objects_for ROCKET_HIDEOUT_B1F + toggle_object_state ROCKETHIDEOUTB1F_ESCAPE_ROPE, ON + toggle_object_state ROCKETHIDEOUTB1F_HYPER_POTION, ON + + toggleable_objects_for ROCKET_HIDEOUT_B2F + toggle_object_state ROCKETHIDEOUTB2F_MOON_STONE, ON + toggle_object_state ROCKETHIDEOUTB2F_NUGGET, ON + toggle_object_state ROCKETHIDEOUTB2F_TM_HORN_DRILL, ON + toggle_object_state ROCKETHIDEOUTB2F_SUPER_POTION, ON + + toggleable_objects_for ROCKET_HIDEOUT_B3F + toggle_object_state ROCKETHIDEOUTB3F_TM_DOUBLE_EDGE, ON + toggle_object_state ROCKETHIDEOUTB3F_RARE_CANDY, ON + + toggleable_objects_for ROCKET_HIDEOUT_B4F + toggle_object_state ROCKETHIDEOUTB4F_GIOVANNI, ON + toggle_object_state ROCKETHIDEOUTB4F_HP_UP, ON + toggle_object_state ROCKETHIDEOUTB4F_TM_RAZOR_WIND, ON + toggle_object_state ROCKETHIDEOUTB4F_IRON, ON + toggle_object_state ROCKETHIDEOUTB4F_SILPH_SCOPE, OFF + toggle_object_state ROCKETHIDEOUTB4F_LIFT_KEY, OFF + + toggleable_objects_for SILPH_CO_2F + toggle_object_state SILPHCO2F_SILPH_WORKER_F, ON + toggle_object_state SILPHCO2F_SCIENTIST1, ON + toggle_object_state SILPHCO2F_SCIENTIST2, ON + toggle_object_state SILPHCO2F_ROCKET1, ON + toggle_object_state SILPHCO2F_ROCKET2, ON + + toggleable_objects_for SILPH_CO_3F + toggle_object_state SILPHCO3F_ROCKET, ON + toggle_object_state SILPHCO3F_SCIENTIST, ON + toggle_object_state SILPHCO3F_HYPER_POTION, ON + + toggleable_objects_for SILPH_CO_4F + toggle_object_state SILPHCO4F_ROCKET1, ON + toggle_object_state SILPHCO4F_SCIENTIST, ON + toggle_object_state SILPHCO4F_ROCKET2, ON + toggle_object_state SILPHCO4F_FULL_HEAL, ON + toggle_object_state SILPHCO4F_MAX_REVIVE, ON + toggle_object_state SILPHCO4F_ESCAPE_ROPE, ON + + toggleable_objects_for SILPH_CO_5F + toggle_object_state SILPHCO5F_ROCKET1, ON + toggle_object_state SILPHCO5F_SCIENTIST, ON + toggle_object_state SILPHCO5F_ROCKER, ON + toggle_object_state SILPHCO5F_ROCKET2, ON + toggle_object_state SILPHCO5F_TM_TAKE_DOWN, ON + toggle_object_state SILPHCO5F_PROTEIN, ON + toggle_object_state SILPHCO5F_CARD_KEY, ON + + toggleable_objects_for SILPH_CO_6F + toggle_object_state SILPHCO6F_ROCKET1, ON + toggle_object_state SILPHCO6F_SCIENTIST, ON + toggle_object_state SILPHCO6F_ROCKET2, ON + toggle_object_state SILPHCO6F_HP_UP, ON + toggle_object_state SILPHCO6F_X_ACCURACY, ON + + toggleable_objects_for SILPH_CO_7F + toggle_object_state SILPHCO7F_ROCKET1, ON + toggle_object_state SILPHCO7F_SCIENTIST, ON + toggle_object_state SILPHCO7F_ROCKET2, ON + toggle_object_state SILPHCO7F_ROCKET3, ON + toggle_object_state SILPHCO7F_RIVAL, ON + toggle_object_state SILPHCO7F_CALCIUM, ON + toggle_object_state SILPHCO7F_TM_SWORDS_DANCE, ON + toggle_object_state SILPHCO7F_UNUSED, ON + + toggleable_objects_for SILPH_CO_8F + toggle_object_state SILPHCO8F_ROCKET1, ON + toggle_object_state SILPHCO8F_SCIENTIST, ON + toggle_object_state SILPHCO8F_ROCKET2, ON + + toggleable_objects_for SILPH_CO_9F + toggle_object_state SILPHCO9F_ROCKET1, ON + toggle_object_state SILPHCO9F_SCIENTIST, ON + toggle_object_state SILPHCO9F_ROCKET2, ON + + toggleable_objects_for SILPH_CO_10F + toggle_object_state SILPHCO10F_ROCKET, ON + toggle_object_state SILPHCO10F_SCIENTIST, ON + toggle_object_state SILPHCO10F_SILPH_WORKER_F, ON + toggle_object_state SILPHCO10F_TM_EARTHQUAKE, ON + toggle_object_state SILPHCO10F_RARE_CANDY, ON + toggle_object_state SILPHCO10F_CARBOS, ON + + toggleable_objects_for SILPH_CO_11F + toggle_object_state SILPHCO11F_GIOVANNI, ON + toggle_object_state SILPHCO11F_ROCKET1, ON + toggle_object_state SILPHCO11F_ROCKET2, ON + + toggleable_objects_for UNUSED_MAP_F4 + toggle_object_state $02, ON ; unused + + toggleable_objects_for POKEMON_MANSION_2F + toggle_object_state POKEMONMANSION2F_CALCIUM, ON + + toggleable_objects_for POKEMON_MANSION_3F + toggle_object_state POKEMONMANSION3F_MAX_POTION, ON + toggle_object_state POKEMONMANSION3F_IRON, ON + + toggleable_objects_for POKEMON_MANSION_B1F + toggle_object_state POKEMONMANSIONB1F_RARE_CANDY, ON + toggle_object_state POKEMONMANSIONB1F_FULL_RESTORE, ON + toggle_object_state POKEMONMANSIONB1F_TM_BLIZZARD, ON + toggle_object_state POKEMONMANSIONB1F_TM_SOLARBEAM, ON + toggle_object_state POKEMONMANSIONB1F_SECRET_KEY, ON + + toggleable_objects_for SAFARI_ZONE_EAST + toggle_object_state SAFARIZONEEAST_FULL_RESTORE, ON + toggle_object_state SAFARIZONEEAST_MAX_RESTORE, ON + toggle_object_state SAFARIZONEEAST_CARBOS, ON + toggle_object_state SAFARIZONEEAST_TM_EGG_BOMB, ON + + toggleable_objects_for SAFARI_ZONE_NORTH + toggle_object_state SAFARIZONENORTH_PROTEIN, ON + toggle_object_state SAFARIZONENORTH_TM_SKULL_BASH, ON + + toggleable_objects_for SAFARI_ZONE_WEST + toggle_object_state SAFARIZONEWEST_MAX_POTION, ON + toggle_object_state SAFARIZONEWEST_TM_DOUBLE_TEAM, ON + toggle_object_state SAFARIZONEWEST_MAX_REVIVE, ON + toggle_object_state SAFARIZONEWEST_GOLD_TEETH, ON + + toggleable_objects_for SAFARI_ZONE_CENTER + toggle_object_state SAFARIZONECENTER_NUGGET, ON + + toggleable_objects_for CERULEAN_CAVE_2F + toggle_object_state CERULEANCAVE2F_PP_UP, ON + toggle_object_state CERULEANCAVE2F_ULTRA_BALL, ON + toggle_object_state CERULEANCAVE2F_FULL_RESTORE, ON + + toggleable_objects_for CERULEAN_CAVE_B1F + toggle_object_state CERULEANCAVEB1F_MEWTWO, ON + toggle_object_state CERULEANCAVEB1F_ULTRA_BALL, ON + toggle_object_state CERULEANCAVEB1F_MAX_REVIVE, ON + + toggleable_objects_for VICTORY_ROAD_1F + toggle_object_state VICTORYROAD1F_TM_SKY_ATTACK, ON + toggle_object_state VICTORYROAD1F_RARE_CANDY, ON + + toggleable_objects_for CHAMPIONS_ROOM + toggle_object_state CHAMPIONSROOM_OAK, OFF + + toggleable_objects_for SEAFOAM_ISLANDS_1F + toggle_object_state SEAFOAMISLANDS1F_BOULDER1, ON + toggle_object_state SEAFOAMISLANDS1F_BOULDER2, ON + + toggleable_objects_for SEAFOAM_ISLANDS_B1F + toggle_object_state SEAFOAMISLANDSB1F_BOULDER1, OFF + toggle_object_state SEAFOAMISLANDSB1F_BOULDER2, OFF + + toggleable_objects_for SEAFOAM_ISLANDS_B2F + toggle_object_state SEAFOAMISLANDSB2F_BOULDER1, OFF + toggle_object_state SEAFOAMISLANDSB2F_BOULDER2, OFF + + toggleable_objects_for SEAFOAM_ISLANDS_B3F + toggle_object_state SEAFOAMISLANDSB3F_BOULDER2, ON + toggle_object_state SEAFOAMISLANDSB3F_BOULDER3, ON + toggle_object_state SEAFOAMISLANDSB3F_BOULDER5, OFF + toggle_object_state SEAFOAMISLANDSB3F_BOULDER6, OFF + + toggleable_objects_for SEAFOAM_ISLANDS_B4F + toggle_object_state SEAFOAMISLANDSB4F_BOULDER1, OFF + toggle_object_state SEAFOAMISLANDSB4F_BOULDER2, OFF + toggle_object_state SEAFOAMISLANDSB4F_ARTICUNO, ON + + assert_table_length NUM_TOGGLEABLE_OBJECTS + + db -1, 1, ON ; end diff --git a/data/predef_pointers.asm b/data/predef_pointers.asm index e6968c46..19c3ea8f 100644 --- a/data/predef_pointers.asm +++ b/data/predef_pointers.asm @@ -32,7 +32,7 @@ PredefPointers:: add_predef ApplyOutOfBattlePoisonDamage add_predef AnyPartyAlive add_predef ShowObject - add_predef ShowObject2 + add_predef ShowObject2 ; identical to ShowObject add_predef ReplaceTileBlock add_predef InitPlayerData2 add_predef LoadTilesetHeader @@ -75,7 +75,7 @@ PredefPointers:: add_predef WriteMonMoves add_predef SaveMenu add_predef LoadSGB - add_predef MarkTownVisitedAndLoadMissableObjects + add_predef MarkTownVisitedAndLoadToggleableObjects add_predef SetPartyMonTypes add_predef CanLearnTM add_predef TMToMove diff --git a/engine/events/pick_up_item.asm b/engine/events/pick_up_item.asm index 8fbdcfa2..a55c604a 100644 --- a/engine/events/pick_up_item.asm +++ b/engine/events/pick_up_item.asm @@ -3,19 +3,19 @@ PickUpItem: ldh a, [hSpriteIndex] ld b, a - ld hl, wMissableObjectList -.missableObjectsListLoop + ld hl, wToggleableObjectList +.toggleableObjectsListLoop ld a, [hli] cp $ff ret z cp b - jr z, .isMissable + jr z, .isToggleable inc hl - jr .missableObjectsListLoop + jr .toggleableObjectsListLoop -.isMissable +.isToggleable ld a, [hl] - ldh [hMissableObjectIndex], a + ldh [hToggleableObjectIndex], a ld hl, wMapSpriteExtraData ldh a, [hSpriteIndex] @@ -30,8 +30,8 @@ PickUpItem: call GiveItem jr nc, .BagFull - ldh a, [hMissableObjectIndex] - ld [wMissableObjectIndex], a + ldh a, [hToggleableObjectIndex] + ld [wToggleableObjectIndex], a predef HideObject ld a, 1 ld [wDoNotWaitForButtonPressAfterDisplayingText], a diff --git a/engine/movie/oak_speech/init_player_data.asm b/engine/movie/oak_speech/init_player_data.asm index 843eb96e..bd4f86a4 100644 --- a/engine/movie/oak_speech/init_player_data.asm +++ b/engine/movie/oak_speech/init_player_data.asm @@ -45,7 +45,7 @@ DEF START_MONEY EQU $3000 ld bc, wGameProgressFlagsEnd - wGameProgressFlags call FillMemory ; clear all game progress flags - jp InitializeMissableObjectsFlags + jp InitializeToggleableObjectsFlags InitializeEmptyList: xor a ; count diff --git a/engine/overworld/auto_movement.asm b/engine/overworld/auto_movement.asm index 13d30cca..dc5fc385 100644 --- a/engine/overworld/auto_movement.asm +++ b/engine/overworld/auto_movement.asm @@ -148,8 +148,8 @@ PalletMovementScript_Done: ld a, [wSimulatedJoypadStatesIndex] and a ret nz - ld a, HS_PALLET_TOWN_OAK - ld [wMissableObjectIndex], a + ld a, TOGGLE_PALLET_TOWN_OAK + ld [wToggleableObjectIndex], a predef HideObject ld hl, wStatusFlags5 res BIT_SCRIPTED_MOVEMENT_STATE, [hl] diff --git a/engine/overworld/movement.asm b/engine/overworld/movement.asm index a353c4f1..be8d6f62 100644 --- a/engine/overworld/movement.asm +++ b/engine/overworld/movement.asm @@ -478,7 +478,7 @@ InitializeSpriteScreenPosition: ; tests if sprite is off screen or otherwise unable to do anything CheckSpriteAvailability: predef IsObjectHidden - ldh a, [hIsHiddenMissableObject] + ldh a, [hIsToggleableObjectOff] and a jp nz, .spriteInvisible ld h, HIGH(wSpriteStateData2) diff --git a/engine/overworld/missable_objects.asm b/engine/overworld/toggleable_objects.asm index 8ea79980..bfb3576c 100644 --- a/engine/overworld/missable_objects.asm +++ b/engine/overworld/toggleable_objects.asm @@ -1,4 +1,4 @@ -MarkTownVisitedAndLoadMissableObjects:: +MarkTownVisitedAndLoadToggleableObjects:: ld a, [wCurMap] cp FIRST_ROUTE_MAP jr nc, .notInTown @@ -7,17 +7,17 @@ MarkTownVisitedAndLoadMissableObjects:: ld hl, wTownVisitedFlag ; mark town as visited (for flying) predef FlagActionPredef .notInTown - ld hl, MapHSPointers + ld hl, ToggleableObjectMapPointers ld a, [wCurMap] ld b, $0 ld c, a add hl, bc add hl, bc - ld a, [hli] ; load missable objects pointer in hl + ld a, [hli] ; load toggleable objects pointer in hl ld h, [hl] ld l, a push hl - ld de, MissableObjects ; calculate difference between out pointer and the base pointer + ld de, ToggleableObjectStates ; calculate difference between out pointer and the base pointer ld a, l sub e jr nc, .noCarry @@ -27,6 +27,7 @@ MarkTownVisitedAndLoadMissableObjects:: ld a, h sub d ld h, a + ; divide difference by 3, resulting in the global offset (number of toggleable items before ours) ld a, h ldh [hDividend], a ld a, l @@ -37,14 +38,14 @@ MarkTownVisitedAndLoadMissableObjects:: ld a, $3 ldh [hDivisor], a ld b, $2 - call Divide ; divide difference by 3, resulting in the global offset (number of missable items before ours) + call Divide ld a, [wCurMap] ld b, a ldh a, [hDividend+3] ld c, a ; store global offset in c - ld de, wMissableObjectList + ld de, wToggleableObjectList pop hl -.writeMissableObjectsListLoop +.writeToggleableObjectsListLoop ld a, [hli] cp -1 jr z, .done ; end of list @@ -56,92 +57,92 @@ MarkTownVisitedAndLoadMissableObjects:: inc de ld a, c inc c - ld [de], a ; write (global) missable object index + ld [de], a ; write (global) toggleable object index inc de - jr .writeMissableObjectsListLoop + jr .writeToggleableObjectsListLoop .done ld a, -1 ld [de], a ; write sentinel ret -InitializeMissableObjectsFlags: - ld hl, wMissableObjectFlags - ld bc, wMissableObjectFlagsEnd - wMissableObjectFlags +InitializeToggleableObjectsFlags: + ld hl, wToggleableObjectFlags + ld bc, wToggleableObjectFlagsEnd - wToggleableObjectFlags xor a - call FillMemory ; clear missable objects flags - ld hl, MissableObjects + call FillMemory ; clear toggleable objects flags + ld hl, ToggleableObjectStates xor a - ld [wMissableObjectCounter], a -.missableObjectsLoop + ld [wToggleableObjectCounter], a +.toggleableObjectsLoop ld a, [hli] - cp -1 ; end of list + cp -1 ; end of list ret z push hl inc hl ld a, [hl] - cp HIDE + cp OFF jr nz, .skip - ld hl, wMissableObjectFlags - ld a, [wMissableObjectCounter] + ld hl, wToggleableObjectFlags + ld a, [wToggleableObjectCounter] ld c, a ld b, FLAG_SET - call MissableObjectFlagAction ; set flag if Item is hidden + call ToggleableObjectFlagAction ; set flag if object is toggled off .skip - ld hl, wMissableObjectCounter + ld hl, wToggleableObjectCounter inc [hl] pop hl inc hl inc hl - jr .missableObjectsLoop + jr .toggleableObjectsLoop -; tests if current sprite is a missable object that is hidden/has been removed +; tests if current object is toggled off/has been hidden IsObjectHidden: ldh a, [hCurrentSpriteOffset] swap a ld b, a - ld hl, wMissableObjectList + ld hl, wToggleableObjectList .loop ld a, [hli] cp -1 - jr z, .notHidden ; not missable -> not hidden + jr z, .notHidden ; not toggleable -> not hidden cp b ld a, [hli] jr nz, .loop ld c, a ld b, FLAG_TEST - ld hl, wMissableObjectFlags - call MissableObjectFlagAction + ld hl, wToggleableObjectFlags + call ToggleableObjectFlagAction ld a, c and a jr nz, .hidden .notHidden xor a .hidden - ldh [hIsHiddenMissableObject], a + ldh [hIsToggleableObjectOff], a ret -; adds missable object (items, leg. pokemon, etc.) to the map -; [wMissableObjectIndex]: index of the missable object to be added (global index) +; adds toggleable object (items, leg. pokemon, etc.) to the map +; [wToggleableObjectIndex]: index of the toggleable object to be added (global index) ShowObject: ShowObject2: - ld hl, wMissableObjectFlags - ld a, [wMissableObjectIndex] + ld hl, wToggleableObjectFlags + ld a, [wToggleableObjectIndex] ld c, a ld b, FLAG_RESET - call MissableObjectFlagAction ; reset "removed" flag + call ToggleableObjectFlagAction ; reset "removed" flag jp UpdateSprites -; removes missable object (items, leg. pokemon, etc.) from the map -; [wMissableObjectIndex]: index of the missable object to be removed (global index) +; removes toggleable object (items, leg. pokemon, etc.) from the map +; [wToggleableObjectIndex]: index of the toggleable object to be removed (global index) HideObject: - ld hl, wMissableObjectFlags - ld a, [wMissableObjectIndex] + ld hl, wToggleableObjectFlags + ld a, [wToggleableObjectIndex] ld c, a ld b, FLAG_SET - call MissableObjectFlagAction ; set "removed" flag + call ToggleableObjectFlagAction ; set "removed" flag jp UpdateSprites -MissableObjectFlagAction: +ToggleableObjectFlagAction: ; identical to FlagAction push hl diff --git a/home/overworld.asm b/home/overworld.asm index e994f694..58550167 100644 --- a/home/overworld.asm +++ b/home/overworld.asm @@ -2003,7 +2003,7 @@ LoadPlayerSpriteGraphicsCommon:: ; function to load data from the map header LoadMapHeader:: - farcall MarkTownVisitedAndLoadMissableObjects + farcall MarkTownVisitedAndLoadToggleableObjects ld a, [wCurMapTileset] ld [wUnusedCurMapTilesetCopy], a ld a, [wCurMap] diff --git a/home/trainers.asm b/home/trainers.asm index 8d2cceaf..87bc7d69 100644 --- a/home/trainers.asm +++ b/home/trainers.asm @@ -202,13 +202,13 @@ EndTrainerBattle:: ld a, [wEnemyMonOrTrainerClass] cp OPP_ID_OFFSET jr nc, .skipRemoveSprite ; test if trainer was fought (in that case skip removing the corresponding sprite) - ld hl, wMissableObjectList + ld hl, wToggleableObjectList ld de, $2 ld a, [wSpriteIndex] call IsInArray ; search for sprite ID inc hl ld a, [hl] - ld [wMissableObjectIndex], a ; load corresponding missable object index and remove it + ld [wToggleableObjectIndex], a ; load corresponding toggleable object index and remove it predef HideObject .skipRemoveSprite ld hl, wStatusFlags5 diff --git a/includes.asm b/includes.asm index 781bb0b1..ea6f1a8e 100644 --- a/includes.asm +++ b/includes.asm @@ -41,7 +41,7 @@ INCLUDE "constants/list_constants.asm" INCLUDE "constants/map_constants.asm" INCLUDE "constants/map_data_constants.asm" INCLUDE "constants/map_object_constants.asm" -INCLUDE "constants/hide_show_constants.asm" +INCLUDE "constants/toggle_constants.asm" INCLUDE "constants/sprite_set_constants.asm" INCLUDE "constants/credits_constants.asm" INCLUDE "constants/audio_constants.asm" @@ -49,7 +49,7 @@ INCLUDE "engine/overworld/player_state.asm" INCLUDE "engine/events/poison.asm" INCLUDE "engine/overworld/tilesets.asm" INCLUDE "engine/overworld/daycare_exp.asm" -INCLUDE "data/maps/hide_show_data.asm" +INCLUDE "data/maps/toggleable_objects.asm" INCLUDE "engine/overworld/field_move_messages.asm" INCLUDE "engine/items/inventory.asm" INCLUDE "engine/overworld/wild_mons.asm" @@ -57,7 +57,7 @@ INCLUDE "engine/items/item_effects.asm" INCLUDE "engine/menus/draw_badges.asm" INCLUDE "engine/overworld/update_map.asm" INCLUDE "engine/overworld/cut.asm" -INCLUDE "engine/overworld/missable_objects.asm" +INCLUDE "engine/overworld/toggleable_objects.asm" INCLUDE "engine/overworld/push_boulder.asm" INCLUDE "engine/pokemon/add_mon.asm" INCLUDE "engine/flag_action.asm" diff --git a/ram/hram.asm b/ram/hram.asm index 1be1dab6..9cfb5327 100644 --- a/ram/hram.asm +++ b/ram/hram.asm @@ -325,7 +325,7 @@ hItemToRemoveIndex:: db NEXTU hItemCounter:: hSavedCoordIndex:: -hMissableObjectIndex:: +hToggleableObjectIndex:: hGymTrashCanRandNumMask:: hInteractedWithBookshelf:: db @@ -350,7 +350,7 @@ hDivisor2:: db hQuotient2:: db NEXTU -hIsHiddenMissableObject:: db +hIsToggleableObjectOff:: db ENDU hMapROMBank:: db diff --git a/ram/wram.asm b/ram/wram.asm index fff7f703..5eefaf06 100644 --- a/ram/wram.asm +++ b/ram/wram.asm @@ -324,7 +324,7 @@ wCheckFor180DegreeTurn:: db ds 1 -wMissableObjectIndex:: db +wToggleableObjectIndex:: db wPredefID:: db wPredefHL:: dw @@ -1224,7 +1224,7 @@ ENDU ; money received after battle = base money × level of last enemy mon wTrainerBaseMoney:: dw ; BCD -wMissableObjectCounter:: db +wToggleableObjectCounter:: db ds 1 @@ -1909,9 +1909,9 @@ wUnusedMapVariable:: db wPlayerCoins:: dw ; BCD -; bit array of missable objects. set = removed -wMissableObjectFlags:: flag_array $100 -wMissableObjectFlagsEnd:: +; bit array of toggleable objects; bit set = toggled off +wToggleableObjectFlags:: flag_array $100 +wToggleableObjectFlagsEnd:: ds 7 @@ -1920,9 +1920,9 @@ wSavedSpriteImageIndex:: db ; each entry consists of 2 bytes ; * the sprite ID (depending on the current map) -; * the missable object index (global, used for wMissableObjectFlags) +; * the toggleable object index (global, used for wToggleableObjectFlags) ; terminated with $FF -wMissableObjectList:: ds 16 * 2 + 1 +wToggleableObjectList:: ds 16 * 2 + 1 ds 1 diff --git a/scripts/BillsHouse.asm b/scripts/BillsHouse.asm index d43ae546..8ecebd20 100644 --- a/scripts/BillsHouse.asm +++ b/scripts/BillsHouse.asm @@ -49,8 +49,8 @@ BillsHousePokemonEntersMachineScript: ld a, [wStatusFlags5] bit BIT_SCRIPTED_NPC_MOVEMENT, a ret nz - ld a, HS_BILL_POKEMON - ld [wMissableObjectIndex], a + ld a, TOGGLE_BILL_POKEMON + ld [wToggleableObjectIndex], a predef HideObject SetEvent EVENT_BILL_SAID_USE_CELL_SEPARATOR xor a @@ -75,8 +75,8 @@ BillsHouseBillExitsMachineScript: ld a, 5 ldh [hSpriteMapXCoord], a call SetSpritePosition1 - ld a, HS_BILL_1 - ld [wMissableObjectIndex], a + ld a, TOGGLE_BILL_1 + ld [wToggleableObjectIndex], a predef ShowObject ld c, 8 call DelayFrames @@ -171,11 +171,11 @@ BillsHouseBillSSTicketText: ld hl, .SSTicketReceivedText call PrintText SetEvent EVENT_GOT_SS_TICKET - ld a, HS_CERULEAN_GUARD_1 - ld [wMissableObjectIndex], a + ld a, TOGGLE_CERULEAN_GUARD_1 + ld [wToggleableObjectIndex], a predef ShowObject - ld a, HS_CERULEAN_GUARD_2 - ld [wMissableObjectIndex], a + ld a, TOGGLE_CERULEAN_GUARD_2 + ld [wToggleableObjectIndex], a predef HideObject .got_ss_ticket ld hl, .WhyDontYouGoInsteadOfMeText diff --git a/scripts/BluesHouse.asm b/scripts/BluesHouse.asm index 0a16abbf..b85b6d21 100644 --- a/scripts/BluesHouse.asm +++ b/scripts/BluesHouse.asm @@ -40,8 +40,8 @@ BluesHouseDaisySittingText: lb bc, TOWN_MAP, 1 call GiveItem jr nc, .bag_full - ld a, HS_TOWN_MAP - ld [wMissableObjectIndex], a + ld a, TOGGLE_TOWN_MAP + ld [wToggleableObjectIndex], a predef HideObject ld hl, GotMapText call PrintText diff --git a/scripts/CeladonMansionRoofHouse.asm b/scripts/CeladonMansionRoofHouse.asm index d3c03290..12eff10c 100644 --- a/scripts/CeladonMansionRoofHouse.asm +++ b/scripts/CeladonMansionRoofHouse.asm @@ -15,8 +15,8 @@ CeladonMansionRoofHouseEeveePokeballText: lb bc, EEVEE, 25 call GivePokemon jr nc, .party_full - ld a, HS_CELADON_MANSION_EEVEE_GIFT - ld [wMissableObjectIndex], a + ld a, TOGGLE_CELADON_MANSION_EEVEE_GIFT + ld [wToggleableObjectIndex], a predef HideObject .party_full jp TextScriptEnd diff --git a/scripts/CeruleanCity.asm b/scripts/CeruleanCity.asm index 4412b49c..cbd60936 100644 --- a/scripts/CeruleanCity.asm +++ b/scripts/CeruleanCity.asm @@ -8,8 +8,8 @@ CeruleanCityClearScripts: xor a ; SCRIPT_CERULEANCITY_DEFAULT ld [wJoyIgnore], a ld [wCeruleanCityCurScript], a - ld a, HS_CERULEAN_RIVAL - ld [wMissableObjectIndex], a + ld a, TOGGLE_CERULEAN_RIVAL + ld [wToggleableObjectIndex], a predef_jump HideObject CeruleanCity_ScriptPointers: @@ -90,8 +90,8 @@ ENDC call GetPointerWithinSpriteStateData2 ld [hl], 25 .playerOnRightSideOfBridge - ld a, HS_CERULEAN_RIVAL - ld [wMissableObjectIndex], a + ld a, TOGGLE_CERULEAN_RIVAL + ld [wToggleableObjectIndex], a predef ShowObject ld de, CeruleanCityMovement1 ld a, CERULEANCITY_RIVAL @@ -222,8 +222,8 @@ CeruleanCityRivalCleanupScript: ld a, [wStatusFlags5] bit BIT_SCRIPTED_NPC_MOVEMENT, a ret nz - ld a, HS_CERULEAN_RIVAL - ld [wMissableObjectIndex], a + ld a, TOGGLE_CERULEAN_RIVAL + ld [wToggleableObjectIndex], a predef HideObject xor a ld [wJoyIgnore], a diff --git a/scripts/CeruleanCity_2.asm b/scripts/CeruleanCity_2.asm index 53ace5c8..85986a7a 100644 --- a/scripts/CeruleanCity_2.asm +++ b/scripts/CeruleanCity_2.asm @@ -3,14 +3,14 @@ CeruleanHideRocket: ; one is called after you beat the Rocket that gives you TM28 DIG. ; the screen then fades out, he disappears, and fades back in call GBFadeOutToBlack - ld a, HS_CERULEAN_GUARD_1 - ld [wMissableObjectIndex], a + ld a, TOGGLE_CERULEAN_GUARD_1 + ld [wToggleableObjectIndex], a predef ShowObject - ld a, HS_CERULEAN_GUARD_2 - ld [wMissableObjectIndex], a + ld a, TOGGLE_CERULEAN_GUARD_2 + ld [wToggleableObjectIndex], a predef HideObject - ld a, HS_CERULEAN_ROCKET - ld [wMissableObjectIndex], a + ld a, TOGGLE_CERULEAN_ROCKET + ld [wToggleableObjectIndex], a predef HideObject call GBFadeInFromBlack ret diff --git a/scripts/ChampionsRoom.asm b/scripts/ChampionsRoom.asm index 68448b3d..752a0a31 100644 --- a/scripts/ChampionsRoom.asm +++ b/scripts/ChampionsRoom.asm @@ -120,8 +120,8 @@ ChampionsRoomOakArrivesScript: ld a, CHAMPIONSROOM_OAK ldh [hSpriteIndex], a call MoveSprite - ld a, HS_CHAMPIONS_ROOM_OAK - ld [wMissableObjectIndex], a + ld a, TOGGLE_CHAMPIONS_ROOM_OAK + ld [wToggleableObjectIndex], a predef ShowObject ld a, SCRIPT_CHAMPIONSROOM_OAK_CONGRATULATES_PLAYER ld [wChampionsRoomCurScript], a @@ -197,8 +197,8 @@ ChampionsRoomOakExitsScript: ld a, [wStatusFlags5] bit BIT_SCRIPTED_NPC_MOVEMENT, a ret nz - ld a, HS_CHAMPIONS_ROOM_OAK - ld [wMissableObjectIndex], a + ld a, TOGGLE_CHAMPIONS_ROOM_OAK + ld [wToggleableObjectIndex], a predef HideObject ld a, SCRIPT_CHAMPIONSROOM_PLAYER_FOLLOWS_OAK ld [wChampionsRoomCurScript], a diff --git a/scripts/FightingDojo.asm b/scripts/FightingDojo.asm index 04b35e82..cf822d1f 100644 --- a/scripts/FightingDojo.asm +++ b/scripts/FightingDojo.asm @@ -246,8 +246,8 @@ FightingDojoHitmonleePokeBallText: jr nc, .done ; once Poké Ball is taken, hide sprite - ld a, HS_FIGHTING_DOJO_GIFT_1 - ld [wMissableObjectIndex], a + ld a, TOGGLE_FIGHTING_DOJO_GIFT_1 + ld [wToggleableObjectIndex], a predef HideObject SetEvents EVENT_GOT_HITMONLEE, EVENT_DEFEATED_FIGHTING_DOJO .done @@ -281,8 +281,8 @@ FightingDojoHitmonchanPokeBallText: SetEvents EVENT_GOT_HITMONCHAN, EVENT_DEFEATED_FIGHTING_DOJO ; once Poké Ball is taken, hide sprite - ld a, HS_FIGHTING_DOJO_GIFT_2 - ld [wMissableObjectIndex], a + ld a, TOGGLE_FIGHTING_DOJO_GIFT_2 + ld [wToggleableObjectIndex], a predef HideObject .done jp TextScriptEnd diff --git a/scripts/GameCorner.asm b/scripts/GameCorner.asm index 028b5c88..0ead1947 100644 --- a/scripts/GameCorner.asm +++ b/scripts/GameCorner.asm @@ -107,8 +107,8 @@ GameCornerRocketExitScript: ret nz xor a ld [wJoyIgnore], a - ld a, HS_GAME_CORNER_ROCKET - ld [wMissableObjectIndex], a + ld a, TOGGLE_GAME_CORNER_ROCKET + ld [wToggleableObjectIndex], a predef HideObject ld hl, wCurrentMapScriptFlags set BIT_CUR_MAP_LOADED_1, [hl] diff --git a/scripts/HallOfFame.asm b/scripts/HallOfFame.asm index 31d56022..8e4f1275 100644 --- a/scripts/HallOfFame.asm +++ b/scripts/HallOfFame.asm @@ -96,8 +96,8 @@ HallOfFameOakCongratulationsScript: call DisplayTextID ld a, PAD_BUTTONS | PAD_CTRL_PAD ld [wJoyIgnore], a - ld a, HS_CERULEAN_CAVE_GUY - ld [wMissableObjectIndex], a + ld a, TOGGLE_CERULEAN_CAVE_GUY + ld [wToggleableObjectIndex], a predef HideObject ld a, SCRIPT_HALLOFFAME_RESET_EVENTS_AND_SAVE ld [wHallOfFameCurScript], a diff --git a/scripts/MtMoonB2F.asm b/scripts/MtMoonB2F.asm index 34f11d99..d3c7e57a 100644 --- a/scripts/MtMoonB2F.asm +++ b/scripts/MtMoonB2F.asm @@ -141,12 +141,12 @@ MtMoonB2FSuperNerdTakesOtherFossilScript: call DisplayTextID CheckEvent EVENT_GOT_DOME_FOSSIL jr z, .got_dome_fossil - ld a, HS_MT_MOON_B2F_FOSSIL_2 + ld a, TOGGLE_MT_MOON_B2F_FOSSIL_2 jr .continue .got_dome_fossil - ld a, HS_MT_MOON_B2F_FOSSIL_1 + ld a, TOGGLE_MT_MOON_B2F_FOSSIL_1 .continue - ld [wMissableObjectIndex], a + ld [wToggleableObjectIndex], a predef HideObject xor a ld [wJoyIgnore], a @@ -250,8 +250,8 @@ MtMoonB2FDomeFossilText: call GiveItem jp nc, MtMoonB2FYouHaveNoRoomText call MtMoonB2FReceivedFossilText - ld a, HS_MT_MOON_B2F_FOSSIL_1 - ld [wMissableObjectIndex], a + ld a, TOGGLE_MT_MOON_B2F_FOSSIL_1 + ld [wToggleableObjectIndex], a predef HideObject SetEvent EVENT_GOT_DOME_FOSSIL ld a, SCRIPT_MTMOONB2F_MOVE_SUPER_NERD @@ -278,8 +278,8 @@ MtMoonB2FHelixFossilText: call GiveItem jp nc, MtMoonB2FYouHaveNoRoomText call MtMoonB2FReceivedFossilText - ld a, HS_MT_MOON_B2F_FOSSIL_2 - ld [wMissableObjectIndex], a + ld a, TOGGLE_MT_MOON_B2F_FOSSIL_2 + ld [wToggleableObjectIndex], a predef HideObject SetEvent EVENT_GOT_HELIX_FOSSIL ld a, SCRIPT_MTMOONB2F_MOVE_SUPER_NERD diff --git a/scripts/Museum1F.asm b/scripts/Museum1F.asm index 6cb6889a..e56a5c11 100644 --- a/scripts/Museum1F.asm +++ b/scripts/Museum1F.asm @@ -197,8 +197,8 @@ Museum1FScientist2Text: call GiveItem jr nc, .bag_full SetEvent EVENT_GOT_OLD_AMBER - ld a, HS_OLD_AMBER - ld [wMissableObjectIndex], a + ld a, TOGGLE_OLD_AMBER + ld [wToggleableObjectIndex], a predef HideObject ld hl, .ReceivedOldAmberText jr .done diff --git a/scripts/OaksLab.asm b/scripts/OaksLab.asm index 9695b99e..12b58c3f 100644 --- a/scripts/OaksLab.asm +++ b/scripts/OaksLab.asm @@ -13,7 +13,7 @@ OaksLab_ScriptPointers: def_script_pointers dw_const OaksLabDefaultScript, SCRIPT_OAKSLAB_DEFAULT dw_const OaksLabOakEntersLabScript, SCRIPT_OAKSLAB_OAK_ENTERS_LAB - dw_const OaksLabHideShowOaksScript, SCRIPT_OAKSLAB_HIDE_SHOW_OAKS + dw_const OaksLabToggleOaksScript, SCRIPT_OAKSLAB_TOGGLE_OAKS dw_const OaksLabPlayerEntersLabScript, SCRIPT_OAKSLAB_PLAYER_ENTERS_LAB dw_const OaksLabFollowedOakScript, SCRIPT_OAKSLAB_FOLLOWED_OAK dw_const OaksLabOakChooseMonSpeechScript, SCRIPT_OAKSLAB_OAK_CHOOSE_MON_SPEECH @@ -37,8 +37,8 @@ OaksLabDefaultScript: ld a, [wNPCMovementScriptFunctionNum] and a ret nz - ld a, HS_OAKS_LAB_OAK_2 - ld [wMissableObjectIndex], a + ld a, TOGGLE_OAKS_LAB_OAK_2 + ld [wToggleableObjectIndex], a predef ShowObject ld hl, wStatusFlags4 res BIT_NO_BATTLES, [hl] @@ -53,7 +53,7 @@ OaksLabOakEntersLabScript: ld de, OakEntryMovement call MoveSprite - ld a, SCRIPT_OAKSLAB_HIDE_SHOW_OAKS + ld a, SCRIPT_OAKSLAB_TOGGLE_OAKS ld [wOaksLabCurScript], a ret @@ -63,15 +63,15 @@ OakEntryMovement: db NPC_MOVEMENT_UP db -1 ; end -OaksLabHideShowOaksScript: +OaksLabToggleOaksScript: ld a, [wStatusFlags5] bit BIT_SCRIPTED_NPC_MOVEMENT, a ret nz - ld a, HS_OAKS_LAB_OAK_2 - ld [wMissableObjectIndex], a + ld a, TOGGLE_OAKS_LAB_OAK_2 + ld [wToggleableObjectIndex], a predef HideObject - ld a, HS_OAKS_LAB_OAK_1 - ld [wMissableObjectIndex], a + ld a, TOGGLE_OAKS_LAB_OAK_1 + ld [wToggleableObjectIndex], a predef ShowObject ld a, SCRIPT_OAKSLAB_PLAYER_ENTERS_LAB @@ -306,17 +306,17 @@ OaksLabRivalChoosesStarterScript: ld a, [wRivalStarterBallSpriteIndex] cp OAKSLAB_CHARMANDER_POKE_BALL jr nz, .not_charmander - ld a, HS_STARTER_BALL_1 + ld a, TOGGLE_STARTER_BALL_1 jr .hideBallAndContinue .not_charmander cp OAKSLAB_SQUIRTLE_POKE_BALL jr nz, .not_squirtle - ld a, HS_STARTER_BALL_2 + ld a, TOGGLE_STARTER_BALL_2 jr .hideBallAndContinue .not_squirtle - ld a, HS_STARTER_BALL_3 + ld a, TOGGLE_STARTER_BALL_3 .hideBallAndContinue - ld [wMissableObjectIndex], a + ld [wToggleableObjectIndex], a predef HideObject call Delay3 ld a, [wRivalStarterTemp] @@ -475,8 +475,8 @@ OaksLabPlayerWatchRivalExitScript: ld a, [wStatusFlags5] bit BIT_SCRIPTED_NPC_MOVEMENT, a jr nz, .checkRivalPosition - ld a, HS_OAKS_LAB_RIVAL - ld [wMissableObjectIndex], a + ld a, TOGGLE_OAKS_LAB_RIVAL + ld [wToggleableObjectIndex], a predef HideObject xor a ld [wJoyIgnore], a @@ -519,8 +519,8 @@ OaksLabRivalArrivesAtOaksRequestScript: ldh [hTextID], a call DisplayTextID call OaksLabCalcRivalMovementScript - ld a, HS_OAKS_LAB_RIVAL - ld [wMissableObjectIndex], a + ld a, TOGGLE_OAKS_LAB_RIVAL + ld [wToggleableObjectIndex], a predef ShowObject ld a, [wNPCMovementDirections2Index] ld [wSavedNPCMovementDirections2Index], a @@ -578,11 +578,11 @@ OaksLabOakGivesPokedexScript: ldh [hTextID], a call DisplayTextID call Delay3 - ld a, HS_POKEDEX_1 - ld [wMissableObjectIndex], a + ld a, TOGGLE_POKEDEX_1 + ld [wToggleableObjectIndex], a predef HideObject - ld a, HS_POKEDEX_2 - ld [wMissableObjectIndex], a + ld a, TOGGLE_POKEDEX_2 + ld [wToggleableObjectIndex], a predef HideObject call OaksLabRivalFaceUpOakFaceDownScript ld a, TEXT_OAKSLAB_OAK_THAT_WAS_MY_DREAM @@ -599,11 +599,11 @@ OaksLabOakGivesPokedexScript: call DisplayTextID SetEvent EVENT_GOT_POKEDEX SetEvent EVENT_OAK_GOT_PARCEL - ld a, HS_LYING_OLD_MAN - ld [wMissableObjectIndex], a + ld a, TOGGLE_LYING_OLD_MAN + ld [wToggleableObjectIndex], a predef HideObject - ld a, HS_OLD_MAN - ld [wMissableObjectIndex], a + ld a, TOGGLE_OLD_MAN + ld [wToggleableObjectIndex], a predef ShowObject ld a, [wSavedNPCMovementDirections2Index] ld b, 0 @@ -630,14 +630,14 @@ OaksLabRivalLeavesWithPokedexScript: bit BIT_SCRIPTED_NPC_MOVEMENT, a ret nz call PlayDefaultMusic - ld a, HS_OAKS_LAB_RIVAL - ld [wMissableObjectIndex], a + ld a, TOGGLE_OAKS_LAB_RIVAL + ld [wToggleableObjectIndex], a predef HideObject SetEvent EVENT_1ST_ROUTE22_RIVAL_BATTLE ResetEventReuseHL EVENT_2ND_ROUTE22_RIVAL_BATTLE SetEventReuseHL EVENT_ROUTE22_RIVAL_WANTS_BATTLE - ld a, HS_ROUTE_22_RIVAL_1 - ld [wMissableObjectIndex], a + ld a, TOGGLE_ROUTE_22_RIVAL_1 + ld [wToggleableObjectIndex], a predef ShowObject ld a, SCRIPT_PALLETTOWN_DAISY ld [wPalletTownCurScript], a @@ -904,17 +904,17 @@ OaksLabMonChoiceMenu: ld a, [wSpriteIndex] cp OAKSLAB_CHARMANDER_POKE_BALL jr nz, .not_charmander - ld a, HS_STARTER_BALL_1 + ld a, TOGGLE_STARTER_BALL_1 jr .continue .not_charmander cp OAKSLAB_SQUIRTLE_POKE_BALL jr nz, .not_squirtle - ld a, HS_STARTER_BALL_2 + ld a, TOGGLE_STARTER_BALL_2 jr .continue .not_squirtle - ld a, HS_STARTER_BALL_3 + ld a, TOGGLE_STARTER_BALL_3 .continue - ld [wMissableObjectIndex], a + ld [wToggleableObjectIndex], a predef HideObject ld a, $1 ld [wDoNotWaitForButtonPressAfterDisplayingText], a diff --git a/scripts/PalletTown.asm b/scripts/PalletTown.asm index 57c231fa..de88945f 100644 --- a/scripts/PalletTown.asm +++ b/scripts/PalletTown.asm @@ -51,8 +51,8 @@ PalletTownOakHeyWaitScript: call DisplayTextID ld a, PAD_BUTTONS | PAD_CTRL_PAD ld [wJoyIgnore], a - ld a, HS_PALLET_TOWN_OAK - ld [wMissableObjectIndex], a + ld a, TOGGLE_PALLET_TOWN_OAK + ld [wToggleableObjectIndex], a predef ShowObject ; trigger the next script @@ -136,11 +136,11 @@ PalletTownDaisyScript: CheckBothEventsSet EVENT_GOT_TOWN_MAP, EVENT_ENTERED_BLUES_HOUSE, 1 jr nz, .next SetEvent EVENT_DAISY_WALKING - ld a, HS_DAISY_SITTING - ld [wMissableObjectIndex], a + ld a, TOGGLE_DAISY_SITTING + ld [wToggleableObjectIndex], a predef HideObject - ld a, HS_DAISY_WALKING - ld [wMissableObjectIndex], a + ld a, TOGGLE_DAISY_WALKING + ld [wToggleableObjectIndex], a predef_jump ShowObject .next CheckEvent EVENT_GOT_POKEBALLS_FROM_OAK diff --git a/scripts/PewterCity.asm b/scripts/PewterCity.asm index 9693b88f..549a1cad 100644 --- a/scripts/PewterCity.asm +++ b/scripts/PewterCity.asm @@ -92,8 +92,8 @@ PewterCityHideSuperNerd1Script: ld a, [wStatusFlags5] bit BIT_SCRIPTED_NPC_MOVEMENT, a ret nz - ld a, HS_MUSEUM_GUY - ld [wMissableObjectIndex], a + ld a, TOGGLE_MUSEUM_GUY + ld [wToggleableObjectIndex], a predef HideObject ld a, SCRIPT_PEWTERCITY_RESET_SUPER_NERD1 ld [wPewterCityCurScript], a @@ -103,8 +103,8 @@ PewterCityResetSuperNerd1Script: ld a, PEWTERCITY_SUPER_NERD1 ld [wSpriteIndex], a call SetSpritePosition2 - ld a, HS_MUSEUM_GUY - ld [wMissableObjectIndex], a + ld a, TOGGLE_MUSEUM_GUY + ld [wToggleableObjectIndex], a predef ShowObject xor a ld [wJoyIgnore], a @@ -161,8 +161,8 @@ PewterCityHideYoungsterScript: ld a, [wStatusFlags5] bit BIT_SCRIPTED_NPC_MOVEMENT, a ret nz - ld a, HS_GYM_GUY - ld [wMissableObjectIndex], a + ld a, TOGGLE_GYM_GUY + ld [wToggleableObjectIndex], a predef HideObject ld a, SCRIPT_PEWTERCITY_RESET_YOUNGSTER ld [wPewterCityCurScript], a @@ -172,8 +172,8 @@ PewterCityResetYoungsterScript: ld a, PEWTERCITY_YOUNGSTER ld [wSpriteIndex], a call SetSpritePosition2 - ld a, HS_GYM_GUY - ld [wMissableObjectIndex], a + ld a, TOGGLE_GYM_GUY + ld [wToggleableObjectIndex], a predef ShowObject xor a ld [wJoyIgnore], a diff --git a/scripts/PewterGym.asm b/scripts/PewterGym.asm index 0f4b9ebe..40a04d73 100644 --- a/scripts/PewterGym.asm +++ b/scripts/PewterGym.asm @@ -66,11 +66,11 @@ PewterGymScriptReceiveTM34: ld hl, wBeatGymFlags set BIT_BOULDERBADGE, [hl] - ld a, HS_GYM_GUY - ld [wMissableObjectIndex], a + ld a, TOGGLE_GYM_GUY + ld [wToggleableObjectIndex], a predef HideObject - ld a, HS_ROUTE_22_RIVAL_1 - ld [wMissableObjectIndex], a + ld a, TOGGLE_ROUTE_22_RIVAL_1 + ld [wToggleableObjectIndex], a predef HideObject ResetEvents EVENT_1ST_ROUTE22_RIVAL_BATTLE, EVENT_ROUTE22_RIVAL_WANTS_BATTLE diff --git a/scripts/PokemonTower2F.asm b/scripts/PokemonTower2F.asm index d3b6c9a4..1888e511 100644 --- a/scripts/PokemonTower2F.asm +++ b/scripts/PokemonTower2F.asm @@ -116,8 +116,8 @@ PokemonTower2FRivalExitsScript: ld a, [wStatusFlags5] bit BIT_SCRIPTED_NPC_MOVEMENT, a ret nz - ld a, HS_POKEMON_TOWER_2F_RIVAL - ld [wMissableObjectIndex], a + ld a, TOGGLE_POKEMON_TOWER_2F_RIVAL + ld [wToggleableObjectIndex], a predef HideObject xor a ld [wJoyIgnore], a diff --git a/scripts/PokemonTower7F.asm b/scripts/PokemonTower7F.asm index 3d8cd636..908e089e 100644 --- a/scripts/PokemonTower7F.asm +++ b/scripts/PokemonTower7F.asm @@ -44,15 +44,15 @@ PokemonTower7FHideNPCScript: ld a, [wStatusFlags5] bit BIT_SCRIPTED_NPC_MOVEMENT, a ret nz - ld hl, wMissableObjectList + ld hl, wToggleableObjectList ld a, [wSpriteIndex] ld b, a -.missableObjectsListLoop +.toggleableObjectsListLoop ld a, [hli] - cp b ; search for sprite ID in missing objects list + cp b ; search for sprite ID in toggleable objects list ld a, [hli] - jr nz, .missableObjectsListLoop - ld [wMissableObjectIndex], a ; remove missable object + jr nz, .toggleableObjectsListLoop + ld [wToggleableObjectIndex], a ; remove toggleable object predef HideObject xor a ld [wJoyIgnore], a @@ -67,8 +67,8 @@ PokemonTower7FHideNPCScript: PokemonTower7FWarpToMrFujiHouseScript: ld a, PAD_BUTTONS | PAD_CTRL_PAD ld [wJoyIgnore], a - ld a, HS_POKEMON_TOWER_7F_MR_FUJI - ld [wMissableObjectIndex], a + ld a, TOGGLE_POKEMON_TOWER_7F_MR_FUJI + ld [wToggleableObjectIndex], a predef HideObject ld a, SPRITE_FACING_UP ld [wSpritePlayerStateData1FacingDirection], a @@ -228,14 +228,14 @@ PokemonTower7FMrFujiText: call PrintText SetEvent EVENT_RESCUED_MR_FUJI SetEvent EVENT_RESCUED_MR_FUJI_2 - ld a, HS_MR_FUJIS_HOUSE_MR_FUJI - ld [wMissableObjectIndex], a + ld a, TOGGLE_MR_FUJIS_HOUSE_MR_FUJI + ld [wToggleableObjectIndex], a predef ShowObject - ld a, HS_SAFFRON_CITY_E - ld [wMissableObjectIndex], a + ld a, TOGGLE_SAFFRON_CITY_E + ld [wToggleableObjectIndex], a predef HideObject - ld a, HS_SAFFRON_CITY_F - ld [wMissableObjectIndex], a + ld a, TOGGLE_SAFFRON_CITY_F + ld [wToggleableObjectIndex], a predef ShowObject ld a, SCRIPT_POKEMONTOWER7F_WARP_TO_MR_FUJI_HOUSE ld [wPokemonTower7FCurScript], a diff --git a/scripts/RocketHideoutB4F.asm b/scripts/RocketHideoutB4F.asm index edc51351..7bc3ec31 100644 --- a/scripts/RocketHideoutB4F.asm +++ b/scripts/RocketHideoutB4F.asm @@ -56,11 +56,11 @@ RocketHideoutB4FBeatGiovanniScript: ldh [hTextID], a call DisplayTextID call GBFadeOutToBlack - ld a, HS_ROCKET_HIDEOUT_B4F_GIOVANNI - ld [wMissableObjectIndex], a + ld a, TOGGLE_ROCKET_HIDEOUT_B4F_GIOVANNI + ld [wToggleableObjectIndex], a predef HideObject - ld a, HS_ROCKET_HIDEOUT_B4F_ITEM_4 - ld [wMissableObjectIndex], a + ld a, TOGGLE_ROCKET_HIDEOUT_B4F_ITEM_4 + ld [wToggleableObjectIndex], a predef ShowObject call UpdateSprites call GBFadeInFromBlack @@ -192,8 +192,8 @@ RocketHideoutB4FRocket3AfterBattleText: call PrintText CheckAndSetEvent EVENT_ROCKET_DROPPED_LIFT_KEY jr nz, .done - ld a, HS_ROCKET_HIDEOUT_B4F_ITEM_5 - ld [wMissableObjectIndex], a + ld a, TOGGLE_ROCKET_HIDEOUT_B4F_ITEM_5 + ld [wToggleableObjectIndex], a predef ShowObject .done jp TextScriptEnd diff --git a/scripts/Route12.asm b/scripts/Route12.asm index ea9fc567..a6984f87 100644 --- a/scripts/Route12.asm +++ b/scripts/Route12.asm @@ -34,8 +34,8 @@ Route12DefaultScript: ld [wCurOpponent], a ld a, 30 ld [wCurEnemyLevel], a - ld a, HS_ROUTE_12_SNORLAX - ld [wMissableObjectIndex], a + ld a, TOGGLE_ROUTE_12_SNORLAX + ld [wToggleableObjectIndex], a predef HideObject ld a, SCRIPT_ROUTE12_SNORLAX_POST_BATTLE ld [wRoute12CurScript], a diff --git a/scripts/Route16.asm b/scripts/Route16.asm index 6e3da97c..a1eb6e85 100644 --- a/scripts/Route16.asm +++ b/scripts/Route16.asm @@ -34,8 +34,8 @@ Route16DefaultScript: ld [wCurOpponent], a ld a, 30 ld [wCurEnemyLevel], a - ld a, HS_ROUTE_16_SNORLAX - ld [wMissableObjectIndex], a + ld a, TOGGLE_ROUTE_16_SNORLAX + ld [wToggleableObjectIndex], a predef HideObject call UpdateSprites ld a, SCRIPT_ROUTE16_SNORLAX_POST_BATTLE diff --git a/scripts/Route20.asm b/scripts/Route20.asm index 5230858e..3c528b09 100644 --- a/scripts/Route20.asm +++ b/scripts/Route20.asm @@ -12,48 +12,48 @@ Route20_Script: Route20BoulderScript: CheckBothEventsSet EVENT_SEAFOAM3_BOULDER1_DOWN_HOLE, EVENT_SEAFOAM3_BOULDER2_DOWN_HOLE jr z, .next_boulder_check - ld a, HS_SEAFOAM_ISLANDS_1F_BOULDER_1 + ld a, TOGGLE_SEAFOAM_ISLANDS_1F_BOULDER_1 call Route20ShowObjectScript - ld a, HS_SEAFOAM_ISLANDS_1F_BOULDER_2 + ld a, TOGGLE_SEAFOAM_ISLANDS_1F_BOULDER_2 call Route20ShowObjectScript - ld hl, .MissableObjectIDs -.hide_missable_objects + ld hl, .ToggleableObjectIDs +.hide_toggleable_objects ld a, [hli] cp $ff jr z, .next_boulder_check push hl call Route20HideObjectScript pop hl - jr .hide_missable_objects + jr .hide_toggleable_objects -.MissableObjectIDs: - db HS_SEAFOAM_ISLANDS_B1F_BOULDER_1 - db HS_SEAFOAM_ISLANDS_B1F_BOULDER_2 - db HS_SEAFOAM_ISLANDS_B2F_BOULDER_1 - db HS_SEAFOAM_ISLANDS_B2F_BOULDER_2 - db HS_SEAFOAM_ISLANDS_B3F_BOULDER_3 - db HS_SEAFOAM_ISLANDS_B3F_BOULDER_4 +.ToggleableObjectIDs: + db TOGGLE_SEAFOAM_ISLANDS_B1F_BOULDER_1 + db TOGGLE_SEAFOAM_ISLANDS_B1F_BOULDER_2 + db TOGGLE_SEAFOAM_ISLANDS_B2F_BOULDER_1 + db TOGGLE_SEAFOAM_ISLANDS_B2F_BOULDER_2 + db TOGGLE_SEAFOAM_ISLANDS_B3F_BOULDER_3 + db TOGGLE_SEAFOAM_ISLANDS_B3F_BOULDER_4 db -1 ; end .next_boulder_check CheckBothEventsSet EVENT_SEAFOAM4_BOULDER1_DOWN_HOLE, EVENT_SEAFOAM4_BOULDER2_DOWN_HOLE ret z - ld a, HS_SEAFOAM_ISLANDS_B3F_BOULDER_1 + ld a, TOGGLE_SEAFOAM_ISLANDS_B3F_BOULDER_1 call Route20ShowObjectScript - ld a, HS_SEAFOAM_ISLANDS_B3F_BOULDER_2 + ld a, TOGGLE_SEAFOAM_ISLANDS_B3F_BOULDER_2 call Route20ShowObjectScript - ld a, HS_SEAFOAM_ISLANDS_B4F_BOULDER_1 + ld a, TOGGLE_SEAFOAM_ISLANDS_B4F_BOULDER_1 call Route20HideObjectScript - ld a, HS_SEAFOAM_ISLANDS_B4F_BOULDER_2 + ld a, TOGGLE_SEAFOAM_ISLANDS_B4F_BOULDER_2 call Route20HideObjectScript ret Route20ShowObjectScript: - ld [wMissableObjectIndex], a + ld [wToggleableObjectIndex], a predef_jump ShowObject Route20HideObjectScript: - ld [wMissableObjectIndex], a + ld [wToggleableObjectIndex], a predef_jump HideObject Route20_ScriptPointers: diff --git a/scripts/Route22.asm b/scripts/Route22.asm index 80f54290..bef22665 100644 --- a/scripts/Route22.asm +++ b/scripts/Route22.asm @@ -224,8 +224,8 @@ Route22Rival1ExitScript: ret nz xor a ld [wJoyIgnore], a - ld a, HS_ROUTE_22_RIVAL_1 - ld [wMissableObjectIndex], a + ld a, TOGGLE_ROUTE_22_RIVAL_1 + ld [wToggleableObjectIndex], a predef HideObject call PlayDefaultMusic ResetEvents EVENT_1ST_ROUTE22_RIVAL_BATTLE, EVENT_ROUTE22_RIVAL_WANTS_BATTLE @@ -368,8 +368,8 @@ Route22Rival2ExitScript: ret nz xor a ld [wJoyIgnore], a - ld a, HS_ROUTE_22_RIVAL_2 - ld [wMissableObjectIndex], a + ld a, TOGGLE_ROUTE_22_RIVAL_2 + ld [wToggleableObjectIndex], a predef HideObject call PlayDefaultMusic ResetEvents EVENT_2ND_ROUTE22_RIVAL_BATTLE, EVENT_ROUTE22_RIVAL_WANTS_BATTLE diff --git a/scripts/Route23.asm b/scripts/Route23.asm index 911a2ef3..07558996 100644 --- a/scripts/Route23.asm +++ b/scripts/Route23.asm @@ -12,11 +12,11 @@ Route23SetVictoryRoadBoulders: ret z ResetEvents EVENT_VICTORY_ROAD_2_BOULDER_ON_SWITCH1, EVENT_VICTORY_ROAD_2_BOULDER_ON_SWITCH2 ResetEvents EVENT_VICTORY_ROAD_3_BOULDER_ON_SWITCH1, EVENT_VICTORY_ROAD_3_BOULDER_ON_SWITCH2 - ld a, HS_VICTORY_ROAD_3F_BOULDER - ld [wMissableObjectIndex], a + ld a, TOGGLE_VICTORY_ROAD_3F_BOULDER + ld [wToggleableObjectIndex], a predef ShowObject - ld a, HS_VICTORY_ROAD_2F_BOULDER - ld [wMissableObjectIndex], a + ld a, TOGGLE_VICTORY_ROAD_2F_BOULDER + ld [wToggleableObjectIndex], a predef_jump HideObject Route23_ScriptPointers: diff --git a/scripts/Route25.asm b/scripts/Route25.asm index a85144a8..a4210cc5 100644 --- a/scripts/Route25.asm +++ b/scripts/Route25.asm @@ -1,5 +1,5 @@ Route25_Script: - call Route25ShowHideBillScript + call Route25ToggleBillsScript call EnableAutoTextBoxDrawing ld hl, Route25TrainerHeaders ld de, Route25_ScriptPointers @@ -8,7 +8,7 @@ Route25_Script: ld [wRoute25CurScript], a ret -Route25ShowHideBillScript: +Route25ToggleBillsScript: ld hl, wCurrentMapScriptFlags bit BIT_CUR_MAP_LOADED_2, [hl] res BIT_CUR_MAP_LOADED_2, [hl] @@ -18,21 +18,21 @@ Route25ShowHideBillScript: CheckEventReuseHL EVENT_MET_BILL_2 jr nz, .met_bill ResetEventReuseHL EVENT_BILL_SAID_USE_CELL_SEPARATOR - ld a, HS_BILL_POKEMON - ld [wMissableObjectIndex], a + ld a, TOGGLE_BILL_POKEMON + ld [wToggleableObjectIndex], a predef_jump ShowObject .met_bill CheckEventAfterBranchReuseHL EVENT_GOT_SS_TICKET, EVENT_MET_BILL_2 ret z SetEventReuseHL EVENT_LEFT_BILLS_HOUSE_AFTER_HELPING - ld a, HS_NUGGET_BRIDGE_GUY - ld [wMissableObjectIndex], a + ld a, TOGGLE_NUGGET_BRIDGE_GUY + ld [wToggleableObjectIndex], a predef HideObject - ld a, HS_BILL_1 - ld [wMissableObjectIndex], a + ld a, TOGGLE_BILL_1 + ld [wToggleableObjectIndex], a predef HideObject - ld a, HS_BILL_2 - ld [wMissableObjectIndex], a + ld a, TOGGLE_BILL_2 + ld [wToggleableObjectIndex], a predef_jump ShowObject Route25_ScriptPointers: diff --git a/scripts/SSAnne2F.asm b/scripts/SSAnne2F.asm index ee860fd9..32ea70d1 100644 --- a/scripts/SSAnne2F.asm +++ b/scripts/SSAnne2F.asm @@ -33,8 +33,8 @@ SSAnne2FDefaultScript: call PlayMusic ld a, [wCoordIndex] ldh [hSavedCoordIndex], a - ld a, HS_SS_ANNE_2F_RIVAL - ld [wMissableObjectIndex], a + ld a, TOGGLE_SS_ANNE_2F_RIVAL + ld [wToggleableObjectIndex], a predef ShowObject call Delay3 ld a, SSANNE2F_RIVAL @@ -169,8 +169,8 @@ SSAnne2FRivalExitScript: ret nz xor a ld [wJoyIgnore], a - ld a, HS_SS_ANNE_2F_RIVAL - ld [wMissableObjectIndex], a + ld a, TOGGLE_SS_ANNE_2F_RIVAL + ld [wToggleableObjectIndex], a predef HideObject call PlayDefaultMusic ld a, SCRIPT_SSANNE2F_NOOP diff --git a/scripts/SeafoamIslands1F.asm b/scripts/SeafoamIslands1F.asm index a3ec3c99..1e099f76 100644 --- a/scripts/SeafoamIslands1F.asm +++ b/scripts/SeafoamIslands1F.asm @@ -13,23 +13,23 @@ SeafoamIslands1F_Script: cp $1 jr nz, .boulder2FellDownHole SetEventReuseHL EVENT_SEAFOAM1_BOULDER1_DOWN_HOLE - ld a, HS_SEAFOAM_ISLANDS_1F_BOULDER_1 + ld a, TOGGLE_SEAFOAM_ISLANDS_1F_BOULDER_1 ld [wObjectToHide], a - ld a, HS_SEAFOAM_ISLANDS_B1F_BOULDER_1 + ld a, TOGGLE_SEAFOAM_ISLANDS_B1F_BOULDER_1 ld [wObjectToShow], a jr .hideAndShowBoulderObjects .boulder2FellDownHole SetEventAfterBranchReuseHL EVENT_SEAFOAM1_BOULDER2_DOWN_HOLE, EVENT_SEAFOAM1_BOULDER1_DOWN_HOLE - ld a, HS_SEAFOAM_ISLANDS_1F_BOULDER_2 + ld a, TOGGLE_SEAFOAM_ISLANDS_1F_BOULDER_2 ld [wObjectToHide], a - ld a, HS_SEAFOAM_ISLANDS_B1F_BOULDER_2 + ld a, TOGGLE_SEAFOAM_ISLANDS_B1F_BOULDER_2 ld [wObjectToShow], a .hideAndShowBoulderObjects ld a, [wObjectToHide] - ld [wMissableObjectIndex], a + ld [wToggleableObjectIndex], a predef HideObject ld a, [wObjectToShow] - ld [wMissableObjectIndex], a + ld [wToggleableObjectIndex], a predef_jump ShowObject .noBoulderWasPushed ld a, SEAFOAM_ISLANDS_B1F diff --git a/scripts/SeafoamIslandsB1F.asm b/scripts/SeafoamIslandsB1F.asm index 0bc2ee18..7558e95b 100644 --- a/scripts/SeafoamIslandsB1F.asm +++ b/scripts/SeafoamIslandsB1F.asm @@ -12,23 +12,23 @@ SeafoamIslandsB1F_Script: cp $1 jr nz, .boulder2FellDownHole SetEventReuseHL EVENT_SEAFOAM2_BOULDER1_DOWN_HOLE - ld a, HS_SEAFOAM_ISLANDS_B1F_BOULDER_1 + ld a, TOGGLE_SEAFOAM_ISLANDS_B1F_BOULDER_1 ld [wObjectToHide], a - ld a, HS_SEAFOAM_ISLANDS_B2F_BOULDER_1 + ld a, TOGGLE_SEAFOAM_ISLANDS_B2F_BOULDER_1 ld [wObjectToShow], a jr .hideAndShowBoulderObjects .boulder2FellDownHole SetEventAfterBranchReuseHL EVENT_SEAFOAM2_BOULDER2_DOWN_HOLE, EVENT_SEAFOAM2_BOULDER1_DOWN_HOLE - ld a, HS_SEAFOAM_ISLANDS_B1F_BOULDER_2 + ld a, TOGGLE_SEAFOAM_ISLANDS_B1F_BOULDER_2 ld [wObjectToHide], a - ld a, HS_SEAFOAM_ISLANDS_B2F_BOULDER_2 + ld a, TOGGLE_SEAFOAM_ISLANDS_B2F_BOULDER_2 ld [wObjectToShow], a .hideAndShowBoulderObjects ld a, [wObjectToHide] - ld [wMissableObjectIndex], a + ld [wToggleableObjectIndex], a predef HideObject ld a, [wObjectToShow] - ld [wMissableObjectIndex], a + ld [wToggleableObjectIndex], a predef_jump ShowObject .noBoulderWasPushed ld a, SEAFOAM_ISLANDS_B2F diff --git a/scripts/SeafoamIslandsB2F.asm b/scripts/SeafoamIslandsB2F.asm index 48b7979d..2cdb705e 100644 --- a/scripts/SeafoamIslandsB2F.asm +++ b/scripts/SeafoamIslandsB2F.asm @@ -12,23 +12,23 @@ SeafoamIslandsB2F_Script: cp $1 jr nz, .boulder2FellDownHole SetEventReuseHL EVENT_SEAFOAM3_BOULDER1_DOWN_HOLE - ld a, HS_SEAFOAM_ISLANDS_B2F_BOULDER_1 + ld a, TOGGLE_SEAFOAM_ISLANDS_B2F_BOULDER_1 ld [wObjectToHide], a - ld a, HS_SEAFOAM_ISLANDS_B3F_BOULDER_3 + ld a, TOGGLE_SEAFOAM_ISLANDS_B3F_BOULDER_3 ld [wObjectToShow], a jr .hideAndShowBoulderObjects .boulder2FellDownHole SetEventAfterBranchReuseHL EVENT_SEAFOAM3_BOULDER2_DOWN_HOLE, EVENT_SEAFOAM3_BOULDER1_DOWN_HOLE - ld a, HS_SEAFOAM_ISLANDS_B2F_BOULDER_2 + ld a, TOGGLE_SEAFOAM_ISLANDS_B2F_BOULDER_2 ld [wObjectToHide], a - ld a, HS_SEAFOAM_ISLANDS_B3F_BOULDER_4 + ld a, TOGGLE_SEAFOAM_ISLANDS_B3F_BOULDER_4 ld [wObjectToShow], a .hideAndShowBoulderObjects ld a, [wObjectToHide] - ld [wMissableObjectIndex], a + ld [wToggleableObjectIndex], a predef HideObject ld a, [wObjectToShow] - ld [wMissableObjectIndex], a + ld [wToggleableObjectIndex], a predef_jump ShowObject .noBoulderWasPushed ld a, SEAFOAM_ISLANDS_B3F diff --git a/scripts/SeafoamIslandsB3F.asm b/scripts/SeafoamIslandsB3F.asm index 671d7719..d8e253b6 100644 --- a/scripts/SeafoamIslandsB3F.asm +++ b/scripts/SeafoamIslandsB3F.asm @@ -12,23 +12,23 @@ SeafoamIslandsB3F_Script: cp $1 jr nz, .boulder2FellDownHole SetEventReuseHL EVENT_SEAFOAM4_BOULDER1_DOWN_HOLE - ld a, HS_SEAFOAM_ISLANDS_B3F_BOULDER_1 + ld a, TOGGLE_SEAFOAM_ISLANDS_B3F_BOULDER_1 ld [wObjectToHide], a - ld a, HS_SEAFOAM_ISLANDS_B4F_BOULDER_1 + ld a, TOGGLE_SEAFOAM_ISLANDS_B4F_BOULDER_1 ld [wObjectToShow], a jr .hideAndShowBoulderObjects .boulder2FellDownHole SetEventAfterBranchReuseHL EVENT_SEAFOAM4_BOULDER2_DOWN_HOLE, EVENT_SEAFOAM4_BOULDER1_DOWN_HOLE - ld a, HS_SEAFOAM_ISLANDS_B3F_BOULDER_2 + ld a, TOGGLE_SEAFOAM_ISLANDS_B3F_BOULDER_2 ld [wObjectToHide], a - ld a, HS_SEAFOAM_ISLANDS_B4F_BOULDER_2 + ld a, TOGGLE_SEAFOAM_ISLANDS_B4F_BOULDER_2 ld [wObjectToShow], a .hideAndShowBoulderObjects ld a, [wObjectToHide] - ld [wMissableObjectIndex], a + ld [wToggleableObjectIndex], a predef HideObject ld a, [wObjectToShow] - ld [wMissableObjectIndex], a + ld [wToggleableObjectIndex], a predef ShowObject jr .runCurrentMapScript .noBoulderWasPushed diff --git a/scripts/SilphCo11F.asm b/scripts/SilphCo11F.asm index 75c545e3..a804ce6d 100644 --- a/scripts/SilphCo11F.asm +++ b/scripts/SilphCo11F.asm @@ -71,78 +71,78 @@ SilphCo11FSetUnlockedDoorEventScript: ret SilphCo11FTeamRocketLeavesScript: - ld hl, .HideMissableObjectIDs + ld hl, .HideToggleableObjectIDs .hide_loop ld a, [hli] cp $ff jr z, .done_hiding push hl - ld [wMissableObjectIndex], a + ld [wToggleableObjectIndex], a predef HideObject pop hl jr .hide_loop .done_hiding - ld hl, .ShowMissableObjectIDs + ld hl, .ShowToggleableObjectIDs .show_loop ld a, [hli] cp -1 ret z push hl - ld [wMissableObjectIndex], a + ld [wToggleableObjectIndex], a predef ShowObject pop hl jr .show_loop -.ShowMissableObjectIDs: - db HS_SAFFRON_CITY_8 - db HS_SAFFRON_CITY_9 - db HS_SAFFRON_CITY_A - db HS_SAFFRON_CITY_B - db HS_SAFFRON_CITY_C - db HS_SAFFRON_CITY_D +.ShowToggleableObjectIDs: + db TOGGLE_SAFFRON_CITY_8 + db TOGGLE_SAFFRON_CITY_9 + db TOGGLE_SAFFRON_CITY_A + db TOGGLE_SAFFRON_CITY_B + db TOGGLE_SAFFRON_CITY_C + db TOGGLE_SAFFRON_CITY_D db -1 ; end -.HideMissableObjectIDs: - db HS_SAFFRON_CITY_1 - db HS_SAFFRON_CITY_2 - db HS_SAFFRON_CITY_3 - db HS_SAFFRON_CITY_4 - db HS_SAFFRON_CITY_5 - db HS_SAFFRON_CITY_6 - db HS_SAFFRON_CITY_7 - db HS_SAFFRON_CITY_E - db HS_SAFFRON_CITY_F - db HS_SILPH_CO_2F_2 - db HS_SILPH_CO_2F_3 - db HS_SILPH_CO_2F_4 - db HS_SILPH_CO_2F_5 - db HS_SILPH_CO_3F_1 - db HS_SILPH_CO_3F_2 - db HS_SILPH_CO_4F_1 - db HS_SILPH_CO_4F_2 - db HS_SILPH_CO_4F_3 - db HS_SILPH_CO_5F_1 - db HS_SILPH_CO_5F_2 - db HS_SILPH_CO_5F_3 - db HS_SILPH_CO_5F_4 - db HS_SILPH_CO_6F_1 - db HS_SILPH_CO_6F_2 - db HS_SILPH_CO_6F_3 - db HS_SILPH_CO_7F_1 - db HS_SILPH_CO_7F_2 - db HS_SILPH_CO_7F_3 - db HS_SILPH_CO_7F_4 - db HS_SILPH_CO_8F_1 - db HS_SILPH_CO_8F_2 - db HS_SILPH_CO_8F_3 - db HS_SILPH_CO_9F_1 - db HS_SILPH_CO_9F_2 - db HS_SILPH_CO_9F_3 - db HS_SILPH_CO_10F_1 - db HS_SILPH_CO_10F_2 - db HS_SILPH_CO_11F_1 - db HS_SILPH_CO_11F_2 - db HS_SILPH_CO_11F_3 +.HideToggleableObjectIDs: + db TOGGLE_SAFFRON_CITY_1 + db TOGGLE_SAFFRON_CITY_2 + db TOGGLE_SAFFRON_CITY_3 + db TOGGLE_SAFFRON_CITY_4 + db TOGGLE_SAFFRON_CITY_5 + db TOGGLE_SAFFRON_CITY_6 + db TOGGLE_SAFFRON_CITY_7 + db TOGGLE_SAFFRON_CITY_E + db TOGGLE_SAFFRON_CITY_F + db TOGGLE_SILPH_CO_2F_2 + db TOGGLE_SILPH_CO_2F_3 + db TOGGLE_SILPH_CO_2F_4 + db TOGGLE_SILPH_CO_2F_5 + db TOGGLE_SILPH_CO_3F_1 + db TOGGLE_SILPH_CO_3F_2 + db TOGGLE_SILPH_CO_4F_1 + db TOGGLE_SILPH_CO_4F_2 + db TOGGLE_SILPH_CO_4F_3 + db TOGGLE_SILPH_CO_5F_1 + db TOGGLE_SILPH_CO_5F_2 + db TOGGLE_SILPH_CO_5F_3 + db TOGGLE_SILPH_CO_5F_4 + db TOGGLE_SILPH_CO_6F_1 + db TOGGLE_SILPH_CO_6F_2 + db TOGGLE_SILPH_CO_6F_3 + db TOGGLE_SILPH_CO_7F_1 + db TOGGLE_SILPH_CO_7F_2 + db TOGGLE_SILPH_CO_7F_3 + db TOGGLE_SILPH_CO_7F_4 + db TOGGLE_SILPH_CO_8F_1 + db TOGGLE_SILPH_CO_8F_2 + db TOGGLE_SILPH_CO_8F_3 + db TOGGLE_SILPH_CO_9F_1 + db TOGGLE_SILPH_CO_9F_2 + db TOGGLE_SILPH_CO_9F_3 + db TOGGLE_SILPH_CO_10F_1 + db TOGGLE_SILPH_CO_10F_2 + db TOGGLE_SILPH_CO_11F_1 + db TOGGLE_SILPH_CO_11F_2 + db TOGGLE_SILPH_CO_11F_3 db -1 ; end SilphCo11FResetCurScript: diff --git a/scripts/SilphCo1F.asm b/scripts/SilphCo1F.asm index fbc70d77..acb506fc 100644 --- a/scripts/SilphCo1F.asm +++ b/scripts/SilphCo1F.asm @@ -4,8 +4,8 @@ SilphCo1F_Script: ret z CheckAndSetEvent EVENT_SILPH_CO_RECEPTIONIST_AT_DESK ret nz - ld a, HS_SILPH_CO_1F_RECEPTIONIST - ld [wMissableObjectIndex], a + ld a, TOGGLE_SILPH_CO_1F_RECEPTIONIST + ld [wToggleableObjectIndex], a predef_jump ShowObject SilphCo1F_TextPointers: diff --git a/scripts/SilphCo7F.asm b/scripts/SilphCo7F.asm index 29e5fdd3..6b640fd4 100644 --- a/scripts/SilphCo7F.asm +++ b/scripts/SilphCo7F.asm @@ -255,8 +255,8 @@ SilphCo7FRivalExitScript: ld a, [wStatusFlags5] bit BIT_SCRIPTED_NPC_MOVEMENT, a ret nz - ld a, HS_SILPH_CO_7F_RIVAL - ld [wMissableObjectIndex], a + ld a, TOGGLE_SILPH_CO_7F_RIVAL + ld [wToggleableObjectIndex], a predef HideObject call PlayDefaultMusic xor a diff --git a/scripts/VictoryRoad3F.asm b/scripts/VictoryRoad3F.asm index 2b1b11c0..4a082be5 100644 --- a/scripts/VictoryRoad3F.asm +++ b/scripts/VictoryRoad3F.asm @@ -44,11 +44,11 @@ VictoryRoad3FDefaultScript: .handle_hole CheckAndSetEvent EVENT_VICTORY_ROAD_3_BOULDER_ON_SWITCH2 jr nz, .check_switch_hole - ld a, HS_VICTORY_ROAD_3F_BOULDER - ld [wMissableObjectIndex], a + ld a, TOGGLE_VICTORY_ROAD_3F_BOULDER + ld [wToggleableObjectIndex], a predef HideObject - ld a, HS_VICTORY_ROAD_2F_BOULDER - ld [wMissableObjectIndex], a + ld a, TOGGLE_VICTORY_ROAD_2F_BOULDER + ld [wToggleableObjectIndex], a predef_jump ShowObject .SwitchOrHoleCoords: diff --git a/scripts/ViridianGym.asm b/scripts/ViridianGym.asm index 6f195037..c2b8c362 100644 --- a/scripts/ViridianGym.asm +++ b/scripts/ViridianGym.asm @@ -161,8 +161,8 @@ ViridianGymReceiveTM27: ; deactivate gym trainers SetEventRange EVENT_BEAT_VIRIDIAN_GYM_TRAINER_0, EVENT_BEAT_VIRIDIAN_GYM_TRAINER_7 - ld a, HS_ROUTE_22_RIVAL_2 - ld [wMissableObjectIndex], a + ld a, TOGGLE_ROUTE_22_RIVAL_2 + ld [wToggleableObjectIndex], a predef ShowObject SetEvents EVENT_2ND_ROUTE22_RIVAL_BATTLE, EVENT_ROUTE22_RIVAL_WANTS_BATTLE jp ViridianGymResetScripts @@ -219,8 +219,8 @@ ViridianGymGiovanniText: ld hl, .PostBattleAdviceText call PrintText call GBFadeOutToBlack - ld a, HS_VIRIDIAN_GYM_GIOVANNI - ld [wMissableObjectIndex], a + ld a, TOGGLE_VIRIDIAN_GYM_GIOVANNI + ld [wToggleableObjectIndex], a predef HideObject call UpdateSprites call Delay3 |
